Nevermind

This commit is contained in:
Federico Cecchetto 2022-02-28 21:04:44 +01:00
parent 358d564936
commit 4d5c6ecc17

View File

@ -152,7 +152,7 @@ namespace scheduler
{
schedule([=]()
{
const auto dw_init = game::environment::is_sp() ? true : game::Live_SyncOnlineDataFlags(0) == 32;
const auto dw_init = game::environment::is_sp() ? true : game::Live_SyncOnlineDataFlags(0) == 0;
if (dw_init && game::Sys_IsDatabaseReady2())
{
once(callback, type, delay);