Louve
5e52289b03
Merge pull request #130 from Laupetin/feature/fonticons
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Fonticons for 2D text rendering
2021-09-23 22:50:38 +02:00
Jan
70bc28ee7b
Rewrite fonticon localized string caching to fix strings being reallocated
2021-09-22 22:50:22 +02:00
Jan
e70b329614
Add support for applying the autocomplete for fonticons with the enter key
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- This also closes the fonticon sequence
2021-09-21 22:08:12 +02:00
Jan
256c96d413
Make the console escape key handling support the fonticon autocomplete
2021-09-21 22:07:30 +02:00
Jan
93d28c3644
Make ESC key close the console instead of only closing the console autocomplete
2021-09-21 22:04:19 +02:00
Jan
afc097b432
Use localized strings for fonticon autocompletion
2021-09-21 20:05:30 +02:00
Jan
de107be4e0
Code clearity improvements to Fonticons patch
2021-09-20 20:40:42 +02:00
Jan
a9fa476133
Replace usages of INT_MAX with std::numeric_limits in Fonticons patch
2021-09-20 20:40:23 +02:00
Jan
41e3acb833
Replace fonticon literal characters for modifiers and separators with constants
2021-09-20 20:29:32 +02:00
Jan
b8b8608a3d
FontIcon tabs vs spaces stuff
2021-09-20 18:21:38 +02:00
Jan
b36df5130b
Change logic that splits chat messages with new lines to support fonticons properly
2021-09-19 15:49:12 +02:00
Jan
624daa858e
Move Dedicated patches related to chat to new Chat component
2021-09-19 13:13:46 +02:00
Louve
1f148986fd
Merge pull request #125 from Rackover/fix_wrong_assets_on_ported_maps
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Allow loading assets from disk even if they're already in memory
2021-09-16 10:32:17 +02:00
Dss0
a22eac5c46
Merge pull request #129 from diamante0018/netchan/fix-2
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[Network] Check for invalid reliableAcknowledge
2021-09-13 23:34:34 +02:00
Diavolo
4f1e68a285
Address comments from review #1
2021-09-13 21:36:48 +02:00
Louvenarde
e83ed92ca9
Added missing carentan DLC
2021-09-12 20:36:42 +02:00
Louvenarde
fad010cee8
Merge branch 'develop_official' into fix_wrong_assets_on_ported_maps
2021-09-12 18:21:19 +02:00
Diavolo
6d50778ee5
Remove 'greater than 0xFF' check, game already checks
2021-09-12 17:37:02 +02:00
Diavolo
07f15acab0
Properly kick player from the server using net cmd
2021-09-12 16:38:24 +02:00
Diavolo
414d56adc3
Replace 0xFF with 255 for consistency
2021-09-12 16:38:10 +02:00
Diavolo
eba1762fd0
Add fields to client_t structs, might be useful
2021-09-12 16:37:52 +02:00
Diavolo
3f726d3d0d
Initial Hooking of functions
2021-09-12 16:37:41 +02:00
Jan
fa40711ee8
Remove unused hud icon drawing patches from Material component
2021-09-12 15:46:47 +02:00
Jan
539b70d38b
Draw Hud icons white by default
2021-09-12 15:46:24 +02:00
Jan
9ef0948e5d
Remove outdated TextWidth patch from Gamepad patch
2021-09-12 15:19:07 +02:00
Jan
46a7dcdb48
Merge branch 'develop' into feature/fonticons
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# Conflicts:
# src/Components/Loader.cpp
# src/Components/Modules/Colors.cpp
# src/Components/Modules/Colors.hpp
# src/Game/Functions.cpp
# src/Game/Functions.hpp
# src/Game/Structs.hpp
2021-09-12 15:09:36 +02:00
Diavolo
c824fe31e2
[Dvar] Found another assert failed trigger
2021-09-11 20:38:22 +02:00
Jan
8ef991f81f
Move standard header include to precompiled header
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- Im getting forced to do this help
2021-09-11 17:54:50 +02:00
Jan
c0a1a99d8b
Add comments to gamepad patch to explain commented out code and magic flag numbers
2021-09-11 17:49:58 +02:00
Jan
d71dfd170b
Move Gamepad structs to their respective correct location
...
- Structs that are reversed from the Game are moved to Structs.hpp
- Structs that are custom to the Gamepad patch are moved into the Gamepad component class
- Offsets to the Game's memory are moved to the Functions.hpp header
- Arrays that hold data are moved to the Gamepad components class as static fields
2021-09-11 16:34:04 +02:00
Jan
f17cde2791
Load fonticons from csv and alphabetically sort them
2021-09-10 21:07:45 +02:00
Jan
966d7c23f3
Fix gamepad slowdown aimassist mask to fix slowdown not being active when having scrambler perk equipped
2021-09-10 13:19:08 +02:00
Jan
da669cccc0
Fix maps component using integer values for setting bool dvars
2021-09-10 12:40:53 +02:00
Jan
8ca84eb882
Replace runtime critical usages of Dvar::set with Dvar::setRaw in gamepad patch
2021-09-10 11:41:44 +02:00
Jan
cc39a7bbe5
Reintroduce setRaw dvar methods
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- Makes it possible to set the value of a dvar without using the game's way of first converting it to a string and checking all kinds of dvar flags
2021-09-10 11:40:30 +02:00
Diavolo
e8185a27b9
Fixed compilation
2021-09-10 11:35:15 +02:00
Diavolo
906e33ac41
Some minor style changes
2021-09-10 09:43:04 +02:00
Diavolo
7de4b0a3aa
Tab again X-(
2021-09-09 10:50:49 +02:00
Diavolo
337b3961c4
Fixed indent
2021-09-09 10:44:04 +02:00
Edo
035b7f19d9
Merge branch 'develop' into feature/xinput
2021-09-09 10:39:59 +02:00
Dss0
e873b48571
Merge pull request #124 from diamante0018/client_t-is-fun-4
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[Structs] Update client_t
2021-09-08 23:25:01 +02:00
Dss0
99d9d19dcf
Merge pull request #123 from diamante0018/dvar-set
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[Dvar] Use set raw method on dvars by default
2021-09-08 22:58:32 +02:00
Diavolo
63bce435ef
newline between funcs
2021-09-08 22:54:43 +02:00
Louvenarde
570d2acdac
Merge branch 'develop_official' into feature/xinput
...
# Conflicts:
# src/Components/Loader.cpp
2021-09-08 21:34:37 +02:00
Jan
2fe9f938af
Do not display fonticon autocomplete when letter before sequence is alphanumeric
2021-09-08 19:16:08 +02:00
Jan
c4d8638674
Add user closing fonticon autocomplete with escape
2021-09-08 19:06:38 +02:00
Jan
cfefd7d220
Do not show fonticon autocorrect window when fonticon name does not start with alphabetic characters
2021-09-08 18:34:04 +02:00
Jan
5b93848ace
Add support for animated icons as fonticons
2021-09-08 16:44:39 +02:00
Jan
cdf81b8ce2
Make fonticon autocorrect use chat font and scale
2021-09-08 15:53:05 +02:00
Jan
d640c4488c
add fonticon modifier autocomplete and dvars to control autocomplete and hint text
2021-09-08 14:16:54 +02:00
Jan
68acf467b1
Add fonticon autocompletion inputs and improve rendering
2021-09-08 13:18:28 +02:00
Diavolo
4966a64711
Fix compilation
2021-09-08 11:19:30 +02:00
Jan
7b70a1c62c
Add fonticon autocomplete for chat
2021-09-08 01:53:25 +02:00
Jan
59e1099c06
Add big fonticon modifier to multiply size by 1.5
2021-09-08 01:53:02 +02:00
Jan
6e0586a335
Add console fonticon autocomplete
2021-09-08 00:40:52 +02:00
Jan
4497b991be
Fix characters or cursor vanishing when cursor is in escaped color code that is expanded
2021-09-07 16:45:59 +02:00
Jan
26f2403418
Move playername related patches from TextRenderer to PlayerName component
2021-09-07 15:06:58 +02:00
Jan
1821d9072e
Use TextRenderer to strip material text icons from dedicated server names and chat messages
2021-09-07 14:51:36 +02:00
Jan
967eeb2989
Update playername cleaning to clean fonticons and enforce 3 character minimum serverside
2021-09-07 14:33:36 +02:00
Jan
ccefbeb885
Rename r_colorBlindTeams to r_colorBlind to be compatible to future colorblind patches
2021-09-07 13:53:56 +02:00
Jan
3266c5790f
Move remaining patches from color component to text renderer component
2021-09-07 13:15:44 +02:00
Louvenarde
a721818cf6
Better techswap for trees
2021-09-06 21:45:04 +02:00
Louvenarde
cbc980e1c4
Add log print for material state copy
2021-09-06 19:24:48 +02:00
Jan
fe2f3350fe
Fix missing new line handling for TextRenderer
2021-09-06 17:49:36 +02:00
Jan
de96cb4b16
Hook R_TextWidth to properly account for fonticons and material icons
2021-09-06 17:02:41 +02:00
Jan
10964ba059
Do not render fonticons if cursor is inside the fonticon text and properly render cursor
2021-09-06 17:02:17 +02:00
Jan
69352103b8
Add ability to flip fonticons either vertically and horizontally or both with the suffixes +h +v +hv
2021-09-06 14:46:30 +02:00
Louvenarde
ad9222a3ca
Better techset matching
2021-09-06 01:08:02 +02:00
Louvenarde
1f89c55a78
whoopsie
