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4
.gitignore
vendored
@ -221,10 +221,12 @@ DEPLOY
|
||||
global.min.css
|
||||
global.min.js
|
||||
bootstrap-custom.min.css
|
||||
bootstrap-custom.css
|
||||
**/Master/static
|
||||
**/Master/dev_env
|
||||
/WebfrontCore/Views/Plugins/*
|
||||
/WebfrontCore/wwwroot/**/dds
|
||||
/WebfrontCore/wwwroot/images/radar/*
|
||||
|
||||
/DiscordWebhook/env
|
||||
/DiscordWebhook/config.dev.json
|
||||
@ -234,3 +236,5 @@ launchSettings.json
|
||||
/Plugins/ScriptPlugins/VpnDetectionPrivate.js
|
||||
**/Master/env_master
|
||||
/GameLogServer/log_env
|
||||
**/*.css
|
||||
/Master/master/persistence
|
||||
|
@ -6,7 +6,7 @@ namespace IW4MAdmin.Application.API.GameLogServer
|
||||
[Header("User-Agent", "IW4MAdmin-RestEase")]
|
||||
public interface IGameLogServer
|
||||
{
|
||||
[Get("log/{path}")]
|
||||
Task<LogInfo> Log([Path] string path);
|
||||
[Get("log/{path}/{key}")]
|
||||
Task<LogInfo> Log([Path] string path, [Path] string key);
|
||||
}
|
||||
}
|
||||
|
@ -13,5 +13,7 @@ namespace IW4MAdmin.Application.API.GameLogServer
|
||||
public int Length { get; set; }
|
||||
[JsonProperty("data")]
|
||||
public string Data { get; set; }
|
||||
[JsonProperty("next_key")]
|
||||
public string NextKey { get; set; }
|
||||
}
|
||||
}
|
||||
|
@ -1,19 +1,36 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using System.Collections.Generic;
|
||||
using Newtonsoft.Json;
|
||||
using RestEase;
|
||||
using SharedLibraryCore.Helpers;
|
||||
|
||||
namespace IW4MAdmin.Application.API.Master
|
||||
{
|
||||
/// <summary>
|
||||
/// Defines the structure of the IW4MAdmin instance for the master API
|
||||
/// </summary>
|
||||
public class ApiInstance
|
||||
{
|
||||
/// <summary>
|
||||
/// Unique ID of the instance
|
||||
/// </summary>
|
||||
[JsonProperty("id")]
|
||||
public string Id { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Indicates how long the instance has been running
|
||||
/// </summary>
|
||||
[JsonProperty("uptime")]
|
||||
public int Uptime { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Specifices the version of the instance
|
||||
/// </summary>
|
||||
[JsonProperty("version")]
|
||||
public float Version { get; set; }
|
||||
[JsonConverter(typeof(BuildNumberJsonConverter))]
|
||||
public BuildNumber Version { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// List of servers the instance is monitoring
|
||||
/// </summary>
|
||||
[JsonProperty("servers")]
|
||||
public List<ApiServer> Servers { get; set; }
|
||||
}
|
||||
|
@ -1,22 +1,21 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using RestEase;
|
||||
using SharedLibraryCore;
|
||||
|
||||
namespace IW4MAdmin.Application.API.Master
|
||||
{
|
||||
public class HeartbeatState
|
||||
{
|
||||
public bool Connected { get; set; }
|
||||
public CancellationToken Token { get; set; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Defines the heartbeat functionality for IW4MAdmin
|
||||
/// </summary>
|
||||
public class Heartbeat
|
||||
{
|
||||
/// <summary>
|
||||
/// Sends heartbeat to master server
|
||||
/// </summary>
|
||||
/// <param name="mgr"></param>
|
||||
/// <param name="firstHeartbeat"></param>
|
||||
/// <returns></returns>
|
||||
public static async Task Send(ApplicationManager mgr, bool firstHeartbeat = false)
|
||||
{
|
||||
var api = Endpoint.Get();
|
||||
@ -35,7 +34,7 @@ namespace IW4MAdmin.Application.API.Master
|
||||
{
|
||||
Id = mgr.GetApplicationSettings().Configuration().Id,
|
||||
Uptime = (int)(DateTime.UtcNow - mgr.StartTime).TotalSeconds,
|
||||
Version = (float)Program.Version,
|
||||
Version = Program.Version,
|
||||
Servers = mgr.Servers.Select(s =>
|
||||
new ApiServer()
|
||||
{
|
||||
@ -47,19 +46,26 @@ namespace IW4MAdmin.Application.API.Master
|
||||
Map = s.CurrentMap.Name,
|
||||
MaxClientNum = s.MaxClients,
|
||||
Id = s.EndPoint,
|
||||
Port = (short)s.GetPort(),
|
||||
Port = (short)s.Port,
|
||||
IPAddress = s.IP
|
||||
}).ToList()
|
||||
};
|
||||
|
||||
Response<ResultMessage> response = null;
|
||||
|
||||
if (firstHeartbeat)
|
||||
{
|
||||
var message = await api.AddInstance(instance);
|
||||
response = await api.AddInstance(instance);
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
var message = await api.UpdateInstance(instance.Id, instance);
|
||||
response = await api.UpdateInstance(instance.Id, instance);
|
||||
}
|
||||
|
||||
if (response.ResponseMessage.StatusCode != System.Net.HttpStatusCode.OK)
|
||||
{
|
||||
mgr.Logger.WriteWarning($"Response code from master is {response.ResponseMessage.StatusCode}, message is {response.StringContent}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -4,6 +4,7 @@ using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Newtonsoft.Json;
|
||||
using RestEase;
|
||||
using SharedLibraryCore.Helpers;
|
||||
|
||||
namespace IW4MAdmin.Application.API.Master
|
||||
{
|
||||
@ -22,9 +23,12 @@ namespace IW4MAdmin.Application.API.Master
|
||||
public class VersionInfo
|
||||
{
|
||||
[JsonProperty("current-version-stable")]
|
||||
public float CurrentVersionStable { get; set; }
|
||||
[JsonConverter(typeof(BuildNumberJsonConverter))]
|
||||
public BuildNumber CurrentVersionStable { get; set; }
|
||||
|
||||
[JsonProperty("current-version-prerelease")]
|
||||
public float CurrentVersionPrerelease { get; set; }
|
||||
[JsonConverter(typeof(BuildNumberJsonConverter))]
|
||||
public BuildNumber CurrentVersionPrerelease { get; set; }
|
||||
}
|
||||
|
||||
public class ResultMessage
|
||||
@ -38,11 +42,14 @@ namespace IW4MAdmin.Application.API.Master
|
||||
#if !DEBUG
|
||||
private static readonly IMasterApi api = RestClient.For<IMasterApi>("http://api.raidmax.org:5000");
|
||||
#else
|
||||
private static IMasterApi api = RestClient.For<IMasterApi>("http://127.0.0.1");
|
||||
private static readonly IMasterApi api = RestClient.For<IMasterApi>("http://127.0.0.1");
|
||||
#endif
|
||||
public static IMasterApi Get() => api;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Defines the capabilities of the master API
|
||||
/// </summary>
|
||||
[Header("User-Agent", "IW4MAdmin-RestEase")]
|
||||
public interface IMasterApi
|
||||
{
|
||||
@ -53,13 +60,15 @@ namespace IW4MAdmin.Application.API.Master
|
||||
Task<TokenId> Authenticate([Body] AuthenticationId Id);
|
||||
|
||||
[Post("instance/")]
|
||||
Task<ResultMessage> AddInstance([Body] ApiInstance instance);
|
||||
[AllowAnyStatusCode]
|
||||
Task<Response<ResultMessage>> AddInstance([Body] ApiInstance instance);
|
||||
|
||||
[Put("instance/{id}")]
|
||||
Task<ResultMessage> UpdateInstance([Path] string id, [Body] ApiInstance instance);
|
||||
[AllowAnyStatusCode]
|
||||
Task<Response<ResultMessage>> UpdateInstance([Path] string id, [Body] ApiInstance instance);
|
||||
|
||||
[Get("version")]
|
||||
Task<VersionInfo> GetVersion();
|
||||
[Get("version/{apiVersion}")]
|
||||
Task<VersionInfo> GetVersion([Path] int apiVersion);
|
||||
|
||||
[Get("localization")]
|
||||
Task<List<SharedLibraryCore.Localization.Layout>> GetLocalization();
|
||||
|
@ -2,11 +2,10 @@
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>netcoreapp2.2</TargetFramework>
|
||||
<RuntimeFrameworkVersion>2.2.2</RuntimeFrameworkVersion>
|
||||
<TargetFramework>netcoreapp3.1</TargetFramework>
|
||||
<MvcRazorExcludeRefAssembliesFromPublish>false</MvcRazorExcludeRefAssembliesFromPublish>
|
||||
<PackageId>RaidMax.IW4MAdmin.Application</PackageId>
|
||||
<Version>2.2.6.5</Version>
|
||||
<Version>2.3.1.0</Version>
|
||||
<Authors>RaidMax</Authors>
|
||||
<Company>Forever None</Company>
|
||||
<Product>IW4MAdmin</Product>
|
||||
@ -21,28 +20,40 @@
|
||||
<Configurations>Debug;Release;Prerelease</Configurations>
|
||||
<Win32Resource />
|
||||
<RootNamespace>IW4MAdmin.Application</RootNamespace>
|
||||
<PublishWithAspNetCoreTargetManifest>false</PublishWithAspNetCoreTargetManifest>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="RestEase" Version="1.4.7" />
|
||||
<PackageReference Include="System.Text.Encoding.CodePages" Version="4.5.1" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="3.1.0">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="Microsoft.Extensions.DependencyInjection" Version="3.1.0" />
|
||||
<PackageReference Include="RestEase" Version="1.4.10" />
|
||||
<PackageReference Include="System.Text.Encoding.CodePages" Version="4.7.0" />
|
||||
</ItemGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
<ServerGarbageCollection>true</ServerGarbageCollection>
|
||||
<ServerGarbageCollection>false</ServerGarbageCollection>
|
||||
<ConcurrentGarbageCollection>true</ConcurrentGarbageCollection>
|
||||
<TieredCompilation>true</TieredCompilation>
|
||||
<AssemblyVersion>2.2.6.5</AssemblyVersion>
|
||||
<FileVersion>2.2.6.5</FileVersion>
|
||||
<AssemblyVersion>2.3.1.0</AssemblyVersion>
|
||||
<FileVersion>2.3.1.0</FileVersion>
|
||||
<LangVersion>7.1</LangVersion>
|
||||
<StartupObject></StartupObject>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Prerelease|AnyCPU'">
|
||||
<ErrorReport>none</ErrorReport>
|
||||
<DebugType>full</DebugType>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\SharedLibraryCore\SharedLibraryCore.csproj">
|
||||
<Private>true</Private>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\WebfrontCore\WebfrontCore.csproj">
|
||||
<Private>true</Private>
|
||||
<CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\WebfrontCore\WebfrontCore.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
@ -51,22 +62,18 @@
|
||||
</None>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Update="Microsoft.NETCore.App" Version="2.2.2" />
|
||||
</ItemGroup>
|
||||
|
||||
<Target Name="PreBuild" BeforeTargets="PreBuildEvent">
|
||||
<Exec Command="call $(ProjectDir)BuildScripts\PreBuild.bat $(ProjectDir)..\ $(ProjectDir) $(TargetDir) $(OutDir)" />
|
||||
<Exec Command="if $(ConfigurationName) == Debug call $(ProjectDir)BuildScripts\PreBuild.bat $(ProjectDir)..\ $(ProjectDir) $(TargetDir) $(OutDir)" />
|
||||
</Target>
|
||||
|
||||
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
|
||||
<GetAssemblyIdentity AssemblyFiles="$(TargetPath)">
|
||||
<Output TaskParameter="Assemblies" ItemName="CurrentAssembly" />
|
||||
</GetAssemblyIdentity>
|
||||
<Exec Command="call $(ProjectDir)BuildScripts\PostBuild.bat $(ProjectDir)..\ $(ProjectDir) $(TargetDir) $(OutDir) %(CurrentAssembly.Version)" />
|
||||
<Exec Command="if $(ConfigurationName) == Debug call $(ProjectDir)BuildScripts\PostBuild.bat $(ProjectDir)..\ $(ProjectDir) $(TargetDir) $(OutDir) %25(CurrentAssembly.Version)" />
|
||||
</Target>
|
||||
|
||||
<Target Name="PostPublish" AfterTargets="Publish">
|
||||
<Exec Command="call $(ProjectDir)BuildScripts\PostPublish.bat $(ProjectDir)..\ $(ProjectDir) $(TargetDir) $(ConfigurationName)" />
|
||||
<Exec Command="if $(ConfigurationName) == Debug call $(ProjectDir)BuildScripts\PostPublish.bat $(ProjectDir)..\ $(ProjectDir) $(TargetDir) $(ConfigurationName)" />
|
||||
</Target>
|
||||
</Project>
|
||||
|
@ -12,85 +12,76 @@ using SharedLibraryCore.Events;
|
||||
using SharedLibraryCore.Exceptions;
|
||||
using SharedLibraryCore.Helpers;
|
||||
using SharedLibraryCore.Interfaces;
|
||||
using SharedLibraryCore.Objects;
|
||||
using SharedLibraryCore.Services;
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using static SharedLibraryCore.GameEvent;
|
||||
|
||||
namespace IW4MAdmin.Application
|
||||
{
|
||||
public class ApplicationManager : IManager
|
||||
{
|
||||
private List<Server> _servers;
|
||||
private readonly ConcurrentBag<Server> _servers;
|
||||
public List<Server> Servers => _servers.OrderByDescending(s => s.ClientNum).ToList();
|
||||
public Dictionary<int, EFClient> PrivilegedClients { get; set; }
|
||||
public ILogger Logger => GetLogger(0);
|
||||
public bool Running { get; private set; }
|
||||
public bool IsInitialized { get; private set; }
|
||||
// define what the delagate function looks like
|
||||
public delegate void OnServerEventEventHandler(object sender, GameEventArgs e);
|
||||
// expose the event handler so we can execute the events
|
||||
public OnServerEventEventHandler OnServerEvent { get; set; }
|
||||
public DateTime StartTime { get; private set; }
|
||||
public string Version => Assembly.GetEntryAssembly().GetName().Version.ToString();
|
||||
|
||||
public IList<IRConParser> AdditionalRConParsers { get; }
|
||||
public IList<IEventParser> AdditionalEventParsers { get; }
|
||||
public ITokenAuthentication TokenAuthenticator => Authenticator;
|
||||
public ITokenAuthentication Authenticator => _authenticator;
|
||||
public ITokenAuthentication TokenAuthenticator { get; }
|
||||
public CancellationToken CancellationToken => _tokenSource.Token;
|
||||
public string ExternalIPAddress { get; private set; }
|
||||
|
||||
public bool IsRestartRequested { get; private set; }
|
||||
public IMiddlewareActionHandler MiddlewareActionHandler { get; private set; } = new MiddlewareActionHandler();
|
||||
static ApplicationManager Instance;
|
||||
readonly List<AsyncStatus> TaskStatuses;
|
||||
List<Command> Commands;
|
||||
readonly List<MessageToken> MessageTokens;
|
||||
ClientService ClientSvc;
|
||||
private readonly List<Command> Commands;
|
||||
private readonly List<MessageToken> MessageTokens;
|
||||
private readonly ClientService ClientSvc;
|
||||
readonly AliasService AliasSvc;
|
||||
readonly PenaltyService PenaltySvc;
|
||||
public BaseConfigurationHandler<ApplicationConfiguration> ConfigHandler;
|
||||
GameEventHandler Handler;
|
||||
ManualResetEventSlim OnQuit;
|
||||
readonly IPageList PageList;
|
||||
readonly SemaphoreSlim ProcessingEvent = new SemaphoreSlim(1, 1);
|
||||
readonly Dictionary<long, ILogger> Loggers = new Dictionary<long, ILogger>();
|
||||
readonly ITokenAuthentication _authenticator;
|
||||
private readonly MetaService _metaService;
|
||||
private readonly TimeSpan _throttleTimeout = new TimeSpan(0, 1, 0);
|
||||
private readonly CancellationTokenSource _tokenSource;
|
||||
private readonly Dictionary<string, Task<IList>> _operationLookup = new Dictionary<string, Task<IList>>();
|
||||
|
||||
private ApplicationManager()
|
||||
{
|
||||
_servers = new List<Server>();
|
||||
_servers = new ConcurrentBag<Server>();
|
||||
Commands = new List<Command>();
|
||||
TaskStatuses = new List<AsyncStatus>();
|
||||
MessageTokens = new List<MessageToken>();
|
||||
ClientSvc = new ClientService();
|
||||
AliasSvc = new AliasService();
|
||||
PenaltySvc = new PenaltyService();
|
||||
ConfigHandler = new BaseConfigurationHandler<ApplicationConfiguration>("IW4MAdminSettings");
|
||||
StartTime = DateTime.UtcNow;
|
||||
OnQuit = new ManualResetEventSlim();
|
||||
PageList = new PageList();
|
||||
AdditionalEventParsers = new List<IEventParser>();
|
||||
AdditionalRConParsers = new List<IRConParser>();
|
||||
OnServerEvent += OnGameEvent;
|
||||
OnServerEvent += EventApi.OnGameEvent;
|
||||
_authenticator = new TokenAuthentication();
|
||||
TokenAuthenticator = new TokenAuthentication();
|
||||
_metaService = new MetaService();
|
||||
_tokenSource = new CancellationTokenSource();
|
||||
}
|
||||
|
||||
private async void OnGameEvent(object sender, GameEventArgs args)
|
||||
public async Task ExecuteEvent(GameEvent newEvent)
|
||||
{
|
||||
#if DEBUG == true
|
||||
Logger.WriteDebug($"Entering event process for {args.Event.Id}");
|
||||
Logger.WriteDebug($"Entering event process for {newEvent.Id}");
|
||||
#endif
|
||||
|
||||
var newEvent = args.Event;
|
||||
|
||||
// the event has failed already
|
||||
if (newEvent.Failed)
|
||||
{
|
||||
@ -103,44 +94,56 @@ namespace IW4MAdmin.Application
|
||||
|
||||
// save the event info to the database
|
||||
var changeHistorySvc = new ChangeHistoryService();
|
||||
await changeHistorySvc.Add(args.Event);
|
||||
await changeHistorySvc.Add(newEvent);
|
||||
|
||||
#if DEBUG
|
||||
Logger.WriteDebug($"Processed event with id {newEvent.Id}");
|
||||
#endif
|
||||
}
|
||||
|
||||
catch (TaskCanceledException)
|
||||
{
|
||||
Logger.WriteInfo($"Received quit signal for event id {newEvent.Id}, so we are aborting early");
|
||||
}
|
||||
|
||||
catch (OperationCanceledException)
|
||||
{
|
||||
Logger.WriteInfo($"Received quit signal for event id {newEvent.Id}, so we are aborting early");
|
||||
}
|
||||
|
||||
// this happens if a plugin requires login
|
||||
catch (AuthorizationException ex)
|
||||
{
|
||||
newEvent.FailReason = GameEvent.EventFailReason.Permission;
|
||||
newEvent.FailReason = EventFailReason.Permission;
|
||||
newEvent.Origin.Tell($"{Utilities.CurrentLocalization.LocalizationIndex["COMMAND_NOTAUTHORIZED"]} - {ex.Message}");
|
||||
}
|
||||
|
||||
catch (NetworkException ex)
|
||||
{
|
||||
newEvent.FailReason = GameEvent.EventFailReason.Exception;
|
||||
newEvent.FailReason = EventFailReason.Exception;
|
||||
Logger.WriteError(ex.Message);
|
||||
Logger.WriteDebug(ex.GetExceptionInfo());
|
||||
}
|
||||
|
||||
catch (ServerException ex)
|
||||
{
|
||||
newEvent.FailReason = GameEvent.EventFailReason.Exception;
|
||||
newEvent.FailReason = EventFailReason.Exception;
|
||||
Logger.WriteWarning(ex.Message);
|
||||
}
|
||||
|
||||
catch (Exception ex)
|
||||
{
|
||||
newEvent.FailReason = GameEvent.EventFailReason.Exception;
|
||||
newEvent.FailReason = EventFailReason.Exception;
|
||||
Logger.WriteError(Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_EXCEPTION"].FormatExt(newEvent.Owner));
|
||||
Logger.WriteDebug(ex.GetExceptionInfo());
|
||||
}
|
||||
|
||||
skip:
|
||||
|
||||
// tell anyone waiting for the output that we're done
|
||||
newEvent.OnProcessed.Set();
|
||||
newEvent.Complete();
|
||||
#if DEBUG == true
|
||||
Logger.WriteDebug($"Exiting event process for {newEvent.Id}");
|
||||
#endif
|
||||
}
|
||||
|
||||
public IList<Server> GetServers()
|
||||
@ -158,12 +161,12 @@ namespace IW4MAdmin.Application
|
||||
return Instance ?? (Instance = new ApplicationManager());
|
||||
}
|
||||
|
||||
public async Task UpdateServerStates(CancellationToken token)
|
||||
public async Task UpdateServerStates()
|
||||
{
|
||||
// store the server hash code and task for it
|
||||
var runningUpdateTasks = new Dictionary<long, Task>();
|
||||
|
||||
while (Running)
|
||||
while (!_tokenSource.IsCancellationRequested)
|
||||
{
|
||||
// select the server ids that have completed the update task
|
||||
var serverTasksToRemove = runningUpdateTasks
|
||||
@ -194,10 +197,11 @@ namespace IW4MAdmin.Application
|
||||
{
|
||||
try
|
||||
{
|
||||
await server.ProcessUpdatesAsync(token);
|
||||
await server.ProcessUpdatesAsync(_tokenSource.Token);
|
||||
|
||||
if (server.Throttled)
|
||||
{
|
||||
await Task.Delay((int)_throttleTimeout.TotalMilliseconds);
|
||||
await Task.Delay((int)_throttleTimeout.TotalMilliseconds, _tokenSource.Token);
|
||||
}
|
||||
}
|
||||
|
||||
@ -221,10 +225,17 @@ namespace IW4MAdmin.Application
|
||||
#endif
|
||||
try
|
||||
{
|
||||
await Task.Delay(ConfigHandler.Configuration().RConPollRate, token);
|
||||
await Task.Delay(ConfigHandler.Configuration().RConPollRate, _tokenSource.Token);
|
||||
}
|
||||
// if a cancellation is received, we want to return immediately after shutting down
|
||||
catch
|
||||
{
|
||||
foreach (var server in Servers.Where(s => serverIds.Contains(s.EndPoint)))
|
||||
{
|
||||
await server.ProcessUpdatesAsync(_tokenSource.Token);
|
||||
}
|
||||
break;
|
||||
}
|
||||
// if a cancellation is received, we want to return immediately
|
||||
catch { break; }
|
||||
}
|
||||
}
|
||||
|
||||
@ -345,8 +356,6 @@ namespace IW4MAdmin.Application
|
||||
{
|
||||
await new ContextSeed(db).Seed();
|
||||
}
|
||||
|
||||
PrivilegedClients = (await ClientSvc.GetPrivilegedClients()).ToDictionary(_client => _client.ClientId);
|
||||
#endregion
|
||||
|
||||
#region COMMANDS
|
||||
@ -356,6 +365,7 @@ namespace IW4MAdmin.Application
|
||||
}
|
||||
|
||||
Commands.Add(new CQuit());
|
||||
Commands.Add(new CRestart());
|
||||
Commands.Add(new CKick());
|
||||
Commands.Add(new CSay());
|
||||
Commands.Add(new CTempBan());
|
||||
@ -387,12 +397,13 @@ namespace IW4MAdmin.Application
|
||||
Commands.Add(new CIP());
|
||||
Commands.Add(new CMask());
|
||||
Commands.Add(new CPruneAdmins());
|
||||
Commands.Add(new CKillServer());
|
||||
//Commands.Add(new CKillServer());
|
||||
Commands.Add(new CSetPassword());
|
||||
Commands.Add(new CPing());
|
||||
Commands.Add(new CSetGravatar());
|
||||
Commands.Add(new CNextMap());
|
||||
Commands.Add(new RequestTokenCommand());
|
||||
Commands.Add(new UnlinkClientCommand());
|
||||
|
||||
foreach (Command C in SharedLibraryCore.Plugins.PluginImporter.ActiveCommands)
|
||||
{
|
||||
@ -522,15 +533,18 @@ namespace IW4MAdmin.Application
|
||||
MetaService.AddRuntimeMeta(getPenaltyMeta);
|
||||
#endregion
|
||||
|
||||
#region INIT
|
||||
int failedServers = 0;
|
||||
await InitializeServers();
|
||||
}
|
||||
|
||||
private async Task InitializeServers()
|
||||
{
|
||||
var config = ConfigHandler.Configuration();
|
||||
int successServers = 0;
|
||||
Exception lastException = null;
|
||||
|
||||
async Task Init(ServerConfiguration Conf)
|
||||
{
|
||||
// setup the event handler after the class is initialized
|
||||
|
||||
Handler = new GameEventHandler(this);
|
||||
|
||||
try
|
||||
@ -538,10 +552,7 @@ namespace IW4MAdmin.Application
|
||||
var ServerInstance = new IW4MServer(this, Conf);
|
||||
await ServerInstance.Initialize();
|
||||
|
||||
lock (_servers)
|
||||
{
|
||||
_servers.Add(ServerInstance);
|
||||
}
|
||||
_servers.Add(ServerInstance);
|
||||
|
||||
Logger.WriteVerbose(Utilities.CurrentLocalization.LocalizationIndex["MANAGER_MONITORING_TEXT"].FormatExt(ServerInstance.Hostname));
|
||||
// add the start event for this server
|
||||
@ -563,48 +574,46 @@ namespace IW4MAdmin.Application
|
||||
|
||||
if (e.GetType() == typeof(DvarException))
|
||||
{
|
||||
Logger.WriteDebug($"{Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_DVAR"].FormatExt((e as DvarException).Data["dvar_name"])} ({Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_DVAR_HELP"]})");
|
||||
Logger.WriteDebug($"{e.Message} {(e.GetType() == typeof(DvarException) ? $"({Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_DVAR_HELP"]})" : "")}");
|
||||
}
|
||||
|
||||
else if (e.GetType() == typeof(NetworkException))
|
||||
{
|
||||
Logger.WriteDebug(e.Message);
|
||||
}
|
||||
|
||||
failedServers++;
|
||||
lastException = e;
|
||||
}
|
||||
}
|
||||
|
||||
await Task.WhenAll(config.Servers.Select(c => Init(c)).ToArray());
|
||||
|
||||
if (successServers - failedServers <= 0)
|
||||
if (successServers == 0)
|
||||
{
|
||||
throw lastException;
|
||||
}
|
||||
|
||||
if (successServers != config.Servers.Count)
|
||||
{
|
||||
if (!Utilities.PromptBool(Utilities.CurrentLocalization.LocalizationIndex["MANAGER_START_WITH_ERRORS"]))
|
||||
{
|
||||
throw lastException;
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
|
||||
private async Task SendHeartbeat(object state)
|
||||
private async Task SendHeartbeat()
|
||||
{
|
||||
var heartbeatState = (HeartbeatState)state;
|
||||
bool connected = false;
|
||||
|
||||
while (Running)
|
||||
while (!_tokenSource.IsCancellationRequested)
|
||||
{
|
||||
if (!heartbeatState.Connected)
|
||||
if (!connected)
|
||||
{
|
||||
try
|
||||
{
|
||||
await Heartbeat.Send(this, true);
|
||||
heartbeatState.Connected = true;
|
||||
connected = true;
|
||||
}
|
||||
|
||||
catch (Exception e)
|
||||
{
|
||||
heartbeatState.Connected = false;
|
||||
connected = false;
|
||||
Logger.WriteWarning($"Could not connect to heartbeat server - {e.Message}");
|
||||
}
|
||||
}
|
||||
@ -630,7 +639,7 @@ namespace IW4MAdmin.Application
|
||||
{
|
||||
if (((RestEase.ApiException)ex).StatusCode == System.Net.HttpStatusCode.Unauthorized)
|
||||
{
|
||||
heartbeatState.Connected = false;
|
||||
connected = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -640,9 +649,10 @@ namespace IW4MAdmin.Application
|
||||
Logger.WriteWarning($"Could not send heartbeat - {e.Message}");
|
||||
if (e.StatusCode == System.Net.HttpStatusCode.Unauthorized)
|
||||
{
|
||||
heartbeatState.Connected = false;
|
||||
connected = false;
|
||||
}
|
||||
}
|
||||
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.WriteWarning($"Could not send heartbeat - {e.Message}");
|
||||
@ -652,31 +662,32 @@ namespace IW4MAdmin.Application
|
||||
|
||||
try
|
||||
{
|
||||
await Task.Delay(30000, heartbeatState.Token);
|
||||
await Task.Delay(30000, _tokenSource.Token);
|
||||
}
|
||||
catch { break; }
|
||||
}
|
||||
}
|
||||
|
||||
public void Start()
|
||||
public async Task Start()
|
||||
{
|
||||
var tokenSource = new CancellationTokenSource();
|
||||
// this needs to be run seperately from the main thread
|
||||
_ = Task.Run(() => SendHeartbeat(new HeartbeatState() { Token = tokenSource.Token }));
|
||||
_ = Task.Run(() => UpdateServerStates(tokenSource.Token));
|
||||
|
||||
while (Running)
|
||||
await Task.WhenAll(new[]
|
||||
{
|
||||
OnQuit.Wait();
|
||||
tokenSource.Cancel();
|
||||
OnQuit.Reset();
|
||||
}
|
||||
SendHeartbeat(),
|
||||
UpdateServerStates()
|
||||
});
|
||||
}
|
||||
|
||||
public void Stop()
|
||||
{
|
||||
_tokenSource.Cancel();
|
||||
Running = false;
|
||||
OnQuit.Set();
|
||||
Instance = null;
|
||||
}
|
||||
|
||||
public void Restart()
|
||||
{
|
||||
IsRestartRequested = true;
|
||||
Stop();
|
||||
}
|
||||
|
||||
public ILogger GetLogger(long serverId)
|
||||
@ -711,7 +722,8 @@ namespace IW4MAdmin.Application
|
||||
|
||||
public IList<EFClient> GetActiveClients()
|
||||
{
|
||||
return _servers.SelectMany(s => s.Clients).Where(p => p != null).ToList();
|
||||
// we're adding another to list here so we don't get a collection modified exception..
