finish tweaks to log reader
add some more shared guids
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ac32034910
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@ -35,10 +35,6 @@ namespace IW4MAdmin.Application.IO
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public async Task<ICollection<GameEvent>> ReadEventsFromLog(Server server, long fileSizeDiff, long startPosition)
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{
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#if DEBUG == true
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server.Logger.WriteDebug($"Begin reading from http log at {DateTime.Now.Millisecond}");
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#endif
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if (!ignoreBots.HasValue)
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{
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ignoreBots = server.Manager.GetApplicationSettings().Configuration().IgnoreBots;
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@ -55,8 +51,11 @@ namespace IW4MAdmin.Application.IO
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return events;
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}
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else if (response.Data != null)
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else if (!string.IsNullOrWhiteSpace(response.Data))
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{
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#if DEBUG
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server.Manager.GetLogger(0).WriteInfo(response.Data);
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#endif
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// parse each line
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foreach (string eventLine in response.Data.Split(Environment.NewLine))
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{
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@ -116,9 +115,6 @@ namespace IW4MAdmin.Application.IO
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}
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}
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#if DEBUG == true
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server.Logger.WriteDebug($"End reading from http log at {DateTime.Now.Millisecond}");
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#endif
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return events;
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}
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}
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@ -39,50 +39,43 @@ class LogReader(object):
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next_retrieval_key = self._generate_key()
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#print('next key is %s' % next_retrieval_key)
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# this is the first time the key has been requested, so we need to the next one
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if retrieval_key not in self.log_file_sizes:
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print ('requested key %s does not exist' % retrieval_key)
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self.log_file_sizes[next_retrieval_key] = {
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'size': new_file_size,
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'length': 0,
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'read': time.time(),
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'next_key': next_retrieval_key, # the key that IW4MAdmin should request next
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'previous_key': retrieval_key # the old key that can be deleted next
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}
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return {
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'content': None,
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'next_key': next_retrieval_key
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print('retrieval key "%s" does not exist' % retrieval_key)
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last_log_info = {
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'size' : new_file_size,
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'previous_key' : None
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}
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else:
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current_log_info = self.log_file_sizes[retrieval_key]
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last_log_info = self.log_file_sizes[retrieval_key]
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# grab the previous values
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last_length = current_log_info['length']
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last_size = current_log_info['size']
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print('next key is %s' % next_retrieval_key)
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expired_key = last_log_info['previous_key']
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print('expired key is %s' % expired_key)
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# grab the previous value
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last_size = last_log_info['size']
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file_size_difference = new_file_size - last_size
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#print('generating info for next key %s' % next_retrieval_key)
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# update the new size and actually read the data
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# update the new size
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self.log_file_sizes[next_retrieval_key] = {
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'size' : new_file_size,
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'length': last_length,
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'read': time.time(),
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'next_key': next_retrieval_key,
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'previous_key': retrieval_key
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}
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if current_log_info['previous_key'] in self.log_file_sizes.keys():
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#print('deleting old key %s' % current_log_info['previous_key'])
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del self.log_file_sizes[current_log_info['previous_key']]
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if expired_key in self.log_file_sizes:
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print('deleting expired key %s' % expired_key)
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del self.log_file_sizes[expired_key]
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#print('reading %i bytes starting at %i' % (file_size_difference, last_size))
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new_log_info = self.get_file_lines(path, last_size, file_size_difference)
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new_log_content = self.get_file_lines(path, last_size, file_size_difference)
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return {
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'content': new_log_info,
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'content': new_log_content,
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'next_key': next_retrieval_key
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}
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@ -11,8 +11,12 @@ var plugin = {
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// connect or join event
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if (gameEvent.Type === 3) {
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// this GUID seems to have been packed in a IW4 torrent and results in an unreasonable amount of people using the same GUID
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if (gameEvent.Origin.NetworkId === -805366929435212061) {
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// this GUID seems to have been packed in a IW4 torrent and results in an unreasonable amount of people using the same GUID
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if (gameEvent.Origin.NetworkId === -805366929435212061 ||
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gameEvent.Origin.NetworkId === 3150799945255696069 ||
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gameEvent.Origin.NetworkId === 5859032128210324569 ||
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gameEvent.Origin.NetworkId === 2908745942105435771 ||
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gameEvent.Origin.NetworkId === -6492697076432899192) {
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gameEvent.Origin.Kick('Your GUID is generic. Delete players/guids.dat and rejoin', _IW4MAdminClient);
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}
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}
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