Small fix
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@ -170,6 +170,11 @@ namespace weapon
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void add_entries_to_enum(game::DDLEnum* enum_, const std::vector<const char*> entries)
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{
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if (entries.size() <= 0)
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{
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return;
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}
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const auto new_size = enum_->memberCount + entries.size();
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const auto members = ddl_allocator.allocate_array<const char*>(new_size);
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const auto hash_list = ddl_allocator.allocate_array<game::DDLHash>(new_size);
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