|
||||
return _servers.SelectMany(s => s.Clients).ToList().Where(p => p != null).ToList();
|
||||
}
|
||||
|
||||
public ClientService GetClientService()
|
||||
@ -734,26 +746,11 @@ namespace IW4MAdmin.Application
|
||||
return ConfigHandler;
|
||||
}
|
||||
|
||||
public IDictionary<int, EFClient> GetPrivilegedClients()
|
||||
{
|
||||
return PrivilegedClients;
|
||||
}
|
||||
|
||||
public bool ShutdownRequested()
|
||||
{
|
||||
return !Running;
|
||||
}
|
||||
|
||||
public IEventHandler GetEventHandler()
|
||||
{
|
||||
return Handler;
|
||||
}
|
||||
|
||||
public void SetHasEvent()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public IList<Assembly> GetPluginAssemblies()
|
||||
{
|
||||
return SharedLibraryCore.Plugins.PluginImporter.PluginAssemblies.Union(SharedLibraryCore.Plugins.PluginImporter.Assemblies).ToList();
|
||||
@ -773,5 +770,16 @@ namespace IW4MAdmin.Application
|
||||
{
|
||||
return new DynamicEventParser();
|
||||
}
|
||||
|
||||
public async Task<IList<T>> ExecuteSharedDatabaseOperation<T>(string operationName)
|
||||
{
|
||||
var result = await _operationLookup[operationName];
|
||||
return (IList<T>)result;
|
||||
}
|
||||
|
||||
public void RegisterSharedDatabaseOperation(Task<IList> operation, string operationName)
|
||||
{
|
||||
_operationLookup.Add(operationName, operation);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -24,11 +24,4 @@ xcopy /Y "%SolutionDir%BUILD\Plugins" "%SolutionDir%Publish\WindowsPrerelease\Pl
|
||||
|
||||
echo Copying script plugins for publish
|
||||
xcopy /Y "%SolutionDir%Plugins\ScriptPlugins" "%SolutionDir%Publish\Windows\Plugins\"
|
||||
xcopy /Y "%SolutionDir%Plugins\ScriptPlugins" "%SolutionDir%Publish\WindowsPrerelease\Plugins\"
|
||||
|
||||
echo Copying GSC files for publish
|
||||
xcopy /Y "%SolutionDir%_customcallbacks.gsc" "%SolutionDir%Publish\Windows\userraw\scripts\"
|
||||
xcopy /Y "%SolutionDir%_customcallbacks.gsc" "%SolutionDir%Publish\WindowsPrerelease\userraw\scripts\"
|
||||
|
||||
xcopy /Y "%SolutionDir%_commands.gsc" "%SolutionDir%Publish\Windows\userraw\scripts\"
|
||||
xcopy /Y "%SolutionDir%_commands.gsc" "%SolutionDir%Publish\WindowsPrerelease\userraw\scripts\"
|
||||
xcopy /Y "%SolutionDir%Plugins\ScriptPlugins" "%SolutionDir%Publish\WindowsPrerelease\Plugins\"
|
@ -1,115 +1,41 @@
|
||||
set SolutionDir=%1
|
||||
set ProjectDir=%2
|
||||
set TargetDir=%3
|
||||
set CurrentConfiguration=%4
|
||||
set PublishDir=%1
|
||||
set SourceDir=%2
|
||||
SET COPYCMD=/Y
|
||||
|
||||
echo Deleting extra language files
|
||||
echo deleting extra runtime files
|
||||
if exist "%PublishDir%\runtimes\linux-arm" powershell Remove-Item -Force -Recurse '%PublishDir%\runtimes\linux-arm'
|
||||
if exist "%PublishDir%\runtimes\linux-arm64" powershell Remove-Item -Force -Recurse '%PublishDir%\runtimes\linux-arm64'
|
||||
if exist "%PublishDir%\runtimes\linux-armel" powershell Remove-Item -Force -Recurse '%PublishDir%\runtimes\linux-armel'
|
||||
if exist "%PublishDir%\runtimes\osx" powershell Remove-Item -Force -Recurse '%PublishDir%\runtimes\osx'
|
||||
if exist "%PublishDir%\runtimes\osx-x64" powershell Remove-Item -Force -Recurse '%PublishDir%\runtimes\osx-x64'
|
||||
if exist "%PublishDir%\runtimes\win-arm" powershell Remove-Item -Force -Recurse '%PublishDir%\runtimes\win-arm'
|
||||
if exist "%PublishDir%\runtimes\win-arm64" powershell Remove-Item -Force -Recurse '%PublishDir%\runtimes\win-arm64'
|
||||
if exist "%PublishDir%\runtimes\alpine-x64" powershell Remove-Item -Force -Recurse '%PublishDir%\runtimes\alpine-x64'
|
||||
if exist "%PublishDir%\runtimes\linux-musl-x64" powershell Remove-Item -Force -Recurse '%PublishDir%\runtimes\linux-musl-x64'
|
||||
|
||||
if exist "%SolutionDir%Publish\Windows\en-US\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\en-US'
|
||||
if exist "%SolutionDir%Publish\Windows\de\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\de'
|
||||
if exist "%SolutionDir%Publish\Windows\es\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\es'
|
||||
if exist "%SolutionDir%Publish\Windows\fr\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\fr'
|
||||
if exist "%SolutionDir%Publish\Windows\it\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\it'
|
||||
if exist "%SolutionDir%Publish\Windows\ja\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\ja'
|
||||
if exist "%SolutionDir%Publish\Windows\ko\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\ko'
|
||||
if exist "%SolutionDir%Publish\Windows\ru\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\ru'
|
||||
if exist "%SolutionDir%Publish\Windows\zh-Hans\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\zh-Hans'
|
||||
if exist "%SolutionDir%Publish\Windows\zh-Hant\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\zh-Hant'
|
||||
echo deleting misc files
|
||||
if exist "%PublishDir%\web.config" del "%PublishDir%\web.config"
|
||||
if exist "%PublishDir%\libman.json" del "%PublishDir%\libman.json"
|
||||
del "%PublishDir%\*.exe"
|
||||
del "%PublishDir%\*.pdb"
|
||||
|
||||
if exist "%SolutionDir%Publish\WindowsPrerelease\en-US\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\en-US'
|
||||
if exist "%SolutionDir%Publish\WindowsPrerelease\de\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\de'
|
||||
if exist "%SolutionDir%Publish\WindowsPrerelease\es\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\es'
|
||||
if exist "%SolutionDir%Publish\WindowsPrerelease\fr\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\fr'
|
||||
if exist "%SolutionDir%Publish\WindowsPrerelease\it\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\it'
|
||||
if exist "%SolutionDir%Publish\WindowsPrerelease\ja\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\ja'
|
||||
if exist "%SolutionDir%Publish\WindowsPrerelease\ko\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\ko'
|
||||
if exist "%SolutionDir%Publish\WindowsPrerelease\ru\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\ru'
|
||||
if exist "%SolutionDir%Publish\WindowsPrerelease\zh-Hans\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\zh-Hans'
|
||||
if exist "%SolutionDir%Publish\WindowsPrerelease\zh-Hant\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\zh-Hant'
|
||||
|
||||
echo Deleting extra runtime files
|
||||
if exist "%SolutionDir%Publish\Windows\runtimes\linux-arm" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\runtimes\linux-arm'
|
||||
if exist "%SolutionDir%Publish\Windows\runtimes\linux-arm64" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\runtimes\linux-arm64'
|
||||
if exist "%SolutionDir%Publish\Windows\runtimes\linux-armel" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\runtimes\linux-armel'
|
||||
|
||||
if exist "%SolutionDir%Publish\Windows\runtimes\osx" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\runtimes\osx'
|
||||
if exist "%SolutionDir%Publish\Windows\runtimes\osx-x64" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\runtimes\osx-x64'
|
||||
|
||||
if exist "%SolutionDir%Publish\Windows\runtimes\win-arm" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\runtimes\win-arm'
|
||||
if exist "%SolutionDir%Publish\Windows\runtimes\win-arm64" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\runtimes\win-arm64'
|
||||
|
||||
if exist "%SolutionDir%Publish\WindowsPrerelease\runtimes\linux-arm" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\runtimes\linux-arm'
|
||||
if exist "%SolutionDir%Publish\WindowsPrerelease\runtimes\linux-arm64" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\runtimes\linux-arm64'
|
||||
if exist "%SolutionDir%Publish\WindowsPrerelease\runtimes\linux-armel" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\runtimes\linux-armel'
|
||||
|
||||
if exist "%SolutionDir%Publish\WindowsPrerelease\runtimes\osx" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\runtimes\osx'
|
||||
if exist "%SolutionDir%Publish\WindowsPrerelease\runtimes\osx-x64" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\runtimes\osx-x64'
|
||||
|
||||
if exist "%SolutionDir%Publish\WindowsPrerelease\runtimes\win-arm" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\runtimes\win-arm'
|
||||
if exist "%SolutionDir%Publish\WindowsPrerelease\runtimes\win-arm64" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\runtimes\win-arm64'
|
||||
|
||||
echo Deleting misc files
|
||||
if exist "%SolutionDir%Publish\Windows\web.config" del "%SolutionDir%Publish\Windows\web.config"
|
||||
del "%SolutionDir%Publish\Windows\*pdb"
|
||||
|
||||
if exist "%SolutionDir%Publish\WindowsPrerelease\web.config" del "%SolutionDir%Publish\WindowsPrerelease\web.config"
|
||||
del "%SolutionDir%Publish\WindowsPrerelease\*pdb"
|
||||
|
||||
echo setting up library folders
|
||||
|
||||
if "%CurrentConfiguration%" == "Prerelease" (
|
||||
echo PR-Config
|
||||
if not exist "%SolutionDir%Publish\WindowsPrerelease\Configuration" md "%SolutionDir%Publish\WindowsPrerelease\Configuration"
|
||||
move "%SolutionDir%Publish\WindowsPrerelease\DefaultSettings.json" "%SolutionDir%Publish\WindowsPrerelease\Configuration\"
|
||||
)
|
||||
|
||||
if "%CurrentConfiguration%" == "Release" (
|
||||
echo R-Config
|
||||
if not exist "%SolutionDir%Publish\Windows\Configuration" md "%SolutionDir%Publish\Windows\Configuration"
|
||||
if exist "%SolutionDir%Publish\Windows\DefaultSettings.json" move "%SolutionDir%Publish\Windows\DefaultSettings.json" "%SolutionDir%Publish\Windows\Configuration\DefaultSettings.json"
|
||||
)
|
||||
|
||||
if "%CurrentConfiguration%" == "Prerelease" (
|
||||
echo PR-LIB
|
||||
if not exist "%SolutionDir%Publish\WindowsPrerelease\Lib\" md "%SolutionDir%Publish\WindowsPrerelease\Lib\"
|
||||
move "%SolutionDir%Publish\WindowsPrerelease\*.dll" "%SolutionDir%Publish\WindowsPrerelease\Lib\"
|
||||
move "%SolutionDir%Publish\WindowsPrerelease\*.json" "%SolutionDir%Publish\WindowsPrerelease\Lib\"
|
||||
)
|
||||
|
||||
if "%CurrentConfiguration%" == "Release" (
|
||||
echo R-LIB
|
||||
if not exist "%SolutionDir%Publish\Windows\Lib\" md "%SolutionDir%Publish\Windows\Lib\"
|
||||
move "%SolutionDir%Publish\Windows\*.dll" "%SolutionDir%Publish\Windows\Lib\"
|
||||
move "%SolutionDir%Publish\Windows\*.json" "%SolutionDir%Publish\Windows\Lib\"
|
||||
)
|
||||
|
||||
if "%CurrentConfiguration%" == "Prerelease" (
|
||||
echo PR-RT
|
||||
move "%SolutionDir%Publish\WindowsPrerelease\runtimes" "%SolutionDir%Publish\WindowsPrerelease\Lib\runtimes"
|
||||
if exist "%SolutionDir%Publish\WindowsPrerelease\refs" move "%SolutionDir%Publish\WindowsPrerelease\refs" "%SolutionDir%Publish\WindowsPrerelease\Lib\refs"
|
||||
)
|
||||
|
||||
|
||||
if "%CurrentConfiguration%" == "Release" (
|
||||
echo R-RT
|
||||
move "%SolutionDir%Publish\Windows\runtimes" "%SolutionDir%Publish\Windows\Lib\runtimes"
|
||||
if exist "%SolutionDir%Publish\Windows\refs" move "%SolutionDir%Publish\Windows\refs" "%SolutionDir%Publish\Windows\Lib\refs"
|
||||
)
|
||||
|
||||
if "%CurrentConfiguration%" == "Prerelease" (
|
||||
echo PR-LOC
|
||||
if not exist "%SolutionDir%Publish\WindowsPrerelease\Localization" md "%SolutionDir%Publish\WindowsPrerelease\Localization"
|
||||
)
|
||||
|
||||
if "%CurrentConfiguration%" == "Release" (
|
||||
echo R-LOC
|
||||
if not exist "%SolutionDir%Publish\Windows\Localization" md "%SolutionDir%Publish\Windows\Localization"
|
||||
)
|
||||
echo setting up default folders
|
||||
if not exist "%PublishDir%\Configuration" md "%PublishDir%\Configuration"
|
||||
move "%PublishDir%\DefaultSettings.json" "%PublishDir%\Configuration\"
|
||||
if not exist "%PublishDir%\Lib\" md "%PublishDir%\Lib\"
|
||||
move "%PublishDir%\*.dll" "%PublishDir%\Lib\"
|
||||
move "%PublishDir%\*.json" "%PublishDir%\Lib\"
|
||||
move "%PublishDir%\runtimes" "%PublishDir%\Lib\runtimes"
|
||||
if exist "%PublishDir%\refs" move "%PublishDir%\refs" "%PublishDir%\Lib\refs"
|
||||
|
||||
echo making start scripts
|
||||
@(echo @echo off && echo @title IW4MAdmin && echo dotnet Lib\IW4MAdmin.dll && echo pause) > "%SolutionDir%Publish\WindowsPrerelease\StartIW4MAdmin.cmd"
|
||||
@(echo @echo off && echo @title IW4MAdmin && echo dotnet Lib\IW4MAdmin.dll && echo pause) > "%SolutionDir%Publish\Windows\StartIW4MAdmin.cmd"
|
||||
@(echo @echo off && echo @title IW4MAdmin && echo set DOTNET_CLI_TELEMETRY_OPTOUT=1 && echo dotnet Lib\IW4MAdmin.dll && echo pause) > "%PublishDir%\StartIW4MAdmin.cmd"
|
||||
@(echo #!/bin/bash&& echo export DOTNET_CLI_TELEMETRY_OPTOUT=1&& echo dotnet Lib/IW4MAdmin.dll) > "%PublishDir%\StartIW4MAdmin.sh"
|
||||
|
||||
@(echo #!/bin/bash && echo dotnet Lib/IW4MAdmin.dll) > "%SolutionDir%Publish\WindowsPrerelease\StartIW4MAdmin.sh"
|
||||
@(echo #!/bin/bash && echo dotnet Lib/IW4MAdmin.dll) > "%SolutionDir%Publish\Windows\StartIW4MAdmin.sh"
|
||||
echo moving front-end library dependencies
|
||||
if not exist "%PublishDir%\wwwroot\font" mkdir "%PublishDir%\wwwroot\font"
|
||||
move "WebfrontCore\wwwroot\lib\open-iconic\font\fonts\*.*" "%PublishDir%\wwwroot\font\"
|
||||
if exist "%PublishDir%\wwwroot\lib" rd /s /q "%PublishDir%\wwwroot\lib"
|
||||
|
||||
echo setting permissions...
|
||||
cacls "%PublishDir%" /t /e /p Everyone:F
|
@ -16,7 +16,7 @@
|
||||
"Keep grenade launcher use to a minimum",
|
||||
"Balance teams at ALL times"
|
||||
],
|
||||
"DisallowedClientNames": ["Unknown Soldier", "VickNet", "UnknownSoldier", "CHEATER"],
|
||||
"DisallowedClientNames": [ "Unknown Soldier", "VickNet", "UnknownSoldier", "CHEATER", "Play77" ],
|
||||
"QuickMessages": [
|
||||
{
|
||||
"Game": "IW4",
|
||||
@ -517,6 +517,10 @@
|
||||
"Alias": "Hanoi",
|
||||
"Name": "mp_hanoi"
|
||||
},
|
||||
{
|
||||
"Alias": "Havana",
|
||||
"Name": "mp_cairo"
|
||||
},
|
||||
{
|
||||
"Alias": "Hazard",
|
||||
"Name": "mp_golfcourse"
|
||||
|
@ -36,7 +36,7 @@ namespace IW4MAdmin.Application.EventParsers
|
||||
Configuration.Join.AddMapping(ParserRegex.GroupType.OriginClientNumber, 3);
|
||||
Configuration.Join.AddMapping(ParserRegex.GroupType.OriginName, 4);
|
||||
|
||||
Configuration.Damage.Pattern = @"^(D);(-?[A-Fa-f0-9_]{1,32}|bot[0-9]+);(-?[0-9]+);(axis|allies|world);(.{1,24});(-?[A-Fa-f0-9_]{1,32}|bot[0-9]+)?;-?([0-9]+);(axis|allies|world);(.{1,24})?;((?:[0-9]+|[a-z]+|_)+);([0-9]+);((?:[A-Z]|_)+);((?:[a-z]|_)+)$";
|
||||
Configuration.Damage.Pattern = @"^(D);(-?[A-Fa-f0-9_]{1,32}|bot[0-9]+);(-?[0-9]+);(axis|allies|world)?;(.{1,24});(-?[A-Fa-f0-9_]{1,32}|bot[0-9]+)?;-?([0-9]+);(axis|allies|world)?;(.{1,24})?;((?:[0-9]+|[a-z]+|_)+);([0-9]+);((?:[A-Z]|_)+);((?:[a-z]|_)+)$";
|
||||
Configuration.Damage.AddMapping(ParserRegex.GroupType.EventType, 1);
|
||||
Configuration.Damage.AddMapping(ParserRegex.GroupType.TargetNetworkId, 2);
|
||||
Configuration.Damage.AddMapping(ParserRegex.GroupType.TargetClientNumber, 3);
|
||||
@ -51,7 +51,7 @@ namespace IW4MAdmin.Application.EventParsers
|
||||
Configuration.Damage.AddMapping(ParserRegex.GroupType.MeansOfDeath, 12);
|
||||
Configuration.Damage.AddMapping(ParserRegex.GroupType.HitLocation, 13);
|
||||
|
||||
Configuration.Kill.Pattern = @"^(K);(-?[A-Fa-f0-9_]{1,32}|bot[0-9]+);(-?[0-9]+);(axis|allies|world);(.{1,24});(-?[A-Fa-f0-9_]{1,32}|bot[0-9]+)?;-?([0-9]+);(axis|allies|world);(.{1,24})?;((?:[0-9]+|[a-z]+|_)+);([0-9]+);((?:[A-Z]|_)+);((?:[a-z]|_)+)$";
|
||||
Configuration.Kill.Pattern = @"^(K);(-?[A-Fa-f0-9_]{1,32}|bot[0-9]+);(-?[0-9]+);(axis|allies|world)?;(.{1,24});(-?[A-Fa-f0-9_]{1,32}|bot[0-9]+)?;-?([0-9]+);(axis|allies|world)?;(.{1,24})?;((?:[0-9]+|[a-z]+|_)+);([0-9]+);((?:[A-Z]|_)+);((?:[a-z]|_)+)$";
|
||||
Configuration.Kill.AddMapping(ParserRegex.GroupType.EventType, 1);
|
||||
Configuration.Kill.AddMapping(ParserRegex.GroupType.TargetNetworkId, 2);
|
||||
Configuration.Kill.AddMapping(ParserRegex.GroupType.TargetClientNumber, 3);
|
||||
@ -75,26 +75,12 @@ namespace IW4MAdmin.Application.EventParsers
|
||||
|
||||
public string URLProtocolFormat { get; set; } = "CoD://{{ip}}:{{port}}";
|
||||
|
||||
public virtual GameEvent GetEvent(Server server, string logLine)
|
||||
public virtual GameEvent GenerateGameEvent(string logLine)
|
||||
{
|
||||
logLine = Regex.Replace(logLine, @"([0-9]+:[0-9]+ |^[0-9]+ )", "").Trim();
|
||||
string[] lineSplit = logLine.Split(';');
|
||||
string eventType = lineSplit[0];
|
||||
|
||||
if (eventType == "JoinTeam")
|
||||
{
|
||||
var origin = server.GetClientsAsList()
|
||||
.FirstOrDefault(c => c.NetworkId == lineSplit[1].ConvertLong());
|
||||
|
||||
return new GameEvent()
|
||||
{
|
||||
Type = GameEvent.EventType.JoinTeam,
|
||||
Data = logLine,
|
||||
Origin = origin,
|
||||
Owner = server
|
||||
};
|
||||
}
|
||||
|
||||
if (eventType == "say" || eventType == "sayteam")
|
||||
{
|
||||
var matchResult = Regex.Match(logLine, Configuration.Say.Pattern);
|
||||
@ -107,160 +93,98 @@ namespace IW4MAdmin.Application.EventParsers
|
||||
.Replace("\x15", "")
|
||||
.Trim();
|
||||
|
||||
var origin = server.GetClientsAsList()
|
||||
.First(c => c.NetworkId == matchResult.Groups[Configuration.Say.GroupMapping[ParserRegex.GroupType.OriginNetworkId]].ToString().ConvertLong());
|
||||
|
||||
if (message[0] == '!' || message[0] == '@')
|
||||
if (message.Length > 0)
|
||||
{
|
||||
long originId = matchResult.Groups[Configuration.Say.GroupMapping[ParserRegex.GroupType.OriginNetworkId]].ToString().ConvertGuidToLong();
|
||||
|
||||
if (message[0] == '!' || message[0] == '@')
|
||||
{
|
||||
return new GameEvent()
|
||||
{
|
||||
Type = GameEvent.EventType.Command,
|
||||
Data = message,
|
||||
Origin = new EFClient() { NetworkId = originId },
|
||||
Message = message,
|
||||
Extra = logLine,
|
||||
RequiredEntity = GameEvent.EventRequiredEntity.Origin
|
||||
};
|
||||
}
|
||||
|
||||
return new GameEvent()
|
||||
{
|
||||
Type = GameEvent.EventType.Command,
|
||||
Type = GameEvent.EventType.Say,
|
||||
Data = message,
|
||||
Origin = origin,
|
||||
Owner = server,
|
||||
Message = message
|
||||
Origin = new EFClient() { NetworkId = originId },
|
||||
Message = message,
|
||||
Extra = logLine,
|
||||
RequiredEntity = GameEvent.EventRequiredEntity.Origin
|
||||
};
|
||||
}
|
||||
|
||||
return new GameEvent()
|
||||
{
|
||||
Type = GameEvent.EventType.Say,
|
||||
Data = message,
|
||||
Origin = origin,
|
||||
Owner = server,
|
||||
Message = message
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
if (eventType == "K")
|
||||
{
|
||||
if (!server.CustomCallback)
|
||||
var match = Regex.Match(logLine, Configuration.Kill.Pattern);
|
||||
|
||||
if (match.Success)
|
||||
{
|
||||
var match = Regex.Match(logLine, Configuration.Kill.Pattern);
|
||||
long originId = match.Groups[Configuration.Kill.GroupMapping[ParserRegex.GroupType.OriginNetworkId]].Value.ToString().ConvertGuidToLong(1);
|
||||
long targetId = match.Groups[Configuration.Kill.GroupMapping[ParserRegex.GroupType.TargetNetworkId]].Value.ToString().ConvertGuidToLong(1);
|
||||
|
||||
if (match.Success)
|
||||
return new GameEvent()
|
||||
{
|
||||
string originId = match.Groups[Configuration.Kill.GroupMapping[ParserRegex.GroupType.OriginNetworkId]].Value.ToString();
|
||||
string targetId = match.Groups[Configuration.Kill.GroupMapping[ParserRegex.GroupType.TargetNetworkId]].Value.ToString();
|
||||
|
||||
var origin = !string.IsNullOrEmpty(originId) ? server.GetClientsAsList()
|
||||
.First(c => c.NetworkId == originId.ConvertLong()) :
|
||||
Utilities.IW4MAdminClient(server);
|
||||
|
||||
var target = !string.IsNullOrEmpty(targetId) ? server.GetClientsAsList()
|
||||
.First(c => c.NetworkId == targetId.ConvertLong()) :
|
||||
Utilities.IW4MAdminClient(server);
|
||||
|
||||
return new GameEvent()
|
||||
{
|
||||
Type = GameEvent.EventType.Kill,
|
||||
Data = logLine,
|
||||
Origin = origin,
|
||||
Target = target,
|
||||
Owner = server
|
||||
};
|
||||
}
|
||||
Type = GameEvent.EventType.Kill,
|
||||
Data = logLine,
|
||||
Origin = new EFClient() { NetworkId = originId },
|
||||
Target = new EFClient() { NetworkId = targetId },
|
||||
RequiredEntity = GameEvent.EventRequiredEntity.Origin | GameEvent.EventRequiredEntity.Target
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
if (eventType == "ScriptKill")
|
||||
{
|
||||
long originId = lineSplit[1].ConvertLong();
|
||||
long targetId = lineSplit[2].ConvertLong();
|
||||
|
||||
var origin = originId == long.MinValue ? Utilities.IW4MAdminClient(server) :
|
||||
server.GetClientsAsList().First(c => c.NetworkId == originId);
|
||||
var target = targetId == long.MinValue ? Utilities.IW4MAdminClient(server) :
|
||||
server.GetClientsAsList().FirstOrDefault(c => c.NetworkId == targetId) ?? Utilities.IW4MAdminClient(server);
|
||||
|
||||
return new GameEvent()
|
||||
{
|
||||
Type = GameEvent.EventType.ScriptKill,
|
||||
Data = logLine,
|
||||
Origin = origin,
|
||||
Target = target,
|
||||
Owner = server
|
||||
};
|
||||
}
|
||||
|
||||
if (eventType == "ScriptDamage")
|
||||
{
|
||||
long originId = lineSplit[1].ConvertLong();
|
||||
long targetId = lineSplit[2].ConvertLong();
|
||||
|
||||
var origin = originId == long.MinValue ? Utilities.IW4MAdminClient(server) :
|
||||
server.GetClientsAsList().First(c => c.NetworkId == originId);
|
||||
var target = targetId == long.MinValue ? Utilities.IW4MAdminClient(server) :
|
||||
server.GetClientsAsList().FirstOrDefault(c => c.NetworkId == targetId) ?? Utilities.IW4MAdminClient(server);
|
||||
|
||||
return new GameEvent()
|
||||
{
|
||||
Type = GameEvent.EventType.ScriptDamage,
|
||||
Data = logLine,
|
||||
Origin = origin,
|
||||
Target = target,
|
||||
Owner = server
|
||||
};
|
||||
}
|
||||
|
||||
// damage
|
||||
if (eventType == "D")
|
||||
{
|
||||
if (!server.CustomCallback)
|
||||
var regexMatch = Regex.Match(logLine, Configuration.Damage.Pattern);
|
||||
|
||||
if (regexMatch.Success)
|
||||
{
|
||||
var regexMatch = Regex.Match(logLine, Configuration.Damage.Pattern);
|
||||
long originId = regexMatch.Groups[Configuration.Damage.GroupMapping[ParserRegex.GroupType.OriginNetworkId]].ToString().ConvertGuidToLong(1);
|
||||
long targetId = regexMatch.Groups[Configuration.Damage.GroupMapping[ParserRegex.GroupType.TargetNetworkId]].ToString().ConvertGuidToLong(1);
|
||||
|
||||
if (regexMatch.Success)
|
||||
return new GameEvent()
|
||||
{
|
||||
string originId = regexMatch.Groups[Configuration.Damage.GroupMapping[ParserRegex.GroupType.OriginNetworkId]].ToString();
|
||||
string targetId = regexMatch.Groups[Configuration.Damage.GroupMapping[ParserRegex.GroupType.TargetNetworkId]].ToString();
|
||||
|
||||
var origin = !string.IsNullOrEmpty(originId) ? server.GetClientsAsList()
|
||||
.First(c => c.NetworkId == originId.ConvertLong()) :
|
||||
Utilities.IW4MAdminClient(server);
|
||||
|
||||
var target = !string.IsNullOrEmpty(targetId) ? server.GetClientsAsList()
|
||||
.First(c => c.NetworkId == targetId.ConvertLong()) :
|
||||
Utilities.IW4MAdminClient(server);
|
||||
|
||||
return new GameEvent()
|
||||
{
|
||||
Type = GameEvent.EventType.Damage,
|
||||
Data = logLine,
|
||||
Origin = origin,
|
||||
Target = target,
|
||||
Owner = server
|
||||
};
|
||||
}
|
||||
Type = GameEvent.EventType.Damage,
|
||||
Data = logLine,
|
||||
Origin = new EFClient() { NetworkId = originId },
|
||||
Target = new EFClient() { NetworkId = targetId },
|
||||
RequiredEntity = GameEvent.EventRequiredEntity.Origin | GameEvent.EventRequiredEntity.Target
