Commit Graph

2154 Commits

Author SHA1 Message Date
RektInator
e55f807003 [CardTitles] Refactored CardTitle code. 2017-05-30 23:39:57 +02:00
momo5502
ee91306681 [Main] Shorten binary check 2017-05-30 23:35:56 +02:00
momo5502
86491a7372 [Main] Optimize entrypoint 2017-05-30 23:34:52 +02:00
momo5502
eb71cf0ae8 [Node] Fix sync nodes lag 2017-05-30 23:24:55 +02:00
momo5502
991056b362 [Maps] Check map hash and redownload when different 2017-05-30 21:49:13 +02:00
momo5502
a54e322f9c [Download] Only create dir when downloading a map 2017-05-30 21:07:05 +02:00
RektInator
f6b855e3c1 [CardTitles] Fixed ASM mistake 2017-05-30 20:56:14 +02:00
momo5502
15aea4e0bc [Node] Get serverlist from dedis 2017-05-30 20:31:00 +02:00
momo5502
ed414da81a [Submodules] Update libtomcrypt and protobuf 2017-05-30 20:29:22 +02:00
momo5502
2760e57c97 [Maps] Reenable distortion on custom maps
Distortion bugs should be fixed now
2017-05-30 19:23:06 +02:00
TheApadayo
2fae76875d [Structs] Correct usercmd_s struct 2017-05-30 13:22:04 -04:00
RektInator
a5a8b86c8c [ServerCommands] Fix shortjump type 2017-05-30 18:49:51 +02:00
RektInator
859f00acdd [CardTitles] Code optimizations 2017-05-30 18:38:54 +02:00
RektInator
d77c74f5a9 [Weapon] Runtime memory editing removed. 2017-05-30 16:32:17 +02:00
RektInator
652d7ff4fc [Weapon] This might fix the fucked anims. 2017-05-30 15:58:39 +02:00
RektInator
150790a279 [ServerCommands] Fail hooks installed. 2017-05-30 15:37:50 +02:00
RektInator
dcb6c2b9e8 [ServerCommands] Server command hooks added 2017-05-30 14:29:09 +02:00
RektInator
9f0dc1139d [CardTitles] Initial commit
Refactored most from V2's codebase already. TableLookupByRowHookStub
needs additional refactoring.
2017-05-30 13:45:19 +02:00
momo5502
350c451de8 [IMaterial] Find sortkey by comparing techsets 2017-05-30 10:52:22 +02:00
momo5502
3f9a3db442 [Submodules] Update protobuf 2017-05-30 10:10:56 +02:00
momo5502
7570ad055e [IMaterial] Fix for material remap fails 2017-05-30 10:09:27 +02:00
RektInator
d0663eaefc [AssetHandler] Visual bugs fixed. 2017-05-30 01:36:24 +02:00
momo5502
c21b3cd7a9 [Loader] Don't initialize COM model stuff in winw 2017-05-29 23:44:34 +02:00
momo5502
db2adce865 [Maps] Disable speculars on custom maps 2017-05-29 20:43:15 +02:00
momo5502
308b49ef0e [Party] Disconnect before connecting 2017-05-29 20:43:03 +02:00
momo5502
c758dd7e85 [Submodules] Update libtomcrypt and protobuf 2017-05-29 19:57:22 +02:00
momo5502
e13a8045a2 [ZoneBuilder] Use language dir for techset generation 2017-05-29 19:52:37 +02:00
momo5502
d6b6cfe06b [ZoneBuilder] Change fastfile version
As the techset bug is huge (90% of all assets require techsets)
we have to rebuild all fastfiles!
2017-05-29 10:58:43 +02:00
momo5502
d57bbbec18 [Materials] Remove unnecessary workarounds 2017-05-29 10:56:35 +02:00
momo5502
f6a242c6b7 [IMaterialTechniqueSet] Correctly write all arguments 2017-05-29 10:54:20 +02:00
momo5502
d589bab050 [Submodules] Update protobuf 2017-05-29 10:53:54 +02:00
momo5502
669a829c5c [Materials] Don't synchronize techset remapping 2017-05-28 22:39:37 +02:00
momo5502
144874d36b [Materials] Don't compare remapped techniques 2017-05-28 22:21:26 +02:00
momo5502
df2dd13b1d [Maps] Make sure techsets are clean when sorting materials 2017-05-28 18:13:48 +02:00
momo5502
345c8e5a98 [Maps] Delay material sorting 2017-05-27 20:50:22 +02:00
momo5502
692c80bf98 [Maps] Don't wait for the entire database, just glass data
This actually allows the thread to continue and this 'fixes' the
material crash for custom maps. The Material_Sort function requires
something our thread seems to compute. I haven't had a deep look into it,
as for now this fix works, but for the future, a real fix is needed!
2017-05-27 19:22:56 +02:00
momo5502
8076deeb91 [Maps] Temporarily disable distortion warnings 2017-05-27 17:26:12 +02:00
momo5502
b166af9f1b [ZoneBuilder] Use the custom entry point again 2017-05-27 17:17:12 +02:00
momo5502
908343a381 [ZoneBuilder] Disable experimental entrypoint until bugs are fixed 2017-05-27 15:38:12 +02:00
momo5502
84e2a2a7be [Dvar] Allow fov up to 120 2017-05-27 14:40:12 +02:00
momo5502
5fca984714 [Submodules] Update protobuf 2017-05-27 14:22:47 +02:00
momo5502
4803cd1289 [ZoneBuilder] Fix commandline parsing 2017-05-27 14:22:26 +02:00
TheApadayo
5be5c70cb6 [ZoneBuilder] building techsets.ff is now working. still need to clean it up and add a function to generate defaults.ff as well.
also featured in this commit:
- better cpu performance when running zb from the shell
- asset pools that are bigger than ever!
- new random struct stuff
2017-05-26 15:41:40 -04:00
TheApadayo
5bbfdfed53 [ZoneBuilder] make startup prettier 2017-05-25 18:08:43 -04:00
momo5502
e1a4605904 [Submodules] Update protobuf 2017-05-25 22:56:51 +02:00
momo5502
d0fc79ef2f [ZoneBuilder] Use stderr for error messages 2017-05-25 21:12:20 +02:00
momo5502
7dd6ff0fe2 [Download] Optimize map download 2017-05-25 20:18:20 +02:00
momo5502
fc6c24ca30 [IFxEffectDef] Don't load native fx first 2017-05-25 15:01:28 +02:00
momo5502
72efac3a3a [ZoneBuilder] Fix command execution 2017-05-25 13:34:01 +02:00
momo5502
02741fff00 [WebIO] Fix moddownload (don't enforce content length) 2017-05-25 12:40:39 +02:00