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10
.gitignore
vendored
@ -221,10 +221,12 @@ DEPLOY
|
||||
global.min.css
|
||||
global.min.js
|
||||
bootstrap-custom.min.css
|
||||
bootstrap-custom.css
|
||||
**/Master/static
|
||||
**/Master/dev_env
|
||||
/WebfrontCore/Views/Plugins/*
|
||||
/WebfrontCore/wwwroot/**/dds
|
||||
/WebfrontCore/wwwroot/images/radar/*
|
||||
|
||||
/DiscordWebhook/env
|
||||
/DiscordWebhook/config.dev.json
|
||||
@ -234,3 +236,11 @@ launchSettings.json
|
||||
/Plugins/ScriptPlugins/VpnDetectionPrivate.js
|
||||
**/Master/env_master
|
||||
/GameLogServer/log_env
|
||||
**/*.css
|
||||
/Master/master/persistence
|
||||
/WebfrontCore/wwwroot/fonts
|
||||
/WebfrontCore/wwwroot/font
|
||||
/Plugins/Tests/TestSourceFiles
|
||||
/Tests/ApplicationTests/Files/GameEvents.json
|
||||
/Tests/ApplicationTests/Files/replay.json
|
||||
/GameLogServer/game_log_server_env
|
||||
|
@ -6,7 +6,7 @@ namespace IW4MAdmin.Application.API.GameLogServer
|
||||
[Header("User-Agent", "IW4MAdmin-RestEase")]
|
||||
public interface IGameLogServer
|
||||
{
|
||||
[Get("log/{path}")]
|
||||
Task<LogInfo> Log([Path] string path);
|
||||
[Get("log/{path}/{key}")]
|
||||
Task<LogInfo> Log([Path] string path, [Path] string key);
|
||||
}
|
||||
}
|
||||
|
@ -13,5 +13,7 @@ namespace IW4MAdmin.Application.API.GameLogServer
|
||||
public int Length { get; set; }
|
||||
[JsonProperty("data")]
|
||||
public string Data { get; set; }
|
||||
[JsonProperty("next_key")]
|
||||
public string NextKey { get; set; }
|
||||
}
|
||||
}
|
||||
|
@ -1,19 +1,36 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using System.Collections.Generic;
|
||||
using Newtonsoft.Json;
|
||||
using RestEase;
|
||||
using SharedLibraryCore.Helpers;
|
||||
|
||||
namespace IW4MAdmin.Application.API.Master
|
||||
{
|
||||
/// <summary>
|
||||
/// Defines the structure of the IW4MAdmin instance for the master API
|
||||
/// </summary>
|
||||
public class ApiInstance
|
||||
{
|
||||
/// <summary>
|
||||
/// Unique ID of the instance
|
||||
/// </summary>
|
||||
[JsonProperty("id")]
|
||||
public string Id { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Indicates how long the instance has been running
|
||||
/// </summary>
|
||||
[JsonProperty("uptime")]
|
||||
public int Uptime { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Specifices the version of the instance
|
||||
/// </summary>
|
||||
[JsonProperty("version")]
|
||||
public float Version { get; set; }
|
||||
[JsonConverter(typeof(BuildNumberJsonConverter))]
|
||||
public BuildNumber Version { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// List of servers the instance is monitoring
|
||||
/// </summary>
|
||||
[JsonProperty("servers")]
|
||||
public List<ApiServer> Servers { get; set; }
|
||||
}
|
||||
|
@ -1,22 +1,21 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using RestEase;
|
||||
using SharedLibraryCore;
|
||||
|
||||
namespace IW4MAdmin.Application.API.Master
|
||||
{
|
||||
public class HeartbeatState
|
||||
{
|
||||
public bool Connected { get; set; }
|
||||
public CancellationToken Token { get; set; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Defines the heartbeat functionality for IW4MAdmin
|
||||
/// </summary>
|
||||
public class Heartbeat
|
||||
{
|
||||
/// <summary>
|
||||
/// Sends heartbeat to master server
|
||||
/// </summary>
|
||||
/// <param name="mgr"></param>
|
||||
/// <param name="firstHeartbeat"></param>
|
||||
/// <returns></returns>
|
||||
public static async Task Send(ApplicationManager mgr, bool firstHeartbeat = false)
|
||||
{
|
||||
var api = Endpoint.Get();
|
||||
@ -35,7 +34,7 @@ namespace IW4MAdmin.Application.API.Master
|
||||
{
|
||||
Id = mgr.GetApplicationSettings().Configuration().Id,
|
||||
Uptime = (int)(DateTime.UtcNow - mgr.StartTime).TotalSeconds,
|
||||
Version = (float)Program.Version,
|
||||
Version = Program.Version,
|
||||
Servers = mgr.Servers.Select(s =>
|
||||
new ApiServer()
|
||||
{
|
||||
@ -47,19 +46,26 @@ namespace IW4MAdmin.Application.API.Master
|
||||
Map = s.CurrentMap.Name,
|
||||
MaxClientNum = s.MaxClients,
|
||||
Id = s.EndPoint,
|
||||
Port = (short)s.GetPort(),
|
||||
Port = (short)s.Port,
|
||||
IPAddress = s.IP
|
||||
}).ToList()
|
||||
};
|
||||
|
||||
Response<ResultMessage> response = null;
|
||||
|
||||
if (firstHeartbeat)
|
||||
{
|
||||
var message = await api.AddInstance(instance);
|
||||
response = await api.AddInstance(instance);
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
var message = await api.UpdateInstance(instance.Id, instance);
|
||||
response = await api.UpdateInstance(instance.Id, instance);
|
||||
}
|
||||
|
||||
if (response.ResponseMessage.StatusCode != System.Net.HttpStatusCode.OK)
|
||||
{
|
||||
mgr.Logger.WriteWarning($"Response code from master is {response.ResponseMessage.StatusCode}, message is {response.StringContent}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -4,6 +4,7 @@ using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Newtonsoft.Json;
|
||||
using RestEase;
|
||||
using SharedLibraryCore.Helpers;
|
||||
|
||||
namespace IW4MAdmin.Application.API.Master
|
||||
{
|
||||
@ -22,9 +23,12 @@ namespace IW4MAdmin.Application.API.Master
|
||||
public class VersionInfo
|
||||
{
|
||||
[JsonProperty("current-version-stable")]
|
||||
public float CurrentVersionStable { get; set; }
|
||||
[JsonConverter(typeof(BuildNumberJsonConverter))]
|
||||
public BuildNumber CurrentVersionStable { get; set; }
|
||||
|
||||
[JsonProperty("current-version-prerelease")]
|
||||
public float CurrentVersionPrerelease { get; set; }
|
||||
[JsonConverter(typeof(BuildNumberJsonConverter))]
|
||||
public BuildNumber CurrentVersionPrerelease { get; set; }
|
||||
}
|
||||
|
||||
public class ResultMessage
|
||||
@ -38,11 +42,14 @@ namespace IW4MAdmin.Application.API.Master
|
||||
#if !DEBUG
|
||||
private static readonly IMasterApi api = RestClient.For<IMasterApi>("http://api.raidmax.org:5000");
|
||||
#else
|
||||
private static IMasterApi api = RestClient.For<IMasterApi>("http://127.0.0.1");
|
||||
private static readonly IMasterApi api = RestClient.For<IMasterApi>("http://127.0.0.1");
|
||||
#endif
|
||||
public static IMasterApi Get() => api;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Defines the capabilities of the master API
|
||||
/// </summary>
|
||||
[Header("User-Agent", "IW4MAdmin-RestEase")]
|
||||
public interface IMasterApi
|
||||
{
|
||||
@ -53,13 +60,15 @@ namespace IW4MAdmin.Application.API.Master
|
||||
Task<TokenId> Authenticate([Body] AuthenticationId Id);
|
||||
|
||||
[Post("instance/")]
|
||||
Task<ResultMessage> AddInstance([Body] ApiInstance instance);
|
||||
[AllowAnyStatusCode]
|
||||
Task<Response<ResultMessage>> AddInstance([Body] ApiInstance instance);
|
||||
|
||||
[Put("instance/{id}")]
|
||||
Task<ResultMessage> UpdateInstance([Path] string id, [Body] ApiInstance instance);
|
||||
[AllowAnyStatusCode]
|
||||
Task<Response<ResultMessage>> UpdateInstance([Path] string id, [Body] ApiInstance instance);
|
||||
|
||||
[Get("version")]
|
||||
Task<VersionInfo> GetVersion();
|
||||
[Get("version/{apiVersion}")]
|
||||
Task<VersionInfo> GetVersion([Path] int apiVersion);
|
||||
|
||||
[Get("localization")]
|
||||
Task<List<SharedLibraryCore.Localization.Layout>> GetLocalization();
|
||||
|
@ -2,16 +2,15 @@
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>netcoreapp2.2</TargetFramework>
|
||||
<RuntimeFrameworkVersion>2.2.2</RuntimeFrameworkVersion>
|
||||
<TargetFramework>netcoreapp3.1</TargetFramework>
|
||||
<MvcRazorExcludeRefAssembliesFromPublish>false</MvcRazorExcludeRefAssembliesFromPublish>
|
||||
<PackageId>RaidMax.IW4MAdmin.Application</PackageId>
|
||||
<Version>2.2.6.5</Version>
|
||||
<Version>2.3.2.0</Version>
|
||||
<Authors>RaidMax</Authors>
|
||||
<Company>Forever None</Company>
|
||||
<Product>IW4MAdmin</Product>
|
||||
<Description>IW4MAdmin is a complete server administration tool for IW4x and most Call of Duty® dedicated servers</Description>
|
||||
<Copyright>2019</Copyright>
|
||||
<Copyright>2020</Copyright>
|
||||
<PackageLicenseUrl>https://github.com/RaidMax/IW4M-Admin/blob/master/LICENSE</PackageLicenseUrl>
|
||||
<PackageProjectUrl>https://raidmax.org/IW4MAdmin</PackageProjectUrl>
|
||||
<RepositoryUrl>https://github.com/RaidMax/IW4M-Admin</RepositoryUrl>
|
||||
@ -21,28 +20,39 @@
|
||||
<Configurations>Debug;Release;Prerelease</Configurations>
|
||||
<Win32Resource />
|
||||
<RootNamespace>IW4MAdmin.Application</RootNamespace>
|
||||
<PublishWithAspNetCoreTargetManifest>false</PublishWithAspNetCoreTargetManifest>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="RestEase" Version="1.4.7" />
|
||||
<PackageReference Include="System.Text.Encoding.CodePages" Version="4.5.1" />
|
||||
<PackageReference Include="Jint" Version="3.0.0-beta-1632" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="3.1.3">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="Microsoft.Extensions.DependencyInjection" Version="3.1.3" />
|
||||
<PackageReference Include="RestEase" Version="1.4.10" />
|
||||
<PackageReference Include="System.Text.Encoding.CodePages" Version="4.7.0" />
|
||||
</ItemGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
<ServerGarbageCollection>true</ServerGarbageCollection>
|
||||
<ServerGarbageCollection>false</ServerGarbageCollection>
|
||||
<ConcurrentGarbageCollection>true</ConcurrentGarbageCollection>
|
||||
<TieredCompilation>true</TieredCompilation>
|
||||
<AssemblyVersion>2.2.6.5</AssemblyVersion>
|
||||
<FileVersion>2.2.6.5</FileVersion>
|
||||
<LangVersion>7.1</LangVersion>
|
||||
<StartupObject></StartupObject>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Prerelease|AnyCPU'">
|
||||
<ErrorReport>none</ErrorReport>
|
||||
<DebugType>full</DebugType>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\SharedLibraryCore\SharedLibraryCore.csproj">
|
||||
<Private>true</Private>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\WebfrontCore\WebfrontCore.csproj">
|
||||
<Private>true</Private>
|
||||
<CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\WebfrontCore\WebfrontCore.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
@ -51,22 +61,18 @@
|
||||
</None>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Update="Microsoft.NETCore.App" Version="2.2.2" />
|
||||
</ItemGroup>
|
||||
|
||||
<Target Name="PreBuild" BeforeTargets="PreBuildEvent">
|
||||
<Exec Command="call $(ProjectDir)BuildScripts\PreBuild.bat $(ProjectDir)..\ $(ProjectDir) $(TargetDir) $(OutDir)" />
|
||||
<Exec Command="if $(ConfigurationName) == Debug call $(ProjectDir)BuildScripts\PreBuild.bat $(ProjectDir)..\ $(ProjectDir) $(TargetDir) $(OutDir)" />
|
||||
</Target>
|
||||
|
||||
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
|
||||
<GetAssemblyIdentity AssemblyFiles="$(TargetPath)">
|
||||
<Output TaskParameter="Assemblies" ItemName="CurrentAssembly" />
|
||||
</GetAssemblyIdentity>
|
||||
<Exec Command="call $(ProjectDir)BuildScripts\PostBuild.bat $(ProjectDir)..\ $(ProjectDir) $(TargetDir) $(OutDir) %(CurrentAssembly.Version)" />
|
||||
<Exec Command="if $(ConfigurationName) == Debug call $(ProjectDir)BuildScripts\PostBuild.bat $(ProjectDir)..\ $(ProjectDir) $(TargetDir) $(OutDir) %25(CurrentAssembly.Version)" />
|
||||
</Target>
|
||||
|
||||
<Target Name="PostPublish" AfterTargets="Publish">
|
||||
<Exec Command="call $(ProjectDir)BuildScripts\PostPublish.bat $(ProjectDir)..\ $(ProjectDir) $(TargetDir) $(ConfigurationName)" />
|
||||
<Exec Command="if $(ConfigurationName) == Debug call $(ProjectDir)BuildScripts\PostPublish.bat $(ProjectDir)..\ $(ProjectDir) $(TargetDir) $(ConfigurationName)" />
|
||||
</Target>
|
||||
</Project>
|
||||
|
@ -1,96 +1,112 @@
|
||||
using IW4MAdmin.Application.API.Master;
|
||||
using IW4MAdmin.Application.EventParsers;
|
||||
using IW4MAdmin.Application.Extensions;
|
||||
using IW4MAdmin.Application.Misc;
|
||||
using IW4MAdmin.Application.RconParsers;
|
||||
using SharedLibraryCore;
|
||||
using SharedLibraryCore.Commands;
|
||||
using SharedLibraryCore.Configuration;
|
||||
using SharedLibraryCore.Configuration.Validation;
|
||||
using SharedLibraryCore.Database;
|
||||
using SharedLibraryCore.Database.Models;
|
||||
using SharedLibraryCore.Dtos;
|
||||
using SharedLibraryCore.Events;
|
||||
using SharedLibraryCore.Exceptions;
|
||||
using SharedLibraryCore.Helpers;
|
||||
using SharedLibraryCore.Interfaces;
|
||||
using SharedLibraryCore.Objects;
|
||||
using SharedLibraryCore.Services;
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using static SharedLibraryCore.GameEvent;
|
||||
|
||||
namespace IW4MAdmin.Application
|
||||
{
|
||||
public class ApplicationManager : IManager
|
||||
{
|
||||
private List<Server> _servers;
|
||||
private readonly ConcurrentBag<Server> _servers;
|
||||
public List<Server> Servers => _servers.OrderByDescending(s => s.ClientNum).ToList();
|
||||
public Dictionary<int, EFClient> PrivilegedClients { get; set; }
|
||||
public ILogger Logger => GetLogger(0);
|
||||
public bool Running { get; private set; }
|
||||
public bool IsRunning { get; private set; }
|
||||
public bool IsInitialized { get; private set; }
|
||||
// define what the delagate function looks like
|
||||
public delegate void OnServerEventEventHandler(object sender, GameEventArgs e);
|
||||
// expose the event handler so we can execute the events
|
||||
public OnServerEventEventHandler OnServerEvent { get; set; }
|
||||
public DateTime StartTime { get; private set; }
|
||||
public string Version => Assembly.GetEntryAssembly().GetName().Version.ToString();
|
||||
|
||||
public IList<IRConParser> AdditionalRConParsers { get; }
|
||||
public IList<IEventParser> AdditionalEventParsers { get; }
|
||||
public ITokenAuthentication TokenAuthenticator => Authenticator;
|
||||
public ITokenAuthentication Authenticator => _authenticator;
|
||||
public ITokenAuthentication TokenAuthenticator { get; }
|
||||
public CancellationToken CancellationToken => _tokenSource.Token;
|
||||
public string ExternalIPAddress { get; private set; }
|
||||
|
||||
static ApplicationManager Instance;
|
||||
readonly List<AsyncStatus> TaskStatuses;
|
||||
List<Command> Commands;
|
||||
readonly List<MessageToken> MessageTokens;
|
||||
ClientService ClientSvc;
|
||||
public bool IsRestartRequested { get; private set; }
|
||||
public IMiddlewareActionHandler MiddlewareActionHandler { get; }
|
||||
public event EventHandler<GameEvent> OnGameEventExecuted;
|
||||
private readonly List<IManagerCommand> _commands;
|
||||
private readonly ILogger _logger;
|
||||
private readonly List<MessageToken> MessageTokens;
|
||||
private readonly ClientService ClientSvc;
|
||||
readonly AliasService AliasSvc;
|
||||
readonly PenaltyService PenaltySvc;
|
||||
public BaseConfigurationHandler<ApplicationConfiguration> ConfigHandler;
|
||||
GameEventHandler Handler;
|
||||
ManualResetEventSlim OnQuit;
|
||||
public IConfigurationHandler<ApplicationConfiguration> ConfigHandler;
|
||||
readonly IPageList PageList;
|
||||
readonly SemaphoreSlim ProcessingEvent = new SemaphoreSlim(1, 1);
|
||||
readonly Dictionary<long, ILogger> Loggers = new Dictionary<long, ILogger>();
|
||||
readonly ITokenAuthentication _authenticator;
|
||||
private readonly Dictionary<long, ILogger> _loggers = new Dictionary<long, ILogger>();
|
||||
private readonly MetaService _metaService;
|
||||
private readonly TimeSpan _throttleTimeout = new TimeSpan(0, 1, 0);
|
||||
private readonly CancellationTokenSource _tokenSource;
|
||||
private readonly Dictionary<string, Task<IList>> _operationLookup = new Dictionary<string, Task<IList>>();
|
||||
private readonly ITranslationLookup _translationLookup;
|
||||
private readonly IConfigurationHandler<CommandConfiguration> _commandConfiguration;
|
||||
private readonly IGameServerInstanceFactory _serverInstanceFactory;
|
||||
private readonly IParserRegexFactory _parserRegexFactory;
|
||||
private readonly IEnumerable<IRegisterEvent> _customParserEvents;
|
||||
private readonly IEventHandler _eventHandler;
|
||||
private readonly IScriptCommandFactory _scriptCommandFactory;
|
||||
|
||||
private ApplicationManager()
|
||||
public ApplicationManager(ILogger logger, IMiddlewareActionHandler actionHandler, IEnumerable<IManagerCommand> commands,
|
||||
ITranslationLookup translationLookup, IConfigurationHandler<CommandConfiguration> commandConfiguration,
|
||||
IConfigurationHandler<ApplicationConfiguration> appConfigHandler, IGameServerInstanceFactory serverInstanceFactory,
|
||||
IEnumerable<IPlugin> plugins, IParserRegexFactory parserRegexFactory, IEnumerable<IRegisterEvent> customParserEvents,
|
||||
IEventHandler eventHandler, IScriptCommandFactory scriptCommandFactory, IDatabaseContextFactory contextFactory)
|
||||
{
|
||||
_servers = new List<Server>();
|
||||
Commands = new List<Command>();
|
||||
TaskStatuses = new List<AsyncStatus>();
|
||||
MiddlewareActionHandler = actionHandler;
|
||||
_servers = new ConcurrentBag<Server>();
|
||||
MessageTokens = new List<MessageToken>();
|
||||
ClientSvc = new ClientService();
|
||||
ClientSvc = new ClientService(contextFactory);
|
||||
AliasSvc = new AliasService();
|
||||
PenaltySvc = new PenaltyService();
|
||||
ConfigHandler = new BaseConfigurationHandler<ApplicationConfiguration>("IW4MAdminSettings");
|
||||
ConfigHandler = appConfigHandler;
|
||||
StartTime = DateTime.UtcNow;
|
||||
OnQuit = new ManualResetEventSlim();
|
||||
PageList = new PageList();
|
||||
AdditionalEventParsers = new List<IEventParser>();
|
||||
AdditionalRConParsers = new List<IRConParser>();
|
||||
OnServerEvent += OnGameEvent;
|
||||
OnServerEvent += EventApi.OnGameEvent;
|
||||
_authenticator = new TokenAuthentication();
|
||||
AdditionalEventParsers = new List<IEventParser>() { new BaseEventParser(parserRegexFactory, logger) };
|
||||
AdditionalRConParsers = new List<IRConParser>() { new BaseRConParser(parserRegexFactory) };
|
||||
TokenAuthenticator = new TokenAuthentication();
|
||||
_logger = logger;
|
||||
_metaService = new MetaService();
|
||||
_tokenSource = new CancellationTokenSource();
|
||||
_loggers.Add(0, logger);
|
||||
_commands = commands.ToList();
|
||||
_translationLookup = translationLookup;
|
||||
_commandConfiguration = commandConfiguration;
|
||||
_serverInstanceFactory = serverInstanceFactory;
|
||||
_parserRegexFactory = parserRegexFactory;
|
||||
_customParserEvents = customParserEvents;
|
||||
_eventHandler = eventHandler;
|
||||
_scriptCommandFactory = scriptCommandFactory;
|
||||
Plugins = plugins;
|
||||
}
|
||||
|
||||
private async void OnGameEvent(object sender, GameEventArgs args)
|
||||
public IEnumerable<IPlugin> Plugins { get; }
|
||||
|
||||
public async Task ExecuteEvent(GameEvent newEvent)
|
||||
{
|
||||
#if DEBUG == true
|
||||
Logger.WriteDebug($"Entering event process for {args.Event.Id}");
|
||||
Logger.WriteDebug($"Entering event process for {newEvent.Id}");
|
||||
#endif
|
||||
|
||||
var newEvent = args.Event;
|
||||
|
||||
// the event has failed already
|
||||
if (newEvent.Failed)
|
||||
{
|
||||
@ -103,44 +119,58 @@ namespace IW4MAdmin.Application
|
||||
|
||||
// save the event info to the database
|
||||
var changeHistorySvc = new ChangeHistoryService();
|
||||
await changeHistorySvc.Add(args.Event);
|
||||
await changeHistorySvc.Add(newEvent);
|
||||
|
||||
#if DEBUG
|
||||
Logger.WriteDebug($"Processed event with id {newEvent.Id}");
|
||||
#endif
|
||||
}
|
||||
|
||||
catch (TaskCanceledException)
|
||||
{
|
||||
Logger.WriteInfo($"Received quit signal for event id {newEvent.Id}, so we are aborting early");
|
||||
}
|
||||
|
||||
catch (OperationCanceledException)
|
||||
{
|
||||
Logger.WriteInfo($"Received quit signal for event id {newEvent.Id}, so we are aborting early");
|
||||
}
|
||||
|
||||
// this happens if a plugin requires login
|
||||
catch (AuthorizationException ex)
|
||||
{
|
||||
newEvent.FailReason = GameEvent.EventFailReason.Permission;
|
||||
newEvent.FailReason = EventFailReason.Permission;
|
||||
newEvent.Origin.Tell($"{Utilities.CurrentLocalization.LocalizationIndex["COMMAND_NOTAUTHORIZED"]} - {ex.Message}");
|
||||
}
|
||||
|
||||
catch (NetworkException ex)
|
||||
{
|
||||
newEvent.FailReason = GameEvent.EventFailReason.Exception;
|
||||
newEvent.FailReason = EventFailReason.Exception;
|
||||
Logger.WriteError(ex.Message);
|
||||
Logger.WriteDebug(ex.GetExceptionInfo());
|
||||
}
|
||||
|
||||
catch (ServerException ex)
|
||||
{
|
||||
newEvent.FailReason = GameEvent.EventFailReason.Exception;
|
||||
newEvent.FailReason = EventFailReason.Exception;
|
||||
Logger.WriteWarning(ex.Message);
|
||||
}
|
||||
|
||||
catch (Exception ex)
|
||||
{
|
||||
newEvent.FailReason = GameEvent.EventFailReason.Exception;
|
||||
newEvent.FailReason = EventFailReason.Exception;
|
||||
Logger.WriteError(Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_EXCEPTION"].FormatExt(newEvent.Owner));
|
||||
Logger.WriteDebug(ex.GetExceptionInfo());
|
||||
}
|
||||
|
||||
skip:
|
||||
|
||||
// tell anyone waiting for the output that we're done
|
||||
newEvent.OnProcessed.Set();
|
||||
newEvent.Complete();
|
||||
OnGameEventExecuted?.Invoke(this, newEvent);
|
||||
|
||||
#if DEBUG == true
|
||||
Logger.WriteDebug($"Exiting event process for {newEvent.Id}");
|
||||
#endif
|
||||
}
|
||||
|
||||
public IList<Server> GetServers()
|
||||
@ -148,22 +178,17 @@ namespace IW4MAdmin.Application
|
||||
return Servers;
|
||||
}
|
||||
|
||||
public IList<Command> GetCommands()
|
||||
public IList<IManagerCommand> GetCommands()
|
||||
{
|
||||
return Commands;
|
||||
return _commands;
|
||||
}
|
||||
|
||||
public static ApplicationManager GetInstance()
|
||||
{
|
||||
return Instance ?? (Instance = new ApplicationManager());
|
||||
}
|
||||
|
||||
public async Task UpdateServerStates(CancellationToken token)
|
||||
public async Task UpdateServerStates()
|
||||
{
|
||||
// store the server hash code and task for it
|
||||
var runningUpdateTasks = new Dictionary<long, Task>();
|
||||
|
||||
while (Running)
|
||||
while (!_tokenSource.IsCancellationRequested)
|
||||
{
|
||||
// select the server ids that have completed the update task
|
||||
var serverTasksToRemove = runningUpdateTasks
|
||||
@ -194,10 +219,11 @@ namespace IW4MAdmin.Application
|
||||
{
|
||||
try
|
||||
{
|
||||
await server.ProcessUpdatesAsync(token);
|
||||
await server.ProcessUpdatesAsync(_tokenSource.Token);
|
||||
|
||||
if (server.Throttled)
|
||||
{
|
||||
await Task.Delay((int)_throttleTimeout.TotalMilliseconds);
|
||||
await Task.Delay((int)_throttleTimeout.TotalMilliseconds, _tokenSource.Token);
|
||||
}
|
||||
}
|
||||
|
||||
@ -221,31 +247,57 @@ namespace IW4MAdmin.Application
|
||||
#endif
|
||||
try
|
||||
{
|
||||
await Task.Delay(ConfigHandler.Configuration().RConPollRate, token);
|
||||
await Task.Delay(ConfigHandler.Configuration().RConPollRate, _tokenSource.Token);
|
||||
}
|
||||
// if a cancellation is received, we want to return immediately after shutting down
|
||||
catch
|
||||
{
|
||||
foreach (var server in Servers.Where(s => serverIds.Contains(s.EndPoint)))
|
||||
{
|
||||
await server.ProcessUpdatesAsync(_tokenSource.Token);
|
||||
}
|
||||
break;
|
||||
}
|
||||
// if a cancellation is received, we want to return immediately
|
||||
catch { break; }
|
||||
}
|
||||
}
|
||||
|
||||
public async Task Init()
|
||||
{
|
||||
Running = true;
|
||||
IsRunning = true;
|
||||
ExternalIPAddress = await Utilities.GetExternalIP();
|
||||
|
||||
#region PLUGINS
|
||||
SharedLibraryCore.Plugins.PluginImporter.Load(this);
|
||||
|
||||
foreach (var Plugin in SharedLibraryCore.Plugins.PluginImporter.ActivePlugins)
|
||||
foreach (var plugin in Plugins)
|
||||
{
|
||||
try
|
||||
{
|
||||
await Plugin.OnLoadAsync(this);
|
||||
if (plugin is ScriptPlugin scriptPlugin)
|
||||
{
|
||||
await scriptPlugin.Initialize(this, _scriptCommandFactory);
|
||||
scriptPlugin.Watcher.Changed += async (sender, e) =>
|
||||
{
|
||||
try
|
||||
{
|
||||
await scriptPlugin.Initialize(this, _scriptCommandFactory);
|
||||
}
|
||||
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteError(Utilities.CurrentLocalization.LocalizationIndex["PLUGIN_IMPORTER_ERROR"].FormatExt(scriptPlugin.Name));
|
||||
Logger.WriteDebug(ex.Message);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
await plugin.OnLoadAsync(this);
|
||||
}
|
||||
}
|
||||
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteError($"{Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_PLUGIN"]} {Plugin.Name}");
|
||||
Logger.WriteError($"{_translationLookup["SERVER_ERROR_PLUGIN"]} {plugin.Name}");
|
||||
Logger.WriteDebug(ex.GetExceptionInfo());
|
||||
}
|
||||
}
|
||||
@ -270,7 +322,7 @@ namespace IW4MAdmin.Application
|
||||
if (newConfig.Servers == null)
|
||||
{
|
||||
ConfigHandler.Set(newConfig);
|
||||
newConfig.Servers = new List<ServerConfiguration>();
|
||||
newConfig.Servers = new ServerConfiguration[1];
|
||||
|
||||
do
|
||||
{
|
||||
@ -285,8 +337,8 @@ namespace IW4MAdmin.Application
|
||||
serverConfig.AddEventParser(parser);
|
||||
}
|
||||
|
||||
newConfig.Servers.Add((ServerConfiguration)serverConfig.Generate());
|
||||
} while (Utilities.PromptBool(Utilities.CurrentLocalization.LocalizationIndex["SETUP_SERVER_SAVE"]));
|
||||
newConfig.Servers = newConfig.Servers.Where(_servers => _servers != null).Append((ServerConfiguration)serverConfig.Generate()).ToArray();
|
||||
} while (Utilities.PromptBool(_translationLookup["SETUP_SERVER_SAVE"]));
|
||||
|
||||
config = newConfig;
|
||||
await ConfigHandler.Save();
|
||||
@ -307,6 +359,18 @@ namespace IW4MAdmin.Application
|
||||
await ConfigHandler.Save();
|
||||
}
|
||||
|
||||
var validator = new ApplicationConfigurationValidator();
|
||||
var validationResult = validator.Validate(config);
|
||||
|
||||
if (!validationResult.IsValid)
|
||||
{
|
||||
throw new ConfigurationException("MANAGER_CONFIGURATION_ERROR")
|
||||
{
|
||||
Errors = validationResult.Errors.Select(_error => _error.ErrorMessage).ToArray(),
|
||||
ConfigurationFileName = ConfigHandler.FileName
|
||||
};
|
||||
}
|
||||
|
||||
foreach (var serverConfig in config.Servers)
|
||||
{
|
||||
Migration.ConfigurationMigration.ModifyLogPath020919(serverConfig);
|
||||
@ -329,7 +393,7 @@ namespace IW4MAdmin.Application
|
||||
}
|
||||
}
|
||||
|
||||
if (config.Servers.Count == 0)
|
||||
if (config.Servers.Length == 0)
|
||||
{
|
||||
throw new ServerException("A server configuration in IW4MAdminSettings.json is invalid");
|
||||
}
|
||||
@ -345,59 +409,43 @@ namespace IW4MAdmin.Application
|
||||
{
|
||||
await new ContextSeed(db).Seed();
|
||||
}
|
||||
|
||||
PrivilegedClients = (await ClientSvc.GetPrivilegedClients()).ToDictionary(_client => _client.ClientId);
|
||||
#endregion
|
||||
|
||||
#region COMMANDS
|
||||
if (ClientSvc.GetOwners().Result.Count == 0)
|
||||
if (ClientSvc.GetOwners().Result.Count > 0)
|
||||
{
|
||||
Commands.Add(new COwner());
|
||||
_commands.RemoveAll(_cmd => _cmd.GetType() == typeof(OwnerCommand));
|
||||
}
|
||||
|
||||
Commands.Add(new CQuit());
|
||||
Commands.Add(new CKick());
|
||||
Commands.Add(new CSay());
|
||||
Commands.Add(new CTempBan());
|
||||
Commands.Add(new CBan());
|
||||
Commands.Add(new CWhoAmI());
|
||||
Commands.Add(new CList());
|
||||
Commands.Add(new CHelp());
|
||||
Commands.Add(new CFastRestart());
|
||||
Commands.Add(new CMapRotate());
|
||||
Commands.Add(new CSetLevel());
|
||||
Commands.Add(new CUsage());
|
||||
Commands.Add(new CUptime());
|
||||
Commands.Add(new CWarn());
|
||||
Commands.Add(new CWarnClear());
|
||||
Commands.Add(new CUnban());
|
||||
Commands.Add(new CListAdmins());
|
||||
Commands.Add(new CLoadMap());
|
||||
Commands.Add(new CFindPlayer());
|
||||
Commands.Add(new CListRules());
|
||||
Commands.Add(new CPrivateMessage());
|
||||
Commands.Add(new CFlag());
|
||||
Commands.Add(new CUnflag());
|
||||
Commands.Add(new CReport());
|
||||
Commands.Add(new CListReports());
|
||||
Commands.Add(new CListBanInfo());
|
||||
Commands.Add(new CListAlias());
|
||||
Commands.Add(new CExecuteRCON());
|
||||
Commands.Add(new CPlugins());
|
||||
Commands.Add(new CIP());
|
||||
Commands.Add(new CMask());
|
||||
Commands.Add(new CPruneAdmins());
|
||||
Commands.Add(new CKillServer());
|
||||
Commands.Add(new CSetPassword());
|
||||
Commands.Add(new CPing());
|
||||
Commands.Add(new CSetGravatar());
|
||||
Commands.Add(new CNextMap());
|
||||
Commands.Add(new RequestTokenCommand());
|
||||
List<IManagerCommand> commandsToAddToConfig = new List<IManagerCommand>();
|
||||
var cmdConfig = _commandConfiguration.Configuration();
|
||||
|
||||
foreach (Command C in SharedLibraryCore.Plugins.PluginImporter.ActiveCommands)
|
||||
if (cmdConfig == null)
|
||||
{
|
||||
Commands.Add(C);
|
||||
cmdConfig = new CommandConfiguration();
|
||||
commandsToAddToConfig.AddRange(_commands);
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
var unsavedCommands = _commands.Where(_cmd => !cmdConfig.Commands.Keys.Contains(_cmd.CommandConfigNameForType()));
|
||||
commandsToAddToConfig.AddRange(unsavedCommands);
|
||||
}
|
||||
|
||||
foreach (var cmd in commandsToAddToConfig)
|
||||
{
|
||||
cmdConfig.Commands.Add(cmd.CommandConfigNameForType(),
|
||||
new CommandProperties()
|
||||
{
|
||||
Name = cmd.Name,
|
||||
Alias = cmd.Alias,
|
||||
MinimumPermission = cmd.Permission,
|
||||
AllowImpersonation = cmd.AllowImpersonation
|
||||
});
|
||||
}
|
||||
|
||||
_commandConfiguration.Set(cmdConfig);
|
||||
await _commandConfiguration.Save();
|
||||
#endregion
|
||||
|
||||
#region META
|
||||
@ -441,6 +489,12 @@ namespace IW4MAdmin.Application
|
||||
|
||||
var client = await GetClientService().Get(clientId);
|
||||
|
||||
if (client == null)
|
||||
{
|
||||
_logger.WriteWarning($"No client found with id {clientId} when generating profile meta");
|
||||
return metaList;
|
||||
}
|
||||
|
||||
metaList.Add(new ProfileMeta()
|
||||
{
|
||||
Id = client.ClientId,
|
||||
@ -522,26 +576,34 @@ namespace IW4MAdmin.Application
|
||||
MetaService.AddRuntimeMeta(getPenaltyMeta);
|
||||
#endregion
|
||||
|
||||
#region INIT
|
||||
int failedServers = 0;
|
||||
#region CUSTOM_EVENTS
|
||||
foreach (var customEvent in _customParserEvents.SelectMany(_events => _events.Events))
|
||||
{
|
||||
foreach (var parser in AdditionalEventParsers)
|
||||
{
|
||||
parser.RegisterCustomEvent(customEvent.Item1, customEvent.Item2, customEvent.Item3);
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
await InitializeServers();
|
||||
}
|
||||
|
||||
private async Task InitializeServers()
|
||||
{
|
||||
var config = ConfigHandler.Configuration();
|
||||
int successServers = 0;
|
||||
Exception lastException = null;
|
||||
|
||||
async Task Init(ServerConfiguration Conf)
|
||||
{
|
||||
// setup the event handler after the class is initialized
|
||||
|
||||
Handler = new GameEventHandler(this);
|
||||
|
||||
try
|
||||
{
|
||||
var ServerInstance = new IW4MServer(this, Conf);
|
||||
// todo: this might not always be an IW4MServer
|
||||
var ServerInstance = _serverInstanceFactory.CreateServer(Conf, this) as IW4MServer;
|
||||
await ServerInstance.Initialize();
|
||||
|
||||
lock (_servers)
|
||||
{
|
||||
_servers.Add(ServerInstance);
|
||||
}
|
||||
_servers.Add(ServerInstance);
|
||||
|
||||
Logger.WriteVerbose(Utilities.CurrentLocalization.LocalizationIndex["MANAGER_MONITORING_TEXT"].FormatExt(ServerInstance.Hostname));
|
||||
// add the start event for this server
|
||||
@ -553,7 +615,7 @@ namespace IW4MAdmin.Application
|
||||
Owner = ServerInstance
|
||||
};
|
||||
|
||||
Handler.AddEvent(e);
|
||||
AddEvent(e);
|
||||
successServers++;
|
||||
}
|
||||
|
||||
@ -563,48 +625,46 @@ namespace IW4MAdmin.Application
|
||||
|
||||
if (e.GetType() == typeof(DvarException))
|
||||
{
|
||||
Logger.WriteDebug($"{Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_DVAR"].FormatExt((e as DvarException).Data["dvar_name"])} ({Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_DVAR_HELP"]})");
|
||||
Logger.WriteDebug($"{e.Message} {(e.GetType() == typeof(DvarException) ? $"({Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_DVAR_HELP"]})" : "")}");
|
||||
}
|
||||
|
||||
else if (e.GetType() == typeof(NetworkException))
|
||||
{
|
||||
Logger.WriteDebug(e.Message);
|
||||
}
|
||||
|
||||
failedServers++;
|
||||
lastException = e;
|
||||
}
|
||||
}
|
||||
|
||||
await Task.WhenAll(config.Servers.Select(c => Init(c)).ToArray());
|
||||
|
||||
if (successServers - failedServers <= 0)
|
||||
if (successServers == 0)
|
||||
{
|
||||
throw lastException;
|
||||
}
|
||||
|
||||
if (successServers != config.Servers.Length)
|
||||
{
|
||||
if (!Utilities.PromptBool(Utilities.CurrentLocalization.LocalizationIndex["MANAGER_START_WITH_ERRORS"]))
|
||||
{
|
||||
throw lastException;
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
|
||||
private async Task SendHeartbeat(object state)
|
||||
private async Task SendHeartbeat()
|
||||
{
|
||||
var heartbeatState = (HeartbeatState)state;
|
||||
bool connected = false;
|
||||
|
||||
while (Running)
|
||||
while (!_tokenSource.IsCancellationRequested)
|
||||
{
|
||||
if (!heartbeatState.Connected)
|
||||
if (!connected)
|
||||
{
|
||||
try
|
||||
{
|
||||
await Heartbeat.Send(this, true);
|
||||
heartbeatState.Connected = true;
|
||||
connected = true;
|
||||
}
|
||||
|
||||
catch (Exception e)
|
||||
{
|
||||
heartbeatState.Connected = false;
|
||||
connected = false;
|
||||
Logger.WriteWarning($"Could not connect to heartbeat server - {e.Message}");
|
||||
}
|
||||
}
|
||||
@ -630,7 +690,7 @@ namespace IW4MAdmin.Application
|
||||
{
|
||||
if (((RestEase.ApiException)ex).StatusCode == System.Net.HttpStatusCode.Unauthorized)
|
||||
{
|
||||
heartbeatState.Connected = false;
|
||||
connected = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -640,9 +700,10 @@ namespace IW4MAdmin.Application
|
||||
Logger.WriteWarning($"Could not send heartbeat - {e.Message}");
|
||||
if (e.StatusCode == System.Net.HttpStatusCode.Unauthorized)
|
||||
{
|
||||
heartbeatState.Connected = false;
|
||||
connected = false;
|
||||
}
|
||||
}
|
||||
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.WriteWarning($"Could not send heartbeat - {e.Message}");
|
||||
@ -652,54 +713,45 @@ namespace IW4MAdmin.Application
|
||||
|
||||
try
|
||||
{
|
||||
await Task.Delay(30000, heartbeatState.Token);
|
||||
await Task.Delay(30000, _tokenSource.Token);
|
||||
}
|
||||
catch { break; }
|
||||
}
|
||||
}
|
||||
|
||||
public void Start()
|
||||
public async Task Start()
|
||||
{
|
||||
var tokenSource = new CancellationTokenSource();
|
||||
// this needs to be run seperately from the main thread
|
||||
_ = Task.Run(() => SendHeartbeat(new HeartbeatState() { Token = tokenSource.Token }));
|
||||
_ = Task.Run(() => UpdateServerStates(tokenSource.Token));
|
||||
|
||||
while (Running)
|
||||
await Task.WhenAll(new[]
|
||||
{
|
||||
OnQuit.Wait();
|
||||
tokenSource.Cancel();
|
||||
OnQuit.Reset();
|
||||
}
|
||||
SendHeartbeat(),
|
||||
UpdateServerStates()
|
||||
});
|
||||
}
|
||||
|
||||
public void Stop()
|
||||
{
|
||||
Running = false;
|
||||
OnQuit.Set();
|
||||
_tokenSource.Cancel();
|
||||
IsRunning = false;
|
||||
}
|
||||
|
||||
public void Restart()
|
||||
{
|
||||
IsRestartRequested = true;
|
||||
Stop();
|
||||
}
|
||||
|
||||
public ILogger GetLogger(long serverId)
|
||||
{
|
||||
if (Loggers.ContainsKey(serverId))
|
||||
if (_loggers.ContainsKey(serverId))
|
||||
{
|
||||
return Loggers[serverId];
|
||||
return _loggers[serverId];
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
Logger newLogger;
|
||||
var newLogger = new Logger($"IW4MAdmin-Server-{serverId}");
|
||||
|
||||
if (serverId == 0)
|
||||
{
|
||||
newLogger = new Logger("IW4MAdmin-Manager");
|
||||
}
|
||||
else
|
||||
{
|
||||
newLogger = new Logger($"IW4MAdmin-Server-{serverId}");
|
||||
}
|
||||
|
||||
Loggers.Add(serverId, newLogger);
|
||||
_loggers.Add(serverId, newLogger);
|
||||
return newLogger;
|
||||
}
|
||||
}
|
||||
@ -711,7 +763,8 @@ namespace IW4MAdmin.Application
|
||||
|
||||
public IList<EFClient> GetActiveClients()
|
||||
{
|
||||
return _servers.SelectMany(s => s.Clients).Where(p => p != null).ToList();
|
||||
// we're adding another to list here so we don't get a collection modified exception..