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
// join
|
||||
if (eventType == "J")
|
||||
{
|
||||
var regexMatch = Regex.Match(logLine, Configuration.Join.Pattern);
|
||||
|
||||
if (regexMatch.Success)
|
||||
{
|
||||
bool isBot = regexMatch.Groups[Configuration.Join.GroupMapping[ParserRegex.GroupType.OriginNetworkId]].ToString().Contains("bot");
|
||||
|
||||
return new GameEvent()
|
||||
{
|
||||
Type = GameEvent.EventType.PreConnect,
|
||||
Data = logLine,
|
||||
Owner = server,
|
||||
Origin = new EFClient()
|
||||
{
|
||||
CurrentAlias = new EFAlias()
|
||||
{
|
||||
Name = regexMatch.Groups[Configuration.Join.GroupMapping[ParserRegex.GroupType.OriginName]].ToString().StripColors(),
|
||||
Name = regexMatch.Groups[Configuration.Join.GroupMapping[ParserRegex.GroupType.OriginName]].ToString(),
|
||||
},
|
||||
NetworkId = regexMatch.Groups[Configuration.Join.GroupMapping[ParserRegex.GroupType.OriginNetworkId]].ToString().ConvertLong(),
|
||||
NetworkId = regexMatch.Groups[Configuration.Join.GroupMapping[ParserRegex.GroupType.OriginNetworkId]].ToString().ConvertGuidToLong(),
|
||||
ClientNumber = Convert.ToInt32(regexMatch.Groups[Configuration.Join.GroupMapping[ParserRegex.GroupType.OriginClientNumber]].ToString()),
|
||||
State = EFClient.ClientState.Connecting,
|
||||
CurrentServer = server,
|
||||
IsBot = isBot
|
||||
}
|
||||
},
|
||||
RequiredEntity = GameEvent.EventRequiredEntity.None,
|
||||
IsBlocking = true
|
||||
};
|
||||
}
|
||||
}
|
||||
@ -274,17 +198,18 @@ namespace IW4MAdmin.Application.EventParsers
|
||||
{
|
||||
Type = GameEvent.EventType.PreDisconnect,
|
||||
Data = logLine,
|
||||
Owner = server,
|
||||
Origin = new EFClient()
|
||||
{
|
||||
CurrentAlias = new EFAlias()
|
||||
{
|
||||
Name = regexMatch.Groups[Configuration.Quit.GroupMapping[ParserRegex.GroupType.OriginName]].ToString().StripColors()
|
||||
Name = regexMatch.Groups[Configuration.Quit.GroupMapping[ParserRegex.GroupType.OriginName]].ToString()
|
||||
},
|
||||
NetworkId = regexMatch.Groups[Configuration.Quit.GroupMapping[ParserRegex.GroupType.OriginNetworkId]].ToString().ConvertLong(),
|
||||
NetworkId = regexMatch.Groups[Configuration.Quit.GroupMapping[ParserRegex.GroupType.OriginNetworkId]].ToString().ConvertGuidToLong(),
|
||||
ClientNumber = Convert.ToInt32(regexMatch.Groups[Configuration.Quit.GroupMapping[ParserRegex.GroupType.OriginClientNumber]].ToString()),
|
||||
State = EFClient.ClientState.Disconnecting
|
||||
}
|
||||
},
|
||||
RequiredEntity = GameEvent.EventRequiredEntity.None,
|
||||
IsBlocking = true
|
||||
};
|
||||
}
|
||||
}
|
||||
@ -294,10 +219,10 @@ namespace IW4MAdmin.Application.EventParsers
|
||||
return new GameEvent()
|
||||
{
|
||||
Type = GameEvent.EventType.MapEnd,
|
||||
Data = lineSplit[0],
|
||||
Origin = Utilities.IW4MAdminClient(server),
|
||||
Target = Utilities.IW4MAdminClient(server),
|
||||
Owner = server
|
||||
Data = logLine,
|
||||
Origin = Utilities.IW4MAdminClient(),
|
||||
Target = Utilities.IW4MAdminClient(),
|
||||
RequiredEntity = GameEvent.EventRequiredEntity.None
|
||||
};
|
||||
}
|
||||
|
||||
@ -308,20 +233,66 @@ namespace IW4MAdmin.Application.EventParsers
|
||||
return new GameEvent()
|
||||
{
|
||||
Type = GameEvent.EventType.MapChange,
|
||||
Data = lineSplit[0],
|
||||
Origin = Utilities.IW4MAdminClient(server),
|
||||
Target = Utilities.IW4MAdminClient(server),
|
||||
Owner = server,
|
||||
Extra = dump.DictionaryFromKeyValue()
|
||||
Data = logLine,
|
||||
Origin = Utilities.IW4MAdminClient(),
|
||||
Target = Utilities.IW4MAdminClient(),
|
||||
Extra = dump.DictionaryFromKeyValue(),
|
||||
RequiredEntity = GameEvent.EventRequiredEntity.None
|
||||
};
|
||||
}
|
||||
|
||||
// this is a custom event printed out by _customcallbacks.gsc (used for team balance)
|
||||
if (eventType == "JoinTeam")
|
||||
{
|
||||
return new GameEvent()
|
||||
{
|
||||
Type = GameEvent.EventType.JoinTeam,
|
||||
Data = logLine,
|
||||
Origin = new EFClient() { NetworkId = lineSplit[1].ConvertGuidToLong() },
|
||||
RequiredEntity = GameEvent.EventRequiredEntity.Target
|
||||
};
|
||||
}
|
||||
|
||||
// this is a custom event printed out by _customcallbacks.gsc (used for anticheat)
|
||||
if (eventType == "ScriptKill")
|
||||
{
|
||||
|
||||
long originId = lineSplit[1].ConvertGuidToLong(1);
|
||||
long targetId = lineSplit[2].ConvertGuidToLong(1);
|
||||
|
||||
return new GameEvent()
|
||||
{
|
||||
Type = GameEvent.EventType.ScriptKill,
|
||||
Data = logLine,
|
||||
Origin = new EFClient() { NetworkId = originId },
|
||||
Target = new EFClient() { NetworkId = targetId },
|
||||
RequiredEntity = GameEvent.EventRequiredEntity.Origin | GameEvent.EventRequiredEntity.Target
|
||||
};
|
||||
}
|
||||
|
||||
// this is a custom event printed out by _customcallbacks.gsc (used for anticheat)
|
||||
if (eventType == "ScriptDamage")
|
||||
{
|
||||
long originId = lineSplit[1].ConvertGuidToLong(1);
|
||||
long targetId = lineSplit[2].ConvertGuidToLong(1);
|
||||
|
||||
return new GameEvent()
|
||||
{
|
||||
Type = GameEvent.EventType.ScriptDamage,
|
||||
Data = logLine,
|
||||
Origin = new EFClient() { NetworkId = originId },
|
||||
Target = new EFClient() { NetworkId = targetId },
|
||||
RequiredEntity = GameEvent.EventRequiredEntity.Origin | GameEvent.EventRequiredEntity.Target
|
||||
};
|
||||
}
|
||||
|
||||
return new GameEvent()
|
||||
{
|
||||
Type = GameEvent.EventType.Unknown,
|
||||
Origin = Utilities.IW4MAdminClient(server),
|
||||
Target = Utilities.IW4MAdminClient(server),
|
||||
Owner = server
|
||||
Data = logLine,
|
||||
Origin = Utilities.IW4MAdminClient(),
|
||||
Target = Utilities.IW4MAdminClient(),
|
||||
RequiredEntity = GameEvent.EventRequiredEntity.None
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,8 @@
|
||||
using SharedLibraryCore;
|
||||
using IW4MAdmin.Application.Misc;
|
||||
using SharedLibraryCore;
|
||||
using SharedLibraryCore.Events;
|
||||
using SharedLibraryCore.Interfaces;
|
||||
using System.Collections.Generic;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
|
||||
@ -9,15 +10,57 @@ namespace IW4MAdmin.Application
|
||||
{
|
||||
class GameEventHandler : IEventHandler
|
||||
{
|
||||
readonly IManager Manager;
|
||||
readonly ApplicationManager Manager;
|
||||
private readonly EventProfiler _profiler;
|
||||
private delegate void GameEventAddedEventHandler(object sender, GameEventArgs args);
|
||||
private event GameEventAddedEventHandler GameEventAdded;
|
||||
|
||||
private static readonly GameEvent.EventType[] overrideEvents = new[]
|
||||
{
|
||||
GameEvent.EventType.Connect,
|
||||
GameEvent.EventType.Disconnect,
|
||||
GameEvent.EventType.Quit,
|
||||
GameEvent.EventType.Stop
|
||||
};
|
||||
|
||||
public GameEventHandler(IManager mgr)
|
||||
{
|
||||
Manager = mgr;
|
||||
Manager = (ApplicationManager)mgr;
|
||||
_profiler = new EventProfiler(mgr.GetLogger(0));
|
||||
GameEventAdded += GameEventHandler_GameEventAdded;
|
||||
}
|
||||
|
||||
private async void GameEventHandler_GameEventAdded(object sender, GameEventArgs args)
|
||||
{
|
||||
var start = DateTime.Now;
|
||||
await Manager.ExecuteEvent(args.Event);
|
||||
EventApi.OnGameEvent(sender, args);
|
||||
#if DEBUG
|
||||
_profiler.Profile(start, DateTime.Now, args.Event);
|
||||
#endif
|
||||
}
|
||||
|
||||
public void AddEvent(GameEvent gameEvent)
|
||||
{
|
||||
((Manager as ApplicationManager).OnServerEvent)(this, new GameEventArgs(null, false, gameEvent));
|
||||
#if DEBUG
|
||||
ThreadPool.GetMaxThreads(out int workerThreads, out int n);
|
||||
ThreadPool.GetAvailableThreads(out int availableThreads, out int m);
|
||||
gameEvent.Owner.Logger.WriteDebug($"There are {workerThreads - availableThreads} active threading tasks");
|
||||
|
||||
#endif
|
||||
if (Manager.Running || overrideEvents.Contains(gameEvent.Type))
|
||||
{
|
||||
#if DEBUG
|
||||
gameEvent.Owner.Logger.WriteDebug($"Adding event with id {gameEvent.Id}");
|
||||
#endif
|
||||
GameEventAdded?.Invoke(this, new GameEventArgs(null, false, gameEvent));
|
||||
}
|
||||
#if DEBUG
|
||||
else
|
||||
{
|
||||
gameEvent.Owner.Logger.WriteDebug($"Skipping event as we're shutting down {gameEvent.Id}");
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,17 +1,18 @@
|
||||
using SharedLibraryCore;
|
||||
using SharedLibraryCore.Interfaces;
|
||||
using System;
|
||||
using System.Threading;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace IW4MAdmin.Application.IO
|
||||
{
|
||||
class GameLogEventDetection
|
||||
{
|
||||
Server Server;
|
||||
long PreviousFileSize;
|
||||
IGameLogReader Reader;
|
||||
readonly string GameLogFile;
|
||||
private long previousFileSize;
|
||||
private readonly Server _server;
|
||||
private readonly IGameLogReader _reader;
|
||||
private readonly string _gameLogFile;
|
||||
private readonly bool _ignoreBots;
|
||||
|
||||
class EventState
|
||||
{
|
||||
@ -21,16 +22,17 @@ namespace IW4MAdmin.Application.IO
|
||||
|
||||
public GameLogEventDetection(Server server, string gameLogPath, Uri gameLogServerUri)
|
||||
{
|
||||
GameLogFile = gameLogPath;
|
||||
Reader = gameLogServerUri != null ? new GameLogReaderHttp(gameLogServerUri, gameLogPath, server.EventParser) : Reader = new GameLogReader(gameLogPath, server.EventParser);
|
||||
Server = server;
|
||||
_gameLogFile = gameLogPath;
|
||||
_reader = gameLogServerUri != null ? new GameLogReaderHttp(gameLogServerUri, gameLogPath, server.EventParser) : _reader = new GameLogReader(gameLogPath, server.EventParser);
|
||||
_server = server;
|
||||
_ignoreBots = server.Manager.GetApplicationSettings().Configuration().IgnoreBots;
|
||||
}
|
||||
|
||||
public async Task PollForChanges()
|
||||
{
|
||||
while (!Server.Manager.ShutdownRequested())
|
||||
while (!_server.Manager.CancellationToken.IsCancellationRequested)
|
||||
{
|
||||
if (Server.IsInitialized)
|
||||
if (_server.IsInitialized)
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -39,39 +41,81 @@ namespace IW4MAdmin.Application.IO
|
||||
|
||||
catch (Exception e)
|
||||
{
|
||||
Server.Logger.WriteWarning($"Failed to update log event for {Server.EndPoint}");
|
||||
Server.Logger.WriteDebug($"Exception: {e.Message}");
|
||||
Server.Logger.WriteDebug($"StackTrace: {e.StackTrace}");
|
||||
_server.Logger.WriteWarning($"Failed to update log event for {_server.EndPoint}");
|
||||
_server.Logger.WriteDebug(e.GetExceptionInfo());
|
||||
}
|
||||
}
|
||||
Thread.Sleep(Reader.UpdateInterval);
|
||||
|
||||
await Task.Delay(_reader.UpdateInterval, _server.Manager.CancellationToken);
|
||||
}
|
||||
|
||||
_server.Logger.WriteDebug("Stopped polling for changes");
|
||||
}
|
||||
|
||||
private async Task UpdateLogEvents()
|
||||
{
|
||||
long fileSize = Reader.Length;
|
||||
long fileSize = _reader.Length;
|
||||
|
||||
if (PreviousFileSize == 0)
|
||||
PreviousFileSize = fileSize;
|
||||
if (previousFileSize == 0)
|
||||
{
|
||||
previousFileSize = fileSize;
|
||||
}
|
||||
|
||||
long fileDiff = fileSize - PreviousFileSize;
|
||||
long fileDiff = fileSize - previousFileSize;
|
||||
|
||||
// this makes the http log get pulled
|
||||
if (fileDiff < 1 && fileSize != -1)
|
||||
return;
|
||||
|
||||
PreviousFileSize = fileSize;
|
||||
var events = await _reader.ReadEventsFromLog(_server, fileDiff, previousFileSize);
|
||||
|
||||
var events = await Reader.ReadEventsFromLog(Server, fileDiff, 0);
|
||||
|
||||
foreach (var ev in events)
|
||||
foreach (var gameEvent in events)
|
||||
{
|
||||
Server.Manager.GetEventHandler().AddEvent(ev);
|
||||
await ev.WaitAsync();
|
||||
try
|
||||
{
|
||||
#if DEBUG
|
||||
_server.Logger.WriteVerbose(gameEvent.Data);
|
||||
#endif
|
||||
gameEvent.Owner = _server;
|
||||
|
||||
// we don't want to add the event if ignoreBots is on and the event comes from a bot
|
||||
if (!_ignoreBots || (_ignoreBots && !((gameEvent.Origin?.IsBot ?? false) || (gameEvent.Target?.IsBot ?? false))))
|
||||
{
|
||||
if ((gameEvent.RequiredEntity & GameEvent.EventRequiredEntity.Origin) == GameEvent.EventRequiredEntity.Origin && gameEvent.Origin.NetworkId != 1)
|
||||
{
|
||||
gameEvent.Origin = _server.GetClientsAsList().First(_client => _client.NetworkId == gameEvent.Origin?.NetworkId);
|
||||
}
|
||||
|
||||
if ((gameEvent.RequiredEntity & GameEvent.EventRequiredEntity.Target) == GameEvent.EventRequiredEntity.Target)
|
||||
{
|
||||
gameEvent.Target = _server.GetClientsAsList().First(_client => _client.NetworkId == gameEvent.Target?.NetworkId);
|
||||
}
|
||||
|
||||
if (gameEvent.Origin != null)
|
||||
{
|
||||
gameEvent.Origin.CurrentServer = _server;
|
||||
}
|
||||
|
||||
if (gameEvent.Target != null)
|
||||
{
|
||||
gameEvent.Target.CurrentServer = _server;
|
||||
}
|
||||
|
||||
_server.Manager.GetEventHandler().AddEvent(gameEvent);
|
||||
}
|
||||
}
|
||||
|
||||
catch (InvalidOperationException)
|
||||
{
|
||||
if (!_ignoreBots)
|
||||
{
|
||||
_server.Logger.WriteWarning("Could not find client in client list when parsing event line");
|
||||
_server.Logger.WriteDebug(gameEvent.Data);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
PreviousFileSize = fileSize;
|
||||
previousFileSize = fileSize;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -3,6 +3,7 @@ using SharedLibraryCore.Interfaces;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
@ -10,17 +11,17 @@ namespace IW4MAdmin.Application.IO
|
||||
{
|
||||
class GameLogReader : IGameLogReader
|
||||
{
|
||||
IEventParser Parser;
|
||||
readonly string LogFile;
|
||||
private readonly IEventParser _parser;
|
||||
private readonly string _logFile;
|
||||
|
||||
public long Length => new FileInfo(LogFile).Length;
|
||||
public long Length => new FileInfo(_logFile).Length;
|
||||
|
||||
public int UpdateInterval => 300;
|
||||
|
||||
public GameLogReader(string logFile, IEventParser parser)
|
||||
{
|
||||
LogFile = logFile;
|
||||
Parser = parser;
|
||||
_logFile = logFile;
|
||||
_parser = parser;
|
||||
}
|
||||
|
||||
public async Task<ICollection<GameEvent>> ReadEventsFromLog(Server server, long fileSizeDiff, long startPosition)
|
||||
@ -29,38 +30,50 @@ namespace IW4MAdmin.Application.IO
|
||||
List<string> logLines = new List<string>();
|
||||
|
||||
// open the file as a stream
|
||||
using (var rd = new StreamReader(new FileStream(LogFile, FileMode.Open, FileAccess.Read, FileShare.ReadWrite), Utilities.EncodingType))
|
||||
using (FileStream fs = new FileStream(_logFile, FileMode.Open, FileAccess.Read, FileShare.ReadWrite))
|
||||
{
|
||||
// todo: max async
|
||||
// take the old start position and go back the number of new characters
|
||||
rd.BaseStream.Seek(-fileSizeDiff, SeekOrigin.End);
|
||||
|
||||
string newLine;
|
||||
while (!string.IsNullOrEmpty(newLine = await rd.ReadLineAsync()))
|
||||
byte[] buff = new byte[fileSizeDiff];
|
||||
fs.Seek(startPosition, SeekOrigin.Begin);
|
||||
await fs.ReadAsync(buff, 0, (int)fileSizeDiff, server.Manager.CancellationToken);
|
||||
var stringBuilder = new StringBuilder();
|
||||
char[] charBuff = Utilities.EncodingType.GetChars(buff);
|
||||
|
||||
foreach (char c in charBuff)
|
||||
{
|
||||
logLines.Add(newLine);
|
||||
if (c == '\n')
|
||||
{
|
||||
logLines.Add(stringBuilder.ToString());
|
||||
stringBuilder = new StringBuilder();
|
||||
}
|
||||
|
||||
else if (c != '\r')
|
||||
{
|
||||
stringBuilder.Append(c);
|
||||
}
|
||||
}
|
||||
|
||||
if (stringBuilder.Length > 0)
|
||||
{
|
||||
logLines.Add(stringBuilder.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
List<GameEvent> events = new List<GameEvent>();
|
||||
|
||||
// parse each line
|
||||
foreach (string eventLine in logLines)
|
||||
foreach (string eventLine in logLines.Where(_line => _line.Length > 0))
|
||||
{
|
||||
if (eventLine.Length > 0)
|
||||
try
|
||||
{
|
||||
try
|
||||
{
|
||||
// todo: catch elsewhere
|
||||
events.Add(Parser.GetEvent(server, eventLine));
|
||||
}
|
||||
|
||||
catch (Exception e)
|
||||
{
|
||||
server.Logger.WriteWarning("Could not properly parse event line");
|
||||
server.Logger.WriteDebug(e.Message);
|
||||
server.Logger.WriteDebug(eventLine);
|
||||
}
|
||||
var gameEvent = _parser.GenerateGameEvent(eventLine);
|
||||
events.Add(gameEvent);
|
||||
}
|
||||
|
||||
catch (Exception e)
|
||||
{
|
||||
server.Logger.WriteWarning("Could not properly parse event line");
|
||||
server.Logger.WriteDebug(e.Message);
|
||||
server.Logger.WriteDebug(eventLine);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -4,6 +4,7 @@ using SharedLibraryCore;
|
||||
using SharedLibraryCore.Interfaces;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Net.Http;
|
||||
using System.Threading.Tasks;
|
||||
using static SharedLibraryCore.Utilities;
|
||||
@ -18,6 +19,7 @@ namespace IW4MAdmin.Application.IO
|
||||
readonly IEventParser Parser;
|
||||
readonly IGameLogServer Api;
|
||||
readonly string logPath;
|
||||
private string lastKey = "next";
|
||||
|
||||
public GameLogReaderHttp(Uri gameLogServerUri, string logPath, IEventParser parser)
|
||||
{
|
||||
@ -28,40 +30,40 @@ namespace IW4MAdmin.Application.IO
|
||||
|
||||
public long Length => -1;
|
||||
|
||||
public int UpdateInterval => 350;
|
||||
public int UpdateInterval => 500;
|
||||
|
||||
public async Task<ICollection<GameEvent>> ReadEventsFromLog(Server server, long fileSizeDiff, long startPosition)
|
||||
{
|
||||
#if DEBUG == true
|
||||
server.Logger.WriteDebug($"Begin reading from http log");
|
||||
#endif
|
||||
var events = new List<GameEvent>();
|
||||
string b64Path = logPath;
|
||||
var response = await Api.Log(b64Path);
|
||||
var response = await Api.Log(b64Path, lastKey);
|
||||
lastKey = response.NextKey;
|
||||
|
||||
if (!response.Success)
|
||||
if (!response.Success && string.IsNullOrEmpty(lastKey))
|
||||
{
|
||||
server.Logger.WriteError($"Could not get log server info of {logPath}/{b64Path} ({server.LogPath})");
|
||||
return events;
|
||||
}
|
||||
|
||||
// parse each line
|
||||
foreach (string eventLine in response.Data.Split(Environment.NewLine))
|
||||
else if (!string.IsNullOrWhiteSpace(response.Data))
|
||||
{
|
||||
if (eventLine.Length > 0)
|
||||
// parse each line
|
||||
foreach (string eventLine in response.Data
|
||||
.Split(Environment.NewLine)
|
||||
.Where(_line => _line.Length > 0))
|
||||
{
|
||||
try
|
||||
{
|
||||
var e = Parser.GetEvent(server, eventLine);
|
||||
var gameEvent = Parser.GenerateGameEvent(eventLine);
|
||||
events.Add(gameEvent);
|
||||
#if DEBUG == true
|
||||
server.Logger.WriteDebug($"Parsed event with id {e.Id} from http");
|
||||
server.Logger.WriteDebug($"Parsed event with id {gameEvent.Id} from http");
|
||||
#endif
|
||||
events.Add(e);
|
||||
}
|
||||
|
||||
catch (Exception e)
|
||||
{
|
||||
server.Logger.WriteWarning("Could not properly parse event line");
|
||||
server.Logger.WriteError("Could not properly parse event line from http");
|
||||
server.Logger.WriteDebug(e.Message);
|
||||
server.Logger.WriteDebug(eventLine);
|
||||
}
|
||||
|
@ -6,9 +6,8 @@ using SharedLibraryCore.Configuration;
|
||||
using SharedLibraryCore.Database.Models;
|
||||
using SharedLibraryCore.Dtos;
|
||||
using SharedLibraryCore.Exceptions;
|
||||
using SharedLibraryCore.Helpers;
|
||||
using SharedLibraryCore.Interfaces;
|
||||
using SharedLibraryCore.Localization;
|
||||
using SharedLibraryCore.Objects;
|
||||
using SharedLibraryCore.Services;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@ -24,9 +23,9 @@ namespace IW4MAdmin
|
||||
{
|
||||
public class IW4MServer : Server
|
||||
{
|
||||
private static readonly Index loc = Utilities.CurrentLocalization.LocalizationIndex;
|
||||
private static readonly SharedLibraryCore.Localization.Index loc = Utilities.CurrentLocalization.LocalizationIndex;
|
||||
private GameLogEventDetection LogEvent;
|
||||
private DateTime SessionStart;
|
||||
private const int REPORT_FLAG_COUNT = 4;
|
||||
|
||||
public int Id { get; private set; }
|
||||
|
||||
@ -34,79 +33,74 @@ namespace IW4MAdmin
|
||||
{
|
||||
}
|
||||
|
||||
override public async Task OnClientConnected(EFClient clientFromLog)
|
||||
override public async Task<EFClient> OnClientConnected(EFClient clientFromLog)
|
||||
{
|
||||
Logger.WriteDebug($"Client slot #{clientFromLog.ClientNumber} now reserved");
|
||||
|
||||
try
|
||||
EFClient client = await Manager.GetClientService().GetUnique(clientFromLog.NetworkId);
|
||||
|
||||
// first time client is connecting to server
|
||||
if (client == null)
|
||||
{
|
||||
EFClient client = await Manager.GetClientService().GetUnique(clientFromLog.NetworkId);
|
||||
|
||||
// first time client is connecting to server
|
||||
if (client == null)
|
||||
{
|
||||
Logger.WriteDebug($"Client {clientFromLog} first time connecting");
|
||||
clientFromLog.CurrentServer = this;
|
||||
client = await Manager.GetClientService().Create(clientFromLog);
|
||||
}
|
||||
|
||||
/// this is only a temporary version until the IPAddress is transmitted
|
||||
client.CurrentAlias = new EFAlias()
|
||||
{
|
||||
Name = clientFromLog.Name,
|
||||
IPAddress = clientFromLog.IPAddress
|
||||
};
|
||||
|
||||
Logger.WriteInfo($"Client {client} connected...");
|
||||
|
||||
// Do the player specific stuff
|
||||
client.ClientNumber = clientFromLog.ClientNumber;
|
||||
client.IsBot = clientFromLog.IsBot;
|
||||
client.Score = clientFromLog.Score;
|
||||
client.Ping = clientFromLog.Ping;
|
||||
client.CurrentServer = this;
|
||||
|
||||
Clients[client.ClientNumber] = client;
|
||||
#if DEBUG == true
|
||||
Logger.WriteDebug($"End PreConnect for {client}");
|
||||
#endif
|
||||
var e = new GameEvent()
|
||||
{
|
||||
Origin = client,
|
||||
Owner = this,
|
||||
Type = GameEvent.EventType.Connect
|
||||
};
|
||||
|
||||
Manager.GetEventHandler().AddEvent(e);
|
||||
await client.OnJoin(client.IPAddress);
|
||||
client.State = ClientState.Connected;
|
||||
Logger.WriteDebug($"Client {clientFromLog} first time connecting");
|
||||
clientFromLog.CurrentServer = this;
|
||||
client = await Manager.GetClientService().Create(clientFromLog);
|
||||
}
|
||||
|
||||
catch (Exception ex)
|
||||
/// this is only a temporary version until the IPAddress is transmitted
|
||||
client.CurrentAlias = new EFAlias()
|
||||
{
|
||||
Logger.WriteError($"{loc["SERVER_ERROR_ADDPLAYER"]} {clientFromLog}");
|
||||
Logger.WriteError(ex.GetExceptionInfo());
|
||||
}
|
||||
}
|
||||
Name = clientFromLog.Name,
|
||||
IPAddress = clientFromLog.IPAddress
|
||||
};
|
||||
|
||||
override public async Task OnClientDisconnected(EFClient client)
|
||||
{
|
||||
Logger.WriteInfo($"Client {client} connected...");
|
||||
|
||||
// Do the player specific stuff
|
||||
client.ClientNumber = clientFromLog.ClientNumber;
|
||||
client.Score = clientFromLog.Score;
|
||||
client.Ping = clientFromLog.Ping;
|
||||
client.CurrentServer = this;
|
||||
|
||||
Clients[client.ClientNumber] = client;
|
||||
#if DEBUG == true
|
||||
if (client.ClientNumber >= 0)
|
||||
{
|
||||
Logger.WriteDebug($"End PreConnect for {client}");
|
||||
#endif
|
||||
Logger.WriteInfo($"Client {client} [{client.State.ToString().ToLower()}] disconnecting...");
|
||||
Clients[client.ClientNumber] = null;
|
||||
await client.OnDisconnect();
|
||||
|
||||
var e = new GameEvent()
|
||||
{
|
||||
Origin = client,
|
||||
Owner = this,
|
||||
