Skull Merlin
3b46baf248
scripting components
2022-03-01 22:14:41 +02:00
Skull Merlin
9d9c4c39ca
open server list easier
2022-03-01 21:56:21 +02:00
m
d8128316b6
-memoryfix parameter, fixes OOM (12) errors
2022-03-01 12:33:00 -06:00
Skull Merlin
6f946fa3ec
Update map_rotation.cpp
2022-03-01 21:31:30 +03:00
Skull Merlin
1b69804ff6
spacing
2022-03-01 20:03:13 +02:00
Skull Merlin
13a35ef198
Merge branch 'main' of https://github.com/skkuull/h1-mod
2022-03-01 20:01:20 +02:00
Skull Merlin
a58cada57d
dedicated information
2022-03-01 20:00:35 +02:00
m
e772a82704
fix joining servers
2022-03-01 11:53:23 -06:00
Federico Cecchetto
6aebf90c78
Fix
2022-03-01 15:40:37 +01:00
Federico Cecchetto
a27ebd4ad3
Remove printf
2022-03-01 03:16:56 +01:00
Federico Cecchetto
b0aa4dcd5d
Also check if virtual lobby is loaded
2022-03-01 03:16:31 +01:00
fed
2d30f73261
Merge branch 'main' into dedicated
2022-03-01 03:03:37 +01:00
Federico Cecchetto
54d5b628d8
This too
2022-03-01 02:39:51 +01:00
Federico Cecchetto
57912642ae
Dedi progress
2022-03-01 02:39:22 +01:00
Skull Merlin
e2f1d8ca03
kbam input
...
#13
2022-03-01 03:16:28 +03:00
Skull Merlin
910ef95f82
spacing
2022-02-28 23:50:51 +03:00
Skull Merlin
36db68dcd7
client aim assist
2022-02-28 22:49:10 +02:00
m
21c0a6be4f
finish dedi addresses
2022-02-28 14:21:22 -06:00
Federico Cecchetto
b7423d8109
Add dvar & flag to disable shader caching
2022-02-28 21:18:27 +01:00
Federico Cecchetto
4d5c6ecc17
Nevermind
2022-02-28 21:04:44 +01:00
Federico Cecchetto
358d564936
Fix on_game_initialized
2022-02-28 20:56:55 +01:00
m
8eabfbdc7c
Dvars component + update dvar list
2022-02-28 13:36:32 -06:00
Federico Cecchetto
781e1f914d
Dvars component + update dvar list
2022-02-28 20:31:25 +01:00
m
b4aef80e5a
Merge remote-tracking branch 'origin/main' into dedicated
2022-02-28 11:40:42 -06:00
Federico Cecchetto
fab4962c6e
Dont Com_Error in infoResponse
2022-02-28 18:11:09 +01:00
Federico Cecchetto
3ac6f589a4
Remove this for now
2022-02-28 15:25:30 +01:00
Federico Cecchetto
b3742919fa
More party fixes
2022-02-28 15:22:04 +01:00
Federico Cecchetto
f4903da8eb
More fixes
2022-02-28 15:13:03 +01:00
Federico Cecchetto
0eda36b7a1
Fix
2022-02-28 15:07:22 +01:00
Federico Cecchetto
0fab0574b2
Merge branch 'main' of https://github.com/skkuull/h1-mod
2022-02-28 15:01:37 +01:00
Federico Cecchetto
924d726e98
More network fixes
2022-02-28 15:01:30 +01:00
m
03e3fe84e1
hours of progress, not done
2022-02-28 03:13:16 -06:00
m
bc1619d7a1
typo
2022-02-27 23:10:30 -06:00
m
0a08578f39
cleanup
2022-02-27 23:01:28 -06:00
m
6db0cde0ce
new components + more symbols ( #10 )
...
* add bots, discord, party components + more symbols
* proper check for server player count
* progress on party/server list
* fix socket, server list now shows S1 servers
2022-02-27 22:54:27 -06:00
Skull Merlin
4f170ca1cf
Update renderer.cpp
2022-02-28 02:53:44 +02:00
Federico Cecchetto
f0651c841d
Merge branch 'main' of https://github.com/skkuull/h1-mod
2022-02-27 20:52:20 +01:00
Federico Cecchetto
10427becc1
Another fix
2022-02-27 20:52:13 +01:00
Skull Merlin
8824781ae1
cg_fov fix
2022-02-27 21:35:21 +02:00
Federico Cecchetto
fc9eed11de
Some fixes
2022-02-27 16:10:04 +01:00
m
242c9d5beb
Alphabetical order + remove dupes
...
thanks to a kind fella on discord :D
2022-02-27 03:59:09 -06:00
m
8787d8bfed
renderer on debug only, sp no longer crashes
2022-02-27 00:36:54 -06:00
Federico Cecchetto
96160c1f7e
Fix command stub
2022-02-27 04:10:11 +01:00
Federico Cecchetto
46021c64e8
Remove incorrect pointers
2022-02-27 02:16:38 +01:00
Federico Cecchetto
5d90a88035
Comment
2022-02-27 00:00:16 +01:00
Federico Cecchetto
8e85d100fa
Merge branch 'main' of https://github.com/skkuull/h1-mod
2022-02-26 23:53:08 +01:00
Federico Cecchetto
046383747c
Fix game freezing at dw start + correct pointer
2022-02-26 23:53:05 +01:00
Skull Merlin
698ad43d43
Merge branch 'main' of https://github.com/skkuull/h1-mod
2022-02-27 00:40:57 +02:00
Skull Merlin
3b52e63e2d
lost dvars
2022-02-27 00:40:52 +02:00
quaK
79ec236f84
add virtuallobby component
2022-02-27 00:31:12 +02:00