Diavolo
ef1a902381
Changing the style to PascalCase
2021-07-21 18:44:58 +02:00
Diavolo
6197b0f5be
Removed unused/replaced function
2021-07-18 22:54:46 +02:00
Edoardo Sanguineti
98272e4187
Indentation
2021-07-18 22:02:05 +02:00
Diavolo
a6b17cf64d
Better quit_hard
2021-07-18 17:36:01 +02:00
Diavolo
ac2302b138
Better asm block
2021-07-17 11:31:46 +02:00
rackover
54df979c2b
Add comments, improve clarity
2021-07-05 21:23:57 +02:00
rackover
e99b642cec
Whoops, forgot that print
2021-07-05 00:29:53 +02:00
rackover
6ab6f2cd62
Remove extra fluff & useless comments
2021-07-05 00:28:50 +02:00
rackover
993fe28a37
Wip skip specops entities part 2
2021-07-04 18:44:25 +02:00
rackover
78eadd4eb1
WIP entity skipping
2021-07-02 11:43:04 +02:00
rackover
462148a4b0
Fixed signed/unsigned masquerade
2021-04-28 20:23:56 +02:00
rackover
368e339efc
Aggressive material replacement
2021-04-28 19:05:11 +02:00
rackover
63ccf0e2bd
draw model names
2021-04-28 19:04:54 +02:00
rackover
22d63bf3b6
Group dvars to draw triggers/trees
2021-04-05 17:29:56 +02:00
rackover
d610e85176
C-Compliant clipmap trigger conversion
2021-04-05 17:29:53 +02:00
Jan
e9f78eedb7
Add r_drawTriggers debugging dvar to draw triggers on the map
2021-04-05 17:29:49 +02:00
rackover
a2832d606c
Added r_drawSceneModelCollisions
2021-04-05 17:25:51 +02:00
Jan
b21e57ccc2
Add r_drawSceneModelBoundingBoxes debugging dvar to draw dobj and scene model bounding boxes
2021-04-05 17:25:49 +02:00
INeedBots
28df9b651a
[QuickPatch] Added G_Antilag dvar
2020-12-22 22:15:48 -06:00
INeedBots
eeb70a7da4
Fixed compile errors on C++20
2020-12-09 13:13:34 -06:00
VVLNT
60b50104af
[QuickPatch] Fix crash in G_GetClientScore
...
Fixed the crash when calling G_GetClientScore before the game was initialised, which could also cause IW4x's HTTP server to stop working.
2020-11-13 09:09:29 +02:00
Dss0
966ac99f7b
Merge branch 'develop' into IntermissionTime
2020-11-12 23:16:08 +01:00
Joelrau
4438205a01
[QuickPatch] Added dvars 'g_playerCollision' and 'g_playerEjection'
...
g_playerCollision: Flag whether player collision is on or off ( note: enemy nametags are not visible and crosshair color doesn't change when looking at an enemy )
g_playerEjection: Flag whether player ejection is on or off
Also added: Ignore call to print 'Offhand class mismatch when giving weapon...
2020-09-02 13:02:41 +02:00
RaidMax
e0cb39ceaa
Fix issue that causes crash when retrieving client score on status generation if clients are in certain states
2020-05-11 13:33:08 -05:00
H3X1C
02907c1f97
[QuickPatch] Removed undesired save flag
2019-12-26 12:35:05 +00:00
H3X1C
c58797abc1
[QuickPatch] Datatype changed to float, correct flags added and fixed small typo
2019-12-26 00:11:52 +01:00
H3X1C
b662075620
[QuickPatch] Add intermission time dvar
2019-12-26 00:11:52 +01:00
H3X1C
6a38fa01c5
[QuickPatch] Datatype changed to float, correct flags added and fixed small typo
2019-12-23 17:16:34 +00:00
H3X1C
507994cd5b
[QuickPatch] Add intermission time dvar
2019-12-23 15:58:42 +00:00
RektInator
e2965aeb9a
[Auth] Add GUID validation
2019-10-03 09:10:00 +02:00
momo5502
4d53b29fec
[QuickPatch] Fix mouse lags
2019-03-10 22:01:56 +01:00
RektInator
4ce9a1b007
[QuickPatch] quit_hard for hard quitting purposes
2019-02-17 01:12:11 +01:00
TheApadayo
07278ebbfa
[ZoneBuilder] Add support for iw3 techsets, decl, vs, and ps
2019-02-01 16:16:42 -05:00
RektInator
e596dd3848
Added ultrawide patch
2019-01-23 01:36:31 +01:00
RektInator
b1971c907c
Updated dvar description
2019-01-21 00:51:16 +01:00
RektInator
3130dd37e7
Added bounce dvar
2019-01-21 00:44:49 +01:00
momo5502
4fa89722a2
[General] Use const string references
2018-12-17 15:34:28 +01:00
momo5502
b2cb5f7394
[QuickPatch] Fix invalid name check
2018-11-19 21:29:16 +01:00
momo5502
86819658f7
[QuickPatch] Fix party-join vulnerability
2018-10-13 22:59:32 +02:00
momo5502
537cbe12f0
Revert "[DHT] Integrate the protocol into the game's network infrastructure"
2018-10-09 10:53:04 +02:00
RektInator
b0a41328ed
[General] Added VMProtect libraries (I own a license, feel free to DM), Fixed empty name vuln, Fixed javelin glitch.