Type = GameEvent.EventType.Disconnect
|
||||
Type = GameEvent.EventType.Connect
|
||||
};
|
||||
|
||||
Manager.GetEventHandler().AddEvent(e);
|
||||
return client;
|
||||
}
|
||||
|
||||
override public async Task OnClientDisconnected(EFClient client)
|
||||
{
|
||||
if (!GetClientsAsList().Any(_client => _client.NetworkId == client.NetworkId))
|
||||
{
|
||||
Logger.WriteInfo($"{client} disconnecting, but they are not connected");
|
||||
return;
|
||||
}
|
||||
|
||||
#if DEBUG == true
|
||||
if (client.ClientNumber >= 0)
|
||||
{
|
||||
#endif
|
||||
Logger.WriteInfo($"Client {client} [{client.State.ToString().ToLower()}] disconnecting...");
|
||||
Clients[client.ClientNumber] = null;
|
||||
await client.OnDisconnect();
|
||||
|
||||
var e = new GameEvent()
|
||||
{
|
||||
Origin = client,
|
||||
Owner = this,
|
||||
Type = GameEvent.EventType.Disconnect
|
||||
};
|
||||
|
||||
Manager.GetEventHandler().AddEvent(e);
|
||||
#if DEBUG == true
|
||||
}
|
||||
#endif
|
||||
@ -114,57 +108,89 @@ namespace IW4MAdmin
|
||||
|
||||
public override async Task ExecuteEvent(GameEvent E)
|
||||
{
|
||||
bool canExecuteCommand = true;
|
||||
|
||||
if (!await ProcessEvent(E))
|
||||
if (E == null)
|
||||
{
|
||||
Logger.WriteError("Received NULL event");
|
||||
return;
|
||||
}
|
||||
|
||||
Command C = null;
|
||||
if (E.Type == GameEvent.EventType.Command)
|
||||
if (E.IsBlocking)
|
||||
{
|
||||
try
|
||||
await E.Origin?.Lock();
|
||||
}
|
||||
|
||||
bool canExecuteCommand = true;
|
||||
Exception lastException = null;
|
||||
|
||||
try
|
||||
{
|
||||
if (!await ProcessEvent(E))
|
||||
{
|
||||
C = await SharedLibraryCore.Commands.CommandProcessing.ValidateCommand(E);
|
||||
return;
|
||||
}
|
||||
|
||||
catch (CommandException e)
|
||||
Command C = null;
|
||||
if (E.Type == GameEvent.EventType.Command)
|
||||
{
|
||||
Logger.WriteInfo(e.Message);
|
||||
try
|
||||
{
|
||||
C = await SharedLibraryCore.Commands.CommandProcessing.ValidateCommand(E);
|
||||
}
|
||||
|
||||
catch (CommandException e)
|
||||
{
|
||||
Logger.WriteInfo(e.Message);
|
||||
}
|
||||
|
||||
if (C != null)
|
||||
{
|
||||
E.Extra = C;
|
||||
}
|
||||
}
|
||||
|
||||
if (C != null)
|
||||
foreach (var plugin in SharedLibraryCore.Plugins.PluginImporter.ActivePlugins)
|
||||
{
|
||||
E.Extra = C;
|
||||
try
|
||||
{
|
||||
await plugin.OnEventAsync(E, this);
|
||||
}
|
||||
catch (AuthorizationException e)
|
||||
{
|
||||
E.Origin.Tell($"{loc["COMMAND_NOTAUTHORIZED"]} - {e.Message}");
|
||||
canExecuteCommand = false;
|
||||
}
|
||||
catch (Exception Except)
|
||||
{
|
||||
Logger.WriteError($"{loc["SERVER_PLUGIN_ERROR"]} [{plugin.Name}]");
|
||||
Logger.WriteDebug(Except.GetExceptionInfo());
|
||||
}
|
||||
}
|
||||
|
||||
// hack: this prevents commands from getting executing that 'shouldn't' be
|
||||
if (E.Type == GameEvent.EventType.Command && E.Extra is Command command &&
|
||||
(canExecuteCommand || E.Origin?.Level == Permission.Console))
|
||||
{
|
||||
await command.ExecuteAsync(E);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var plugin in SharedLibraryCore.Plugins.PluginImporter.ActivePlugins)
|
||||
catch (Exception e)
|
||||
{
|
||||
try
|
||||
{
|
||||
await plugin.OnEventAsync(E, this);
|
||||
}
|
||||
catch (AuthorizationException e)
|
||||
{
|
||||
E.Origin.Tell($"{loc["COMMAND_NOTAUTHORIZED"]} - {e.Message}");
|
||||
canExecuteCommand = false;
|
||||
}
|
||||
catch (Exception Except)
|
||||
{
|
||||
Logger.WriteError($"{loc["SERVER_PLUGIN_ERROR"]} [{plugin.Name}]");
|
||||
Logger.WriteDebug(Except.GetExceptionInfo());
|
||||
}
|
||||
lastException = e;
|
||||
}
|
||||
|
||||
// hack: this prevents commands from getting executing that 'shouldn't' be
|
||||
if (E.Type == GameEvent.EventType.Command &&
|
||||
E.Extra != null &&
|
||||
(canExecuteCommand ||
|
||||
E.Origin?.Level == EFClient.Permission.Console))
|
||||
finally
|
||||
{
|
||||
await (((Command)E.Extra).ExecuteAsync(E));
|
||||
if (E.IsBlocking)
|
||||
{
|
||||
E.Origin?.Unlock();
|
||||
}
|
||||
|
||||
if (lastException != null)
|
||||
{
|
||||
Logger.WriteDebug("Last Exception is not null");
|
||||
throw lastException;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -175,6 +201,10 @@ namespace IW4MAdmin
|
||||
/// <returns></returns>
|
||||
override protected async Task<bool> ProcessEvent(GameEvent E)
|
||||
{
|
||||
#if DEBUG
|
||||
Logger.WriteDebug($"processing event of type {E.Type}");
|
||||
#endif
|
||||
|
||||
if (E.Type == GameEvent.EventType.ConnectionLost)
|
||||
{
|
||||
var exception = E.Extra as Exception;
|
||||
@ -200,30 +230,29 @@ namespace IW4MAdmin
|
||||
if (E.Type == GameEvent.EventType.ChangePermission)
|
||||
{
|
||||
var newPermission = (Permission)E.Extra;
|
||||
|
||||
if (newPermission < Permission.Moderator)
|
||||
{
|
||||
// remove banned or demoted privileged user
|
||||
Manager.GetPrivilegedClients().Remove(E.Target.ClientId);
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
if (Manager.GetPrivilegedClients().ContainsKey(E.Target.ClientId))
|
||||
{
|
||||
Manager.GetPrivilegedClients()[E.Target.ClientId] = E.Target;
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
Manager.GetPrivilegedClients().Add(E.Target.ClientId, E.Target);
|
||||
}
|
||||
}
|
||||
|
||||
Logger.WriteInfo($"{E.Origin} is setting {E.Target} to permission level {newPermission}");
|
||||
await Manager.GetClientService().UpdateLevel(newPermission, E.Target, E.Origin);
|
||||
}
|
||||
|
||||
else if (E.Type == GameEvent.EventType.Connect)
|
||||
{
|
||||
if (E.Origin.State != ClientState.Connected)
|
||||
{
|
||||
E.Origin.State = ClientState.Connected;
|
||||
E.Origin.LastConnection = DateTime.UtcNow;
|
||||
E.Origin.Connections += 1;
|
||||
|
||||
ChatHistory.Add(new ChatInfo()
|
||||
{
|
||||
Name = E.Origin.Name,
|
||||
Message = "CONNECTED",
|
||||
Time = DateTime.UtcNow
|
||||
});
|
||||
|
||||
await E.Origin.OnJoin(E.Origin.IPAddress);
|
||||
}
|
||||
}
|
||||
|
||||
else if (E.Type == GameEvent.EventType.PreConnect)
|
||||
{
|
||||
// we don't want to track bots in the database at all if ignore bots is requested
|
||||
@ -235,13 +264,21 @@ namespace IW4MAdmin
|
||||
var existingClient = GetClientsAsList().FirstOrDefault(_client => _client.Equals(E.Origin));
|
||||
|
||||
// they're already connected
|
||||
if (existingClient != null)
|
||||
if (existingClient != null && existingClient.ClientNumber == E.Origin.ClientNumber && !E.Origin.IsBot)
|
||||
{
|
||||
Logger.WriteWarning($"detected preconnect for {E.Origin}, but they are already connected");
|
||||
return false;
|
||||
}
|
||||
|
||||
CONNECT:
|
||||
// this happens for some reason rarely where the client spots get out of order
|
||||
// possible a connect/reconnect game event before we get to process it here
|
||||
else if (existingClient != null && existingClient.ClientNumber != E.Origin.ClientNumber)
|
||||
{
|
||||
Logger.WriteWarning($"client {E.Origin} is trying to connect in client slot {E.Origin.ClientNumber}, but they are already registed in client slot {existingClient.ClientNumber}, swapping...");
|
||||
// we need to remove them so the client spots can swap
|
||||
await OnClientDisconnected(Clients[existingClient.ClientNumber]);
|
||||
}
|
||||
|
||||
if (Clients[E.Origin.ClientNumber] == null)
|
||||
{
|
||||
#if DEBUG == true
|
||||
@ -249,14 +286,20 @@ namespace IW4MAdmin
|
||||
#endif
|
||||
// we can go ahead and put them in so that they don't get re added
|
||||
Clients[E.Origin.ClientNumber] = E.Origin;
|
||||
await OnClientConnected(E.Origin);
|
||||
|
||||
ChatHistory.Add(new ChatInfo()
|
||||
try
|
||||
{
|
||||
Name = E.Origin.Name,
|
||||
Message = "CONNECTED",
|
||||
Time = DateTime.UtcNow
|
||||
});
|
||||
E.Origin = await OnClientConnected(E.Origin);
|
||||
E.Target = E.Origin;
|
||||
}
|
||||
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteError($"{loc["SERVER_ERROR_ADDPLAYER"]} {E.Origin}");
|
||||
Logger.WriteDebug(ex.GetExceptionInfo());
|
||||
|
||||
Clients[E.Origin.ClientNumber] = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (E.Origin.Level > EFClient.Permission.Moderator)
|
||||
{
|
||||
@ -267,19 +310,24 @@ namespace IW4MAdmin
|
||||
// for some reason there's still a client in the spot
|
||||
else
|
||||
{
|
||||
Logger.WriteWarning($"{E.Origin} is connecteding but {Clients[E.Origin.ClientNumber]} is currently in that client slot");
|
||||
await OnClientDisconnected(Clients[E.Origin.ClientNumber]);
|
||||
goto CONNECT;
|
||||
Logger.WriteWarning($"{E.Origin} is connecting but {Clients[E.Origin.ClientNumber]} is currently in that client slot");
|
||||
}
|
||||
}
|
||||
|
||||
else if (E.Type == GameEvent.EventType.Flag)
|
||||
{
|
||||
// todo: maybe move this to a seperate function
|
||||
Penalty newPenalty = new Penalty()
|
||||
DateTime? expires = null;
|
||||
|
||||
if (E.Extra is TimeSpan ts)
|
||||
{
|
||||
Type = Penalty.PenaltyType.Flag,
|
||||
Expires = DateTime.UtcNow,
|
||||
expires = DateTime.UtcNow + ts;
|
||||
}
|
||||
|
||||
// todo: maybe move this to a seperate function
|
||||
var newPenalty = new EFPenalty()
|
||||
{
|
||||
Type = EFPenalty.PenaltyType.Flag,
|
||||
Expires = expires,
|
||||
Offender = E.Target,
|
||||
Offense = E.Data,
|
||||
Punisher = E.Origin,
|
||||
@ -293,9 +341,9 @@ namespace IW4MAdmin
|
||||
|
||||
else if (E.Type == GameEvent.EventType.Unflag)
|
||||
{
|
||||
var unflagPenalty = new Penalty()
|
||||
var unflagPenalty = new EFPenalty()
|
||||
{
|
||||
Type = Penalty.PenaltyType.Unflag,
|
||||
Type = EFPenalty.PenaltyType.Unflag,
|
||||
Expires = DateTime.UtcNow,
|
||||
Offender = E.Target,
|
||||
Offense = E.Data,
|
||||
@ -304,8 +352,9 @@ namespace IW4MAdmin
|
||||
Link = E.Target.AliasLink
|
||||
};
|
||||
|
||||
await Manager.GetPenaltyService().Create(unflagPenalty);
|
||||
E.Target.SetLevel(Permission.User, E.Origin);
|
||||
await Manager.GetPenaltyService().RemoveActivePenalties(E.Target.AliasLinkId);
|
||||
await Manager.GetPenaltyService().Create(unflagPenalty);
|
||||
}
|
||||
|
||||
else if (E.Type == GameEvent.EventType.Report)
|
||||
@ -316,6 +365,28 @@ namespace IW4MAdmin
|
||||
Target = E.Target,
|
||||
Reason = E.Data
|
||||
});
|
||||
|
||||
var newReport = new EFPenalty()
|
||||
{
|
||||
Type = EFPenalty.PenaltyType.Report,
|
||||
Expires = DateTime.UtcNow,
|
||||
Offender = E.Target,
|
||||
Offense = E.Message,
|
||||
Punisher = E.Origin,
|
||||
Active = true,
|
||||
When = DateTime.UtcNow,
|
||||
Link = E.Target.AliasLink
|
||||
};
|
||||
|
||||
await Manager.GetPenaltyService().Create(newReport);
|
||||
|
||||
int reportNum = await Manager.GetClientService().GetClientReportCount(E.Target.ClientId);
|
||||
bool isAutoFlagged = await Manager.GetClientService().IsAutoFlagged(E.Target.ClientId);
|
||||
|
||||
if (!E.Target.IsPrivileged() && reportNum >= REPORT_FLAG_COUNT && !isAutoFlagged)
|
||||
{
|
||||
E.Target.Flag(Utilities.CurrentLocalization.LocalizationIndex["SERVER_AUTO_FLAG_REPORT"].FormatExt(reportNum), Utilities.IW4MAdminClient(E.Owner));
|
||||
}
|
||||
}
|
||||
|
||||
else if (E.Type == GameEvent.EventType.TempBan)
|
||||
@ -363,7 +434,13 @@ namespace IW4MAdmin
|
||||
// so we need to disconnect the "full" version of the client
|
||||
var client = GetClientsAsList().FirstOrDefault(_client => _client.Equals(E.Origin));
|
||||
|
||||
if (client != null)
|
||||
if (client == null)
|
||||
{
|
||||
Logger.WriteWarning($"Client {E.Origin} detected as disconnecting, but could not find them in the player list");
|
||||
return false;
|
||||
}
|
||||
|
||||
else if (client.State == ClientState.Connected)
|
||||
{
|
||||
#if DEBUG == true
|
||||
Logger.WriteDebug($"Begin PreDisconnect for {client}");
|
||||
@ -372,12 +449,12 @@ namespace IW4MAdmin
|
||||
#if DEBUG == true
|
||||
Logger.WriteDebug($"End PreDisconnect for {client}");
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
|
||||
else if (client?.State != ClientState.Disconnecting)
|
||||
else
|
||||
{
|
||||
Logger.WriteWarning($"Client {E.Origin} detected as disconnecting, but could not find them in the player list");
|
||||
Logger.WriteDebug($"Expected {E.Origin} but found {GetClientsAsList().FirstOrDefault(_client => _client.ClientNumber == E.Origin.ClientNumber)}");
|
||||
Logger.WriteWarning($"Expected disconnecting client {client} to be in state {ClientState.Connected.ToString()}, but is in state {client.State}");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@ -392,8 +469,6 @@ namespace IW4MAdmin
|
||||
|
||||
if (E.Type == GameEvent.EventType.Say)
|
||||
{
|
||||
E.Data = E.Data.StripColors();
|
||||
|
||||
if (E.Data?.Length > 0)
|
||||
{
|
||||
string message = E.Data;
|
||||
@ -425,7 +500,7 @@ namespace IW4MAdmin
|
||||
// iw4 doesn't log the game info
|
||||
if (E.Extra == null)
|
||||
{
|
||||
var dict = await this.GetInfoAsync();
|
||||
var dict = await this.GetInfoAsync(new TimeSpan(0, 0, 20));
|
||||
|
||||
if (dict == null)
|
||||
{
|
||||
@ -434,34 +509,29 @@ namespace IW4MAdmin
|
||||
|
||||
else
|
||||
{
|
||||
Gametype = dict["gametype"].StripColors();
|
||||
Hostname = dict["hostname"]?.StripColors();
|
||||
Gametype = dict["gametype"];
|
||||
Hostname = dict["hostname"];
|
||||
|
||||
string mapname = dict["mapname"]?.StripColors() ?? CurrentMap.Name;
|
||||
CurrentMap = Maps.Find(m => m.Name == mapname) ?? new Map() { Alias = mapname, Name = mapname };
|
||||
string mapname = dict["mapname"] ?? CurrentMap.Name;
|
||||
UpdateMap(mapname);
|
||||
}
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
var dict = (Dictionary<string, string>)E.Extra;
|
||||
Gametype = dict["g_gametype"].StripColors();
|
||||
Hostname = dict["sv_hostname"].StripColors();
|
||||
Gametype = dict["g_gametype"];
|
||||
Hostname = dict["sv_hostname"];
|
||||
MaxClients = int.Parse(dict["sv_maxclients"]);
|
||||
|
||||
string mapname = dict["mapname"].StripColors();
|
||||
CurrentMap = Maps.Find(m => m.Name == mapname) ?? new Map()
|
||||
{
|
||||
Alias = mapname,
|
||||
Name = mapname
|
||||
};
|
||||
string mapname = dict["mapname"];
|
||||
UpdateMap(mapname);
|
||||
}
|
||||
}
|
||||
|
||||
if (E.Type == GameEvent.EventType.MapEnd)
|
||||
{
|
||||
Logger.WriteInfo("Game ending...");
|
||||
SessionStart = DateTime.UtcNow;
|
||||
}
|
||||
|
||||
if (E.Type == GameEvent.EventType.Tell)
|
||||
@ -502,34 +572,38 @@ namespace IW4MAdmin
|
||||
{
|
||||
var client = GetClientsAsList().FirstOrDefault(_client => _client.Equals(origin));
|
||||
|
||||
if (client != null)
|
||||
if (client == null)
|
||||
{
|
||||
client.Ping = origin.Ping;
|
||||
client.Score = origin.Score;
|
||||
Logger.WriteWarning($"{origin} expected to exist in client list for update, but they do not");
|
||||
return;
|
||||
}
|
||||
|
||||
// update their IP if it hasn't been set yet
|
||||
if (client.IPAddress == null &&
|
||||
!client.IsBot &&
|
||||
client.State == ClientState.Connected)
|
||||
client.Ping = origin.Ping;
|
||||
client.Score = origin.Score;
|
||||
|
||||
// update their IP if it hasn't been set yet
|
||||
if (client.IPAddress == null &&
|
||||
!client.IsBot &&
|
||||
client.State == ClientState.Connected)
|
||||
{
|
||||
try
|
||||
{
|
||||
try
|
||||
{
|
||||
await client.OnJoin(origin.IPAddress);
|
||||
}
|
||||
await client.OnJoin(origin.IPAddress);
|
||||
}
|
||||
|
||||
catch (Exception e)
|
||||
{
|
||||
origin.CurrentServer.Logger.WriteWarning($"Could not execute on join for {origin}");
|
||||
origin.CurrentServer.Logger.WriteDebug(e.GetExceptionInfo());
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.WriteWarning($"Could not execute on join for {origin}");
|
||||
Logger.WriteDebug(e.GetExceptionInfo());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// lists the connecting and disconnecting clients via RCon response
|
||||
/// array index 0 = connecting clients
|
||||
/// array index 0 = connecting clients
|
||||
/// array index 1 = disconnecting clients
|
||||
/// array index 2 = updated clients
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
async Task<IList<EFClient>[]> PollPlayersAsync()
|
||||
@ -538,7 +612,8 @@ namespace IW4MAdmin
|
||||
var now = DateTime.Now;
|
||||
#endif
|
||||
var currentClients = GetClientsAsList();
|
||||
var polledClients = (await this.GetStatusAsync()).AsEnumerable();
|
||||
var statusResponse = (await this.GetStatusAsync());
|
||||
var polledClients = statusResponse.Item1.AsEnumerable();
|
||||
|
||||
if (Manager.GetApplicationSettings().Configuration().IgnoreBots)
|
||||
{
|
||||
@ -551,6 +626,8 @@ namespace IW4MAdmin
|
||||
var connectingClients = polledClients.Except(currentClients);
|
||||
var updatedClients = polledClients.Except(connectingClients).Except(disconnectingClients);
|
||||
|
||||
UpdateMap(statusResponse.Item2);
|
||||
|
||||
return new List<EFClient>[]
|
||||
{
|
||||
connectingClients.ToList(),
|
||||
@ -559,6 +636,42 @@ namespace IW4MAdmin
|
||||
};
|
||||
}
|
||||
|
||||
private void UpdateMap(string mapname)
|
||||
{
|
||||
if (!string.IsNullOrEmpty(mapname))
|
||||
{
|
||||
CurrentMap = Maps.Find(m => m.Name == mapname) ?? new Map()
|
||||
{
|
||||
Alias = mapname,
|
||||
Name = mapname
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private async Task ShutdownInternal()
|
||||
{
|
||||
foreach (var client in GetClientsAsList())
|
||||
{
|
||||
await client.OnDisconnect();
|
||||
|
||||
var e = new GameEvent()
|
||||
{
|
||||
Type = GameEvent.EventType.Disconnect,
|
||||
Owner = this,
|
||||
Origin = client
|
||||
};
|
||||
|
||||
Manager.GetEventHandler().AddEvent(e);
|
||||
|
||||
await e.WaitAsync(Utilities.DefaultCommandTimeout, new CancellationTokenRegistration().Token);
|
||||
}
|
||||
|
||||
foreach (var plugin in SharedLibraryCore.Plugins.PluginImporter.ActivePlugins)
|
||||
{
|
||||
await plugin.OnUnloadAsync();
|
||||
}
|
||||
}
|
||||
|
||||
DateTime start = DateTime.Now;
|
||||
DateTime playerCountStart = DateTime.Now;
|
||||
DateTime lastCount = DateTime.Now;
|
||||
@ -567,35 +680,22 @@ namespace IW4MAdmin
|
||||
{
|
||||
try
|
||||
{
|
||||
#region SHUTDOWN
|
||||
if (Manager.ShutdownRequested())
|
||||
if (cts.IsCancellationRequested)
|
||||
{
|
||||
foreach (var client in GetClientsAsList())
|
||||
{
|
||||
var e = new GameEvent()
|
||||
{
|
||||
Type = GameEvent.EventType.PreDisconnect,
|
||||
Origin = client,
|
||||
Owner = this,
|
||||
};
|
||||
|
||||
Manager.GetEventHandler().AddEvent(e);
|
||||
await e.WaitAsync();
|
||||
}
|
||||
|
||||
foreach (var plugin in SharedLibraryCore.Plugins.PluginImporter.ActivePlugins)
|
||||
{
|
||||
await plugin.OnUnloadAsync();
|
||||
}
|
||||
|
||||
await ShutdownInternal();
|
||||
return true;
|
||||
}
|
||||
#endregion
|
||||
|
||||
try
|
||||
{
|
||||
#if DEBUG
|
||||
if (Manager.GetApplicationSettings().Configuration().RConPollRate == int.MaxValue)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
||||
var polledClients = await PollPlayersAsync();
|
||||
var waiterList = new List<GameEvent>();
|
||||
|
||||
foreach (var disconnectingClient in polledClients[1])
|
||||
{
|
||||
@ -612,19 +712,14 @@ namespace IW4MAdmin
|
||||
};
|
||||
|
||||
Manager.GetEventHandler().AddEvent(e);
|
||||
// wait until the disconnect event is complete
|
||||
// because we don't want to try to fill up a slot that's not empty yet
|
||||
waiterList.Add(e);
|
||||
await e.WaitAsync(Utilities.DefaultCommandTimeout, Manager.CancellationToken);
|
||||
}
|
||||
// wait for all the disconnect tasks to finish
|
||||
await Task.WhenAll(waiterList.Select(e => e.WaitAsync(10 * 1000)));
|
||||
|
||||
waiterList.Clear();
|
||||
// this are our new connecting clients
|
||||
foreach (var client in polledClients[0])
|
||||
{
|
||||
// note: this prevents players in ZMBI state from being registered with no name
|
||||
if (string.IsNullOrEmpty(client.Name))
|
||||
if (string.IsNullOrEmpty(client.Name) || (client.Ping == 999 && !client.IsBot))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
@ -633,17 +728,14 @@ namespace IW4MAdmin
|
||||
{
|
||||
Type = GameEvent.EventType.PreConnect,
|
||||
Origin = client,
|
||||
Owner = this
|
||||
Owner = this,
|
||||
IsBlocking = true
|
||||
};
|
||||
|
||||
Manager.GetEventHandler().AddEvent(e);
|
||||
waiterList.Add(e);
|
||||
await e.WaitAsync(Utilities.DefaultCommandTimeout, Manager.CancellationToken);
|
||||
}
|
||||
|
||||
// wait for all the connect tasks to finish
|
||||
await Task.WhenAll(waiterList.Select(e => e.WaitAsync(10 * 1000)));
|
||||
|
||||
waiterList.Clear();
|
||||
// these are the clients that have updated
|
||||
foreach (var client in polledClients[2])
|
||||
{
|
||||
@ -655,11 +747,8 @@ namespace IW4MAdmin
|
||||
};
|
||||
|
||||
Manager.GetEventHandler().AddEvent(e);
|
||||
waiterList.Add(e);
|
||||
}
|
||||
|
||||
await Task.WhenAll(waiterList.Select(e => e.WaitAsync(10 * 1000)));
|
||||
|
||||
if (ConnectionErrors > 0)
|
||||
{
|
||||
var _event = new GameEvent()
|
||||
@ -701,14 +790,14 @@ namespace IW4MAdmin
|
||||
lastCount = DateTime.Now;
|
||||
|
||||
// update the player history
|
||||
if ((lastCount - playerCountStart).TotalMinutes >= SharedLibraryCore.Helpers.PlayerHistory.UpdateInterval)
|
||||
if ((lastCount - playerCountStart).TotalMinutes >= PlayerHistory.UpdateInterval)
|
||||
{
|
||||
while (ClientHistory.Count > ((60 / SharedLibraryCore.Helpers.PlayerHistory.UpdateInterval) * 12)) // 12 times a hour for 12 hours
|
||||
while (ClientHistory.Count > ((60 / PlayerHistory.UpdateInterval) * 12)) // 12 times a hour for 12 hours
|
||||
{
|
||||
ClientHistory.Dequeue();
|
||||
}
|
||||
|
||||
ClientHistory.Enqueue(new SharedLibraryCore.Helpers.PlayerHistory(ClientNum));
|
||||
ClientHistory.Enqueue(new PlayerHistory(ClientNum));
|
||||
playerCountStart = DateTime.Now;
|
||||
}
|
||||
|
||||
@ -731,6 +820,12 @@ namespace IW4MAdmin
|
||||
return true;
|
||||
}
|
||||
|
||||
catch (TaskCanceledException)
|
||||
{
|
||||
await ShutdownInternal();
|
||||
return true;
|
||||
}
|
||||
|
||||
// this one is ok
|
||||
catch (ServerException e)
|
||||
{
|
||||
@ -740,6 +835,7 @@ namespace IW4MAdmin
|
||||
Logger.WriteDebug(e.GetExceptionInfo());
|
||||
}
|
||||
|
||||
Logger.WriteError(e.Message);
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -775,11 +871,19 @@ namespace IW4MAdmin
|
||||
|
||||
if (version?.Value?.Length != 0)
|
||||
{
|
||||
RconParser = Manager.AdditionalRConParsers.FirstOrDefault(_parser => _parser.Version == version.Value) ?? RconParser;
|
||||
var matchedRconParser = Manager.AdditionalRConParsers.FirstOrDefault(_parser => _parser.Version == version.Value);
|
||||
RconParser.Configuration = matchedRconParser != null ? matchedRconParser.Configuration : RconParser.Configuration;
|
||||
EventParser = Manager.AdditionalEventParsers.FirstOrDefault(_parser => _parser.Version == version.Value) ?? EventParser;
|
||||
Version = RconParser.Version;
|
||||
}
|
||||
|
||||
var svRunning = await this.GetDvarAsync<int>("sv_running");
|
||||
|
||||
if (svRunning.Value == 0)
|
||||
{
|
||||
throw new ServerException(loc["SERVER_ERROR_NOT_RUNNING"]);
|
||||
}
|
||||
|
||||
var infoResponse = RconParser.Configuration.CommandPrefixes.RConGetInfo != null ? await this.GetInfoAsync() : null;
|
||||
// this is normally slow, but I'm only doing it because different games have different prefixes
|
||||
var hostname = infoResponse == null ?