|
||||
return _servers.SelectMany(s => s.Clients).ToList().Where(p => p != null).ToList();
|
||||
}
|
||||
|
||||
public ClientService GetClientService()
|
||||
@ -734,29 +787,9 @@ namespace IW4MAdmin.Application
|
||||
return ConfigHandler;
|
||||
}
|
||||
|
||||
public IDictionary<int, EFClient> GetPrivilegedClients()
|
||||
public void AddEvent(GameEvent gameEvent)
|
||||
{
|
||||
return PrivilegedClients;
|
||||
}
|
||||
|
||||
public bool ShutdownRequested()
|
||||
{
|
||||
return !Running;
|
||||
}
|
||||
|
||||
public IEventHandler GetEventHandler()
|
||||
{
|
||||
return Handler;
|
||||
}
|
||||
|
||||
public void SetHasEvent()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public IList<Assembly> GetPluginAssemblies()
|
||||
{
|
||||
return SharedLibraryCore.Plugins.PluginImporter.PluginAssemblies.Union(SharedLibraryCore.Plugins.PluginImporter.Assemblies).ToList();
|
||||
_eventHandler.HandleEvent(this, gameEvent);
|
||||
}
|
||||
|
||||
public IPageList GetPageList()
|
||||
@ -764,14 +797,43 @@ namespace IW4MAdmin.Application
|
||||
return PageList;
|
||||
}
|
||||
|
||||
public IRConParser GenerateDynamicRConParser()
|
||||
public IRConParser GenerateDynamicRConParser(string name)
|
||||
{
|
||||
return new DynamicRConParser();
|
||||
return new DynamicRConParser(_parserRegexFactory)
|
||||
{
|
||||
Name = name
|
||||
};
|
||||
}
|
||||
|
||||
public IEventParser GenerateDynamicEventParser()
|
||||
public IEventParser GenerateDynamicEventParser(string name)
|
||||
{
|
||||
return new DynamicEventParser();
|
||||
return new DynamicEventParser(_parserRegexFactory, _logger)
|
||||
{
|
||||
Name = name
|
||||
};
|
||||
}
|
||||
|
||||
public async Task<IList<T>> ExecuteSharedDatabaseOperation<T>(string operationName)
|
||||
{
|
||||
var result = await _operationLookup[operationName];
|
||||
return (IList<T>)result;
|
||||
}
|
||||
|
||||
public void RegisterSharedDatabaseOperation(Task<IList> operation, string operationName)
|
||||
{
|
||||
_operationLookup.Add(operationName, operation);
|
||||
}
|
||||
|
||||
public void AddAdditionalCommand(IManagerCommand command)
|
||||
{
|
||||
if (_commands.Any(_command => _command.Name == command.Name || _command.Alias == command.Alias))
|
||||
{
|
||||
throw new InvalidOperationException($"Duplicate command name or alias ({command.Name}, {command.Alias})");
|
||||
}
|
||||
|
||||
_commands.Add(command);
|
||||
}
|
||||
|
||||
public void RemoveCommandByName(string commandName) => _commands.RemoveAll(_command => _command.Name == commandName);
|
||||
}
|
||||
}
|
||||
|
@ -24,11 +24,4 @@ xcopy /Y "%SolutionDir%BUILD\Plugins" "%SolutionDir%Publish\WindowsPrerelease\Pl
|
||||
|
||||
echo Copying script plugins for publish
|
||||
xcopy /Y "%SolutionDir%Plugins\ScriptPlugins" "%SolutionDir%Publish\Windows\Plugins\"
|
||||
xcopy /Y "%SolutionDir%Plugins\ScriptPlugins" "%SolutionDir%Publish\WindowsPrerelease\Plugins\"
|
||||
|
||||
echo Copying GSC files for publish
|
||||
xcopy /Y "%SolutionDir%_customcallbacks.gsc" "%SolutionDir%Publish\Windows\userraw\scripts\"
|
||||
xcopy /Y "%SolutionDir%_customcallbacks.gsc" "%SolutionDir%Publish\WindowsPrerelease\userraw\scripts\"
|
||||
|
||||
xcopy /Y "%SolutionDir%_commands.gsc" "%SolutionDir%Publish\Windows\userraw\scripts\"
|
||||
xcopy /Y "%SolutionDir%_commands.gsc" "%SolutionDir%Publish\WindowsPrerelease\userraw\scripts\"
|
||||
xcopy /Y "%SolutionDir%Plugins\ScriptPlugins" "%SolutionDir%Publish\WindowsPrerelease\Plugins\"
|
@ -1,115 +1,41 @@
|
||||
set SolutionDir=%1
|
||||
set ProjectDir=%2
|
||||
set TargetDir=%3
|
||||
set CurrentConfiguration=%4
|
||||
set PublishDir=%1
|
||||
set SourceDir=%2
|
||||
SET COPYCMD=/Y
|
||||
|
||||
echo Deleting extra language files
|
||||
echo deleting extra runtime files
|
||||
if exist "%PublishDir%\runtimes\linux-arm" powershell Remove-Item -Force -Recurse '%PublishDir%\runtimes\linux-arm'
|
||||
if exist "%PublishDir%\runtimes\linux-arm64" powershell Remove-Item -Force -Recurse '%PublishDir%\runtimes\linux-arm64'
|
||||
if exist "%PublishDir%\runtimes\linux-armel" powershell Remove-Item -Force -Recurse '%PublishDir%\runtimes\linux-armel'
|
||||
if exist "%PublishDir%\runtimes\osx" powershell Remove-Item -Force -Recurse '%PublishDir%\runtimes\osx'
|
||||
if exist "%PublishDir%\runtimes\osx-x64" powershell Remove-Item -Force -Recurse '%PublishDir%\runtimes\osx-x64'
|
||||
if exist "%PublishDir%\runtimes\win-arm" powershell Remove-Item -Force -Recurse '%PublishDir%\runtimes\win-arm'
|
||||
if exist "%PublishDir%\runtimes\win-arm64" powershell Remove-Item -Force -Recurse '%PublishDir%\runtimes\win-arm64'
|
||||
if exist "%PublishDir%\runtimes\alpine-x64" powershell Remove-Item -Force -Recurse '%PublishDir%\runtimes\alpine-x64'
|
||||
if exist "%PublishDir%\runtimes\linux-musl-x64" powershell Remove-Item -Force -Recurse '%PublishDir%\runtimes\linux-musl-x64'
|
||||
|
||||
if exist "%SolutionDir%Publish\Windows\en-US\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\en-US'
|
||||
if exist "%SolutionDir%Publish\Windows\de\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\de'
|
||||
if exist "%SolutionDir%Publish\Windows\es\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\es'
|
||||
if exist "%SolutionDir%Publish\Windows\fr\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\fr'
|
||||
if exist "%SolutionDir%Publish\Windows\it\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\it'
|
||||
if exist "%SolutionDir%Publish\Windows\ja\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\ja'
|
||||
if exist "%SolutionDir%Publish\Windows\ko\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\ko'
|
||||
if exist "%SolutionDir%Publish\Windows\ru\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\ru'
|
||||
if exist "%SolutionDir%Publish\Windows\zh-Hans\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\zh-Hans'
|
||||
if exist "%SolutionDir%Publish\Windows\zh-Hant\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\zh-Hant'
|
||||
echo deleting misc files
|
||||
if exist "%PublishDir%\web.config" del "%PublishDir%\web.config"
|
||||
if exist "%PublishDir%\libman.json" del "%PublishDir%\libman.json"
|
||||
del "%PublishDir%\*.exe"
|
||||
del "%PublishDir%\*.pdb"
|
||||
|
||||
if exist "%SolutionDir%Publish\WindowsPrerelease\en-US\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\en-US'
|
||||
if exist "%SolutionDir%Publish\WindowsPrerelease\de\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\de'
|
||||
if exist "%SolutionDir%Publish\WindowsPrerelease\es\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\es'
|
||||
if exist "%SolutionDir%Publish\WindowsPrerelease\fr\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\fr'
|
||||
if exist "%SolutionDir%Publish\WindowsPrerelease\it\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\it'
|
||||
if exist "%SolutionDir%Publish\WindowsPrerelease\ja\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\ja'
|
||||
if exist "%SolutionDir%Publish\WindowsPrerelease\ko\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\ko'
|
||||
if exist "%SolutionDir%Publish\WindowsPrerelease\ru\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\ru'
|
||||
if exist "%SolutionDir%Publish\WindowsPrerelease\zh-Hans\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\zh-Hans'
|
||||
if exist "%SolutionDir%Publish\WindowsPrerelease\zh-Hant\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\zh-Hant'
|
||||
|
||||
echo Deleting extra runtime files
|
||||
if exist "%SolutionDir%Publish\Windows\runtimes\linux-arm" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\runtimes\linux-arm'
|
||||
if exist "%SolutionDir%Publish\Windows\runtimes\linux-arm64" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\runtimes\linux-arm64'
|
||||
if exist "%SolutionDir%Publish\Windows\runtimes\linux-armel" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\runtimes\linux-armel'
|
||||
|
||||
if exist "%SolutionDir%Publish\Windows\runtimes\osx" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\runtimes\osx'
|
||||
if exist "%SolutionDir%Publish\Windows\runtimes\osx-x64" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\runtimes\osx-x64'
|
||||
|
||||
if exist "%SolutionDir%Publish\Windows\runtimes\win-arm" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\runtimes\win-arm'
|
||||
if exist "%SolutionDir%Publish\Windows\runtimes\win-arm64" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\runtimes\win-arm64'
|
||||
|
||||
if exist "%SolutionDir%Publish\WindowsPrerelease\runtimes\linux-arm" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\runtimes\linux-arm'
|
||||
if exist "%SolutionDir%Publish\WindowsPrerelease\runtimes\linux-arm64" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\runtimes\linux-arm64'
|
||||
if exist "%SolutionDir%Publish\WindowsPrerelease\runtimes\linux-armel" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\runtimes\linux-armel'
|
||||
|
||||
if exist "%SolutionDir%Publish\WindowsPrerelease\runtimes\osx" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\runtimes\osx'
|
||||
if exist "%SolutionDir%Publish\WindowsPrerelease\runtimes\osx-x64" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\runtimes\osx-x64'
|
||||
|
||||
if exist "%SolutionDir%Publish\WindowsPrerelease\runtimes\win-arm" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\runtimes\win-arm'
|
||||
if exist "%SolutionDir%Publish\WindowsPrerelease\runtimes\win-arm64" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\runtimes\win-arm64'
|
||||
|
||||
echo Deleting misc files
|
||||
if exist "%SolutionDir%Publish\Windows\web.config" del "%SolutionDir%Publish\Windows\web.config"
|
||||
del "%SolutionDir%Publish\Windows\*pdb"
|
||||
|
||||
if exist "%SolutionDir%Publish\WindowsPrerelease\web.config" del "%SolutionDir%Publish\WindowsPrerelease\web.config"
|
||||
del "%SolutionDir%Publish\WindowsPrerelease\*pdb"
|
||||
|
||||
echo setting up library folders
|
||||
|
||||
if "%CurrentConfiguration%" == "Prerelease" (
|
||||
echo PR-Config
|
||||
if not exist "%SolutionDir%Publish\WindowsPrerelease\Configuration" md "%SolutionDir%Publish\WindowsPrerelease\Configuration"
|
||||
move "%SolutionDir%Publish\WindowsPrerelease\DefaultSettings.json" "%SolutionDir%Publish\WindowsPrerelease\Configuration\"
|
||||
)
|
||||
|
||||
if "%CurrentConfiguration%" == "Release" (
|
||||
echo R-Config
|
||||
if not exist "%SolutionDir%Publish\Windows\Configuration" md "%SolutionDir%Publish\Windows\Configuration"
|
||||
if exist "%SolutionDir%Publish\Windows\DefaultSettings.json" move "%SolutionDir%Publish\Windows\DefaultSettings.json" "%SolutionDir%Publish\Windows\Configuration\DefaultSettings.json"
|
||||
)
|
||||
|
||||
if "%CurrentConfiguration%" == "Prerelease" (
|
||||
echo PR-LIB
|
||||
if not exist "%SolutionDir%Publish\WindowsPrerelease\Lib\" md "%SolutionDir%Publish\WindowsPrerelease\Lib\"
|
||||
move "%SolutionDir%Publish\WindowsPrerelease\*.dll" "%SolutionDir%Publish\WindowsPrerelease\Lib\"
|
||||
move "%SolutionDir%Publish\WindowsPrerelease\*.json" "%SolutionDir%Publish\WindowsPrerelease\Lib\"
|
||||
)
|
||||
|
||||
if "%CurrentConfiguration%" == "Release" (
|
||||
echo R-LIB
|
||||
if not exist "%SolutionDir%Publish\Windows\Lib\" md "%SolutionDir%Publish\Windows\Lib\"
|
||||
move "%SolutionDir%Publish\Windows\*.dll" "%SolutionDir%Publish\Windows\Lib\"
|
||||
move "%SolutionDir%Publish\Windows\*.json" "%SolutionDir%Publish\Windows\Lib\"
|
||||
)
|
||||
|
||||
if "%CurrentConfiguration%" == "Prerelease" (
|
||||
echo PR-RT
|
||||
move "%SolutionDir%Publish\WindowsPrerelease\runtimes" "%SolutionDir%Publish\WindowsPrerelease\Lib\runtimes"
|
||||
if exist "%SolutionDir%Publish\WindowsPrerelease\refs" move "%SolutionDir%Publish\WindowsPrerelease\refs" "%SolutionDir%Publish\WindowsPrerelease\Lib\refs"
|
||||
)
|
||||
|
||||
|
||||
if "%CurrentConfiguration%" == "Release" (
|
||||
echo R-RT
|
||||
move "%SolutionDir%Publish\Windows\runtimes" "%SolutionDir%Publish\Windows\Lib\runtimes"
|
||||
if exist "%SolutionDir%Publish\Windows\refs" move "%SolutionDir%Publish\Windows\refs" "%SolutionDir%Publish\Windows\Lib\refs"
|
||||
)
|
||||
|
||||
if "%CurrentConfiguration%" == "Prerelease" (
|
||||
echo PR-LOC
|
||||
if not exist "%SolutionDir%Publish\WindowsPrerelease\Localization" md "%SolutionDir%Publish\WindowsPrerelease\Localization"
|
||||
)
|
||||
|
||||
if "%CurrentConfiguration%" == "Release" (
|
||||
echo R-LOC
|
||||
if not exist "%SolutionDir%Publish\Windows\Localization" md "%SolutionDir%Publish\Windows\Localization"
|
||||
)
|
||||
echo setting up default folders
|
||||
if not exist "%PublishDir%\Configuration" md "%PublishDir%\Configuration"
|
||||
move "%PublishDir%\DefaultSettings.json" "%PublishDir%\Configuration\"
|
||||
if not exist "%PublishDir%\Lib\" md "%PublishDir%\Lib\"
|
||||
move "%PublishDir%\*.dll" "%PublishDir%\Lib\"
|
||||
move "%PublishDir%\*.json" "%PublishDir%\Lib\"
|
||||
move "%PublishDir%\runtimes" "%PublishDir%\Lib\runtimes"
|
||||
if exist "%PublishDir%\refs" move "%PublishDir%\refs" "%PublishDir%\Lib\refs"
|
||||
|
||||
echo making start scripts
|
||||
@(echo @echo off && echo @title IW4MAdmin && echo dotnet Lib\IW4MAdmin.dll && echo pause) > "%SolutionDir%Publish\WindowsPrerelease\StartIW4MAdmin.cmd"
|
||||
@(echo @echo off && echo @title IW4MAdmin && echo dotnet Lib\IW4MAdmin.dll && echo pause) > "%SolutionDir%Publish\Windows\StartIW4MAdmin.cmd"
|
||||
@(echo @echo off && echo @title IW4MAdmin && echo set DOTNET_CLI_TELEMETRY_OPTOUT=1 && echo dotnet Lib\IW4MAdmin.dll && echo pause) > "%PublishDir%\StartIW4MAdmin.cmd"
|
||||
@(echo #!/bin/bash&& echo export DOTNET_CLI_TELEMETRY_OPTOUT=1&& echo dotnet Lib/IW4MAdmin.dll) > "%PublishDir%\StartIW4MAdmin.sh"
|
||||
|
||||
@(echo #!/bin/bash && echo dotnet Lib/IW4MAdmin.dll) > "%SolutionDir%Publish\WindowsPrerelease\StartIW4MAdmin.sh"
|
||||
@(echo #!/bin/bash && echo dotnet Lib/IW4MAdmin.dll) > "%SolutionDir%Publish\Windows\StartIW4MAdmin.sh"
|
||||
echo moving front-end library dependencies
|
||||
if not exist "%PublishDir%\wwwroot\font" mkdir "%PublishDir%\wwwroot\font"
|
||||
move "WebfrontCore\wwwroot\lib\open-iconic\font\fonts\*.*" "%PublishDir%\wwwroot\font\"
|
||||
if exist "%PublishDir%\wwwroot\lib" rd /s /q "%PublishDir%\wwwroot\lib"
|
||||
|
||||
echo setting permissions...
|
||||
cacls "%PublishDir%" /t /e /p Everyone:F
|
@ -16,7 +16,7 @@
|
||||
"Keep grenade launcher use to a minimum",
|
||||
"Balance teams at ALL times"
|
||||
],
|
||||
"DisallowedClientNames": ["Unknown Soldier", "VickNet", "UnknownSoldier", "CHEATER"],
|
||||
"DisallowedClientNames": [ "Unknown Soldier", "VickNet", "UnknownSoldier", "CHEATER", "Play77" ],
|
||||
"QuickMessages": [
|
||||
{
|
||||
"Game": "IW4",
|
||||
@ -517,6 +517,10 @@
|
||||
"Alias": "Hanoi",
|
||||
"Name": "mp_hanoi"
|
||||
},
|
||||
{
|
||||
"Alias": "Havana",
|
||||
"Name": "mp_cairo"
|
||||
},
|
||||
{
|
||||
"Alias": "Hazard",
|
||||
"Name": "mp_golfcourse"
|
||||
|
@ -2,41 +2,47 @@
|
||||
using SharedLibraryCore.Database.Models;
|
||||
using SharedLibraryCore.Interfaces;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text.RegularExpressions;
|
||||
using static SharedLibraryCore.Server;
|
||||
|
||||
namespace IW4MAdmin.Application.EventParsers
|
||||
{
|
||||
class BaseEventParser : IEventParser
|
||||
public class BaseEventParser : IEventParser
|
||||
{
|
||||
public BaseEventParser()
|
||||
private readonly Dictionary<string, (string, Func<string, IEventParserConfiguration, GameEvent, GameEvent>)> _customEventRegistrations;
|
||||
private readonly ILogger _logger;
|
||||
|
||||
public BaseEventParser(IParserRegexFactory parserRegexFactory, ILogger logger)
|
||||
{
|
||||
Configuration = new DynamicEventParserConfiguration()
|
||||
_customEventRegistrations = new Dictionary<string, (string, Func<string, IEventParserConfiguration, GameEvent, GameEvent>)>();
|
||||
_logger = logger;
|
||||
|
||||
Configuration = new DynamicEventParserConfiguration(parserRegexFactory)
|
||||
{
|
||||
GameDirectory = "main",
|
||||
};
|
||||
|
||||
Configuration.Say.Pattern = @"^(say|sayteam);(-?[A-Fa-f0-9_]{1,32});([0-9]+);(.+);(.*)$";
|
||||
Configuration.Say.Pattern = @"^(say|sayteam);(-?[A-Fa-f0-9_]{1,32}|bot[0-9]+|0);([0-9]+);([^;]*);(.*)$";
|
||||
Configuration.Say.AddMapping(ParserRegex.GroupType.EventType, 1);
|
||||
Configuration.Say.AddMapping(ParserRegex.GroupType.OriginNetworkId, 2);
|
||||
Configuration.Say.AddMapping(ParserRegex.GroupType.OriginClientNumber, 3);
|
||||
Configuration.Say.AddMapping(ParserRegex.GroupType.OriginName, 4);
|
||||
Configuration.Say.AddMapping(ParserRegex.GroupType.Message, 5);
|
||||
|
||||
Configuration.Quit.Pattern = @"^(Q);(-?[A-Fa-f0-9_]{1,32}|bot[0-9]+);([0-9]+);(.*)$";
|
||||
Configuration.Quit.Pattern = @"^(Q);(-?[A-Fa-f0-9_]{1,32}|bot[0-9]+|0);([0-9]+);(.*)$";
|
||||
Configuration.Quit.AddMapping(ParserRegex.GroupType.EventType, 1);
|
||||
Configuration.Quit.AddMapping(ParserRegex.GroupType.OriginNetworkId, 2);
|
||||
Configuration.Quit.AddMapping(ParserRegex.GroupType.OriginClientNumber, 3);
|
||||
Configuration.Quit.AddMapping(ParserRegex.GroupType.OriginName, 4);
|
||||
|
||||
Configuration.Join.Pattern = @"^(J);(-?[A-Fa-f0-9_]{1,32}|bot[0-9]+);([0-9]+);(.*)$";
|
||||
Configuration.Join.Pattern = @"^(J);(-?[A-Fa-f0-9_]{1,32}|bot[0-9]+|0);([0-9]+);(.*)$";
|
||||
Configuration.Join.AddMapping(ParserRegex.GroupType.EventType, 1);
|
||||
Configuration.Join.AddMapping(ParserRegex.GroupType.OriginNetworkId, 2);
|
||||
Configuration.Join.AddMapping(ParserRegex.GroupType.OriginClientNumber, 3);
|
||||
Configuration.Join.AddMapping(ParserRegex.GroupType.OriginName, 4);
|
||||
|
||||
Configuration.Damage.Pattern = @"^(D);(-?[A-Fa-f0-9_]{1,32}|bot[0-9]+);(-?[0-9]+);(axis|allies|world);(.{1,24});(-?[A-Fa-f0-9_]{1,32}|bot[0-9]+)?;-?([0-9]+);(axis|allies|world);(.{1,24})?;((?:[0-9]+|[a-z]+|_)+);([0-9]+);((?:[A-Z]|_)+);((?:[a-z]|_)+)$";
|
||||
Configuration.Damage.Pattern = @"^(D);(-?[A-Fa-f0-9_]{1,32}|bot[0-9]+|0);(-?[0-9]+);(axis|allies|world)?;([^;]{1,24});(-?[A-Fa-f0-9_]{1,32}|bot[0-9]+|0)?;(-?[0-9]+);(axis|allies|world)?;([^;]{1,24})?;((?:[0-9]+|[a-z]+|_|\+)+);([0-9]+);((?:[A-Z]|_)+);((?:[a-z]|_)+)$";
|
||||
Configuration.Damage.AddMapping(ParserRegex.GroupType.EventType, 1);
|
||||
Configuration.Damage.AddMapping(ParserRegex.GroupType.TargetNetworkId, 2);
|
||||
Configuration.Damage.AddMapping(ParserRegex.GroupType.TargetClientNumber, 3);
|
||||
@ -51,7 +57,7 @@ namespace IW4MAdmin.Application.EventParsers
|
||||
Configuration.Damage.AddMapping(ParserRegex.GroupType.MeansOfDeath, 12);
|
||||
Configuration.Damage.AddMapping(ParserRegex.GroupType.HitLocation, 13);
|
||||
|
||||
Configuration.Kill.Pattern = @"^(K);(-?[A-Fa-f0-9_]{1,32}|bot[0-9]+);(-?[0-9]+);(axis|allies|world);(.{1,24});(-?[A-Fa-f0-9_]{1,32}|bot[0-9]+)?;-?([0-9]+);(axis|allies|world);(.{1,24})?;((?:[0-9]+|[a-z]+|_)+);([0-9]+);((?:[A-Z]|_)+);((?:[a-z]|_)+)$";
|
||||
Configuration.Kill.Pattern = @"^(K);(-?[A-Fa-f0-9_]{1,32}|bot[0-9]+|0);(-?[0-9]+);(axis|allies|world)?;([^;]{1,24});(-?[A-Fa-f0-9_]{1,32}|bot[0-9]+|0)?;(-?[0-9]+);(axis|allies|world)?;([^;]{1,24})?;((?:[0-9]+|[a-z]+|_|\+)+);([0-9]+);((?:[A-Z]|_)+);((?:[a-z]|_)+)$";
|
||||
Configuration.Kill.AddMapping(ParserRegex.GroupType.EventType, 1);
|
||||
Configuration.Kill.AddMapping(ParserRegex.GroupType.TargetNetworkId, 2);
|
||||
Configuration.Kill.AddMapping(ParserRegex.GroupType.TargetClientNumber, 3);
|
||||
@ -65,6 +71,8 @@ namespace IW4MAdmin.Application.EventParsers
|
||||
Configuration.Kill.AddMapping(ParserRegex.GroupType.Damage, 11);
|
||||
Configuration.Kill.AddMapping(ParserRegex.GroupType.MeansOfDeath, 12);
|
||||
Configuration.Kill.AddMapping(ParserRegex.GroupType.HitLocation, 13);
|
||||
|
||||
Configuration.Time.Pattern = @"^ *(([0-9]+):([0-9]+) |^[0-9]+ )";
|
||||
}
|
||||
|
||||
public IEventParserConfiguration Configuration { get; set; }
|
||||
@ -75,216 +83,215 @@ namespace IW4MAdmin.Application.EventParsers
|
||||
|
||||
public string URLProtocolFormat { get; set; } = "CoD://{{ip}}:{{port}}";
|
||||
|
||||
public virtual GameEvent GetEvent(Server server, string logLine)
|
||||
public string Name { get; set; } = "Call of Duty";
|
||||
|
||||
public virtual GameEvent GenerateGameEvent(string logLine)
|
||||
{
|
||||
logLine = Regex.Replace(logLine, @"([0-9]+:[0-9]+ |^[0-9]+ )", "").Trim();
|
||||
var timeMatch = Configuration.Time.PatternMatcher.Match(logLine);
|
||||
int gameTime = 0;
|
||||
|
||||
if (timeMatch.Success)
|
||||
{
|
||||
gameTime = timeMatch
|
||||
.Values
|
||||
.Skip(2)
|
||||
// this converts the timestamp into seconds passed
|
||||
.Select((_value, index) => int.Parse(_value.ToString()) * (index == 0 ? 60 : 1))
|
||||
.Sum();
|
||||
// we want to strip the time from the log line
|
||||
logLine = logLine.Substring(timeMatch.Values.First().Length);
|
||||
}
|
||||
|
||||
string[] lineSplit = logLine.Split(';');
|
||||
string eventType = lineSplit[0];
|
||||
|
||||
if (eventType == "JoinTeam")
|
||||
{
|
||||
var origin = server.GetClientsAsList()
|
||||
.FirstOrDefault(c => c.NetworkId == lineSplit[1].ConvertLong());
|
||||
|
||||
return new GameEvent()
|
||||
{
|
||||
Type = GameEvent.EventType.JoinTeam,
|
||||
Data = logLine,
|
||||
Origin = origin,
|
||||
Owner = server
|
||||
};
|
||||
}
|
||||
|
||||
if (eventType == "say" || eventType == "sayteam")
|
||||
{
|
||||
var matchResult = Regex.Match(logLine, Configuration.Say.Pattern);
|
||||
var matchResult = Configuration.Say.PatternMatcher.Match(logLine);
|
||||
|
||||
if (matchResult.Success)
|
||||
{
|
||||
string message = matchResult
|
||||
.Groups[Configuration.Say.GroupMapping[ParserRegex.GroupType.Message]]
|
||||
string message = matchResult.Values[Configuration.Say.GroupMapping[ParserRegex.GroupType.Message]]
|
||||
.ToString()
|
||||
.Replace("\x15", "")
|
||||
.Trim();
|
||||
|
||||
var origin = server.GetClientsAsList()
|
||||
.First(c => c.NetworkId == matchResult.Groups[Configuration.Say.GroupMapping[ParserRegex.GroupType.OriginNetworkId]].ToString().ConvertLong());
|
||||
|
||||
if (message[0] == '!' || message[0] == '@')
|
||||
if (message.Length > 0)
|
||||
{
|
||||
string originIdString = matchResult.Values[Configuration.Say.GroupMapping[ParserRegex.GroupType.OriginNetworkId]].ToString();
|
||||
string originName = matchResult.Values[Configuration.Say.GroupMapping[ParserRegex.GroupType.OriginName]].ToString();
|
||||
|
||||
long originId = originIdString.IsBotGuid() ?
|
||||
originName.GenerateGuidFromString() :
|
||||
originIdString.ConvertGuidToLong(Configuration.GuidNumberStyle);
|
||||
|
||||
int clientNumber = int.Parse(matchResult.Values[Configuration.Say.GroupMapping[ParserRegex.GroupType.OriginClientNumber]]);
|
||||
|
||||
// todo: these need to defined outside of here
|
||||
if (message[0] == '!' || message[0] == '@')
|
||||
{
|
||||
return new GameEvent()
|
||||
{
|
||||
Type = GameEvent.EventType.Command,
|
||||
Data = message,
|
||||
Origin = new EFClient() { NetworkId = originId, ClientNumber = clientNumber },
|
||||
Message = message,
|
||||
Extra = logLine,
|
||||
RequiredEntity = GameEvent.EventRequiredEntity.Origin,
|
||||
GameTime = gameTime,
|
||||
Source = GameEvent.EventSource.Log
|
||||
};
|
||||
}
|
||||
|
||||
return new GameEvent()
|
||||
{
|
||||
Type = GameEvent.EventType.Command,
|
||||
Type = GameEvent.EventType.Say,
|
||||
Data = message,
|
||||
Origin = origin,
|
||||
Owner = server,
|
||||
Message = message
|
||||
Origin = new EFClient() { NetworkId = originId, ClientNumber = clientNumber },
|
||||
Message = message,
|
||||
Extra = logLine,
|
||||
RequiredEntity = GameEvent.EventRequiredEntity.Origin,
|
||||
GameTime = gameTime,
|
||||
Source = GameEvent.EventSource.Log
|
||||
};
|
||||
}
|
||||
|
||||
return new GameEvent()
|
||||
{
|
||||
Type = GameEvent.EventType.Say,
|
||||
Data = message,
|
||||
Origin = origin,
|
||||
Owner = server,
|
||||
Message = message
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
if (eventType == "K")
|
||||
{
|
||||
if (!server.CustomCallback)
|
||||
var match = Configuration.Kill.PatternMatcher.Match(logLine);
|
||||
|
||||
if (match.Success)
|
||||
{
|
||||
var match = Regex.Match(logLine, Configuration.Kill.Pattern);
|
||||
string originIdString = match.Values[Configuration.Kill.GroupMapping[ParserRegex.GroupType.OriginNetworkId]].ToString();
|
||||
string targetIdString = match.Values[Configuration.Kill.GroupMapping[ParserRegex.GroupType.TargetNetworkId]].ToString();
|
||||
string originName = match.Values[Configuration.Kill.GroupMapping[ParserRegex.GroupType.OriginName]].ToString();
|
||||
string targetName = match.Values[Configuration.Kill.GroupMapping[ParserRegex.GroupType.TargetName]].ToString();
|
||||
|
||||
if (match.Success)
|
||||
long originId = originIdString.IsBotGuid() ?
|
||||
originName.GenerateGuidFromString() :
|
||||
originIdString.ConvertGuidToLong(Configuration.GuidNumberStyle, Utilities.WORLD_ID);
|
||||
long targetId = targetIdString.IsBotGuid() ?
|
||||
targetName.GenerateGuidFromString() :
|
||||
targetIdString.ConvertGuidToLong(Configuration.GuidNumberStyle, Utilities.WORLD_ID);
|
||||
|
||||
int originClientNumber = int.Parse(match.Values[Configuration.Kill.GroupMapping[ParserRegex.GroupType.OriginClientNumber]]);
|
||||
int targetClientNumber = int.Parse(match.Values[Configuration.Kill.GroupMapping[ParserRegex.GroupType.TargetClientNumber]]);
|
||||
|
||||
return new GameEvent()
|
||||
{
|
||||
string originId = match.Groups[Configuration.Kill.GroupMapping[ParserRegex.GroupType.OriginNetworkId]].Value.ToString();
|
||||
string targetId = match.Groups[Configuration.Kill.GroupMapping[ParserRegex.GroupType.TargetNetworkId]].Value.ToString();
|
||||
|
||||
var origin = !string.IsNullOrEmpty(originId) ? server.GetClientsAsList()
|
||||
.First(c => c.NetworkId == originId.ConvertLong()) :
|
||||
Utilities.IW4MAdminClient(server);
|
||||
|
||||
var target = !string.IsNullOrEmpty(targetId) ? server.GetClientsAsList()
|
||||
.First(c => c.NetworkId == targetId.ConvertLong()) :
|
||||
Utilities.IW4MAdminClient(server);
|
||||
|
||||
return new GameEvent()
|
||||
{
|
||||
Type = GameEvent.EventType.Kill,
|
||||
Data = logLine,
|
||||
Origin = origin,
|
||||
Target = target,
|
||||
Owner = server
|
||||
};
|
||||
}
|
||||
Type = GameEvent.EventType.Kill,
|
||||
Data = logLine,
|
||||
Origin = new EFClient() { NetworkId = originId, ClientNumber = originClientNumber },
|
||||
Target = new EFClient() { NetworkId = targetId, ClientNumber = targetClientNumber },
|
||||
RequiredEntity = GameEvent.EventRequiredEntity.Origin | GameEvent.EventRequiredEntity.Target,
|
||||
GameTime = gameTime,
|
||||
Source = GameEvent.EventSource.Log
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
if (eventType == "ScriptKill")
|
||||
{
|
||||
long originId = lineSplit[1].ConvertLong();
|
||||
long targetId = lineSplit[2].ConvertLong();
|
||||
|
||||
var origin = originId == long.MinValue ? Utilities.IW4MAdminClient(server) :
|
||||
server.GetClientsAsList().First(c => c.NetworkId == originId);
|
||||
var target = targetId == long.MinValue ? Utilities.IW4MAdminClient(server) :
|
||||
server.GetClientsAsList().FirstOrDefault(c => c.NetworkId == targetId) ?? Utilities.IW4MAdminClient(server);
|
||||
|
||||
return new GameEvent()
|
||||
{
|
||||
Type = GameEvent.EventType.ScriptKill,
|
||||
Data = logLine,
|
||||
Origin = origin,
|
||||
Target = target,
|
||||
Owner = server
|
||||
};
|
||||
}
|
||||
|
||||
if (eventType == "ScriptDamage")
|
||||
{
|
||||
long originId = lineSplit[1].ConvertLong();
|
||||
long targetId = lineSplit[2].ConvertLong();
|
||||
|
||||
var origin = originId == long.MinValue ? Utilities.IW4MAdminClient(server) :
|
||||
server.GetClientsAsList().First(c => c.NetworkId == originId);
|
||||
var target = targetId == long.MinValue ? Utilities.IW4MAdminClient(server) :
|
||||
server.GetClientsAsList().FirstOrDefault(c => c.NetworkId == targetId) ?? Utilities.IW4MAdminClient(server);
|
||||
|
||||
return new GameEvent()
|
||||
{
|
||||
Type = GameEvent.EventType.ScriptDamage,
|
||||
Data = logLine,
|
||||
Origin = origin,
|
||||
Target = target,
|
||||
Owner = server
|
||||
};
|
||||
}
|
||||
|
||||
// damage
|
||||
if (eventType == "D")
|
||||
{
|
||||
if (!server.CustomCallback)
|
||||
var match = Configuration.Damage.PatternMatcher.Match(logLine);
|
||||
|
||||
if (match.Success)
|
||||
{
|
||||
var regexMatch = Regex.Match(logLine, Configuration.Damage.Pattern);
|
||||
string originIdString = match.Values[Configuration.Damage.GroupMapping[ParserRegex.GroupType.OriginNetworkId]].ToString();
|
||||
string targetIdString = match.Values[Configuration.Damage.GroupMapping[ParserRegex.GroupType.TargetNetworkId]].ToString();
|
||||
string originName = match.Values[Configuration.Damage.GroupMapping[ParserRegex.GroupType.OriginName]].ToString();
|
||||
string targetName = match.Values[Configuration.Damage.GroupMapping[ParserRegex.GroupType.TargetName]].ToString();
|
||||
|
||||
if (regexMatch.Success)
|
||||
long originId = originIdString.IsBotGuid() ?
|
||||
originName.GenerateGuidFromString() :
|
||||
originIdString.ConvertGuidToLong(Configuration.GuidNumberStyle, Utilities.WORLD_ID);
|
||||
long targetId = targetIdString.IsBotGuid() ?
