Dss0
036f7e5462
Merge pull request #55 from ineedbots/runtime_errors
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Adds printing script runtime errors when in developer
2020-12-15 04:00:53 +01:00
INeedBots
f87876e469
Merge branch 'develop' into runtime_errors
2020-12-12 18:57:38 -06:00
Dss0
f3f2c69e85
Merge pull request #54 from ineedbots/develop
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Remove updater, update changelog and links
2020-12-12 22:15:34 +01:00
INeedBots
442980c056
Merge branch 'develop' into runtime_errors
2020-12-10 03:32:23 -06:00
INeedBots
9066b5fc05
Merge remote-tracking branch 'iw4x/develop' into develop
2020-12-09 14:58:09 -06:00
INeedBots
8b193b328a
Update changelog
2020-12-09 14:57:39 -06:00
INeedBots
fcdfb563e6
[News] Remove broken updater
2020-12-09 14:57:34 -06:00
INeedBots
5f887a0364
[Maps] Download DLC by opening link
2020-12-09 14:57:01 -06:00
INeedBots
1ac9fadc57
[Changelog] Updated changelog location
2020-12-09 14:56:19 -06:00
INeedBots
a2bbbc0caf
[Cache] Updated urls
2020-12-09 14:55:28 -06:00
Dss0
730db584fb
Merge pull request #53 from ineedbots/develop
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Fixed Compile errors on C++20, still compiles on C++17
2020-12-09 21:28:46 +01:00
Dss0
a753159113
Merge pull request #51 from OneFourOne/develop
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disable steam for now + add custom title menu
2020-12-09 21:28:12 +01:00
INeedBots
6db1d483d9
Merge remote-tracking branch 'iw4x/develop' into develop
2020-12-09 13:14:25 -06:00
INeedBots
eeb70a7da4
Fixed compile errors on C++20
2020-12-09 13:13:34 -06:00
INeedBots
096992672b
Merge branch 'develop' into runtime_errors
2020-12-09 11:25:33 -06:00
Dss0
2fa1a3e29e
Merge pull request #52 from ineedbots/develop
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Changed C++20 code so it compiles on C++17
2020-12-09 18:18:34 +01:00
INeedBots
7d8050a7c6
[Script] Changed .contains to .count so it doesn't need C++20
2020-12-09 11:06:26 -06:00
OneFourOne
495eb32b94
add comment
2020-12-09 10:12:33 -05:00
OneFourOne
e7986db81c
add popup for custom title
2020-12-08 21:50:14 -05:00
OneFourOne
9406bf6752
disable steam [for now]
2020-12-08 21:29:52 -05:00
INeedBots
9f281ba3a1
[Script] Fixed indents
2020-12-08 16:18:09 -06:00
INeedBots
1176a15e71
[Script] Added Script Runtime Error printing when in Developer
2020-12-08 16:14:47 -06:00
Dss0
8d1b06203e
Merge pull request #46 from ineedbots/bot_scr
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Bot GSC functions for bots pressing buttons and moving + fix for node system related crash
2020-12-05 02:41:08 +01:00
INeedBots
0bb12a9783
[Script] Added ScriptStorage, GetSystemTime, PrintConsole and Exec GSC Functions
2020-12-04 16:42:47 -06:00
Dss0
5f221e77cd
Merge pull request #48 from Joelrau/some-changes
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Some changes
2020-12-04 22:39:06 +01:00
Dss0
767d3b3a64
Merge pull request #47 from OneFourOne/develop
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unlock cg_fovscale
2020-12-04 22:33:56 +01:00
Dss0
98ccc64a5d
Merge pull request #42 from xerxes-at/develop
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Unlocked safeArea_horizontal and safeArea_vertical
2020-12-04 22:33:06 +01:00
Joelrau
eb897f9a76
[Node] Use clcState instead of CL_IsCgameInitialized
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Game::CL_IsCgameInitialized() only returns true when the player is actually in the game. With this clcState returns 0 when in main menu so if clcState isn't 0 we will return.
2020-12-04 23:20:15 +02:00
Joelrau
ebe27166f8
[Functions] Added clcState
2020-12-04 23:18:30 +02:00
Joelrau
febff1b703
[Structs] Added enum clientstate_t
2020-12-04 23:17:44 +02:00
Joelrau
a9b7cb384f
[Command] Reduce the duration of toasts when successfull
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I felt like 3 seconds is a little too long, especially when toggling noclip on and off repeatedly.
2020-12-04 23:17:18 +02:00
OneFourOne
a21aaa2e22
add cg_fovscale thanks to @shit-ware
2020-12-04 16:04:50 -05:00
INeedBots
b3e8ce95b4
Merge branch 'node_crash_fix' into bot_scr
2020-11-17 01:13:59 -06:00
INeedBots
e5a45023f2
[Node] Fragment the nodeListResponse send messages
2020-11-17 01:06:02 -06:00
INeedBots
1b9748a703
[Bots] Readded bot name numbering when no bots.txt is found
2020-11-14 03:37:58 -06:00
INeedBots
e63b9591ae
[Bots] Fixed wanring
2020-11-14 03:29:53 -06:00
INeedBots
4c3ca3ca5c
[Bots] Use static
2020-11-14 03:28:58 -06:00
INeedBots
e1c534fc50
[Bots] Added GSC Functions
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- SetPing; Sets the ping of only a bot client
- isBot; Returns true if the client is a bot
- botStop; Bot stops all buttons and movement
- botWeapon; Bot changes to the weapon told
- botMovement; Bot moves in the given direction
- botAction, Bot presses the given buttons
2020-11-14 03:20:56 -06:00
INeedBots
de12280d55
[Bots] Added the bot user command handle loop
2020-11-14 03:05:00 -06:00
INeedBots
992a23d713
[Bots] Added helper functions
2020-11-14 02:58:05 -06:00
INeedBots
b92ee0880e
[Bots] Added structs needed for GSC bot commands
2020-11-14 02:47:35 -06:00
INeedBots
0df43296f8
[Bots] Stopped default behaviour of the bots
2020-11-14 02:44:59 -06:00
INeedBots
7aaa64f02d
[Network] Stops buffer overflow and crash at NET_DeferPacketToClient
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- Fixes #17
2020-11-14 02:17:20 -06:00
INeedBots
f5aa4f91e0
[Structs] Added deltaMessage and outgoingSequence to client_t
2020-11-14 01:56:45 -06:00
INeedBots
4c4975daaf
[Functions] Added G_GetWeaponIndexForName, SV_ClientThink, svs_time, Scr_Error, Scr_GetType
2020-11-14 01:06:56 -06:00
INeedBots
03f1b9938c
[Functions] Added NET_DeferPacketToClient
2020-11-14 00:54:29 -06:00
Dss0
5ec469b117
Merge pull request #44 from VVLNT/client-score-fix
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[QuickPatch] Fix crash in G_GetClientScore
2020-11-13 14:51:08 +01:00
VVLNT
60b50104af
[QuickPatch] Fix crash in G_GetClientScore
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Fixed the crash when calling G_GetClientScore before the game was initialised, which could also cause IW4x's HTTP server to stop working.
2020-11-13 09:09:29 +02:00
Dss0
b008c10c71
Merge pull request #25 from H3X1C/IntermissionTime
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[QuickPatch] Intermission time
2020-11-12 23:18:11 +01:00
Dss0
966ac99f7b
Merge branch 'develop' into IntermissionTime
2020-11-12 23:16:08 +01:00