539 Commits

Author SHA1 Message Date
fed
015a1a11d1 Small fix 2023-04-28 00:27:23 +02:00
quaK
1441efaa06 Small gsc fixes 2023-04-26 22:02:05 +03:00
quaK
57c04f4eb7
Update gsc tool (#593)
* update premake and remove gsc-tool

* add new gsc-tool submodule

* new compiler but crashes [skip ci]

* lol [skip ci]

* tiny changes [skip ci]

* revert moving of gsc rawfile filter [skip ci]

* Revert "update all git submodules"

This reverts commit 33f03c7a805cb9ddccc84d20b74140f3a097cdc8.

* fixes and improvements to gsc

* remove weapon reallocs for now

crashes for some reason

* fix build?

* fix build

* small fixes

* increase game memory

---------

Co-authored-by: m <mjkzyalt@gmail.com>
2023-04-23 15:46:40 +03:00
Edo
74c3aecb9b
patches: update patch 2023-04-20 00:13:14 +02:00
quaK
70d8316738 Add iw6 leafTable patch
allows loading of iw6 leaftable data
2023-04-16 15:37:08 +03:00
fed
dc7e0c1a08 Fix speaker config dvar flags 2023-04-14 10:12:24 +02:00
Vlad Loktionov
b1bf3623fc
Fix speaker config bug (#586)
Co-authored-by: fed <58637860+fedddddd@users.noreply.github.com>
2023-04-13 22:32:16 -05:00
fed
d721a20d3e Update imagefiles.cpp 2023-03-21 12:15:39 +01:00
fed
aeeea8cde7 Fix imagefile loading 2023-03-21 11:27:33 +01:00
m
e0b231ca83 fix type 2023-02-04 16:45:12 -06:00
m
2177d899d3 change map experiments 2023-02-04 16:37:50 -06:00
fed
5c5c12d189 Reallocate attachments 2023-02-03 22:47:35 +01:00
fed
452670256c Add some commands 2023-02-02 21:34:33 +01:00
m
c1e2a29ee2 some boiii launcher stuff 2023-01-31 15:33:15 -06:00
fed
c294aba7ae Fix safe_func 2023-01-29 21:49:18 +01:00
fed
4024ca483a Small fix 2023-01-29 00:52:47 +01:00
m
ed6e71ff11 static model experiments [skip ci] 2023-01-28 16:47:25 -06:00
fed
26c0243ba9 Kill downloads on quit 2023-01-28 19:54:06 +01:00
fed
5c2179e817 Small fix 2023-01-28 12:47:12 +01:00
fed
e54e17d6b0 Add sv_disableCustomClasses 2023-01-27 23:34:16 +01:00
m
ef572f27f7 fix slow motion killcams 2023-01-26 23:47:42 -06:00
fed
e14000a997 Small fix 2023-01-27 03:41:47 +01:00
fed
d27c723fa1 Mod stats + mod_pre_gfx 2023-01-27 03:24:10 +01:00
fed
80a5426d01 Update branding.cpp 2023-01-27 01:15:23 +01:00
fed
f5c8bdb600 Smaller branding 2023-01-27 01:03:35 +01:00
fed
2da040d197 Fix console tab 2023-01-27 00:38:00 +01:00
fed
57859e327b Fix build 2023-01-27 00:30:49 +01:00
fed
f01aa5ba59 Custom weapon cac stuff + fixes 2023-01-27 00:26:05 +01:00
m
d5cbad5c81 add debug_materials [skip ci] 2023-01-21 22:24:47 -06:00
fed
9a4b1a536d Correclty reallocate weapon asset pool 2023-01-21 02:10:18 +01:00
fed
811a5532d5 Dont reallocate weapon asset pool 2023-01-21 00:54:32 +01:00
fed
a5376baaaf Reallocate some asset pools 2023-01-20 03:17:03 +01:00
quaK
3e1abebbb0 print matches with tab 2023-01-16 20:11:42 +02:00
quaK
e4fac2e445 error on missing builtin functions 2023-01-16 20:11:06 +02:00
quaK
92e5479b45 add r_warn logging 2023-01-16 19:48:06 +02:00
fed
1826aef8b4 Close imagefile handles 2023-01-15 04:05:13 +01:00
fed
ee2daaf0e9 Add imagefiles to mod download 2023-01-15 03:35:24 +01:00
Seter
3d5eb1c629 make tags patch for debug only 2023-01-15 02:04:32 +03:00
fed
d42f36af50 Support custom imagefiles 2023-01-14 20:04:09 +01:00
m
e90f0a2343 fix hook 2023-01-11 10:29:03 -06:00
m
62d8d0f2f4 handle crashes in Material_Compare 2023-01-11 10:06:24 -06:00
fed
d080e4e4e2 Allow loading sp maps on mp & unsigned imagefiles 2023-01-10 21:13:51 +01:00
Skull
bdc18c1d2c add motd image 2023-01-03 07:52:29 +03:00
m
58d8b085ac Merge branch 'develop' into demonware 2023-01-02 09:33:48 -06:00
m
a3b1936f67 discord presence changes + fix build 2023-01-01 20:22:58 -06:00
m
95715fb819 tiny cleanup of find dvar 2023-01-01 20:07:46 -06:00
m
504889fe15 random map rotation + cleanup 2023-01-01 10:30:33 -06:00
Skull
a688c40177 add and enable marketing 2023-01-01 06:42:28 +03:00
Skull
2827f4dfba
Merge pull request #429 from h1-mod/game_console
prevent print spam
2022-12-31 04:30:49 +03:00
m
d1ff8a8f9c integrate mods system w/ fs_game + cleanup
doing `+set fs_game "mods/deathrun` or `-mod "mods/deathrun"` will result in the same effect. `-mod` is mainly for singleplayer usage but also works in multiplayer.
2022-12-29 12:08:46 -06:00