|
||||
targetName.GenerateGuidFromString() :
|
||||
targetIdString.ConvertGuidToLong(Configuration.GuidNumberStyle, Utilities.WORLD_ID);
|
||||
|
||||
int originClientNumber = int.Parse(match.Values[Configuration.Damage.GroupMapping[ParserRegex.GroupType.OriginClientNumber]]);
|
||||
int targetClientNumber = int.Parse(match.Values[Configuration.Damage.GroupMapping[ParserRegex.GroupType.TargetClientNumber]]);
|
||||
|
||||
return new GameEvent()
|
||||
{
|
||||
string originId = regexMatch.Groups[Configuration.Damage.GroupMapping[ParserRegex.GroupType.OriginNetworkId]].ToString();
|
||||
string targetId = regexMatch.Groups[Configuration.Damage.GroupMapping[ParserRegex.GroupType.TargetNetworkId]].ToString();
|
||||
|
||||
var origin = !string.IsNullOrEmpty(originId) ? server.GetClientsAsList()
|
||||
.First(c => c.NetworkId == originId.ConvertLong()) :
|
||||
Utilities.IW4MAdminClient(server);
|
||||
|
||||
var target = !string.IsNullOrEmpty(targetId) ? server.GetClientsAsList()
|
||||
.First(c => c.NetworkId == targetId.ConvertLong()) :
|
||||
Utilities.IW4MAdminClient(server);
|
||||
|
||||
return new GameEvent()
|
||||
{
|
||||
Type = GameEvent.EventType.Damage,
|
||||
Data = logLine,
|
||||
Origin = origin,
|
||||
Target = target,
|
||||
Owner = server
|
||||
};
|
||||
}
|
||||
Type = GameEvent.EventType.Damage,
|
||||
Data = logLine,
|
||||
Origin = new EFClient() { NetworkId = originId, ClientNumber = originClientNumber },
|
||||
Target = new EFClient() { NetworkId = targetId, ClientNumber = targetClientNumber },
|
||||
RequiredEntity = GameEvent.EventRequiredEntity.Origin | GameEvent.EventRequiredEntity.Target,
|
||||
GameTime = gameTime,
|
||||
Source = GameEvent.EventSource.Log
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
// join
|
||||
if (eventType == "J")
|
||||
{
|
||||
var regexMatch = Regex.Match(logLine, Configuration.Join.Pattern);
|
||||
if (regexMatch.Success)
|
||||
var match = Configuration.Join.PatternMatcher.Match(logLine);
|
||||
|
||||
if (match.Success)
|
||||
{
|
||||
bool isBot = regexMatch.Groups[Configuration.Join.GroupMapping[ParserRegex.GroupType.OriginNetworkId]].ToString().Contains("bot");
|
||||
string originIdString = match.Values[Configuration.Join.GroupMapping[ParserRegex.GroupType.OriginNetworkId]].ToString();
|
||||
string originName = match.Values[Configuration.Join.GroupMapping[ParserRegex.GroupType.OriginName]].ToString();
|
||||
|
||||
long networkId = originIdString.IsBotGuid() ?
|
||||
originName.GenerateGuidFromString() :
|
||||
originIdString.ConvertGuidToLong(Configuration.GuidNumberStyle);
|
||||
|
||||
return new GameEvent()
|
||||
{
|
||||
Type = GameEvent.EventType.PreConnect,
|
||||
Data = logLine,
|
||||
Owner = server,
|
||||
Origin = new EFClient()
|
||||
{
|
||||
CurrentAlias = new EFAlias()
|
||||
{
|
||||
Name = regexMatch.Groups[Configuration.Join.GroupMapping[ParserRegex.GroupType.OriginName]].ToString().StripColors(),
|
||||
Name = match.Values[Configuration.Join.GroupMapping[ParserRegex.GroupType.OriginName]].ToString().TrimNewLine(),
|
||||
},
|
||||
NetworkId = regexMatch.Groups[Configuration.Join.GroupMapping[ParserRegex.GroupType.OriginNetworkId]].ToString().ConvertLong(),
|
||||
ClientNumber = Convert.ToInt32(regexMatch.Groups[Configuration.Join.GroupMapping[ParserRegex.GroupType.OriginClientNumber]].ToString()),
|
||||
NetworkId = networkId,
|
||||
ClientNumber = Convert.ToInt32(match.Values[Configuration.Join.GroupMapping[ParserRegex.GroupType.OriginClientNumber]].ToString()),
|
||||
State = EFClient.ClientState.Connecting,
|
||||
CurrentServer = server,
|
||||
IsBot = isBot
|
||||
}
|
||||
},
|
||||
RequiredEntity = GameEvent.EventRequiredEntity.None,
|
||||
IsBlocking = true,
|
||||
GameTime = gameTime,
|
||||
Source = GameEvent.EventSource.Log
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
if (eventType == "Q")
|
||||
{
|
||||
var regexMatch = Regex.Match(logLine, Configuration.Quit.Pattern);
|
||||
if (regexMatch.Success)
|
||||
var match = Configuration.Quit.PatternMatcher.Match(logLine);
|
||||
|
||||
if (match.Success)
|
||||
{
|
||||
string originIdString = match.Values[Configuration.Quit.GroupMapping[ParserRegex.GroupType.OriginNetworkId]].ToString();
|
||||
string originName = match.Values[Configuration.Quit.GroupMapping[ParserRegex.GroupType.OriginName]].ToString();
|
||||
|
||||
long networkId = originIdString.IsBotGuid() ?
|
||||
originName.GenerateGuidFromString() :
|
||||
originIdString.ConvertGuidToLong(Configuration.GuidNumberStyle);
|
||||
|
||||
return new GameEvent()
|
||||
{
|
||||
Type = GameEvent.EventType.PreDisconnect,
|
||||
Data = logLine,
|
||||
Owner = server,
|
||||
Origin = new EFClient()
|
||||
{
|
||||
CurrentAlias = new EFAlias()
|
||||
{
|
||||
Name = regexMatch.Groups[Configuration.Quit.GroupMapping[ParserRegex.GroupType.OriginName]].ToString().StripColors()
|
||||
Name = match.Values[Configuration.Quit.GroupMapping[ParserRegex.GroupType.OriginName]].ToString().TrimNewLine()
|
||||
},
|
||||
NetworkId = regexMatch.Groups[Configuration.Quit.GroupMapping[ParserRegex.GroupType.OriginNetworkId]].ToString().ConvertLong(),
|
||||
ClientNumber = Convert.ToInt32(regexMatch.Groups[Configuration.Quit.GroupMapping[ParserRegex.GroupType.OriginClientNumber]].ToString()),
|
||||
NetworkId = networkId,
|
||||
ClientNumber = Convert.ToInt32(match.Values[Configuration.Quit.GroupMapping[ParserRegex.GroupType.OriginClientNumber]].ToString()),
|
||||
State = EFClient.ClientState.Disconnecting
|
||||
}
|
||||
},
|
||||
RequiredEntity = GameEvent.EventRequiredEntity.None,
|
||||
IsBlocking = true,
|
||||
GameTime = gameTime,
|
||||
Source = GameEvent.EventSource.Log
|
||||
};
|
||||
}
|
||||
}
|
||||
@ -294,10 +301,12 @@ namespace IW4MAdmin.Application.EventParsers
|
||||
return new GameEvent()
|
||||
{
|
||||
Type = GameEvent.EventType.MapEnd,
|
||||
Data = lineSplit[0],
|
||||
Origin = Utilities.IW4MAdminClient(server),
|
||||
Target = Utilities.IW4MAdminClient(server),
|
||||
Owner = server
|
||||
Data = logLine,
|
||||
Origin = Utilities.IW4MAdminClient(),
|
||||
Target = Utilities.IW4MAdminClient(),
|
||||
RequiredEntity = GameEvent.EventRequiredEntity.None,
|
||||
GameTime = gameTime,
|
||||
Source = GameEvent.EventSource.Log
|
||||
};
|
||||
}
|
||||
|
||||
@ -308,21 +317,74 @@ namespace IW4MAdmin.Application.EventParsers
|
||||
return new GameEvent()
|
||||
{
|
||||
Type = GameEvent.EventType.MapChange,
|
||||
Data = lineSplit[0],
|
||||
Origin = Utilities.IW4MAdminClient(server),
|
||||
Target = Utilities.IW4MAdminClient(server),
|
||||
Owner = server,
|
||||
Extra = dump.DictionaryFromKeyValue()
|
||||
Data = logLine,
|
||||
Origin = Utilities.IW4MAdminClient(),
|
||||
Target = Utilities.IW4MAdminClient(),
|
||||
Extra = dump.DictionaryFromKeyValue(),
|
||||
RequiredEntity = GameEvent.EventRequiredEntity.None,
|
||||
GameTime = gameTime,
|
||||
Source = GameEvent.EventSource.Log
|
||||
};
|
||||
}
|
||||
|
||||
if (_customEventRegistrations.ContainsKey(eventType))
|
||||
{
|
||||
var eventModifier = _customEventRegistrations[eventType];
|
||||
|
||||
try
|
||||
{
|
||||
return eventModifier.Item2(logLine, Configuration, new GameEvent()
|
||||
{
|
||||
Type = GameEvent.EventType.Other,
|
||||
Data = logLine,
|
||||
Subtype = eventModifier.Item1,
|
||||
GameTime = gameTime,
|
||||
Source = GameEvent.EventSource.Log
|
||||
});
|
||||
}
|
||||
|
||||
catch (Exception e)
|
||||
{
|
||||
_logger.WriteWarning($"Could not handle custom event generation - {e.GetExceptionInfo()}");
|
||||
}
|
||||
}
|
||||
|
||||
return new GameEvent()
|
||||
{
|
||||
Type = GameEvent.EventType.Unknown,
|
||||
Origin = Utilities.IW4MAdminClient(server),
|
||||
Target = Utilities.IW4MAdminClient(server),
|
||||
Owner = server
|
||||
Data = logLine,
|
||||
Origin = Utilities.IW4MAdminClient(),
|
||||
Target = Utilities.IW4MAdminClient(),
|
||||
RequiredEntity = GameEvent.EventRequiredEntity.None,
|
||||
GameTime = gameTime,
|
||||
Source = GameEvent.EventSource.Log
|
||||
};
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public void RegisterCustomEvent(string eventSubtype, string eventTriggerValue, Func<string, IEventParserConfiguration, GameEvent, GameEvent> eventModifier)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(eventSubtype))
|
||||
{
|
||||
throw new ArgumentException("Event subtype cannot be empty");
|
||||
}
|
||||
|
||||
if (string.IsNullOrWhiteSpace(eventTriggerValue))
|
||||
{
|
||||
throw new ArgumentException("Event trigger value cannot be empty");
|
||||
}
|
||||
|
||||
if (eventModifier == null)
|
||||
{
|
||||
throw new ArgumentException("Event modifier must be specified");
|
||||
}
|
||||
|
||||
if (_customEventRegistrations.ContainsKey(eventTriggerValue))
|
||||
{
|
||||
throw new ArgumentException($"Event trigger value '{eventTriggerValue}' is already registered");
|
||||
}
|
||||
|
||||
_customEventRegistrations.Add(eventTriggerValue, (eventSubtype, eventModifier));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using static SharedLibraryCore.Server;
|
||||
using SharedLibraryCore.Interfaces;
|
||||
|
||||
namespace IW4MAdmin.Application.EventParsers
|
||||
{
|
||||
@ -11,5 +8,8 @@ namespace IW4MAdmin.Application.EventParsers
|
||||
/// </summary>
|
||||
sealed internal class DynamicEventParser : BaseEventParser
|
||||
{
|
||||
public DynamicEventParser(IParserRegexFactory parserRegexFactory, ILogger logger) : base(parserRegexFactory, logger)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,4 +1,5 @@
|
||||
using SharedLibraryCore.Interfaces;
|
||||
using System.Globalization;
|
||||
|
||||
namespace IW4MAdmin.Application.EventParsers
|
||||
{
|
||||
@ -9,11 +10,24 @@ namespace IW4MAdmin.Application.EventParsers
|
||||
sealed internal class DynamicEventParserConfiguration : IEventParserConfiguration
|
||||
{
|
||||
public string GameDirectory { get; set; }
|
||||
public ParserRegex Say { get; set; } = new ParserRegex();
|
||||
public ParserRegex Join { get; set; } = new ParserRegex();
|
||||
public ParserRegex Quit { get; set; } = new ParserRegex();
|
||||
public ParserRegex Kill { get; set; } = new ParserRegex();
|
||||
public ParserRegex Damage { get; set; } = new ParserRegex();
|
||||
public ParserRegex Action { get; set; } = new ParserRegex();
|
||||
public ParserRegex Say { get; set; }
|
||||
public ParserRegex Join { get; set; }
|
||||
public ParserRegex Quit { get; set; }
|
||||
public ParserRegex Kill { get; set; }
|
||||
public ParserRegex Damage { get; set; }
|
||||
public ParserRegex Action { get; set; }
|
||||
public ParserRegex Time { get; set; }
|
||||
public NumberStyles GuidNumberStyle { get; set; } = NumberStyles.HexNumber;
|
||||
|
||||
public DynamicEventParserConfiguration(IParserRegexFactory parserRegexFactory)
|
||||
{
|
||||
Say = parserRegexFactory.CreateParserRegex();
|
||||
Join = parserRegexFactory.CreateParserRegex();
|
||||
Quit = parserRegexFactory.CreateParserRegex();
|
||||
Kill = parserRegexFactory.CreateParserRegex();
|
||||
Damage = parserRegexFactory.CreateParserRegex();
|
||||
Action = parserRegexFactory.CreateParserRegex();
|
||||
Time = parserRegexFactory.CreateParserRegex();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
35
Application/EventParsers/ParserPatternMatcher.cs
Normal file
@ -0,0 +1,35 @@
|
||||
using IW4MAdmin.Application.Misc;
|
||||
using SharedLibraryCore.Interfaces;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace IW4MAdmin.Application.EventParsers
|
||||
{
|
||||
/// <summary>
|
||||
/// implementation of the IParserPatternMatcher for windows (really it's the only implementation)
|
||||
/// </summary>
|
||||
public class ParserPatternMatcher : IParserPatternMatcher
|
||||
{
|
||||
private Regex regex;
|
||||
|
||||
/// <inheritdoc/>
|
||||
public void Compile(string pattern)
|
||||
{
|
||||
regex = new Regex(pattern, RegexOptions.Compiled | RegexOptions.IgnoreCase);
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public IMatchResult Match(string input)
|
||||
{
|
||||
var match = regex.Match(input);
|
||||
|
||||
return new ParserMatchResult()
|
||||
{
|
||||
Success = match.Success,
|
||||
Values = (match.Groups as IEnumerable<object>)?
|
||||
.Select(_item => _item.ToString()).ToArray() ?? new string[0]
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
21
Application/Extensions/CommandExtensions.cs
Normal file
@ -0,0 +1,21 @@
|
||||
using IW4MAdmin.Application.Misc;
|
||||
using SharedLibraryCore.Interfaces;
|
||||
using System.Linq;
|
||||
|
||||
namespace IW4MAdmin.Application.Extensions
|
||||
{
|
||||
public static class CommandExtensions
|
||||
{
|
||||
/// <summary>
|
||||
/// determines the command configuration name for given manager command
|
||||
/// </summary>
|
||||
/// <param name="command">command to determine config name for</param>
|
||||
/// <returns></returns>
|
||||
public static string CommandConfigNameForType(this IManagerCommand command)
|
||||
{
|
||||
return command.GetType() == typeof(ScriptCommand) ?
|
||||
$"{char.ToUpper(command.Name[0])}{command.Name.Substring(1)}Command" :
|
||||
command.GetType().Name;
|
||||
}
|
||||
}
|
||||
}
|
23
Application/Factories/ConfigurationHandlerFactory.cs
Normal file
@ -0,0 +1,23 @@
|
||||
using IW4MAdmin.Application.Misc;
|
||||
using SharedLibraryCore.Interfaces;
|
||||
|
||||
namespace IW4MAdmin.Application.Factories
|
||||
{
|
||||
/// <summary>
|
||||
/// implementation of IConfigurationHandlerFactory
|
||||
/// provides base functionality to create configuration handlers
|
||||
/// </summary>
|
||||
public class ConfigurationHandlerFactory : IConfigurationHandlerFactory
|
||||
{
|
||||
/// <summary>
|
||||
/// creates a base configuration handler
|
||||
/// </summary>
|
||||
/// <typeparam name="T">base configuration type</typeparam>
|
||||
/// <param name="name">name of the config file</param>
|
||||
/// <returns></returns>
|
||||
public IConfigurationHandler<T> GetConfigurationHandler<T>(string name) where T : IBaseConfiguration
|
||||
{
|
||||
return new BaseConfigurationHandler<T>(name);
|
||||
}
|
||||
}
|
||||
}
|
21
Application/Factories/DatabaseContextFactory.cs
Normal file
@ -0,0 +1,21 @@
|
||||
using SharedLibraryCore.Database;
|
||||
using SharedLibraryCore.Interfaces;
|
||||
|
||||
namespace IW4MAdmin.Application.Factories
|
||||
{
|
||||
/// <summary>
|
||||
/// implementation of the IDatabaseContextFactory interface
|
||||
/// </summary>
|
||||
public class DatabaseContextFactory : IDatabaseContextFactory
|
||||
{
|
||||
/// <summary>
|
||||
/// creates a new database context
|
||||
/// </summary>
|
||||
/// <param name="enableTracking">indicates if entity tracking should be enabled</param>
|
||||
/// <returns></returns>
|
||||
public DatabaseContext CreateContext(bool? enableTracking = true)
|
||||
{
|
||||
return enableTracking.HasValue ? new DatabaseContext(disableTracking: !enableTracking.Value) : new DatabaseContext();
|
||||
}
|
||||
}
|
||||
}
|
33
Application/Factories/GameLogReaderFactory.cs
Normal file
@ -0,0 +1,33 @@
|
||||
using IW4MAdmin.Application.IO;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using SharedLibraryCore.Interfaces;
|
||||
using System;
|
||||
|
||||
namespace IW4MAdmin.Application.Factories
|
||||
{
|
||||
public class GameLogReaderFactory : IGameLogReaderFactory
|
||||
{
|
||||
private readonly IServiceProvider _serviceProvider;
|
||||
|
||||
public GameLogReaderFactory(IServiceProvider serviceProvider)
|
||||
{
|
||||
_serviceProvider = serviceProvider;
|
||||
}
|
||||
|
||||
public IGameLogReader CreateGameLogReader(Uri[] logUris, IEventParser eventParser)
|
||||
{
|
||||
var baseUri = logUris[0];
|
||||
if (baseUri.Scheme == Uri.UriSchemeHttp)
|
||||
{
|
||||
return new GameLogReaderHttp(logUris, eventParser, _serviceProvider.GetRequiredService<ILogger>());
|
||||
}
|
||||
|
||||
else if (baseUri.Scheme == Uri.UriSchemeFile)
|
||||
{
|
||||
return new GameLogReader(baseUri.LocalPath, eventParser, _serviceProvider.GetRequiredService<ILogger>());
|
||||
}
|
||||
|
||||
throw new NotImplementedException($"No log reader implemented for Uri scheme \"{baseUri.Scheme}\"");
|
||||
}
|
||||
}
|
||||
}
|
40
Application/Factories/GameServerInstanceFactory.cs
Normal file
@ -0,0 +1,40 @@
|
||||
using SharedLibraryCore;
|
||||
using SharedLibraryCore.Configuration;
|
||||
using SharedLibraryCore.Interfaces;
|
||||
using System.Collections;
|
||||
|
||||
namespace IW4MAdmin.Application.Factories
|
||||
{
|
||||
/// <summary>
|
||||
/// implementation of IGameServerInstanceFactory
|
||||
/// </summary>
|
||||
internal class GameServerInstanceFactory : IGameServerInstanceFactory
|
||||
{
|
||||
private readonly ITranslationLookup _translationLookup;
|
||||
private readonly IRConConnectionFactory _rconConnectionFactory;
|
||||
private readonly IGameLogReaderFactory _gameLogReaderFactory;
|
||||
|
||||
/// <summary>
|
||||
/// base constructor
|
||||
/// </summary>
|
||||
/// <param name="translationLookup"></param>
|
||||
/// <param name="rconConnectionFactory"></param>
|
||||
public GameServerInstanceFactory(ITranslationLookup translationLookup, IRConConnectionFactory rconConnectionFactory, IGameLogReaderFactory gameLogReaderFactory)
|
||||
{
|
||||
_translationLookup = translationLookup;
|
||||
_rconConnectionFactory = rconConnectionFactory;
|
||||
_gameLogReaderFactory = gameLogReaderFactory;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// creates an IW4MServer instance
|
||||
/// </summary>
|
||||
/// <param name="config">server configuration</param>
|
||||
/// <param name="manager">application manager</param>
|
||||
/// <returns></returns>
|
||||
public Server CreateServer(ServerConfiguration config, IManager manager)
|
||||
{
|
||||
return new IW4MServer(manager, config, _translationLookup, _rconConnectionFactory, _gameLogReaderFactory);
|
||||
}
|
||||
}
|
||||
}
|
26
Application/Factories/ParserRegexFactory.cs
Normal file
@ -0,0 +1,26 @@
|
||||
using SharedLibraryCore.Interfaces;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using System;
|
||||
|
||||
namespace IW4MAdmin.Application.Factories
|
||||
{
|
||||
/// <summary>
|
||||
/// Implementation of the IParserRegexFactory
|
||||
/// </summary>
|
||||
public class ParserRegexFactory : IParserRegexFactory
|
||||
{
|
||||
private readonly IServiceProvider _serviceProvider;
|
||||
|
||||
/// <inheritdoc/>
|
||||
public ParserRegexFactory(IServiceProvider serviceProvider)
|
||||
{
|
||||
_serviceProvider = serviceProvider;
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public ParserRegex CreateParserRegex()
|
||||
{
|
||||
return new ParserRegex(_serviceProvider.GetService<IParserPatternMatcher>());
|
||||
}
|
||||
}
|
||||
}
|
36
Application/Factories/RConConnectionFactory.cs
Normal file
@ -0,0 +1,36 @@
|
||||
using IW4MAdmin.Application.RCon;
|
||||
using SharedLibraryCore.Interfaces;
|
||||
using System.Text;
|
||||
|
||||
namespace IW4MAdmin.Application.Factories
|
||||
{
|
||||
/// <summary>
|
||||
/// implementation of IRConConnectionFactory
|
||||
/// </summary>
|
||||
internal class RConConnectionFactory : IRConConnectionFactory
|
||||
{
|
||||
private static readonly Encoding gameEncoding = Encoding.GetEncoding("windows-1252");
|
||||
private readonly ILogger _logger;
|
||||
|
||||
/// <summary>
|
||||
/// Base constructor
|
||||
/// </summary>
|
||||
/// <param name="logger"></param>
|
||||
public RConConnectionFactory(ILogger logger)
|
||||
{
|
||||
_logger = logger;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// creates a new rcon connection instance
|
||||
/// </summary>
|
||||
/// <param name="ipAddress">ip address of the server</param>
|
||||
/// <param name="port">port of the server</param>
|
||||
/// <param name="password">rcon password of the server</param>
|
||||
/// <returns></returns>
|
||||
public IRConConnection CreateConnection(string ipAddress, int port, string password)
|
||||
{
|
||||
return new RConConnection(ipAddress, port, password, _logger, gameEncoding);
|
||||
}
|
||||
}
|
||||
}
|
40
Application/Factories/ScriptCommandFactory.cs
Normal file
@ -0,0 +1,40 @@
|
||||
using IW4MAdmin.Application.Misc;
|
||||
using SharedLibraryCore;
|
||||
using SharedLibraryCore.Commands;
|
||||
using SharedLibraryCore.Configuration;
|
||||
using SharedLibraryCore.Interfaces;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using static SharedLibraryCore.Database.Models.EFClient;
|
||||
|
||||
namespace IW4MAdmin.Application.Factories
|
||||
{
|
||||
/// <summary>
|
||||
/// implementation of IScriptCommandFactory
|
||||
/// </summary>
|
||||
public class ScriptCommandFactory : IScriptCommandFactory
|
||||
{
|
||||
private CommandConfiguration _config;
|
||||
private readonly ITranslationLookup _transLookup;
|
||||
|
||||
public ScriptCommandFactory(CommandConfiguration config, ITranslationLookup transLookup)
|
||||
{
|
||||
_config = config;
|
||||
_transLookup = transLookup;
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public IManagerCommand CreateScriptCommand(string name, string alias, string description, string permission, IEnumerable<(string, bool)> args, Action<GameEvent> executeAction)
|
||||
{
|
||||
var permissionEnum = Enum.Parse<Permission>(permission);
|
||||
var argsArray = args.Select(_arg => new CommandArgument
|
||||
{
|
||||
Name = _arg.Item1,
|
||||
Required = _arg.Item2
|
||||
}).ToArray();
|
||||
|
||||
return new ScriptCommand(name, alias, description, permissionEnum, argsArray, executeAction, _config, _transLookup);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,23 +1,55 @@
|
||||
using SharedLibraryCore;
|
||||
using IW4MAdmin.Application.Misc;
|
||||
using Newtonsoft.Json;
|
||||
using SharedLibraryCore;
|
||||
using SharedLibraryCore.Events;
|
||||
using SharedLibraryCore.Interfaces;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace IW4MAdmin.Application
|
||||
{
|
||||
class GameEventHandler : IEventHandler
|
||||
public class GameEventHandler : IEventHandler
|
||||
{
|
||||
readonly IManager Manager;
|
||||
public GameEventHandler(IManager mgr)
|
||||
private readonly EventLog _eventLog;
|
||||
private static readonly GameEvent.EventType[] overrideEvents = new[]
|
||||
{
|
||||
Manager = mgr;
|
||||
GameEvent.EventType.Connect,
|
||||
GameEvent.EventType.Disconnect,
|
||||
GameEvent.EventType.Quit,
|
||||
GameEvent.EventType.Stop
|
||||
};
|
||||
|
||||
public GameEventHandler()
|
||||
{
|
||||
_eventLog = new EventLog();
|
||||
}
|
||||
|
||||
public void AddEvent(GameEvent gameEvent)
|
||||
public void HandleEvent(IManager manager, GameEvent gameEvent)
|
||||
{
|
||||
((Manager as ApplicationManager).OnServerEvent)(this, new GameEventArgs(null, false, gameEvent));
|
||||
#if DEBUG
|
||||
ThreadPool.GetMaxThreads(out int workerThreads, out int n);
|
||||
ThreadPool.GetAvailableThreads(out int availableThreads, out int m);
|
||||
gameEvent.Owner.Logger.WriteDebug($"There are {workerThreads - availableThreads} active threading tasks");
|
||||
|
||||
#endif
|
||||
if (manager.IsRunning || overrideEvents.Contains(gameEvent.Type))
|
||||
{
|
||||
#if DEBUG
|
||||
gameEvent.Owner.Logger.WriteDebug($"Adding event with id {gameEvent.Id}");
|
||||
#endif
|
||||
|
||||
EventApi.OnGameEvent(gameEvent);
|
||||
Task.Factory.StartNew(() => manager.ExecuteEvent(gameEvent));
|
||||
}
|
||||
#if DEBUG
|
||||
else
|
||||
{
|
||||
gameEvent.Owner.Logger.WriteDebug($"Skipping event as we're shutting down {gameEvent.Id}");
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,36 +1,30 @@
|
||||
using SharedLibraryCore;
|
||||
using SharedLibraryCore.Interfaces;
|
||||
using System;
|
||||
using System.Threading;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace IW4MAdmin.Application.IO
|
||||
{
|
||||
class GameLogEventDetection
|
||||
public class GameLogEventDetection
|
||||
{
|
||||
Server Server;
|
||||
long PreviousFileSize;
|
||||
IGameLogReader Reader;
|
||||
readonly string GameLogFile;
|
||||
private long previousFileSize;
|
||||
private readonly Server _server;
|
||||
private readonly IGameLogReader _reader;
|
||||
private readonly bool _ignoreBots;
|
||||
|
||||
class EventState
|
||||
public GameLogEventDetection(Server server, Uri[] gameLogUris, IGameLogReaderFactory gameLogReaderFactory)
|
||||
{
|
||||
public ILogger Log { get; set; }
|
||||
public string ServerId { get; set; }
|
||||
}
|
||||
|
||||
public GameLogEventDetection(Server server, string gameLogPath, Uri gameLogServerUri)
|
||||
{
|
||||
GameLogFile = gameLogPath;
|
||||
Reader = gameLogServerUri != null ? new GameLogReaderHttp(gameLogServerUri, gameLogPath, server.EventParser) : Reader = new GameLogReader(gameLogPath, server.EventParser);
|
||||
Server = server;
|
||||
_reader = gameLogReaderFactory.CreateGameLogReader(gameLogUris, server.EventParser);
|
||||
_server = server;
|
||||
_ignoreBots = server?.Manager.GetApplicationSettings().Configuration().IgnoreBots ?? false;
|
||||
}
|
||||
|
||||
public async Task PollForChanges()
|
||||
{
|
||||
while (!Server.Manager.ShutdownRequested())
|
||||
while (!_server.Manager.CancellationToken.IsCancellationRequested)
|
||||
{
|
||||
if (Server.IsInitialized)
|
||||
if (_server.IsInitialized)
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -39,39 +33,84 @@ namespace IW4MAdmin.Application.IO
|
||||
|
||||
catch (Exception e)
|
||||
{
|
||||
Server.Logger.WriteWarning($"Failed to update log event for {Server.EndPoint}");
|
||||
Server.Logger.WriteDebug($"Exception: {e.Message}");
|
||||
Server.Logger.WriteDebug($"StackTrace: {e.StackTrace}");
|
||||
_server.Logger.WriteWarning($"Failed to update log event for {_server.EndPoint}");
|
||||
_server.Logger.WriteDebug(e.GetExceptionInfo());
|
||||
}
|
||||
}
|
||||
Thread.Sleep(Reader.UpdateInterval);
|
||||
|
||||
await Task.Delay(_reader.UpdateInterval, _server.Manager.CancellationToken);
|
||||
}
|
||||
|
||||
_server.Logger.WriteDebug("Stopped polling for changes");
|
||||
}
|
||||
|
||||
private async Task UpdateLogEvents()
|
||||
public async Task UpdateLogEvents()
|
||||
{
|
||||
long fileSize = Reader.Length;
|
||||
long fileSize = _reader.Length;
|
||||
|
||||
if (PreviousFileSize == 0)
|
||||
PreviousFileSize = fileSize;
|
||||
if (previousFileSize == 0)
|
||||
{
|
||||
previousFileSize = fileSize;
|
||||
}
|
||||
|
||||
long fileDiff = fileSize - PreviousFileSize;
|
||||
long fileDiff = fileSize - previousFileSize;
|
||||
|
||||
// this makes the http log get pulled
|
||||
if (fileDiff < 1 && fileSize != -1)
|
||||
return;
|
||||
|
||||
PreviousFileSize = fileSize;
|
||||
|
||||
var events = await Reader.ReadEventsFromLog(Server, fileDiff, 0);
|
||||
|
||||
foreach (var ev in events)
|
||||
{
|
||||
Server.Manager.GetEventHandler().AddEvent(ev);
|
||||
await ev.WaitAsync();
|
||||
previousFileSize = fileSize;
|
||||
return;
|
||||
}
|
||||
|
||||
PreviousFileSize = fileSize;
|
||||
var events = await _reader.ReadEventsFromLog(fileDiff, previousFileSize);
|
||||
|
||||
foreach (var gameEvent in events)
|
||||
{
|
||||
try
|
||||
{
|
||||
#if DEBUG
|
||||
_server.Logger.WriteVerbose(gameEvent.Data);
|
||||
#endif
|
||||
gameEvent.Owner = _server;
|
||||
|
||||
// we don't want to add the event if ignoreBots is on and the event comes from a bot
|
||||
if (!_ignoreBots || (_ignoreBots && !((gameEvent.Origin?.IsBot ?? false) || (gameEvent.Target?.IsBot ?? false))))
|
||||
{
|
||||
if ((gameEvent.RequiredEntity & GameEvent.EventRequiredEntity.Origin) == GameEvent.EventRequiredEntity.Origin && gameEvent.Origin.NetworkId != Utilities.WORLD_ID)
|
||||
{
|
||||
gameEvent.Origin = _server.GetClientsAsList().First(_client => _client.NetworkId == gameEvent.Origin?.NetworkId);;
|
||||
}
|
||||
|
||||
if ((gameEvent.RequiredEntity & GameEvent.EventRequiredEntity.Target) == GameEvent.EventRequiredEntity.Target)
|
||||
{
|
||||
gameEvent.Target = _server.GetClientsAsList().First(_client => _client.NetworkId == gameEvent.Target?.NetworkId);
|
||||
}
|
||||
|
||||
if (gameEvent.Origin != null)
|
||||
{
|
||||
gameEvent.Origin.CurrentServer = _server;
|
||||
}
|
||||
|
||||
if (gameEvent.Target != null)
|
||||
{
|
||||
gameEvent.Target.CurrentServer = _server;
|
||||
}
|
||||
|
||||
_server.Manager.AddEvent(gameEvent);
|
||||
}
|
||||
}
|
||||
|
||||
catch (InvalidOperationException)
|
||||
{
|
||||
if (!_ignoreBots)
|
||||
{
|
||||
_server.Logger.WriteWarning("Could not find client in client list when parsing event line");
|
||||
_server.Logger.WriteDebug(gameEvent.Data);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
previousFileSize = fileSize;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -3,6 +3,7 @@ using SharedLibraryCore.Interfaces;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
@ -10,57 +11,71 @@ namespace IW4MAdmin.Application.IO
|
||||
{
|
||||
class GameLogReader : IGameLogReader
|
||||
{
|
||||
IEventParser Parser;
|
||||
readonly string LogFile;
|
||||
private readonly IEventParser _parser;
|
||||
private readonly string _logFile;
|
||||
private readonly ILogger _logger;
|
||||
|
||||
public long Length => new FileInfo(LogFile).Length;
|
||||
public long Length => new FileInfo(_logFile).Length;
|
||||
|
||||
public int UpdateInterval => 300;
|
||||
|
||||
public GameLogReader(string logFile, IEventParser parser)
|
||||
public GameLogReader(string logFile, IEventParser parser, ILogger logger)
|
||||
{
|
||||
LogFile = logFile;
|
||||
Parser = parser;
|
||||
_logFile = logFile;
|
||||
_parser = parser;
|
||||
_logger = logger;
|
||||
}
|
||||
|
||||
public async Task<ICollection<GameEvent>> ReadEventsFromLog(Server server, long fileSizeDiff, long startPosition)
|
||||
public async Task<IEnumerable<GameEvent>> ReadEventsFromLog(long fileSizeDiff, long startPosition)
|
||||
{
|
||||
// allocate the bytes for the new log lines
|
||||
List<string> logLines = new List<string>();
|
||||
|
||||
// open the file as a stream
|
||||
using (var rd = new StreamReader(new FileStream(LogFile, FileMode.Open, FileAccess.Read, FileShare.ReadWrite), Utilities.EncodingType))
|
||||
using (FileStream fs = new FileStream(_logFile, FileMode.Open, FileAccess.Read, FileShare.ReadWrite))
|
||||
{
|
||||
// todo: max async
|
||||
// take the old start position and go back the number of new characters
|
||||
rd.BaseStream.Seek(-fileSizeDiff, SeekOrigin.End);
|
||||
|
||||
string newLine;
|
||||
while (!string.IsNullOrEmpty(newLine = await rd.ReadLineAsync()))
|
||||
byte[] buff = new byte[fileSizeDiff];
|
||||
fs.Seek(startPosition, SeekOrigin.Begin);
|
||||
await fs.ReadAsync(buff, 0, (int)fileSizeDiff);
|
||||
var stringBuilder = new StringBuilder();
|
||||
char[] charBuff = Utilities.EncodingType.GetChars(buff);
|
||||
|
||||
foreach (char c in charBuff)
|
||||
{
|
||||
logLines.Add(newLine);
|
||||
if (c == '\n')
|
||||
{
|
||||
logLines.Add(stringBuilder.ToString());
|
||||
stringBuilder = new StringBuilder();
|
||||
}
|
||||
|
||||
else if (c != '\r')
|
||||
{
|
||||
stringBuilder.Append(c);
|
||||
}
|
||||
}
|
||||
|
||||
if (stringBuilder.Length > 0)
|
||||
{
|
||||
logLines.Add(stringBuilder.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
List<GameEvent> events = new List<GameEvent>();
|
||||
|
||||
// parse each line
|
||||
foreach (string eventLine in logLines)
|
||||
foreach (string eventLine in logLines.Where(_line => _line.Length > 0))
|
||||
{
|
||||
if (eventLine.Length > 0)
|
||||
try
|
||||
{
|
||||
try
|
||||
{
|
||||
// todo: catch elsewhere
|
||||
events.Add(Parser.GetEvent(server, eventLine));
|
||||
}
|
||||
|
||||
catch (Exception e)
|
||||
{
|
||||
server.Logger.WriteWarning("Could not properly parse event line");
|
||||
server.Logger.WriteDebug(e.Message);
|
||||
server.Logger.WriteDebug(eventLine);
|
||||
}
|
||||
var gameEvent = _parser.GenerateGameEvent(eventLine);
|
||||
events.Add(gameEvent);
|
||||
}
|
||||
|
||||
catch (Exception e)
|
||||
{
|
||||
_logger.WriteWarning("Could not properly parse event line");
|
||||
_logger.WriteDebug(e.Message);
|
||||
_logger.WriteDebug(eventLine);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -4,66 +4,67 @@ using SharedLibraryCore;
|
||||
using SharedLibraryCore.Interfaces;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Net.Http;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using static SharedLibraryCore.Utilities;
|
||||
|
||||
namespace IW4MAdmin.Application.IO
|
||||
{
|
||||
/// <summary>
|
||||
/// provides capibility of reading log files over HTTP
|
||||
/// provides capability of reading log files over HTTP
|
||||
/// </summary>
|
||||
class GameLogReaderHttp : IGameLogReader
|
||||
{
|
||||
readonly IEventParser Parser;
|
||||
readonly IGameLogServer Api;
|
||||
readonly string logPath;
|
||||
private readonly IEventParser _eventParser;
|
||||
private readonly IGameLogServer _logServerApi;
|
||||
private readonly ILogger _logger;
|
||||
private readonly string _safeLogPath;
|
||||
private string lastKey = "next";
|
||||
|
||||
public GameLogReaderHttp(Uri gameLogServerUri, string logPath, IEventParser parser)
|
||||
public GameLogReaderHttp(Uri[] gameLogServerUris, IEventParser parser, ILogger logger)
|
||||
{
|
||||
this.logPath = logPath.ToBase64UrlSafeString(); ;
|
||||
Parser = parser;
|
||||
Api = RestClient.For<IGameLogServer>(gameLogServerUri);
|
||||
_eventParser = parser;
|
||||
_logServerApi = RestClient.For<IGameLogServer>(gameLogServerUris[0].ToString());
|
||||
_safeLogPath = gameLogServerUris[1].LocalPath.ToBase64UrlSafeString();
|
||||
_logger = logger;
|
||||
}
|
||||
|
||||
public long Length => -1;
|
||||
|
||||
public int UpdateInterval => 350;
|
||||
public int UpdateInterval => 500;
|
||||
|
||||
public async Task<ICollection<GameEvent>> ReadEventsFromLog(Server server, long fileSizeDiff, long startPosition)
|
||||
public async Task<IEnumerable<GameEvent>> ReadEventsFromLog(long fileSizeDiff, long startPosition)
|
||||
{
|
||||
#if DEBUG == true
|
||||
server.Logger.WriteDebug($"Begin reading from http log");
|
||||
#endif
|
||||
var events = new List<GameEvent>();
|
||||
string b64Path = logPath;
|
||||
var response = await Api.Log(b64Path);
|
||||
var response = await _logServerApi.Log(_safeLogPath, lastKey);
|
||||
lastKey = response.NextKey;
|
||||
|
||||
if (!response.Success)
|
||||
if (!response.Success && string.IsNullOrEmpty(lastKey))
|
||||
{
|
||||
server.Logger.WriteError($"Could not get log server info of {logPath}/{b64Path} ({server.LogPath})");
|
||||
_logger.WriteError($"Could not get log server info of {_safeLogPath}");
|
||||
return events;
|
||||
}
|
||||
|
||||
// parse each line
|
||||
foreach (string eventLine in response.Data.Split(Environment.NewLine))
|
||||
else if (!string.IsNullOrWhiteSpace(response.Data))
|
||||
{
|
||||
if (eventLine.Length > 0)
|
||||
// parse each line
|
||||
var lines = response.Data
|
||||
.Split(Environment.NewLine)
|
||||
.Where(_line => _line.Length > 0);
|
||||
|
||||
foreach (string eventLine in lines)
|
||||
{
|
||||
try
|
||||
{
|
||||
var e = Parser.GetEvent(server, eventLine);
|
||||
#if DEBUG == true
|
||||
server.Logger.WriteDebug($"Parsed event with id {e.Id} from http");
|
||||
#endif
|
||||
events.Add(e);
|
||||
// this trim end should hopefully fix the nasty runaway regex
|
||||
var gameEvent = _eventParser.GenerateGameEvent(eventLine.TrimEnd('\r'));
|
||||
events.Add(gameEvent);
|
||||
}
|
||||
|
||||
catch (Exception e)
|
||||
{
|
||||
server.Logger.WriteWarning("Could not properly parse event line");
|
||||
server.Logger.WriteDebug(e.Message);
|
||||
server.Logger.WriteDebug(eventLine);
|
||||
_logger.WriteError("Could not properly parse event line from http");
|
||||
_logger.WriteDebug(e.Message);
|
||||
_logger.WriteDebug(eventLine);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,30 +1,29 @@
|
||||
using IW4MAdmin.Application.API.Master;
|
||||
using SharedLibraryCore;
|
||||
using SharedLibraryCore.Interfaces;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace IW4MAdmin.Application.Localization
|
||||
{
|
||||
public class Configure
|
||||
{
|
||||
public static void Initialize(string customLocale = null)
|
||||
public static ITranslationLookup Initialize(bool useLocalTranslation, string customLocale = null)
|
||||
{
|
||||
string currentLocale = string.IsNullOrEmpty(customLocale) ? CultureInfo.CurrentCulture.Name : customLocale;
|
||||
string[] localizationFiles = Directory.GetFiles(Path.Join(Utilities.OperatingDirectory, "Localization"), $"*.{currentLocale}.json");
|
||||
|
||||
if (!Program.ServerManager.GetApplicationSettings()?.Configuration()?.UseLocalTranslations ?? false)
|
||||
if (!useLocalTranslation)
|
||||
{
|
||||
try
|
||||
{
|
||||
var api = Endpoint.Get();
|
||||
var localization = api.GetLocalization(currentLocale).Result;
|
||||
Utilities.CurrentLocalization = localization;
|
||||
return;
|
||||
return localization.LocalizationIndex;
|
||||
}
|
||||
|
||||
catch (Exception)
|
||||
@ -73,6 +72,8 @@ namespace IW4MAdmin.Application.Localization
|
||||
{
|
||||
LocalizationName = currentLocale,
|
||||
};
|
||||
|
||||
return Utilities.CurrentLocalization.LocalizationIndex;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,8 +1,17 @@
|
||||
using IW4MAdmin.Application.Migration;
|
||||
using IW4MAdmin.Application.EventParsers;
|
||||
using IW4MAdmin.Application.Factories;
|
||||
using IW4MAdmin.Application.Helpers;
|
||||
using IW4MAdmin.Application.Migration;
|
||||
using IW4MAdmin.Application.Misc;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using SharedLibraryCore;
