/dev/urandom
ddb3600e72
Pin protobuf to release v3.1.0.
2016-09-28 20:45:13 +02:00
momo5502
9c24ad1f57
Finish codo maps (step 1)
2016-09-24 16:37:13 +02:00
momo5502
44621ee52f
Stuff
2016-09-22 21:22:12 +02:00
momo5502
db2e572612
Begin refactoring the zone loading code
2016-09-21 19:27:31 +02:00
momo5502
aa89132770
Fix map looping
2016-09-19 21:16:26 +02:00
momo5502
d64589f6e8
Move UnitTest stuff
2016-09-17 14:05:01 +02:00
momo5502
25585fc9a4
Introduce library util
2016-09-17 00:14:59 +02:00
momo5502
7f3a3ec07b
Update protoc and protobuf
2016-09-15 20:49:00 +02:00
momo5502
6dc46a4289
Begin implementing surface loading for CODO maps
2016-09-13 20:55:10 +02:00
momo5502
af21b8a6d9
Optimize moddownload
2016-09-08 21:41:01 +02:00
momo5502
9298e5688f
Temporary fix
2016-09-06 21:31:12 +02:00
momo5502
e43a645712
Fixes and update command structure
2016-09-05 19:54:16 +02:00
momo5502
18d1e9daa1
Network logging stuff
2016-09-03 15:52:40 +02:00
momo5502
fb5c47ee11
Implement updating routine
2016-08-31 00:23:17 +02:00
momo5502
a21c928364
Temporarily
2016-08-30 18:31:57 +02:00
momo5502
b0ffeeb334
Obfuscate default nodes
2016-08-30 17:51:30 +02:00
momo5502
9ea71dfb1d
New deps
2016-08-26 12:23:28 +02:00
momo5502
c0e3a49234
TDES -> DES3
2016-08-17 03:19:17 +02:00
momo5502
3e9d5779ca
Lean stuff (unfinished)
2016-08-16 20:36:52 +02:00
momo5502
f6410370ac
Stringtable tests
2016-08-16 13:58:45 +02:00
momo5502
a73380db16
Some fixes
2016-08-16 01:54:52 +02:00
momo5502
a9742bc8ec
Fix securitylevel message
2016-08-13 11:56:25 +02:00
momo5502
4aebdf5e96
More integrity checks
2016-08-08 18:59:02 +02:00
momo5502
1438f46d94
Update protobuf
2016-08-06 00:30:12 +02:00
momo5502
0694565a91
Secure guid authentication
2016-08-06 00:28:51 +02:00
momo5502
67aade3ef4
Update dependencies and add virtual destructor to asset interfaces
2016-08-04 14:27:43 +02:00
momo5502
bb65f463be
Fix realy exploit
2016-08-01 17:21:46 +02:00
momo5502
b2a9e7af81
Remove unnecessary includes and fix steamauth exploit
2016-07-22 12:12:11 +02:00
momo5502
23571e899c
Exploit fixes
2016-07-14 19:05:10 +02:00
momo5502
245cd533d1
Steam proxy
2016-07-12 18:33:25 +02:00
momo5502
9562285ed7
Use new format library and sort utils
2016-07-11 17:14:58 +02:00
momo5502
766fd631b1
Update submodules
2016-07-10 16:30:51 +02:00
momo5502
38f15c7d50
Ignore protobuf warnings
2016-07-03 16:50:43 +02:00
momo5502
cf51b962da
Revert protobuf
2016-07-02 17:54:16 +02:00
momo5502
1518a30ad2
Ignore asset stuff again
2016-07-02 16:55:40 +02:00
momo5502
e08f1f1ba9
Fix memory leaks and errors
2016-06-30 19:38:48 +02:00
momo5502
fdda6244d3
Optimize toasts
2016-06-28 19:38:14 +02:00
momo5502
9b2d709211
Optimize antishit
2016-06-28 11:30:49 +02:00
momo5502
967cfff5ec
Fix toasts
2016-06-27 17:54:04 +02:00
momo5502
75af2aa24e
Toasts
2016-06-24 14:49:46 +02:00
momo5502
5c70ca9011
Fixes and stuff
2016-06-19 17:40:30 +02:00
momo5502
951acbb889
Fix console crash
2016-06-15 12:04:54 +02:00
momo5502
9e9553eade
Update protobuf
2016-06-14 15:29:49 +02:00
momo5502
6dd08dad5a
Detach ingame console from the safearea
2016-06-10 19:53:09 +02:00
momo5502
5a4ddb27d3
