Joelrau
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49c2ccd700
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[FileSystem] DeleteFile returns true or false now
FileSystem::DeleteFile: function returns the boolean from Game::Remove(<path>);
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2020-09-02 13:02:41 +02:00 |
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Maurice Heumann
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6b3ff8fd00
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[FileSystem] Correctly free iwds
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2019-12-26 13:24:48 +01:00 |
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momo5502
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4fa89722a2
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[General] Use const string references
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2018-12-17 15:34:28 +01:00 |
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momo5502
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33a8baa9b5
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[Game] Adapt to correct structures
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2018-05-09 14:33:52 +02:00 |
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momo5502
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d697c94388
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[FileSystem] Remove debug message
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2017-06-30 00:41:15 +02:00 |
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momo5502
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08bc848267
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[General] Small code fixes and optimization
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2017-06-14 20:53:54 +02:00 |
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momo5502
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8bb3c1deca
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[Maps] Implement support for usermaps
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2017-04-06 22:22:30 +02:00 |
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momo5502
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334cc318a4
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[FileSystem] Allow executing configs in subfolders
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2017-02-22 19:07:46 +01:00 |
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momo5502
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82e9f3864c
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[General] Refactor all the code
This is the actual refactoring, the last commit was broken
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2017-01-20 22:41:03 +01:00 |
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momo5502
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74b34f2a6d
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[LineEndings] Fix them all
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2017-01-19 22:55:15 +01:00 |
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sr0
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e1a4e3ec27
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Remove .gitattributes file
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2017-01-18 23:44:36 +01:00 |
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/dev/root
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6c9e28ff42
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[LineEndings] Fix crlf lineendings
- added gitattributes file to force crlf for hpp/cpp/lua
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2017-01-16 17:42:50 +01:00 |
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momo5502
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5f20366bf7
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[FileSystem] Synchronize filesystem start
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2017-01-11 19:38:17 +01:00 |
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momo5502
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0fa33e609f
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[FileSystem] Synchronize filesystem access throughout the application
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2017-01-11 19:16:42 +01:00 |
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momo5502
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403974b9cc
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[Debugging] Slightly optimize iw4 reading log
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2016-12-22 12:37:09 +01:00 |
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momo5502
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dc6d78187c
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[FileSystem] Abstract file interfaces and rawfile interface
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2016-12-16 22:42:28 +01:00 |
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/dev/root
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124e86387b
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[General] Fixed line endings
- converted all line endings in cpp/hpp files to dos
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2016-11-25 13:00:48 +01:00 |
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momo5502
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8085e4bd88
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[CodeStyle] Refactor the code to match our basic style guidelines
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2016-11-20 14:10:57 +01:00 |
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momo5502
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f75d8cee18
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[FileSystem] Revert back to the initial implementation, but without hunk
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2016-11-13 15:04:34 +01:00 |
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momo5502
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091c604675
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[FileSystem] Even safer filesystem interaction
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2016-11-13 11:58:23 +01:00 |
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momo5502
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72c19cb968
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[FileSystem] Threadsafe filesystem interaction
Replace the ReadFile with a threadsafe variant.
Additionally, this includes a check for memory leaks.
!
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2016-11-12 13:07:19 +01:00 |
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momo5502
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51bbbdd588
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Model stuff
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2016-11-06 14:03:51 +01:00 |
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momo5502
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2d5094e7b4
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Fix db rawfile access
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2016-11-05 00:34:09 +01:00 |
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momo5502
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61fcea7742
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Some fixes and introduce FileReader
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2016-09-19 22:52:00 +02:00 |
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momo5502
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52487aa224
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Finish surface loading, but not test ready
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2016-09-14 23:01:53 +02:00 |
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momo5502
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b0df3e0e21
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Anticheat fixes and aimbot detection
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2016-08-08 01:57:00 +02:00 |
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momo5502
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9562285ed7
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Use new format library and sort utils
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2016-07-11 17:14:58 +02:00 |
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momo5502
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9451964046
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Some optimization
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2016-06-30 12:11:51 +02:00 |
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momo5502
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75dda8062a
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Some fixes
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2016-06-24 18:48:04 +02:00 |
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momo5502
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c8962075a4
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Add userraw and redirect http requests to the game's filesystem
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2016-06-06 13:00:48 +02:00 |
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momo5502
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4cb3e04c88
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Small optimizations
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2016-04-11 11:25:08 +02:00 |
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momo5502
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b912eb618b
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Ompimize modlist
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2016-04-04 17:18:57 +02:00 |
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momo5502
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388d5836cd
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Optimize loops.
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2016-01-24 19:58:13 +01:00 |
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momo5502
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d28323f73e
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Optimizations
- Increase warning level
- Use proper casting
- Fix some more warnings.
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2016-01-24 12:19:34 +01:00 |
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momo5502
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0050429654
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Various fixes and stuff.
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2016-01-15 22:51:47 +01:00 |
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momo5502
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d28cbd956e
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Threater stuff.
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2016-01-10 12:25:31 +01:00 |
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/dev/urandom
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f753acbe74
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premake5: Use precompiled headers.
This easily doubles the compilation speed!!1
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2016-01-04 20:58:00 +01:00 |
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momo5502
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50fc70b071
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Iwd stuff.
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2016-01-04 04:25:15 +01:00 |
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momo5502
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31104a7537
|
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2016-01-02 18:28:47 +01:00 |
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momo5502
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87c1c36943
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Use premake.
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2015-12-29 02:52:31 +01:00 |
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