|
||||
using SharedLibraryCore.Localization;
|
||||
using SharedLibraryCore.Configuration;
|
||||
using SharedLibraryCore.Exceptions;
|
||||
using SharedLibraryCore.Helpers;
|
||||
using SharedLibraryCore.Interfaces;
|
||||
using SharedLibraryCore.Repositories;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
@ -11,195 +20,334 @@ namespace IW4MAdmin.Application
|
||||
{
|
||||
public class Program
|
||||
{
|
||||
static public double Version { get; private set; }
|
||||
static public ApplicationManager ServerManager;
|
||||
private static ManualResetEventSlim OnShutdownComplete = new ManualResetEventSlim();
|
||||
public static BuildNumber Version { get; private set; } = BuildNumber.Parse(Utilities.GetVersionAsString());
|
||||
public static ApplicationManager ServerManager;
|
||||
private static Task ApplicationTask;
|
||||
private static readonly BuildNumber _fallbackVersion = BuildNumber.Parse("99.99.99.99");
|
||||
private static ServiceProvider serviceProvider;
|
||||
|
||||
public static void Main(string[] args)
|
||||
/// <summary>
|
||||
/// entrypoint of the application
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public static async Task Main(string[] args)
|
||||
{
|
||||
AppDomain.CurrentDomain.SetData("DataDirectory", Utilities.OperatingDirectory);
|
||||
|
||||
Console.OutputEncoding = Encoding.UTF8;
|
||||
Console.ForegroundColor = ConsoleColor.Gray;
|
||||
|
||||
Version = Utilities.GetVersionAsDouble();
|
||||
Console.CancelKeyPress += new ConsoleCancelEventHandler(OnCancelKey);
|
||||
|
||||
Console.WriteLine("=====================================================");
|
||||
Console.WriteLine(" IW4M ADMIN");
|
||||
Console.WriteLine(" IW4MAdmin");
|
||||
Console.WriteLine(" by RaidMax ");
|
||||
Console.WriteLine($" Version {Utilities.GetVersionAsString()}");
|
||||
Console.WriteLine("=====================================================");
|
||||
|
||||
Index loc = null;
|
||||
await LaunchAsync(args);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// event callback executed when the control + c combination is detected
|
||||
/// gracefully stops the server manager and waits for all tasks to finish
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private static async void OnCancelKey(object sender, ConsoleCancelEventArgs e)
|
||||
{
|
||||
ServerManager?.Stop();
|
||||
await ApplicationTask;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// task that initializes application and starts the application monitoring and runtime tasks
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
private static async Task LaunchAsync(string[] args)
|
||||
{
|
||||
restart:
|
||||
ITranslationLookup translationLookup = null;
|
||||
try
|
||||
{
|
||||
ServerManager = ApplicationManager.GetInstance();
|
||||
var configuration = ServerManager.GetApplicationSettings().Configuration();
|
||||
|
||||
if (configuration != null)
|
||||
{
|
||||
Localization.Configure.Initialize(configuration.EnableCustomLocale ? (configuration.CustomLocale ?? "windows-1252") : "windows-1252");
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
Localization.Configure.Initialize();
|
||||
}
|
||||
|
||||
loc = Utilities.CurrentLocalization.LocalizationIndex;
|
||||
Console.CancelKeyPress += new ConsoleCancelEventHandler(OnCancelKey);
|
||||
|
||||
CheckDirectories();
|
||||
// do any needed migrations
|
||||
// todo: move out
|
||||
// do any needed housekeeping file/folder migrations
|
||||
ConfigurationMigration.MoveConfigFolder10518(null);
|
||||
ConfigurationMigration.CheckDirectories();
|
||||
|
||||
ServerManager.Logger.WriteInfo($"Version is {Version}");
|
||||
var services = ConfigureServices(args);
|
||||
serviceProvider = services.BuildServiceProvider();
|
||||
ServerManager = (ApplicationManager)serviceProvider.GetRequiredService<IManager>();
|
||||
translationLookup = serviceProvider.GetRequiredService<ITranslationLookup>();
|
||||
|
||||
var api = API.Master.Endpoint.Get();
|
||||
ServerManager.Logger.WriteInfo(Utilities.CurrentLocalization.LocalizationIndex["MANAGER_VERSION"].FormatExt(Version));
|
||||
|
||||
var version = new API.Master.VersionInfo()
|
||||
{
|
||||
CurrentVersionStable = 99.99f
|
||||
};
|
||||
|
||||
try
|
||||
{
|
||||
version = api.GetVersion().Result;
|
||||
}
|
||||
|
||||
catch (Exception e)
|
||||
{
|
||||
ServerManager.Logger.WriteWarning(loc["MANAGER_VERSION_FAIL"]);
|
||||
while (e.InnerException != null)
|
||||
{
|
||||
e = e.InnerException;
|
||||
}
|
||||
|
||||
ServerManager.Logger.WriteDebug(e.Message);
|
||||
}
|
||||
|
||||
if (version.CurrentVersionStable == 99.99f)
|
||||
{
|
||||
Console.ForegroundColor = ConsoleColor.Red;
|
||||
Console.WriteLine(loc["MANAGER_VERSION_FAIL"]);
|
||||
Console.ForegroundColor = ConsoleColor.Gray;
|
||||
}
|
||||
|
||||
#if !PRERELEASE
|
||||
else if (version.CurrentVersionStable > Version)
|
||||
{
|
||||
Console.ForegroundColor = ConsoleColor.DarkYellow;
|
||||
Console.WriteLine($"IW4MAdmin {loc["MANAGER_VERSION_UPDATE"]} [v{version.CurrentVersionStable.ToString("0.0")}]");
|
||||
Console.WriteLine(loc["MANAGER_VERSION_CURRENT"].FormatExt($"[v{Version.ToString("0.0")}]"));
|
||||
Console.ForegroundColor = ConsoleColor.Gray;
|
||||
}
|
||||
#else
|
||||
else if (version.CurrentVersionPrerelease > Version)
|
||||
{
|
||||
Console.ForegroundColor = ConsoleColor.DarkYellow;
|
||||
Console.WriteLine($"IW4MAdmin-Prerelease {loc["MANAGER_VERSION_UPDATE"]} [v{version.CurrentVersionPrerelease.ToString("0.0")}-pr]");
|
||||
Console.WriteLine(loc["MANAGER_VERSION_CURRENT"].FormatExt($"[v{Version.ToString("0.0")}-pr]"));
|
||||
Console.ForegroundColor = ConsoleColor.Gray;
|
||||
}
|
||||
#endif
|
||||
else
|
||||
{
|
||||
Console.ForegroundColor = ConsoleColor.Green;
|
||||
Console.WriteLine(loc["MANAGER_VERSION_SUCCESS"]);
|
||||
Console.ForegroundColor = ConsoleColor.Gray;
|
||||
}
|
||||
|
||||
ServerManager.Init().Wait();
|
||||
|
||||
var consoleTask = Task.Run(async () =>
|
||||
{
|
||||
string userInput;
|
||||
var Origin = Utilities.IW4MAdminClient(ServerManager.Servers[0]);
|
||||
|
||||
do
|
||||
{
|
||||
userInput = Console.ReadLine();
|
||||
|
||||
if (userInput?.ToLower() == "quit")
|
||||
{
|
||||
ServerManager.Stop();
|
||||
}
|
||||
|
||||
if (ServerManager.Servers.Count == 0)
|
||||
{
|
||||
Console.WriteLine(loc["MANAGER_CONSOLE_NOSERV"]);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (userInput?.Length > 0)
|
||||
{
|
||||
GameEvent E = new GameEvent()
|
||||
{
|
||||
Type = GameEvent.EventType.Command,
|
||||
Data = userInput,
|
||||
Origin = Origin,
|
||||
Owner = ServerManager.Servers[0]
|
||||
};
|
||||
|
||||
ServerManager.GetEventHandler().AddEvent(E);
|
||||
await E.WaitAsync(30 * 1000);
|
||||
}
|
||||
Console.Write('>');
|
||||
|
||||
} while (ServerManager.Running);
|
||||
});
|
||||
await CheckVersion(translationLookup);
|
||||
await ServerManager.Init();
|
||||
}
|
||||
|
||||
catch (Exception e)
|
||||
{
|
||||
string failMessage = loc == null ? "Failed to initalize IW4MAdmin" : loc["MANAGER_INIT_FAIL"];
|
||||
string exitMessage = loc == null ? "Press any key to exit..." : loc["MANAGER_EXIT"];
|
||||
string failMessage = translationLookup == null ? "Failed to initalize IW4MAdmin" : translationLookup["MANAGER_INIT_FAIL"];
|
||||
string exitMessage = translationLookup == null ? "Press enter to exit..." : translationLookup["MANAGER_EXIT"];
|
||||
|
||||
Console.WriteLine(failMessage);
|
||||
|
||||
while (e.InnerException != null)
|
||||
{
|
||||
e = e.InnerException;
|
||||
}
|
||||
Console.WriteLine(e.Message);
|
||||
|
||||
if (e is ConfigurationException configException)
|
||||
{
|
||||
if (translationLookup != null)
|
||||
{
|
||||
Console.WriteLine(translationLookup[configException.Message].FormatExt(configException.ConfigurationFileName));
|
||||
}
|
||||
|
||||
foreach (string error in configException.Errors)
|
||||
{
|
||||
Console.WriteLine(error);
|
||||
}
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
Console.WriteLine(e.Message);
|
||||
}
|
||||
|
||||
Console.WriteLine(exitMessage);
|
||||
Console.ReadKey();
|
||||
await Console.In.ReadAsync(new char[1], 0, 1);
|
||||
return;
|
||||
}
|
||||
|
||||
if (ServerManager.GetApplicationSettings().Configuration().EnableWebFront)
|
||||
try
|
||||
{
|
||||
Task.Run(() => WebfrontCore.Program.Init(ServerManager));
|
||||
ApplicationTask = RunApplicationTasksAsync();
|
||||
await ApplicationTask;
|
||||
}
|
||||
|
||||
OnShutdownComplete.Reset();
|
||||
ServerManager.Start();
|
||||
ServerManager.Logger.WriteVerbose(loc["MANAGER_SHUTDOWN_SUCCESS"]);
|
||||
OnShutdownComplete.Set();
|
||||
catch { }
|
||||
|
||||
if (ServerManager.IsRestartRequested)
|
||||
{
|
||||
goto restart;
|
||||
}
|
||||
|
||||
serviceProvider.Dispose();
|
||||
}
|
||||
|
||||
private static void OnCancelKey(object sender, ConsoleCancelEventArgs e)
|
||||
/// <summary>
|
||||
/// runs the core application tasks
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
private static async Task RunApplicationTasksAsync()
|
||||
{
|
||||
ServerManager.Stop();
|
||||
OnShutdownComplete.Wait();
|
||||
var webfrontTask = ServerManager.GetApplicationSettings().Configuration().EnableWebFront ?
|
||||
WebfrontCore.Program.Init(ServerManager, serviceProvider, ServerManager.CancellationToken) :
|
||||
Task.CompletedTask;
|
||||
|
||||
// we want to run this one on a manual thread instead of letting the thread pool handle it,
|
||||
// because we can't exit early from waiting on console input, and it prevents us from restarting
|
||||
var inputThread = new Thread(async () => await ReadConsoleInput());
|
||||
inputThread.Start();
|
||||
|
||||
var tasks = new[]
|
||||
{
|
||||
ServerManager.Start(),
|
||||
webfrontTask,
|
||||
};
|
||||
|
||||
await Task.WhenAll(tasks);
|
||||
|
||||
ServerManager.Logger.WriteVerbose(Utilities.CurrentLocalization.LocalizationIndex["MANAGER_SHUTDOWN_SUCCESS"]);
|
||||
}
|
||||
|
||||
static void CheckDirectories()
|
||||
/// <summary>
|
||||
/// checks for latest version of the application
|
||||
/// notifies user if an update is available
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
private static async Task CheckVersion(ITranslationLookup translationLookup)
|
||||
{
|
||||
if (!Directory.Exists(Path.Join(Utilities.OperatingDirectory, "Plugins")))
|
||||
var api = API.Master.Endpoint.Get();
|
||||
var loc = translationLookup;
|
||||
|
||||
var version = new API.Master.VersionInfo()
|
||||
{
|
||||
Directory.CreateDirectory(Path.Join(Utilities.OperatingDirectory, "Plugins"));
|
||||
CurrentVersionStable = _fallbackVersion
|
||||
};
|
||||
|
||||
try
|
||||
{
|
||||
version = await api.GetVersion(1);
|
||||
}
|
||||
|
||||
if (!Directory.Exists(Path.Join(Utilities.OperatingDirectory, "Database")))
|
||||
catch (Exception e)
|
||||
{
|
||||
Directory.CreateDirectory(Path.Join(Utilities.OperatingDirectory, "Database"));
|
||||
ServerManager.Logger.WriteWarning(loc["MANAGER_VERSION_FAIL"]);
|
||||
while (e.InnerException != null)
|
||||
{
|
||||
e = e.InnerException;
|
||||
}
|
||||
|
||||
ServerManager.Logger.WriteDebug(e.Message);
|
||||
}
|
||||
|
||||
if (!Directory.Exists(Path.Join(Utilities.OperatingDirectory, "Log")))
|
||||
if (version.CurrentVersionStable == _fallbackVersion)
|
||||
{
|
||||
Directory.CreateDirectory(Path.Join(Utilities.OperatingDirectory, "Log"));
|
||||
Console.ForegroundColor = ConsoleColor.Red;
|
||||
Console.WriteLine(loc["MANAGER_VERSION_FAIL"]);
|
||||
Console.ForegroundColor = ConsoleColor.Gray;
|
||||
}
|
||||
|
||||
#if !PRERELEASE
|
||||
else if (version.CurrentVersionStable > Version)
|
||||
{
|
||||
Console.ForegroundColor = ConsoleColor.DarkYellow;
|
||||
Console.WriteLine($"IW4MAdmin {loc["MANAGER_VERSION_UPDATE"]} [v{version.CurrentVersionStable.ToString()}]");
|
||||
Console.WriteLine(loc["MANAGER_VERSION_CURRENT"].FormatExt($"[v{Version.ToString()}]"));
|
||||
Console.ForegroundColor = ConsoleColor.Gray;
|
||||
}
|
||||
#else
|
||||
else if (version.CurrentVersionPrerelease > Version)
|
||||
{
|
||||
Console.ForegroundColor = ConsoleColor.DarkYellow;
|
||||
Console.WriteLine($"IW4MAdmin-Prerelease {loc["MANAGER_VERSION_UPDATE"]} [v{version.CurrentVersionPrerelease.ToString()}-pr]");
|
||||
Console.WriteLine(loc["MANAGER_VERSION_CURRENT"].FormatExt($"[v{Version.ToString()}-pr]"));
|
||||
Console.ForegroundColor = ConsoleColor.Gray;
|
||||
}
|
||||
#endif
|
||||
else
|
||||
{
|
||||
Console.ForegroundColor = ConsoleColor.Green;
|
||||
Console.WriteLine(loc["MANAGER_VERSION_SUCCESS"]);
|
||||
Console.ForegroundColor = ConsoleColor.Gray;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// reads input from the console and executes entered commands on the default server
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
private static async Task ReadConsoleInput()
|
||||
{
|
||||
string lastCommand;
|
||||
var Origin = Utilities.IW4MAdminClient(ServerManager.Servers[0]);
|
||||
|
||||
try
|
||||
{
|
||||
while (!ServerManager.CancellationToken.IsCancellationRequested)
|
||||
{
|
||||
lastCommand = await Console.In.ReadLineAsync();
|
||||
|
||||
if (lastCommand?.Length > 0)
|
||||
{
|
||||
if (lastCommand?.Length > 0)
|
||||
{
|
||||
GameEvent E = new GameEvent()
|
||||
{
|
||||
Type = GameEvent.EventType.Command,
|
||||
Data = lastCommand,
|
||||
Origin = Origin,
|
||||
Owner = ServerManager.Servers[0]
|
||||
};
|
||||
|
||||
ServerManager.AddEvent(E);
|
||||
await E.WaitAsync(Utilities.DefaultCommandTimeout, ServerManager.CancellationToken);
|
||||
Console.Write('>');
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (OperationCanceledException)
|
||||
{ }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Configures the dependency injection services
|
||||
/// </summary>
|
||||
private static IServiceCollection ConfigureServices(string[] args)
|
||||
{
|
||||
var defaultLogger = new Logger("IW4MAdmin-Manager");
|
||||
var pluginImporter = new PluginImporter(defaultLogger);
|
||||
|
||||
var serviceCollection = new ServiceCollection();
|
||||
serviceCollection.AddSingleton<IServiceCollection>(_serviceProvider => serviceCollection)
|
||||
.AddSingleton(new BaseConfigurationHandler<ApplicationConfiguration>("IW4MAdminSettings") as IConfigurationHandler<ApplicationConfiguration>)
|
||||
.AddSingleton(new BaseConfigurationHandler<CommandConfiguration>("CommandConfiguration") as IConfigurationHandler<CommandConfiguration>)
|
||||
.AddSingleton(_serviceProvider => _serviceProvider.GetRequiredService<IConfigurationHandler<ApplicationConfiguration>>().Configuration())
|
||||
.AddSingleton(_serviceProvider => _serviceProvider.GetRequiredService<IConfigurationHandler<CommandConfiguration>>().Configuration() ?? new CommandConfiguration())
|
||||
.AddSingleton<ILogger>(_serviceProvider => defaultLogger)
|
||||
.AddSingleton<IPluginImporter, PluginImporter>()
|
||||
.AddSingleton<IMiddlewareActionHandler, MiddlewareActionHandler>()
|
||||
.AddSingleton<IRConConnectionFactory, RConConnectionFactory>()
|
||||
.AddSingleton<IGameServerInstanceFactory, GameServerInstanceFactory>()
|
||||
.AddSingleton<IConfigurationHandlerFactory, ConfigurationHandlerFactory>()
|
||||
.AddSingleton<IParserRegexFactory, ParserRegexFactory>()
|
||||
.AddSingleton<IDatabaseContextFactory, DatabaseContextFactory>()
|
||||
.AddSingleton<IGameLogReaderFactory, GameLogReaderFactory>()
|
||||
.AddSingleton<IScriptCommandFactory, ScriptCommandFactory>()
|
||||
.AddSingleton<IAuditInformationRepository, AuditInformationRepository>()
|
||||
.AddTransient<IParserPatternMatcher, ParserPatternMatcher>()
|
||||
.AddSingleton(_serviceProvider =>
|
||||
{
|
||||
var config = _serviceProvider.GetRequiredService<IConfigurationHandler<ApplicationConfiguration>>().Configuration();
|
||||
return Localization.Configure.Initialize(useLocalTranslation: config?.UseLocalTranslations ?? false,
|
||||
customLocale: config?.EnableCustomLocale ?? false ? (config.CustomLocale ?? "en-US") : "en-US");
|
||||
})
|
||||
.AddSingleton<IManager, ApplicationManager>();
|
||||
|
||||
if (args.Contains("serialevents"))
|
||||
{
|
||||
serviceCollection.AddSingleton<IEventHandler, SerialGameEventHandler>();
|
||||
}
|
||||
else
|
||||
{
|
||||
serviceCollection.AddSingleton<IEventHandler, GameEventHandler>();
|
||||
}
|
||||
|
||||
// register the native commands
|
||||
foreach (var commandType in typeof(SharedLibraryCore.Commands.QuitCommand).Assembly.GetTypes()
|
||||
.Where(_command => _command.BaseType == typeof(Command)))
|
||||
{
|
||||
defaultLogger.WriteInfo($"Registered native command type {commandType.Name}");
|
||||
serviceCollection.AddSingleton(typeof(IManagerCommand), commandType);
|
||||
}
|
||||
|
||||
// register the plugin implementations
|
||||
var pluginImplementations = pluginImporter.DiscoverAssemblyPluginImplementations();
|
||||
foreach (var pluginType in pluginImplementations.Item1)
|
||||
{
|
||||
defaultLogger.WriteInfo($"Registered plugin type {pluginType.FullName}");
|
||||
serviceCollection.AddSingleton(typeof(IPlugin), pluginType);
|
||||
}
|
||||
|
||||
// register the plugin commands
|
||||
foreach (var commandType in pluginImplementations.Item2)
|
||||
{
|
||||
defaultLogger.WriteInfo($"Registered plugin command type {commandType.FullName}");
|
||||
serviceCollection.AddSingleton(typeof(IManagerCommand), commandType);
|
||||
}
|
||||
|
||||
// register any script plugins
|
||||
foreach (var scriptPlugin in pluginImporter.DiscoverScriptPlugins())
|
||||
{
|
||||
serviceCollection.AddSingleton(scriptPlugin);
|
||||
}
|
||||
|
||||
// register any eventable types
|
||||
foreach (var assemblyType in typeof(Program).Assembly.GetTypes()
|
||||
.Where(_asmType => typeof(IRegisterEvent).IsAssignableFrom(_asmType))
|
||||
.Union(pluginImplementations
|
||||
.Item1.SelectMany(_asm => _asm.Assembly.GetTypes())
|
||||
.Distinct()
|
||||
.Where(_asmType => typeof(IRegisterEvent).IsAssignableFrom(_asmType))))
|
||||
{
|
||||
var instance = Activator.CreateInstance(assemblyType) as IRegisterEvent;
|
||||
serviceCollection.AddSingleton(instance);
|
||||
}
|
||||
|
||||
return serviceCollection;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -15,6 +15,32 @@ namespace IW4MAdmin.Application.Migration
|
||||
/// </summary>
|
||||
class ConfigurationMigration
|
||||
{
|
||||
/// <summary>
|
||||
/// ensures required directories are created
|
||||
/// </summary>
|
||||
public static void CheckDirectories()
|
||||
{
|
||||
if (!Directory.Exists(Path.Join(Utilities.OperatingDirectory, "Plugins")))
|
||||
{
|
||||
Directory.CreateDirectory(Path.Join(Utilities.OperatingDirectory, "Plugins"));
|
||||
}
|
||||
|
||||
if (!Directory.Exists(Path.Join(Utilities.OperatingDirectory, "Database")))
|
||||
{
|
||||
Directory.CreateDirectory(Path.Join(Utilities.OperatingDirectory, "Database"));
|
||||
}
|
||||
|
||||
if (!Directory.Exists(Path.Join(Utilities.OperatingDirectory, "Log")))
|
||||
{
|
||||
Directory.CreateDirectory(Path.Join(Utilities.OperatingDirectory, "Log"));
|
||||
}
|
||||
|
||||
if (!Directory.Exists(Path.Join(Utilities.OperatingDirectory, "Localization")))
|
||||
{
|
||||
Directory.CreateDirectory(Path.Join(Utilities.OperatingDirectory, "Localization"));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// moves existing configs from the root folder into a configs folder
|
||||
/// </summary>
|
||||
|
72
Application/Misc/BaseConfigurationHandler.cs
Normal file
@ -0,0 +1,72 @@
|
||||
using Newtonsoft.Json;
|
||||
using SharedLibraryCore;
|
||||
using SharedLibraryCore.Exceptions;
|
||||
using SharedLibraryCore.Interfaces;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace IW4MAdmin.Application.Misc
|
||||
{
|
||||
/// <summary>
|
||||
/// default implementation of IConfigurationHandler
|
||||
/// </summary>
|
||||
/// <typeparam name="T">base configuration type</typeparam>
|
||||
public class BaseConfigurationHandler<T> : IConfigurationHandler<T> where T : IBaseConfiguration
|
||||
{
|
||||
T _configuration;
|
||||
|
||||
public BaseConfigurationHandler(string fn)
|
||||
{
|
||||
FileName = Path.Join(Utilities.OperatingDirectory, "Configuration", $"{fn}.json");
|
||||
Build();
|
||||
}
|
||||
|
||||
public string FileName { get; }
|
||||
|
||||
public void Build()
|
||||
{
|
||||
try
|
||||
{
|
||||
var configContent = File.ReadAllText(FileName);
|
||||
_configuration = JsonConvert.DeserializeObject<T>(configContent);
|
||||
}
|
||||
|
||||
catch (FileNotFoundException)
|
||||
{
|
||||
_configuration = default;
|
||||
}
|
||||
|
||||
catch (Exception e)
|
||||
{
|
||||
throw new ConfigurationException("MANAGER_CONFIGURATION_ERROR")
|
||||
{
|
||||
Errors = new[] { e.Message },
|
||||
ConfigurationFileName = FileName
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
public Task Save()
|
||||
{
|
||||
var settings = new JsonSerializerSettings()
|
||||
{
|
||||
Formatting = Formatting.Indented
|
||||
};
|
||||
settings.Converters.Add(new Newtonsoft.Json.Converters.StringEnumConverter());
|
||||
|
||||
var appConfigJSON = JsonConvert.SerializeObject(_configuration, settings);
|
||||
return File.WriteAllTextAsync(FileName, appConfigJSON);
|
||||
}
|
||||
|
||||
public T Configuration()
|
||||
{
|
||||
return _configuration;
|
||||
}
|
||||
|
||||
public void Set(T config)
|
||||
{
|
||||
_configuration = config;
|
||||
}
|
||||
}
|
||||
}
|
27
Application/Misc/EventLog.cs
Normal file
@ -0,0 +1,27 @@
|
||||
using Newtonsoft.Json;
|
||||
using SharedLibraryCore;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace IW4MAdmin.Application.Misc
|
||||
{
|
||||
public class EventLog : Dictionary<long, IList<GameEvent>>
|
||||
{
|
||||
private static JsonSerializerSettings serializationSettings;
|
||||
|
||||
public static JsonSerializerSettings BuildVcrSerializationSettings()
|
||||
{
|
||||
if (serializationSettings == null)
|
||||
{
|
||||
serializationSettings = new JsonSerializerSettings() { Formatting = Formatting.Indented, ReferenceLoopHandling = ReferenceLoopHandling.Ignore };
|
||||
serializationSettings.Converters.Add(new IPAddressConverter());
|
||||
serializationSettings.Converters.Add(new IPEndPointConverter());
|
||||
serializationSettings.Converters.Add(new GameEventConverter());
|
||||
serializationSettings.Converters.Add(new ClientEntityConverter());
|
||||
}
|
||||
|
||||
return serializationSettings;
|
||||
}
|
||||
}
|
||||
}
|
63
Application/Misc/EventProfiler.cs
Normal file
@ -0,0 +1,63 @@
|
||||
using SharedLibraryCore;
|
||||
using SharedLibraryCore.Interfaces;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace IW4MAdmin.Application.Misc
|
||||
{
|
||||
internal class EventPerformance
|
||||
{
|
||||
public long ExecutionTime { get; set; }
|
||||
public GameEvent Event { get; set; }
|
||||
public string EventInfo => $"{Event.Type}, {Event.FailReason}, {Event.IsBlocking}, {Event.Data}, {Event.Message}, {Event.Extra}";
|
||||
}
|
||||
|
||||
public class DuplicateKeyComparer<TKey> : IComparer<TKey> where TKey : IComparable
|
||||
{
|
||||
public int Compare(TKey x, TKey y)
|
||||
{
|
||||
int result = x.CompareTo(y);
|
||||
|
||||
if (result == 0)
|
||||
return 1;
|
||||
else
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
internal class EventProfiler
|
||||
{
|
||||
public double AverageEventTime { get; private set; }
|
||||
public double MaxEventTime => Events.Values.Last().ExecutionTime;
|
||||
public double MinEventTime => Events.Values[0].ExecutionTime;
|
||||
public int TotalEventCount => Events.Count;
|
||||
public SortedList<long, EventPerformance> Events { get; private set; } = new SortedList<long, EventPerformance>(new DuplicateKeyComparer<long>());
|
||||
private readonly ILogger _logger;
|
||||
|
||||
public EventProfiler(ILogger logger)
|
||||
{
|
||||
_logger = logger;
|
||||
}
|
||||
|
||||
public void Profile(DateTime start, DateTime end, GameEvent gameEvent)
|
||||
{
|
||||
_logger.WriteDebug($"Starting profile of event {gameEvent.Id}");
|
||||
long executionTime = (long)Math.Round((end - start).TotalMilliseconds);
|
||||
|
||||
var perf = new EventPerformance()
|
||||
{
|
||||
Event = gameEvent,
|
||||
ExecutionTime = executionTime
|
||||
};
|
||||
|
||||
lock (Events)
|
||||
{
|
||||
Events.Add(executionTime, perf);
|
||||
}
|
||||
|
||||
AverageEventTime = (AverageEventTime * (TotalEventCount - 1) + executionTime) / TotalEventCount;
|
||||
_logger.WriteDebug($"Finished profile of event {gameEvent.Id}");
|
||||
}
|
||||
}
|
||||
}
|
45
Application/Misc/LogPathGeneratorInfo.cs
Normal file
@ -0,0 +1,45 @@
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace IW4MAdmin.Application.Misc
|
||||
{
|
||||
/// <summary>
|
||||
/// dto class for handling log path generation
|
||||
/// </summary>
|
||||
public class LogPathGeneratorInfo
|
||||
{
|
||||
/// <summary>
|
||||
/// directory under the paths where data comes from by default
|
||||
/// <remarks>fs_basegame</remarks>
|
||||
/// </summary>
|
||||
public string BaseGameDirectory { get; set; } = "";
|
||||
|
||||
/// <summary>
|
||||
/// base game root path
|
||||
/// <remarks>fs_basepath</remarks>
|
||||
/// </summary>
|
||||
public string BasePathDirectory { get; set; } = "";
|
||||
|
||||
/// <summary>
|
||||
/// overide game directory
|
||||
/// <remarks>plugin driven</remarks>
|
||||
/// </summary>
|
||||
public string GameDirectory { get; set; } = "";
|
||||
|
||||
/// <summary>
|
||||
/// game director
|
||||
/// <remarks>fs_game</remarks>
|
||||
/// </summary>
|
||||
public string ModDirectory { get; set; } = "";
|
||||
|
||||
/// <summary>
|
||||
/// log file name
|
||||
/// <remarks>g_log</remarks>
|
||||
/// </summary>
|
||||
public string LogFile { get; set; } = "";
|
||||
|
||||
/// <summary>
|
||||
/// indicates if running on windows
|
||||
/// </summary>
|
||||
public bool IsWindows { get; set; } = true;
|
||||
}
|
||||
}
|
@ -1,12 +1,14 @@
|
||||
using SharedLibraryCore;
|
||||
using IW4MAdmin.Application.IO;
|
||||
using SharedLibraryCore;
|
||||
using SharedLibraryCore.Interfaces;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Threading;
|
||||
|
||||
namespace IW4MAdmin.Application
|
||||
{
|
||||
class Logger : SharedLibraryCore.Interfaces.ILogger
|
||||
public class Logger : ILogger
|
||||
{
|
||||
enum LogType
|
||||
{
|
||||
@ -19,16 +21,21 @@ namespace IW4MAdmin.Application
|
||||
}
|
||||
|
||||
readonly string FileName;
|
||||
readonly SemaphoreSlim OnLogWriting;
|
||||
readonly ReaderWriterLockSlim WritingLock;
|
||||
static readonly short MAX_LOG_FILES = 10;
|
||||
|
||||
public Logger(string fn)
|
||||
{
|
||||
FileName = Path.Join(Utilities.OperatingDirectory, "Log", $"{fn}.log");
|
||||
OnLogWriting = new SemaphoreSlim(1, 1);
|
||||
WritingLock = new ReaderWriterLockSlim();
|
||||
RotateLogs();
|
||||
}
|
||||
|
||||
~Logger()
|
||||
{
|
||||
WritingLock.Dispose();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// rotates logs when log is initialized
|
||||
/// </summary>
|
||||
@ -55,9 +62,10 @@ namespace IW4MAdmin.Application
|
||||
|
||||
void Write(string msg, LogType type)
|
||||
{
|
||||
OnLogWriting.Wait();
|
||||
WritingLock.EnterWriteLock();
|
||||
|
||||
string stringType = type.ToString();
|
||||
msg = msg.StripColors();
|
||||
|
||||
try
|
||||
{
|
||||
@ -71,12 +79,12 @@ namespace IW4MAdmin.Application
|
||||
{
|
||||
#if DEBUG
|
||||
// lets keep it simple and dispose of everything quickly as logging wont be that much (relatively)
|
||||
Console.WriteLine(LogLine);
|
||||
File.AppendAllText(FileName, LogLine + Environment.NewLine);
|
||||
Console.WriteLine(msg);
|
||||
#else
|
||||
if (type == LogType.Error || type == LogType.Verbose)
|
||||
{
|
||||
Console.WriteLine(LogLine);
|
||||
//if (type != LogType.Debug)
|
||||
}
|
||||
File.AppendAllText(FileName, $"{LogLine}{Environment.NewLine}");
|
||||
#endif
|
||||
}
|
||||
@ -87,7 +95,7 @@ namespace IW4MAdmin.Application
|
||||
Console.WriteLine(ex.GetExceptionInfo());
|
||||
}
|
||||
|
||||
OnLogWriting.Release(1);
|
||||
WritingLock.ExitWriteLock();
|
||||
}
|
||||
|
||||
public void WriteVerbose(string msg)
|
||||
|
74
Application/Misc/MiddlewareActionHandler.cs
Normal file
@ -0,0 +1,74 @@
|
||||
using SharedLibraryCore;
|
||||
using SharedLibraryCore.Interfaces;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace IW4MAdmin.Application.Misc
|
||||
{
|
||||
class MiddlewareActionHandler : IMiddlewareActionHandler
|
||||
{
|
||||
private readonly IDictionary<string, IList<object>> _actions;
|
||||
private readonly ILogger _logger;
|
||||
|
||||
public MiddlewareActionHandler(ILogger logger)
|
||||
{
|
||||
_actions = new Dictionary<string, IList<object>>();
|
||||
_logger = logger;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Executes the action with the given name
|
||||
/// </summary>
|
||||
/// <typeparam name="T">Execution return type</typeparam>
|
||||
/// <param name="value">Input value</param>
|
||||
/// <param name="name">Name of action to execute</param>
|
||||
/// <returns></returns>
|
||||
public async Task<T> Execute<T>(T value, string name = null)
|
||||
{
|
||||
string key = string.IsNullOrEmpty(name) ? typeof(T).ToString() : name;
|
||||
|
||||
if (_actions.ContainsKey(key))
|
||||
{
|
||||
foreach (var action in _actions[key])
|
||||
{
|
||||
try
|
||||
{
|
||||
value = await ((IMiddlewareAction<T>)action).Invoke(value);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
_logger.WriteWarning($"Failed to invoke middleware action {name}");
|
||||
_logger.WriteDebug(e.GetExceptionInfo());
|
||||
}
|
||||
}
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Registers an action by name
|
||||
/// </summary>
|
||||
/// <typeparam name="T"></typeparam>
|
||||
/// <param name="actionType">Action type specifier</param>
|
||||
/// <param name="action">Action to perform</param>
|
||||
/// <param name="name">Name of action</param>
|
||||
public void Register<T>(T actionType, IMiddlewareAction<T> action, string name = null)
|
||||
{
|
||||
string key = string.IsNullOrEmpty(name) ? typeof(T).ToString() : name;
|
||||
|
||||
if (_actions.ContainsKey(key))
|
||||
{
|
||||
_actions[key].Add(action);
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
_actions.Add(key, new[] { action });
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
21
Application/Misc/ParserMatchResult.cs
Normal file
@ -0,0 +1,21 @@
|
||||
using SharedLibraryCore.Interfaces;
|
||||
|
||||
namespace IW4MAdmin.Application.Misc
|
||||
{
|
||||
/// <summary>
|
||||
/// implementation of the IMatchResult
|
||||
/// used to hold matching results
|
||||
/// </summary>
|
||||
public class ParserMatchResult : IMatchResult
|
||||
{
|
||||
/// <summary>
|
||||
/// array of matched pattern groups
|
||||
/// </summary>
|
||||
public string[] Values { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// indicates if the match succeeded
|
||||
/// </summary>
|
||||
public bool Success { get; set; }
|
||||
}
|
||||
}
|
88
Application/Misc/PluginImporter.cs
Normal file
@ -0,0 +1,88 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using SharedLibraryCore.Interfaces;
|
||||
using System.Linq;
|
||||
using SharedLibraryCore;
|
||||
using IW4MAdmin.Application.Misc;
|
||||
|
||||
namespace IW4MAdmin.Application.Helpers
|
||||
{
|
||||
/// <summary>
|
||||
/// implementation of IPluginImporter
|
||||
/// discovers plugins and script plugins
|
||||
/// </summary>
|
||||
public class PluginImporter : IPluginImporter
|
||||
{
|
||||
private static readonly string PLUGIN_DIR = "Plugins";
|
||||
private readonly ILogger _logger;
|
||||
|
||||
public PluginImporter(ILogger logger)
|
||||
{
|
||||
_logger = logger;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// discovers all the script plugins in the plugins dir
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public IEnumerable<IPlugin> DiscoverScriptPlugins()
|
||||
{
|
||||
string pluginDir = $"{Utilities.OperatingDirectory}{PLUGIN_DIR}{Path.DirectorySeparatorChar}";
|
||||
|
||||
if (Directory.Exists(pluginDir))
|
||||
{
|
||||
string[] scriptPluginFiles = Directory.GetFiles(pluginDir, "*.js");
|
||||
|
||||
_logger.WriteInfo($"Discovered {scriptPluginFiles.Length} potential script plugins");
|
||||
|
||||
if (scriptPluginFiles.Length > 0)
|
||||
{
|
||||
foreach (string fileName in scriptPluginFiles)
|
||||
{
|
||||
_logger.WriteInfo($"Discovered script plugin {fileName}");
|
||||
var plugin = new ScriptPlugin(fileName);
|
||||
yield return plugin;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// discovers all the C# assembly plugins and commands
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public (IEnumerable<Type>, IEnumerable<Type>) DiscoverAssemblyPluginImplementations()
|
||||
{
|
||||
string pluginDir = $"{Utilities.OperatingDirectory}{PLUGIN_DIR}{Path.DirectorySeparatorChar}";
|
||||
var pluginTypes = Enumerable.Empty<Type>();
|
||||
var commandTypes = Enumerable.Empty<Type>();
|
||||
|
||||
if (Directory.Exists(pluginDir))
|
||||
{
|
||||
var dllFileNames = Directory.GetFiles(pluginDir, "*.dll");
|
||||
_logger.WriteInfo($"Discovered {dllFileNames.Length} potential plugin assemblies");
|
||||
|
||||
if (dllFileNames.Length > 0)
|
||||
{
|
||||
var assemblies = dllFileNames.Select(_name => Assembly.LoadFrom(_name));
|
||||
|
||||
pluginTypes = assemblies
|
||||
.SelectMany(_asm => _asm.GetTypes())
|
||||
.Where(_assemblyType => _assemblyType.GetInterface(nameof(IPlugin), false) != null);
|
||||
|
||||
_logger.WriteInfo($"Discovered {pluginTypes.Count()} plugin implementations");
|
||||
|
||||
commandTypes = assemblies
|
||||
.SelectMany(_asm => _asm.GetTypes())
|
||||
.Where(_assemblyType => _assemblyType.IsClass && _assemblyType.BaseType == typeof(Command));
|
||||
|
||||
_logger.WriteInfo($"Discovered {commandTypes.Count()} plugin commands");
|
||||
}
|
||||
}
|
||||
|
||||
return (pluginTypes, commandTypes);
|
||||
}
|
||||
}
|
||||
}
|
41
Application/Misc/ScriptCommand.cs
Normal file
@ -0,0 +1,41 @@
|
||||
using SharedLibraryCore;
|
||||
using SharedLibraryCore.Commands;
|
||||
using SharedLibraryCore.Configuration;
|
||||
using SharedLibraryCore.Interfaces;
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using static SharedLibraryCore.Database.Models.EFClient;
|
||||
|
||||
namespace IW4MAdmin.Application.Misc
|
||||
{
|
||||
/// <summary>
|
||||
/// generic script command implementation
|
||||
/// </summary>
|
||||
public class ScriptCommand : Command
|
||||
{
|
||||
private readonly Action<GameEvent> _executeAction;
|
||||
|
||||
public ScriptCommand(string name, string alias, string description, Permission permission,
|
||||
CommandArgument[] args, Action<GameEvent> executeAction, CommandConfiguration config, ITranslationLookup layout)
|
||||
: base(config, layout)
|
||||
{
|
||||
|
||||
_executeAction = executeAction;
|
||||
Name = name;
|
||||
Alias = alias;
|
||||
Description = description;
|
||||
Permission = permission;
|
||||
Arguments = args;
|
||||
}
|
||||
|
||||
public override Task ExecuteAsync(GameEvent E)
|
||||
{
|
||||
if (_executeAction == null)
|
||||
{
|
||||
throw new InvalidOperationException($"No execute action defined for command \"{Name}\"");
|
||||
}
|
||||
|
||||
return Task.Run(() => _executeAction(E));
|
||||
}
|
||||
}
|
||||
}
|
293
Application/Misc/ScriptPlugin.cs
Normal file
@ -0,0 +1,293 @@
|
||||
using Jint;
|
||||
using Jint.Native;
|
||||
using Jint.Runtime;
|
||||
using Microsoft.CSharp.RuntimeBinder;
|
||||
using SharedLibraryCore;
|
||||
using SharedLibraryCore.Database.Models;
|
||||
using SharedLibraryCore.Exceptions;
|
||||
using SharedLibraryCore.Interfaces;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace IW4MAdmin.Application.Misc
|
||||
{
|
||||
/// <summary>
|
||||
/// implementation of IPlugin
|
||||
/// used to proxy script plugin requests
|
||||
/// </summary>
|
||||
public class ScriptPlugin : IPlugin
|
||||
{
|
||||
public string Name { get; set; }
|
||||
|
||||
public float Version { get; set; }
|
||||
|
||||
public string Author { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// indicates if the plugin is a parser
|
||||
/// </summary>
|
||||
public bool IsParser { get; private set; }
|
||||
|
||||
public FileSystemWatcher Watcher { get; private set; }
|
||||
|
||||
private Engine _scriptEngine;
|
||||
private readonly string _fileName;
|
||||
private readonly SemaphoreSlim _onProcessing;
|
||||
private bool successfullyLoaded;
|
||||
private readonly List<string> _registeredCommandNames;
|
||||
|
||||
public ScriptPlugin(string filename, string workingDirectory = null)
|
||||
{
|
||||
_fileName = filename;
|
||||
Watcher = new FileSystemWatcher()
|
||||
{
|
||||
Path = workingDirectory == null ? $"{Utilities.OperatingDirectory}Plugins{Path.DirectorySeparatorChar}" : workingDirectory,
|
||||
NotifyFilter = NotifyFilters.Size,
|
||||
Filter = _fileName.Split(Path.DirectorySeparatorChar).Last()
|
||||
};
|
||||
|
||||
Watcher.EnableRaisingEvents = true;
|
||||
_onProcessing = new SemaphoreSlim(1, 1);
|
||||
_registeredCommandNames = new List<string>();
|
||||
}
|
||||
|
||||
~ScriptPlugin()
|
||||
{
|
||||
Watcher.Dispose();
|
||||
_onProcessing.Dispose();
|
||||
}
|
||||
|
||||
public async Task Initialize(IManager manager, IScriptCommandFactory scriptCommandFactory)
|
||||
{
|
||||
await _onProcessing.WaitAsync();
|
||||
|
||||
try
|
||||
{
|
||||
// for some reason we get an event trigger when the file is not finished being modified.