2018-07-17 14:30:29 +02:00
momo5502
33a8baa9b5
[Game] Adapt to correct structures
2018-05-09 14:33:52 +02:00
momo5502
5d4cd82ed1
[DHT] Integrate the protocol into the game's network infrastructure
2017-09-03 18:14:08 +02:00
momo5502
338c65689b
[QuickPatch] Add a V2 exploit fix
2017-07-12 23:39:40 +02:00
momo5502
4aba6fa06d
[Submodules] Get rid of zstd
2017-07-03 16:43:48 +02:00
momo5502
688a5d9cac
[QuickPatch] Allow windows 5 again
2017-07-02 11:12:17 +02:00
momo5502
244b46ac0d
[Dedicated] Fix dedis on wine
2017-06-30 11:09:01 +02:00
momo5502
676866ca54
[Stats] Correctly write stats to file (not steam's remote storage)
2017-06-29 15:54:47 +02:00
momo5502
a011022da5
[ZoneBuilder] Use ZSTD for fastfile compression
2017-06-26 20:30:29 +02:00
momo5502
ff9fa7620e
[QuickPatch] Block XP support
2017-06-22 18:31:22 +02:00
momo5502
08bc848267
[General] Small code fixes and optimization
2017-06-14 20:53:54 +02:00
momo5502
110aeb02f7
[General] Upgrade to C++17 features
2017-06-13 15:35:12 +02:00
momo5502
2a15863230
[QuickPatch] Block upnp spam
2017-06-11 21:25:31 +02:00
momo5502
712a469465
[QuickPatch] Reimplement logfile dvar to disable the logfile
2017-06-08 12:37:09 +02:00
momo5502
4d088cd620
[QuickPatch] Fix upnp memory leak
2017-06-08 12:22:45 +02:00
TheApadayo
2e807e673f
[UPNP] Re-Enable UPNP in a separate thread
2017-06-07 15:52:02 -04:00
momo5502
fe3e37347d
[Scheduler] Distinguish between dedi and client interface
2017-06-01 10:25:13 +02:00
/dev/urandom
38e4f75411
[QuickPatch] Fix crash caused by drawing mini console when no graphics initialized.
2017-06-01 02:13:53 +02:00
momo5502
7dbfdb8a79
[Scheduler] Fix errors
2017-05-31 16:09:41 +02:00
momo5502
fe6cb2d737
[Scheduler] Introduce scheduler with 80 compile errors
2017-05-31 15:50:32 +02:00
momo5502
f6894b46c5
[Download] Add ssl support
2017-05-15 21:57:45 +02:00
momo5502
2c9a051aad
[ZoneBuilder] Enumerate XAssetEntries instead of logging them
2017-05-01 13:08:34 +02:00
momo5502
93e65b4767
[General] Fix issues for vs17 compatibility
2017-04-28 14:18:28 +02:00
momo5502
f750a15e78
[QuickPatch] Remove r from version
2017-04-27 22:30:08 +02:00
momo5502
a830fcde97
[General] Adjust shader structures
2017-04-22 21:47:04 +02:00
momo5502
85072b41b2
[QuickPatch] Add nointro flag
2017-04-13 22:04:01 +02:00
momo5502
8bb3c1deca
[Maps] Implement support for usermaps
2017-04-06 22:22:30 +02:00
TheApadayo
b0d4309067
[Game] Add R_DrawDebugBounds function
2017-04-05 18:36:01 -04:00
momo5502
3a0a5b8506
[Maps] Add dvar r_forceForwardModels for debugging
2017-03-28 14:09:24 +02:00
momo5502
7b22727bdf
[FastFiles] Load maps from userraw
...