2021-09-06 01:07:53 +02:00
Louvenarde
3d24252a16
Register dvar
2021-09-06 00:25:24 +02:00
Louvenarde
27e9a22e43
Allow loading assets from disk even if they're already in memory
2021-09-06 00:20:16 +02:00
Jan
089d3c9180
Swap FontIcon finding method from DB_FindXAssetHeader to DB_FindXAssetEntry
2021-09-05 17:04:35 +02:00
Jan
9cb8a02546
Only draw font icons when material exists
2021-09-05 15:21:11 +02:00
Jan
c30bb4f93c
Finish reimplementation of 2D text renderer
2021-09-05 14:50:56 +02:00
Jan
5020d82f68
Add conceptional fonticon in text rendering
2021-09-05 02:25:24 +02:00
Jan
cb2e24a52f
Make gamepad scoreboard toggable and scrollable
2021-09-04 11:15:34 +02:00
Jan
ac57df648e
Make gamepad predator missiles also controllable with right stick
2021-09-04 11:15:14 +02:00
Diavolo
36a025e1d0
Use game functions to safely change dvar value
2021-09-01 23:19:44 +02:00
Jan
7e9f277ae9
Remove aim assist premake configuration value again in favor of being able to disable aim assist using the server dvar
2021-09-01 18:36:03 +02:00
Jan
67bfad3ae7
Add non cheat protected dvars to disable gamepad lockon and slowdown aim assists additionally to the cheat protected ones
2021-09-01 18:32:12 +02:00
Jan
7a64545f92
Add sv_allowAimAssist dvar to be able to disable aim assist server side
2021-09-01 18:12:44 +02:00
Jan
f364e4db66
Fix gamepad Key_GetCommandAssignmentInternal returning wrong key count when a command is bound to 2 keys
2021-09-01 16:49:51 +02:00
Jan
f8dd3f2b3a
Add gamepad options menu
2021-08-31 18:13:15 +02:00
Jan
abc44e6897
Update gamepad dvar defaults
2021-08-31 18:13:06 +02:00
Jan
9a9d2cd058
Fix disabling gamepad not blocking all gamepad inputs
2021-08-31 18:12:53 +02:00
Diavolo
ff5bb1f264
Use Dvar_SetString
2021-08-31 18:12:25 +02:00
Diavolo
032667e91c
Fix setString
2021-08-31 16:31:46 +02:00
Jan
8b53ce4cfe
Swap gamepad attack and throw button on dualwield weapons to make left trigger match left weapon etc
2021-08-30 21:57:31 +02:00
Jan
a07a00da93
Fix gamepad use hold time by checking for used buttons from gentity instead of local player keys to work on dedicated servers
2021-08-30 20:05:06 +02:00
Jan
aa3c6d79c6
Implement holding use button for activating for controllers
2021-08-30 19:30:06 +02:00
Jan
925eb1d0a9
Remove unused outdated xpad dvars for gamepad
2021-08-30 19:29:41 +02:00
Jan
2d81e51a05
Fix gamepad updating stick trying to normalize zero vectors when no gamepad input is happening
2021-08-30 16:09:52 +02:00
Jan
e5c68247ef
Gamepad Patch formatting
2021-08-30 16:09:52 +02:00
Jan
7ce7ba883b
Add gamepad slowdown and lockon aimassists
2021-08-30 16:09:52 +02:00
Jan
ae8dd7bb33
Rename Automelee that was mistakenly named autoaim
2021-08-30 16:09:52 +02:00
Jan
ff86a19cc3
Fix gamepad release compiling
2021-08-30 16:09:52 +02:00
Jan
e2552f1aeb
Add remote control (predator) controls for gamepad
2021-08-30 16:09:52 +02:00
Jan
8adea24d67
Add gamepad location selection support
2021-08-30 16:09:52 +02:00
Jan
fea24a509a
Remove button float value from gamepad plus(+) binds since basegame doesnt make use of it
2021-08-30 16:09:52 +02:00
Jan
edf060bd4a
Remove unused gamepad fields
2021-08-30 16:09:51 +02:00
Jan
eaa6e6fb8c
Swap kbm keybinds for gamepad commands when trying to displayed localized button string and using controller
2021-08-30 16:09:51 +02:00
Jan
2c3bfbe62a
Retrieve gamepad dvars on creating dvars instead of referencing them by name
2021-08-30 16:09:51 +02:00
Jan
30c90e5985
Set mouse as used when mouse is moved instead of disabling it when gamepad is in use
2021-08-30 16:09:51 +02:00
Jan
e49e17d6e6
Add turnrates for controllers
2021-08-30 16:09:51 +02:00
Jan
ac1ade1976
Fix release mode issues with R_TextWidth_Hk
2021-08-30 16:09:51 +02:00
Jan
6043dabc3c
Apply gamepad axis rotation to usercmds
2021-08-30 16:09:51 +02:00
Jan
6434526fcb
Disable mouse cursor when controller is active
2021-08-30 16:09:51 +02:00
Jan
cc9a2b0bac
Make dvar set methods also set the latched values
2021-08-30 16:09:51 +02:00
Jan
b3e5f461f2
Add gpad_in_use dvar that reflects whether a gamepad is currently being used
2021-08-30 16:09:51 +02:00
Jan
feef738c61
Make all material text icons (Hud icons) have white tint so they are not affected by color codes
2021-08-30 16:09:51 +02:00
Jan
05861a0df4
Draw only gamepad buttons when gamepad is in use
2021-08-30 16:09:51 +02:00
Jan
8b43ba490c
Fix width calculation errors in R_TextWidth reimplementation
2021-08-30 16:09:51 +02:00
Jan
885f5c4688
Add localized button names for gamepad keys
2021-08-30 16:09:51 +02:00
Jan
57e305277b
Consider material text icons when calculating text width
2021-08-30 16:09:51 +02:00
Jan
0875a87e26
Add commands for applying gamepad stick and button configurations
2021-08-30 16:09:51 +02:00
Jan
8cd99235c0
Write gamepad axis configuration to config file
2021-08-30 16:09:51 +02:00
Jan
dcbb120de1
Fix menu controller support taking keypad keys instead of normal keys
2021-08-30 16:09:51 +02:00
Jan
9b4a48f2c3
Implement menu navigation using gamepad
2021-08-30 16:09:51 +02:00
Jan
b6d7abdcd4
Execute gamepad keybinds
2021-08-30 16:09:51 +02:00
Jan
6d598df56d
Add binding commands to keys for controllers
2021-08-30 16:09:51 +02:00
Jan
2decfa2c45
Apply patches important for dedicated servers as well in any case
2021-08-30 16:09:51 +02:00
Jan
ea8c35e063
Reformatted gamepad patch
2021-08-30 16:09:51 +02:00
Jan
d4d1520f65
Implement cod native controller support like xinput value retrieval
2021-08-30 16:09:51 +02:00
Jan
64fdd04343
Rename XInput patch to Gamepad
2021-08-30 16:08:48 +02:00
Diavolo
5db5f707a9
Remove name check
2021-08-29 22:13:03 +02:00
Diavolo
9a1ab2c660
Check for dvar type
2021-08-29 22:09:45 +02:00
Diavolo
89165a96b4
[Dvar] Use set raw method on dvars by default
2021-08-29 17:41:21 +02:00
Diavolo
01f8f36e30
Disable anticheat for good
2021-08-28 22:33:14 +02:00
Dss0
52748b4cbe
Merge pull request #113 from Laupetin/fix/2d-material-text-icons
...
Fix 2d material text icons
2021-08-21 13:22:18 +02:00
Jan
aaace9db35
Do not only strip material text icons from server names but for all server attributes that are displayed in the server list
2021-08-21 12:35:32 +02:00
Dss0
002dfa77c4
Merge pull request #114 from Laupetin/fix/invalid-playercounts
...
Ignore servers in serverlist that specify an invalid player count
2021-08-21 12:07:49 +02:00
Jan
d44039e82e
Ignore servers in serverlist that specify an invalid player count
2021-08-21 00:18:34 +02:00
Jan
f3c2b999eb
Strip material text messages from server names
2021-08-20 18:50:57 +02:00
Jan
a7a8207a34
Strip material text icons from chat messages
2021-08-20 18:50:53 +02:00
Jan
e84e0774a6
Fix material text icons with some techsets causing issues when rendering
2021-08-20 18:49:09 +02:00
Diavolo
933f00017f
Add space after push
2021-08-19 17:28:22 +02:00
Diavolo
0b85b4cefc
Order of names
2021-08-19 12:04:49 +02:00
Diavolo
fc73f4cd65
Fix style and slowmoStub
2021-08-19 11:45:40 +02:00
Dss0
e43206fbcc
Merge pull request #108 from Rackover/sound_mutex_fix_fix
...
Fix sound mutex fix
2021-08-16 21:24:39 +02:00
Dss0
44eded4e6d
Merge pull request #109 from Rackover/0_6_2_prep
...
Added DLC#9 (Classics pack 3)
2021-08-16 21:24:08 +02:00
Louvenarde
89254936e4
Whoops
2021-08-16 18:53:52 +02:00
Louvenarde
af9bb8b805
Added DLC#9 (Classics pack 3)
2021-08-16 18:53:33 +02:00
Dss0
1888e4c357
Merge pull request #107 from zweeej/SetSlowMotion-fix
...
slowmofix
2021-08-16 16:06:49 +02:00
zweej
ed62d96690
SetSlowMotion Fix #2
2021-08-16 02:01:21 +02:00
Louvenarde
f8c177085c
Address review, clean up code
2021-08-15 14:10:13 +02:00
zweej
de0b8adc82
slowmofix
2021-08-15 00:10:42 +02:00
Louvenarde
0f8acb940e
Better dvar handling
2021-08-14 13:51:22 +02:00
Louvenarde
cbfdde2029
Slight refactor, tweaked the acceleration value and deadzones a little bit
2021-08-14 10:38:00 +02:00
Louvenarde
ea926dfe67
Merge branch 'develop_official' into feature/xinput
2021-08-14 00:36:42 +02:00
Louvenarde
8e4c102984
Sound mutex workaround
2021-08-14 00:27:19 +02:00
Jan
99b5da72f6
Fix codol dynentity patch not respecting that the return type should be BOOL so 32bit instead of bool 8bit
2021-08-03 21:36:57 +02:00
Dss0
a52f2e9f32
Merge pull request #101 from Rackover/colordblind_team_colors
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colorblind friendly team colors!
