2017-01-20 08:36:52 -05:00
|
|
|
#pragma once
|
|
|
|
|
2017-01-19 16:23:59 -05:00
|
|
|
namespace Components
|
|
|
|
{
|
|
|
|
class Dvar : public Component
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
class Flag
|
|
|
|
{
|
|
|
|
public:
|
2022-07-02 13:52:57 -04:00
|
|
|
Flag(Game::DvarFlags flag) : val(flag) {}
|
|
|
|
Flag(unsigned __int16 flag) : Flag(static_cast<Game::DvarFlags>(flag)) {}
|
2017-01-19 16:23:59 -05:00
|
|
|
|
2022-07-02 13:52:57 -04:00
|
|
|
Game::DvarFlags val;
|
2017-01-19 16:23:59 -05:00
|
|
|
};
|
|
|
|
|
|
|
|
class Var
|
|
|
|
{
|
|
|
|
public:
|
2022-05-05 10:03:14 -04:00
|
|
|
Var() : dvar(nullptr) {}
|
|
|
|
Var(const Var& obj) { this->dvar = obj.dvar; }
|
|
|
|
Var(Game::dvar_t* _dvar) : dvar(_dvar) {}
|
|
|
|
Var(DWORD ppdvar) : Var(*reinterpret_cast<Game::dvar_t**>(ppdvar)) {}
|
2018-12-17 08:29:18 -05:00
|
|
|
Var(const std::string& dvarName);
|
2017-01-19 16:23:59 -05:00
|
|
|
|
|
|
|
template<typename T> T get();
|
|
|
|
|
|
|
|
void set(const char* string);
|
2018-12-17 08:29:18 -05:00
|
|
|
void set(const std::string& string);
|
2017-01-19 16:23:59 -05:00
|
|
|
|
|
|
|
void set(int integer);
|
|
|
|
void set(float value);
|
2021-08-29 11:41:21 -04:00
|
|
|
void set(bool enabled);
|
2017-01-19 16:23:59 -05:00
|
|
|
|
2021-09-10 05:40:30 -04:00
|
|
|
void setRaw(int integer);
|
|
|
|
void setRaw(float value);
|
|
|
|
void setRaw(bool enabled);
|
|
|
|
|
2017-01-19 16:23:59 -05:00
|
|
|
private:
|
|
|
|
Game::dvar_t* dvar;
|
|
|
|
};
|
|
|
|
|
|
|
|
Dvar();
|
|
|
|
~Dvar();
|
|
|
|
|
|
|
|
// Only strings and bools use this type of declaration
|
2022-03-08 07:20:28 -05:00
|
|
|
template<typename T> static Var Register(const char* dvarName, T value, Flag flag, const char* description);
|
|
|
|
template<typename T> static Var Register(const char* dvarName, T value, T min, T max, Flag flag, const char* description);
|
2017-01-19 16:23:59 -05:00
|
|
|
|
2021-10-03 16:23:26 -04:00
|
|
|
static void ResetDvarsValue();
|
|
|
|
|
2017-01-19 16:23:59 -05:00
|
|
|
private:
|
2021-12-04 13:34:19 -05:00
|
|
|
static const char* ArchiveDvarPath;
|
2017-01-19 16:23:59 -05:00
|
|
|
|
2022-05-05 10:03:14 -04:00
|
|
|
static Game::dvar_t* Dvar_RegisterName(const char* name, const char* defaultVal, unsigned __int16 flags, const char* description);
|
2017-02-18 05:39:01 -05:00
|
|
|
|
2022-02-03 06:44:35 -05:00
|
|
|
static void SetFromStringByNameExternal(const char* dvar, const char* value);
|
|
|
|
static void SetFromStringByNameSafeExternal(const char* dvar, const char* value);
|
2021-10-03 16:23:26 -04:00
|
|
|
|
2022-06-26 08:58:45 -04:00
|
|
|
static bool AreArchiveDvarsProtected();
|
2021-12-04 13:34:19 -05:00
|
|
|
static void SaveArchiveDvar(const Game::dvar_t* var);
|
|
|
|
static void DvarSetFromStringByNameStub(const char* dvarName, const char* value);
|
2022-07-02 13:52:57 -04:00
|
|
|
|
|
|
|
static void OnRegisterVariant(Game::dvar_t* dvar);
|
|
|
|
static void Dvar_RegisterVariant_Stub();
|
2017-01-19 16:23:59 -05:00
|
|
|
};
|
|
|
|
}
|