IWD part is missing!
2017-03-28 09:01:56 +02:00
momo5502
b57aa4b262
[QuickPatch] Fix memory leak
2017-03-28 08:56:51 +02:00
TheApadayo
0b1f28bdae
[IGfxWorld] More work, some possible fixes
2017-03-27 21:25:58 -04:00
momo5502
50345ce512
[IGfxWorld] Sort world surfaces
2017-03-27 17:48:52 +02:00
TheApadayo
9e2fab7f54
[Techsets] half written dumptechsets command
2017-03-26 20:44:46 -04:00
sr0
94429ed35f
Revert "[QuickPatch] Disable several unneeded features when running as a dedicated server"
2017-02-21 21:49:42 +01:00
sr0
6ab4dd7f9a
[QuickPatch] Disable several unneeded features when running as a dedicated server
2017-02-21 21:40:59 +01:00
momo5502
e6fb206d21
[Friends] Better toasts
2017-02-12 20:36:38 +01:00
sr0
b1cc8c8176
[QuickPatch] Change ui_buildLocation
2017-02-12 13:36:23 +01:00
momo5502
ef937073ce
[QuickPatch] Fix mouse pitch
2017-02-01 20:13:28 +01:00
momo5502
80e88f1572
[General] Fix a few memory leaks in threads
...
Destroying threads past when uninitializing the library is illegal
2017-01-24 06:32:04 +01:00
momo5502
16d6c059dc
[QuickPatch] Remove test function
2017-01-21 16:25:14 +01:00
momo5502
82e9f3864c
[General] Refactor all the code
...
This is the actual refactoring, the last commit was broken
2017-01-20 22:41:03 +01:00
momo5502
d85b422732
[QuickPatch] Workaround
2017-01-18 16:04:24 +01:00
momo5502
0aaf8b8730
[Dedicated] Add com_logFilter dvar
2017-01-14 13:33:58 +01:00
momo5502
c4e2b3e020
[QuickPatch] Optimize selectStringTableEntryInDvar expression
2017-01-12 22:15:57 +01:00
momo5502
e6ed285ae9
[QuickPatch] Fix relay crash (we don't need it, so nopping it is fine)
2017-01-12 19:29:27 +01:00
momo5502
98857c5244
[QuickPatch] Remove unnecessary comments
2017-01-08 15:25:43 +01:00
momo5502
c9d160c72a
[General] Get rid of unnecessary submodules
2017-01-06 15:27:35 +01:00
sr0
85c9488c2a
[QuickPatch] Adjusted read stats string
2017-01-02 22:14:07 +01:00
TheApadayo
307e67b056
[Structs] Update with correct cbrushside_t structure
2016-12-29 22:14:50 -05:00
TheApadayo
d9eb9a273b
[QuickPatch] added debug testfunc for random testing stuff
2016-12-29 21:46:06 -05:00
momo5502
1861f9eb21
[QuickPatch] Add support for the new intro
2016-12-27 00:41:21 +01:00
TheApadayo
3e5829545a
[QuickPatch] add statebitsentry check code
2016-12-26 13:55:54 -05:00
momo5502
f2f7ac9230
[IMaterial] Small fixes
2016-12-26 18:44:33 +01:00
momo5502
403974b9cc
[Debugging] Slightly optimize iw4 reading log
2016-12-22 12:37:09 +01:00
TheApadayo
4cb109c3ee
[Debgging] Add read/write logger
...
- You can use the two comparison files (iw4_reads.log & zb_writes.log) to compare the two for differences
- Move the hook in QuickPatches around to change the asset that you're logging
2016-12-21 20:58:00 -05:00
momo5502
788ccae967
[Command] Use pointers instead of an abstraction interface for params
2016-12-07 20:00:24 +01:00
momo5502
d6a2dbdd2b
[Command] Implement abstract parameter interface
2016-12-07 18:53:01 +01:00
momo5502
ef263d35c1
[QuickPatch] Remove profile loading error
2016-12-05 17:50:46 +01:00
momo5502
8085e4bd88
[CodeStyle] Refactor the code to match our basic style guidelines
2016-11-20 14:10:57 +01:00