|
||||
@ -819,22 +923,38 @@ namespace IW4MAdmin
|
||||
|
||||
InitializeMaps();
|
||||
|
||||
this.Hostname = hostname.StripColors();
|
||||
this.CurrentMap = Maps.Find(m => m.Name == mapname) ?? new Map() { Alias = mapname, Name = mapname };
|
||||
this.Hostname = hostname;
|
||||
this.MaxClients = maxplayers;
|
||||
this.FSGame = game;
|
||||
this.Gametype = gametype;
|
||||
this.IP = ip.Value == "localhost" ? ServerConfig.IPAddress : ip.Value ?? ServerConfig.IPAddress;
|
||||
UpdateMap(mapname);
|
||||
|
||||
if ((logsync.Value == 0 || logfile.Value == string.Empty) && RconParser.CanGenerateLogPath)
|
||||
if (RconParser.CanGenerateLogPath)
|
||||
{
|
||||
bool needsRestart = false;
|
||||
|
||||
if (logsync.Value == 0)
|
||||
{
|
||||
await this.SetDvarAsync("g_logsync", 2); // set to 2 for continous in other games, clamps to 1 for IW4
|
||||
needsRestart = true;
|
||||
}
|
||||
|
||||
if (string.IsNullOrWhiteSpace(logfile.Value))
|
||||
{
|
||||
logfile.Value = "games_mp.log";
|
||||
await this.SetDvarAsync("g_log", logfile.Value);
|
||||
needsRestart = true;
|
||||
}
|
||||
|
||||
if (needsRestart)
|
||||
{
|
||||
Logger.WriteWarning("Game log file not properly initialized, restarting map...");
|
||||
await this.ExecuteCommandAsync("map_restart");
|
||||
}
|
||||
|
||||
// this DVAR isn't set until the a map is loaded
|
||||
await this.SetDvarAsync("logfile", 2);
|
||||
await this.SetDvarAsync("g_logsync", 2); // set to 2 for continous in other games, clamps to 1 for IW4
|
||||
//await this.SetDvarAsync("g_log", "games_mp.log");
|
||||
Logger.WriteWarning("Game log file not properly initialized, restarting map...");
|
||||
await this.ExecuteCommandAsync("map_restart");
|
||||
logfile = await this.GetDvarAsync<string>("g_log");
|
||||
}
|
||||
|
||||
CustomCallback = await ScriptLoaded();
|
||||
@ -902,9 +1022,9 @@ namespace IW4MAdmin
|
||||
Target.CurrentServer.Broadcast(message);
|
||||
}
|
||||
|
||||
Penalty newPenalty = new Penalty()
|
||||
var newPenalty = new EFPenalty()
|
||||
{
|
||||
Type = Penalty.PenaltyType.Warning,
|
||||
Type = EFPenalty.PenaltyType.Warning,
|
||||
Expires = DateTime.UtcNow,
|
||||
Offender = Target,
|
||||
Punisher = Origin,
|
||||
@ -938,12 +1058,20 @@ namespace IW4MAdmin
|
||||
#endif
|
||||
|
||||
#if DEBUG
|
||||
await Target.CurrentServer.OnClientDisconnected(Target);
|
||||
// await Target.CurrentServer.OnClientDisconnected(Target);
|
||||
var e = new GameEvent()
|
||||
{
|
||||
Type = GameEvent.EventType.PreDisconnect,
|
||||
Origin = Target,
|
||||
Owner = this
|
||||
};
|
||||
|
||||
Manager.GetEventHandler().AddEvent(e);
|
||||
#endif
|
||||
|
||||
var newPenalty = new Penalty()
|
||||
var newPenalty = new EFPenalty()
|
||||
{
|
||||
Type = Penalty.PenaltyType.Kick,
|
||||
Type = EFPenalty.PenaltyType.Kick,
|
||||
Expires = DateTime.UtcNow,
|
||||
Offender = Target,
|
||||
Offense = Reason,
|
||||
@ -978,9 +1106,9 @@ namespace IW4MAdmin
|
||||
await Target.CurrentServer.OnClientDisconnected(Target);
|
||||
#endif
|
||||
|
||||
Penalty newPenalty = new Penalty()
|
||||
var newPenalty = new EFPenalty()
|
||||
{
|
||||
Type = Penalty.PenaltyType.TempBan,
|
||||
Type = EFPenalty.PenaltyType.TempBan,
|
||||
Expires = DateTime.UtcNow + length,
|
||||
Offender = Target,
|
||||
Offense = Reason,
|
||||
@ -1012,26 +1140,23 @@ namespace IW4MAdmin
|
||||
|
||||
else
|
||||
{
|
||||
|
||||
#if !DEBUG
|
||||
string formattedString = String.Format(RconParser.Configuration.CommandPrefixes.Kick, targetClient.ClientNumber, $"{loc["SERVER_BAN_TEXT"]} - ^5{reason} ^7{loc["SERVER_BAN_APPEAL"].FormatExt(Website)}^7");
|
||||
string formattedString = string.Format(RconParser.Configuration.CommandPrefixes.Kick, targetClient.ClientNumber, $"{loc["SERVER_BAN_TEXT"]} - ^5{reason} ^7{loc["SERVER_BAN_APPEAL"].FormatExt(Website)}^7");
|
||||
await targetClient.CurrentServer.ExecuteCommandAsync(formattedString);
|
||||
#else
|
||||
await targetClient.CurrentServer.OnClientDisconnected(targetClient);
|
||||
#endif
|
||||
}
|
||||
|
||||
Penalty newPenalty = new Penalty()
|
||||
EFPenalty newPenalty = new EFPenalty()
|
||||
{
|
||||
Type = Penalty.PenaltyType.Ban,
|
||||
Type = EFPenalty.PenaltyType.Ban,
|
||||
Expires = null,
|
||||
Offender = targetClient,
|
||||
Offense = reason,
|
||||
Punisher = originClient,
|
||||
Link = targetClient.AliasLink,
|
||||
AutomatedOffense = originClient.AdministeredPenalties?.FirstOrDefault()?.AutomatedOffense,
|
||||
IsEvadedOffense = isEvade
|
||||
|
||||
};
|
||||
|
||||
targetClient.SetLevel(Permission.Banned, originClient);
|
||||
@ -1040,10 +1165,10 @@ namespace IW4MAdmin
|
||||
|
||||
override public async Task Unban(string reason, EFClient Target, EFClient Origin)
|
||||
{
|
||||
var unbanPenalty = new Penalty()
|
||||
var unbanPenalty = new EFPenalty()
|
||||
{
|
||||
Type = Penalty.PenaltyType.Unban,
|
||||
Expires = null,
|
||||
Type = EFPenalty.PenaltyType.Unban,
|
||||
Expires = DateTime.Now,
|
||||
Offender = Target,
|
||||
Offense = reason,
|
||||
Punisher = Origin,
|
||||
@ -1052,17 +1177,17 @@ namespace IW4MAdmin
|
||||
Link = Target.AliasLink
|
||||
};
|
||||
|
||||
await Manager.GetPenaltyService().RemoveActivePenalties(Target.AliasLink.AliasLinkId, Origin);
|
||||
await Manager.GetPenaltyService().Create(unbanPenalty);
|
||||
Target.SetLevel(Permission.User, Origin);
|
||||
await Manager.GetPenaltyService().RemoveActivePenalties(Target.AliasLink.AliasLinkId);
|
||||
await Manager.GetPenaltyService().Create(unbanPenalty);
|
||||
}
|
||||
|
||||
override public void InitializeTokens()
|
||||
{
|
||||
Manager.GetMessageTokens().Add(new SharedLibraryCore.Helpers.MessageToken("TOTALPLAYERS", (Server s) => Task.Run(async () => (await Manager.GetClientService().GetTotalClientsAsync()).ToString())));
|
||||
Manager.GetMessageTokens().Add(new SharedLibraryCore.Helpers.MessageToken("VERSION", (Server s) => Task.FromResult(Application.Program.Version.ToString())));
|
||||
Manager.GetMessageTokens().Add(new SharedLibraryCore.Helpers.MessageToken("NEXTMAP", (Server s) => SharedLibraryCore.Commands.CNextMap.GetNextMap(s)));
|
||||
Manager.GetMessageTokens().Add(new SharedLibraryCore.Helpers.MessageToken("ADMINS", (Server s) => Task.FromResult(SharedLibraryCore.Commands.CListAdmins.OnlineAdmins(s))));
|
||||
Manager.GetMessageTokens().Add(new MessageToken("TOTALPLAYERS", (Server s) => Task.Run(async () => (await Manager.GetClientService().GetTotalClientsAsync()).ToString())));
|
||||
Manager.GetMessageTokens().Add(new MessageToken("VERSION", (Server s) => Task.FromResult(Application.Program.Version.ToString())));
|
||||
Manager.GetMessageTokens().Add(new MessageToken("NEXTMAP", (Server s) => SharedLibraryCore.Commands.CNextMap.GetNextMap(s)));
|
||||
Manager.GetMessageTokens().Add(new MessageToken("ADMINS", (Server s) => Task.FromResult(SharedLibraryCore.Commands.CListAdmins.OnlineAdmins(s))));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,8 +1,9 @@
|
||||
using IW4MAdmin.Application.Migration;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using SharedLibraryCore;
|
||||
using SharedLibraryCore.Localization;
|
||||
using SharedLibraryCore.Helpers;
|
||||
using SharedLibraryCore.Interfaces;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
@ -11,195 +12,235 @@ namespace IW4MAdmin.Application
|
||||
{
|
||||
public class Program
|
||||
{
|
||||
static public double Version { get; private set; }
|
||||
static public ApplicationManager ServerManager;
|
||||
private static ManualResetEventSlim OnShutdownComplete = new ManualResetEventSlim();
|
||||
public static BuildNumber Version { get; private set; } = BuildNumber.Parse(Utilities.GetVersionAsString());
|
||||
public static ApplicationManager ServerManager;
|
||||
private static Task ApplicationTask;
|
||||
private static readonly BuildNumber _fallbackVersion = BuildNumber.Parse("99.99.99.99");
|
||||
|
||||
public static void Main(string[] args)
|
||||
/// <summary>
|
||||
/// entrypoint of the application
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public static async Task Main()
|
||||
{
|
||||
AppDomain.CurrentDomain.SetData("DataDirectory", Utilities.OperatingDirectory);
|
||||
|
||||
Console.OutputEncoding = Encoding.UTF8;
|
||||
Console.ForegroundColor = ConsoleColor.Gray;
|
||||
|
||||
Version = Utilities.GetVersionAsDouble();
|
||||
Console.CancelKeyPress += new ConsoleCancelEventHandler(OnCancelKey);
|
||||
|
||||
Console.WriteLine("=====================================================");
|
||||
Console.WriteLine(" IW4M ADMIN");
|
||||
Console.WriteLine(" IW4MAdmin");
|
||||
Console.WriteLine(" by RaidMax ");
|
||||
Console.WriteLine($" Version {Utilities.GetVersionAsString()}");
|
||||
Console.WriteLine("=====================================================");
|
||||
|
||||
Index loc = null;
|
||||
await LaunchAsync();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// event callback executed when the control + c combination is detected
|
||||
/// gracefully stops the server manager and waits for all tasks to finish
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private static async void OnCancelKey(object sender, ConsoleCancelEventArgs e)
|
||||
{
|
||||
ServerManager?.Stop();
|
||||
await ApplicationTask;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// task that initializes application and starts the application monitoring and runtime tasks
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
private static async Task LaunchAsync()
|
||||
{
|
||||
restart:
|
||||
try
|
||||
{
|
||||
ServerManager = ApplicationManager.GetInstance();
|
||||
var configuration = ServerManager.GetApplicationSettings().Configuration();
|
||||
Localization.Configure.Initialize(configuration?.EnableCustomLocale ?? false ? (configuration.CustomLocale ?? "en-US") : "en-US");
|
||||
|
||||
if (configuration != null)
|
||||
{
|
||||
Localization.Configure.Initialize(configuration.EnableCustomLocale ? (configuration.CustomLocale ?? "windows-1252") : "windows-1252");
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
Localization.Configure.Initialize();
|
||||
}
|
||||
|
||||
loc = Utilities.CurrentLocalization.LocalizationIndex;
|
||||
Console.CancelKeyPress += new ConsoleCancelEventHandler(OnCancelKey);
|
||||
|
||||
CheckDirectories();
|
||||
// do any needed migrations
|
||||
// todo: move out
|
||||
// do any needed housekeeping file/folder migrations
|
||||
ConfigurationMigration.MoveConfigFolder10518(null);
|
||||
ConfigurationMigration.CheckDirectories();
|
||||
|
||||
ServerManager.Logger.WriteInfo($"Version is {Version}");
|
||||
ServerManager.Logger.WriteInfo(Utilities.CurrentLocalization.LocalizationIndex["MANAGER_VERSION"].FormatExt(Version));
|
||||
|
||||
var api = API.Master.Endpoint.Get();
|
||||
|
||||
var version = new API.Master.VersionInfo()
|
||||
{
|
||||
CurrentVersionStable = 99.99f
|
||||
};
|
||||
|
||||
try
|
||||
{
|
||||
version = api.GetVersion().Result;
|
||||
}
|
||||
|
||||
catch (Exception e)
|
||||
{
|
||||
ServerManager.Logger.WriteWarning(loc["MANAGER_VERSION_FAIL"]);
|
||||
while (e.InnerException != null)
|
||||
{
|
||||
e = e.InnerException;
|
||||
}
|
||||
|
||||
ServerManager.Logger.WriteDebug(e.Message);
|
||||
}
|
||||
|
||||
if (version.CurrentVersionStable == 99.99f)
|
||||
{
|
||||
Console.ForegroundColor = ConsoleColor.Red;
|
||||
Console.WriteLine(loc["MANAGER_VERSION_FAIL"]);
|
||||
Console.ForegroundColor = ConsoleColor.Gray;
|
||||
}
|
||||
|
||||
#if !PRERELEASE
|
||||
else if (version.CurrentVersionStable > Version)
|
||||
{
|
||||
Console.ForegroundColor = ConsoleColor.DarkYellow;
|
||||
Console.WriteLine($"IW4MAdmin {loc["MANAGER_VERSION_UPDATE"]} [v{version.CurrentVersionStable.ToString("0.0")}]");
|
||||
Console.WriteLine(loc["MANAGER_VERSION_CURRENT"].FormatExt($"[v{Version.ToString("0.0")}]"));
|
||||
Console.ForegroundColor = ConsoleColor.Gray;
|
||||
}
|
||||
#else
|
||||
else if (version.CurrentVersionPrerelease > Version)
|
||||
{
|
||||
Console.ForegroundColor = ConsoleColor.DarkYellow;
|
||||
Console.WriteLine($"IW4MAdmin-Prerelease {loc["MANAGER_VERSION_UPDATE"]} [v{version.CurrentVersionPrerelease.ToString("0.0")}-pr]");
|
||||
Console.WriteLine(loc["MANAGER_VERSION_CURRENT"].FormatExt($"[v{Version.ToString("0.0")}-pr]"));
|
||||
Console.ForegroundColor = ConsoleColor.Gray;
|
||||
}
|
||||
#endif
|
||||
else
|
||||
{
|
||||
Console.ForegroundColor = ConsoleColor.Green;
|
||||
Console.WriteLine(loc["MANAGER_VERSION_SUCCESS"]);
|
||||
Console.ForegroundColor = ConsoleColor.Gray;
|
||||
}
|
||||
|
||||
ServerManager.Init().Wait();
|
||||
|
||||
var consoleTask = Task.Run(async () =>
|
||||
{
|
||||
string userInput;
|
||||
var Origin = Utilities.IW4MAdminClient(ServerManager.Servers[0]);
|
||||
|
||||
do
|
||||
{
|
||||
userInput = Console.ReadLine();
|
||||
|
||||
if (userInput?.ToLower() == "quit")
|
||||
{
|
||||
ServerManager.Stop();
|
||||
}
|
||||
|
||||
if (ServerManager.Servers.Count == 0)
|
||||
{
|
||||
Console.WriteLine(loc["MANAGER_CONSOLE_NOSERV"]);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (userInput?.Length > 0)
|
||||
{
|
||||
GameEvent E = new GameEvent()
|
||||
{
|
||||
Type = GameEvent.EventType.Command,
|
||||
Data = userInput,
|
||||
Origin = Origin,
|
||||
Owner = ServerManager.Servers[0]
|
||||
};
|
||||
|
||||
ServerManager.GetEventHandler().AddEvent(E);
|
||||
await E.WaitAsync(30 * 1000);
|
||||
}
|
||||
Console.Write('>');
|
||||
|
||||
} while (ServerManager.Running);
|
||||
});
|
||||
ConfigureServices();
|
||||
await CheckVersion();
|
||||
await ServerManager.Init();
|
||||
}
|
||||
|
||||
catch (Exception e)
|
||||
{
|
||||
var loc = Utilities.CurrentLocalization.LocalizationIndex;
|
||||
string failMessage = loc == null ? "Failed to initalize IW4MAdmin" : loc["MANAGER_INIT_FAIL"];
|
||||
string exitMessage = loc == null ? "Press any key to exit..." : loc["MANAGER_EXIT"];
|
||||
|
||||
Console.WriteLine(failMessage);
|
||||
|
||||
while (e.InnerException != null)
|
||||
{
|
||||
e = e.InnerException;
|
||||
}
|
||||
|
||||
Console.WriteLine(e.Message);
|
||||
Console.WriteLine(exitMessage);
|
||||
Console.ReadKey();
|
||||
return;
|
||||
}
|
||||
|
||||
if (ServerManager.GetApplicationSettings().Configuration().EnableWebFront)
|
||||
try
|
||||
{
|
||||
Task.Run(() => WebfrontCore.Program.Init(ServerManager));
|
||||
ApplicationTask = RunApplicationTasksAsync();
|
||||
await ApplicationTask;
|
||||
}
|
||||
|
||||
OnShutdownComplete.Reset();
|
||||
ServerManager.Start();
|
||||
ServerManager.Logger.WriteVerbose(loc["MANAGER_SHUTDOWN_SUCCESS"]);
|
||||
OnShutdownComplete.Set();
|
||||
catch { }
|
||||
|
||||
if (ServerManager.IsRestartRequested)
|
||||
{
|
||||
goto restart;
|
||||
}
|
||||
}
|
||||
|
||||
private static void OnCancelKey(object sender, ConsoleCancelEventArgs e)
|
||||
/// <summary>
|
||||
/// runs the core application tasks
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
private static async Task RunApplicationTasksAsync()
|
||||
{
|
||||
ServerManager.Stop();
|
||||
OnShutdownComplete.Wait();
|
||||
var webfrontTask = ServerManager.GetApplicationSettings().Configuration().EnableWebFront ?
|
||||
WebfrontCore.Program.Init(ServerManager, ServerManager.CancellationToken) :
|
||||
Task.CompletedTask;
|
||||
|
||||
// we want to run this one on a manual thread instead of letting the thread pool handle it,
|
||||
// because we can't exit early from waiting on console input, and it prevents us from restarting
|
||||
var inputThread = new Thread(async () => await ReadConsoleInput());
|
||||
inputThread.Start();
|
||||
|
||||
var tasks = new[]
|
||||
{
|
||||
ServerManager.Start(),
|
||||
webfrontTask,
|
||||
};
|
||||
|
||||
await Task.WhenAll(tasks);
|
||||
|
||||
ServerManager.Logger.WriteVerbose(Utilities.CurrentLocalization.LocalizationIndex["MANAGER_SHUTDOWN_SUCCESS"]);
|
||||
}
|
||||
|
||||
static void CheckDirectories()
|
||||
/// <summary>
|
||||
/// checks for latest version of the application
|
||||
/// notifies user if an update is available
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
private static async Task CheckVersion()
|
||||
{
|
||||
if (!Directory.Exists(Path.Join(Utilities.OperatingDirectory, "Plugins")))
|
||||
var api = API.Master.Endpoint.Get();
|
||||
var loc = Utilities.CurrentLocalization.LocalizationIndex;
|
||||
|
||||
var version = new API.Master.VersionInfo()
|
||||
{
|
||||
Directory.CreateDirectory(Path.Join(Utilities.OperatingDirectory, "Plugins"));
|
||||
CurrentVersionStable = _fallbackVersion
|
||||
};
|
||||
|
||||
try
|
||||
{
|
||||
version = await api.GetVersion(1);
|
||||
}
|
||||
|
||||
if (!Directory.Exists(Path.Join(Utilities.OperatingDirectory, "Database")))
|
||||
catch (Exception e)
|
||||
{
|
||||
Directory.CreateDirectory(Path.Join(Utilities.OperatingDirectory, "Database"));
|
||||
ServerManager.Logger.WriteWarning(loc["MANAGER_VERSION_FAIL"]);
|
||||
while (e.InnerException != null)
|
||||
{
|
||||
e = e.InnerException;
|
||||
}
|
||||
|
||||
ServerManager.Logger.WriteDebug(e.Message);
|
||||
}
|
||||
|
||||
if (!Directory.Exists(Path.Join(Utilities.OperatingDirectory, "Log")))
|
||||
if (version.CurrentVersionStable == _fallbackVersion)
|
||||
{
|
||||
Directory.CreateDirectory(Path.Join(Utilities.OperatingDirectory, "Log"));
|
||||
Console.ForegroundColor = ConsoleColor.Red;
|
||||
Console.WriteLine(loc["MANAGER_VERSION_FAIL"]);
|
||||
Console.ForegroundColor = ConsoleColor.Gray;
|
||||
}
|
||||
|
||||
#if !PRERELEASE
|
||||
else if (version.CurrentVersionStable > Version)
|
||||
{
|
||||
Console.ForegroundColor = ConsoleColor.DarkYellow;
|
||||
Console.WriteLine($"IW4MAdmin {loc["MANAGER_VERSION_UPDATE"]} [v{version.CurrentVersionStable.ToString()}]");
|
||||
Console.WriteLine(loc["MANAGER_VERSION_CURRENT"].FormatExt($"[v{Version.ToString()}]"));
|
||||
Console.ForegroundColor = ConsoleColor.Gray;
|
||||
}
|
||||
#else
|
||||
else if (version.CurrentVersionPrerelease > Version)
|
||||
{
|
||||
Console.ForegroundColor = ConsoleColor.DarkYellow;
|
||||
Console.WriteLine($"IW4MAdmin-Prerelease {loc["MANAGER_VERSION_UPDATE"]} [v{version.CurrentVersionPrerelease.ToString()}-pr]");
|
||||
Console.WriteLine(loc["MANAGER_VERSION_CURRENT"].FormatExt($"[v{Version.ToString()}-pr]"));
|
||||
Console.ForegroundColor = ConsoleColor.Gray;
|
||||
}
|
||||
#endif
|
||||
else
|
||||
{
|
||||
Console.ForegroundColor = ConsoleColor.Green;
|
||||
Console.WriteLine(loc["MANAGER_VERSION_SUCCESS"]);
|
||||
Console.ForegroundColor = ConsoleColor.Gray;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// reads input from the console and executes entered commands on the default server
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
private static async Task ReadConsoleInput()
|
||||
{
|
||||
string lastCommand;
|
||||
var Origin = Utilities.IW4MAdminClient(ServerManager.Servers[0]);
|
||||
|
||||
try
|
||||
{
|
||||
while (!ServerManager.CancellationToken.IsCancellationRequested)
|
||||
{
|
||||
lastCommand = Console.ReadLine();
|
||||
|
||||
if (lastCommand?.Length > 0)
|
||||
{
|
||||
if (lastCommand?.Length > 0)
|
||||
{
|
||||
GameEvent E = new GameEvent()
|
||||
{
|
||||
Type = GameEvent.EventType.Command,
|
||||
Data = lastCommand,
|
||||
Origin = Origin,
|
||||
Owner = ServerManager.Servers[0]
|
||||
};
|
||||
|
||||
ServerManager.GetEventHandler().AddEvent(E);
|
||||
await E.WaitAsync(Utilities.DefaultCommandTimeout, ServerManager.CancellationToken);
|
||||
Console.Write('>');
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (OperationCanceledException)
|
||||
{ }
|
||||
}
|
||||
|
||||
private static void ConfigureServices()
|
||||
{
|
||||
var serviceProvider = new ServiceCollection();
|
||||
serviceProvider.AddSingleton<IManager>(ServerManager);
|
||||
var builder = serviceProvider.BuildServiceProvider();
|
||||
builder.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -15,6 +15,27 @@ namespace IW4MAdmin.Application.Migration
|
||||
/// </summary>
|
||||
class ConfigurationMigration
|
||||
{
|
||||
/// <summary>
|
||||
/// ensures required directories are created
|
||||
/// </summary>
|
||||
public static void CheckDirectories()
|
||||
{
|
||||
if (!Directory.Exists(Path.Join(Utilities.OperatingDirectory, "Plugins")))
|
||||
{
|
||||
Directory.CreateDirectory(Path.Join(Utilities.OperatingDirectory, "Plugins"));
|
||||
}
|
||||
|
||||
if (!Directory.Exists(Path.Join(Utilities.OperatingDirectory, "Database")))
|
||||
{
|
||||
Directory.CreateDirectory(Path.Join(Utilities.OperatingDirectory, "Database"));
|
||||
}
|
||||
|
||||
if (!Directory.Exists(Path.Join(Utilities.OperatingDirectory, "Log")))
|
||||
{
|
||||
Directory.CreateDirectory(Path.Join(Utilities.OperatingDirectory, "Log"));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// moves existing configs from the root folder into a configs folder
|
||||
/// </summary>
|
||||
|
63
Application/Misc/EventProfiler.cs
Normal file
@ -0,0 +1,63 @@
|
||||
using SharedLibraryCore;
|
||||
using SharedLibraryCore.Interfaces;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace IW4MAdmin.Application.Misc
|
||||
{
|
||||
internal class EventPerformance
|
||||
{
|
||||
public long ExecutionTime { get; set; }
|
||||
public GameEvent Event { get; set; }
|
||||
public string EventInfo => $"{Event.Type}, {Event.FailReason}, {Event.IsBlocking}, {Event.Data}, {Event.Message}, {Event.Extra}";
|
||||
}
|
||||
|
||||
public class DuplicateKeyComparer<TKey> : IComparer<TKey> where TKey : IComparable
|
||||
{
|
||||
public int Compare(TKey x, TKey y)
|
||||
{
|
||||
int result = x.CompareTo(y);
|
||||
|
||||
if (result == 0)
|
||||
return 1;
|
||||
else
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
internal class EventProfiler
|
||||
{
|
||||
public double AverageEventTime { get; private set; }
|
||||
public double MaxEventTime => Events.Values.Last().ExecutionTime;
|
||||
public double MinEventTime => Events.Values[0].ExecutionTime;
|
||||
public int TotalEventCount => Events.Count;
|
||||
public SortedList<long, EventPerformance> Events { get; private set; } = new SortedList<long, EventPerformance>(new DuplicateKeyComparer<long>());
|
||||
private readonly ILogger _logger;
|
||||
|
||||
public EventProfiler(ILogger logger)
|
||||
{
|
||||
_logger = logger;
|
||||
}
|
||||
|
||||
public void Profile(DateTime start, DateTime end, GameEvent gameEvent)
|
||||
{
|
||||
_logger.WriteDebug($"Starting profile of event {gameEvent.Id}");
|
||||
long executionTime = (long)Math.Round((end - start).TotalMilliseconds);
|
||||
|
||||
var perf = new EventPerformance()
|
||||
{
|
||||
Event = gameEvent,
|
||||
ExecutionTime = executionTime
|
||||
};
|
||||
|
||||
lock (Events)
|
||||
{
|
||||
Events.Add(executionTime, perf);
|
||||
}
|
||||
|
||||
AverageEventTime = (AverageEventTime * (TotalEventCount - 1) + executionTime) / TotalEventCount;
|
||||
_logger.WriteDebug($"Finished profile of event {gameEvent.Id}");
|
||||
}
|
||||
}
|
||||
}
|
@ -1,12 +1,12 @@
|
||||
using SharedLibraryCore;
|
||||
using SharedLibraryCore.Interfaces;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Threading;
|
||||
|
||||
namespace IW4MAdmin.Application
|
||||
{
|
||||
class Logger : SharedLibraryCore.Interfaces.ILogger
|
||||
class Logger : ILogger
|
||||
{
|
||||
enum LogType
|
||||
{
|
||||
@ -19,16 +19,21 @@ namespace IW4MAdmin.Application
|
||||
}
|
||||
|
||||
readonly string FileName;
|
||||
readonly SemaphoreSlim OnLogWriting;
|
||||
readonly ReaderWriterLockSlim WritingLock;
|
||||
static readonly short MAX_LOG_FILES = 10;
|
||||
|
||||
public Logger(string fn)
|
||||
{
|
||||
FileName = Path.Join(Utilities.OperatingDirectory, "Log", $"{fn}.log");
|
||||
OnLogWriting = new SemaphoreSlim(1, 1);
|
||||
WritingLock = new ReaderWriterLockSlim();
|
||||
RotateLogs();
|
||||
}
|
||||
|
||||
~Logger()
|
||||
{
|
||||
WritingLock.Dispose();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// rotates logs when log is initialized
|
||||
/// </summary>
|
||||
@ -55,9 +60,10 @@ namespace IW4MAdmin.Application
|
||||
|
||||
void Write(string msg, LogType type)
|
||||
{
|
||||
OnLogWriting.Wait();
|
||||
WritingLock.EnterWriteLock();
|
||||
|
||||
string stringType = type.ToString();
|
||||
msg = msg.StripColors();
|
||||
|
||||
try
|
||||
{
|
||||
@ -72,11 +78,13 @@ namespace IW4MAdmin.Application
|
||||
#if DEBUG
|
||||
// lets keep it simple and dispose of everything quickly as logging wont be that much (relatively)
|
||||
Console.WriteLine(LogLine);
|
||||
File.AppendAllText(FileName, LogLine + Environment.NewLine);
|
||||
//File.AppendAllText(FileName, $"{LogLine}{Environment.NewLine}");
|
||||
//Debug.WriteLine(msg);
|
||||
#else
|
||||
if (type == LogType.Error || type == LogType.Verbose)
|
||||
{
|
||||
Console.WriteLine(LogLine);
|
||||
//if (type != LogType.Debug)
|
||||
}
|
||||
File.AppendAllText(FileName, $"{LogLine}{Environment.NewLine}");
|
||||
#endif
|
||||
}
|
||||
@ -87,7 +95,7 @@ namespace IW4MAdmin.Application
|
||||
Console.WriteLine(ex.GetExceptionInfo());
|
||||
}
|
||||
|
||||
OnLogWriting.Release(1);
|
||||
WritingLock.ExitWriteLock();
|
||||
}
|
||||
|
||||
public void WriteVerbose(string msg)
|
||||
|
50
Application/Misc/MiddlewareActionHandler.cs
Normal file
@ -0,0 +1,50 @@
|
||||
using SharedLibraryCore.Interfaces;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace IW4MAdmin.Application.Misc
|
||||
{
|
||||
class MiddlewareActionHandler : IMiddlewareActionHandler
|
||||
{
|
||||
private static readonly IDictionary<string, IList<object>> _actions = new Dictionary<string, IList<object>>();
|
||||
|
||||
public async Task<T> Execute<T>(T value, string name = null)
|
||||
{
|
||||
string key = string.IsNullOrEmpty(name) ? typeof(T).ToString() : name;
|
||||
|
||||
if (_actions.ContainsKey(key))
|
||||
{
|
||||
foreach (var action in _actions[key])
|
||||
{
|
||||
try
|
||||
{
|
||||
value = await ((IMiddlewareAction<T>)action).Invoke(value);
|
||||
}
|
||||
// todo: probably log this somewhere
|
||||
catch { }
|
||||
}
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
public void Register<T>(T actionType, IMiddlewareAction<T> action, string name = null)
|
||||
{
|
||||
string key = string.IsNullOrEmpty(name) ? typeof(T).ToString() : name;
|
||||
|
||||
if (_actions.ContainsKey(key))
|
||||
{
|
||||
_actions[key].Add(action);
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
_actions.Add(key, new[] { action });
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -12,7 +12,11 @@ using static SharedLibraryCore.Server;
|
||||
|
||||
namespace IW4MAdmin.Application.RconParsers
|
||||
{
|
||||
#if DEBUG
|
||||
public class BaseRConParser : IRConParser
|
||||
#else
|
||||
class BaseRConParser : IRConParser
|
||||
#endif
|
||||
{
|
||||
public BaseRConParser()
|
||||
{
|
||||
@ -32,9 +36,10 @@ namespace IW4MAdmin.Application.RconParsers
|
||||
RConGetInfo = "ÿÿÿÿgetinfo",
|
||||
RConResponse = "ÿÿÿÿprint",
|
||||
},
|
||||
ServerNotRunningResponse = "Server is not running."