|
||||
// this must have been a change in .NET CORE 3.x
|
||||
// so if the new file is empty we can't process it yet
|
||||
if (new FileInfo(_fileName).Length == 0L)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
bool firstRun = _scriptEngine == null;
|
||||
|
||||
// it's been loaded before so we need to call the unload event
|
||||
if (!firstRun)
|
||||
{
|
||||
await OnUnloadAsync();
|
||||
|
||||
foreach (string commandName in _registeredCommandNames)
|
||||
{
|
||||
manager.GetLogger(0).WriteDebug($"Removing plugin registered command \"{commandName}\"");
|
||||
manager.RemoveCommandByName(commandName);
|
||||
}
|
||||
|
||||
_registeredCommandNames.Clear();
|
||||
}
|
||||
|
||||
successfullyLoaded = false;
|
||||
string script;
|
||||
|
||||
using (var stream = new FileStream(_fileName, FileMode.Open, FileAccess.Read, FileShare.ReadWrite))
|
||||
{
|
||||
using (var reader = new StreamReader(stream, Encoding.Default))
|
||||
{
|
||||
script = await reader.ReadToEndAsync();
|
||||
}
|
||||
}
|
||||
|
||||
_scriptEngine = new Engine(cfg =>
|
||||
cfg.AllowClr(new[]
|
||||
{
|
||||
typeof(System.Net.Http.HttpClient).Assembly,
|
||||
typeof(EFClient).Assembly,
|
||||
typeof(Utilities).Assembly,
|
||||
typeof(Encoding).Assembly
|
||||
})
|
||||
.CatchClrExceptions());
|
||||
|
||||
_scriptEngine.Execute(script);
|
||||
_scriptEngine.SetValue("_localization", Utilities.CurrentLocalization);
|
||||
dynamic pluginObject = _scriptEngine.GetValue("plugin").ToObject();
|
||||
|
||||
Author = pluginObject.author;
|
||||
Name = pluginObject.name;
|
||||
Version = (float)pluginObject.version;
|
||||
|
||||
var commands = _scriptEngine.GetValue("commands");
|
||||
|
||||
if (commands != JsValue.Undefined)
|
||||
{
|
||||
try
|
||||
{
|
||||
foreach (var command in GenerateScriptCommands(commands, scriptCommandFactory))
|
||||
{
|
||||
manager.GetLogger(0).WriteDebug($"Adding plugin registered command \"{command.Name}\"");
|
||||
manager.AddAdditionalCommand(command);
|
||||
_registeredCommandNames.Add(command.Name);
|
||||
}
|
||||
}
|
||||
|
||||
catch (RuntimeBinderException e)
|
||||
{
|
||||
throw new PluginException($"Not all required fields were found: {e.Message}") { PluginFile = _fileName };
|
||||
}
|
||||
}
|
||||
|
||||
await OnLoadAsync(manager);
|
||||
|
||||
try
|
||||
{
|
||||
if (pluginObject.isParser)
|
||||
{
|
||||
IsParser = true;
|
||||
IEventParser eventParser = (IEventParser)_scriptEngine.GetValue("eventParser").ToObject();
|
||||
IRConParser rconParser = (IRConParser)_scriptEngine.GetValue("rconParser").ToObject();
|
||||
manager.AdditionalEventParsers.Add(eventParser);
|
||||
manager.AdditionalRConParsers.Add(rconParser);
|
||||
}
|
||||
}
|
||||
|
||||
catch (RuntimeBinderException) { }
|
||||
|
||||
if (!firstRun)
|
||||
{
|
||||
await OnLoadAsync(manager);
|
||||
}
|
||||
|
||||
successfullyLoaded = true;
|
||||
}
|
||||
|
||||
catch
|
||||
{
|
||||
throw;
|
||||
}
|
||||
|
||||
finally
|
||||
{
|
||||
if (_onProcessing.CurrentCount == 0)
|
||||
{
|
||||
_onProcessing.Release(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public async Task OnEventAsync(GameEvent E, Server S)
|
||||
{
|
||||
if (successfullyLoaded)
|
||||
{
|
||||
await _onProcessing.WaitAsync();
|
||||
|
||||
try
|
||||
{
|
||||
_scriptEngine.SetValue("_gameEvent", E);
|
||||
_scriptEngine.SetValue("_server", S);
|
||||
_scriptEngine.SetValue("_IW4MAdminClient", Utilities.IW4MAdminClient(S));
|
||||
_scriptEngine.Execute("plugin.onEventAsync(_gameEvent, _server)").GetCompletionValue();
|
||||
}
|
||||
|
||||
catch
|
||||
{
|
||||
throw;
|
||||
}
|
||||
|
||||
finally
|
||||
{
|
||||
if (_onProcessing.CurrentCount == 0)
|
||||
{
|
||||
_onProcessing.Release(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public Task OnLoadAsync(IManager manager)
|
||||
{
|
||||
manager.GetLogger(0).WriteDebug($"OnLoad executing for {Name}");
|
||||
_scriptEngine.SetValue("_manager", manager);
|
||||
return Task.FromResult(_scriptEngine.Execute("plugin.onLoadAsync(_manager)").GetCompletionValue());
|
||||
}
|
||||
|
||||
public Task OnTickAsync(Server S)
|
||||
{
|
||||
_scriptEngine.SetValue("_server", S);
|
||||
return Task.FromResult(_scriptEngine.Execute("plugin.onTickAsync(_server)").GetCompletionValue());
|
||||
}
|
||||
|
||||
public async Task OnUnloadAsync()
|
||||
{
|
||||
if (successfullyLoaded)
|
||||
{
|
||||
await Task.FromResult(_scriptEngine.Execute("plugin.onUnloadAsync()").GetCompletionValue());
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// finds declared script commands in the script plugin
|
||||
/// </summary>
|
||||
/// <param name="commands">commands value from jint parser</param>
|
||||
/// <param name="scriptCommandFactory">factory to create the command from</param>
|
||||
/// <returns></returns>
|
||||
public IEnumerable<IManagerCommand> GenerateScriptCommands(JsValue commands, IScriptCommandFactory scriptCommandFactory)
|
||||
{
|
||||
List<IManagerCommand> commandList = new List<IManagerCommand>();
|
||||
|
||||
// go through each defined command
|
||||
foreach (var command in commands.AsArray())
|
||||
{
|
||||
dynamic dynamicCommand = command.ToObject();
|
||||
string name = dynamicCommand.name;
|
||||
string alias = dynamicCommand.alias;
|
||||
string description = dynamicCommand.description;
|
||||
string permission = dynamicCommand.permission;
|
||||
|
||||
List<(string, bool)> args = new List<(string, bool)>();
|
||||
dynamic arguments = null;
|
||||
|
||||
try
|
||||
{
|
||||
arguments = dynamicCommand.arguments;
|
||||
}
|
||||
|
||||
catch (RuntimeBinderException)
|
||||
{
|
||||
// arguments are optional
|
||||
}
|
||||
|
||||
if (arguments != null)
|
||||
{
|
||||
foreach (var arg in dynamicCommand.arguments)
|
||||
{
|
||||
args.Add((arg.name, (bool)arg.required));
|
||||
}
|
||||
}
|
||||
|
||||
void execute(GameEvent e)
|
||||
{
|
||||
_scriptEngine.SetValue("_event", e);
|
||||
var jsEventObject = _scriptEngine.GetValue("_event");
|
||||
|
||||
try
|
||||
{
|
||||
dynamicCommand.execute.Target.Invoke(jsEventObject);
|
||||
}
|
||||
|
||||
catch (JavaScriptException ex)
|
||||
{
|
||||
throw new PluginException($"An error occured while executing action for script plugin: {ex.Error} (Line: {ex.Location.Start.Line}, Character: {ex.Location.Start.Column})") { PluginFile = _fileName };
|
||||
}
|
||||
}
|
||||
|
||||
commandList.Add(scriptCommandFactory.CreateScriptCommand(name, alias, description, permission, args, execute));
|
||||
}
|
||||
|
||||
return commandList;
|
||||
}
|
||||
}
|
||||
}
|
149
Application/Misc/SerializationHelpers.cs
Normal file
@ -0,0 +1,149 @@
|
||||
using Newtonsoft.Json;
|
||||
using Newtonsoft.Json.Linq;
|
||||
using SharedLibraryCore;
|
||||
using SharedLibraryCore.Database.Models;
|
||||
using System;
|
||||
using System.Net;
|
||||
using static SharedLibraryCore.Database.Models.EFClient;
|
||||
using static SharedLibraryCore.GameEvent;
|
||||
|
||||
namespace IW4MAdmin.Application.Misc
|
||||
{
|
||||
class IPAddressConverter : JsonConverter
|
||||
{
|
||||
public override bool CanConvert(Type objectType)
|
||||
{
|
||||
return (objectType == typeof(IPAddress));
|
||||
}
|
||||
|
||||
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
|
||||
{
|
||||
writer.WriteValue(value.ToString());
|
||||
}
|
||||
|
||||
public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
|
||||
{
|
||||
return IPAddress.Parse((string)reader.Value);
|
||||
}
|
||||
}
|
||||
|
||||
class IPEndPointConverter : JsonConverter
|
||||
{
|
||||
public override bool CanConvert(Type objectType)
|
||||
{
|
||||
return (objectType == typeof(IPEndPoint));
|
||||
}
|
||||
|
||||
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
|
||||
{
|
||||
IPEndPoint ep = (IPEndPoint)value;
|
||||
JObject jo = new JObject();
|
||||
jo.Add("Address", JToken.FromObject(ep.Address, serializer));
|
||||
jo.Add("Port", ep.Port);
|
||||
jo.WriteTo(writer);
|
||||
}
|
||||
|
||||
public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
|
||||
{
|
||||
JObject jo = JObject.Load(reader);
|
||||
IPAddress address = jo["Address"].ToObject<IPAddress>(serializer);
|
||||
int port = (int)jo["Port"];
|
||||
return new IPEndPoint(address, port);
|
||||
}
|
||||
}
|
||||
|
||||
class ClientEntityConverter : JsonConverter
|
||||
{
|
||||
public override bool CanConvert(Type objectType) => objectType == typeof(EFClient);
|
||||
|
||||
public override object ReadJson(JsonReader reader, Type objectType,object existingValue, JsonSerializer serializer)
|
||||
{
|
||||
if (reader.Value == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
var jsonObject = JObject.Load(reader);
|
||||
|
||||
return new EFClient
|
||||
{
|
||||
NetworkId = (long)jsonObject["NetworkId"],
|
||||
ClientNumber = (int)jsonObject["ClientNumber"],
|
||||
State = Enum.Parse<ClientState>(jsonObject["state"].ToString()),
|
||||
CurrentAlias = new EFAlias()
|
||||
{
|
||||
IPAddress = (int?)jsonObject["IPAddress"],
|
||||
Name = jsonObject["Name"].ToString()
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
|
||||
{
|
||||
var client = value as EFClient;
|
||||
var jsonObject = new JObject
|
||||
{
|
||||
{ "NetworkId", client.NetworkId },
|
||||
{ "ClientNumber", client.ClientNumber },
|
||||
{ "IPAddress", client.CurrentAlias?.IPAddress },
|
||||
{ "Name", client.CurrentAlias?.Name },
|
||||
{ "State", (int)client.State }
|
||||
};
|
||||
|
||||
jsonObject.WriteTo(writer);
|
||||
}
|
||||
}
|
||||
|
||||
class GameEventConverter : JsonConverter
|
||||
{
|
||||
public override bool CanConvert(Type objectType) =>objectType == typeof(GameEvent);
|
||||
|
||||
public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
|
||||
{
|
||||
var jsonObject = JObject.Load(reader);
|
||||
|
||||
return new GameEvent
|
||||
{
|
||||
Type = Enum.Parse<EventType>(jsonObject["Type"].ToString()),
|
||||
Subtype = jsonObject["Subtype"]?.ToString(),
|
||||
Source = Enum.Parse<EventSource>(jsonObject["Source"].ToString()),
|
||||
RequiredEntity = Enum.Parse<EventRequiredEntity>(jsonObject["RequiredEntity"].ToString()),
|
||||
Data = jsonObject["Data"].ToString(),
|
||||
Message = jsonObject["Message"].ToString(),
|
||||
GameTime = (int?)jsonObject["GameTime"],
|
||||
Origin = jsonObject["Origin"]?.ToObject<EFClient>(serializer),
|
||||
Target = jsonObject["Target"]?.ToObject<EFClient>(serializer),
|
||||
ImpersonationOrigin = jsonObject["ImpersonationOrigin"]?.ToObject<EFClient>(serializer),
|
||||
IsRemote = (bool)jsonObject["IsRemote"],
|
||||
Extra = null, // fix
|
||||
Time = (DateTime)jsonObject["Time"],
|
||||
IsBlocking = (bool)jsonObject["IsBlocking"]
|
||||
};
|
||||
}
|
||||
|
||||
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
|
||||
{
|
||||
var gameEvent = value as GameEvent;
|
||||
|
||||
var jsonObject = new JObject
|
||||
{
|
||||
{ "Type", (int)gameEvent.Type },
|
||||
{ "Subtype", gameEvent.Subtype },
|
||||
{ "Source", (int)gameEvent.Source },
|
||||
{ "RequiredEntity", (int)gameEvent.RequiredEntity },
|
||||
{ "Data", gameEvent.Data },
|
||||
{ "Message", gameEvent.Message },
|
||||
{ "GameTime", gameEvent.GameTime },
|
||||
{ "Origin", gameEvent.Origin != null ? JToken.FromObject(gameEvent.Origin, serializer) : null },
|
||||
{ "Target", gameEvent.Target != null ? JToken.FromObject(gameEvent.Target, serializer) : null },
|
||||
{ "ImpersonationOrigin", gameEvent.ImpersonationOrigin != null ? JToken.FromObject(gameEvent.ImpersonationOrigin, serializer) : null},
|
||||
{ "IsRemote", gameEvent.IsRemote },
|
||||
{ "Extra", gameEvent.Extra?.ToString() },
|
||||
{ "Time", gameEvent.Time },
|
||||
{ "IsBlocking", gameEvent.IsBlocking }
|
||||
};
|
||||
|
||||
jsonObject.WriteTo(writer);
|
||||
}
|
||||
}
|
||||
}
|
31
Application/RCon/ConnectionState.cs
Normal file
@ -0,0 +1,31 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Net.Sockets;
|
||||
using System.Threading;
|
||||
|
||||
namespace IW4MAdmin.Application.RCon
|
||||
{
|
||||
/// <summary>
|
||||
/// used to keep track of the udp connection state
|
||||
/// </summary>
|
||||
internal class ConnectionState
|
||||
{
|
||||
~ConnectionState()
|
||||
{
|
||||
OnComplete.Dispose();
|
||||
OnSentData.Dispose();
|
||||
OnReceivedData.Dispose();
|
||||
}
|
||||
|
||||
public int ConnectionAttempts { get; set; }
|
||||
const int BufferSize = 4096;
|
||||
public readonly byte[] ReceiveBuffer = new byte[BufferSize];
|
||||
public readonly SemaphoreSlim OnComplete = new SemaphoreSlim(1, 1);
|
||||
public readonly ManualResetEventSlim OnSentData = new ManualResetEventSlim(false);
|
||||
public readonly ManualResetEventSlim OnReceivedData = new ManualResetEventSlim(false);
|
||||
public List<int> BytesReadPerSegment { get; set; } = new List<int>();
|
||||
public SocketAsyncEventArgs SendEventArgs { get; set; } = new SocketAsyncEventArgs();
|
||||
public SocketAsyncEventArgs ReceiveEventArgs { get; set; } = new SocketAsyncEventArgs();
|
||||
public DateTime LastQuery { get; set; } = DateTime.Now;
|
||||
}
|
||||
}
|
363
Application/RCon/RConConnection.cs
Normal file
@ -0,0 +1,363 @@
|
||||
using SharedLibraryCore;
|
||||
using SharedLibraryCore.Exceptions;
|
||||
using SharedLibraryCore.Interfaces;
|
||||
using SharedLibraryCore.RCon;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Net;
|
||||
using System.Net.Sockets;
|
||||
using System.Text;
|
||||
using System.Text.RegularExpressions;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace IW4MAdmin.Application.RCon
|
||||
{
|
||||
/// <summary>
|
||||
/// implementation of IRConConnection
|
||||
/// </summary>
|
||||
public class RConConnection : IRConConnection
|
||||
{
|
||||
static readonly ConcurrentDictionary<EndPoint, ConnectionState> ActiveQueries = new ConcurrentDictionary<EndPoint, ConnectionState>();
|
||||
public IPEndPoint Endpoint { get; private set; }
|
||||
public string RConPassword { get; private set; }
|
||||
|
||||
private IRConParserConfiguration config;
|
||||
private readonly ILogger _log;
|
||||
private readonly Encoding _gameEncoding;
|
||||
|
||||
public RConConnection(string ipAddress, int port, string password, ILogger log, Encoding gameEncoding)
|
||||
{
|
||||
Endpoint = new IPEndPoint(IPAddress.Parse(ipAddress), port);
|
||||
_gameEncoding = gameEncoding;
|
||||
RConPassword = password;
|
||||
_log = log;
|
||||
}
|
||||
|
||||
public void SetConfiguration(IRConParserConfiguration config)
|
||||
{
|
||||
this.config = config;
|
||||
}
|
||||
|
||||
public async Task<string[]> SendQueryAsync(StaticHelpers.QueryType type, string parameters = "")
|
||||
{
|
||||
if (!ActiveQueries.ContainsKey(this.Endpoint))
|
||||
{
|
||||
ActiveQueries.TryAdd(this.Endpoint, new ConnectionState());
|
||||
}
|
||||
|
||||
var connectionState = ActiveQueries[this.Endpoint];
|
||||
|
||||
#if DEBUG == true
|
||||
_log.WriteDebug($"Waiting for semaphore to be released [{this.Endpoint}]");
|
||||
#endif
|
||||
// enter the semaphore so only one query is sent at a time per server.
|
||||
await connectionState.OnComplete.WaitAsync();
|
||||
|
||||
var timeSinceLastQuery = (DateTime.Now - connectionState.LastQuery).TotalMilliseconds;
|
||||
|
||||
if (timeSinceLastQuery < StaticHelpers.FloodProtectionInterval)
|
||||
{
|
||||
await Task.Delay(StaticHelpers.FloodProtectionInterval - (int)timeSinceLastQuery);
|
||||
}
|
||||
|
||||
connectionState.LastQuery = DateTime.Now;
|
||||
|
||||
#if DEBUG == true
|
||||
_log.WriteDebug($"Semaphore has been released [{this.Endpoint}]");
|
||||
_log.WriteDebug($"Query [{this.Endpoint},{type.ToString()},{parameters}]");
|
||||
#endif
|
||||
|
||||
byte[] payload = null;
|
||||
bool waitForResponse = config.WaitForResponse;
|
||||
|
||||
string convertEncoding(string text)
|
||||
{
|
||||
byte[] convertedBytes = Utilities.EncodingType.GetBytes(text);
|
||||
return _gameEncoding.GetString(convertedBytes);
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
string convertedRConPassword = convertEncoding(RConPassword);
|
||||
string convertedParameters = convertEncoding(parameters);
|
||||
|
||||
switch (type)
|
||||
{
|
||||
case StaticHelpers.QueryType.GET_DVAR:
|
||||
waitForResponse |= true;
|
||||
payload = string.Format(config.CommandPrefixes.RConGetDvar, convertedRConPassword, convertedParameters + '\0').Select(Convert.ToByte).ToArray();
|
||||
break;
|
||||
case StaticHelpers.QueryType.SET_DVAR:
|
||||
payload = string.Format(config.CommandPrefixes.RConSetDvar, convertedRConPassword, convertedParameters + '\0').Select(Convert.ToByte).ToArray();
|
||||
break;
|
||||
case StaticHelpers.QueryType.COMMAND:
|
||||
payload = string.Format(config.CommandPrefixes.RConCommand, convertedRConPassword, convertedParameters + '\0').Select(Convert.ToByte).ToArray();
|
||||
break;
|
||||
case StaticHelpers.QueryType.GET_STATUS:
|
||||
waitForResponse |= true;
|
||||
payload = (config.CommandPrefixes.RConGetStatus + '\0').Select(Convert.ToByte).ToArray();
|
||||
break;
|
||||
case StaticHelpers.QueryType.GET_INFO:
|
||||
waitForResponse |= true;
|
||||
payload = (config.CommandPrefixes.RConGetInfo + '\0').Select(Convert.ToByte).ToArray();
|
||||
break;
|
||||
case StaticHelpers.QueryType.COMMAND_STATUS:
|
||||
waitForResponse |= true;
|
||||
payload = string.Format(config.CommandPrefixes.RConCommand, convertedRConPassword, "status\0").Select(Convert.ToByte).ToArray();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// this happens when someone tries to send something that can't be converted into a 7 bit character set
|
||||
// e.g: emoji -> windows-1252
|
||||
catch (OverflowException)
|
||||
{
|
||||
connectionState.OnComplete.Release(1);
|
||||
throw new NetworkException($"Invalid character encountered when converting encodings - {parameters}");
|
||||
}
|
||||
|
||||
byte[][] response = null;
|
||||
|
||||
retrySend:
|
||||
using (var socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp)
|
||||
{
|
||||
DontFragment = true,
|
||||
Ttl = 100,
|
||||
ExclusiveAddressUse = true,
|
||||
})
|
||||
{
|
||||
connectionState.SendEventArgs.UserToken = socket;
|
||||
connectionState.OnSentData.Reset();
|
||||
connectionState.OnReceivedData.Reset();
|
||||
connectionState.ConnectionAttempts++;
|
||||
connectionState.BytesReadPerSegment.Clear();
|
||||
#if DEBUG == true
|
||||
_log.WriteDebug($"Sending {payload.Length} bytes to [{this.Endpoint}] ({connectionState.ConnectionAttempts}/{StaticHelpers.AllowedConnectionFails})");
|
||||
#endif
|
||||
try
|
||||
{
|
||||
response = await SendPayloadAsync(payload, waitForResponse);
|
||||
|
||||
if ((response.Length == 0 || response[0].Length == 0) && waitForResponse)
|
||||
{
|
||||
throw new NetworkException("Expected response but got 0 bytes back");
|
||||
}
|
||||
|
||||
connectionState.ConnectionAttempts = 0;
|
||||
}
|
||||
|
||||
catch
|
||||
{
|
||||
if (connectionState.ConnectionAttempts < StaticHelpers.AllowedConnectionFails)
|
||||
{
|
||||
await Task.Delay(StaticHelpers.FloodProtectionInterval);
|
||||
goto retrySend;
|
||||
}
|
||||
|
||||
throw new NetworkException(Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_COMMUNICATION"].FormatExt(Endpoint));
|
||||
}
|
||||
|
||||
finally
|
||||
{
|
||||
if (connectionState.OnComplete.CurrentCount == 0)
|
||||
{
|
||||
connectionState.OnComplete.Release(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (response.Length == 0)
|
||||
{
|
||||
_log.WriteWarning($"Received empty response for request [{type.ToString()}, {parameters}, {Endpoint.ToString()}]");
|
||||
return new string[0];
|
||||
}
|
||||
|
||||
string responseString = type == StaticHelpers.QueryType.COMMAND_STATUS ?
|
||||
ReassembleSegmentedStatus(response) :
|
||||
_gameEncoding.GetString(response[0]) + '\n';
|
||||
|
||||
// note: not all games respond if the pasword is wrong or not set
|
||||
if (responseString.Contains("Invalid password") || responseString.Contains("rconpassword"))
|
||||
{
|
||||
throw new NetworkException(Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_RCON_INVALID"]);
|
||||
}
|
||||
|
||||
if (responseString.Contains("rcon_password"))
|
||||
{
|
||||
throw new NetworkException(Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_RCON_NOTSET"]);
|
||||
}
|
||||
|
||||
if (responseString.Contains(config.ServerNotRunningResponse))
|
||||
{
|
||||
throw new ServerException(Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_NOT_RUNNING"].FormatExt(Endpoint.ToString()));
|
||||
}
|
||||
|
||||
string responseHeaderMatch = Regex.Match(responseString, config.CommandPrefixes.RConResponse).Value;
|
||||
string[] headerSplit = responseString.Split(type == StaticHelpers.QueryType.GET_INFO ? config.CommandPrefixes.RconGetInfoResponseHeader : responseHeaderMatch);
|
||||
|
||||
if (headerSplit.Length != 2)
|
||||
{
|
||||
throw new NetworkException("Unexpected response header from server");
|
||||
}
|
||||
|
||||
string[] splitResponse = headerSplit.Last().Split(new char[] { '\n' }, StringSplitOptions.RemoveEmptyEntries);
|
||||
return splitResponse;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// reassembles broken status segments into the 'correct' ordering
|
||||
/// <remarks>this is primarily for T7, and is really only reliable for 2 segments</remarks>
|
||||
/// </summary>
|
||||
/// <param name="segments">array of segmented byte arrays</param>
|
||||
/// <returns></returns>
|
||||
public string ReassembleSegmentedStatus(byte[][] segments)
|
||||
{
|
||||
var splitStatusStrings = new List<string>();
|
||||
|
||||
foreach (byte[] segment in segments)
|
||||
{
|
||||
string responseString = _gameEncoding.GetString(segment, 0, segment.Length);
|
||||
var statusHeaderMatch = config.StatusHeader.PatternMatcher.Match(responseString);
|
||||
if (statusHeaderMatch.Success)
|
||||
{
|
||||
splitStatusStrings.Insert(0, responseString.TrimEnd('\0'));
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
splitStatusStrings.Add(responseString.Replace(config.CommandPrefixes.RConResponse, "").TrimEnd('\0'));
|
||||
}
|
||||
}
|
||||
|
||||
return string.Join("", splitStatusStrings);
|
||||
}
|
||||
|
||||
private async Task<byte[][]> SendPayloadAsync(byte[] payload, bool waitForResponse)
|
||||
{
|
||||
var connectionState = ActiveQueries[this.Endpoint];
|
||||
var rconSocket = (Socket)connectionState.SendEventArgs.UserToken;
|
||||
|
||||
if (connectionState.ReceiveEventArgs.RemoteEndPoint == null &&
|
||||
connectionState.SendEventArgs.RemoteEndPoint == null)
|
||||
{
|
||||
// setup the event handlers only once because we're reusing the event args
|
||||
connectionState.SendEventArgs.Completed += OnDataSent;
|
||||
connectionState.ReceiveEventArgs.Completed += OnDataReceived;
|
||||
connectionState.SendEventArgs.RemoteEndPoint = this.Endpoint;
|
||||
connectionState.ReceiveEventArgs.RemoteEndPoint = this.Endpoint;
|
||||
connectionState.ReceiveEventArgs.DisconnectReuseSocket = true;
|
||||
connectionState.SendEventArgs.DisconnectReuseSocket = true;
|
||||
}
|
||||
|
||||
connectionState.SendEventArgs.SetBuffer(payload);
|
||||
|
||||
// send the data to the server
|
||||
bool sendDataPending = rconSocket.SendToAsync(connectionState.SendEventArgs);
|
||||
|
||||
if (sendDataPending)
|
||||
{
|
||||
// the send has not been completed asyncronously
|
||||
if (!await Task.Run(() => connectionState.OnSentData.Wait(StaticHelpers.SocketTimeout)))
|
||||
{
|
||||
rconSocket.Close();
|
||||
throw new NetworkException("Timed out sending data", rconSocket);
|
||||
}
|
||||
}
|
||||
|
||||
if (!waitForResponse)
|
||||
{
|
||||
return new byte[0][];
|
||||
}
|
||||
|
||||
connectionState.ReceiveEventArgs.SetBuffer(connectionState.ReceiveBuffer);
|
||||
|
||||
// get our response back
|
||||
bool receiveDataPending = rconSocket.ReceiveFromAsync(connectionState.ReceiveEventArgs);
|
||||
|
||||
if (receiveDataPending)
|
||||
{
|
||||
if (!await Task.Run(() => connectionState.OnReceivedData.Wait(10000)))
|
||||
{
|
||||
rconSocket.Close();
|
||||
throw new NetworkException("Timed out waiting for response", rconSocket);
|
||||
}
|
||||
}
|
||||
|
||||
rconSocket.Close();
|
||||
|
||||
var responseList = new List<byte[]>();
|
||||
int totalBytesRead = 0;
|
||||
|
||||
foreach (int bytesRead in connectionState.BytesReadPerSegment)
|
||||
{
|
||||
responseList.Add(connectionState.ReceiveBuffer
|
||||
.Skip(totalBytesRead)
|
||||
.Take(bytesRead)
|
||||
.ToArray());
|
||||
|
||||
totalBytesRead += bytesRead;
|
||||
}
|
||||
|
||||
return responseList.ToArray();
|
||||
}
|
||||
|
||||
private void OnDataReceived(object sender, SocketAsyncEventArgs e)
|
||||
{
|
||||
#if DEBUG == true
|
||||
_log.WriteDebug($"Read {e.BytesTransferred} bytes from {e.RemoteEndPoint.ToString()}");
|
||||
#endif
|
||||
|
||||
// this occurs when we close the socket
|
||||
if (e.BytesTransferred == 0)
|
||||
{
|
||||
ActiveQueries[this.Endpoint].OnReceivedData.Set();
|
||||
return;
|
||||
}
|
||||
|
||||
if (sender is Socket sock)
|
||||
{
|
||||
var state = ActiveQueries[this.Endpoint];
|
||||
state.BytesReadPerSegment.Add(e.BytesTransferred);
|
||||
|
||||
try
|
||||
{
|
||||
// we still have available data so the payload was segmented
|
||||
if (sock.Available > 0)
|
||||
{
|
||||
state.ReceiveEventArgs.SetBuffer(state.ReceiveBuffer, e.BytesTransferred, state.ReceiveBuffer.Length - e.BytesTransferred);
|
||||
|
||||
if (!sock.ReceiveAsync(state.ReceiveEventArgs))
|
||||
{
|
||||
#if DEBUG == true
|
||||
_log.WriteDebug($"Read {state.ReceiveEventArgs.BytesTransferred} synchronous bytes from {e.RemoteEndPoint.ToString()}");
|
||||
#endif
|
||||
// we need to increment this here because the callback isn't executed if there's no pending IO
|
||||
state.BytesReadPerSegment.Add(state.ReceiveEventArgs.BytesTransferred);
|
||||
ActiveQueries[this.Endpoint].OnReceivedData.Set();
|
||||
}
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
ActiveQueries[this.Endpoint].OnReceivedData.Set();
|
||||
}
|
||||
}
|
||||
|
||||
catch (ObjectDisposedException)
|
||||
{
|
||||
ActiveQueries[this.Endpoint].OnReceivedData.Set();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void OnDataSent(object sender, SocketAsyncEventArgs e)
|
||||
{
|
||||
#if DEBUG == true
|
||||
_log.WriteDebug($"Sent {e.Buffer?.Length} bytes to {e.ConnectSocket?.RemoteEndPoint?.ToString()}");
|
||||
#endif
|
||||
ActiveQueries[this.Endpoint].OnSentData.Set();
|
||||
}
|
||||
}
|
||||
}
|
@ -12,11 +12,13 @@ using static SharedLibraryCore.Server;
|
||||
|
||||
namespace IW4MAdmin.Application.RconParsers
|
||||
{
|
||||
class BaseRConParser : IRConParser
|
||||
public class BaseRConParser : IRConParser
|
||||
{
|
||||
public BaseRConParser()
|
||||
private const int MAX_FAULTY_STATUS_LINES = 7;
|
||||
|
||||
public BaseRConParser(IParserRegexFactory parserRegexFactory)
|
||||
{
|
||||
Configuration = new DynamicRConParserConfiguration()
|
||||
Configuration = new DynamicRConParserConfiguration(parserRegexFactory)
|
||||
{
|
||||
CommandPrefixes = new CommandPrefix()
|
||||
{
|
||||
@ -31,10 +33,12 @@ namespace IW4MAdmin.Application.RconParsers
|
||||
RConGetStatus = "ÿÿÿÿgetstatus",
|
||||
RConGetInfo = "ÿÿÿÿgetinfo",
|
||||
RConResponse = "ÿÿÿÿprint",
|
||||
RconGetInfoResponseHeader = "ÿÿÿÿinfoResponse"
|
||||
},
|
||||
ServerNotRunningResponse = "Server is not running."