2021-08-01 18:01:26 +02:00
Diavolo
320412551b
Added comments
2021-08-01 14:31:32 +02:00
Diavolo
1bd4bcba05
Color dvar
2021-08-01 14:22:42 +02:00
Diavolo
a5680fdc61
Color dvar
2021-08-01 13:30:11 +02:00
Diavolo
b9087698df
forgot about alpha value
2021-08-01 10:39:40 +02:00
Diavolo
de0c3b2762
Color blind dvars
2021-08-01 10:35:59 +02:00
Diavolo
7d8f01b223
The game does not display this character
2021-07-31 19:31:37 +02:00
Diavolo
e2d3f0aa35
Finally a working stub
2021-07-31 19:28:08 +02:00
Diavolo
a3d9c9bd75
Remove asm instruction I shamelessly copied
2021-07-29 10:47:16 +02:00
Diavolo
8b4f177fcc
Minor
2021-07-29 10:11:27 +02:00
Diavolo
22f33921b6
Use push ecx is not destroyed
2021-07-28 21:44:17 +02:00
Diavolo
4db1c1b0a9
Remove function again
2021-07-28 19:15:47 +02:00
Louvenarde
2dd703c037
Another zones::version specific to the map
2021-07-28 18:49:39 +02:00
Louve
9de63a3772
Merge branch 'develop' into skip_specops_entities
2021-07-28 18:32:45 +02:00
Edoardo Sanguineti
e025f3420e
Removed unnecessary spaces
2021-07-28 14:57:13 +02:00
Diavolo
b728729ceb
Correct one mistake
2021-07-28 14:40:43 +02:00
Diavolo
ecf44c8580
Jump hook
2021-07-28 13:48:46 +02:00
Diavolo
ff50ecfddf
2
2021-07-28 09:35:21 +02:00
Diavolo
86a2159c17
Color dvar
2021-07-28 09:33:49 +02:00
Louvenarde
234c58161e
colorblind friendly team colors!
2021-07-28 01:07:27 +02:00
Diavolo
ef1a902381
Changing the style to PascalCase
2021-07-21 18:44:58 +02:00
Diavolo
6197b0f5be
Removed unused/replaced function
2021-07-18 22:54:46 +02:00
Diavolo
f09305c315
Merge branch 'develop' of https://github.com/diamante0018/iw4x-client into develop
2021-07-18 22:47:35 +02:00
Edoardo Sanguineti
98272e4187
Indentation
2021-07-18 22:02:05 +02:00
Diavolo
97032e9d46
Quit f
2021-07-18 20:51:33 +02:00
Diavolo
a6b17cf64d
Better quit_hard
2021-07-18 17:36:01 +02:00
Dss0
26d8a5885b
Merge pull request #94 from diamante0018/develop
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New Premake option. Improved asm
2021-07-18 12:32:37 +02:00
Diavolo
ac2302b138
Better asm block
2021-07-17 11:31:46 +02:00
Louvenarde
781fb5b4f7
RCon hotfix to prevent listen servers from being stuck on Awaiting challenge...
2021-07-17 09:49:58 +02:00
Dss0
f534a09e35
Merge pull request #91 from Rackover/fix_rcon_party_lobby
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Fix rcon not working properly on party servers
2021-07-15 23:15:11 +02:00
Louvenarde
9eb9273010
Disable rcon log by default
2021-07-15 23:12:11 +02:00
Louvenarde
5162c0c381
Log RCON on demand with a dvar
2021-07-15 21:45:46 +02:00
rackover
2930fef177
Unless explicitely defined, do not generate iw4x specific zones
2021-07-10 11:30:35 +02:00
Louve
434d0e93c9
Merge branch 'develop' into shellshock_parsing
2021-07-06 10:11:18 +02:00
rackover
54df979c2b
Add comments, improve clarity
2021-07-05 21:23:57 +02:00
rackover
e99b642cec
Whoops, forgot that print
2021-07-05 00:29:53 +02:00
rackover
6ab6f2cd62
Remove extra fluff & useless comments
2021-07-05 00:28:50 +02:00
rackover
2ad1d4a682
Fix rcon not working properly on party servers
2021-07-04 20:28:23 +02:00
rackover
993fe28a37
Wip skip specops entities part 2
2021-07-04 18:44:25 +02:00
rackover
d563379ab8
Do not check for Zones::Version
2021-07-02 11:49:24 +02:00
rackover
daeaf2e952
Add hooks for ParseShock
2021-07-02 11:44:57 +02:00
rackover
78eadd4eb1
WIP entity skipping
2021-07-02 11:43:04 +02:00
GEEKiDoS
2626c75926
Fix 461 weapon loading, add vision file lookup function
2021-07-02 17:34:03 +08:00
rackover
28ced14dd9
Parse shellshock for 461+ CODO maps (only for awp_arena so far ?)
2021-07-01 23:16:31 +02:00
GEEKiDoS
3785322171
Generate IWI instead of PGM
...
Also remove PGM loading code
2021-06-29 21:06:50 +08:00
GEEKiDoS
ecc21b4ac2
Add pgm read code for tuning fonts easier
2021-06-29 11:59:15 +08:00
GEEKiDoS
d222334313
Add support for building custom fonts
2021-06-29 02:25:23 +08:00
Emosewaj
6145d14fab
Don't rely on GitHub redirect, use new URL
2021-06-26 00:28:01 +02:00
GEEKiDoS
440ae1d9d7
Some change for loading codo maps
2021-06-12 07:58:12 +08:00
GEEKiDoS
6c13f4fb45
Fix compile
2021-06-07 21:24:28 +08:00
rackover
cd2d5f616e
Corrected wc_unlit matching and a few others
2021-05-12 14:35:32 +02:00
rackover
3157f60e6b
Better deadzone handling for view / movement
2021-05-09 18:56:10 +02:00
rackover
7f8995cf3e
Fix all killstreaks (but thermal on ac/cg)
2021-05-09 01:24:37 +02:00
rackover
9f6b5c6214
Slap a bunch of DVars to make every parameter tweakable
2021-05-04 22:12:07 +02:00
rackover
0354dd985e
Reduce sensitivity when aiming down sights
2021-05-04 21:45:47 +02:00
rackover
bac2afa028
Overriding mouse is much better than overriding client angles
2021-05-04 18:11:16 +02:00
rackover
1df84f7536
Allow the user to use their keyboard even if the gamepad is plugged in
2021-05-04 15:54:12 +02:00
rackover
b3adacb71d
Gamepad support for menus
2021-05-04 15:47:46 +02:00
rackover
04ef6c3fbe
Vibrate the controller on start
2021-05-04 15:42:22 +02:00
rackover
fe5572c179
Do not use C++20 std:lerp
2021-05-04 13:04:05 +02:00
rackover
123ec69910
Better sensitivity management & don't spam button command
2021-05-02 16:13:33 +02:00
rackover
784c4c8372
Bit of cleanup + horizontal gamepad view acceleration
2021-05-02 13:13:13 +02:00
Louve
a4ebcbeb60
Do not interrupt gameplay for GSC errors
...
Make iw4x developers life easier by not freezing their game up for GSC errors in basegame GSCs 🗡️
I understand why this feature exists, but it makes developing for iw4x impossible unless you comment it out - so maybe it doesn't belong on graphical clients.
2021-05-02 11:53:58 +02:00
rackover
332232b88f
Merge branch 'develop' of https://github.com/XLabsProject/iw4x-client into feature/xinput
2021-05-02 11:47:33 +02:00
rackover
462148a4b0
Fixed signed/unsigned masquerade
2021-04-28 20:23:56 +02:00
rackover
368e339efc
Aggressive material replacement
2021-04-28 19:05:11 +02:00
rackover
791bd35c53
It's okay if we don't write every asset we had in memory
2021-04-28 19:05:02 +02:00
rackover
63ccf0e2bd
draw model names
2021-04-28 19:04:54 +02:00
rackover
ee5f6a70c0
Sorted techset match-ups, slightly more sane techset matching, still not perfect though! (mp_convoy won't work unless the createart.gsc is smashed)
2021-04-21 23:42:57 +02:00
rackover
3e9b05d8ce
Load bounce sounds, better soundalias structure
2021-04-13 19:54:09 +02:00
rackover
1fe241c7e5
Load weapon sounds with zonebuilder
2021-04-13 10:29:17 +02:00
rackover
d98cfb55cb
Fix typos in WAV loading and streamed sound path
2021-04-13 10:29:12 +02:00
rackover
eebd0ae1da
Cleanup & handle flag conversion in iw3xport
2021-04-12 00:44:11 +02:00
rackover
eebc48ab7c
Set correct type flags when loading soundaliases (this should be in iw3xport, i'll move it later)
2021-04-12 00:44:03 +02:00
rackover
7dbb258a47
Correct array allocation for loaded sounds
2021-04-12 00:43:55 +02:00
rackover
e19409f550
Zonebuilder builds sounds & loaded_sounds now
2021-04-12 00:43:38 +02:00
rackover
4db236c852
Additional techset matching
2021-04-12 00:43:29 +02:00
rackover
d6394f0c69
weapon zonebuilding fix?