|
||||
};
|
||||
|
||||
Configuration.Status.Pattern = @"^ *([0-9]+) +-?([0-9]+) +((?:[A-Z]+|[0-9]+)) +((?:[a-z]|[0-9]){8,32}|(?:[a-z]|[0-9]){8,32}|bot[0-9]+|(?:[0-9]+)) +(.{0,32}) +([0-9]+) +(\d+\.\d+\.\d+.\d+\:-*\d{1,5}|0+.0+:-*\d{1,5}|loopback) +(-*[0-9]+) +([0-9]+) *$";
|
||||
Configuration.Status.Pattern = @"^ *([0-9]+) +-?([0-9]+) +((?:[A-Z]+|[0-9]+)) +((?:[a-z]|[0-9]){8,32}|(?:[a-z]|[0-9]){8,32}|bot[0-9]+|(?:[0-9]+)) *(.{0,32}) +([0-9]+) +(\d+\.\d+\.\d+.\d+\:-*\d{1,5}|0+.0+:-*\d{1,5}|loopback|unknown) +(-*[0-9]+) +([0-9]+) *$";
|
||||
Configuration.Status.AddMapping(ParserRegex.GroupType.RConClientNumber, 1);
|
||||
Configuration.Status.AddMapping(ParserRegex.GroupType.RConScore, 2);
|
||||
Configuration.Status.AddMapping(ParserRegex.GroupType.RConPing, 3);
|
||||
@ -48,11 +53,14 @@ namespace IW4MAdmin.Application.RconParsers
|
||||
Configuration.Dvar.AddMapping(ParserRegex.GroupType.RConDvarDefaultValue, 3);
|
||||
Configuration.Dvar.AddMapping(ParserRegex.GroupType.RConDvarLatchedValue, 4);
|
||||
Configuration.Dvar.AddMapping(ParserRegex.GroupType.RConDvarDomain, 5);
|
||||
|
||||
Configuration.MapStatus.Pattern = @"map: (([a-z]|_|\d)+)";
|
||||
Configuration.MapStatus.AddMapping(ParserRegex.GroupType.RConStatusMap, 1);
|
||||
}
|
||||
|
||||
public IRConParserConfiguration Configuration { get; set; }
|
||||
|
||||
public string Version { get; set; } = "CoD";
|
||||
public virtual string Version { get; set; } = "CoD";
|
||||
public Game GameName { get; set; } = Game.COD;
|
||||
public bool CanGenerateLogPath { get; set; } = true;
|
||||
|
||||
@ -66,42 +74,61 @@ namespace IW4MAdmin.Application.RconParsers
|
||||
{
|
||||
string[] lineSplit = await connection.SendQueryAsync(StaticHelpers.QueryType.GET_DVAR, dvarName);
|
||||
string response = string.Join('\n', lineSplit.Skip(1));
|
||||
|
||||
if (!lineSplit[0].Contains(Configuration.CommandPrefixes.RConResponse))
|
||||
{
|
||||
throw new DvarException($"Could not retrieve DVAR \"{dvarName}\"");
|
||||
}
|
||||
|
||||
if (response.Contains("Unknown command"))
|
||||
{
|
||||
throw new DvarException($"DVAR \"{dvarName}\" does not exist");
|
||||
}
|
||||
|
||||
var match = Regex.Match(response, Configuration.Dvar.Pattern);
|
||||
|
||||
if (!match.Success)
|
||||
if (!lineSplit[0].Contains(Configuration.CommandPrefixes.RConResponse) ||
|
||||
response.Contains("Unknown command") ||
|
||||
!match.Success)
|
||||
{
|
||||
throw new DvarException($"Could not retrieve DVAR \"{dvarName}\"");
|
||||
throw new DvarException(Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_DVAR"].FormatExt(dvarName));
|
||||
}
|
||||
|
||||
string value = match.Groups[Configuration.Dvar.GroupMapping[ParserRegex.GroupType.RConDvarValue]].Value.StripColors();
|
||||
string defaultValue = match.Groups[Configuration.Dvar.GroupMapping[ParserRegex.GroupType.RConDvarDefaultValue]].Value.StripColors();
|
||||
string latchedValue = match.Groups[Configuration.Dvar.GroupMapping[ParserRegex.GroupType.RConDvarLatchedValue]].Value.StripColors();
|
||||
string value = match.Groups[Configuration.Dvar.GroupMapping[ParserRegex.GroupType.RConDvarValue]].Value;
|
||||
string defaultValue = match.Groups[Configuration.Dvar.GroupMapping[ParserRegex.GroupType.RConDvarDefaultValue]].Value;
|
||||
string latchedValue = match.Groups[Configuration.Dvar.GroupMapping[ParserRegex.GroupType.RConDvarLatchedValue]].Value;
|
||||
|
||||
string removeTrailingColorCode(string input) => Regex.Replace(input, @"\^7$", "");
|
||||
|
||||
|
||||
value = removeTrailingColorCode(value);
|
||||
defaultValue = removeTrailingColorCode(defaultValue);
|
||||
latchedValue = removeTrailingColorCode(latchedValue);
|
||||
|
||||
return new Dvar<T>()
|
||||
{
|
||||
Name = match.Groups[Configuration.Dvar.GroupMapping[ParserRegex.GroupType.RConDvarName]].Value.StripColors(),
|
||||
Value = string.IsNullOrEmpty(value) ? default(T) : (T)Convert.ChangeType(value, typeof(T)),
|
||||
DefaultValue = string.IsNullOrEmpty(defaultValue) ? default(T) : (T)Convert.ChangeType(defaultValue, typeof(T)),
|
||||
LatchedValue = string.IsNullOrEmpty(latchedValue) ? default(T) : (T)Convert.ChangeType(latchedValue, typeof(T)),
|
||||
Domain = match.Groups[Configuration.Dvar.GroupMapping[ParserRegex.GroupType.RConDvarDomain]].Value.StripColors()
|
||||
Name = match.Groups[Configuration.Dvar.GroupMapping[ParserRegex.GroupType.RConDvarName]].Value,
|
||||
Value = string.IsNullOrEmpty(value) ? default : (T)Convert.ChangeType(value, typeof(T)),
|
||||
DefaultValue = string.IsNullOrEmpty(defaultValue) ? default : (T)Convert.ChangeType(defaultValue, typeof(T)),
|
||||
LatchedValue = string.IsNullOrEmpty(latchedValue) ? default : (T)Convert.ChangeType(latchedValue, typeof(T)),
|
||||
Domain = match.Groups[Configuration.Dvar.GroupMapping[ParserRegex.GroupType.RConDvarDomain]].Value
|
||||
};
|
||||
}
|
||||
|
||||
public async Task<List<EFClient>> GetStatusAsync(Connection connection)
|
||||
public virtual async Task<(List<EFClient>, string)> GetStatusAsync(Connection connection)
|
||||
{
|
||||
string[] response = await connection.SendQueryAsync(StaticHelpers.QueryType.COMMAND_STATUS);
|
||||
return ClientsFromStatus(response);
|
||||
#if DEBUG
|
||||
foreach (var line in response)
|
||||
{
|
||||
Console.WriteLine(line);
|
||||
}
|
||||
#endif
|
||||
return (ClientsFromStatus(response), MapFromStatus(response));
|
||||
}
|
||||
|
||||
private string MapFromStatus(string[] response)
|
||||
{
|
||||
string map = null;
|
||||
foreach (var line in response)
|
||||
{
|
||||
var regex = Regex.Match(line, Configuration.MapStatus.Pattern);
|
||||
if (regex.Success)
|
||||
{
|
||||
map = regex.Groups[Configuration.MapStatus.GroupMapping[ParserRegex.GroupType.RConStatusMap]].ToString();
|
||||
}
|
||||
}
|
||||
|
||||
return map;
|
||||
}
|
||||
|
||||
public async Task<bool> SetDvarAsync(Connection connection, string dvarName, object dvarValue)
|
||||
@ -115,7 +142,7 @@ namespace IW4MAdmin.Application.RconParsers
|
||||
|
||||
if (Status.Length < 4)
|
||||
{
|
||||
throw new ServerException("Unexpected status response received");
|
||||
throw new ServerException(Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_UNEXPECTED_STATUS"]);
|
||||
}
|
||||
|
||||
int validMatches = 0;
|
||||
@ -139,30 +166,41 @@ namespace IW4MAdmin.Application.RconParsers
|
||||
ping = int.Parse(regex.Groups[Configuration.Status.GroupMapping[ParserRegex.GroupType.RConPing]].Value);
|
||||
}
|
||||
|
||||
long networkId = regex.Groups[Configuration.Status.GroupMapping[ParserRegex.GroupType.RConNetworkId]].Value.ConvertLong();
|
||||
string name = regex.Groups[Configuration.Status.GroupMapping[ParserRegex.GroupType.RConName]].Value.StripColors().Trim();
|
||||
long networkId;
|
||||
try
|
||||
{
|
||||
networkId = regex.Groups[Configuration.Status.GroupMapping[ParserRegex.GroupType.RConNetworkId]].Value.ConvertGuidToLong();
|
||||
}
|
||||
|
||||
catch (FormatException)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
string name = regex.Groups[Configuration.Status.GroupMapping[ParserRegex.GroupType.RConName]].Value.Trim();
|
||||
int? ip = regex.Groups[Configuration.Status.GroupMapping[ParserRegex.GroupType.RConIpAddress]].Value.Split(':')[0].ConvertToIP();
|
||||
|
||||
var client = new EFClient()
|
||||
{
|
||||
CurrentAlias = new EFAlias()
|
||||
{
|
||||
Name = name
|
||||
Name = name,
|
||||
IPAddress = ip
|
||||
},
|
||||
NetworkId = networkId,
|
||||
ClientNumber = clientNumber,
|
||||
IPAddress = ip,
|
||||
Ping = ping,
|
||||
Score = score,
|
||||
IsBot = ip == null,
|
||||
State = EFClient.ClientState.Connecting
|
||||
};
|
||||
|
||||
//// they've not fully connected yet
|
||||
//if (!client.IsBot && ping == 999)
|
||||
//{
|
||||
// continue;
|
||||
//}
|
||||
#if DEBUG
|
||||
if (client.NetworkId < 1000 && client.NetworkId > 0)
|
||||
{
|
||||
client.IPAddress = 2147483646;
|
||||
client.Ping = 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
StatusPlayers.Add(client);
|
||||
}
|
||||
@ -171,7 +209,7 @@ namespace IW4MAdmin.Application.RconParsers
|
||||
// this happens if status is requested while map is rotating
|
||||
if (Status.Length > 5 && validMatches == 0)
|
||||
{
|
||||
throw new ServerException("Server is rotating map");
|
||||
throw new ServerException(Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_ROTATING_MAP"]);
|
||||
}
|
||||
|
||||
return StatusPlayers;
|
||||
|
@ -1,5 +1,4 @@
|
||||
using SharedLibraryCore;
|
||||
using SharedLibraryCore.Interfaces;
|
||||
using SharedLibraryCore.Interfaces;
|
||||
using SharedLibraryCore.RCon;
|
||||
|
||||
namespace IW4MAdmin.Application.RconParsers
|
||||
@ -12,7 +11,9 @@ namespace IW4MAdmin.Application.RconParsers
|
||||
{
|
||||
public CommandPrefix CommandPrefixes { get; set; }
|
||||
public ParserRegex Status { get; set; } = new ParserRegex();
|
||||
public ParserRegex MapStatus { get; set; } = new ParserRegex();
|
||||
public ParserRegex Dvar { get; set; } = new ParserRegex();
|
||||
public string ServerNotRunningResponse { get; set; }
|
||||
public bool WaitForResponse { get; set; } = true;
|
||||
}
|
||||
}
|
||||
|
@ -5,13 +5,15 @@
|
||||
|
||||
init()
|
||||
{
|
||||
/*
|
||||
SetDvarIfUninitialized("sv_team_balance_assignments", "");
|
||||
SetDvarIfUninitialized("sv_iw4madmin_serverid", 0);
|
||||
SetDvarIfUninitialized("sv_iw4madmin_apiurl", "http://127.0.0.1:1624/api/gsc/");
|
||||
level.apiUrl = GetDvar("sv_iw4madmin_apiurl");
|
||||
//level thread WaitForCommand();
|
||||
level thread WaitForCommand();
|
||||
level thread onPlayerConnect();
|
||||
level thread onPlayerDisconnect();
|
||||
*/
|
||||
}
|
||||
|
||||
onPlayerConnect()
|
256
GameFiles/IW4x/userraw/_customcallbacks.gsc
Normal file
@ -0,0 +1,256 @@
|
||||
#include maps\mp\_utility;
|
||||
#include maps\mp\gametypes\_hud_util;
|
||||
#include common_scripts\utility;
|
||||
|
||||
init()
|
||||
{
|
||||
SetDvarIfUninitialized( "sv_customcallbacks", true );
|
||||
SetDvarIfUninitialized( "sv_framewaittime", 0.05 );
|
||||
SetDvarIfUninitialized( "sv_additionalwaittime", 0.1 );
|
||||
SetDvarIfUninitialized( "sv_maxstoredframes", 12 );
|
||||
SetDvarIfUninitialized( "sv_printradarupdates", 0 );
|
||||
SetDvarIfUninitialized( "sv_printradar_updateinterval", 500 );
|
||||
SetDvarIfUninitialized( "sv_iw4madmin_url", "http://127.0.0.1:1624" );
|
||||
|
||||
level thread onPlayerConnect();
|
||||
if (getDvarInt("sv_printradarupdates") == 1)
|
||||
{
|
||||
level thread runRadarUpdates();
|
||||
}
|
||||
|
||||
level waittill( "prematch_over" );
|
||||
level.callbackPlayerKilled = ::Callback_PlayerKilled;
|
||||
level.callbackPlayerDamage = ::Callback_PlayerDamage;
|
||||
level.callbackPlayerDisconnect = ::Callback_PlayerDisconnect;
|
||||
}
|
||||
|
||||
onPlayerConnect( player )
|
||||
{
|
||||
for( ;; )
|
||||
{
|
||||
level waittill( "connected", player );
|
||||
player setClientDvar("cl_autorecord", 1);
|
||||
player setClientDvar("cl_demosKeep", 200);
|
||||
player thread waitForFrameThread();
|
||||
player thread waitForAttack();
|
||||
}
|
||||
}
|
||||
|
||||
waitForAttack()
|
||||
{
|
||||
self endon( "disconnect" );
|
||||
|
||||
self.lastAttackTime = 0;
|
||||
|
||||
for( ;; )
|
||||
{
|
||||
self notifyOnPlayerCommand( "player_shot", "+attack" );
|
||||
self waittill( "player_shot" );
|
||||
|
||||
self.lastAttackTime = getTime();
|
||||
}
|
||||
}
|
||||
|
||||
getHttpString( url )
|
||||
{
|
||||
request = httpGet( url );
|
||||
request waittill( "done", success, data );
|
||||
request destroy();
|
||||
}
|
||||
|
||||
runRadarUpdates()
|
||||
{
|
||||
interval = int(getDvar("sv_printradar_updateinterval"));
|
||||
|
||||
for ( ;; )
|
||||
{
|
||||
for ( i = 0; i <= 17; i++ )
|
||||
{
|
||||
player = level.players[i];
|
||||
|
||||
if ( isDefined( player ) )
|
||||
{
|
||||
payload = player.guid + ";" + player.origin + ";" + player getPlayerAngles() + ";" + player.team + ";" + player.kills + ";" + player.deaths + ";" + player.score + ";" + player GetCurrentWeapon() + ";" + player.health + ";" + isAlive(player) + ";" + player.timePlayed["total"];
|
||||
logPrint( "LiveRadar;" + payload + "\n" );
|
||||
}
|
||||
}
|
||||
|
||||
wait( interval / 1000 );
|
||||
}
|
||||
}
|
||||
|
||||
hitLocationToBone( hitloc )
|
||||
{
|
||||
switch( hitloc )
|
||||
{
|
||||
case "helmet":
|
||||
return "j_helmet";
|
||||
case "head":
|
||||
return "j_head";
|
||||
case "neck":
|
||||
return "j_neck";
|
||||
case "torso_upper":
|
||||
return "j_spineupper";
|
||||
case "torso_lower":
|
||||
return "j_spinelower";
|
||||
case "right_arm_upper":
|
||||
return "j_shoulder_ri";
|
||||
case "left_arm_upper":
|
||||
return "j_shoulder_le";
|
||||
case "right_arm_lower":
|
||||
return "j_elbow_ri";
|
||||
case "left_arm_lower":
|
||||
return "j_elbow_le";
|
||||
case "right_hand":
|
||||
return "j_wrist_ri";
|
||||
case "left_hand":
|
||||
return "j_wrist_le";
|
||||
case "right_leg_upper":
|
||||
return "j_hip_ri";
|
||||
case "left_leg_upper":
|
||||
return "j_hip_le";
|
||||
case "right_leg_lower":
|
||||
return "j_knee_ri";
|
||||
case "left_leg_lower":
|
||||
return "j_knee_le";
|
||||
case "right_foot":
|
||||
return "j_ankle_ri";
|
||||
case "left_foot":
|
||||
return "j_ankle_le";
|
||||
default:
|
||||
return "tag_origin";
|
||||
}
|
||||
}
|
||||
|
||||
waitForFrameThread()
|
||||
{
|
||||
self endon( "disconnect" );
|
||||
|
||||
self.currentAnglePosition = 0;
|
||||
self.anglePositions = [];
|
||||
|
||||
for (i = 0; i < getDvarInt( "sv_maxstoredframes" ); i++)
|
||||
{
|
||||
self.anglePositions[i] = self getPlayerAngles();
|
||||
}
|
||||
|
||||
for( ;; )
|
||||
{
|
||||
self.anglePositions[self.currentAnglePosition] = self getPlayerAngles();
|
||||
wait( getDvarFloat( "sv_framewaittime" ) );
|
||||
self.currentAnglePosition = (self.currentAnglePosition + 1) % getDvarInt( "sv_maxstoredframes" );
|
||||
}
|
||||
}
|
||||
|
||||
waitForAdditionalAngles( logString, beforeFrameCount, afterFrameCount )
|
||||
{
|
||||
currentIndex = self.currentAnglePosition;
|
||||
wait( 0.05 * afterFrameCount );
|
||||
|
||||
self.angleSnapshot = [];
|
||||
|
||||
for( j = 0; j < self.anglePositions.size; j++ )
|
||||
{
|
||||
self.angleSnapshot[j] = self.anglePositions[j];
|
||||
}
|
||||
|
||||
anglesStr = "";
|
||||
collectedFrames = 0;
|
||||
i = currentIndex - beforeFrameCount;
|
||||
|
||||
while (collectedFrames < beforeFrameCount)
|
||||
{
|
||||
fixedIndex = i;
|
||||
if (i < 0)
|
||||
{
|
||||
fixedIndex = self.angleSnapshot.size - abs(i);
|
||||
}
|
||||
anglesStr += self.angleSnapshot[int(fixedIndex)] + ":";
|
||||
collectedFrames++;
|
||||
i++;
|
||||
}
|
||||
|
||||
if (i == currentIndex)
|
||||
{
|
||||
anglesStr += self.angleSnapshot[i] + ":";
|
||||
i++;
|
||||
}
|
||||
|
||||
collectedFrames = 0;
|
||||
|
||||
while (collectedFrames < afterFrameCount)
|
||||
{
|
||||
fixedIndex = i;
|
||||
if (i > self.angleSnapshot.size - 1)
|
||||
{
|
||||
fixedIndex = i % self.angleSnapshot.size;
|
||||
}
|
||||
anglesStr += self.angleSnapshot[int(fixedIndex)] + ":";
|
||||
collectedFrames++;
|
||||
i++;
|
||||
}
|
||||
|
||||
lastAttack = int(getTime()) - int(self.lastAttackTime);
|
||||
isAlive = isAlive(self);
|
||||
|
||||
logPrint(logString + ";" + anglesStr + ";" + isAlive + ";" + lastAttack + "\n" );
|
||||
}
|
||||
|
||||
vectorScale( vector, scale )
|
||||
{
|
||||
return ( vector[0] * scale, vector[1] * scale, vector[2] * scale );
|
||||
}
|
||||
|
||||
Process_Hit( type, attacker, sHitLoc, sMeansOfDeath, iDamage, sWeapon )
|
||||
{
|
||||
if (sMeansOfDeath == "MOD_FALLING" || !isPlayer(attacker))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
victim = self;
|
||||
_attacker = attacker;
|
||||
|
||||
if ( !isPlayer( attacker ) && isDefined( attacker.owner ) )
|
||||
{
|
||||
_attacker = attacker.owner;
|
||||
}
|
||||
|
||||
else if( !isPlayer( attacker ) && sMeansOfDeath == "MOD_FALLING" )
|
||||
{
|
||||
_attacker = victim;
|
||||
}
|
||||
|
||||
location = victim GetTagOrigin( hitLocationToBone( sHitLoc ) );
|
||||
isKillstreakKill = !isPlayer( attacker ) || isKillstreakWeapon( sWeapon );
|
||||
|
||||
logLine = "Script" + type + ";" + _attacker.guid + ";" + victim.guid + ";" + _attacker GetTagOrigin("tag_eye") + ";" + location + ";" + iDamage + ";" + sWeapon + ";" + sHitLoc + ";" + sMeansOfDeath + ";" + _attacker getPlayerAngles() + ";" + int(gettime()) + ";" + isKillstreakKill + ";" + _attacker playerADS() + ";0;0";
|
||||
attacker thread waitForAdditionalAngles( logLine, 2, 2 );
|
||||
}
|
||||
|
||||
Callback_PlayerDamage( eInflictor, attacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime )
|
||||
{
|
||||
if ( level.teamBased && isDefined( attacker ) && ( self != attacker ) && isDefined( attacker.team ) && ( self.pers[ "team" ] == attacker.team ) )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if ( self.health - iDamage > 0 )
|
||||
{
|
||||
self Process_Hit( "Damage", attacker, sHitLoc, sMeansOfDeath, iDamage, sWeapon );
|
||||
}
|
||||
|
||||
self maps\mp\gametypes\_damage::Callback_PlayerDamage( eInflictor, attacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime );
|
||||
}
|
||||
|
||||
Callback_PlayerKilled( eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, psOffsetTime, deathAnimDuration )
|
||||
{
|
||||
Process_Hit( "Kill", attacker, sHitLoc, sMeansOfDeath, iDamage, sWeapon );
|
||||
self maps\mp\gametypes\_damage::Callback_PlayerKilled( eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, psOffsetTime, deathAnimDuration );
|
||||
}
|
||||
|
||||
Callback_PlayerDisconnect()
|
||||
{
|
||||
level notify( "disconnected", self );
|
||||
self maps\mp\gametypes\_playerlogic::Callback_PlayerDisconnect();
|
||||
}
|
@ -1,6 +1,8 @@
|
||||
import re
|
||||
import os
|
||||
import time
|
||||
import random
|
||||
import string
|
||||
|
||||
class LogReader(object):
|
||||
def __init__(self):
|
||||
@ -8,7 +10,7 @@ class LogReader(object):
|
||||
# (if the time between checks is greater, ignore ) - in seconds
|
||||
self.max_file_time_change = 30
|
||||
|
||||
def read_file(self, path):
|
||||
def read_file(self, path, retrieval_key):
|
||||
# this removes old entries that are no longer valid
|
||||
try:
|
||||
self._clear_old_logs()
|
||||
@ -22,57 +24,88 @@ class LogReader(object):
|
||||
|
||||
# prevent traversing directories
|
||||
if re.search('r^.+\.\.\\.+$', path):
|
||||
return False
|
||||
return self._generate_bad_response()
|
||||
|
||||
# must be a valid log path and log file
|
||||
if not re.search(r'^.+[\\|\/](.+)[\\|\/].+.log$', path):
|
||||
return False
|
||||
return self._generate_bad_response()
|
||||
|
||||
# get the new file size
|
||||
new_file_size = self.file_length(path)
|
||||
|
||||
# the log size was unable to be read (probably the wrong path)
|
||||
if new_file_size < 0:
|
||||
return False
|
||||
return self._generate_bad_response()
|
||||
|
||||
# this is the first time the log has been requested
|
||||
if path not in self.log_file_sizes:
|
||||
self.log_file_sizes[path] = {
|
||||
'length' : new_file_size,
|
||||
'read': time.time()
|
||||
next_retrieval_key = self._generate_key()
|
||||
|
||||
# this is the first time the key has been requested, so we need to the next one
|
||||
if retrieval_key not in self.log_file_sizes or int(time.time() - self.log_file_sizes[retrieval_key]['read']) > self.max_file_time_change:
|
||||
print('retrieval key "%s" does not exist or is outdated' % retrieval_key)
|
||||
last_log_info = {
|
||||
'size' : new_file_size,
|
||||
'previous_key' : None
|
||||
}
|
||||
return ''
|
||||
else:
|
||||
last_log_info = self.log_file_sizes[retrieval_key]
|
||||
|
||||
# grab the previous values
|
||||
last_length = self.log_file_sizes[path]['length']
|
||||
file_size_difference = new_file_size - last_length
|
||||
print('next key is %s' % next_retrieval_key)
|
||||
expired_key = last_log_info['previous_key']
|
||||
print('expired key is %s' % expired_key)
|
||||
|
||||
# update the new size and actually read the data
|
||||
self.log_file_sizes[path] = {
|
||||
'length': new_file_size,
|
||||
'read': time.time()
|
||||
# grab the previous value
|
||||
last_size = last_log_info['size']
|
||||
file_size_difference = new_file_size - last_size
|
||||
|
||||
#print('generating info for next key %s' % next_retrieval_key)
|
||||
|
||||
# update the new size
|
||||
self.log_file_sizes[next_retrieval_key] = {
|
||||
'size' : new_file_size,
|
||||
'read': time.time(),
|
||||
'next_key': next_retrieval_key,
|
||||
'previous_key': retrieval_key
|
||||
}
|
||||
|
||||
new_log_info = self.get_file_lines(path, file_size_difference)
|
||||
return new_log_info
|
||||
if expired_key in self.log_file_sizes:
|
||||
print('deleting expired key %s' % expired_key)
|
||||
del self.log_file_sizes[expired_key]
|
||||
|
||||
def get_file_lines(self, path, length):
|
||||
#print('reading %i bytes starting at %i' % (file_size_difference, last_size))
|
||||
|
||||
new_log_content = self.get_file_lines(path, last_size, file_size_difference)
|
||||
return {
|
||||
'content': new_log_content,
|
||||
'next_key': next_retrieval_key
|
||||
}
|
||||
|
||||
def get_file_lines(self, path, start_position, length_to_read):
|
||||
try:
|
||||
file_handle = open(path, 'rb')
|
||||
file_handle.seek(-length, 2)
|
||||
file_data = file_handle.read(length)
|
||||
file_handle.seek(start_position)
|
||||
file_data = file_handle.read(length_to_read)
|
||||
file_handle.close()
|
||||
# using ignore errors omits the pesky 0xb2 bytes we're reading in for some reason
|
||||
return file_data.decode('utf-8', errors='ignore')
|
||||
except Exception as e:
|
||||
print('could not read the log file at {0}, wanted to read {1} bytes'.format(path, length))
|
||||
print('could not read the log file at {0}, wanted to read {1} bytes'.format(path, length_to_read))
|
||||
print(e)
|
||||
return False
|
||||
|
||||
def _clear_old_logs(self):
|
||||
expired_logs = [path for path in self.log_file_sizes if int(time.time() - self.log_file_sizes[path]['read']) > self.max_file_time_change]
|
||||
for log in expired_logs:
|
||||
print('removing expired log {0}'.format(log))
|
||||
del self.log_file_sizes[log]
|
||||
for key in expired_logs:
|
||||
print('removing expired log with key {0}'.format(key))
|
||||
del self.log_file_sizes[key]
|
||||
|
||||
def _generate_bad_response(self):
|
||||
return {
|
||||
'content': None,
|
||||
'next_key': None
|
||||
}
|
||||
|
||||
def _generate_key(self):
|
||||
return ''.join(random.choices(string.ascii_uppercase + string.digits, k=8))
|
||||
|
||||
def file_length(self, path):
|
||||
try:
|
||||
|
@ -3,12 +3,14 @@ from GameLogServer.log_reader import reader
|
||||
from base64 import urlsafe_b64decode
|
||||
|
||||
class LogResource(Resource):
|
||||
def get(self, path):
|
||||
def get(self, path, retrieval_key):
|
||||
path = urlsafe_b64decode(path).decode('utf-8')
|
||||
log_info = reader.read_file(path)
|
||||
log_info = reader.read_file(path, retrieval_key)
|
||||
content = log_info['content']
|
||||
|
||||
return {
|
||||
'success' : log_info is not False,
|
||||
'length': 0 if log_info is False else len(log_info),
|
||||
'data': log_info
|
||||
'success' : content is not None,
|
||||
'length': 0 if content is None else len(content),
|
||||
'data': content,
|
||||
'next_key': log_info['next_key']
|
||||
}
|
||||
|
@ -10,5 +10,5 @@ def init():
|
||||
log = logging.getLogger('werkzeug')
|
||||
log.setLevel(logging.ERROR)
|
||||
api = Api(app)
|
||||
api.add_resource(LogResource, '/log/<string:path>')
|
||||
api.add_resource(LogResource, '/log/<string:path>/<string:retrieval_key>')
|
||||
#api.add_resource(RestartResource, '/restart')
|
||||
|
@ -9,4 +9,4 @@ pip==10.0.1
|
||||
pytz==2018.9
|
||||
setuptools==39.0.1
|
||||
six==1.12.0
|
||||
Werkzeug==0.15.2
|
||||
Werkzeug==0.16.0
|
||||
|
@ -1,13 +1,15 @@
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 15
|
||||
VisualStudioVersion = 15.0.26730.16
|
||||
# Visual Studio Version 16
|
||||
VisualStudioVersion = 16.0.29009.5
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Plugins", "Plugins", "{26E8B310-269E-46D4-A612-24601F16065F}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{8C8F3945-0AEF-4949-A1F7-B18E952E50BC}"
|
||||
ProjectSection(SolutionItems) = preProject
|
||||
_commands.gsc = _commands.gsc
|
||||
_customcallbacks.gsc = _customcallbacks.gsc
|
||||
GameFiles\IW4x\userraw\_commands.gsc = GameFiles\IW4x\userraw\_commands.gsc
|
||||
GameFiles\IW4x\userraw\_customcallbacks.gsc = GameFiles\IW4x\userraw\_customcallbacks.gsc
|
||||
azure-pipelines.yml = azure-pipelines.yml
|
||||
PostPublish.ps1 = PostPublish.ps1
|
||||
README.md = README.md
|
||||
RunPublishPre.cmd = RunPublishPre.cmd
|
||||
RunPublishRelease.cmd = RunPublishRelease.cmd
|
||||
@ -34,8 +36,6 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Tests", "Plugins\Tests\Test
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "IW4ScriptCommands", "Plugins\IW4ScriptCommands\IW4ScriptCommands.csproj", "{6C706CE5-A206-4E46-8712-F8C48D526091}"
|
||||
EndProject
|
||||
Project("{888888A0-9F3D-457C-B088-3A5042F75D52}") = "DiscordWebhook", "DiscordWebhook\DiscordWebhook.pyproj", "{15A81D6E-7502-46CE-8530-0647A380B5F4}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "ScriptPlugins", "ScriptPlugins", "{3F9ACC27-26DB-49FA-BCD2-50C54A49C9FA}"
|
||||
ProjectSection(SolutionItems) = preProject
|
||||
Plugins\ScriptPlugins\ParserCoD4x.js = Plugins\ScriptPlugins\ParserCoD4x.js
|
||||
@ -55,6 +55,8 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "StatsWeb", "Plugins\Web\Sta
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "AutomessageFeed", "Plugins\AutomessageFeed\AutomessageFeed.csproj", "{F5815359-CFC7-44B4-9A3B-C04BACAD5836}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "LiveRadar", "Plugins\LiveRadar\LiveRadar.csproj", "{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
@ -286,7 +288,6 @@ Global
|
||||
{B72DEBFB-9D48-4076-8FF5-1FD72A830845}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{B72DEBFB-9D48-4076-8FF5-1FD72A830845}.Release|x86.Build.0 = Release|Any CPU
|
||||