|
||||
};
|
||||
|
||||
Configuration.Status.Pattern = @"^ *([0-9]+) +-?([0-9]+) +((?:[A-Z]+|[0-9]+)) +((?:[a-z]|[0-9]){8,32}|(?:[a-z]|[0-9]){8,32}|bot[0-9]+|(?:[0-9]+)) +(.{0,32}) +([0-9]+) +(\d+\.\d+\.\d+.\d+\:-*\d{1,5}|0+.0+:-*\d{1,5}|loopback) +(-*[0-9]+) +([0-9]+) *$";
|
||||
Configuration.Status.Pattern = @"^ *([0-9]+) +-?([0-9]+) +((?:[A-Z]+|[0-9]+)) +((?:[a-z]|[0-9]){8,32}|(?:[a-z]|[0-9]){8,32}|bot[0-9]+|(?:[0-9]+)) *(.{0,32}) +([0-9]+) +(\d+\.\d+\.\d+.\d+\:-*\d{1,5}|0+.0+:-*\d{1,5}|loopback|unknown) +(-*[0-9]+) +([0-9]+) *$";
|
||||
Configuration.Status.AddMapping(ParserRegex.GroupType.RConClientNumber, 1);
|
||||
Configuration.Status.AddMapping(ParserRegex.GroupType.RConScore, 2);
|
||||
Configuration.Status.AddMapping(ParserRegex.GroupType.RConPing, 3);
|
||||
@ -48,130 +52,181 @@ namespace IW4MAdmin.Application.RconParsers
|
||||
Configuration.Dvar.AddMapping(ParserRegex.GroupType.RConDvarDefaultValue, 3);
|
||||
Configuration.Dvar.AddMapping(ParserRegex.GroupType.RConDvarLatchedValue, 4);
|
||||
Configuration.Dvar.AddMapping(ParserRegex.GroupType.RConDvarDomain, 5);
|
||||
|
||||
Configuration.StatusHeader.Pattern = "num +score +ping +guid +name +lastmsg +address +qport +rate *";
|
||||
Configuration.MapStatus.Pattern = @"map: (([a-z]|_|\d)+)";
|
||||
Configuration.MapStatus.AddMapping(ParserRegex.GroupType.RConStatusMap, 1);
|
||||
}
|
||||
|
||||
public IRConParserConfiguration Configuration { get; set; }
|
||||
|
||||
public string Version { get; set; } = "CoD";
|
||||
public virtual string Version { get; set; } = "CoD";
|
||||
public Game GameName { get; set; } = Game.COD;
|
||||
public bool CanGenerateLogPath { get; set; } = true;
|
||||
public string Name { get; set; } = "Call of Duty";
|
||||
|
||||
public async Task<string[]> ExecuteCommandAsync(Connection connection, string command)
|
||||
public async Task<string[]> ExecuteCommandAsync(IRConConnection connection, string command)
|
||||
{
|
||||
var response = await connection.SendQueryAsync(StaticHelpers.QueryType.COMMAND, command);
|
||||
return response.Skip(1).ToArray();
|
||||
}
|
||||
|
||||
public async Task<Dvar<T>> GetDvarAsync<T>(Connection connection, string dvarName)
|
||||
public async Task<Dvar<T>> GetDvarAsync<T>(IRConConnection connection, string dvarName, T fallbackValue = default)
|
||||
{
|
||||
string[] lineSplit = await connection.SendQueryAsync(StaticHelpers.QueryType.GET_DVAR, dvarName);
|
||||
string response = string.Join('\n', lineSplit.Skip(1));
|
||||
|
||||
if (!lineSplit[0].Contains(Configuration.CommandPrefixes.RConResponse))
|
||||
{
|
||||
throw new DvarException($"Could not retrieve DVAR \"{dvarName}\"");
|
||||
}
|
||||
|
||||
if (response.Contains("Unknown command"))
|
||||
{
|
||||
throw new DvarException($"DVAR \"{dvarName}\" does not exist");
|
||||
}
|
||||
|
||||
string response = string.Join('\n', lineSplit).TrimEnd('\0');
|
||||
var match = Regex.Match(response, Configuration.Dvar.Pattern);
|
||||
|
||||
if (!match.Success)
|
||||
if (response.Contains("Unknown command") ||
|
||||
!match.Success)
|
||||
{
|
||||
throw new DvarException($"Could not retrieve DVAR \"{dvarName}\"");
|
||||
if (fallbackValue != null)
|
||||
{
|
||||
return new Dvar<T>()
|
||||
{
|
||||
Name = dvarName,
|
||||
Value = fallbackValue
|
||||
};
|
||||
}
|
||||
|
||||
throw new DvarException(Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_DVAR"].FormatExt(dvarName));
|
||||
}
|
||||
|
||||
string value = match.Groups[Configuration.Dvar.GroupMapping[ParserRegex.GroupType.RConDvarValue]].Value.StripColors();
|
||||
string defaultValue = match.Groups[Configuration.Dvar.GroupMapping[ParserRegex.GroupType.RConDvarDefaultValue]].Value.StripColors();
|
||||
string latchedValue = match.Groups[Configuration.Dvar.GroupMapping[ParserRegex.GroupType.RConDvarLatchedValue]].Value.StripColors();
|
||||
string value = match.Groups[Configuration.Dvar.GroupMapping[ParserRegex.GroupType.RConDvarValue]].Value;
|
||||
string defaultValue = match.Groups[Configuration.Dvar.GroupMapping[ParserRegex.GroupType.RConDvarDefaultValue]].Value;
|
||||
string latchedValue = match.Groups[Configuration.Dvar.GroupMapping[ParserRegex.GroupType.RConDvarLatchedValue]].Value;
|
||||
|
||||
string removeTrailingColorCode(string input) => Regex.Replace(input, @"\^7$", "");
|
||||
|
||||
value = removeTrailingColorCode(value);
|
||||
defaultValue = removeTrailingColorCode(defaultValue);
|
||||
latchedValue = removeTrailingColorCode(latchedValue);
|
||||
|
||||
return new Dvar<T>()
|
||||
{
|
||||
Name = match.Groups[Configuration.Dvar.GroupMapping[ParserRegex.GroupType.RConDvarName]].Value.StripColors(),
|
||||
Value = string.IsNullOrEmpty(value) ? default(T) : (T)Convert.ChangeType(value, typeof(T)),
|
||||
DefaultValue = string.IsNullOrEmpty(defaultValue) ? default(T) : (T)Convert.ChangeType(defaultValue, typeof(T)),
|
||||
LatchedValue = string.IsNullOrEmpty(latchedValue) ? default(T) : (T)Convert.ChangeType(latchedValue, typeof(T)),
|
||||
Domain = match.Groups[Configuration.Dvar.GroupMapping[ParserRegex.GroupType.RConDvarDomain]].Value.StripColors()
|
||||
Name = match.Groups[Configuration.Dvar.GroupMapping[ParserRegex.GroupType.RConDvarName]].Value,
|
||||
Value = string.IsNullOrEmpty(value) ? default : (T)Convert.ChangeType(value, typeof(T)),
|
||||
DefaultValue = string.IsNullOrEmpty(defaultValue) ? default : (T)Convert.ChangeType(defaultValue, typeof(T)),
|
||||
LatchedValue = string.IsNullOrEmpty(latchedValue) ? default : (T)Convert.ChangeType(latchedValue, typeof(T)),
|
||||
Domain = match.Groups[Configuration.Dvar.GroupMapping[ParserRegex.GroupType.RConDvarDomain]].Value
|
||||
};
|
||||
}
|
||||
|
||||
public async Task<List<EFClient>> GetStatusAsync(Connection connection)
|
||||
public virtual async Task<(List<EFClient>, string)> GetStatusAsync(IRConConnection connection)
|
||||
{
|
||||
string[] response = await connection.SendQueryAsync(StaticHelpers.QueryType.COMMAND_STATUS);
|
||||
return ClientsFromStatus(response);
|
||||
#if DEBUG
|
||||
foreach (var line in response)
|
||||
{
|
||||
Console.WriteLine(line);
|
||||
}
|
||||
#endif
|
||||
return (ClientsFromStatus(response), MapFromStatus(response));
|
||||
}
|
||||
|
||||
public async Task<bool> SetDvarAsync(Connection connection, string dvarName, object dvarValue)
|
||||
private string MapFromStatus(string[] response)
|
||||
{
|
||||
return (await connection.SendQueryAsync(StaticHelpers.QueryType.SET_DVAR, $"{dvarName} {dvarValue}")).Length > 0;
|
||||
string map = null;
|
||||
foreach (var line in response)
|
||||
{
|
||||
var regex = Regex.Match(line, Configuration.MapStatus.Pattern);
|
||||
if (regex.Success)
|
||||
{
|
||||
map = regex.Groups[Configuration.MapStatus.GroupMapping[ParserRegex.GroupType.RConStatusMap]].ToString();
|
||||
}
|
||||
}
|
||||
|
||||
return map;
|
||||
}
|
||||
|
||||
public async Task<bool> SetDvarAsync(IRConConnection connection, string dvarName, object dvarValue)
|
||||
{
|
||||
string dvarString = (dvarValue is string str)
|
||||
? $"{dvarName} \"{str}\""
|
||||
: $"{dvarName} {dvarValue.ToString()}";
|
||||
|
||||
return (await connection.SendQueryAsync(StaticHelpers.QueryType.SET_DVAR, dvarString)).Length > 0;
|
||||
}
|
||||
|
||||
private List<EFClient> ClientsFromStatus(string[] Status)
|
||||
{
|
||||
List<EFClient> StatusPlayers = new List<EFClient>();
|
||||
|
||||
if (Status.Length < 4)
|
||||
{
|
||||
throw new ServerException("Unexpected status response received");
|
||||
}
|
||||
|
||||
int validMatches = 0;
|
||||
bool parsedHeader = false;
|
||||
foreach (string statusLine in Status)
|
||||
{
|
||||
string responseLine = statusLine.Trim();
|
||||
|
||||
var regex = Regex.Match(responseLine, Configuration.Status.Pattern, RegexOptions.IgnoreCase);
|
||||
|
||||
if (regex.Success)
|
||||
if (Configuration.StatusHeader.PatternMatcher.Match(responseLine).Success)
|
||||
{
|
||||
validMatches++;
|
||||
int clientNumber = int.Parse(regex.Groups[Configuration.Status.GroupMapping[ParserRegex.GroupType.RConClientNumber]].Value);
|
||||
int score = int.Parse(regex.Groups[Configuration.Status.GroupMapping[ParserRegex.GroupType.RConScore]].Value);
|
||||
parsedHeader = true;
|
||||
continue;
|
||||
}
|
||||
|
||||
var match = Configuration.Status.PatternMatcher.Match(responseLine);
|
||||
|
||||
if (match.Success)
|
||||
{
|
||||
int clientNumber = int.Parse(match.Values[Configuration.Status.GroupMapping[ParserRegex.GroupType.RConClientNumber]]);
|
||||
int score = int.Parse(match.Values[Configuration.Status.GroupMapping[ParserRegex.GroupType.RConScore]]);
|
||||
|
||||
int ping = 999;
|
||||
|
||||
// their state can be CNCT, ZMBI etc
|
||||
if (regex.Groups[Configuration.Status.GroupMapping[ParserRegex.GroupType.RConPing]].Value.Length <= 3)
|
||||
if (match.Values[Configuration.Status.GroupMapping[ParserRegex.GroupType.RConPing]].Length <= 3)
|
||||
{
|
||||
ping = int.Parse(regex.Groups[Configuration.Status.GroupMapping[ParserRegex.GroupType.RConPing]].Value);
|
||||
ping = int.Parse(match.Values[Configuration.Status.GroupMapping[ParserRegex.GroupType.RConPing]]);
|
||||
}
|
||||
|
||||
long networkId = regex.Groups[Configuration.Status.GroupMapping[ParserRegex.GroupType.RConNetworkId]].Value.ConvertLong();
|
||||
string name = regex.Groups[Configuration.Status.GroupMapping[ParserRegex.GroupType.RConName]].Value.StripColors().Trim();
|
||||
int? ip = regex.Groups[Configuration.Status.GroupMapping[ParserRegex.GroupType.RConIpAddress]].Value.Split(':')[0].ConvertToIP();
|
||||
long networkId;
|
||||
string name = match.Values[Configuration.Status.GroupMapping[ParserRegex.GroupType.RConName]].TrimNewLine();
|
||||
|
||||
try
|
||||
{
|
||||
string networkIdString = match.Values[Configuration.Status.GroupMapping[ParserRegex.GroupType.RConNetworkId]];
|
||||
|
||||
networkId = networkIdString.IsBotGuid() ?
|
||||
name.GenerateGuidFromString() :
|
||||
networkIdString.ConvertGuidToLong(Configuration.GuidNumberStyle);
|
||||
}
|
||||
|
||||
catch (FormatException)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
int? ip = match.Values[Configuration.Status.GroupMapping[ParserRegex.GroupType.RConIpAddress]].Split(':')[0].ConvertToIP();
|
||||
|
||||
var client = new EFClient()
|
||||
{
|
||||
CurrentAlias = new EFAlias()
|
||||
{
|
||||
Name = name
|
||||
Name = name,
|
||||
IPAddress = ip
|
||||
},
|
||||
NetworkId = networkId,
|
||||
ClientNumber = clientNumber,
|
||||
IPAddress = ip,
|
||||
Ping = ping,
|
||||
Score = score,
|
||||
IsBot = ip == null,
|
||||
State = EFClient.ClientState.Connecting
|
||||
};
|
||||
|
||||
//// they've not fully connected yet
|
||||
//if (!client.IsBot && ping == 999)
|
||||
//{
|
||||
// continue;
|
||||
//}
|
||||
//#if DEBUG
|
||||
// if (client.NetworkId < 1000 && client.NetworkId > 0)
|
||||
// {
|
||||
// client.IPAddress = 2147483646;
|
||||
// client.Ping = 0;
|
||||
// }
|
||||
//#endif
|
||||
|
||||
StatusPlayers.Add(client);
|
||||
}
|
||||
}
|
||||
|
||||
// this happens if status is requested while map is rotating
|
||||
if (Status.Length > 5 && validMatches == 0)
|
||||
// this can happen if status is requested while map is rotating and we get a log dump back
|
||||
if (!parsedHeader)
|
||||
{
|
||||
throw new ServerException("Server is rotating map");
|
||||
throw new ServerException(Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_UNEXPECTED_STATUS"]);
|
||||
}
|
||||
|
||||
return StatusPlayers;
|
||||
|
@ -1,4 +1,6 @@
|
||||
namespace IW4MAdmin.Application.RconParsers
|
||||
using SharedLibraryCore.Interfaces;
|
||||
|
||||
namespace IW4MAdmin.Application.RconParsers
|
||||
{
|
||||
/// <summary>
|
||||
/// empty implementation of the IW4RConParser
|
||||
@ -6,5 +8,8 @@
|
||||
/// </summary>
|
||||
sealed internal class DynamicRConParser : BaseRConParser
|
||||
{
|
||||
public DynamicRConParser(IParserRegexFactory parserRegexFactory) : base(parserRegexFactory)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,7 @@
|
||||
using SharedLibraryCore;
|
||||
using IW4MAdmin.Application.Factories;
|
||||
using SharedLibraryCore.Interfaces;
|
||||
using SharedLibraryCore.RCon;
|
||||
using System.Globalization;
|
||||
|
||||
namespace IW4MAdmin.Application.RconParsers
|
||||
{
|
||||
@ -8,11 +9,23 @@ namespace IW4MAdmin.Application.RconParsers
|
||||
/// generic implementation of the IRConParserConfiguration
|
||||
/// allows script plugins to generate dynamic RCon configurations
|
||||
/// </summary>
|
||||
sealed internal class DynamicRConParserConfiguration : IRConParserConfiguration
|
||||
public class DynamicRConParserConfiguration : IRConParserConfiguration
|
||||
{
|
||||
public CommandPrefix CommandPrefixes { get; set; }
|
||||
public ParserRegex Status { get; set; } = new ParserRegex();
|
||||
public ParserRegex Dvar { get; set; } = new ParserRegex();
|
||||
public ParserRegex Status { get; set; }
|
||||
public ParserRegex MapStatus { get; set; }
|
||||
public ParserRegex Dvar { get; set; }
|
||||
public ParserRegex StatusHeader { get; set; }
|
||||
public string ServerNotRunningResponse { get; set; }
|
||||
public bool WaitForResponse { get; set; } = true;
|
||||
public NumberStyles GuidNumberStyle { get; set; } = NumberStyles.HexNumber;
|
||||
|
||||
public DynamicRConParserConfiguration(IParserRegexFactory parserRegexFactory)
|
||||
{
|
||||
Status = parserRegexFactory.CreateParserRegex();
|
||||
MapStatus = parserRegexFactory.CreateParserRegex();
|
||||
Dvar = parserRegexFactory.CreateParserRegex();
|
||||
StatusHeader = parserRegexFactory.CreateParserRegex();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
41
Application/SerialGameEventHandler.cs
Normal file
@ -0,0 +1,41 @@
|
||||
using SharedLibraryCore;
|
||||
using SharedLibraryCore.Events;
|
||||
using SharedLibraryCore.Interfaces;
|
||||
using System;
|
||||
using System.Linq;
|
||||
|
||||
namespace IW4MAdmin.Application
|
||||
{
|
||||
class SerialGameEventHandler : IEventHandler
|
||||
{
|
||||
private delegate void GameEventAddedEventHandler(object sender, GameEventArgs args);
|
||||
private event GameEventAddedEventHandler GameEventAdded;
|
||||
|
||||
private static readonly GameEvent.EventType[] overrideEvents = new[]
|
||||
{
|
||||
GameEvent.EventType.Connect,
|
||||
GameEvent.EventType.Disconnect,
|
||||
GameEvent.EventType.Quit,
|
||||
GameEvent.EventType.Stop
|
||||
};
|
||||
|
||||
public SerialGameEventHandler()
|
||||
{
|
||||
GameEventAdded += GameEventHandler_GameEventAdded;
|
||||
}
|
||||
|
||||
private async void GameEventHandler_GameEventAdded(object sender, GameEventArgs args)
|
||||
{
|
||||
await (sender as IManager).ExecuteEvent(args.Event);
|
||||
EventApi.OnGameEvent(args.Event);
|
||||
}
|
||||
|
||||
public void HandleEvent(IManager manager, GameEvent gameEvent)
|
||||
{
|
||||
if (manager.IsRunning || overrideEvents.Contains(gameEvent.Type))
|
||||
{
|
||||
GameEventAdded?.Invoke(manager, new GameEventArgs(null, false, gameEvent));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
53
GameFiles/IW4x/userraw/scripts/_commands.gsc
Normal file
@ -0,0 +1,53 @@
|
||||
#include common_scripts\utility;
|
||||
#include maps\mp\_utility;
|
||||
#include maps\mp\gametypes\_hud_util;
|
||||
#include maps\mp\gametypes\_playerlogic;
|
||||
|
||||
init()
|
||||
{
|
||||
SetDvarIfUninitialized( "sv_iw4madmin_command", "" );
|
||||
level thread WaitForCommand();
|
||||
}
|
||||
|
||||
WaitForCommand()
|
||||
{
|
||||
level endon( "game_ended" );
|
||||
|
||||
for(;;)
|
||||
{
|
||||
commandInfo = strtok( getDvar("sv_iw4madmin_command"), ";" );
|
||||
command = commandInfo[0];
|
||||
|
||||
switch( command )
|
||||
{
|
||||
case "alert":
|
||||
//clientId alertType sound message
|
||||
SendAlert( commandInfo[1], commandInfo[2], commandInfo[3], commandInfo[4] );
|
||||
break;
|
||||
case "killplayer":
|
||||
// clientId
|
||||
KillPlayer( commandInfo[1], commandInfo[2] );
|
||||
break;
|
||||
}
|
||||
|
||||
setDvar( "sv_iw4madmin_command", "" );
|
||||
wait( 1 );
|
||||
}
|
||||
}
|
||||
|
||||
SendAlert( clientId, alertType, sound, message )
|
||||
{
|
||||
client = getPlayerFromClientNum( int( clientId ) );
|
||||
client thread playLeaderDialogOnPlayer( sound, client.team );
|
||||
client playLocalSound( sound );
|
||||
client iPrintLnBold( "^1" + alertType + ": ^3" + message );
|
||||
}
|
||||
|
||||
KillPlayer( targetId, originId)
|
||||
{
|
||||
target = getPlayerFromClientNum( int( targetId ) );
|
||||
target suicide();
|
||||
origin = getPlayerFromClientNum( int( originId ) );
|
||||
|
||||
iPrintLnBold("^1" + origin.name + " ^7killed ^5" + target.name);
|
||||
}
|
256
GameFiles/IW4x/userraw/scripts/_customcallbacks.gsc
Normal file
@ -0,0 +1,256 @@
|
||||
#include maps\mp\_utility;
|
||||
#include maps\mp\gametypes\_hud_util;
|
||||
#include common_scripts\utility;
|
||||
|
||||
init()
|
||||
{
|
||||
SetDvarIfUninitialized( "sv_customcallbacks", true );
|
||||
SetDvarIfUninitialized( "sv_framewaittime", 0.05 );
|
||||
SetDvarIfUninitialized( "sv_additionalwaittime", 0.1 );
|
||||
SetDvarIfUninitialized( "sv_maxstoredframes", 12 );
|
||||
SetDvarIfUninitialized( "sv_printradarupdates", 0 );
|
||||
SetDvarIfUninitialized( "sv_printradar_updateinterval", 500 );
|
||||
SetDvarIfUninitialized( "sv_iw4madmin_url", "http://127.0.0.1:1624" );
|
||||
|
||||
level thread onPlayerConnect();
|
||||
if (getDvarInt("sv_printradarupdates") == 1)
|
||||
{
|
||||
level thread runRadarUpdates();
|
||||
}
|
||||
|
||||
level waittill( "prematch_over" );
|
||||
level.callbackPlayerKilled = ::Callback_PlayerKilled;
|
||||
level.callbackPlayerDamage = ::Callback_PlayerDamage;
|
||||
level.callbackPlayerDisconnect = ::Callback_PlayerDisconnect;
|
||||
}
|
||||
|
||||
onPlayerConnect( player )
|
||||
{
|
||||
for( ;; )
|
||||
{
|
||||
level waittill( "connected", player );
|
||||
player setClientDvar("cl_autorecord", 1);
|
||||
player setClientDvar("cl_demosKeep", 200);
|
||||
player thread waitForFrameThread();
|
||||
player thread waitForAttack();
|
||||
}
|
||||
}
|
||||
|
||||
waitForAttack()
|
||||
{
|
||||
self endon( "disconnect" );
|
||||
|
||||
self.lastAttackTime = 0;
|
||||
|
||||
for( ;; )
|
||||
{
|
||||
self notifyOnPlayerCommand( "player_shot", "+attack" );
|
||||
self waittill( "player_shot" );
|
||||
|
||||
self.lastAttackTime = getTime();
|
||||
}
|
||||
}
|
||||
|
||||
getHttpString( url )
|
||||
{
|
||||
request = httpGet( url );
|
||||
request waittill( "done", success, data );
|
||||
request destroy();
|
||||
}
|
||||
|
||||
runRadarUpdates()
|
||||
{
|
||||
interval = int(getDvar("sv_printradar_updateinterval"));
|
||||
|
||||
for ( ;; )
|
||||
{
|
||||
for ( i = 0; i <= 17; i++ )
|
||||
{
|
||||
player = level.players[i];
|
||||
|
||||
if ( isDefined( player ) )
|
||||
{
|
||||
payload = player.guid + ";" + player.origin + ";" + player getPlayerAngles() + ";" + player.team + ";" + player.kills + ";" + player.deaths + ";" + player.score + ";" + player GetCurrentWeapon() + ";" + player.health + ";" + isAlive(player) + ";" + player.timePlayed["total"];
|
||||
logPrint( "LiveRadar;" + payload + "\n" );
|
||||
}
|
||||
}
|
||||
|
||||
wait( interval / 1000 );
|
||||
}
|
||||
}
|
||||
|
||||
hitLocationToBone( hitloc )
|
||||
{
|
||||
switch( hitloc )
|
||||
{
|
||||
case "helmet":
|
||||
return "j_helmet";
|
||||
case "head":
|
||||
return "j_head";
|
||||
case "neck":
|
||||
return "j_neck";
|
||||
case "torso_upper":
|
||||
return "j_spineupper";
|
||||
case "torso_lower":
|
||||
return "j_spinelower";
|
||||
case "right_arm_upper":
|
||||
return "j_shoulder_ri";
|
||||
case "left_arm_upper":
|
||||
return "j_shoulder_le";
|
||||
case "right_arm_lower":
|
||||
return "j_elbow_ri";
|
||||
case "left_arm_lower":
|
||||
return "j_elbow_le";
|
||||
case "right_hand":
|
||||
return "j_wrist_ri";
|
||||
case "left_hand":
|
||||
return "j_wrist_le";
|
||||
case "right_leg_upper":
|
||||
return "j_hip_ri";
|
||||
case "left_leg_upper":
|
||||
return "j_hip_le";
|
||||
case "right_leg_lower":
|
||||
return "j_knee_ri";
|
||||
case "left_leg_lower":
|
||||
return "j_knee_le";
|
||||
case "right_foot":
|
||||
return "j_ankle_ri";
|
||||
case "left_foot":
|
||||
return "j_ankle_le";
|
||||
default:
|
||||
return "tag_origin";
|
||||
}
|
||||
}
|
||||
|
||||
waitForFrameThread()
|
||||
{
|
||||
self endon( "disconnect" );
|
||||
|
||||
self.currentAnglePosition = 0;
|
||||
self.anglePositions = [];
|
||||
|
||||
for (i = 0; i < getDvarInt( "sv_maxstoredframes" ); i++)
|
||||
{
|
||||
self.anglePositions[i] = self getPlayerAngles();
|
||||
}
|
||||
|
||||
for( ;; )
|
||||
{
|
||||
self.anglePositions[self.currentAnglePosition] = self getPlayerAngles();
|
||||
wait( getDvarFloat( "sv_framewaittime" ) );
|
||||
self.currentAnglePosition = (self.currentAnglePosition + 1) % getDvarInt( "sv_maxstoredframes" );
|
||||
}
|
||||
}
|
||||
|
||||
waitForAdditionalAngles( logString, beforeFrameCount, afterFrameCount )
|
||||
{
|
||||
currentIndex = self.currentAnglePosition;
|
||||
wait( 0.05 * afterFrameCount );
|
||||
|
||||
self.angleSnapshot = [];
|
||||
|
||||
for( j = 0; j < self.anglePositions.size; j++ )
|
||||
{
|
||||
self.angleSnapshot[j] = self.anglePositions[j];
|
||||
}
|
||||
|
||||
anglesStr = "";
|
||||
collectedFrames = 0;
|
||||
i = currentIndex - beforeFrameCount;
|
||||
|
||||
while (collectedFrames < beforeFrameCount)
|
||||
{
|
||||
fixedIndex = i;
|
||||
if (i < 0)
|
||||
{
|
||||
fixedIndex = self.angleSnapshot.size - abs(i);
|
||||
}
|
||||
anglesStr += self.angleSnapshot[int(fixedIndex)] + ":";
|
||||
collectedFrames++;
|
||||
i++;
|
||||
}
|
||||
|
||||
if (i == currentIndex)
|
||||
{
|
||||
anglesStr += self.angleSnapshot[i] + ":";
|
||||
i++;
|
||||
}
|
||||
|
||||
collectedFrames = 0;
|
||||
|
||||
while (collectedFrames < afterFrameCount)
|
||||
{
|
||||
fixedIndex = i;
|
||||
if (i > self.angleSnapshot.size - 1)
|
||||
{
|
||||
fixedIndex = i % self.angleSnapshot.size;
|
||||
}
|
||||
anglesStr += self.angleSnapshot[int(fixedIndex)] + ":";
|
||||
collectedFrames++;
|
||||
i++;
|
||||
}
|
||||
|
||||
lastAttack = int(getTime()) - int(self.lastAttackTime);
|
||||
isAlive = isAlive(self);
|
||||
|
||||
logPrint(logString + ";" + anglesStr + ";" + isAlive + ";" + lastAttack + "\n" );
|
||||
}
|
||||
|
||||
vectorScale( vector, scale )
|
||||
{
|
||||
return ( vector[0] * scale, vector[1] * scale, vector[2] * scale );
|
||||
}
|
||||
|
||||
Process_Hit( type, attacker, sHitLoc, sMeansOfDeath, iDamage, sWeapon )
|
||||
{
|
||||
if (sMeansOfDeath == "MOD_FALLING" || !isPlayer(attacker))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
victim = self;
|
||||
_attacker = attacker;
|
||||
|
||||
if ( !isPlayer( attacker ) && isDefined( attacker.owner ) )
|
||||
{
|
||||
_attacker = attacker.owner;
|
||||
}
|
||||
|
||||
else if( !isPlayer( attacker ) && sMeansOfDeath == "MOD_FALLING" )
|
||||
{
|
||||
_attacker = victim;
|
||||
}
|
||||
|
||||
location = victim GetTagOrigin( hitLocationToBone( sHitLoc ) );
|
||||
isKillstreakKill = !isPlayer( attacker ) || isKillstreakWeapon( sWeapon );
|
||||
|
||||
logLine = "Script" + type + ";" + _attacker.guid + ";" + victim.guid + ";" + _attacker GetTagOrigin("tag_eye") + ";" + location + ";" + iDamage + ";" + sWeapon + ";" + sHitLoc + ";" + sMeansOfDeath + ";" + _attacker getPlayerAngles() + ";" + int(gettime()) + ";" + isKillstreakKill + ";" + _attacker playerADS() + ";0;0";
|
||||
attacker thread waitForAdditionalAngles( logLine, 2, 2 );
|
||||
}
|
||||
|
||||
Callback_PlayerDamage( eInflictor, attacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime )
|
||||
{
|
||||
if ( self.health - iDamage > 0 )
|
||||
{
|
||||
isFriendlyFire = level.teamBased && isDefined( attacker ) && ( self != attacker ) && isDefined( attacker.team ) && ( self.pers[ "team" ] == attacker.team );
|
||||
|
||||
if ( !isFriendlyFire )
|
||||
{
|
||||
self Process_Hit( "Damage", attacker, sHitLoc, sMeansOfDeath, iDamage, sWeapon );
|
||||
}
|
||||
}
|
||||
|
||||
self maps\mp\gametypes\_damage::Callback_PlayerDamage( eInflictor, attacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime );
|
||||
}
|
||||
|
||||
Callback_PlayerKilled( eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, psOffsetTime, deathAnimDuration )
|
||||
{
|
||||
Process_Hit( "Kill", attacker, sHitLoc, sMeansOfDeath, iDamage, sWeapon );
|
||||
self maps\mp\gametypes\_damage::Callback_PlayerKilled( eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, psOffsetTime, deathAnimDuration );
|
||||
}
|
||||
|
||||
Callback_PlayerDisconnect()
|
||||
{
|
||||
level notify( "disconnected", self );
|
||||
self maps\mp\gametypes\_playerlogic::Callback_PlayerDisconnect();
|
||||
}
|
@ -17,7 +17,7 @@
|
||||
<SuppressCollectPythonCloudServiceFiles>true</SuppressCollectPythonCloudServiceFiles>
|
||||
<Name>GameLogServer</Name>
|
||||
<RootNamespace>GameLogServer</RootNamespace>
|
||||
<InterpreterId>MSBuild|log_env|$(MSBuildProjectFullPath)</InterpreterId>
|
||||
<InterpreterId>MSBuild|game_log_server_env|$(MSBuildProjectFullPath)</InterpreterId>
|
||||
<EnableNativeCodeDebugging>False</EnableNativeCodeDebugging>
|
||||
<Environment>DEBUG=True</Environment>
|
||||
</PropertyGroup>
|
||||
@ -62,10 +62,10 @@
|
||||
<PathEnvironmentVariable>PYTHONPATH</PathEnvironmentVariable>
|
||||
<Architecture>X64</Architecture>
|
||||
</Interpreter>
|
||||
<Interpreter Include="log_env\">
|
||||
<Id>log_env</Id>
|
||||
<Version>3.6</Version>
|
||||
<Description>log_env (Python 3.6 (64-bit))</Description>
|
||||
<Interpreter Include="game_log_server_env\">
|
||||
<Id>game_log_server_env</Id>
|
||||
<Version>3.8</Version>
|
||||
<Description>game_log_server_env (Python 3.8 (64-bit))</Description>
|
||||
<InterpreterPath>Scripts\python.exe</InterpreterPath>
|
||||
<WindowsInterpreterPath>Scripts\pythonw.exe</WindowsInterpreterPath>
|
||||
<PathEnvironmentVariable>PYTHONPATH</PathEnvironmentVariable>
|
||||
|
@ -1,6 +1,8 @@
|
||||
import re
|
||||
import os
|
||||
import time
|
||||
import random
|
||||
import string
|
||||
|
||||
class LogReader(object):
|
||||
def __init__(self):
|
||||
@ -8,7 +10,7 @@ class LogReader(object):
|
||||
# (if the time between checks is greater, ignore ) - in seconds
|
||||
self.max_file_time_change = 30
|
||||
|
||||
def read_file(self, path):
|
||||
def read_file(self, path, retrieval_key):
|
||||
# this removes old entries that are no longer valid
|
||||
try:
|
||||
self._clear_old_logs()
|
||||
@ -22,57 +24,88 @@ class LogReader(object):
|
||||
|
||||
# prevent traversing directories
|
||||
if re.search('r^.+\.\.\\.+$', path):
|
||||
return False
|
||||
return self._generate_bad_response()
|
||||
|
||||
# must be a valid log path and log file
|
||||
if not re.search(r'^.+[\\|\/](.+)[\\|\/].+.log$', path):
|
||||
return False
|
||||
return self._generate_bad_response()
|
||||
|
||||
# get the new file size
|
||||
new_file_size = self.file_length(path)
|
||||
|
||||
# the log size was unable to be read (probably the wrong path)
|
||||
if new_file_size < 0:
|
||||
return False
|
||||
return self._generate_bad_response()
|
||||
|
||||
# this is the first time the log has been requested
|
||||
if path not in self.log_file_sizes:
|
||||
self.log_file_sizes[path] = {
|
||||
'length' : new_file_size,
|
||||
'read': time.time()
|
||||
next_retrieval_key = self._generate_key()
|
||||
|
||||
# this is the first time the key has been requested, so we need to the next one
|
||||
if retrieval_key not in self.log_file_sizes or int(time.time() - self.log_file_sizes[retrieval_key]['read']) > self.max_file_time_change:
|
||||
print('retrieval key "%s" does not exist or is outdated' % retrieval_key)
|
||||
last_log_info = {
|
||||
'size' : new_file_size,
|
||||
'previous_key' : None
|
||||
}
|
||||
return ''
|
||||
else:
|
||||
last_log_info = self.log_file_sizes[retrieval_key]
|
||||
|
||||
# grab the previous values
|
||||
last_length = self.log_file_sizes[path]['length']
|
||||
file_size_difference = new_file_size - last_length
|
||||
print('next key is %s' % next_retrieval_key)
|
||||
expired_key = last_log_info['previous_key']
|
||||
print('expired key is %s' % expired_key)
|
||||
|
||||
# update the new size and actually read the data
|
||||
self.log_file_sizes[path] = {
|
||||
'length': new_file_size,
|
||||
'read': time.time()
|
||||
# grab the previous value
|
||||
last_size = last_log_info['size']
|
||||
file_size_difference = new_file_size - last_size
|
||||
|
||||
#print('generating info for next key %s' % next_retrieval_key)
|
||||
|
||||
# update the new size
|
||||
self.log_file_sizes[next_retrieval_key] = {
|
||||
'size' : new_file_size,
|
||||
'read': time.time(),
|
||||
'next_key': next_retrieval_key,
|
||||
'previous_key': retrieval_key
|
||||
}
|
||||
|
||||
new_log_info = self.get_file_lines(path, file_size_difference)
|
||||
return new_log_info
|
||||
if expired_key in self.log_file_sizes:
|
||||
print('deleting expired key %s' % expired_key)
|
||||
del self.log_file_sizes[expired_key]
|
||||
|
||||
def get_file_lines(self, path, length):
|
||||
#print('reading %i bytes starting at %i' % (file_size_difference, last_size))
|
||||
|
||||
new_log_content = self.get_file_lines(path, last_size, file_size_difference)
|
||||
return {
|
||||
'content': new_log_content,
|
||||
'next_key': next_retrieval_key
|
||||
}
|
||||
|
||||
def get_file_lines(self, path, start_position, length_to_read):
|
||||
try:
|
||||
file_handle = open(path, 'rb')
|
||||
file_handle.seek(-length, 2)
|
||||
file_data = file_handle.read(length)
|
||||
file_handle.seek(start_position)
|
||||
file_data = file_handle.read(length_to_read)
|
||||
file_handle.close()
|
||||
# using ignore errors omits the pesky 0xb2 bytes we're reading in for some reason
|
||||
return file_data.decode('utf-8', errors='ignore')
|
||||
except Exception as e:
|
||||
print('could not read the log file at {0}, wanted to read {1} bytes'.format(path, length))
|
||||
print('could not read the log file at {0}, wanted to read {1} bytes'.format(path, length_to_read))
|
||||
print(e)
|
||||
return False
|
||||
|
||||
def _clear_old_logs(self):
|
||||
expired_logs = [path for path in self.log_file_sizes if int(time.time() - self.log_file_sizes[path]['read']) > self.max_file_time_change]
|
||||
for log in expired_logs:
|
||||
print('removing expired log {0}'.format(log))
|
||||
del self.log_file_sizes[log]
|
||||
for key in expired_logs:
|
||||
print('removing expired log with key {0}'.format(key))
|
||||
del self.log_file_sizes[key]
|
||||
|
||||
def _generate_bad_response(self):
|
||||
return {
|
||||
'content': None,
|
||||
'next_key': None
|
||||
}
|
||||
|
||||
def _generate_key(self):
|
||||
return ''.join(random.choices(string.ascii_uppercase + string.digits, k=8))
|
||||
|
||||
def file_length(self, path):
|
||||
try:
|
||||
|
@ -3,12 +3,14 @@ from GameLogServer.log_reader import reader
|
||||
from base64 import urlsafe_b64decode
|
||||
|
||||
class LogResource(Resource):
|
||||
def get(self, path):
|
||||
def get(self, path, retrieval_key):
|
||||
path = urlsafe_b64decode(path).decode('utf-8')
|
||||
log_info = reader.read_file(path)
|
||||
log_info = reader.read_file(path, retrieval_key)
|
||||
content = log_info['content']
|
||||
|
||||
return {
|
||||
'success' : log_info is not False,
|
||||
'length': 0 if log_info is False else len(log_info),
|
||||
'data': log_info
|
||||
'success' : content is not None,
|
||||
'length': 0 if content is None else len(content),
|
||||
'data': content,
|
||||
'next_key': log_info['next_key']
|
||||
}
|
||||
|
@ -10,5 +10,5 @@ def init():
|
||||
log = logging.getLogger('werkzeug')
|
||||
log.setLevel(logging.ERROR)
|
||||
api = Api(app)
|
||||
api.add_resource(LogResource, '/log/<string:path>')
|
||||
api.add_resource(LogResource, '/log/<string:path>/<string:retrieval_key>')
|
||||
#api.add_resource(RestartResource, '/restart')
|
||||
|
@ -1,12 +1,11 @@
|
||||
aniso8601==6.0.0
|
||||
Click==7.0
|
||||
Flask==1.0.2
|
||||
Flask-RESTful==0.3.7
|
||||
aniso8601==8.0.0
|
||||
click==7.1.2
|
||||
Flask==1.1.2
|
||||
itsdangerous==1.1.0
|
||||
Jinja2==2.10
|
||||
Jinja2==2.11.2
|
||||
MarkupSafe==1.1.1
|
||||
pip==10.0.1
|
||||
pytz==2018.9
|
||||
setuptools==39.0.1
|
||||
six==1.12.0
|
||||
Werkzeug==0.15.2
|
||||
pip==20.1
|
||||
pytz==2020.1
|
||||
setuptools==46.4.0
|
||||
six==1.14.0
|
||||
Werkzeug==1.0.1
|
||||
|
@ -1,13 +1,15 @@
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 15
|
||||
VisualStudioVersion = 15.0.26730.16
|
||||
# Visual Studio Version 16
|
||||
VisualStudioVersion = 16.0.29009.5
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Plugins", "Plugins", "{26E8B310-269E-46D4-A612-24601F16065F}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{8C8F3945-0AEF-4949-A1F7-B18E952E50BC}"
|
||||
ProjectSection(SolutionItems) = preProject
|
||||
_commands.gsc = _commands.gsc
|
||||
_customcallbacks.gsc = _customcallbacks.gsc
|
||||
GameFiles\IW4x\userraw\scripts\_commands.gsc = GameFiles\IW4x\userraw\scripts\_commands.gsc
|
||||