XModel import tests
2016-06-09 01:26:33 +02:00
momo5502
276e35e2d2
Some optimization
2016-06-08 17:28:58 +02:00
momo5502
2a64c578c7
Update premake and protoc
2016-06-07 21:08:23 +02:00
momo5502
74033ad557
Fixes and shit
2016-06-04 00:06:07 +02:00
momo5502
e8c915374b
Thread optimization
2016-06-02 15:11:31 +02:00
momo5502
0a0d6ae5e6
Script stuff
2016-05-29 16:16:15 +02:00
momo5502
5c87509849
Non-incremental playerdatadef building
2016-05-26 13:13:02 +02:00
momo5502
75895199f4
Optimize playerdatadef patching (include versioning and updating)
2016-05-26 01:39:33 +02:00
momo5502
82fecdb1b9
Map ents experiments
2016-05-19 18:42:25 +02:00
momo5502
1842366f56
Nothing special
2016-05-14 02:00:04 +02:00
momo5502
3515402ccc
Optimize maxclients patch
2016-04-16 12:29:06 +02:00
momo5502
1e0fe1c060
Remove profile menu aka. fix
2016-04-13 11:31:26 +02:00
momo5502
4cb3e04c88
Small optimizations
2016-04-11 11:25:08 +02:00
momo5502
19b6a12c92
Add a stack-frame hooking class
2016-04-08 16:15:01 +02:00
momo5502
b912eb618b
Ompimize modlist
2016-04-04 17:18:57 +02:00
momo5502
cdd3864d57
Protobuf
2016-03-21 14:47:01 +01:00
momo5502
436209d14f
protobuf
2016-03-16 22:57:54 +01:00
momo5502
77506fff8d
Scoreboard stuff
2016-03-14 18:29:45 +01:00
momo5502
523a0a824d
protobuf
2016-03-13 18:12:23 +01:00
momo5502
ddfd65cad4
Revert shit
2016-03-11 21:53:23 +01:00
momo5502
9065cde02c
Update protobuf
2016-03-09 18:57:39 +01:00
momo5502
3cc705df27
Fix vidrestart bug
2016-03-07 22:52:53 +01:00
momo5502
de882dee07
Remove some node debug output
2016-03-05 23:33:33 +01:00
momo5502
68af5e71c2
Penis
2016-03-05 18:04:35 +01:00
momo5502
69db2c0734
Rename stuff
2016-03-03 20:53:24 +01:00
momo5502
5fffac5bab
Entirely block dll injections
2016-03-01 13:37:51 +01:00
momo5502
b3fbc045a9
Optimize crash procedure
2016-02-29 20:38:14 +01:00
momo5502
12f0b9f343
Remove more branding.
2016-02-26 23:57:36 +01:00
momo5502
bca9ec2b56
Update protobuf
2016-02-24 00:07:29 +01:00
momo5502
33d493b502
Security feedback
2016-02-23 02:03:05 +01:00
momo5502
8f26a53291
Update submodules
2016-02-21 14:17:14 +01:00
momo5502
3331f93246
Update protobuf
2016-02-19 00:01:46 +01:00
momo5502
d8a4c91ff1
Some fixes.
2016-02-18 18:04:47 +01:00
momo5502
f8e0d15d71
Fix submodules
2016-02-17 16:31:14 +01:00
momo5502
6c12b2903a
Update submodules and use appropriate cast
2016-02-16 22:03:55 +01:00
momo5502
b866f4caa1
Optimize serverlist + socket binding fixes
2016-02-13 03:18:49 +01:00
momo5502
4fa8ebd3c5
Update submodules.
2016-02-12 13:09:10 +01:00
momo5502
02b6dd2f19
Optimize far-jump patches
2016-02-12 00:36:52 +01:00
momo5502
8cef16017e
Use wink-signals
...
boost.signals sadly requires way too many dependencies, libsigc++ requires too much configuration and all the other libs I tested mostly required constexpr as callbacks (due to passing callbacks via template list), which doesn't server this purpose, so wink-signals seems just about right for what we do.
2016-02-11 11:26:41 +01:00
momo5502
790bcb2474
Inlcude protobuf for later usage.
...
Not sure if it's implemented correctly, but we'll see that tomorrow :P
2016-02-10 01:56:06 +01:00