Commit Graph

86 Commits

Author SHA1 Message Date
TheApadayo
307e67b056 [Structs] Update with correct cbrushside_t structure 2016-12-29 22:14:50 -05:00
TheApadayo
d9eb9a273b [QuickPatch] added debug testfunc for random testing stuff 2016-12-29 21:46:06 -05:00
momo5502
1861f9eb21 [QuickPatch] Add support for the new intro 2016-12-27 00:41:21 +01:00
TheApadayo
3e5829545a [QuickPatch] add statebitsentry check code 2016-12-26 13:55:54 -05:00
momo5502
f2f7ac9230 [IMaterial] Small fixes 2016-12-26 18:44:33 +01:00
momo5502
403974b9cc [Debugging] Slightly optimize iw4 reading log 2016-12-22 12:37:09 +01:00
TheApadayo
4cb109c3ee [Debgging] Add read/write logger
- You can use the two comparison files (iw4_reads.log & zb_writes.log) to compare the two for differences
- Move the hook in QuickPatches around to change the asset that you're logging
2016-12-21 20:58:00 -05:00
momo5502
788ccae967 [Command] Use pointers instead of an abstraction interface for params 2016-12-07 20:00:24 +01:00
momo5502
d6a2dbdd2b [Command] Implement abstract parameter interface 2016-12-07 18:53:01 +01:00
momo5502
ef263d35c1 [QuickPatch] Remove profile loading error 2016-12-05 17:50:46 +01:00
momo5502
8085e4bd88 [CodeStyle] Refactor the code to match our basic style guidelines 2016-11-20 14:10:57 +01:00
momo5502
e41aa1f221 [BitMessage] Optimize shutdown handler
Optimize the shutdown handler, so that less bugs occur
while waiting for BitMRC to terminate
2016-11-12 20:06:23 +01:00
momo5502
dbd641fd02 Better minidumps and playerdata stuff. 2016-11-05 14:45:38 +01:00
sr0
f0a5d1d46d remove command crash, when compiling on release 2016-11-04 20:26:19 +01:00
sr0
8d344dd578 disallow command unlockStats while ingame 2016-11-04 20:24:47 +01:00
momo5502
e737dbb801 sr0 breaking stuff again ;) 2016-10-19 09:01:01 +02:00
sr0
c3ad781b23 2016-10-18 23:29:09 +02:00
sr0
f93eca0d06 added dvar ui_streamFriendly 2016-10-13 23:33:49 +02:00
sr0
7b52f10b15 changed version string color 2016-10-03 19:26:38 +02:00
momo5502
775cde47e2 Use std::memcpy 2016-09-22 08:23:40 +02:00
momo5502
d64589f6e8 Move UnitTest stuff 2016-09-17 14:05:01 +02:00
momo5502
4cb707d43d 2016-09-04 12:45:47 +02:00
momo5502
f045863ddc Shift version number 2016-09-04 12:37:17 +02:00
/dev/urandom
8aae51db64
Switch to semantic versioning via Git with fallback to old version string format. 2016-08-31 00:03:25 +02:00
/dev/sdb
458ae5f2aa 2016-08-30 09:13:56 +02:00
momo5502
256b463411 Don't ignore warning 4100 2016-08-18 02:18:45 +02:00
momo5502
f064966ec0 Add noclip and ufo commands 2016-08-18 01:57:56 +02:00
momo5502
d67aa26a5d Fix connect protocol and temporary workaround for localhost parties 2016-08-15 12:57:49 +02:00
momo5502
4e6ab5645e 2016-08-13 22:34:11 +02:00
momo5502
ab3d0b789d Fix 2016-08-07 18:25:44 +02:00
momo5502
799a7583ef Fix selectstringtableentryindvar 2016-08-07 17:52:13 +02:00
momo5502
bb65f463be Fix realy exploit 2016-08-01 17:21:46 +02:00
momo5502
3c448f173f Some experiments 2016-07-31 20:46:22 +02:00
momo5502
b2a9e7af81 Remove unnecessary includes and fix steamauth exploit 2016-07-22 12:12:11 +02:00
momo5502
23571e899c Exploit fixes 2016-07-14 19:05:10 +02:00
momo5502
245cd533d1 Steam proxy 2016-07-12 18:33:25 +02:00
momo5502
9562285ed7 Use new format library and sort utils 2016-07-11 17:14:58 +02:00
momo5502
1518a30ad2 Ignore asset stuff again 2016-07-02 16:55:40 +02:00
momo5502
9451964046 Some optimization 2016-06-30 12:11:51 +02:00
momo5502
705ab362f0 Fix intro 2016-06-27 19:30:58 +02:00
momo5502
6dd08dad5a Detach ingame console from the safearea 2016-06-10 19:53:09 +02:00
momo5502
80267f8874 Optimize pointer clearing for zonebuilding 2016-06-10 13:52:55 +02:00
momo5502
276e35e2d2 Some optimization 2016-06-08 17:28:58 +02:00
momo5502
db40f3b6c2 Debug stuff 2016-06-06 20:53:25 +02:00
momo5502
8305115b39 Fix NTA's exploit 2016-05-15 16:47:57 +02:00
momo5502
1e0fe1c060 Remove profile menu aka. fix 2016-04-13 11:31:26 +02:00
momo5502
3c15e41585 Fully fix filesystem restart 2016-04-09 20:31:00 +02:00
momo5502
72efebb021 Fix fs_game crash 2016-04-09 18:00:28 +02:00
/dev/urandom
2e2b58cff7
Fix TableLookup typo. 2016-04-04 00:03:42 +02:00
/dev/urandom
e3e222611d
Introduce REVISION_SUFFIX and integrate it in-game.
REVISION_SUFFIX is either empty or contains a "*" to indicate if a revision is clean or not (see previous commit regarding REVISION_CLEAN for explanation).
2016-03-15 03:22:32 +01:00