2021-04-07 15:17:56 +02:00
rackover
a2c8705868
Do not overwrite a techniqueset with another, the game really doesn't like taht
2021-04-06 21:16:44 +02:00
rackover
ace08107fe
Only read clipmap models if we have a clipmap model count
2021-04-06 21:16:37 +02:00
rackover
aa85b95740
Added more techset matching
2021-04-06 21:16:04 +02:00
rackover
aa9f98b0e7
Fix warnings, fix post-rebase issues
2021-04-05 18:13:00 +02:00
rackover
fe2e2f1b3c
Read clipmap from clipmap file (already converted) instead of converting it on the fly
2021-04-05 17:29:57 +02:00
rackover
953dcd2057
Material error formatting using const char* instead of string
2021-04-05 17:29:57 +02:00
rackover
22d63bf3b6
Group dvars to draw triggers/trees
2021-04-05 17:29:56 +02:00
rackover
529e44ac51
Fixed clipmap trigger brushmodel conversion (correct indexing)
2021-04-05 17:29:55 +02:00
rackover
d610e85176
C-Compliant clipmap trigger conversion
2021-04-05 17:29:53 +02:00
Jan
e9f78eedb7
Add r_drawTriggers debugging dvar to draw triggers on the map
2021-04-05 17:29:49 +02:00
rackover
fe8571a0c6
Enhanced material matching for iw3 maps
2021-04-05 17:25:53 +02:00
rackover
2301892d1e
More detailed sampler error message
2021-04-05 17:25:52 +02:00
rackover
a2832d606c
Added r_drawSceneModelCollisions
2021-04-05 17:25:51 +02:00
rackover
f4838994f8
Small improvement to clipmap trigger generation code
2021-04-05 17:25:50 +02:00
Jan
b21e57ccc2
Add r_drawSceneModelBoundingBoxes debugging dvar to draw dobj and scene model bounding boxes
2021-04-05 17:25:49 +02:00
rackover
ff8e321836
Fix soundalias building for zonebuilder
2021-04-05 17:25:48 +02:00
rackover
bb979639d6
Hook triggers
2021-04-05 17:25:47 +02:00
OneFourOne
c64f3767d5
[Dvar] Unlock camera_thirdPersonCrosshairOffset
2021-03-19 00:02:48 +00:00
Maurice Heumann
8cb1fb1418
Yes
2021-02-16 10:38:22 +01:00
OneFourOne
c105b8e782
[Credits] Add contributor + Fix
2021-02-07 17:26:47 -05:00
Rackover Xiaochad
49a2fc8b70
Fix 332+ maps aswell as 359+
2021-02-07 11:54:15 +01:00
Rackover Xiaochad
0c462c1152
Fix device recovery issues on CODO maps >359
2021-02-06 21:30:47 +01:00
INeedBots
2038ba5e8b
[XInput] Added buttons
2021-01-03 02:33:12 -06:00
INeedBots
198a39c3db
[XInput] RJoyStick working, need to do vanilla acceleration and sensitivity
2021-01-03 00:32:58 -06:00
INeedBots
16c6d11916
[XInput] Completed analog movement on server side
2021-01-02 19:06:40 -06:00
INeedBots
ef76acd8b4
[XInput] Stubbed user movement apply, make sure reading 8 bits for movement data
2021-01-02 17:37:46 -06:00
INeedBots
d123ade36f
[XInput] Added sending movement components
2021-01-02 16:48:48 -06:00
INeedBots
a737dd16e4
[XInput] Got lJoystick working
2021-01-02 13:42:52 -06:00
INeedBots
01dc00bd7f
[XInput] Polling for input
2021-01-02 01:17:37 -06:00
INeedBots
39c14fd775
[Modules] Added XInput stub module
2021-01-02 00:49:45 -06:00
INeedBots
28df9b651a
[QuickPatch] Added G_Antilag dvar
2020-12-22 22:15:48 -06:00
OneFourOne
b09db145be
add contributors to credits
2020-12-22 16:16:14 -05:00
OneFourOne
7da79cc1ff
Add contributors to credits
2020-12-22 15:12:23 -05:00
OneFourOne
82bef71abe
Remove crash-helper
2020-12-22 15:00:15 -05:00
INeedGames
1f570fae79
Module is a keyword in c++20
2020-12-19 17:00:07 -06:00
INeedGames
75caede0b2
[Script] Added hitch warning
2020-12-19 16:50:51 -06:00
INeedBots
f61e770996
[Script] Fixed compiling on C++20 again
2020-12-16 21:49:26 -06:00
INeedBots
74ac166885
[Download] Register HTTP GSC functions to prevent script compile errors
2020-12-16 11:45:28 -06:00
INeedBots
442980c056
Merge branch 'develop' into runtime_errors
2020-12-10 03:32:23 -06:00
INeedBots
9066b5fc05
Merge remote-tracking branch 'iw4x/develop' into develop
2020-12-09 14:58:09 -06:00
INeedBots
fcdfb563e6
[News] Remove broken updater
2020-12-09 14:57:34 -06:00
INeedBots
5f887a0364
[Maps] Download DLC by opening link
2020-12-09 14:57:01 -06:00
INeedBots
1ac9fadc57
[Changelog] Updated changelog location
2020-12-09 14:56:19 -06:00
Dss0
730db584fb
Merge pull request #53 from ineedbots/develop
...
Fixed Compile errors on C++20, still compiles on C++17
2020-12-09 21:28:46 +01:00
Dss0
a753159113
Merge pull request #51 from OneFourOne/develop
...
disable steam for now + add custom title menu
2020-12-09 21:28:12 +01:00
INeedBots
eeb70a7da4
Fixed compile errors on C++20
2020-12-09 13:13:34 -06:00
INeedBots
096992672b
Merge branch 'develop' into runtime_errors
2020-12-09 11:25:33 -06:00
INeedBots
7d8050a7c6
[Script] Changed .contains to .count so it doesn't need C++20
2020-12-09 11:06:26 -06:00
OneFourOne
e7986db81c
add popup for custom title
2020-12-08 21:50:14 -05:00
INeedBots
9f281ba3a1
[Script] Fixed indents
2020-12-08 16:18:09 -06:00
INeedBots
1176a15e71
[Script] Added Script Runtime Error printing when in Developer
2020-12-08 16:14:47 -06:00
Dss0
8d1b06203e
Merge pull request #46 from ineedbots/bot_scr
...
Bot GSC functions for bots pressing buttons and moving + fix for node system related crash
2020-12-05 02:41:08 +01:00
INeedBots
0bb12a9783
[Script] Added ScriptStorage, GetSystemTime, PrintConsole and Exec GSC Functions
2020-12-04 16:42:47 -06:00
Dss0
5f221e77cd
Merge pull request #48 from Joelrau/some-changes
...
Some changes
2020-12-04 22:39:06 +01:00
Dss0
767d3b3a64
Merge pull request #47 from OneFourOne/develop
...
unlock cg_fovscale
2020-12-04 22:33:56 +01:00
Dss0
98ccc64a5d
Merge pull request #42 from xerxes-at/develop
...
Unlocked safeArea_horizontal and safeArea_vertical
2020-12-04 22:33:06 +01:00
Joelrau
eb897f9a76
[Node] Use clcState instead of CL_IsCgameInitialized
...
Game::CL_IsCgameInitialized() only returns true when the player is actually in the game. With this clcState returns 0 when in main menu so if clcState isn't 0 we will return.
2020-12-04 23:20:15 +02:00
Joelrau
a9b7cb384f
[Command] Reduce the duration of toasts when successfull
...
I felt like 3 seconds is a little too long, especially when toggling noclip on and off repeatedly.
2020-12-04 23:17:18 +02:00
OneFourOne
a21aaa2e22
add cg_fovscale thanks to @shit-ware
2020-12-04 16:04:50 -05:00
INeedBots
b3e8ce95b4
Merge branch 'node_crash_fix' into bot_scr
2020-11-17 01:13:59 -06:00
INeedBots
e5a45023f2
[Node] Fragment the nodeListResponse send messages
2020-11-17 01:06:02 -06:00
INeedBots
1b9748a703
[Bots] Readded bot name numbering when no bots.txt is found
2020-11-14 03:37:58 -06:00
INeedBots
e63b9591ae
[Bots] Fixed wanring
2020-11-14 03:29:53 -06:00
INeedBots
4c3ca3ca5c
[Bots] Use static
2020-11-14 03:28:58 -06:00
INeedBots
e1c534fc50
[Bots] Added GSC Functions
...
- SetPing; Sets the ping of only a bot client
- isBot; Returns true if the client is a bot
- botStop; Bot stops all buttons and movement
- botWeapon; Bot changes to the weapon told
- botMovement; Bot moves in the given direction
- botAction, Bot presses the given buttons
2020-11-14 03:20:56 -06:00
INeedBots
de12280d55
[Bots] Added the bot user command handle loop
2020-11-14 03:05:00 -06:00
INeedBots
992a23d713
[Bots] Added helper functions
2020-11-14 02:58:05 -06:00
INeedBots
b92ee0880e
[Bots] Added structs needed for GSC bot commands
2020-11-14 02:47:35 -06:00
INeedBots
0df43296f8
[Bots] Stopped default behaviour of the bots
2020-11-14 02:44:59 -06:00
INeedBots
7aaa64f02d
[Network] Stops buffer overflow and crash at NET_DeferPacketToClient
...
- Fixes #17
2020-11-14 02:17:20 -06:00
VVLNT
60b50104af
[QuickPatch] Fix crash in G_GetClientScore
...
Fixed the crash when calling G_GetClientScore before the game was initialised, which could also cause IW4x's HTTP server to stop working.
2020-11-13 09:09:29 +02:00
Dss0
966ac99f7b
Merge branch 'develop' into IntermissionTime
2020-11-12 23:16:08 +01:00
Xerxes
2aad192335
Unlock the safeArea adjusted variats too
2020-10-31 18:55:32 +01:00
Xerxes
42058ffe00
Unlocked safeArea_horizontal and safeArea_vertical
...
This probably is only useful to ultra wide users.
2020-10-31 00:08:21 +01:00
Joelrau
a2a303c3d0
[Client] file functions now use FileSystem instead of Game functions
...
Updated accoding to momo5502's request.
2020-09-02 13:02:41 +02:00
Joelrau
49c2ccd700
[FileSystem] DeleteFile returns true or false now
...
