momo5502
06e91f9dd2
Some tests
2016-06-09 13:44:59 +02:00
momo5502
5a4ddb27d3
XModel import tests
2016-06-09 01:26:33 +02:00
momo5502
276e35e2d2
Some optimization
2016-06-08 17:28:58 +02:00
momo5502
c8962075a4
Add userraw and redirect http requests to the game's filesystem
2016-06-06 13:00:48 +02:00
momo5502
ba93f02379
Anim import
2016-06-05 21:55:38 +02:00
momo5502
0c205f0353
Server-side moddownload implemented
2016-06-04 21:24:03 +02:00
momo5502
d59e70ff2a
Start implementing moddownload
2016-06-04 17:06:49 +02:00
momo5502
0a0d6ae5e6
Script stuff
2016-05-29 16:16:15 +02:00
momo5502
27e9487345
map ents fixes
2016-05-16 20:50:24 +02:00
momo5502
18f4bb0a44
Fully
2016-05-16 17:17:25 +02:00
momo5502
8305115b39
Fix NTA's exploit
2016-05-15 16:47:57 +02:00
momo5502
f2cdd84416
2016-05-14 15:32:43 +02:00
momo5502
4cb3e04c88
Small optimizations
2016-04-11 11:25:08 +02:00
momo5502
b912eb618b
Ompimize modlist
2016-04-04 17:18:57 +02:00
/dev/urandom
883f71b7bb
Implement ModList.
...
Code is mainly ported from the old client. The mod listing works but loading mods depends on several other places in the code that need to be fully implemented yet.
2016-04-04 00:11:56 +02:00
/dev/urandom
2e2b58cff7
Fix TableLookup typo.
2016-04-04 00:03:42 +02:00
momo5502
77506fff8d
Scoreboard stuff
2016-03-14 18:29:45 +01:00
momo5502
d45554eeaa
Threaded console
2016-03-10 12:41:02 +01:00
momo5502
3b8e47fecc
Implement the stuff B3 needs.
2016-03-04 14:48:31 +01:00
momo5502
69db2c0734
Rename stuff
2016-03-03 20:53:24 +01:00
momo5502
6fbae4461e
Experimental guid authentication
2016-02-21 19:57:56 +01:00
momo5502
b866f4caa1
Optimize serverlist + socket binding fixes
2016-02-13 03:18:49 +01:00
momo5502
2a4c06ad5e
Get default node via hastebin
2016-02-12 22:23:41 +01:00
momo5502
d87a6ced42
Implement client side node synchronization.
2016-02-10 01:22:00 +01:00
momo5502
2637f51174
Server color.
2016-02-08 02:09:55 +01:00
momo5502
43e756f5c0
Correct structureddata structs ;)
2016-02-07 12:29:43 +01:00
momo5502
17f5c5e436
Use text styles.
2016-02-05 18:13:34 +01:00
momo5502
dcd46633ca
Check if zone is loaded.
2016-02-03 22:01:10 +01:00
momo5502
599d7c692e
XAnim tests.
2016-01-26 19:54:39 +01:00
momo5502
86e1faabc3
XModel stuff, unfinished.
2016-01-25 23:47:50 +01:00
momo5502
388d5836cd
Optimize loops.
2016-01-24 19:58:13 +01:00
momo5502
0a68ff2dff
Correct packet sending.
2016-01-24 16:57:16 +01:00
momo5502
d28323f73e
Optimizations
...
- Increase warning level
- Use proper casting
- Fix some more warnings.
2016-01-24 12:19:34 +01:00
momo5502
bf80c3fd61
Material fixes.
2016-01-22 18:10:45 +01:00
momo5502
9449750aab
Allow building custom materials and images.
2016-01-22 16:11:47 +01:00
momo5502
f509e67953
Various fixes and optimizations.
2016-01-22 13:18:26 +01:00
momo5502
ac4548f4c2
Build materials.
2016-01-22 11:59:43 +01:00
momo5502
7e8663604b
Some changes.
2016-01-21 01:01:22 +01:00
momo5502
91a249380b
Add debug branding.
2016-01-16 15:03:09 +01:00
momo5502
6fa0a743d8
#40 Experiments.
2016-01-16 13:11:00 +01:00
momo5502
6722c5f82b
Fix connect issue
2016-01-15 19:23:07 +01:00
momo5502
0cc2eec4d0
Fix definition.
2016-01-14 15:31:11 +01:00
momo5502
ba7ea47ae0
Replacing the connect menu fully works now.
2016-01-14 15:29:39 +01:00
momo5502
8f4f401763
Partial connect menu loading.
2016-01-14 14:26:29 +01:00
momo5502
0dbd45c844
Some patches and structureddata stuff.
2016-01-13 01:29:22 +01:00
momo5502
8a629bc391
Fastfile stuff.
2016-01-12 23:42:05 +01:00
momo5502
558112166a
ZoneBuilder stuff.
2016-01-12 19:08:26 +01:00
momo5502
10c8dc9ee0
Partially aka. weapon stuff.
2016-01-12 14:27:48 +01:00
momo5502
da7ba34025
Volume shit.
2016-01-11 12:09:31 +01:00
momo5502
99f5d2cd81
Theater done.
2016-01-10 15:48:49 +01:00