GameFiles\IW4x\userraw\scripts\_customcallbacks.gsc = GameFiles\IW4x\userraw\scripts\_customcallbacks.gsc
|
||||
azure-pipelines.yml = azure-pipelines.yml
|
||||
PostPublish.ps1 = PostPublish.ps1
|
||||
README.md = README.md
|
||||
RunPublishPre.cmd = RunPublishPre.cmd
|
||||
RunPublishRelease.cmd = RunPublishRelease.cmd
|
||||
@ -34,15 +36,16 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Tests", "Plugins\Tests\Test
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "IW4ScriptCommands", "Plugins\IW4ScriptCommands\IW4ScriptCommands.csproj", "{6C706CE5-A206-4E46-8712-F8C48D526091}"
|
||||
EndProject
|
||||
Project("{888888A0-9F3D-457C-B088-3A5042F75D52}") = "DiscordWebhook", "DiscordWebhook\DiscordWebhook.pyproj", "{15A81D6E-7502-46CE-8530-0647A380B5F4}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "ScriptPlugins", "ScriptPlugins", "{3F9ACC27-26DB-49FA-BCD2-50C54A49C9FA}"
|
||||
ProjectSection(SolutionItems) = preProject
|
||||
Plugins\ScriptPlugins\ParserCoD4x.js = Plugins\ScriptPlugins\ParserCoD4x.js
|
||||
Plugins\ScriptPlugins\ParserIW4x.js = Plugins\ScriptPlugins\ParserIW4x.js
|
||||
Plugins\ScriptPlugins\ParserPIW5.js = Plugins\ScriptPlugins\ParserPIW5.js
|
||||
Plugins\ScriptPlugins\ParserPT6.js = Plugins\ScriptPlugins\ParserPT6.js
|
||||
Plugins\ScriptPlugins\ParserRektT5M.js = Plugins\ScriptPlugins\ParserRektT5M.js
|
||||
Plugins\ScriptPlugins\ParserT7.js = Plugins\ScriptPlugins\ParserT7.js
|
||||
Plugins\ScriptPlugins\ParserTeknoMW3.js = Plugins\ScriptPlugins\ParserTeknoMW3.js
|
||||
Plugins\ScriptPlugins\SampleScriptPluginCommand.js = Plugins\ScriptPlugins\SampleScriptPluginCommand.js
|
||||
Plugins\ScriptPlugins\SharedGUIDKick.js = Plugins\ScriptPlugins\SharedGUIDKick.js
|
||||
Plugins\ScriptPlugins\VPNDetection.js = Plugins\ScriptPlugins\VPNDetection.js
|
||||
EndProjectSection
|
||||
@ -55,6 +58,12 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "StatsWeb", "Plugins\Web\Sta
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "AutomessageFeed", "Plugins\AutomessageFeed\AutomessageFeed.csproj", "{F5815359-CFC7-44B4-9A3B-C04BACAD5836}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "LiveRadar", "Plugins\LiveRadar\LiveRadar.csproj", "{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Tests", "Tests", "{3065279E-17F0-4CE0-AF5B-014E04263D77}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ApplicationTests", "Tests\ApplicationTests\ApplicationTests.csproj", "{581FA7AF-FEF6-483C-A7D0-2D13EF50801B}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
@ -309,18 +318,6 @@ Global
|
||||
{6C706CE5-A206-4E46-8712-F8C48D526091}.Release|x64.Build.0 = Release|Any CPU
|
||||
{6C706CE5-A206-4E46-8712-F8C48D526091}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{6C706CE5-A206-4E46-8712-F8C48D526091}.Release|x86.Build.0 = Release|Any CPU
|
||||
{15A81D6E-7502-46CE-8530-0647A380B5F4}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{15A81D6E-7502-46CE-8530-0647A380B5F4}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
|
||||
{15A81D6E-7502-46CE-8530-0647A380B5F4}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{15A81D6E-7502-46CE-8530-0647A380B5F4}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{15A81D6E-7502-46CE-8530-0647A380B5F4}.Prerelease|Any CPU.ActiveCfg = Prerelease|Any CPU
|
||||
{15A81D6E-7502-46CE-8530-0647A380B5F4}.Prerelease|Mixed Platforms.ActiveCfg = Release|Any CPU
|
||||
{15A81D6E-7502-46CE-8530-0647A380B5F4}.Prerelease|x64.ActiveCfg = Release|Any CPU
|
||||
{15A81D6E-7502-46CE-8530-0647A380B5F4}.Prerelease|x86.ActiveCfg = Release|Any CPU
|
||||
{15A81D6E-7502-46CE-8530-0647A380B5F4}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{15A81D6E-7502-46CE-8530-0647A380B5F4}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
|
||||
{15A81D6E-7502-46CE-8530-0647A380B5F4}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{15A81D6E-7502-46CE-8530-0647A380B5F4}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{42EFDA12-10D3-4C40-A210-9483520116BC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{42EFDA12-10D3-4C40-A210-9483520116BC}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
|
||||
{42EFDA12-10D3-4C40-A210-9483520116BC}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
|
||||
@ -375,8 +372,8 @@ Global
|
||||
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Debug|x86.Build.0 = Debug|Any CPU
|
||||
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Prerelease|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Prerelease|Any CPU.Build.0 = Debug|Any CPU
|
||||
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Prerelease|Any CPU.ActiveCfg = Prerelease|Any CPU
|
||||
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Prerelease|Any CPU.Build.0 = Prerelease|Any CPU
|
||||
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Prerelease|Mixed Platforms.ActiveCfg = Debug|Any CPU
|
||||
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Prerelease|Mixed Platforms.Build.0 = Debug|Any CPU
|
||||
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Prerelease|x64.ActiveCfg = Debug|Any CPU
|
||||
@ -391,6 +388,53 @@ Global
|
||||
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Release|x64.Build.0 = Release|Any CPU
|
||||
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Release|x86.Build.0 = Release|Any CPU
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Debug|x86.Build.0 = Debug|Any CPU
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Prerelease|Any CPU.ActiveCfg = Prerelease|Any CPU
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Prerelease|Any CPU.Build.0 = Prerelease|Any CPU
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Prerelease|Mixed Platforms.ActiveCfg = Debug|Any CPU
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Prerelease|Mixed Platforms.Build.0 = Debug|Any CPU
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Prerelease|x64.ActiveCfg = Debug|Any CPU
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Prerelease|x64.Build.0 = Debug|Any CPU
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Prerelease|x86.ActiveCfg = Debug|Any CPU
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Prerelease|x86.Build.0 = Debug|Any CPU
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Release|Mixed Platforms.Build.0 = Release|Any CPU
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Release|x64.Build.0 = Release|Any CPU
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Release|x86.Build.0 = Release|Any CPU
|
||||
{581FA7AF-FEF6-483C-A7D0-2D13EF50801B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{581FA7AF-FEF6-483C-A7D0-2D13EF50801B}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{581FA7AF-FEF6-483C-A7D0-2D13EF50801B}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
|
||||
{581FA7AF-FEF6-483C-A7D0-2D13EF50801B}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
|
||||
{581FA7AF-FEF6-483C-A7D0-2D13EF50801B}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{581FA7AF-FEF6-483C-A7D0-2D13EF50801B}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{581FA7AF-FEF6-483C-A7D0-2D13EF50801B}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{581FA7AF-FEF6-483C-A7D0-2D13EF50801B}.Debug|x86.Build.0 = Debug|Any CPU
|
||||
{581FA7AF-FEF6-483C-A7D0-2D13EF50801B}.Prerelease|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{581FA7AF-FEF6-483C-A7D0-2D13EF50801B}.Prerelease|Mixed Platforms.ActiveCfg = Debug|Any CPU
|
||||
{581FA7AF-FEF6-483C-A7D0-2D13EF50801B}.Prerelease|Mixed Platforms.Build.0 = Debug|Any CPU
|
||||
{581FA7AF-FEF6-483C-A7D0-2D13EF50801B}.Prerelease|x64.ActiveCfg = Debug|Any CPU
|
||||
{581FA7AF-FEF6-483C-A7D0-2D13EF50801B}.Prerelease|x64.Build.0 = Debug|Any CPU
|
||||
{581FA7AF-FEF6-483C-A7D0-2D13EF50801B}.Prerelease|x86.ActiveCfg = Debug|Any CPU
|
||||
{581FA7AF-FEF6-483C-A7D0-2D13EF50801B}.Prerelease|x86.Build.0 = Debug|Any CPU
|
||||
{581FA7AF-FEF6-483C-A7D0-2D13EF50801B}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{581FA7AF-FEF6-483C-A7D0-2D13EF50801B}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{581FA7AF-FEF6-483C-A7D0-2D13EF50801B}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
|
||||
{581FA7AF-FEF6-483C-A7D0-2D13EF50801B}.Release|Mixed Platforms.Build.0 = Release|Any CPU
|
||||
{581FA7AF-FEF6-483C-A7D0-2D13EF50801B}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{581FA7AF-FEF6-483C-A7D0-2D13EF50801B}.Release|x64.Build.0 = Release|Any CPU
|
||||
{581FA7AF-FEF6-483C-A7D0-2D13EF50801B}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{581FA7AF-FEF6-483C-A7D0-2D13EF50801B}.Release|x86.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
@ -406,6 +450,8 @@ Global
|
||||
{A848FCF1-8527-4AA8-A1AA-50D29695C678} = {26E8B310-269E-46D4-A612-24601F16065F}
|
||||
{776B348B-F818-4A0F-A625-D0AF8BAD3E9B} = {A848FCF1-8527-4AA8-A1AA-50D29695C678}
|
||||
{F5815359-CFC7-44B4-9A3B-C04BACAD5836} = {26E8B310-269E-46D4-A612-24601F16065F}
|
||||
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD} = {26E8B310-269E-46D4-A612-24601F16065F}
|
||||
{581FA7AF-FEF6-483C-A7D0-2D13EF50801B} = {3065279E-17F0-4CE0-AF5B-014E04263D77}
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {84F8F8E0-1F73-41E0-BD8D-BB6676E2EE87}
|
||||
|
@ -8,7 +8,7 @@ class History():
|
||||
self.server_history = list()
|
||||
|
||||
def add_client_history(self, client_num):
|
||||
if len(self.client_history) > 2880:
|
||||
if len(self.client_history) > 20160:
|
||||
self.client_history = self.client_history[1:]
|
||||
self.client_history.append({
|
||||
'count' : client_num,
|
||||
@ -16,7 +16,7 @@ class History():
|
||||
})
|
||||
|
||||
def add_server_history(self, server_num):
|
||||
if len(self.server_history) > 2880:
|
||||
if len(self.server_history) > 20160:
|
||||
self.server_history = self.server_history[1:]
|
||||
self.server_history.append({
|
||||
'count' : server_num,
|
||||
@ -24,7 +24,7 @@ class History():
|
||||
})
|
||||
|
||||
def add_instance_history(self, instance_num):
|
||||
if len(self.instance_history) > 2880:
|
||||
if len(self.instance_history) > 20160:
|
||||
self.instance_history = self.instance_history[1:]
|
||||
self.instance_history.append({
|
||||
'count' : instance_num,
|
||||
|
@ -23,7 +23,7 @@ class ServerSchema(Schema):
|
||||
)
|
||||
hostname = fields.String(
|
||||
required=True,
|
||||
validate=validate.Length(1, 64, 'invalid hostname')
|
||||
validate=validate.Length(1, 128, 'invalid hostname')
|
||||
)
|
||||
clientnum = fields.Int(
|
||||
required=True,
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
{% block content %}
|
||||
<div class="row">
|
||||
<div class="col-12">
|
||||
<div class="col-12 col-sm-8 ml-auto mr-auto">
|
||||
<figure>
|
||||
<div id="history_graph">{{history_graph|safe}}</div>
|
||||
<figcaption class="float-right">
|
||||
@ -15,10 +15,6 @@
|
||||
<span class="h4 text-muted">— {{server_count}} servers</span>
|
||||
</figcaption>
|
||||
</figure>
|
||||
|
||||
</div>
|
||||
<div class="col-12">
|
||||
|
||||
</div>
|
||||
</div>
|
||||
{% endblock %}
|
||||
|
@ -23,4 +23,4 @@ six==1.11.0
|
||||
timeago==1.0.8
|
||||
tzlocal==1.5.1
|
||||
urllib3==1.24
|
||||
Werkzeug==0.14.1
|
||||
Werkzeug==0.15.3
|
||||
|
@ -1,21 +1,20 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>netcoreapp2.2</TargetFramework>
|
||||
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
|
||||
<TargetFramework>netcoreapp3.1</TargetFramework>
|
||||
<TargetLatestRuntimePatch>true</TargetLatestRuntimePatch>
|
||||
<LangVersion>7.1</LangVersion>
|
||||
<Configurations>Debug;Release;Prerelease</Configurations>
|
||||
<CopyLocalLockFileAssemblies>false</CopyLocalLockFileAssemblies>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Microsoft.SyndicationFeed.ReaderWriter" Version="1.0.2"/>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\SharedLibraryCore\SharedLibraryCore.csproj" />
|
||||
<PackageReference Include="Microsoft.SyndicationFeed.ReaderWriter" Version="1.0.2" />
|
||||
<PackageReference Include="RaidMax.IW4MAdmin.SharedLibraryCore" Version="2.4.2" PrivateAssets="All" />
|
||||
</ItemGroup>
|
||||
|
||||
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
|
||||
<Exec Command="copy "$(TargetPath)" "$(SolutionDir)BUILD\Plugins""/>
|
||||
<Exec Command="copy "$(TargetDir)Microsoft.SyndicationFeed.ReaderWriter.dll" "$(SolutionDir)BUILD\Plugins""/>
|
||||
<Exec Command="dotnet publish $(ProjectPath) -c $(ConfigurationName) -o $(ProjectDir)..\..\Build\Plugins --no-build --no-restore --no-dependencies" />
|
||||
</Target>
|
||||
|
||||
</Project>
|
||||
|
@ -20,14 +20,19 @@ namespace AutomessageFeed
|
||||
|
||||
public string Author => "RaidMax";
|
||||
|
||||
private Configuration _configuration;
|
||||
private int _currentFeedItem;
|
||||
private readonly IConfigurationHandler<Configuration> _configurationHandler;
|
||||
|
||||
public Plugin(IConfigurationHandlerFactory configurationHandlerFactory)
|
||||
{
|
||||
_configurationHandler = configurationHandlerFactory.GetConfigurationHandler<Configuration>("AutomessageFeedPluginSettings");
|
||||
}
|
||||
|
||||
private async Task<string> GetNextFeedItem(Server server)
|
||||
{
|
||||
var items = new List<string>();
|
||||
|
||||
using (var reader = XmlReader.Create(_configuration.FeedUrl, new XmlReaderSettings() { Async = true }))
|
||||
using (var reader = XmlReader.Create(_configurationHandler.Configuration().FeedUrl, new XmlReaderSettings() { Async = true }))
|
||||
{
|
||||
var feedReader = new RssFeedReader(reader);
|
||||
|
||||
@ -43,7 +48,7 @@ namespace AutomessageFeed
|
||||
}
|
||||
}
|
||||
|
||||
if (_currentFeedItem < items.Count && (_configuration.MaxFeedItems == 0 || _currentFeedItem < _configuration.MaxFeedItems))
|
||||
if (_currentFeedItem < items.Count && (_configurationHandler.Configuration().MaxFeedItems == 0 || _currentFeedItem < _configurationHandler.Configuration().MaxFeedItems))
|
||||
{
|
||||
_currentFeedItem++;
|
||||
return items[_currentFeedItem - 1];
|
||||
@ -60,15 +65,12 @@ namespace AutomessageFeed
|
||||
|
||||
public async Task OnLoadAsync(IManager manager)
|
||||
{
|
||||
var cfg = new BaseConfigurationHandler<Configuration>("AutomessageFeedPluginSettings");
|
||||
if (cfg.Configuration() == null)
|
||||
if (_configurationHandler.Configuration() == null)
|
||||
{
|
||||
cfg.Set((Configuration)new Configuration().Generate());
|
||||
await cfg.Save();
|
||||
_configurationHandler.Set((Configuration)new Configuration().Generate());
|
||||
await _configurationHandler.Save();
|
||||
}
|
||||
|
||||
_configuration = cfg.Configuration();
|
||||
|
||||
manager.GetMessageTokens().Add(new MessageToken("FEED", GetNextFeedItem));
|
||||
}
|
||||
|
||||
@ -79,7 +81,7 @@ namespace AutomessageFeed
|
||||
|
||||
public Task OnUnloadAsync()
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,14 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace IW4ScriptCommands
|
||||
{
|
||||
class CommandInfo
|
||||
{
|
||||
public string Command { get; set; }
|
||||
public int ClientNumber { get; set; }
|
||||
public List<string> CommandArguments { get; set; } = new List<string>();
|
||||
public override string ToString() => $"{Command};{ClientNumber},{string.Join(',', CommandArguments)}";
|
||||
}
|
||||
}
|
@ -1,200 +0,0 @@
|
||||
using SharedLibraryCore;
|
||||
using SharedLibraryCore.Database.Models;
|
||||
using SharedLibraryCore.Objects;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace IW4ScriptCommands.Commands
|
||||
{
|
||||
class Balance
|
||||
{
|
||||
private class TeamAssignment
|
||||
{
|
||||
public IW4MAdmin.Plugins.Stats.IW4Info.Team CurrentTeam { get; set; }
|
||||
public int Num { get; set; }
|
||||
public IW4MAdmin.Plugins.Stats.Models.EFClientStatistics Stats { get; set; }
|
||||
}
|
||||
|
||||
public static string GetTeamAssignments(EFClient client, bool isDisconnect, Server server, string teamsString = "")
|
||||
{
|
||||
var scriptClientTeams = teamsString.Split(';', StringSplitOptions.RemoveEmptyEntries)
|
||||
.Select(c => c.Split(','))
|
||||
.Select(c => new TeamAssignment()
|
||||
{
|
||||
CurrentTeam = (IW4MAdmin.Plugins.Stats.IW4Info.Team)Enum.Parse(typeof(IW4MAdmin.Plugins.Stats.IW4Info.Team), c[1]),
|
||||
Num = server.GetClientsAsList().FirstOrDefault(p => p.ClientNumber == Int32.Parse(c[0]))?.ClientNumber ?? -1,
|
||||
Stats = IW4MAdmin.Plugins.Stats.Plugin.Manager.GetClientStats(server.Clients.FirstOrDefault(p => p.ClientNumber == Int32.Parse(c[0])).ClientId, server.EndPoint)
|
||||
})
|
||||
.ToList();
|
||||
|
||||
// at least one team is full so we can't balance
|
||||
if (scriptClientTeams.Count(ct => ct.CurrentTeam == IW4MAdmin.Plugins.Stats.IW4Info.Team.Axis) >= Math.Floor(server.MaxClients / 2.0)
|
||||
|| scriptClientTeams.Count(ct => ct.CurrentTeam == IW4MAdmin.Plugins.Stats.IW4Info.Team.Allies) >= Math.Floor(server.MaxClients / 2.0))
|
||||
{
|
||||
// E.Origin?.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_BALANCE_FAIL"]);
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
List<string> teamAssignments = new List<string>();
|
||||
|
||||
var _c = server.GetClientsAsList();
|
||||
if (isDisconnect && client != null)
|
||||
{
|
||||
_c = _c.Where(c => c.ClientNumber != client.ClientNumber).ToList();
|
||||
}
|
||||
|
||||
var activeClients = _c.Select(c => new TeamAssignment()
|
||||
{
|
||||
Num = c.ClientNumber,
|
||||
Stats = IW4MAdmin.Plugins.Stats.Plugin.Manager.GetClientStats(c.ClientId, server.EndPoint),
|
||||
CurrentTeam = IW4MAdmin.Plugins.Stats.Plugin.Manager.GetClientStats(c.ClientId, server.EndPoint).Team
|
||||
})
|
||||
.Where(c => scriptClientTeams.FirstOrDefault(sc => sc.Num == c.Num)?.CurrentTeam != IW4MAdmin.Plugins.Stats.IW4Info.Team.Spectator)
|
||||
.Where(c => c.CurrentTeam != scriptClientTeams.FirstOrDefault(p => p.Num == c.Num)?.CurrentTeam)
|
||||
.OrderByDescending(c => c.Stats.Performance)
|
||||
.ToList();
|
||||
|
||||
var alliesTeam = scriptClientTeams
|
||||
.Where(c => c.CurrentTeam == IW4MAdmin.Plugins.Stats.IW4Info.Team.Allies)
|
||||
.Where(c => activeClients.Count(t => t.Num == c.Num) == 0)
|
||||
.ToList();
|
||||
|
||||
var axisTeam = scriptClientTeams
|
||||
.Where(c => c.CurrentTeam == IW4MAdmin.Plugins.Stats.IW4Info.Team.Axis)
|
||||
.Where(c => activeClients.Count(t => t.Num == c.Num) == 0)
|
||||
.ToList();
|
||||
|
||||
while (activeClients.Count() > 0)
|
||||
{
|
||||
int teamSizeDifference = alliesTeam.Count - axisTeam.Count;
|
||||
double performanceDisparity = alliesTeam.Count > 0 ? alliesTeam.Average(t => t.Stats.Performance) : 0 -
|
||||
axisTeam.Count > 0 ? axisTeam.Average(t => t.Stats.Performance) : 0;
|
||||
|
||||
if (teamSizeDifference == 0)
|
||||
{
|
||||
if (performanceDisparity == 0)
|
||||
{
|
||||
alliesTeam.Add(activeClients.First());
|
||||
activeClients.RemoveAt(0);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (performanceDisparity > 0)
|
||||
{
|
||||
axisTeam.Add(activeClients.First());
|
||||
activeClients.RemoveAt(0);
|
||||
}
|
||||
else
|
||||
{
|
||||
alliesTeam.Add(activeClients.First());
|
||||
activeClients.RemoveAt(0);
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (teamSizeDifference > 0)
|
||||
{
|
||||
if (performanceDisparity > 0)
|
||||
{
|
||||
axisTeam.Add(activeClients.First());
|
||||
activeClients.RemoveAt(0);
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
axisTeam.Add(activeClients.Last());
|
||||
activeClients.RemoveAt(activeClients.Count - 1);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (performanceDisparity > 0)
|
||||
{
|
||||
alliesTeam.Add(activeClients.First());
|
||||
activeClients.RemoveAt(0);
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
alliesTeam.Add(activeClients.Last());
|
||||
activeClients.RemoveAt(activeClients.Count - 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
alliesTeam = alliesTeam.OrderByDescending(t => t.Stats.Performance)
|
||||
.ToList();
|
||||
|
||||
axisTeam = axisTeam.OrderByDescending(t => t.Stats.Performance)
|
||||
.ToList();
|
||||
|
||||
while (Math.Abs(alliesTeam.Count - axisTeam.Count) > 1)
|
||||
{
|
||||
int teamSizeDifference = alliesTeam.Count - axisTeam.Count;
|
||||
double performanceDisparity = alliesTeam.Count > 0 ? alliesTeam.Average(t => t.Stats.Performance) : 0 -
|
||||
axisTeam.Count > 0 ? axisTeam.Average(t => t.Stats.Performance) : 0;
|
||||
|
||||
if (teamSizeDifference > 0)
|
||||
{
|
||||
if (performanceDisparity > 0)
|
||||
{
|
||||
axisTeam.Add(alliesTeam.First());
|
||||
alliesTeam.RemoveAt(0);
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
axisTeam.Add(alliesTeam.Last());
|
||||
alliesTeam.RemoveAt(axisTeam.Count - 1);
|
||||
}
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
if (performanceDisparity > 0)
|
||||
{
|
||||
alliesTeam.Add(axisTeam.Last());
|
||||
axisTeam.RemoveAt(axisTeam.Count - 1);
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
alliesTeam.Add(axisTeam.First());
|
||||
axisTeam.RemoveAt(0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var assignment in alliesTeam)
|
||||
{
|
||||
teamAssignments.Add($"{assignment.Num},2");
|
||||
assignment.Stats.Team = IW4MAdmin.Plugins.Stats.IW4Info.Team.Allies;
|
||||
}
|
||||
|
||||
foreach (var assignment in axisTeam)
|
||||
{
|
||||
teamAssignments.Add($"{assignment.Num},3");
|
||||
assignment.Stats.Team = IW4MAdmin.Plugins.Stats.IW4Info.Team.Axis;
|
||||
}
|
||||
|
||||
//if (alliesTeam.Count(ac => scriptClientTeams.First(sc => sc.Num == ac.Num).CurrentTeam != ac.CurrentTeam) == 0 &&
|
||||
// axisTeam.Count(ac => scriptClientTeams.First(sc => sc.Num == ac.Num).CurrentTeam != ac.CurrentTeam) == 0)
|
||||
//{
|
||||
// //E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_BALANCE_FAIL_BALANCED"]);
|
||||
// return string.Empty;
|
||||
//}
|
||||
|
||||
//if (E.Origin?.Level > Player.Permission.Administrator)
|
||||
//{
|
||||
// E.Origin.Tell($"Allies Elo: {(alliesTeam.Count > 0 ? alliesTeam.Average(t => t.Stats.Performance) : 0)}");
|
||||
// E.Origin.Tell($"Axis Elo: {(axisTeam.Count > 0 ? axisTeam.Average(t => t.Stats.Performance) : 0)}");
|
||||
//}
|
||||
|
||||
//E.Origin.Tell("Balance command sent");
|
||||
string args = string.Join(",", teamAssignments);
|
||||
return args;
|
||||
}
|
||||
}
|
||||
}
|
44
Plugins/IW4ScriptCommands/Commands/KillPlayerCommand.cs
Normal file
@ -0,0 +1,44 @@
|
||||
using SharedLibraryCore;
|
||||
using SharedLibraryCore.Commands;
|
||||
using SharedLibraryCore.Configuration;
|
||||
using SharedLibraryCore.Database.Models;
|
||||
using SharedLibraryCore.Interfaces;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace IW4ScriptCommands.Commands
|
||||
{
|
||||
/// <summary>
|
||||
/// Example script command
|
||||
/// </summary>
|
||||
public class KillPlayerCommand : Command
|
||||
{
|
||||
public KillPlayerCommand(CommandConfiguration config, ITranslationLookup lookup) : base(config, lookup)
|
||||
{
|
||||
Name = "killplayer";
|
||||
Description = "kill a player";
|
||||
Alias = "kp";
|
||||
Permission = EFClient.Permission.Administrator;
|
||||
RequiresTarget = true;
|
||||
Arguments = new[]
|
||||
{
|
||||
new CommandArgument()
|
||||
{
|
||||
Name = "player",
|
||||
Required = true
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
public override async Task ExecuteAsync(GameEvent E)
|
||||
{
|
||||
var cmd = new ScriptCommand()
|
||||
{
|
||||
CommandName = "killplayer",
|
||||
ClientNumber = E.Target.ClientNumber,
|
||||
CommandArguments = new[] { E.Origin.ClientNumber.ToString() }
|
||||
};
|
||||
|
||||
await cmd.Execute(E.Owner);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,23 +1,30 @@
|
||||
using IW4ScriptCommands.Commands;
|
||||
using Microsoft.AspNetCore.Mvc;
|
||||
using Microsoft.AspNetCore.Mvc;
|
||||
using SharedLibraryCore;
|
||||
using SharedLibraryCore.Objects;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using SharedLibraryCore.Interfaces;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace WebfrontCore.Controllers.API
|
||||
{
|
||||
[Route("api/gsc/[action]")]
|
||||
public class GscApiController : ApiController
|
||||
public class GscApiController : BaseController
|
||||
{
|
||||
public GscApiController(IManager manager) : base(manager)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// grabs basic info about the client from IW4MAdmin
|
||||
/// </summary>
|
||||
/// <param name="networkId"></param>
|
||||
/// <returns></returns>
|
||||
[HttpGet("{networkId}")]
|
||||
public IActionResult ClientInfo(string networkId)
|
||||
{
|
||||
long decimalNetworkId = networkId.ConvertGuidToLong(System.Globalization.NumberStyles.HexNumber);
|
||||
var clientInfo = Manager.GetActiveClients()
|
||||
.FirstOrDefault(c => c.NetworkId == networkId.ConvertLong());
|
||||
.FirstOrDefault(c => c.NetworkId == decimalNetworkId);
|
||||
|
||||
if (clientInfo != null)
|
||||
{
|
||||
@ -33,22 +40,5 @@ namespace WebfrontCore.Controllers.API
|
||||
|
||||
return Content("");
|
||||
}
|
||||
|
||||
[HttpGet("{networkId}")]
|
||||
public IActionResult GetTeamAssignments(string networkId, int serverId, string teams = "", bool isDisconnect = false)
|
||||
{
|
||||
return Unauthorized();
|
||||
|
||||
var client = Manager.GetActiveClients()
|
||||
.FirstOrDefault(c => c.NetworkId == networkId.ConvertLong());
|
||||
|
||||
var server = Manager.GetServers().First(c => c.EndPoint == serverId);
|
||||
|
||||
teams = teams ?? string.Empty;
|
||||
|
||||
string assignments = Balance.GetTeamAssignments(client, isDisconnect, server, teams);
|
||||
|
||||
return Content(assignments);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2,24 +2,19 @@
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Library</OutputType>
|
||||
<TargetFramework>netcoreapp2.2</TargetFramework>
|
||||
<RuntimeFrameworkVersion>2.2.2</RuntimeFrameworkVersion>
|
||||
<TargetFramework>netcoreapp3.1</TargetFramework>
|
||||
<ApplicationIcon />
|
||||
<StartupObject />
|
||||
<Configurations>Debug;Release;Prerelease</Configurations>
|
||||
<LangVersion>7.1</LangVersion>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="RaidMax.IW4MAdmin.SharedLibraryCore" Version="2.4.2" PrivateAssets="All" />
|
||||
</ItemGroup>
|
||||
|
||||
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
|
||||
<Exec Command="copy "$(TargetPath)" "$(SolutionDir)BUILD\Plugins"" />
|
||||
<Exec Command="dotnet publish $(ProjectPath) -c $(ConfigurationName) -o $(ProjectDir)..\..\Build\Plugins --no-build --no-restore --no-dependencies" />
|
||||
</Target>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\SharedLibraryCore\SharedLibraryCore.csproj" />
|
||||
<ProjectReference Include="..\Stats\Stats.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Update="Microsoft.NETCore.App" Version="2.2.2" />
|
||||
</ItemGroup>
|
||||
|
||||
|
||||
</Project>
|
||||
|
@ -1,13 +1,10 @@
|
||||
using SharedLibraryCore;
|
||||
using SharedLibraryCore.Interfaces;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace IW4ScriptCommands
|
||||
{
|
||||
class Plugin : IPlugin
|
||||
public class Plugin : IPlugin
|
||||
{
|
||||
public string Name => "IW4 Script Commands";
|
||||
|
||||
@ -15,29 +12,29 @@ namespace IW4ScriptCommands
|
||||
|
||||
public string Author => "RaidMax";
|
||||
|
||||
public Task OnEventAsync(GameEvent E, Server S)
|
||||
public async Task OnEventAsync(GameEvent E, Server S)
|
||||
{
|
||||
if (E.Type == GameEvent.EventType.Start)
|
||||
{
|
||||
return S.SetDvarAsync("sv_iw4madmin_serverid", S.EndPoint);
|
||||
await S.SetDvarAsync("sv_iw4madmin_serverid", S.EndPoint);
|
||||
}
|
||||
|
||||
if (E.Type == GameEvent.EventType.Warn)
|
||||
{
|
||||
return S.SetDvarAsync("sv_iw4madmin_command", new CommandInfo()
|
||||
var cmd = new ScriptCommand()
|
||||
{
|
||||
ClientNumber = E.Target.ClientNumber,
|
||||
Command = "alert",
|
||||
CommandArguments = new List<string>()
|
||||
CommandName = "alert",
|
||||
CommandArguments = new[]
|
||||
{
|
||||
"Warning",
|
||||
"ui_mp_nukebomb_timer",
|
||||
E.Data
|
||||
}
|
||||
}.ToString());
|
||||
};
|
||||
// notifies the player ingame of the warning
|
||||
await cmd.Execute(S);
|
||||
}
|
||||
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public Task OnLoadAsync(IManager manager) => Task.CompletedTask;
|
||||
|
36
Plugins/IW4ScriptCommands/ScriptCommand.cs
Normal file
@ -0,0 +1,36 @@
|
||||
using SharedLibraryCore;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace IW4ScriptCommands
|
||||
{
|
||||
/// <summary>
|
||||
/// Contains basic properties for command information read by gsc
|
||||
/// </summary>
|
||||
class ScriptCommand
|
||||
{
|
||||
/// <summary>
|
||||
/// Name of the command to execute
|
||||
/// </summary>
|
||||
public string CommandName { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Target client number
|
||||
/// </summary>
|
||||
public int ClientNumber { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Arguments for the script function itself
|
||||
/// </summary>
|
||||
public string[] CommandArguments { get; set; } = new string[0];
|
||||
|
||||
public override string ToString() => string.Join(";", new[] { CommandName, ClientNumber.ToString() }.Concat(CommandArguments).Select(_arg => _arg.Replace(";", "")));
|
||||
|
||||
/// <summary>
|
||||
/// Executes the command
|
||||
/// </summary>
|
||||
/// <param name="server">server to execute the command on</param>
|
||||
/// <returns></returns>
|
||||
public async Task Execute(Server server) => await server.SetDvarAsync("sv_iw4madmin_command", ToString());
|
||||
}
|
||||
}
|
391
Plugins/LiveRadar/Configuration/LiveRadarConfiguration.cs
Normal file
@ -0,0 +1,391 @@
|
||||
using SharedLibraryCore.Interfaces;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace LiveRadar.Configuration
|
||||
{
|
||||
class LiveRadarConfiguration : IBaseConfiguration
|
||||
{
|
||||
public List<MapInfo> Maps { get; set; }
|
||||
|
||||
public IBaseConfiguration Generate()
|
||||
{
|
||||
Maps = new List<MapInfo>()
|
||||
{
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_afghan",
|
||||
MaxLeft = 4600, // ymax
|
||||
MaxRight = -1100, // ymin
|
||||
MaxBottom = -1400, // xmin
|
||||
MaxTop = 4600, // xmax
|
||||
Left = 52, // pxmin
|
||||
Right = 898, // pxmax
|
||||
Bottom = 930, // pymax
|
||||
Top = 44 // pymin
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_rust",
|
||||
Top = 212,
|
||||
Bottom = 812,
|
||||
Left = 314,
|
||||
Right = 856,
|
||||
MaxRight = -225,
|
||||
MaxLeft = 1809,
|
||||
MaxTop = 1773,
|
||||
MaxBottom = -469
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_terminal",
|
||||
Top = 174,
|
||||
Bottom = 846,
|
||||
Left = 18,
|
||||
Right = 1011,
|
||||
MaxTop = 2929,
|
||||
MaxBottom = -513,
|
||||
MaxLeft = 7521,
|
||||
MaxRight = 2447
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_subbase",
|
||||
MaxLeft = 1841,
|
||||
MaxRight = -3817,
|
||||
MaxBottom = -1585,
|
||||
MaxTop = 2593,
|
||||
Left = 18,
|
||||
Right = 968,
|
||||
Bottom = 864,
|
||||
Top = 160,
|
||||
ViewPositionRotation = 180,
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_estate",
|
||||
Top = 52,
|
||||
Bottom = 999,
|
||||
Left = 173,
|
||||
Right = 942,
|
||||
MaxTop = 2103,
|
||||
MaxBottom = -5077,
|
||||
MaxLeft = 4437,
|
||||
MaxRight = -1240,
|
||||
Rotation = 143,
|
||||
CenterX = -1440,
|
||||
CenterY = 1920,
|
||||
Scaler = 0.85f,
|
||||
ViewPositionRotation = 180
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_highrise",
|
||||
MaxBottom = -3909,
|
||||
MaxTop = 1649,
|
||||
MaxRight = 5111,
|
||||
MaxLeft = 8906,
|
||||
Left = 108,
|
||||
Right = 722,
|
||||
Top = 66,
|
||||
Bottom = 974,
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_quarry",
|
||||
MaxBottom = -5905,
|
||||
MaxTop = -1423,
|
||||
MaxRight = -2095,
|
||||
MaxLeft = 3217,
|
||||
Left = 126,
|
||||
Right = 968,
|
||||
Top = 114,
|
||||
Bottom = 824
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_boneyard",
|
||||
MaxBottom = -1756,
|
||||
MaxTop = 2345,
|
||||
MaxRight = -715,
|
||||
MaxLeft = 1664,
|
||||
Left = 248,
|
||||
Right = 728,
|
||||
Top = 68,
|
||||
Bottom = 897
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_brecourt",
|
||||
MaxBottom = -3797,
|
||||
MaxTop = 4240,
|
||||
MaxRight = -3876,
|
||||
MaxLeft = 2575,
|
||||
Left = 240,
|
||||
Right = 846,
|
||||
Top = 180,
|
||||
Bottom = 934
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_checkpoint",
|
||||
MaxBottom = -2273,
|
||||
MaxTop = 2153,
|
||||
MaxRight = -3457,
|
||||
MaxLeft = 2329,
|
||||
Left = 30,
|
||||
Right = 1010,
|
||||
Top = 136,
|
||||
Bottom = 890
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_derail",
|
||||
MaxBottom = -2775,
|
||||
MaxTop = 3886,
|
||||
MaxRight = -3807,
|
||||
MaxLeft = 4490,
|
||||
Left = 130,
|
||||
Right = 892,
|
||||
Top = 210,
|
||||
Bottom = 829
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_favela",
|
||||
MaxBottom = -2017,
|
||||
MaxTop = 1769,
|
||||
MaxRight = -1239,
|
||||
MaxLeft = 2998,
|
||||
Left = 120,
|
||||
Right = 912,
|
||||
Top = 174,
|
||||
Bottom = 878
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_invasion",
|
||||
MaxBottom = -3673,
|
||||
MaxTop = 2540,
|
||||
MaxRight = -3835,
|
||||
MaxLeft = 980,