FileSystem::DeleteFile: function returns the boolean from Game::Remove(<path>);
2020-09-02 13:02:41 +02:00
Joelrau
272addfd4f
[Maps] Changed dvar 'r_specularCustomMaps' default value to false
2020-09-02 13:02:41 +02:00
Joelrau
4438205a01
[QuickPatch] Added dvars 'g_playerCollision' and 'g_playerEjection'
...
g_playerCollision: Flag whether player collision is on or off ( note: enemy nametags are not visible and crosshair color doesn't change when looking at an enemy )
g_playerEjection: Flag whether player ejection is on or off
Also added: Ignore call to print 'Offhand class mismatch when giving weapon...
2020-09-02 13:02:41 +02:00
Joelrau
b366f5cb4f
[Client] Added new component 'Client'
...
-Client Stuff-
Functions:
+ fileWrite(<filepath>, <string>, <mode>)
+ fileRead(<filepath>)
+ fileExists(<filepath>)
+ fileRemove(<filepath>)
Methods:
+ self getIp()
+ self getPing()
Commands:
+ NULL
2020-09-02 13:02:41 +02:00
Joelrau
d958a0675d
[Script] Added new functions and enabled methods
2020-09-02 13:02:41 +02:00
Joelrau
7a85eb9c9c
[Maps] Added dvar 'r_specularCustomMaps'
...
+ dvar 'r_specularCustomMaps' (Allows shaders to use phong specular lighting on custom maps)
2020-09-02 13:02:41 +02:00
Joelrau
e8a9dc56b4
[Zones] Show missing soundaliases in debug builds
2020-09-02 13:02:41 +02:00
Joelrau
4bdde19dba
[Dvar] Added register float option
2020-09-02 13:02:41 +02:00
Dv4L
9d8fe54681
Reverted these modifications..
2020-08-08 23:13:46 +02:00
Dv4L
c9a75a71ba
- Make mod-specific stats toggleable via a dvar and disable it by default
...
- Disable D3D9Ex by default as it causes the client to not vid_restart correctly for many people
- Add more guids from shitty repacks that include a guid
2020-08-08 12:19:55 +02:00
Dv4L
6381826d1b
More fixes to image decryption check.
2020-07-19 16:31:52 +02:00
Dv4L
ce4514d40a
- Fix for the game trying to decrypt all read files instead of just encrypted images, also fixes a crash when loading mods due to the game trying to decrypt the gsc files.
...
- Ugly fix for the game crashing with the latest version of steam (credits to IceNinjaman).
2020-07-12 22:27:56 +02:00
RaidMax
e0cb39ceaa
Fix issue that causes crash when retrieving client score on status generation if clients are in certain states
2020-05-11 13:33:08 -05:00
Maurice Heumann
dd42a06151
[MapDump] Introduce proper map dumping
2019-12-28 14:35:00 +01:00
Maurice Heumann
1424283f7e
[News] Better wiki page
2019-12-26 13:46:40 +01:00
H3X1C
02907c1f97
[QuickPatch] Removed undesired save flag
2019-12-26 12:35:05 +00:00
Maurice Heumann
6b3ff8fd00
[FileSystem] Correctly free iwds
2019-12-26 13:24:48 +01:00
Maurice Heumann
919462cc42
[Exception] Fix exception handling
2019-12-26 02:16:43 +01:00
H3X1C
c58797abc1
[QuickPatch] Datatype changed to float, correct flags added and fixed small typo
2019-12-26 00:11:52 +01:00
H3X1C
b662075620
[QuickPatch] Add intermission time dvar
2019-12-26 00:11:52 +01:00
0x90
50e93d7f2f
[Download] Improve client downloads
...
This is a (partial) fix for issue #14
2019-12-26 00:07:04 +01:00
Maurice Heumann
e311e77861
[Download] Small optimizations
2019-12-25 21:53:15 +01:00
H3X1C
6a38fa01c5
[QuickPatch] Datatype changed to float, correct flags added and fixed small typo
2019-12-23 17:16:34 +00:00
H3X1C
507994cd5b
[QuickPatch] Add intermission time dvar
2019-12-23 15:58:42 +00:00
Maurice Heumann
e59bde4340
Merge pull request #11 from IW4x/feature/add-guid-validation
...
Generate new key if player guid has been shared.
2019-10-06 10:03:22 +02:00
RektInator
7fbeacbe51
[Menus] Rollback old menu code
2019-10-03 19:23:06 +02:00
RektInator
28721a9742
[Auth] Generate new key when key is invalid.
2019-10-03 09:16:26 +02:00
RektInator
e2965aeb9a
[Auth] Add GUID validation
2019-10-03 09:10:00 +02:00
RektInator
40099cdcbe
Merge branch 'develop' into feature/codo-zones
2019-10-03 07:59:32 +02:00
RektInator
530d773d49
[Zones] Added support for FF version 448, 460, 461
2019-10-02 08:08:11 +02:00
RektInator
b97610facb
[Stats] Add support for mod-specific stat files
2019-10-01 21:54:32 +02:00
/dev/urandom
23e9aa7ac0
Merge branch 'master' into develop
2019-09-17 18:47:21 +00:00
momo5502
2f0ae8f842
[General] Adjust project for opensourcing
2019-09-17 18:47:20 +00:00
momo5502
4d53b29fec
[QuickPatch] Fix mouse lags
2019-03-10 22:01:56 +01:00
RektInator
4ce9a1b007
[QuickPatch] quit_hard for hard quitting purposes
2019-02-17 01:12:11 +01:00
TheApadayo
07278ebbfa
[ZoneBuilder] Add support for iw3 techsets, decl, vs, and ps
2019-02-01 16:16:42 -05:00
TheApadayo
c845572be5
Merge branch 'feature/assetinterface-weapon' into 'develop'
...
Add weapons to zonebuilder
2019-01-25 00:59:05 +01:00
TheApadayo
a41e3fd012
Merge branch 'feature/custom-menulists' into 'develop'
...
Fix menus in Fastfiles and allow custom menu definitions via fastfile
2019-01-25 00:58:37 +01:00
RektInator
e596dd3848
Added ultrawide patch
2019-01-23 01:36:31 +01:00
TheApadayo
128ef8016b
[Menus] Reduce complexity in the system for loading menus (+1 squashed commits)
2019-01-22 19:29:30 -05:00
RektInator
b1971c907c
Updated dvar description
2019-01-21 00:51:16 +01:00
RektInator
a714924d20
Merge branch 'develop' of https://github.com/IW4x/iw4x-client into develop
2019-01-21 00:45:08 +01:00
RektInator
3130dd37e7
Added bounce dvar
2019-01-21 00:44:49 +01:00
TheApadayo
7c952eb548
[General] Fix warnings
2019-01-19 11:48:19 -05:00
TheApadayo
831291bdfe
[ImenuDef_t] Add logging to menus and fix a bug in clearing the array pointer for float expression entries
2019-01-19 11:28:36 -05:00
TheApadayo
ad5a58462f
[Menus] Properly load menus
...
Overridden menus are just loaded in iw4x_code_post_gfx_mp and new ones are added to ui_mp/iw4x.txt
2019-01-17 18:39:01 -05:00
TheApadayo
8080700432
[Menus] Rewrite how menus are loaded and used to support custom menu lists
2019-01-17 16:33:26 -05:00
TheApadayo
4dc912af3e
[Menus] Start working on loading custom menus
...
Currently doesn't work to override menus so I'm going to have to rewrite some stuff
2019-01-16 23:52:42 -05:00
TheApadayo
b120b10197
[ZoneBuilder] Check for spaces in asset name (This one took me about 4 hours of debugging to realize the source csv had a bunch of whitepace in it).
2019-01-16 12:15:13 -05:00
TheApadayo
5db668cb15
Merge branch 'develop' into feature/assetinterface-weapon
...
# Conflicts:
# src/Components/Modules/Exception.cpp
2019-01-16 01:04:43 -05:00
TheApadayo
7e40caefd4
Merge branch 'feature/anticheat-process-suspention' into 'develop'
...
Detect process suspension on startup to inject dlls
2019-01-16 06:59:04 +01:00
TheApadayo
4572425f00
[IWeapon] Write effects to fastfile as well.
2019-01-15 23:09:50 -05:00
TheApadayo
59ef8edbe2
[ITracer] Add tracer writing support
2019-01-15 21:48:34 -05:00
TheApadayo
8d4fa4c7ac
[IWeapon] Fix a couple of alignment issues
2019-01-15 21:25:40 -05:00
TheApadayo
43456aedbd
[ZoneBuilder] Fix one small thing in weapon writing, change how we search for assets in common_mp as using DB_EnumXAssets was missing some of them, and allow the weapon loading function see zonebuilder assets
2019-01-15 19:40:57 -05:00
TheApadayo
5eb9996aea
[IWeapon] More writer fixes for weapons
2019-01-13 13:19:18 -05:00
momo5502
b3ec628a33
[Exception] Remove debug minidump command
2019-01-12 17:53:33 +01:00
TheApadayo
a2b90deefe
[IWeapon] First working version of interface. Successfully writes and verifies usp_mp
2019-01-11 14:20:48 -05:00
sr0
6ee814cef5
[Friends]
2019-01-10 21:18:18 +01:00
/dev/root
d01d27a3e9
[News] Update discord link
2019-01-10 10:24:22 +01:00
/dev/root
6176d26fbb
[ServerInfo] Add host info to /info
2019-01-09 21:40:56 +01:00
TheApadayo
7167836964
[General] Fix compiler complaining about using inline assembly inside of a lambda.
...
Apparently that isn't allowed anymore? Go figure.
2019-01-08 19:15:10 -05:00
TheApadayo
b1966a3d2d
[AssetInterfaces] Start working on weapon asset handler
2019-01-08 19:09:14 -05:00
/dev/root
8e69de5083
[News] Add UIScript visitDiscord
2019-01-07 18:09:48 +01:00
TheApadayo
13cfe567a3
[AntiCheat] Correctly call startup time check so that it still runs if the AntiCheat is bypassed.