{6C706CE5-A206-4E46-8712-F8C48D526091}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{6C706CE5-A206-4E46-8712-F8C48D526091}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{6C706CE5-A206-4E46-8712-F8C48D526091}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
|
||||
{6C706CE5-A206-4E46-8712-F8C48D526091}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
|
||||
{6C706CE5-A206-4E46-8712-F8C48D526091}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
@ -294,7 +295,6 @@ Global
|
||||
{6C706CE5-A206-4E46-8712-F8C48D526091}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{6C706CE5-A206-4E46-8712-F8C48D526091}.Debug|x86.Build.0 = Debug|Any CPU
|
||||
{6C706CE5-A206-4E46-8712-F8C48D526091}.Prerelease|Any CPU.ActiveCfg = Prerelease|Any CPU
|
||||
{6C706CE5-A206-4E46-8712-F8C48D526091}.Prerelease|Any CPU.Build.0 = Prerelease|Any CPU
|
||||
{6C706CE5-A206-4E46-8712-F8C48D526091}.Prerelease|Mixed Platforms.ActiveCfg = Debug|Any CPU
|
||||
{6C706CE5-A206-4E46-8712-F8C48D526091}.Prerelease|Mixed Platforms.Build.0 = Debug|Any CPU
|
||||
{6C706CE5-A206-4E46-8712-F8C48D526091}.Prerelease|x64.ActiveCfg = Debug|Any CPU
|
||||
@ -302,25 +302,12 @@ Global
|
||||
{6C706CE5-A206-4E46-8712-F8C48D526091}.Prerelease|x86.ActiveCfg = Debug|Any CPU
|
||||
{6C706CE5-A206-4E46-8712-F8C48D526091}.Prerelease|x86.Build.0 = Debug|Any CPU
|
||||
{6C706CE5-A206-4E46-8712-F8C48D526091}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{6C706CE5-A206-4E46-8712-F8C48D526091}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{6C706CE5-A206-4E46-8712-F8C48D526091}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
|
||||
{6C706CE5-A206-4E46-8712-F8C48D526091}.Release|Mixed Platforms.Build.0 = Release|Any CPU
|
||||
{6C706CE5-A206-4E46-8712-F8C48D526091}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{6C706CE5-A206-4E46-8712-F8C48D526091}.Release|x64.Build.0 = Release|Any CPU
|
||||
{6C706CE5-A206-4E46-8712-F8C48D526091}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{6C706CE5-A206-4E46-8712-F8C48D526091}.Release|x86.Build.0 = Release|Any CPU
|
||||
{15A81D6E-7502-46CE-8530-0647A380B5F4}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{15A81D6E-7502-46CE-8530-0647A380B5F4}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
|
||||
{15A81D6E-7502-46CE-8530-0647A380B5F4}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{15A81D6E-7502-46CE-8530-0647A380B5F4}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{15A81D6E-7502-46CE-8530-0647A380B5F4}.Prerelease|Any CPU.ActiveCfg = Prerelease|Any CPU
|
||||
{15A81D6E-7502-46CE-8530-0647A380B5F4}.Prerelease|Mixed Platforms.ActiveCfg = Release|Any CPU
|
||||
{15A81D6E-7502-46CE-8530-0647A380B5F4}.Prerelease|x64.ActiveCfg = Release|Any CPU
|
||||
{15A81D6E-7502-46CE-8530-0647A380B5F4}.Prerelease|x86.ActiveCfg = Release|Any CPU
|
||||
{15A81D6E-7502-46CE-8530-0647A380B5F4}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{15A81D6E-7502-46CE-8530-0647A380B5F4}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
|
||||
{15A81D6E-7502-46CE-8530-0647A380B5F4}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{15A81D6E-7502-46CE-8530-0647A380B5F4}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{42EFDA12-10D3-4C40-A210-9483520116BC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{42EFDA12-10D3-4C40-A210-9483520116BC}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
|
||||
{42EFDA12-10D3-4C40-A210-9483520116BC}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
|
||||
@ -375,8 +362,8 @@ Global
|
||||
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Debug|x86.Build.0 = Debug|Any CPU
|
||||
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Prerelease|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Prerelease|Any CPU.Build.0 = Debug|Any CPU
|
||||
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Prerelease|Any CPU.ActiveCfg = Prerelease|Any CPU
|
||||
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Prerelease|Any CPU.Build.0 = Prerelease|Any CPU
|
||||
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Prerelease|Mixed Platforms.ActiveCfg = Debug|Any CPU
|
||||
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Prerelease|Mixed Platforms.Build.0 = Debug|Any CPU
|
||||
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Prerelease|x64.ActiveCfg = Debug|Any CPU
|
||||
@ -391,6 +378,30 @@ Global
|
||||
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Release|x64.Build.0 = Release|Any CPU
|
||||
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Release|x86.Build.0 = Release|Any CPU
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Debug|x86.Build.0 = Debug|Any CPU
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Prerelease|Any CPU.ActiveCfg = Prerelease|Any CPU
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Prerelease|Any CPU.Build.0 = Prerelease|Any CPU
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Prerelease|Mixed Platforms.ActiveCfg = Debug|Any CPU
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Prerelease|Mixed Platforms.Build.0 = Debug|Any CPU
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Prerelease|x64.ActiveCfg = Debug|Any CPU
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Prerelease|x64.Build.0 = Debug|Any CPU
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Prerelease|x86.ActiveCfg = Debug|Any CPU
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Prerelease|x86.Build.0 = Debug|Any CPU
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Release|Mixed Platforms.Build.0 = Release|Any CPU
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Release|x64.Build.0 = Release|Any CPU
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Release|x86.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
@ -406,6 +417,7 @@ Global
|
||||
{A848FCF1-8527-4AA8-A1AA-50D29695C678} = {26E8B310-269E-46D4-A612-24601F16065F}
|
||||
{776B348B-F818-4A0F-A625-D0AF8BAD3E9B} = {A848FCF1-8527-4AA8-A1AA-50D29695C678}
|
||||
{F5815359-CFC7-44B4-9A3B-C04BACAD5836} = {26E8B310-269E-46D4-A612-24601F16065F}
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD} = {26E8B310-269E-46D4-A612-24601F16065F}
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {84F8F8E0-1F73-41E0-BD8D-BB6676E2EE87}
|
||||
|
@ -8,7 +8,7 @@ class History():
|
||||
self.server_history = list()
|
||||
|
||||
def add_client_history(self, client_num):
|
||||
if len(self.client_history) > 2880:
|
||||
if len(self.client_history) > 20160:
|
||||
self.client_history = self.client_history[1:]
|
||||
self.client_history.append({
|
||||
'count' : client_num,
|
||||
@ -16,7 +16,7 @@ class History():
|
||||
})
|
||||
|
||||
def add_server_history(self, server_num):
|
||||
if len(self.server_history) > 2880:
|
||||
if len(self.server_history) > 20160:
|
||||
self.server_history = self.server_history[1:]
|
||||
self.server_history.append({
|
||||
'count' : server_num,
|
||||
@ -24,7 +24,7 @@ class History():
|
||||
})
|
||||
|
||||
def add_instance_history(self, instance_num):
|
||||
if len(self.instance_history) > 2880:
|
||||
if len(self.instance_history) > 20160:
|
||||
self.instance_history = self.instance_history[1:]
|
||||
self.instance_history.append({
|
||||
'count' : instance_num,
|
||||
|
@ -23,7 +23,7 @@ class ServerSchema(Schema):
|
||||
)
|
||||
hostname = fields.String(
|
||||
required=True,
|
||||
validate=validate.Length(1, 64, 'invalid hostname')
|
||||
validate=validate.Length(1, 128, 'invalid hostname')
|
||||
)
|
||||
clientnum = fields.Int(
|
||||
required=True,
|
||||
|
@ -23,4 +23,4 @@ six==1.11.0
|
||||
timeago==1.0.8
|
||||
tzlocal==1.5.1
|
||||
urllib3==1.24
|
||||
Werkzeug==0.14.1
|
||||
Werkzeug==0.15.3
|
||||
|
@ -1,21 +1,20 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>netcoreapp2.2</TargetFramework>
|
||||
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
|
||||
<TargetFramework>netcoreapp3.1</TargetFramework>
|
||||
<TargetLatestRuntimePatch>true</TargetLatestRuntimePatch>
|
||||
<LangVersion>7.1</LangVersion>
|
||||
<Configurations>Debug;Release;Prerelease</Configurations>
|
||||
<CopyLocalLockFileAssemblies>false</CopyLocalLockFileAssemblies>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Microsoft.SyndicationFeed.ReaderWriter" Version="1.0.2"/>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\SharedLibraryCore\SharedLibraryCore.csproj" />
|
||||
<PackageReference Include="Microsoft.SyndicationFeed.ReaderWriter" Version="1.0.2" />
|
||||
<PackageReference Include="RaidMax.IW4MAdmin.SharedLibraryCore" Version="2.2.4" PrivateAssets="All" />
|
||||
</ItemGroup>
|
||||
|
||||
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
|
||||
<Exec Command="copy "$(TargetPath)" "$(SolutionDir)BUILD\Plugins""/>
|
||||
<Exec Command="copy "$(TargetDir)Microsoft.SyndicationFeed.ReaderWriter.dll" "$(SolutionDir)BUILD\Plugins""/>
|
||||
<Exec Command="dotnet publish $(ProjectPath) -c $(ConfigurationName) -o $(ProjectDir)..\..\Build\Plugins --no-build --no-restore --no-dependencies" />
|
||||
</Target>
|
||||
|
||||
</Project>
|
||||
|
@ -79,7 +79,7 @@ namespace AutomessageFeed
|
||||
|
||||
public Task OnUnloadAsync()
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,6 @@
|
||||
using SharedLibraryCore;
|
||||
/*
|
||||
using SharedLibraryCore;
|
||||
using SharedLibraryCore.Database.Models;
|
||||
using SharedLibraryCore.Objects;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
@ -198,3 +198,4 @@ namespace IW4ScriptCommands.Commands
|
||||
}
|
||||
}
|
||||
}
|
||||
*/
|
@ -1,7 +1,6 @@
|
||||
using IW4ScriptCommands.Commands;
|
||||
/*using IW4ScriptCommands.Commands;
|
||||
using Microsoft.AspNetCore.Mvc;
|
||||
using SharedLibraryCore;
|
||||
using SharedLibraryCore.Objects;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
@ -17,7 +16,7 @@ namespace WebfrontCore.Controllers.API
|
||||
public IActionResult ClientInfo(string networkId)
|
||||
{
|
||||
var clientInfo = Manager.GetActiveClients()
|
||||
.FirstOrDefault(c => c.NetworkId == networkId.ConvertLong());
|
||||
.FirstOrDefault(c => c.NetworkId == networkId.ConvertGuidToLong());
|
||||
|
||||
if (clientInfo != null)
|
||||
{
|
||||
@ -40,7 +39,7 @@ namespace WebfrontCore.Controllers.API
|
||||
return Unauthorized();
|
||||
|
||||
var client = Manager.GetActiveClients()
|
||||
.FirstOrDefault(c => c.NetworkId == networkId.ConvertLong());
|
||||
.FirstOrDefault(c => c.NetworkId == networkId.ConvertGuidToLong());
|
||||
|
||||
var server = Manager.GetServers().First(c => c.EndPoint == serverId);
|
||||
|
||||
@ -52,3 +51,4 @@ namespace WebfrontCore.Controllers.API
|
||||
}
|
||||
}
|
||||
}
|
||||
*/
|
@ -2,24 +2,20 @@
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Library</OutputType>
|
||||
<TargetFramework>netcoreapp2.2</TargetFramework>
|
||||
<RuntimeFrameworkVersion>2.2.2</RuntimeFrameworkVersion>
|
||||
<TargetFramework>netcoreapp3.1</TargetFramework>
|
||||
<ApplicationIcon />
|
||||
<StartupObject />
|
||||
<Configurations>Debug;Release;Prerelease</Configurations>
|
||||
<LangVersion>7.1</LangVersion>
|
||||
</PropertyGroup>
|
||||
|
||||
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
|
||||
<Exec Command="copy "$(TargetPath)" "$(SolutionDir)BUILD\Plugins"" />
|
||||
</Target>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\SharedLibraryCore\SharedLibraryCore.csproj" />
|
||||
<ProjectReference Include="..\Stats\Stats.csproj" />
|
||||
<ProjectReference Include="..\..\SharedLibraryCore\SharedLibraryCore.csproj">
|
||||
<Private>false</Private>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\Stats\Stats.csproj">
|
||||
<Private>false</Private>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Update="Microsoft.NETCore.App" Version="2.2.2" />
|
||||
</ItemGroup>
|
||||
|
||||
|
||||
</Project>
|
||||
|
@ -1,4 +1,4 @@
|
||||
using SharedLibraryCore;
|
||||
/*using SharedLibraryCore;
|
||||
using SharedLibraryCore.Interfaces;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@ -47,3 +47,4 @@ namespace IW4ScriptCommands
|
||||
public Task OnUnloadAsync() => Task.CompletedTask;
|
||||
}
|
||||
}
|
||||
*/
|
391
Plugins/LiveRadar/Configuration/LiveRadarConfiguration.cs
Normal file
@ -0,0 +1,391 @@
|
||||
using SharedLibraryCore.Interfaces;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace LiveRadar.Configuration
|
||||
{
|
||||
class LiveRadarConfiguration : IBaseConfiguration
|
||||
{
|
||||
public List<MapInfo> Maps { get; set; }
|
||||
|
||||
public IBaseConfiguration Generate()
|
||||
{
|
||||
Maps = new List<MapInfo>()
|
||||
{
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_afghan",
|
||||
MaxLeft = 4600, // ymax
|
||||
MaxRight = -1100, // ymin
|
||||
MaxBottom = -1400, // xmin
|
||||
MaxTop = 4600, // xmax
|
||||
Left = 52, // pxmin
|
||||
Right = 898, // pxmax
|
||||
Bottom = 930, // pymax
|
||||
Top = 44 // pymin
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_rust",
|
||||
Top = 212,
|
||||
Bottom = 812,
|
||||
Left = 314,
|
||||
Right = 856,
|
||||
MaxRight = -225,
|
||||
MaxLeft = 1809,
|
||||
MaxTop = 1773,
|
||||
MaxBottom = -469
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_terminal",
|
||||
Top = 174,
|
||||
Bottom = 846,
|
||||
Left = 18,
|
||||
Right = 1011,
|
||||
MaxTop = 2929,
|
||||
MaxBottom = -513,
|
||||
MaxLeft = 7521,
|
||||
MaxRight = 2447
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_subbase",
|
||||
MaxLeft = 1841,
|
||||
MaxRight = -3817,
|
||||
MaxBottom = -1585,
|
||||
MaxTop = 2593,
|
||||
Left = 18,
|
||||
Right = 968,
|
||||
Bottom = 864,
|
||||
Top = 160,
|
||||
ViewPositionRotation = 180,
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_estate",
|
||||
Top = 52,
|
||||
Bottom = 999,
|
||||
Left = 173,
|
||||
Right = 942,
|
||||
MaxTop = 2103,
|
||||
MaxBottom = -5077,
|
||||
MaxLeft = 4437,
|
||||
MaxRight = -1240,
|
||||
Rotation = 143,
|
||||
CenterX = -1440,
|
||||
CenterY = 1920,
|
||||
Scaler = 0.85f,
|
||||
ViewPositionRotation = 180
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_highrise",
|
||||
MaxBottom = -3909,
|
||||
MaxTop = 1649,
|
||||
MaxRight = 5111,
|
||||
MaxLeft = 8906,
|
||||
Left = 108,
|
||||
Right = 722,
|
||||
Top = 66,
|
||||
Bottom = 974,
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_quarry",
|
||||
MaxBottom = -5905,
|
||||
MaxTop = -1423,
|
||||
MaxRight = -2095,
|
||||
MaxLeft = 3217,
|
||||
Left = 126,
|
||||
Right = 968,
|
||||
Top = 114,
|
||||
Bottom = 824
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_boneyard",
|
||||
MaxBottom = -1756,
|
||||
MaxTop = 2345,
|
||||
MaxRight = -715,
|
||||
MaxLeft = 1664,
|
||||
Left = 248,
|
||||
Right = 728,
|
||||
Top = 68,
|
||||
Bottom = 897
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_brecourt",
|
||||
MaxBottom = -3797,
|
||||
MaxTop = 4240,
|
||||
MaxRight = -3876,
|
||||
MaxLeft = 2575,
|
||||
Left = 240,
|
||||
Right = 846,
|
||||
Top = 180,
|
||||
Bottom = 934
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_checkpoint",
|
||||
MaxBottom = -2273,
|
||||
MaxTop = 2153,
|
||||
MaxRight = -3457,
|
||||
MaxLeft = 2329,
|
||||
Left = 30,
|
||||
Right = 1010,
|
||||
Top = 136,
|
||||
Bottom = 890
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_derail",
|
||||
MaxBottom = -2775,
|
||||
MaxTop = 3886,
|
||||
MaxRight = -3807,
|
||||
MaxLeft = 4490,
|
||||
Left = 130,
|
||||
Right = 892,
|
||||
Top = 210,
|
||||
Bottom = 829
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_favela",
|
||||
MaxBottom = -2017,
|
||||
MaxTop = 1769,
|
||||
MaxRight = -1239,
|
||||
MaxLeft = 2998,
|
||||
Left = 120,
|
||||
Right = 912,
|
||||
Top = 174,
|
||||
Bottom = 878
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_invasion",
|
||||
MaxBottom = -3673,
|
||||
MaxTop = 2540,
|
||||
MaxRight = -3835,
|
||||
MaxLeft = 980,
|
||||
Left = 20,
|
||||
Right = 808,
|
||||
Top = 0,
|
||||
Bottom = 1006
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_nightshift",
|
||||
MaxBottom = -2497,
|
||||
MaxTop = 1977,
|
||||
MaxRight = -2265,
|
||||
MaxLeft = 945,
|
||||
Left = 246,
|
||||
Right = 826,
|
||||
Top = 104,
|
||||
Bottom = 916
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_rundown",
|
||||
MaxBottom = -2304,
|
||||
MaxTop = 3194,
|
||||
MaxRight = -3558,
|
||||
MaxLeft = 3361,
|
||||
Left = 32,
|
||||
Right = 1030,
|
||||
Top = 96,
|
||||
Bottom = 892
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_underpass",
|
||||
MaxBottom = -601,
|
||||
MaxTop = 3761,
|
||||
MaxRight = -1569,
|
||||
MaxLeft = 3615,
|
||||
Left = 42,
|
||||
Right = 978,
|
||||
Top = 157,
|
||||
Bottom = 944
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_abandon",
|
||||
MaxBottom = -1290,
|
||||
MaxTop = 3855,
|
||||
MaxRight = -2907,
|
||||
MaxLeft = 2723,
|
||||
Left = 6,
|
||||
Right = 1016,
|
||||
Top = 32,
|
||||
Bottom = 945
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_compact",
|
||||
MaxBottom = 0,
|
||||
MaxTop = 4264,
|
||||
MaxRight = -1552,
|
||||
MaxLeft = 3344,
|
||||
Left = 35,
|
||||
Right = 1003,
|
||||
Top = 94,
|
||||
Bottom = 935
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_complex",
|
||||
MaxBottom = -2869,
|
||||
MaxTop = 2867,
|
||||
MaxRight = -4204,
|
||||
MaxLeft = -1218,
|
||||
Left = 282,
|
||||
Right = 749,
|
||||
Top = 48,
|
||||
Bottom = 991
|
||||
},
|
||||
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_crash",
|
||||
MaxBottom = -953,
|
||||
MaxTop = 1811,
|
||||
MaxRight = -2129,
|
||||
MaxLeft = 2277,
|
||||
Left = 52,
|
||||
Right = 1017,
|
||||
Top = 201,
|
||||
Bottom = 807
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_fuel2",
|
||||
MaxBottom = -2218,
|
||||
MaxTop = 4324,
|
||||
MaxRight = -3115,
|
||||
MaxLeft = 3193,
|
||||
Left = 39,
|
||||
Right = 888,
|
||||
Top = 24,
|
||||
Bottom = 906
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_overgrown",
|
||||
MaxBottom = -2052,
|
||||
MaxTop = 3236,
|
||||
MaxRight = -5393,
|
||||
MaxLeft = 808,
|
||||
Left = 17,
|
||||
Right = 1024,
|
||||
Top = 0,
|
||||
Bottom = 847
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_storm",
|
||||
MaxBottom = -2317,
|
||||
MaxTop = 2537,
|
||||
MaxRight = -2223,
|
||||
MaxLeft = 2097,
|
||||
Left = 79,
|
||||
Right = 932,
|
||||
Top = 20,
|
||||
Bottom = 995
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_strike",
|
||||
MaxBottom = -2504,
|
||||
MaxTop = 3359,
|
||||
MaxRight = -3105,
|
||||
MaxLeft = 2822,
|
||||
Left = 40,
|
||||
Right = 969,
|
||||
Top = 36,
|
||||
Bottom = 955
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_trailerpark",
|
||||
MaxBottom = -2709,
|
||||
MaxTop = 2027,
|
||||
MaxRight = -1719,
|
||||
MaxLeft = 1666,
|
||||
Left = 152,
|
||||
Right = 785,
|
||||
Top = 50,
|
||||
Bottom = 931
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_vacant",
|
||||
MaxBottom = -2089,
|
||||
MaxTop = 1652,
|
||||
MaxRight = -1393,
|
||||
MaxLeft = 1789,
|
||||
Left = 122,
|
||||
Right = 909,
|
||||
Top = 16,
|
||||
Bottom = 951
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_nuked",
|
||||
MaxLeft = 1211,
|
||||
MaxRight = -557,
|
||||
MaxBottom = -2110,
|
||||
MaxTop = 2092,
|
||||
Left = 340,
|
||||
Right = 698,
|
||||
Bottom = 930,
|
||||
Top = 92
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_killhouse",
|
||||
MaxLeft = 4276,
|
||||
MaxRight = 2973,
|
||||
MaxBottom = -1164,
|
||||
MaxTop = 1392,
|
||||
Left = 319,
|
||||
Right = 758,
|
||||
Bottom = 937,
|
||||
Top = 87
|
||||
}
|
||||
};
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
public string Name() => "LiveRadar";
|
||||
}
|
||||
}
|
86
Plugins/LiveRadar/Controllers/RadarController.cs
Normal file
@ -0,0 +1,86 @@
|
||||
using Microsoft.AspNetCore.Mvc;
|
||||
using Newtonsoft.Json;
|
||||
using SharedLibraryCore;
|
||||
using SharedLibraryCore.Dtos;
|
||||
using SharedLibraryCore.Interfaces;
|
||||
using System.Linq;
|
||||
|
||||
namespace LiveRadar.Web.Controllers
|
||||
{
|
||||
public class RadarController : BaseController
|
||||
{
|
||||
private static readonly JsonSerializerSettings _serializerSettings = new JsonSerializerSettings()
|
||||
{
|
||||
ReferenceLoopHandling = ReferenceLoopHandling.Ignore,
|
||||
ContractResolver = new Newtonsoft.Json.Serialization.CamelCasePropertyNamesContractResolver()
|
||||
};
|
||||
|
||||
private readonly IManager _manager;
|
||||
|
||||
public RadarController(IManager manager) : base(manager)
|
||||
{
|
||||
_manager = manager;
|
||||
}
|
||||
|
||||
[HttpGet]
|
||||
[Route("Radar/{serverId}")]
|
||||
public IActionResult Index(long? serverId = null)
|
||||
{
|
||||
ViewBag.IsFluid = true;
|
||||
ViewBag.Title = Utilities.CurrentLocalization.LocalizationIndex["WEBFRONT_RADAR_TITLE"];
|
||||
ViewBag.ActiveServerId = serverId ?? _manager.GetServers().FirstOrDefault()?.EndPoint;
|
||||
ViewBag.Servers = _manager.GetServers()
|
||||
.Where(_server => _server.GameName == Server.Game.IW4)
|
||||
.Select(_server => new ServerInfo()
|
||||
{
|
||||
Name = _server.Hostname,
|
||||
ID = _server.EndPoint
|
||||
});
|
||||
|
||||
return View();
|
||||
}
|
||||
|
||||
[HttpGet]
|
||||
[Route("Radar/{serverId}/Map")]
|
||||
public IActionResult Map(long? serverId = null)
|
||||
{
|
||||
var server = serverId == null ? _manager.GetServers().FirstOrDefault() : _manager.GetServers().FirstOrDefault(_server => _server.EndPoint == serverId);
|
||||
var map = Plugin.Config.Configuration().Maps.FirstOrDefault(_map => _map.Name == server.CurrentMap.Name);
|
||||
|
||||
if (map != null)
|
||||
{
|
||||
map.Alias = server.CurrentMap.Alias;
|
||||
return Json(map);
|
||||
}
|
||||
|
||||
// occurs if we don't recognize the map
|
||||
return StatusCode(500);
|
||||
}
|
||||
|
||||
[HttpGet]
|
||||
[Route("Radar/{serverId}/Data")]
|
||||
[ResponseCache(Duration = 0, Location = ResponseCacheLocation.None, NoStore = true)]
|
||||
public IActionResult Data(long? serverId = null)
|
||||
{
|
||||
var server = serverId == null ? _manager.GetServers()[0] : _manager.GetServers().First(_server => _server.EndPoint == serverId);
|
||||
var radarInfo = server.GetClientsAsList().Select(_client => _client.GetAdditionalProperty<RadarEvent>("LiveRadar")).ToList();
|
||||
return Json(radarInfo);
|
||||
}
|
||||
|
||||
[HttpGet]
|
||||
[Route("Radar/Update")]
|
||||
public IActionResult Update(string payload)
|
||||
{
|
||||
var radarUpdate = RadarEvent.Parse(payload);
|
||||
var client = _manager.GetActiveClients().FirstOrDefault(_client => _client.NetworkId == radarUpdate.Guid);
|
||||
|
||||
if (client != null)
|
||||
{
|
||||
radarUpdate.Name = client.Name.StripColors();
|
||||
client.SetAdditionalProperty("LiveRadar", radarUpdate);
|
||||
}
|
||||
|
||||
return Ok();
|
||||
}
|
||||
}
|
||||
}
|
32
Plugins/LiveRadar/LiveRadar.csproj
Normal file
@ -0,0 +1,32 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk.Web">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>netcoreapp3.1</TargetFramework>
|
||||
<RazorCompileOnBuild Condition="'$(CONFIG)'!='Debug'">true</RazorCompileOnBuild>
|
||||
<RazorCompiledOnPublish Condition="'$(CONFIG)'!='Debug'">true</RazorCompiledOnPublish>
|
||||
<PreserveCompilationContext Condition="'$(CONFIG)'!='Debug'">false</PreserveCompilationContext>
|
||||
<CopyLocalLockFileAssemblies>false</CopyLocalLockFileAssemblies>
|
||||
<AddRazorSupportForMvc>true</AddRazorSupportForMvc>
|
||||
<Version>0.1.0.0</Version>
|
||||
<Configurations>Debug;Release;Prerelease</Configurations>
|
||||
<LangVersion>7.1</LangVersion>
|
||||
<ApplicationIcon />
|
||||
<OutputType>Library</OutputType>
|
||||
<StartupObject />
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="RaidMax.IW4MAdmin.SharedLibraryCore" Version="2.2.4" PrivateAssets="All" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Content Update="Views\_ViewImports.cshtml">
|
||||
<CopyToPublishDirectory>Never</CopyToPublishDirectory>
|
||||
</Content>
|
||||
</ItemGroup>
|
||||
|
||||
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
|
||||
<Exec Command="dotnet publish $(ProjectPath) -c $(ConfigurationName) -o $(ProjectDir)..\..\Build\Plugins --no-build --no-restore --no-dependencies" />
|
||||
</Target>
|
||||
|
||||
</Project>
|
31
Plugins/LiveRadar/MapInfo.cs
Normal file
@ -0,0 +1,31 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace LiveRadar
|
||||
{
|
||||
public class MapInfo
|
||||
{
|
||||
public string Name { get; set; }
|
||||
public string Alias { get; set; }
|
||||
// distance from the edge of the minimap image
|
||||
// to the "playable" area
|
||||
public int Top { get; set; }
|
||||
public int Bottom { get; set; }
|
||||
public int Left { get; set; }
|
||||
public int Right { get; set; }
|
||||
// maximum coordinate values for the map
|
||||
public int MaxTop { get; set; }
|
||||
public int MaxBottom { get; set; }
|
||||
public int MaxLeft { get; set; }
|
||||
public int MaxRight { get; set; }
|
||||
public float Rotation { get; set; }
|
||||
public float ViewPositionRotation { get; set; }
|
||||
public float CenterX { get; set; }
|
||||
public float CenterY { get; set; }
|
||||
public float Scaler { get; set; } = 1.0f;
|
||||
|
||||
public int Width => MaxLeft - MaxRight;
|
||||
public int Height => MaxTop - MaxBottom;
|
||||
}
|
||||
}
|
73
Plugins/LiveRadar/Plugin.cs
Normal file
@ -0,0 +1,73 @@
|
||||
using LiveRadar.Configuration;
|
||||
using SharedLibraryCore;
|
||||
using SharedLibraryCore.Configuration;
|
||||
using SharedLibraryCore.Interfaces;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace LiveRadar
|
||||
{
|
||||
public class Plugin : IPlugin
|
||||
{
|
||||
public string Name => "Live Radar";
|
||||
|
||||
public float Version => (float)Utilities.GetVersionAsDouble();
|
||||
|
||||
public string Author => "RaidMax";
|
||||
|
||||
internal static BaseConfigurationHandler<LiveRadarConfiguration> Config;
|
||||
|
||||
public Task OnEventAsync(GameEvent E, Server S)
|
||||
{
|
||||
if (E.Type == GameEvent.EventType.Unknown)
|
||||
{
|
||||
if (E.Data?.StartsWith("LiveRadar") ?? false)
|
||||
{
|
||||
try
|
||||
{
|
||||
var radarUpdate = RadarEvent.Parse(E.Data);
|
||||
var client = S.Manager.GetActiveClients().FirstOrDefault(_client => _client.NetworkId == radarUpdate.Guid);
|
||||
|
||||
if (client != null)
|
||||
{
|
||||
