Edo
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2691c9f55c
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[Assets]: Revert last two commits as it's not compatible with iwx3-port (#752)
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2023-02-04 18:29:04 +00:00 |
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Louve
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eccdf2e25e
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Zonebuilder update for iw5xport compat (#750)
Co-authored-by: Louvenarde <louve@louve.systems>
Co-authored-by: Roxanne <roxanne@thegamebakers.com>
Co-authored-by: FutureRave <edoardo.sanguineti222@gmail.com>
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2023-02-04 17:29:32 +00:00 |
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Edo
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1bf8601998
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[Download]: Cleanup some stuff (#703)
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2023-01-06 13:51:41 +01:00 |
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Louve
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f91fa0d0b2
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Big zonebuilder update (#427)
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2022-12-14 08:40:15 +00:00 |
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Edo
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ac90714811
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[General]: Use std::format more often (#635)
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2022-12-11 17:54:24 +00:00 |
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Edo
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49d5e84372
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[Script]: Add method to clear text in HudElems (#604)
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2022-11-27 19:20:07 +00:00 |
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Diavolo
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c07bfe8bd9
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[General] Stop nonsense with asset handler header files
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2022-06-22 17:36:06 +02:00 |
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Edo
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020201ab1f
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[Logger] Use c++20 format
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2022-06-12 23:07:53 +02:00 |
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FutureRave
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c54981c6df
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ISO Core guidelines
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2022-02-27 12:53:44 +00:00 |
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Louvenarde
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1f89c55a78
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whoopsie
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2021-09-06 01:07:53 +02:00 |
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Louvenarde
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27e9a22e43
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Allow loading assets from disk even if they're already in memory
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2021-09-06 00:20:16 +02:00 |
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TheApadayo
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07278ebbfa
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[ZoneBuilder] Add support for iw3 techsets, decl, vs, and ps
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2019-02-01 16:16:42 -05:00 |
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momo5502
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4fa89722a2
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[General] Use const string references
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2018-12-17 15:34:28 +01:00 |
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momo5502
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33a8baa9b5
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[Game] Adapt to correct structures
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2018-05-09 14:33:52 +02:00 |
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momo5502
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7ca3b49f1e
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[Game] Fix structure changes
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2018-05-09 12:04:20 +02:00 |
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momo5502
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08bc848267
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[General] Small code fixes and optimization
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2017-06-14 20:53:54 +02:00 |
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momo5502
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e1c85f81d6
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[ZoneBuilder] Load native XModels when not explicitly specified in the csv
aka 'primary asset'
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2017-06-05 21:03:04 +02:00 |
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momo5502
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e2bad62c70
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[IXModel] Remove legacy support
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2017-04-24 21:14:50 +02:00 |
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momo5502
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576b07891e
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[IXModel] Fix surfs sign
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2017-03-25 13:42:21 +01:00 |
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momo5502
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21a2be135f
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[IXModel] Correctly read collision data
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2017-03-18 15:20:32 +01:00 |
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momo5502
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82e9f3864c
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[General] Refactor all the code
This is the actual refactoring, the last commit was broken
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2017-01-20 22:41:03 +01:00 |
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momo5502
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079bc920a8
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[General] Basic refactoring
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2017-01-20 14:37:52 +01:00 |
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momo5502
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c1ddfdf1e2
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Merge branch 'my-commits-because-nothing-works-due-to-/dev/roots-crap' into 'develop'
My commits because nothing works due to /dev/roots crap
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2017-01-18 15:18:25 +01:00 |
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momo5502
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3cadc64d13
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[ModelSurfs] Skip releasing if buffer is empty
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2017-01-18 14:55:18 +01:00 |
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momo5502
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4a4e938b00
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[IXModel] Don't load physpreset for ak74u
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2017-01-18 14:55:02 +01:00 |
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/dev/root
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6c9e28ff42
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[LineEndings] Fix crlf lineendings
- added gitattributes file to force crlf for hpp/cpp/lua
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2017-01-16 17:42:50 +01:00 |
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momo5502
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c9d160c72a
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[General] Get rid of unnecessary submodules
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2017-01-06 15:27:35 +01:00 |
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momo5502
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1148dac0ff
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[IXModel] Import phys preset
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2017-01-06 14:36:18 +01:00 |
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momo5502
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c8efcd694a
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[IXModel] Zero smc stuff, it breaks the model
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2017-01-04 00:03:20 +01:00 |
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momo5502
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4c9d394958
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[IXModel] Fix lod surface pointer
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2017-01-03 23:25:52 +01:00 |
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momo5502
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ff72493ce3
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[IXModel] Finally XModels are correct
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2017-01-03 22:04:10 +01:00 |
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momo5502
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b28df707b4
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[IXModel] Correct more structs
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2017-01-03 20:09:53 +01:00 |
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momo5502
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7d9c588e0e
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[IXModel] Use correct XModel structure
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2017-01-02 22:37:00 +01:00 |
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momo5502
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45c49d4171
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[IXModel] Correctly load coll surfs
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2017-01-02 19:31:32 +01:00 |
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momo5502
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2c7b7f6d87
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[IXModel] Correct model loading
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2017-01-01 20:04:20 +01:00 |
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momo5502
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39f9c73a38
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[ZoneBuilder] Optimize nested asset writing
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2016-12-23 22:10:11 +01:00 |
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TheApadayo
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2903444e89
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[ZoneBuilder] Rewrote to write assets in a nested way to more accurately emulate how linker_pc works
-it doesn't compile... yet
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2016-12-23 01:42:56 -05:00 |
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momo5502
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1c82e29871
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[XModel] Adapt structure
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2016-12-20 18:15:28 +01:00 |
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momo5502
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835597fbf6
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[ZoneBuilder] Version system for models and anims
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2016-12-07 18:53:01 +01:00 |
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momo5502
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8085e4bd88
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[CodeStyle] Refactor the code to match our basic style guidelines
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2016-11-20 14:10:57 +01:00 |
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momo5502
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9591d7eacd
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[IXModel] Adjust XModel structure for flag support
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2016-11-12 20:06:23 +01:00 |
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momo5502
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5dccdc2454
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Model stuff
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2016-11-09 19:38:01 +01:00 |
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momo5502
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5710f30376
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Remove debug stuff
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2016-11-06 14:10:30 +01:00 |
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momo5502
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51bbbdd588
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Model stuff
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2016-11-06 14:03:51 +01:00 |
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momo5502
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6626bc9fc7
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Some model stuff
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2016-11-06 02:24:30 +01:00 |
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momo5502
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2ea490382b
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More fixes and optimizations
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2016-07-11 17:37:36 +02:00 |
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momo5502
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9562285ed7
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Use new format library and sort utils
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2016-07-11 17:14:58 +02:00 |
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momo5502
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64593aa079
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Bugfixes
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2016-06-10 14:50:03 +02:00 |
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momo5502
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80267f8874
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Optimize pointer clearing for zonebuilding
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2016-06-10 13:52:55 +02:00 |
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momo5502
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a0e52dc550
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Fix looped anims and add the long-awaited support for model-tags and quick and ugly fix for textures
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2016-06-10 00:08:07 +02:00 |
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