2019-01-06 14:02:17 -05:00
TheApadayo
69de8c3ac1
[AntiCheat] Remote extra line from debugging.
2019-01-06 14:00:13 -05:00
TheApadayo
f3b893f233
[AntiCheat] Detect if process is being started suspended in order to inject a dll to disable the anti cheat
2019-01-06 13:56:06 -05:00
TheApadayo
93d02d6f56
[AntiCheat] Make unreachable code useful again
2019-01-06 13:15:20 -05:00
momo5502
cdd64ec793
[Node] Don't stop frame work for dedis
2018-12-28 18:45:36 +01:00
RektInator
a1385f0a33
[Renderer] Enhance material debug information
2018-12-25 22:47:10 +01:00
RektInator
e3151fb155
[FastFiles] Fixed compiler warnings
2018-12-24 22:19:40 +01:00
RektInator
e79350e586
[FastFiles] Fixed XSurface count when loading fastfiles
...
[Renderer] Added logging for broken materials
2018-12-24 21:42:39 +01:00
momo5502
4fa89722a2
[General] Use const string references
2018-12-17 15:34:28 +01:00
/dev/root
70a60517ee
[Download] Change json
2018-12-03 22:10:55 +01:00
/dev/root
3f9f58d5f6
[Download] Add serverlist info
2018-12-02 19:04:04 +01:00
momo5502
077d798e6b
[Maps] Set download delay to 10 seconds
2018-11-25 23:19:21 +01:00
momo5502
8872a36f82
[UIFeeder] Fix feeder highlighting
2018-11-25 20:23:29 +01:00
momo5502
41df24f249
[Maps] Add normal indices to face definitions
2018-11-21 23:22:20 +01:00
momo5502
4da5be8422
[Maps] Dump vertex normals to wavefront objects
2018-11-21 23:18:24 +01:00
momo5502
b2cb5f7394
[QuickPatch] Fix invalid name check
2018-11-19 21:29:16 +01:00
momo5502
3a9d8da1f1
[Maps] Fix map dumping
2018-11-19 20:35:25 +01:00
momo5502
4f8820587d
[Download] Temporarily disable the dvar check to fix startup
...
The dvar system is not yet active at that point, so the client will crash
2018-11-04 20:16:14 +01:00
TheApadayo
e11e4ae5a9
[Download] Add Dvar for protection and also properly shutdown server even when running on a client
2018-10-22 18:58:09 -04:00
/dev/urandom
46a340af3d
[Download] Enable when running as client.
...
This fixes mods being unusable in private matches.
2018-10-22 18:09:39 -04:00
momo5502
86819658f7
[QuickPatch] Fix party-join vulnerability
2018-10-13 22:59:32 +02:00
momo5502
7c768b941f
[Bans] Add unbanclient command
2018-10-13 17:37:37 +02:00
momo5502
b2c94a7be3
Revert "[DHT] Implement DHT"
2018-10-09 10:53:15 +02:00
momo5502
537cbe12f0
Revert "[DHT] Integrate the protocol into the game's network infrastructure"
2018-10-09 10:53:04 +02:00
RektInator
b0a41328ed
[General] Added VMProtect libraries (I own a license, feel free to DM), Fixed empty name vuln, Fixed javelin glitch.
2018-07-17 14:30:29 +02:00
momo5502
9ca19f8f7b
[IMaterial] Better statebits
2018-05-10 18:10:56 +02:00
momo5502
2c3f445f8f
[AntiCheat] Introduce LibUnlocker
2018-05-10 17:24:03 +02:00
momo5502
0ac7f39b05
[IGfxImage] Fix wrong image resolutions
2018-05-10 13:44:11 +02:00
momo5502
d8b2318acd
[IclipMap_t] Fix border mapping
2018-05-09 15:52:36 +02:00
momo5502
ceebe4dfd0
[IGfxImage] Fix image loading
2018-05-09 15:14:31 +02:00
momo5502
33a8baa9b5
[Game] Adapt to correct structures
2018-05-09 14:33:52 +02:00
momo5502
7ca3b49f1e
[Game] Fix structure changes
2018-05-09 12:04:20 +02:00
momo5502
c3083ea78c
[IMaterial] Fix materials
2018-05-09 11:20:17 +02:00
momo5502
c7b5d5a2b8
[IW4MVM] Easily switch the component off
2017-09-03 20:31:58 +02:00
momo5502
5d4cd82ed1
[DHT] Integrate the protocol into the game's network infrastructure
2017-09-03 18:14:08 +02:00
momo5502
76b8e299a0
[DHT] Implement DHT
2017-09-02 20:03:51 +02:00
TheApadayo
20048b8d50
[Node] Disable node system while in game to prevent lag spikes on lower end PCs
2017-07-24 19:15:27 -04:00
momo5502
e4ff3113ea
[Console] Use try/except SEH
2017-07-14 11:36:37 +02:00
momo5502
338c65689b
[QuickPatch] Add a V2 exploit fix
2017-07-12 23:39:40 +02:00
momo5502
390418e34e
[Download] Correctly download maps from lobby servers
2017-07-12 19:36:18 +02:00
momo5502
012384987e
[ServerList] Adjust default rating even more
2017-07-12 18:55:52 +02:00
momo5502
b33d7fe508
[General] Use stable sorting algorithm
2017-07-12 13:39:45 +02:00
momo5502
4ae2cc8040
[Loader] Remove inline attribute
2017-07-12 11:37:23 +02:00
momo5502
d7c26d6dea
[AntiCheat] Disable protection during unit tests
2017-07-12 11:33:30 +02:00
momo5502
ba1fb2f7f2
[ServerList] Increase rate, if users have problems, they can lowe it
2017-07-12 10:53:06 +02:00
momo5502
d4560c8b7e
[ServerList] Adjust default query rates
2017-07-12 10:26:27 +02:00
momo5502
d3930ce19a
[Node] Introduce dvar to control server query rate
2017-07-12 10:12:51 +02:00
momo5502
9fcd31616e
[Session] Resend packets
2017-07-10 18:32:17 +02:00
momo5502
d153c98408
[Node] Ignore invalid nodes
2017-07-09 20:53:21 +02:00
momo5502
65a555e82b
[Network] Don't send packets to invalid addresses
2017-07-09 20:53:04 +02:00
momo5502
5f31797eb5
[Dvar] Allow certain protected dvars to be set
2017-07-09 13:36:13 +02:00
momo5502
3f06d6c990
[Menus] Safer menu merging
2017-07-09 01:56:12 +02:00
momo5502
32789b29cf
[IW4MVM] Make sure to reset the timescale
2017-07-09 01:54:02 +02:00
momo5502
46b1b5c95c
[Dvars] More fixes for setting cheat protected dvars
2017-07-05 23:17:59 +02:00
momo5502
d9ad474905
[IW4MVM] Disable the mod when it's not needed
2017-07-05 21:37:54 +02:00
momo5502
ff55efb4fd
[Submodules] Update iw4mvm
2017-07-05 21:08:34 +02:00
momo5502
bbc28a0a8b
[IW4MVM] Include IW4MVM
2017-07-05 20:50:12 +02:00
momo5502
a3939860ea
[Download] Fix fastdownload
2017-07-05 09:13:51 +02:00
momo5502
b54b18806f
[AntiCheat] Use more efficient hashing
2017-07-03 22:17:46 +02:00
momo5502
0c2c7bb7e9
[ZoneBuilder] Fix zlib compile error
2017-07-03 16:48:02 +02:00
momo5502
4aba6fa06d
[Submodules] Get rid of zstd
2017-07-03 16:43:48 +02:00
momo5502
41a85262f5
[Scheduler] Fix startup
2017-07-03 15:40:32 +02:00
momo5502
c68ac46d10
[Scheduler] Don't start thread during unit tests
2017-07-03 15:22:15 +02:00
momo5502
e80eb6fb43
[General] Get rid of FPS drops
2017-07-03 15:07:47 +02:00
momo5502
50ae631dcb
[Node] Faster query
2017-07-03 11:09:36 +02:00
momo5502
12eeac1903
[Node] Faster query
2017-07-03 10:57:55 +02:00
momo5502
93dd36540b
[Session] Reenable sessions for now
2017-07-02 19:11:13 +02:00
momo5502
87b02f1b49
[Session] Disable sessions for now to make the game more stable
2017-07-02 19:05:58 +02:00
momo5502
622242f3b0
[Download] Fix modlist download
2017-07-02 19:00:28 +02:00
momo5502
a07c84e9ad
[Slowmotion] Don't draw CI at all as it's unreliable
2017-07-02 14:41:31 +02:00
momo5502
9847e1a512
[Download] Hash password for url safety
2017-07-02 14:16:06 +02:00
momo5502
5036fb2e84
[Session] Don't start thread during unit tests
2017-07-02 14:02:17 +02:00
momo5502
276ab43351
[AntiCheat] Uninstall lib hooks before writing minidumps
2017-07-02 13:41:31 +02:00
momo5502
71dd5632f4
[Dedicated] Enable chat hooks for clients as well
2017-07-02 13:30:23 +02:00
momo5502
6649c9344d
[Session] Sign data asynchronously to prevent lags
2017-07-02 13:13:06 +02:00
momo5502
688a5d9cac
[QuickPatch] Allow windows 5 again
2017-07-02 11:12:17 +02:00
momo5502
fea0cb9440
[Colors] Fix dedi crashes
2017-07-02 00:43:09 +02:00
momo5502
244b46ac0d
[Dedicated] Fix dedis on wine
2017-06-30 11:09:01 +02:00
momo5502
66dd013925
[AntiCheat] Fix linux usage
2017-06-30 10:37:37 +02:00
momo5502
d697c94388
[FileSystem] Remove debug message
2017-06-30 00:41:15 +02:00
momo5502
dd1308a7f9
[StringTable] Use the game's hashing function
2017-06-30 00:35:04 +02:00
momo5502
1760741975
[Slowmotion] Optimize killcam
2017-06-29 23:03:57 +02:00
momo5502
676866ca54
[Stats] Correctly write stats to file (not steam's remote storage)
2017-06-29 15:54:47 +02:00
momo5502
8dfbe47bc6
[Dedicated] Implement event for chat
2017-06-28 21:30:39 +02:00
momo5502
81608fb782
[AntiCheat] Fix duplicate anticheat definition
2017-06-28 21:30:39 +02:00
momo5502
8a1936347f
[Node] Optimize code
2017-06-26 23:23:08 +02:00
momo5502
a011022da5
[ZoneBuilder] Use ZSTD for fastfile compression
2017-06-26 20:30:29 +02:00
momo5502
19f49a0273
[Compression] Implement zstd for fastfiles (unfinished)
2017-06-26 19:01:52 +02:00
momo5502
ac7943cfbb
[Download] Fix password protected moddownload
2017-06-26 13:04:30 +02:00
momo5502
0051722d94
[Node] Remove empty line
2017-06-26 00:09:05 +02:00
momo5502
72fe016543
[Node] Regularly store nodes
2017-06-26 00:01:58 +02:00
momo5502
85032c5e27
[ServerList] Add bot count
2017-06-25 22:07:16 +02:00
momo5502
b1a91125fc
[Node] Rewrite entire node system
2017-06-25 21:54:35 +02:00
momo5502
e841ca48eb
[Node] Clear default nodes if invalid
2017-06-25 12:44:09 +02:00
momo5502
424c7e7adf
[D3D9Ex] Make sure the creation succeeded
2017-06-23 10:07:55 +02:00
momo5502
47c8fcc644
[AntiCheat] Use simpler compiler expression
2017-06-23 10:07:55 +02:00
momo5502
51ca49ad83
[Renderer] Implement single backend frame handler
2017-06-22 22:05:22 +02:00
momo5502
ff9fa7620e
[QuickPatch] Block XP support
2017-06-22 18:31:22 +02:00
momo5502
1685a61288
[Colors] Make hook secure
2017-06-22 18:31:06 +02:00
momo5502
9c6401ad9b
[Download] Remove unnecessary heap allocation
2017-06-22 10:40:39 +02:00
momo5502
dc8b30a42f
[General] Fix issues and warnings
2017-06-22 10:35:45 +02:00
TheApadayo
a4dd14cde7
[Merge] bugs/mod-downloading -> feature/vs2017
2017-06-21 23:30:14 -04:00
TheApadayo
824a2a200a
[Party] Don't let players join lobby with an incorrect password.