radarUpdate.Name = client.Name.StripColors();
|
||||
client.SetAdditionalProperty("LiveRadar", radarUpdate);
|
||||
}
|
||||
}
|
||||
|
||||
catch(Exception e)
|
||||
{
|
||||
S.Logger.WriteWarning($"Could not parse live radar output: {e.Data}");
|
||||
S.Logger.WriteDebug(e.GetExceptionInfo());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public async Task OnLoadAsync(IManager manager)
|
||||
{
|
||||
// load custom configuration
|
||||
Config = new BaseConfigurationHandler<LiveRadarConfiguration>("LiveRadarConfiguration");
|
||||
if (Config.Configuration() == null)
|
||||
{
|
||||
Config.Set((LiveRadarConfiguration)new LiveRadarConfiguration().Generate());
|
||||
await Config.Save();
|
||||
}
|
||||
|
||||
manager.GetPageList().Pages.Add(Utilities.CurrentLocalization.LocalizationIndex["WEBFRONT_RADAR_TITLE"], "/Radar/All");
|
||||
}
|
||||
|
||||
public Task OnTickAsync(Server S)
|
||||
{
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public Task OnUnloadAsync()
|
||||
{
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
}
|
||||
}
|
64
Plugins/LiveRadar/RadarEvent.cs
Normal file
@ -0,0 +1,64 @@
|
||||
using SharedLibraryCore;
|
||||
using SharedLibraryCore.Helpers;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace LiveRadar
|
||||
{
|
||||
public class RadarEvent
|
||||
{
|
||||
public string Name { get; set; }
|
||||
public long Guid { get; set; }
|
||||
public Vector3 Location { get; set; }
|
||||
public Vector3 ViewAngles { get; set; }
|
||||
public string Team { get; set; }
|
||||
public int Kills { get; set; }
|
||||
public int Deaths { get; set; }
|
||||
public int Score { get; set; }
|
||||
public int PlayTime { get; set; }
|
||||
public string Weapon { get; set; }
|
||||
public int Health { get; set; }
|
||||
public bool IsAlive { get; set; }
|
||||
public Vector3 RadianAngles => new Vector3(ViewAngles.X.ToRadians(), ViewAngles.Y.ToRadians(), ViewAngles.Z.ToRadians());
|
||||
public int Id => GetHashCode();
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (obj is RadarEvent re)
|
||||
{
|
||||
return re.ViewAngles.X == ViewAngles.X &&
|
||||
re.ViewAngles.Y == ViewAngles.Y &&
|
||||
re.ViewAngles.Z == ViewAngles.Z &&
|
||||
re.Location.X == Location.X &&
|
||||
re.Location.Y == Location.Y &&
|
||||
re.Location.Z == Location.Z;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public static RadarEvent Parse(string input)
|
||||
{
|
||||
var items = input.Split(';').Skip(1).ToList();
|
||||
|
||||
var parsedEvent = new RadarEvent()
|
||||
{
|
||||
Guid = items[0].ConvertGuidToLong(),
|
||||
Location = Vector3.Parse(items[1]),
|
||||
ViewAngles = Vector3.Parse(items[2]).FixIW4Angles(),
|
||||
Team = items[3],
|
||||
Kills = int.Parse(items[4]),
|
||||
Deaths = int.Parse(items[5]),
|
||||
Score = int.Parse(items[6]),
|
||||
Weapon = items[7],
|
||||
Health = int.Parse(items[8]),
|
||||
IsAlive = items[9] == "1",
|
||||
PlayTime = Convert.ToInt32(items[10])
|
||||
};
|
||||
|
||||
return parsedEvent;
|
||||
}
|
||||
}
|
||||
}
|
470
Plugins/LiveRadar/Views/Radar/Index.cshtml
Normal file
@ -0,0 +1,470 @@
|
||||
@model IEnumerable<long>
|
||||
|
||||
<style>
|
||||
.progress {
|
||||
border-radius: 0 !important;
|
||||
}
|
||||
|
||||
.player-stat-icon {
|
||||
height: 1.5rem;
|
||||
width: 1.5rem;
|
||||
background-size: 1.5rem 1.5rem;
|
||||
}
|
||||
</style>
|
||||
<div class="row p-0 ml-auto mr-auto mb-4">
|
||||
<div class="col-12 col-xl-10 p-0 ml-auto mr-auto p-0 pl-lg-3 pr-lg-3 ">
|
||||
<ul class="nav nav-tabs border-top border-bottom nav-fill" role="tablist">
|
||||
@foreach (SharedLibraryCore.Dtos.ServerInfo server in ViewBag.Servers)
|
||||
{
|
||||
<li class="nav-item">
|
||||
<a asp-controller="Radar" asp-action="Index" asp-route-serverId="@server.ID" class="nav-link @(server.ID == ViewBag.ActiveServerId ? "active": "")" aria-selected="@(server.ID == ViewBag.ActiveServerId ? "true": "false")"><color-code value="@server.Name" allow="@ViewBag.EnableColorCodes"></color-code></a>
|
||||
</li>
|
||||
}
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="row p-0 ml-auto mr-auto col-12 col-xl-10">
|
||||
<div class="p-0 pl-lg-3 pr-lg-3 m-0 col-lg-3 col-12 text-lg-right text-center player-data-left" style="opacity: 0;">
|
||||
</div>
|
||||
<div class="pl-0 pr-0 pl-lg-3 pr-lg-3 col-lg-6 col-12 pb-4">
|
||||
<div id="map_name" class="h4 text-center pb-2 pt-2 mb-0 bg-primary">—</div>
|
||||
<div id="map_list" style="background-size:cover; padding-bottom: 100% !important;">
|
||||
<canvas id="map_canvas" style="position:absolute;"></canvas>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="p-0 pl-lg-3 pr-lg-3 m-0 col-lg-3 col-12 text-lg-left text-center player-data-right" style="opacity: 0;">
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- images used by canvas -->
|
||||
<img class="hide" id="hud_death" src="~/images/radar/death.png" />
|
||||
|
||||
|
||||
@section scripts {
|
||||
|
||||
<script defer="defer">
|
||||
const textOffset = 15;
|
||||
let previousRadarData = undefined;
|
||||
let newRadarData = undefined;
|
||||
|
||||
/************************
|
||||
* IW4 *
|
||||
* **********************/
|
||||
const weapons = {};
|
||||
weapons["ak47"] = "ak47";
|
||||
weapons["ak47classic"] = "icon_ak47_classic";
|
||||
weapons["ak74u"] = "akd74u";
|
||||
weapons["m16"] = "m16a4";
|
||||
weapons["m4"] = "m4carbine";
|
||||
weapons["fn2000"] = "fn2000";
|
||||
weapons["masada"] = "masada";
|
||||
weapons["famas"] = "famas";
|
||||
weapons["fal"] = "fnfal";
|
||||
weapons["scar"] = "scar_h";
|
||||
weapons["tavor"] = "tavor";
|
||||
|
||||
weapons["mp5k"] = "mp5k";
|
||||
weapons["uzi"] = "mini_uzi";
|
||||
weapons["p90"] = "p90";
|
||||
weapons["kriss"] = "kriss";
|
||||
weapons["ump45"] = "ump45";
|
||||
|
||||
weapons["rpd"] = "rpd";
|
||||
weapons["sa80"] = "sa80_lmg";
|
||||
weapons["mg4"] = "mg4";
|
||||
weapons["m240"] = "m240";
|
||||
weapons["aug"] = "steyr";
|
||||
|
||||
weapons["barrett"] = "barrett50cal";
|
||||
weapons["wa2000"] = "wa2000";
|
||||
weapons["m21"] = "m14ebr";
|
||||
weapons["cheytac"] = "cheytac";
|
||||
weapons["dragunov"] = "hud_dragunovsvd";
|
||||
|
||||
weapons["beretta"] = "m9beretta";
|
||||
weapons["usp"] = "usp_45";
|
||||
weapons["deserteagle"] = "desert_eagle";
|
||||
weapons["deserteaglegold"] = "desert_eagle_gold";
|
||||
weapons["desert"]
|
||||
weapons["coltanaconda"] = "colt_anaconda";
|
||||
|
||||
weapons["tmp"] = "mp9";
|
||||
weapons["glock"] = "glock";
|
||||
weapons["beretta393"] = "beretta393";
|
||||
weapons["pp2000"] = "pp2000";
|
||||
|
||||
weapons["ranger"] = "sawed_off";
|
||||
weapons["model1887"] = "model1887";
|
||||
weapons["striker"] = "striker";
|
||||
weapons["aa12"] = "aa12";
|
||||
weapons["m1014"] = "benelli_m4";
|
||||
weapons["spas12"] = "spas12";
|
||||
|
||||
weapons["m79"] = "m79";
|
||||
weapons["rpg"] = "rpg";
|
||||
weapons["at4"] = "at4";
|
||||
weapons["stinger"] = "stinger";
|
||||
weapons["javelin"] = "javelin";
|
||||
|
||||
weapons["m40a3"] = "m40a3";
|
||||
weapons["none"] = "neutral";
|
||||
weapons["riotshield"] = "riot_shield";
|
||||
weapons["peacekeeper"] = "peacekeeper";
|
||||
|
||||
function drawCircle(context, x, y, color) {
|
||||
context.beginPath();
|
||||
context.arc(x, y, 6 * stateInfo.imageScaler, 0, 2 * Math.PI, false);
|
||||
context.fillStyle = color;
|
||||
context.fill();
|
||||
context.lineWidth = 0.5;
|
||||
context.strokeStyle = 'rgba(255, 255, 255, 0.5)';
|
||||
context.closePath();
|
||||
context.stroke();
|
||||
}
|
||||
|
||||
function drawLine(context, x1, y1, x2, y2, color) {
|
||||
context.beginPath();
|
||||
context.lineWidth = '3';
|
||||
context.moveTo(x1, y1);
|
||||
context.lineTo(x2, y2);
|
||||
context.closePath();
|
||||
context.stroke();
|
||||
}
|
||||
|
||||
function drawTriangle(context, v1, v2, v3, color) {
|
||||
context.beginPath();
|
||||
context.moveTo(v1.x, v1.y);
|
||||
context.lineTo(v2.x, v2.y);
|
||||
context.lineTo(v3.x, v3.y);
|
||||
context.closePath();
|
||||
context.fillStyle = color;
|
||||
context.fill();
|
||||
}
|
||||
|
||||
function drawText(context, x, y, text, size, fillColor, strokeColor, alignment = 'left') {
|
||||
context.beginPath();
|
||||
context.save();
|
||||
context.font = `bold ${Math.max(12, size * stateInfo.imageScaler)}px courier new`;
|
||||
context.fillStyle = fillColor;
|
||||
context.shadowColor = strokeColor;
|
||||
context.shadowBlur = 4;
|
||||
context.textAlign = alignment;
|
||||
context.fillText(text, x, y);
|
||||
context.restore();
|
||||
context.closePath();
|
||||
}
|
||||
|
||||
function drawImage(context, imgSelector, x, y, alpha = 1) {
|
||||
context.save();
|
||||
context.globalAlpha = alpha;
|
||||
context.drawImage(document.getElementById(imgSelector), x - (15 * stateInfo.imageScaler), y - (15 * stateInfo.imageScaler), 32 * stateInfo.imageScaler, 32 * stateInfo.imageScaler);
|
||||
context.globalAlpha = 1;
|
||||
context.restore();
|
||||
}
|
||||
|
||||
function checkCanvasSize(canvas, context, minimap, map) {
|
||||
|
||||
let width = Math.round(minimap.width());
|
||||
if (Math.round(context.canvas.width) != width) {
|
||||
|
||||
canvas.width(width);
|
||||
canvas.height(width);
|
||||
|
||||
context.canvas.height = width;
|
||||
context.canvas.width = context.canvas.height;
|
||||
}
|
||||
|
||||
stateInfo.imageScaler = (stateInfo.canvas.width() / 1024)
|
||||
stateInfo.mapScalerX = (((stateInfo.mapInfo.right * stateInfo.imageScaler) - (stateInfo.mapInfo.left * stateInfo.imageScaler)) / stateInfo.mapInfo.width);
|
||||
stateInfo.mapScalerY = (((stateInfo.mapInfo.bottom * stateInfo.imageScaler) - (stateInfo.mapInfo.top * stateInfo.imageScaler)) / stateInfo.mapInfo.height);
|
||||
stateInfo.mapScaler = (stateInfo.mapScalerX + stateInfo.mapScalerY) / 2
|
||||
|
||||
stateInfo.forwardDistance = 500.0;
|
||||
stateInfo.fovWidth = 40;
|
||||
}
|
||||
|
||||
function calculateViewPosition(x, y, distance) {
|
||||
let nx = Math.cos(x) * Math.cos(y);
|
||||
let ny = Math.sin(x) * Math.cos(y);
|
||||
let nz = Math.sin(360.0 - y);
|
||||
|
||||
return { x: (nx * distance) * stateInfo.mapScaler, y: (ny * distance) * stateInfo.mapScaler, z: (nz * distance) * stateInfo.mapScaler };
|
||||
}
|
||||
|
||||
function lerp(start, end, complete) {
|
||||
return (1 - complete) * start + complete * end;
|
||||
}
|
||||
|
||||
function easeLerp(start, end, t) {
|
||||
let t2 = (1 - Math.cos(t * Math.PI)) / 2;
|
||||
|
||||
return (start * (1-t2) + end * t2);
|
||||
}
|
||||
|
||||
function fixRollAngles(oldAngles, newAngles) {
|
||||
let newX = newAngles.x;
|
||||
let newY = newAngles.y;
|
||||
|
||||
let angleDifferenceX = (oldAngles.x - newAngles.x);
|
||||
|
||||
if (angleDifferenceX > Math.PI) {
|
||||
newX = oldAngles.x + (Math.PI * 2) - angleDifferenceX;
|
||||
}
|
||||
|
||||
else if (Math.abs(newAngles.x - oldAngles.x) > Math.PI) {
|
||||
newX = newAngles.x - (Math.PI * 2);
|
||||
}
|
||||
|
||||
let angleDifferenceY = (oldAngles.y - newAngles.y);
|
||||
|
||||
if (angleDifferenceY > Math.PI) {
|
||||
newY = oldAngles.y + (Math.PI * 2) - angleDifferenceY;
|
||||
}
|
||||
|
||||
else if (Math.abs(newAngles.y - oldAngles.y) > Math.PI) {
|
||||
newY = newAngles.y - (Math.PI * 2);
|
||||
}
|
||||
|
||||
return { x: newX, y: newY };
|
||||
}
|
||||
|
||||
function toRadians(deg) {
|
||||
return deg * Math.PI / 180.0;
|
||||
}
|
||||
|
||||
function rotate(cx, cy, x, y, angle) {
|
||||
var radians = (Math.PI / 180) * angle,
|
||||
cos = Math.cos(radians),
|
||||
sin = Math.sin(radians),
|
||||
nx = (cos * (x - cx)) + (sin * (y - cy)) + cx,
|
||||
ny = (cos * (y - cy)) - (sin * (x - cx)) + cy;
|
||||
return {
|
||||
x: nx,
|
||||
y: ny
|
||||
};
|
||||
}
|
||||
|
||||
function weaponImageForWeapon(weapon) {
|
||||
let name = weapon.split('_')[0];
|
||||
if (weapons[name] == undefined) {
|
||||
console.log(name);
|
||||
name = "none";
|
||||
}
|
||||
|
||||
return `../images/radar/hud_weapons/hud_${weapons[name]}.png`;
|
||||
}
|
||||
|
||||
function updatePlayerData() {
|
||||
$('.player-data-left').html('');
|
||||
$('.player-data-right').html('');
|
||||
|
||||
$.each(newRadarData, function (index, player) {
|
||||
if (player == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
let column = index % 2 == 0 ? $('.player-data-left') : $('.player-data-right');
|
||||
column.append(`<div class="progress" style="height: 1.5rem; background-color: transparent;">
|
||||
<div style="position: absolute; font-size: 1rem; left: 1.5rem;">${player.name}</div>
|
||||
<div class="progress-bar bg-success" role="progressbar" style="min-width: 0px; width: ${player.health}%" aria-valuenow="${player.health}" aria-valuemin="0" aria-valuemax="100"></div>
|
||||
<div class="progress-bar bg-danger" role="progressbar" style="min-width: 0px; border-right: 0px; width: ${100 - player.health}%" aria-valuenow="${100 - player.health}" aria-valuemin="0" aria-valuemax="100"></div>
|
||||
</div>
|
||||
<div class="d-flex flex-row flex-wrap p-2 mb-4 bg-dark border-bottom">
|
||||
<div style="width: 3rem; height: 1.5rem; background-image:url(${weaponImageForWeapon(player.weapon)}); background-size: 3rem 1.5rem;" class="mr-auto text-left">
|
||||
</div>
|
||||
<div class="player-stat-icon" style="background-image:url('/images/radar/kills.png')"></div>
|
||||
<div class="pr-2">${player.kills}</div>
|
||||
<div class="player-stat-icon" style="background-image:url('/images/radar/death.png')"></div>
|
||||
<div class="pr-3">${player.deaths}</div>
|
||||
<span class="align-self-center oi oi-target pr-1"></span>
|
||||
<div class="pr-3 ">${player.deaths == 0 ? player.kills.toFixed(2) : (player.kills / player.deaths).toFixed(2)}</div>
|
||||
<span class="align-self-center oi oi-graph pr-1"></span>
|
||||
<div>${ player.playTime == 0 ? '—' : Math.round(player.score / (player.playTime / 60))}</div>
|
||||
</div>`);
|
||||
});
|
||||
|
||||
$('.player-data-left').delay(1000).animate({opacity: 1}, 500);
|
||||
$('.player-data-right').delay(1000).animate({opacity: 1}, 500);
|
||||
}
|
||||
|
||||
const stateInfo = {
|
||||
canvas: $('#map_canvas'),
|
||||
ctx: $('#map_canvas')[0].getContext('2d'),
|
||||
updateFrequency: 750,
|
||||
updateFrameTimeDeviation: 0,
|
||||
forwardDistance: undefined,
|
||||
fovWidth: undefined,
|
||||
mapInfo: undefined,
|
||||
mapScaler: undefined,
|
||||
deathIcons: {},
|
||||
deathIconTime: 4000
|
||||
};
|
||||
|
||||
function updateRadarData() {
|
||||
$.getJSON('@Url.Action("Data", "Radar", new { serverId = ViewBag.ActiveServerId })', function (_radarItem) {
|
||||
newRadarData = _radarItem;
|
||||
});
|
||||
|
||||
|
||||
$.getJSON('@Url.Action("Map", "Radar", new { serverId = ViewBag.ActiveServerId })', function (_map) {
|
||||
stateInfo.mapInfo = _map
|
||||
});
|
||||
|
||||
$.each(newRadarData, function (index, value) {
|
||||
if (previousRadarData != undefined && index < previousRadarData.length) {
|
||||
|
||||
let previous = previousRadarData[index];
|
||||
|
||||
// this happens when the player has first joined and we haven't gotten two snapshots yet
|
||||
if (value == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (previous == null) {
|
||||
previous = value;
|
||||
}
|
||||
|
||||
// we don't want to treat a disconnected player snapshot as the previous
|
||||
else if (previous.guid == value.guid) {
|
||||
value.previous = previous;
|
||||
}
|
||||
|
||||
// we haven't gotten a new item, it's just the old one again
|
||||
if (previous.id === value.id) {
|
||||
value.animationTime = previous.animationTime;
|
||||
value.previous = value;
|
||||
}
|
||||
|
||||
// they died between this snapshot and last so we wanna setup the death icon
|
||||
if (!value.isAlive && previous.isAlive) {
|
||||
stateInfo.deathIcons[value.guid] = {
|
||||
animationTime: now,
|
||||
location: value.location
|
||||
};
|
||||
}
|
||||
|
||||
// they respawned between this snapshot and last so we don't want to show wherever the were specating from
|
||||
else if (value.isAlive && !previous.isAlive) {
|
||||
value.previous = value;
|
||||
}
|
||||
}});
|
||||
|
||||
// we switch out the items to
|
||||
previousRadarData = newRadarData;
|
||||
|
||||
$('#map_name').html(stateInfo.mapInfo.alias);
|
||||
$('#map_list').css('background-image', `url(../images/radar/minimaps/compass_map_${stateInfo.mapInfo.name}@('@')2x.jpg)`);
|
||||
checkCanvasSize(stateInfo.canvas, stateInfo.ctx, $('#map_list'), stateInfo.mapInfo);
|
||||
updatePlayerData();
|
||||
}
|
||||
|
||||
function updateMap() {
|
||||
let ctx = stateInfo.ctx;
|
||||
|
||||
ctx.clearRect(0, 0, ctx.canvas.width, ctx.canvas.height);
|
||||
now = performance.now();
|
||||
|
||||
$.each(previousRadarData, function (index, value) {
|
||||
if (value == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (value.previous == null) {
|
||||
value.previous = value;
|
||||
}
|
||||
|
||||
// this indicates we got a new snapshot to work with so we set the time based off the previous
|
||||
// frame deviation to have minimal interpolation skipping
|
||||
if (value.animationTime === undefined) {
|
||||
value.animationTime = now - stateInfo.updateFrameTimeDeviation;
|
||||
}
|
||||
|
||||
if (!value.isAlive) {
|
||||
return;
|
||||
}
|
||||
|
||||
const elapsedFrameTime = now - value.animationTime;
|
||||
const completionPercent = elapsedFrameTime / stateInfo.updateFrequency;
|
||||
|
||||
// certain maps like estate have an off center axis of origin, so we need to account for that
|
||||
let rotatedPreviousLocation = rotate(stateInfo.mapInfo.centerX, stateInfo.mapInfo.centerY, value.previous.location.x, value.previous.location.y, stateInfo.mapInfo.rotation);
|
||||
let rotatedCurrentLocation = rotate(stateInfo.mapInfo.centerX, stateInfo.mapInfo.centerY, value.location.x, value.location.y, stateInfo.mapInfo.rotation);
|
||||
|
||||
const startX = ((stateInfo.mapInfo.maxLeft - rotatedPreviousLocation.y) * stateInfo.mapScaler) + (stateInfo.mapInfo.left * stateInfo.imageScaler);
|
||||
const startY = ((stateInfo.mapInfo.maxTop - rotatedPreviousLocation.x) * stateInfo.mapScalerY) + (stateInfo.mapInfo.top * stateInfo.imageScaler);
|
||||
|
||||
const endX = ((stateInfo.mapInfo.maxLeft - rotatedCurrentLocation.y) * stateInfo.mapScaler) + (stateInfo.mapInfo.left * stateInfo.imageScaler);
|
||||
const endY = ((stateInfo.mapInfo.maxTop - rotatedCurrentLocation.x) * stateInfo.mapScalerY) + (stateInfo.mapInfo.top * stateInfo.imageScaler);
|
||||
|
||||
let teamColor = value.team == 'allies' ? 'rgb(0, 122, 204, 1)' : 'rgb(255, 69, 69)';
|
||||
let fovColor = value.team == 'allies' ? 'rgba(0, 122, 204, 0.2)' : 'rgba(255, 69, 69, 0.2)';
|
||||
|
||||
// this takes care of moving past the roll-over point of yaw/pitch (ie 360->0)
|
||||
const rollAngleFix = fixRollAngles(value.previous.radianAngles, value.radianAngles);
|
||||
|
||||
const radianLerpX = lerp(value.previous.radianAngles.x, rollAngleFix.x, completionPercent);
|
||||
const radianLerpY = lerp(value.previous.radianAngles.y, rollAngleFix.y, completionPercent);
|
||||
|
||||
// this is some jankiness to get the fov to point the right direction
|
||||
let firstVertex = calculateViewPosition(toRadians(stateInfo.mapInfo.rotation + stateInfo.mapInfo.viewPositionRotation - 90) - radianLerpX + toRadians(stateInfo.fovWidth), radianLerpY, stateInfo.forwardDistance);
|
||||
let secondVertex = calculateViewPosition(toRadians(stateInfo.mapInfo.rotation + stateInfo.mapInfo.viewPositionRotation - 90) - radianLerpX - toRadians(stateInfo.fovWidth), radianLerpY, stateInfo.forwardDistance);
|
||||
|
||||
let currentX = lerp(startX, endX, completionPercent);
|
||||
let currentY = lerp(startY, endY, completionPercent);
|
||||
|
||||
// we need to calculate the distance from the center of the map so we can scale if necessary
|
||||
let centerX = ((stateInfo.mapInfo.maxLeft - stateInfo.mapInfo.centerY) * stateInfo.mapScaler) + (stateInfo.mapInfo.left * stateInfo.imageScaler);
|
||||
let centerY = ((stateInfo.mapInfo.maxTop - stateInfo.mapInfo.centerX) * stateInfo.mapScaler) + (stateInfo.mapInfo.top * stateInfo.imageScaler);
|
||||
|
||||
// reuse lerp to scale the pixel to map ratio
|
||||
currentX = lerp(centerX, currentX, stateInfo.mapInfo.scaler);
|
||||
currentY = lerp(centerY, currentY, stateInfo.mapInfo.scaler);
|
||||
|
||||
drawCircle(ctx, currentX, currentY, teamColor);
|
||||
drawTriangle(ctx,
|
||||
{ x: currentX, y: currentY },
|
||||
{ x: currentX + firstVertex.x, y: currentY + firstVertex.y },
|
||||
{ x: currentX + secondVertex.x, y: currentY + secondVertex.y },
|
||||
fovColor);
|
||||
drawText(ctx, currentX, currentY - (textOffset * stateInfo.imageScaler), value.name, 16, 'white', teamColor, 'center')
|
||||
});
|
||||
|
||||
const completedIcons = [];
|
||||
|
||||
for (let key in stateInfo.deathIcons) {
|
||||
const icon = stateInfo.deathIcons[key];
|
||||
|
||||
const x = ((stateInfo.mapInfo.maxLeft - icon.location.y) * stateInfo.mapScaler) + (stateInfo.mapInfo.left * stateInfo.imageScaler);
|
||||
const y = ((stateInfo.mapInfo.maxTop - icon.location.x) * stateInfo.mapScaler) + (stateInfo.mapInfo.top * stateInfo.imageScaler);
|
||||
|
||||
const elapsedFrameTime = now - icon.animationTime;
|
||||
const completionPercent = elapsedFrameTime / stateInfo.deathIconTime;
|
||||
const opacity = easeLerp(1, 0, completionPercent);
|
||||
|
||||
drawImage(stateInfo.ctx, 'hud_death', x, y, opacity);
|
||||
|
||||
if (completionPercent >= 1) {
|
||||
completedIcons.push(key);
|
||||
}
|
||||
}
|
||||
|
||||
for (let i = 0; i < completedIcons.length; i++) {
|
||||
delete stateInfo.deathIcons[completedIcons[i]];
|
||||
}
|
||||
|
||||
window.requestAnimationFrame(updateMap);
|
||||
}
|
||||
|
||||
$(document).ready(function () {
|
||||
$.getJSON('@Url.Action("Map", "Radar", new { serverId = ViewBag.ActiveServerId })', function (_map) {
|
||||
stateInfo.mapInfo = _map;
|
||||
updateRadarData();
|
||||
setInterval(updateRadarData, stateInfo.updateFrequency);
|
||||
window.requestAnimationFrame(updateMap);
|
||||
});
|
||||
})
|
||||
|
||||
</script>
|
||||
}
|
3
Plugins/LiveRadar/Views/_ViewImports.cshtml
Normal file
@ -0,0 +1,3 @@
|
||||
@using SharedLibraryCore
|
||||
@addTagHelper *, Microsoft.AspNetCore.Mvc.TagHelpers
|
||||
@addTagHelper *, SharedLibraryCore
|
BIN
Plugins/LiveRadar/wwwroot/images/radar/death.png
Normal file
After Width: | Height: | Size: 4.5 KiB |
BIN
Plugins/LiveRadar/wwwroot/images/radar/hud_weapons/hud_aa12.png
Normal file
After Width: | Height: | Size: 3.5 KiB |
BIN
Plugins/LiveRadar/wwwroot/images/radar/hud_weapons/hud_ak47.png
Normal file
After Width: | Height: | Size: 3.4 KiB |
After Width: | Height: | Size: 4.1 KiB |
BIN
Plugins/LiveRadar/wwwroot/images/radar/hud_weapons/hud_at4.png
Normal file
After Width: | Height: | Size: 3.5 KiB |
After Width: | Height: | Size: 3.5 KiB |
After Width: | Height: | Size: 3.2 KiB |
After Width: | Height: | Size: 4.5 KiB |
After Width: | Height: | Size: 3.6 KiB |
After Width: | Height: | Size: 3.6 KiB |
After Width: | Height: | Size: 3.6 KiB |
After Width: | Height: | Size: 3.1 KiB |
After Width: | Height: | Size: 3.3 KiB |
BIN
Plugins/LiveRadar/wwwroot/images/radar/hud_weapons/hud_famas.png
Normal file
After Width: | Height: | Size: 5.0 KiB |
After Width: | Height: | Size: 3.9 KiB |
BIN
Plugins/LiveRadar/wwwroot/images/radar/hud_weapons/hud_fnfal.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
BIN
Plugins/LiveRadar/wwwroot/images/radar/hud_weapons/hud_glock.png
Normal file
After Width: | Height: | Size: 2.7 KiB |
After Width: | Height: | Size: 3.4 KiB |
After Width: | Height: | Size: 3.8 KiB |
BIN
Plugins/LiveRadar/wwwroot/images/radar/hud_weapons/hud_kriss.png
Normal file
After Width: | Height: | Size: 4.6 KiB |
After Width: | Height: | Size: 4.2 KiB |
BIN
Plugins/LiveRadar/wwwroot/images/radar/hud_weapons/hud_m16a4.png
Normal file
After Width: | Height: | Size: 3.7 KiB |
BIN
Plugins/LiveRadar/wwwroot/images/radar/hud_weapons/hud_m240.png
Normal file
After Width: | Height: | Size: 4.6 KiB |
BIN
Plugins/LiveRadar/wwwroot/images/radar/hud_weapons/hud_m40a3.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
After Width: | Height: | Size: 3.9 KiB |
BIN
Plugins/LiveRadar/wwwroot/images/radar/hud_weapons/hud_m79.png
Normal file
After Width: | Height: | Size: 3.2 KiB |
After Width: | Height: | Size: 3.0 KiB |
After Width: | Height: | Size: 4.9 KiB |
BIN
Plugins/LiveRadar/wwwroot/images/radar/hud_weapons/hud_mg4.png
Normal file
After Width: | Height: | Size: 4.2 KiB |
After Width: | Height: | Size: 2.9 KiB |
After Width: | Height: | Size: 3.2 KiB |
BIN
Plugins/LiveRadar/wwwroot/images/radar/hud_weapons/hud_mp5k.png
Normal file
After Width: | Height: | Size: 6.0 KiB |
BIN
Plugins/LiveRadar/wwwroot/images/radar/hud_weapons/hud_mp9.png
Normal file
After Width: | Height: | Size: 3.0 KiB |
After Width: | Height: | Size: 2.5 KiB |
BIN
Plugins/LiveRadar/wwwroot/images/radar/hud_weapons/hud_p90.png
Normal file
After Width: | Height: | Size: 4.0 KiB |
After Width: | Height: | Size: 4.2 KiB |
After Width: | Height: | Size: 3.2 KiB |
After Width: | Height: | Size: 3.1 KiB |
BIN
Plugins/LiveRadar/wwwroot/images/radar/hud_weapons/hud_rpd.png
Normal file
After Width: | Height: | Size: 3.5 KiB |
BIN
Plugins/LiveRadar/wwwroot/images/radar/hud_weapons/hud_rpg.png
Normal file
After Width: | Height: | Size: 3.2 KiB |
After Width: | Height: | Size: 4.5 KiB |
After Width: | Height: | Size: 3.5 KiB |
After Width: | Height: | Size: 4.0 KiB |
After Width: | Height: | Size: 3.7 KiB |
BIN
Plugins/LiveRadar/wwwroot/images/radar/hud_weapons/hud_steyr.png
Normal file
After Width: | Height: | Size: 4.2 KiB |
After Width: | Height: | Size: 2.9 KiB |
After Width: | Height: | Size: 4.6 KiB |
BIN
Plugins/LiveRadar/wwwroot/images/radar/hud_weapons/hud_tavor.png
Normal file
After Width: | Height: | Size: 6.0 KiB |
BIN
Plugins/LiveRadar/wwwroot/images/radar/hud_weapons/hud_ump45.png
Normal file
After Width: | Height: | Size: 4.2 KiB |
After Width: | Height: | Size: 3.6 KiB |
After Width: | Height: | Size: 4.4 KiB |
BIN
Plugins/LiveRadar/wwwroot/images/radar/kills.png
Normal file
After Width: | Height: | Size: 3.7 KiB |