2017-06-21 23:17:13 -04:00
momo5502
c3dc8814eb
[AssetHandler] Move asset related reallocations
2017-06-21 21:14:00 +02:00
momo5502
12dc916f72
[AntiCheat] Remove kernel dll hooks as the thread protection is enough
2017-06-21 21:13:34 +02:00
momo5502
2d2c4c2c31
[General] Small fixes
2017-06-21 15:11:33 +02:00
TheApadayo
b66bb9dc2e
[Merge] develop -> bugs/mod-downloading
2017-06-19 16:31:58 -04:00
TheApadayo
743841731e
[Download] Always set private state
2017-06-19 15:44:59 -04:00
TheApadayo
491cf4caf8
[Download] Don't allow downloading of mod files when the client provides an invalid password
...
-also don't even leave the menu if there is no password set when connecting to a private server
2017-06-19 15:39:48 -04:00
momo5502
1360c1a216
[Colors] Implement sv_allowColoredNames
2017-06-19 13:41:15 +02:00
momo5502
aac43f1e7d
[MusicalTalent] Disable this feature
2017-06-18 12:36:19 +02:00
TheApadayo
579fa0a87c
[Download] send base url as part of inforesponse. also set client dvar correctly for downloader.
2017-06-15 12:52:29 -04:00
momo5502
587b3164b4
[ZoneBuilder] Update fastfile branding
2017-06-15 11:47:35 +02:00
momo5502
04737cbba4
[ClanTags] Fix refactoring issue
2017-06-14 22:04:16 +02:00
momo5502
08bc848267
[General] Small code fixes and optimization
2017-06-14 20:53:54 +02:00
momo5502
110aeb02f7
[General] Upgrade to C++17 features
2017-06-13 15:35:12 +02:00
momo5502
a1c14cd03f
[Premake] Upgrade to VS2017
2017-06-13 14:52:43 +02:00
TheApadayo
195f6bb297
[Download] Added external server download. Still needs error checking to see if the file doesn't exist to revert back to the original host. Completely untested cause i can't get my dedi to start right now.
2017-06-12 19:22:39 -04:00
momo5502
e25cab6492
[Merge] feature/anticheat -> develop
...
# Conflicts:
# src/Components/Modules/AntiCheat.hpp
# src/Utils/Utils.cpp
# src/Utils/Utils.hpp
2017-06-12 21:06:07 +02:00
momo5502
d096a47f48
[ServerList] Display bots separately
2017-06-12 21:02:34 +02:00
momo5502
bd3c4c8aa1
[AntiCheat] Prevent dll injection
...
- Hook native LdrLoadDll to prevent injection
- Hook native LdrpLoadDll to prevent injection
- Hook NtCreateThreadEx to log threads created by this process
and kill remote threads
2017-06-12 21:00:28 +02:00
momo5502
8b38b3990c
[Main] Directly jump to the initialization routine
2017-06-12 19:54:11 +02:00
momo5502
342e19e87b
[Merge] develop -> feature/anticheat
2017-06-11 22:50:43 +02:00
momo5502
7334e0c353
[News] Show update notification when the client is ready
2017-06-11 22:50:21 +02:00
momo5502
74a39c6e7b
[AntiCheat] Disable VirtualProtect patch
2017-06-11 22:36:28 +02:00
momo5502
2a15863230
[QuickPatch] Block upnp spam
2017-06-11 21:25:31 +02:00
momo5502
a46daef6f1
[Window] Use better loading cursor
2017-06-11 21:25:18 +02:00
momo5502
a327915008
[Command] Don't crash on shell execute
2017-06-11 21:25:00 +02:00
momo5502
29ef5d6379
[AntiCheat] Add redundant code scanners
2017-06-11 21:24:32 +02:00
momo5502
7a0261ccbd
[AntiCheat] Prevent dll injection
...
- Hook native LdrLoadDll to prevent injection
- Hook native LdrpLoadDll to prevent injection
- Hook NtCreateThreadEx to log threads created by this process
and kill remote threads
2017-06-10 20:24:42 +02:00
momo5502
88c1d8252f
[ZoneBuilder] Fix memory leak
2017-06-08 20:32:41 +02:00
momo5502
96ebfb7f88
[Friends] Fix sorting comparator
2017-06-08 17:55:27 +02:00
momo5502
7531f468fd
[ServerList] Fix sorting comparator
2017-06-08 17:55:18 +02:00
momo5502
20b8c1cec4
[Dedicated] Add 'unused' dedicated server code cause it's actually used
...
Removing it breaks the ZoneBuilder @TheApadayo!
2017-06-08 15:54:08 +02:00
momo5502
712a469465
[QuickPatch] Reimplement logfile dvar to disable the logfile
2017-06-08 12:37:09 +02:00
momo5502
4d088cd620
[QuickPatch] Fix upnp memory leak
2017-06-08 12:22:45 +02:00
momo5502
cfb252b3ee
[Console] Catch exceptions thrown by PDCurses for some users
2017-06-08 11:42:01 +02:00
TheApadayo
9167a47fcf
[News] Add toast if an update is available when the game starts
2017-06-07 16:04:02 -04:00
TheApadayo
2e807e673f
[UPNP] Re-Enable UPNP in a separate thread
2017-06-07 15:52:02 -04:00
TheApadayo
9324b318ae
[Dedicated] fix bad editing
2017-06-07 15:27:09 -04:00
TheApadayo
498359325f
[Zonebuilder] Remove unused dedicated server code
2017-06-07 15:08:04 -04:00
TheApadayo
9997367ded
[clipMap_t] some attempts to generate triggers
2017-06-07 14:15:32 -04:00
momo5502
445c7825c0
[Proxy] Remove steam start
2017-06-07 11:50:47 +02:00
momo5502
eb8c141ad9
[Window] Apply waiting cursor while loading fastfiles
2017-06-06 22:13:08 +02:00
momo5502
5e3a8b313c
[Materials] Recover images to prevent vid_restart crashes
2017-06-06 14:02:56 +02:00
momo5502
e1c85f81d6
[ZoneBuilder] Load native XModels when not explicitly specified in the csv
...
aka 'primary asset'
2017-06-05 21:03:04 +02:00
momo5502
001939166b
[Localization] Fix demos by locking the mutex only when necessary
2017-06-05 18:44:33 +02:00
momo5502
92b0dcffff
[Friends] Remove testing code
2017-06-05 16:43:07 +02:00
momo5502
ee220e1c51
[ServerList] Better and even more efficient sorting
2017-06-05 16:24:57 +02:00
momo5502
edaa0fe033
[ServerList] Implement better sorting
2017-06-05 16:12:15 +02:00
momo5502
13fc91179f
[Toast] Make sure image is valid before drawing
2017-06-05 14:39:12 +02:00
momo5502
38b64628ef
[Materials] Correctly cleanup images
2017-06-05 14:31:45 +02:00
momo5502
78e7d6375d
[Friends] Fix avatar corners
2017-06-05 13:47:00 +02:00
momo5502
6cc4fa582a
[Friends] First version of working avatars
2017-06-05 12:53:26 +02:00
momo5502
0a5161d956
[Merge] develop -> feature/steam-avatars
2017-06-05 11:23:09 +02:00
momo5502
c42486ecd2
[Clantags] Temporarily disable until fixed
2017-06-05 00:26:34 +02:00
momo5502
ca4ccbd55d
[Dedicated] Manually register sv_network_fps
2017-06-05 00:15:52 +02:00
momo5502
6f7ebb43b1
[Friends] Steam avatars
2017-06-05 00:00:46 +02:00
momo5502
171cdcf0fd
[News] Add early termination support
2017-06-04 20:51:18 +02:00
momo5502
2680ed2981
[AssetHandler] Don't enable missing hook for ZB
2017-06-04 18:57:43 +02:00
momo5502
63c59b70c2
[Dedicated] Optimize data transmission
2017-06-04 16:53:50 +02:00
momo5502
f0db0f2114
[AssetHandler] Don't display missing techset errors for dedis
2017-06-04 16:53:29 +02:00
momo5502
8d020f160a
[Node] Update protocol version
2017-06-04 16:00:18 +02:00
momo5502
4ef714aa4c
[ZoneBuilder] Disable resharper warnings
2017-06-04 15:08:50 +02:00
momo5502
cea36c5630
[ServerCommands] Use slot wrapper
2017-06-04 14:21:02 +02:00
momo5502
c8f80ceee0
[String] Use alternateive VAProvider when uninitializing
...
Using thread-local VAProviders in the uninitialization routine is not
possible, as thread storage has already been destroyed
2017-06-04 14:20:44 +02:00
momo5502
53af2af8b7
[ZoneBuilder] Use static allocator as unreleased data is freed anyways
2017-06-04 11:01:04 +02:00
momo5502
0385ed0def
[Console] Detect invalid consoles
2017-06-04 10:35:45 +02:00
/dev/urandom
d602d0c7c5
[ZoneBuilder] Hack around assertion crash in destructor temporarily.
...
Needs to be fixed properly by @momo5502.
See.
2017-06-03 23:58:05 +02:00
momo5502
0f0fc637ff
[Console] Fix console output
2017-06-03 17:35:40 +02:00
/dev/tty0
c44afc9005
[Credits] Add V2 to credits menu
2017-06-03 17:02:45 +02:00
momo5502
91871fd0d4
[AntiCheat] Fix indentation
2017-06-03 00:27:05 +02:00
momo5502
089c0d152c
[IMaterial] Add techset remapping
2017-06-02 22:18:14 +02:00
momo5502
b219858a52
[AntiCheat] Disable vp hook when it's not needed
2017-06-02 21:32:29 +02:00
momo5502
08bff1cf59
[AntiCheat] Remove virtualprotect hook
2017-06-02 21:24:11 +02:00
momo5502
d8c3e7fcee
[String] Make VA leak-safe
2017-06-02 15:36:20 +02:00
momo5502
8785dfe316
[Download] Fix memory leaks
2017-06-02 12:26:08 +02:00
momo5502
8732dd68e9
[Wine] Revert /dev/roots changes as wine works fine for me
2017-06-01 22:23:26 +02:00
/dev/root
ab6cca65f9
[Dedicated] Removed hooks which failed in wine
2017-06-01 18:32:22 +02:00
RektInator
a6abc8fe72
[ServerCommands] Old code removed.
2017-06-01 14:30:56 +02:00
RektInator
e64e9bffd6
[ServerCommands] Fix servercommand assembly
2017-06-01 14:26:38 +02:00
momo5502
1b6255f069
[Scheduler] Correctly register the scheduler
2017-06-01 10:54:16 +02:00
momo5502
fe3e37347d
[Scheduler] Distinguish between dedi and client interface
2017-06-01 10:25:13 +02:00
/dev/urandom
38e4f75411
[QuickPatch] Fix crash caused by drawing mini console when no graphics initialized.
2017-06-01 02:13:53 +02:00
/dev/urandom
c639f232f9
[Exception] Fix crash caused by drawing DEBUG text when no graphics initialized.
2017-06-01 02:13:39 +02:00
momo5502
17ae11544d
[Node] Introduce net_natFix dvar
2017-05-31 23:45:49 +02:00
RektInator
123fd8bff3
[Clantags] Also apply clantags on overhead names.
2017-05-31 19:15:03 +02:00
momo5502
78530a247d
[Scheduler] Fix connect protocol
2017-05-31 18:12:22 +02:00
momo5502
9f50c260c8
[Threading] Make VA thread safe
...
This fixes an issue for dedis
2017-05-31 18:03:33 +02:00
momo5502
7af0f7368c
[Node] Check if ports match to get rid of unforwarded nodes
2017-05-31 18:03:05 +02:00
RektInator
1e382af801
[Clantags] iw4x_clantag -> clantag
2017-05-31 16:17:34 +02:00
momo5502
7dbfdb8a79
[Scheduler] Fix errors
2017-05-31 16:09:41 +02:00
momo5502
fe6cb2d737
[Scheduler] Introduce scheduler with 80 compile errors
2017-05-31 15:50:32 +02:00
momo5502
4bb1157234
[Loader] Make use of typeinfo for singleton and name resolving
2017-05-31 12:04:56 +02:00
momo5502
1628afb4c3
[ServerCommands] Optimize code and adapt to our style
2017-05-31 10:42:43 +02:00
momo5502
8cf9c0d93f
[Clantags] More fixes
2017-05-31 10:33:25 +02:00
momo5502
fbec01b237
[CardTitles] More fixes
2017-05-31 10:33:18 +02:00
momo5502
3e1b5df639
[CardTites] Optimize code
2017-05-31 09:59:03 +02:00
momo5502
5c91a8c451
[Clantags] Optimize code and get rid of memory leaks
2017-05-31 09:58:36 +02:00
RektInator
e99894f692
[Clantags] Initial commit
...
TODO: Add clantag to player overhead names and 'killed by' popup menus.
2017-05-31 03:33:31 +02:00
RektInator
fb6dd4a205
Merge remote-tracking branch 'refs/remotes/origin/develop' into v2features
2017-05-31 01:57:59 +02:00
RektInator
6357207326
[Dedicated] Fixed server command
2017-05-31 01:51:45 +02:00
RektInator
f798af7840
[Dedicated] Updated friend discovery hook
2017-05-31 01:51:06 +02:00
RektInator
0661972f68
[CardTitles] Changed command index.
2017-05-31 01:42:25 +02:00
RektInator
6f71a65a83
[Dedicated] Update cardtitles across clients.
2017-05-31 00:27:08 +02:00
RektInator
e55f807003
[CardTitles] Refactored CardTitle code.
2017-05-30 23:39:57 +02:00
momo5502
eb71cf0ae8
[Node] Fix sync nodes lag
2017-05-30 23:24:55 +02:00
momo5502
991056b362
[Maps] Check map hash and redownload when different
2017-05-30 21:49:13 +02:00
momo5502
a54e322f9c
[Download] Only create dir when downloading a map
2017-05-30 21:07:05 +02:00
RektInator
f6b855e3c1
[CardTitles] Fixed ASM mistake
2017-05-30 20:56:14 +02:00
momo5502
15aea4e0bc
[Node] Get serverlist from dedis
2017-05-30 20:31:00 +02:00
momo5502
2760e57c97
[Maps] Reenable distortion on custom maps
...
Distortion bugs should be fixed now
2017-05-30 19:23:06 +02:00
RektInator
a5a8b86c8c
[ServerCommands] Fix shortjump type
2017-05-30 18:49:51 +02:00
RektInator
859f00acdd
[CardTitles] Code optimizations
2017-05-30 18:38:54 +02:00
RektInator
d77c74f5a9
[Weapon] Runtime memory editing removed.
2017-05-30 16:32:17 +02:00
RektInator
652d7ff4fc
[Weapon] This might fix the fucked anims.
2017-05-30 15:58:39 +02:00
RektInator
150790a279
[ServerCommands] Fail hooks installed.
2017-05-30 15:37:50 +02:00
RektInator
dcb6c2b9e8
[ServerCommands] Server command hooks added
2017-05-30 14:29:09 +02:00
RektInator
9f0dc1139d
[CardTitles] Initial commit
...
Refactored most from V2's codebase already. TableLookupByRowHookStub
needs additional refactoring.
2017-05-30 13:45:19 +02:00
momo5502
350c451de8
[IMaterial] Find sortkey by comparing techsets
2017-05-30 10:52:22 +02:00
momo5502
7570ad055e
[IMaterial] Fix for material remap fails
2017-05-30 10:09:27 +02:00
RektInator
d0663eaefc
[AssetHandler] Visual bugs fixed.
2017-05-30 01:36:24 +02:00
momo5502
c21b3cd7a9
[Loader] Don't initialize COM model stuff in winw
2017-05-29 23:44:34 +02:00
momo5502
db2adce865
[Maps] Disable speculars on custom maps
2017-05-29 20:43:15 +02:00
momo5502
308b49ef0e
[Party] Disconnect before connecting
2017-05-29 20:43:03 +02:00
momo5502
e13a8045a2
[ZoneBuilder] Use language dir for techset generation
2017-05-29 19:52:37 +02:00
momo5502
d6b6cfe06b
[ZoneBuilder] Change fastfile version
...
As the techset bug is huge (90% of all assets require techsets)
we have to rebuild all fastfiles!
2017-05-29 10:58:43 +02:00
momo5502
d57bbbec18
[Materials] Remove unnecessary workarounds
2017-05-29 10:56:35 +02:00
momo5502
f6a242c6b7
[IMaterialTechniqueSet] Correctly write all arguments
2017-05-29 10:54:20 +02:00
momo5502
669a829c5c
[Materials] Don't synchronize techset remapping
2017-05-28 22:39:37 +02:00
momo5502
144874d36b
[Materials] Don't compare remapped techniques
2017-05-28 22:21:26 +02:00
momo5502
df2dd13b1d
[Maps] Make sure techsets are clean when sorting materials
2017-05-28 18:13:48 +02:00