|
||||
Left = 20,
|
||||
Right = 808,
|
||||
Top = 0,
|
||||
Bottom = 1006
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_nightshift",
|
||||
MaxBottom = -2497,
|
||||
MaxTop = 1977,
|
||||
MaxRight = -2265,
|
||||
MaxLeft = 945,
|
||||
Left = 246,
|
||||
Right = 826,
|
||||
Top = 104,
|
||||
Bottom = 916
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_rundown",
|
||||
MaxBottom = -2304,
|
||||
MaxTop = 3194,
|
||||
MaxRight = -3558,
|
||||
MaxLeft = 3361,
|
||||
Left = 32,
|
||||
Right = 1030,
|
||||
Top = 96,
|
||||
Bottom = 892
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_underpass",
|
||||
MaxBottom = -601,
|
||||
MaxTop = 3761,
|
||||
MaxRight = -1569,
|
||||
MaxLeft = 3615,
|
||||
Left = 42,
|
||||
Right = 978,
|
||||
Top = 157,
|
||||
Bottom = 944
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_abandon",
|
||||
MaxBottom = -1290,
|
||||
MaxTop = 3855,
|
||||
MaxRight = -2907,
|
||||
MaxLeft = 2723,
|
||||
Left = 6,
|
||||
Right = 1016,
|
||||
Top = 32,
|
||||
Bottom = 945
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_compact",
|
||||
MaxBottom = 0,
|
||||
MaxTop = 4264,
|
||||
MaxRight = -1552,
|
||||
MaxLeft = 3344,
|
||||
Left = 35,
|
||||
Right = 1003,
|
||||
Top = 94,
|
||||
Bottom = 935
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_complex",
|
||||
MaxBottom = -2869,
|
||||
MaxTop = 2867,
|
||||
MaxRight = -4204,
|
||||
MaxLeft = -1218,
|
||||
Left = 282,
|
||||
Right = 749,
|
||||
Top = 48,
|
||||
Bottom = 991
|
||||
},
|
||||
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_crash",
|
||||
MaxBottom = -953,
|
||||
MaxTop = 1811,
|
||||
MaxRight = -2129,
|
||||
MaxLeft = 2277,
|
||||
Left = 52,
|
||||
Right = 1017,
|
||||
Top = 201,
|
||||
Bottom = 807
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_fuel2",
|
||||
MaxBottom = -2218,
|
||||
MaxTop = 4324,
|
||||
MaxRight = -3115,
|
||||
MaxLeft = 3193,
|
||||
Left = 39,
|
||||
Right = 888,
|
||||
Top = 24,
|
||||
Bottom = 906
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_overgrown",
|
||||
MaxBottom = -2052,
|
||||
MaxTop = 3236,
|
||||
MaxRight = -5393,
|
||||
MaxLeft = 808,
|
||||
Left = 17,
|
||||
Right = 1024,
|
||||
Top = 0,
|
||||
Bottom = 847
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_storm",
|
||||
MaxBottom = -2317,
|
||||
MaxTop = 2537,
|
||||
MaxRight = -2223,
|
||||
MaxLeft = 2097,
|
||||
Left = 79,
|
||||
Right = 932,
|
||||
Top = 20,
|
||||
Bottom = 995
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_strike",
|
||||
MaxBottom = -2504,
|
||||
MaxTop = 3359,
|
||||
MaxRight = -3105,
|
||||
MaxLeft = 2822,
|
||||
Left = 40,
|
||||
Right = 969,
|
||||
Top = 36,
|
||||
Bottom = 955
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_trailerpark",
|
||||
MaxBottom = -2709,
|
||||
MaxTop = 2027,
|
||||
MaxRight = -1719,
|
||||
MaxLeft = 1666,
|
||||
Left = 152,
|
||||
Right = 785,
|
||||
Top = 50,
|
||||
Bottom = 931
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_vacant",
|
||||
MaxBottom = -2089,
|
||||
MaxTop = 1652,
|
||||
MaxRight = -1393,
|
||||
MaxLeft = 1789,
|
||||
Left = 122,
|
||||
Right = 909,
|
||||
Top = 16,
|
||||
Bottom = 951
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_nuked",
|
||||
MaxLeft = 1211,
|
||||
MaxRight = -557,
|
||||
MaxBottom = -2110,
|
||||
MaxTop = 2092,
|
||||
Left = 340,
|
||||
Right = 698,
|
||||
Bottom = 930,
|
||||
Top = 92
|
||||
},
|
||||
|
||||
new MapInfo()
|
||||
{
|
||||
Name = "mp_killhouse",
|
||||
MaxLeft = 4276,
|
||||
MaxRight = 2973,
|
||||
MaxBottom = -1164,
|
||||
MaxTop = 1392,
|
||||
Left = 319,
|
||||
Right = 758,
|
||||
Bottom = 937,
|
||||
Top = 87
|
||||
}
|
||||
};
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
public string Name() => "LiveRadar";
|
||||
}
|
||||
}
|
89
Plugins/LiveRadar/Controllers/RadarController.cs
Normal file
@ -0,0 +1,89 @@
|
||||
using LiveRadar.Configuration;
|
||||
using Microsoft.AspNetCore.Mvc;
|
||||
using Newtonsoft.Json;
|
||||
using SharedLibraryCore;
|
||||
using SharedLibraryCore.Dtos;
|
||||
using SharedLibraryCore.Interfaces;
|
||||
using System.Linq;
|
||||
|
||||
namespace LiveRadar.Web.Controllers
|
||||
{
|
||||
public class RadarController : BaseController
|
||||
{
|
||||
private static readonly JsonSerializerSettings _serializerSettings = new JsonSerializerSettings()
|
||||
{
|
||||
ReferenceLoopHandling = ReferenceLoopHandling.Ignore,
|
||||
ContractResolver = new Newtonsoft.Json.Serialization.CamelCasePropertyNamesContractResolver()
|
||||
};
|
||||
|
||||
private readonly IManager _manager;
|
||||
private readonly LiveRadarConfiguration _config;
|
||||
|
||||
public RadarController(IManager manager, IConfigurationHandlerFactory configurationHandlerFactory) : base(manager)
|
||||
{
|
||||
_manager = manager;
|
||||
_config = configurationHandlerFactory.GetConfigurationHandler<LiveRadarConfiguration>("LiveRadarConfiguration").Configuration() ?? new LiveRadarConfiguration();
|
||||
}
|
||||
|
||||
[HttpGet]
|
||||
[Route("Radar/{serverId}")]
|
||||
public IActionResult Index(long? serverId = null)
|
||||
{
|
||||
ViewBag.IsFluid = true;
|
||||
ViewBag.Title = Utilities.CurrentLocalization.LocalizationIndex["WEBFRONT_RADAR_TITLE"];
|
||||
ViewBag.ActiveServerId = serverId ?? _manager.GetServers().FirstOrDefault()?.EndPoint;
|
||||
ViewBag.Servers = _manager.GetServers()
|
||||
.Where(_server => _server.GameName == Server.Game.IW4)
|
||||
.Select(_server => new ServerInfo()
|
||||
{
|
||||
Name = _server.Hostname,
|
||||
ID = _server.EndPoint
|
||||
});
|
||||
|
||||
return View();
|
||||
}
|
||||
|
||||
[HttpGet]
|
||||
[Route("Radar/{serverId}/Map")]
|
||||
public IActionResult Map(long? serverId = null)
|
||||
{
|
||||
var server = serverId == null ? _manager.GetServers().FirstOrDefault() : _manager.GetServers().FirstOrDefault(_server => _server.EndPoint == serverId);
|
||||
var map = _config.Maps.FirstOrDefault(_map => _map.Name == server.CurrentMap.Name);
|
||||
|
||||
if (map != null)
|
||||
{
|
||||
map.Alias = server.CurrentMap.Alias;
|
||||
return Json(map);
|
||||
}
|
||||
|
||||
// occurs if we don't recognize the map
|
||||
return StatusCode(500);
|
||||
}
|
||||
|
||||
[HttpGet]
|
||||
[Route("Radar/{serverId}/Data")]
|
||||
[ResponseCache(Duration = 0, Location = ResponseCacheLocation.None, NoStore = true)]
|
||||
public IActionResult Data(long? serverId = null)
|
||||
{
|
||||
var server = serverId == null ? _manager.GetServers()[0] : _manager.GetServers().First(_server => _server.EndPoint == serverId);
|
||||
var radarInfo = server.GetClientsAsList().Select(_client => _client.GetAdditionalProperty<RadarEvent>("LiveRadar")).ToList();
|
||||
return Json(radarInfo);
|
||||
}
|
||||
|
||||
[HttpGet]
|
||||
[Route("Radar/Update")]
|
||||
public IActionResult Update(string payload)
|
||||
{
|
||||
var radarUpdate = RadarEvent.Parse(payload);
|
||||
var client = _manager.GetActiveClients().FirstOrDefault(_client => _client.NetworkId == radarUpdate.Guid);
|
||||
|
||||
if (client != null)
|
||||
{
|
||||
radarUpdate.Name = client.Name.StripColors();
|
||||
client.SetAdditionalProperty("LiveRadar", radarUpdate);
|
||||
}
|
||||
|
||||
return Ok();
|
||||
}
|
||||
}
|
||||
}
|
32
Plugins/LiveRadar/LiveRadar.csproj
Normal file
@ -0,0 +1,32 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk.Web">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>netcoreapp3.1</TargetFramework>
|
||||
<RazorCompileOnBuild Condition="'$(CONFIG)'!='Debug'">true</RazorCompileOnBuild>
|
||||
<RazorCompiledOnPublish Condition="'$(CONFIG)'!='Debug'">true</RazorCompiledOnPublish>
|
||||
<PreserveCompilationContext Condition="'$(CONFIG)'!='Debug'">false</PreserveCompilationContext>
|
||||
<CopyLocalLockFileAssemblies>false</CopyLocalLockFileAssemblies>
|
||||
<AddRazorSupportForMvc>true</AddRazorSupportForMvc>
|
||||
<Version>0.1.0.0</Version>
|
||||
<Configurations>Debug;Release;Prerelease</Configurations>
|
||||
<LangVersion>7.1</LangVersion>
|
||||
<ApplicationIcon />
|
||||
<OutputType>Library</OutputType>
|
||||
<StartupObject />
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="RaidMax.IW4MAdmin.SharedLibraryCore" Version="2.4.2" PrivateAssets="All" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Content Update="Views\_ViewImports.cshtml">
|
||||
<CopyToPublishDirectory>Never</CopyToPublishDirectory>
|
||||
</Content>
|
||||
</ItemGroup>
|
||||
|
||||
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
|
||||
<Exec Command="dotnet publish $(ProjectPath) -c $(ConfigurationName) -o $(ProjectDir)..\..\Build\Plugins --no-build --no-restore --no-dependencies" />
|
||||
</Target>
|
||||
|
||||
</Project>
|
31
Plugins/LiveRadar/MapInfo.cs
Normal file
@ -0,0 +1,31 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace LiveRadar
|
||||
{
|
||||
public class MapInfo
|
||||
{
|
||||
public string Name { get; set; }
|
||||
public string Alias { get; set; }
|
||||
// distance from the edge of the minimap image
|
||||
// to the "playable" area
|
||||
public int Top { get; set; }
|
||||
public int Bottom { get; set; }
|
||||
public int Left { get; set; }
|
||||
public int Right { get; set; }
|
||||
// maximum coordinate values for the map
|
||||
public int MaxTop { get; set; }
|
||||
public int MaxBottom { get; set; }
|
||||
public int MaxLeft { get; set; }
|
||||
public int MaxRight { get; set; }
|
||||
public float Rotation { get; set; }
|
||||
public float ViewPositionRotation { get; set; }
|
||||
public float CenterX { get; set; }
|
||||
public float CenterY { get; set; }
|
||||
public float Scaler { get; set; } = 1.0f;
|
||||
|
||||
public int Width => MaxLeft - MaxRight;
|
||||
public int Height => MaxTop - MaxBottom;
|
||||
}
|
||||
}
|
90
Plugins/LiveRadar/Plugin.cs
Normal file
@ -0,0 +1,90 @@
|
||||
using LiveRadar.Configuration;
|
||||
using SharedLibraryCore;
|
||||
using SharedLibraryCore.Configuration;
|
||||
using SharedLibraryCore.Interfaces;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace LiveRadar
|
||||
{
|
||||
public class Plugin : IPlugin
|
||||
{
|
||||
public string Name => "Live Radar";
|
||||
|
||||
public float Version => (float)Utilities.GetVersionAsDouble();
|
||||
|
||||
public string Author => "RaidMax";
|
||||
|
||||
private readonly IConfigurationHandler<LiveRadarConfiguration> _configurationHandler;
|
||||
private bool addedPage;
|
||||
private readonly object lockObject = new object();
|
||||
|
||||
public Plugin(IConfigurationHandlerFactory configurationHandlerFactory)
|
||||
{
|
||||
_configurationHandler = configurationHandlerFactory.GetConfigurationHandler<LiveRadarConfiguration>("LiveRadarConfiguration");
|
||||
}
|
||||
|
||||
public Task OnEventAsync(GameEvent E, Server S)
|
||||
{
|
||||
// if it's an IW4 game, with custom callbacks, we want to
|
||||
// enable the live radar page
|
||||
lock (lockObject)
|
||||
{
|
||||
if (E.Type == GameEvent.EventType.Start &&
|
||||
S.GameName == Server.Game.IW4 &&
|
||||
S.CustomCallback &&
|
||||
!addedPage)
|
||||
{
|
||||
E.Owner.Manager.GetPageList().Pages.Add(Utilities.CurrentLocalization.LocalizationIndex["WEBFRONT_RADAR_TITLE"], "/Radar/All");
|
||||
addedPage = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (E.Type == GameEvent.EventType.Unknown)
|
||||
{
|
||||
if (E.Data?.StartsWith("LiveRadar") ?? false)
|
||||
{
|
||||
try
|
||||
{
|
||||
var radarUpdate = RadarEvent.Parse(E.Data);
|
||||
var client = S.Manager.GetActiveClients().FirstOrDefault(_client => _client.NetworkId == radarUpdate.Guid);
|
||||
|
||||
if (client != null)
|
||||
{
|
||||
radarUpdate.Name = client.Name.StripColors();
|
||||
client.SetAdditionalProperty("LiveRadar", radarUpdate);
|
||||
}
|
||||
}
|
||||
|
||||
catch (Exception e)
|
||||
{
|
||||
S.Logger.WriteWarning($"Could not parse live radar output: {e.Data}");
|
||||
S.Logger.WriteDebug(e.GetExceptionInfo());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public async Task OnLoadAsync(IManager manager)
|
||||
{
|
||||
if (_configurationHandler.Configuration() == null)
|
||||
{
|
||||
_configurationHandler.Set((LiveRadarConfiguration)new LiveRadarConfiguration().Generate());
|
||||
await _configurationHandler.Save();
|
||||
}
|
||||
}
|
||||
|
||||
public Task OnTickAsync(Server S)
|
||||
{
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public Task OnUnloadAsync()
|
||||
{
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
}
|
||||
}
|
64
Plugins/LiveRadar/RadarEvent.cs
Normal file
@ -0,0 +1,64 @@
|
||||
using SharedLibraryCore;
|
||||
using SharedLibraryCore.Helpers;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace LiveRadar
|
||||
{
|
||||
public class RadarEvent
|
||||
{
|
||||
public string Name { get; set; }
|
||||
public long Guid { get; set; }
|
||||
public Vector3 Location { get; set; }
|
||||
public Vector3 ViewAngles { get; set; }
|
||||
public string Team { get; set; }
|
||||
public int Kills { get; set; }
|
||||
public int Deaths { get; set; }
|
||||
public int Score { get; set; }
|
||||
public int PlayTime { get; set; }
|
||||
public string Weapon { get; set; }
|
||||
public int Health { get; set; }
|
||||
public bool IsAlive { get; set; }
|
||||
public Vector3 RadianAngles => new Vector3(ViewAngles.X.ToRadians(), ViewAngles.Y.ToRadians(), ViewAngles.Z.ToRadians());
|
||||
public int Id => GetHashCode();
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (obj is RadarEvent re)
|
||||
{
|
||||
return re.ViewAngles.X == ViewAngles.X &&
|
||||
re.ViewAngles.Y == ViewAngles.Y &&
|
||||
re.ViewAngles.Z == ViewAngles.Z &&
|
||||
re.Location.X == Location.X &&
|
||||
re.Location.Y == Location.Y &&
|
||||
re.Location.Z == Location.Z;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public static RadarEvent Parse(string input)
|
||||
{
|
||||
var items = input.Split(';').Skip(1).ToList();
|
||||
|
||||
var parsedEvent = new RadarEvent()
|
||||
{
|
||||
Guid = items[0].ConvertGuidToLong(System.Globalization.NumberStyles.HexNumber),
|
||||
Location = Vector3.Parse(items[1]),
|
||||
ViewAngles = Vector3.Parse(items[2]).FixIW4Angles(),
|
||||
Team = items[3],
|
||||
Kills = int.Parse(items[4]),
|
||||
Deaths = int.Parse(items[5]),
|
||||
Score = int.Parse(items[6]),
|
||||
Weapon = items[7],
|
||||
Health = int.Parse(items[8]),
|
||||
IsAlive = items[9] == "1",
|
||||
PlayTime = Convert.ToInt32(items[10])
|
||||
};
|
||||
|
||||
return parsedEvent;
|
||||
}
|
||||
}
|
||||
}
|
470
Plugins/LiveRadar/Views/Radar/Index.cshtml
Normal file
@ -0,0 +1,470 @@
|
||||
@model IEnumerable<long>
|
||||
|
||||
<style>
|
||||
.progress {
|
||||
border-radius: 0 !important;
|
||||
}
|
||||
|
||||
.player-stat-icon {
|
||||
height: 1.5rem;
|
||||
width: 1.5rem;
|
||||
background-size: 1.5rem 1.5rem;
|
||||
}
|
||||
</style>
|
||||
<div class="row p-0 ml-auto mr-auto mb-4">
|
||||
<div class="col-12 col-xl-10 p-0 ml-auto mr-auto p-0 pl-lg-3 pr-lg-3 ">
|
||||
<ul class="nav nav-tabs border-top border-bottom nav-fill" role="tablist">
|
||||
@foreach (SharedLibraryCore.Dtos.ServerInfo server in ViewBag.Servers)
|
||||
{
|
||||
<li class="nav-item">
|
||||
<a asp-controller="Radar" asp-action="Index" asp-route-serverId="@server.ID" class="nav-link @(server.ID == ViewBag.ActiveServerId ? "active": "")" aria-selected="@(server.ID == ViewBag.ActiveServerId ? "true": "false")"><color-code value="@server.Name" allow="@ViewBag.EnableColorCodes"></color-code></a>
|
||||
</li>
|
||||
}
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="row p-0 ml-auto mr-auto col-12 col-xl-10">
|
||||
<div class="p-0 pl-lg-3 pr-lg-3 m-0 col-lg-3 col-12 text-lg-right text-center player-data-left" style="opacity: 0;">
|
||||
</div>
|
||||
<div class="pl-0 pr-0 pl-lg-3 pr-lg-3 col-lg-6 col-12 pb-4">
|
||||
<div id="map_name" class="h4 text-center pb-2 pt-2 mb-0 bg-primary">—</div>
|
||||
<div id="map_list" style="background-size:cover; padding-bottom: 100% !important;">
|
||||
<canvas id="map_canvas" style="position:absolute;"></canvas>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="p-0 pl-lg-3 pr-lg-3 m-0 col-lg-3 col-12 text-lg-left text-center player-data-right" style="opacity: 0;">
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- images used by canvas -->
|
||||
<img class="hide" id="hud_death" src="~/images/radar/death.png" />
|
||||
|
||||
|
||||
@section scripts {
|
||||
|
||||
<script defer="defer">
|
||||
const textOffset = 15;
|
||||
let previousRadarData = undefined;
|
||||
let newRadarData = undefined;
|
||||
|
||||
/************************
|
||||
* IW4 *
|
||||
* **********************/
|
||||
const weapons = {};
|
||||
weapons["ak47"] = "ak47";
|
||||
weapons["ak47classic"] = "icon_ak47_classic";
|
||||
weapons["ak74u"] = "akd74u";
|
||||
weapons["m16"] = "m16a4";
|
||||
weapons["m4"] = "m4carbine";
|
||||
weapons["fn2000"] = "fn2000";
|
||||
weapons["masada"] = "masada";
|
||||
weapons["famas"] = "famas";
|
||||
weapons["fal"] = "fnfal";
|
||||
weapons["scar"] = "scar_h";
|
||||
weapons["tavor"] = "tavor";
|
||||
|
||||
weapons["mp5k"] = "mp5k";
|
||||
weapons["uzi"] = "mini_uzi";
|
||||
weapons["p90"] = "p90";
|
||||
weapons["kriss"] = "kriss";
|
||||
weapons["ump45"] = "ump45";
|
||||
|
||||
weapons["rpd"] = "rpd";
|
||||
weapons["sa80"] = "sa80_lmg";
|
||||
weapons["mg4"] = "mg4";
|
||||
weapons["m240"] = "m240";
|
||||
weapons["aug"] = "steyr";
|
||||
|
||||
weapons["barrett"] = "barrett50cal";
|
||||
weapons["wa2000"] = "wa2000";
|
||||
weapons["m21"] = "m14ebr";
|
||||
weapons["cheytac"] = "cheytac";
|
||||
weapons["dragunov"] = "hud_dragunovsvd";
|
||||
|
||||
weapons["beretta"] = "m9beretta";
|
||||
weapons["usp"] = "usp_45";
|
||||
weapons["deserteagle"] = "desert_eagle";
|
||||
weapons["deserteaglegold"] = "desert_eagle_gold";
|
||||
weapons["desert"]
|
||||
weapons["coltanaconda"] = "colt_anaconda";
|
||||
|
||||
weapons["tmp"] = "mp9";
|
||||
weapons["glock"] = "glock";
|
||||
weapons["beretta393"] = "beretta393";
|
||||
weapons["pp2000"] = "pp2000";
|
||||
|
||||
weapons["ranger"] = "sawed_off";
|
||||
weapons["model1887"] = "model1887";
|
||||
weapons["striker"] = "striker";
|
||||
weapons["aa12"] = "aa12";
|
||||
weapons["m1014"] = "benelli_m4";
|
||||
weapons["spas12"] = "spas12";
|
||||
|
||||
weapons["m79"] = "m79";
|
||||
weapons["rpg"] = "rpg";
|
||||
weapons["at4"] = "at4";
|
||||
weapons["stinger"] = "stinger";
|
||||
weapons["javelin"] = "javelin";
|
||||
|
||||
weapons["m40a3"] = "m40a3";
|
||||
weapons["none"] = "neutral";
|
||||
weapons["riotshield"] = "riot_shield";
|
||||
weapons["peacekeeper"] = "peacekeeper";
|
||||
|
||||
function drawCircle(context, x, y, color) {
|
||||
context.beginPath();
|
||||
context.arc(x, y, 6 * stateInfo.imageScaler, 0, 2 * Math.PI, false);
|
||||
context.fillStyle = color;
|
||||
context.fill();
|
||||
context.lineWidth = 0.5;
|
||||
context.strokeStyle = 'rgba(255, 255, 255, 0.5)';
|
||||
context.closePath();
|
||||
context.stroke();
|
||||
}
|
||||
|
||||
function drawLine(context, x1, y1, x2, y2, color) {
|
||||
context.beginPath();
|
||||
context.lineWidth = '3';
|
||||
context.moveTo(x1, y1);
|
||||
context.lineTo(x2, y2);
|
||||
context.closePath();
|
||||
context.stroke();
|
||||
}
|
||||
|
||||
function drawTriangle(context, v1, v2, v3, color) {
|
||||
context.beginPath();
|
||||
context.moveTo(v1.x, v1.y);
|
||||
context.lineTo(v2.x, v2.y);
|
||||
context.lineTo(v3.x, v3.y);
|
||||
context.closePath();
|
||||
context.fillStyle = color;
|
||||
context.fill();
|
||||
}
|
||||
|
||||
function drawText(context, x, y, text, size, fillColor, strokeColor, alignment = 'left') {
|
||||
context.beginPath();
|
||||
context.save();
|
||||
context.font = `bold ${Math.max(12, size * stateInfo.imageScaler)}px courier new`;
|
||||
context.fillStyle = fillColor;
|
||||
context.shadowColor = strokeColor;
|
||||
context.shadowBlur = 4;
|
||||
context.textAlign = alignment;
|
||||
context.fillText(text, x, y);
|
||||
context.restore();
|
||||
context.closePath();
|
||||
}
|
||||
|
||||
function drawImage(context, imgSelector, x, y, alpha = 1) {
|
||||
context.save();
|
||||
context.globalAlpha = alpha;
|
||||
context.drawImage(document.getElementById(imgSelector), x - (15 * stateInfo.imageScaler), y - (15 * stateInfo.imageScaler), 32 * stateInfo.imageScaler, 32 * stateInfo.imageScaler);
|
||||
context.globalAlpha = 1;
|
||||
context.restore();
|
||||
}
|
||||
|
||||
function checkCanvasSize(canvas, context, minimap, map) {
|
||||
|
||||
let width = Math.round(minimap.width());
|
||||
if (Math.round(context.canvas.width) != width) {
|
||||
|
||||
canvas.width(width);
|
||||
canvas.height(width);
|
||||
|
||||
context.canvas.height = width;
|
||||
context.canvas.width = context.canvas.height;
|
||||
}
|
||||
|
||||
stateInfo.imageScaler = (stateInfo.canvas.width() / 1024)
|
||||
stateInfo.mapScalerX = (((stateInfo.mapInfo.right * stateInfo.imageScaler) - (stateInfo.mapInfo.left * stateInfo.imageScaler)) / stateInfo.mapInfo.width);
|
||||
stateInfo.mapScalerY = (((stateInfo.mapInfo.bottom * stateInfo.imageScaler) - (stateInfo.mapInfo.top * stateInfo.imageScaler)) / stateInfo.mapInfo.height);
|
||||
stateInfo.mapScaler = (stateInfo.mapScalerX + stateInfo.mapScalerY) / 2
|
||||
|
||||
stateInfo.forwardDistance = 500.0;
|
||||
stateInfo.fovWidth = 40;
|
||||
}
|
||||
|
||||
function calculateViewPosition(x, y, distance) {
|
||||
let nx = Math.cos(x) * Math.cos(y);
|
||||
let ny = Math.sin(x) * Math.cos(y);
|
||||
let nz = Math.sin(360.0 - y);
|
||||
|
||||
return { x: (nx * distance) * stateInfo.mapScaler, y: (ny * distance) * stateInfo.mapScaler, z: (nz * distance) * stateInfo.mapScaler };
|
||||
}
|
||||
|
||||
function lerp(start, end, complete) {
|
||||
return (1 - complete) * start + complete * end;
|
||||
}
|
||||
|
||||
function easeLerp(start, end, t) {
|
||||
let t2 = (1 - Math.cos(t * Math.PI)) / 2;
|
||||
|
||||
return (start * (1-t2) + end * t2);
|
||||
}
|
||||
|
||||
function fixRollAngles(oldAngles, newAngles) {
|
||||
let newX = newAngles.x;
|
||||
let newY = newAngles.y;
|
||||
|
||||
let angleDifferenceX = (oldAngles.x - newAngles.x);
|
||||
|
||||
if (angleDifferenceX > Math.PI) {
|
||||
newX = oldAngles.x + (Math.PI * 2) - angleDifferenceX;
|
||||
}
|
||||
|
||||
else if (Math.abs(newAngles.x - oldAngles.x) > Math.PI) {
|
||||
newX = newAngles.x - (Math.PI * 2);
|
||||
}
|
||||
|
||||
let angleDifferenceY = (oldAngles.y - newAngles.y);
|
||||
|
||||
if (angleDifferenceY > Math.PI) {
|
||||
newY = oldAngles.y + (Math.PI * 2) - angleDifferenceY;
|
||||
}
|
||||
|
||||
else if (Math.abs(newAngles.y - oldAngles.y) > Math.PI) {
|
||||
newY = newAngles.y - (Math.PI * 2);
|
||||
}
|
||||
|
||||
return { x: newX, y: newY };
|
||||
}
|
||||
|
||||
function toRadians(deg) {
|
||||
return deg * Math.PI / 180.0;
|
||||
}
|
||||
|
||||
function rotate(cx, cy, x, y, angle) {
|
||||
var radians = (Math.PI / 180) * angle,
|
||||
cos = Math.cos(radians),
|
||||
sin = Math.sin(radians),
|
||||
nx = (cos * (x - cx)) + (sin * (y - cy)) + cx,
|
||||
ny = (cos * (y - cy)) - (sin * (x - cx)) + cy;
|
||||
return {
|
||||
x: nx,
|
||||
y: ny
|
||||
};
|
||||
}
|
||||
|
||||
function weaponImageForWeapon(weapon) {
|
||||
let name = weapon.split('_')[0];
|
||||
if (weapons[name] == undefined) {
|
||||
console.log(name);
|
||||
name = "none";
|
||||
}
|
||||
|
||||
return `../images/radar/hud_weapons/hud_${weapons[name]}.png`;
|
||||
}
|
||||
|
||||
function updatePlayerData() {
|
||||
$('.player-data-left').html('');
|
||||
$('.player-data-right').html('');
|
||||
|
||||
$.each(newRadarData, function (index, player) {
|
||||
if (player == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
let column = index % 2 == 0 ? $('.player-data-left') : $('.player-data-right');
|
||||
column.append(`<div class="progress" style="height: 1.5rem; background-color: transparent;">
|
||||
<div style="position: absolute; font-size: 1rem; left: 1.5rem;">${player.name}</div>
|
||||
<div class="progress-bar bg-success" role="progressbar" style="min-width: 0px; width: ${player.health}%" aria-valuenow="${player.health}" aria-valuemin="0" aria-valuemax="100"></div>
|
||||
<div class="progress-bar bg-danger" role="progressbar" style="min-width: 0px; border-right: 0px; width: ${100 - player.health}%" aria-valuenow="${100 - player.health}" aria-valuemin="0" aria-valuemax="100"></div>
|
||||
</div>
|
||||
<div class="d-flex flex-row flex-wrap p-2 mb-4 bg-dark border-bottom">
|
||||
<div style="width: 3rem; height: 1.5rem; background-image:url(${weaponImageForWeapon(player.weapon)}); background-size: 3rem 1.5rem;" class="mr-auto text-left">
|
||||
</div>
|
||||
<div class="player-stat-icon" style="background-image:url('/images/radar/kills.png')"></div>
|
||||
<div class="pr-2">${player.kills}</div>
|
||||
<div class="player-stat-icon" style="background-image:url('/images/radar/death.png')"></div>
|
||||
<div class="pr-3">${player.deaths}</div>
|
||||
<span class="align-self-center oi oi-target pr-1"></span>
|
||||
<div class="pr-3 ">${player.deaths == 0 ? player.kills.toFixed(2) : (player.kills / player.deaths).toFixed(2)}</div>
|
||||
<span class="align-self-center oi oi-graph pr-1"></span>
|
||||
<div>${ player.playTime == 0 ? '—' : Math.round(player.score / (player.playTime / 60))}</div>
|
||||
</div>`);
|
||||
});
|
||||
|
||||
$('.player-data-left').delay(1000).animate({opacity: 1}, 500);
|
||||
$('.player-data-right').delay(1000).animate({opacity: 1}, 500);
|
||||
}
|
||||
|
||||
const stateInfo = {
|
||||
canvas: $('#map_canvas'),
|
||||
ctx: $('#map_canvas')[0].getContext('2d'),
|
||||
updateFrequency: 750,
|
||||
updateFrameTimeDeviation: 0,
|
||||
forwardDistance: undefined,
|
||||
fovWidth: undefined,
|
||||
mapInfo: undefined,
|
||||
mapScaler: undefined,
|
||||
deathIcons: {},
|
||||
deathIconTime: 4000
|
||||
};
|
||||
|
||||
function updateRadarData() {
|
||||
$.getJSON('@Url.Action("Data", "Radar", new { serverId = ViewBag.ActiveServerId })', function (_radarItem) {
|
||||
newRadarData = _radarItem;
|
||||
});
|
||||
|
||||
|
||||
$.getJSON('@Url.Action("Map", "Radar", new { serverId = ViewBag.ActiveServerId })', function (_map) {
|
||||
stateInfo.mapInfo = _map
|
||||
});
|
||||
|
||||
$.each(newRadarData, function (index, value) {
|
||||
if (previousRadarData != undefined && index < previousRadarData.length) {
|
||||
|
||||
let previous = previousRadarData[index];
|
||||
|
||||
// this happens when the player has first joined and we haven't gotten two snapshots yet
|
||||
if (value == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (previous == null) {
|
||||
previous = value;
|
||||
}
|
||||
|
||||
// we don't want to treat a disconnected player snapshot as the previous
|
||||
else if (previous.guid == value.guid) {
|
||||
value.previous = previous;
|
||||
}
|
||||
|
||||
// we haven't gotten a new item, it's just the old one again
|
||||
if (previous.id === value.id) {
|
||||
value.animationTime = previous.animationTime;
|
||||
value.previous = value;
|
||||
}
|
||||
|
||||
// they died between this snapshot and last so we wanna setup the death icon
|
||||
if (!value.isAlive && previous.isAlive) {
|
||||
stateInfo.deathIcons[value.guid] = {
|
||||
animationTime: now,
|
||||
location: value.location
|
||||
};
|
||||
}
|
||||
|
||||
// they respawned between this snapshot and last so we don't want to show wherever the were specating from
|
||||
else if (value.isAlive && !previous.isAlive) {
|
||||
value.previous = value;
|
||||
}
|
||||
}});
|
||||
|
||||
// we switch out the items to
|
||||
previousRadarData = newRadarData;
|
||||
|
||||
$('#map_name').html(stateInfo.mapInfo.alias);
|
||||
$('#map_list').css('background-image', `url(../images/radar/minimaps/compass_map_${stateInfo.mapInfo.name}@('@')2x.jpg)`);
|
||||
checkCanvasSize(stateInfo.canvas, stateInfo.ctx, $('#map_list'), stateInfo.mapInfo);
|
||||
updatePlayerData();
|
||||
}
|
||||
|
||||
function updateMap() {
|
||||
let ctx = stateInfo.ctx;
|
||||
|
||||
ctx.clearRect(0, 0, ctx.canvas.width, ctx.canvas.height);
|
||||
now = performance.now();
|
||||
|
||||
$.each(previousRadarData, function (index, value) {
|
||||
if (value == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (value.previous == null) {
|
||||
value.previous = value;
|
||||
}
|
||||
|
||||
// this indicates we got a new snapshot to work with so we set the time based off the previous
|
||||
// frame deviation to have minimal interpolation skipping
|
||||
if (value.animationTime === undefined) {
|
||||
value.animationTime = now - stateInfo.updateFrameTimeDeviation;
|
||||
}
|
||||
|
||||
if (!value.isAlive) {
|
||||
return;
|
||||
}
|
||||
|
||||
const elapsedFrameTime = now - value.animationTime;
|
||||
const completionPercent = elapsedFrameTime / stateInfo.updateFrequency;
|
||||
|
||||
// certain maps like estate have an off center axis of origin, so we need to account for that
|
||||
let rotatedPreviousLocation = rotate(stateInfo.mapInfo.centerX, stateInfo.mapInfo.centerY, value.previous.location.x, value.previous.location.y, stateInfo.mapInfo.rotation);
|
||||
let rotatedCurrentLocation = rotate(stateInfo.mapInfo.centerX, stateInfo.mapInfo.centerY, value.location.x, value.location.y, stateInfo.mapInfo.rotation);
|
||||
|
||||
const startX = ((stateInfo.mapInfo.maxLeft - rotatedPreviousLocation.y) * stateInfo.mapScaler) + (stateInfo.mapInfo.left * stateInfo.imageScaler);
|
||||
const startY = ((stateInfo.mapInfo.maxTop - rotatedPreviousLocation.x) * stateInfo.mapScalerY) + (stateInfo.mapInfo.top * stateInfo.imageScaler);
|
||||
|
||||
const endX = ((stateInfo.mapInfo.maxLeft - rotatedCurrentLocation.y) * stateInfo.mapScaler) + (stateInfo.mapInfo.left * stateInfo.imageScaler);
|
||||
const endY = ((stateInfo.mapInfo.maxTop - rotatedCurrentLocation.x) * stateInfo.mapScalerY) + (stateInfo.mapInfo.top * stateInfo.imageScaler);
|
||||
|
||||
let teamColor = value.team == 'allies' ? 'rgb(0, 122, 204, 1)' : 'rgb(255, 69, 69)';
|
||||
let fovColor = value.team == 'allies' ? 'rgba(0, 122, 204, 0.2)' : 'rgba(255, 69, 69, 0.2)';
|
||||
|
||||
// this takes care of moving past the roll-over point of yaw/pitch (ie 360->0)
|
||||
const rollAngleFix = fixRollAngles(value.previous.radianAngles, value.radianAngles);
|
||||
|
||||
const radianLerpX = lerp(value.previous.radianAngles.x, rollAngleFix.x, completionPercent);
|
||||
const radianLerpY = lerp(value.previous.radianAngles.y, rollAngleFix.y, completionPercent);
|
||||
|
||||
// this is some jankiness to get the fov to point the right direction
|
||||
let firstVertex = calculateViewPosition(toRadians(stateInfo.mapInfo.rotation + stateInfo.mapInfo.viewPositionRotation - 90) - radianLerpX + toRadians(stateInfo.fovWidth), radianLerpY, stateInfo.forwardDistance);
|
||||
let secondVertex = calculateViewPosition(toRadians(stateInfo.mapInfo.rotation + stateInfo.mapInfo.viewPositionRotation - 90) - radianLerpX - toRadians(stateInfo.fovWidth), radianLerpY, stateInfo.forwardDistance);
|
||||
|
||||
let currentX = lerp(startX, endX, completionPercent);
|
||||
let currentY = lerp(startY, endY, completionPercent);
|
||||
|
||||
// we need to calculate the distance from the center of the map so we can scale if necessary
|
||||
let centerX = ((stateInfo.mapInfo.maxLeft - stateInfo.mapInfo.centerY) * stateInfo.mapScaler) + (stateInfo.mapInfo.left * stateInfo.imageScaler);
|
||||
let centerY = ((stateInfo.mapInfo.maxTop - stateInfo.mapInfo.centerX) * stateInfo.mapScaler) + (stateInfo.mapInfo.top * stateInfo.imageScaler);
|
||||
|
||||
// reuse lerp to scale the pixel to map ratio
|
||||
currentX = lerp(centerX, currentX, stateInfo.mapInfo.scaler);
|
||||
currentY = lerp(centerY, currentY, stateInfo.mapInfo.scaler);
|
||||
|
||||
drawCircle(ctx, currentX, currentY, teamColor);
|
||||
drawTriangle(ctx,
|
||||
{ x: currentX, y: currentY },
|
||||
{ x: currentX + firstVertex.x, y: currentY + firstVertex.y },
|
||||
{ x: currentX + secondVertex.x, y: currentY + secondVertex.y },
|
||||
fovColor);
|
||||
drawText(ctx, currentX, currentY - (textOffset * stateInfo.imageScaler), value.name, 16, 'white', teamColor, 'center')
|
||||
});
|
||||
|
||||
const completedIcons = [];
|
||||
|
||||
for (let key in stateInfo.deathIcons) {
|
||||
const icon = stateInfo.deathIcons[key];
|
||||
|
||||
const x = ((stateInfo.mapInfo.maxLeft - icon.location.y) * stateInfo.mapScaler) + (stateInfo.mapInfo.left * stateInfo.imageScaler);
|
||||
const y = ((stateInfo.mapInfo.maxTop - icon.location.x) * stateInfo.mapScaler) + (stateInfo.mapInfo.top * stateInfo.imageScaler);
|
||||
|
||||
const elapsedFrameTime = now - icon.animationTime;
|
||||
const completionPercent = elapsedFrameTime / stateInfo.deathIconTime;
|
||||
const opacity = easeLerp(1, 0, completionPercent);
|
||||
|
||||
drawImage(stateInfo.ctx, 'hud_death', x, y, opacity);
|
||||
|
||||
if (completionPercent >= 1) {
|
||||
completedIcons.push(key);
|
||||
}
|
||||
}
|
||||
|
||||
for (let i = 0; i < completedIcons.length; i++) {
|
||||
delete stateInfo.deathIcons[completedIcons[i]];
|
||||
}
|
||||
|
||||
window.requestAnimationFrame(updateMap);
|
||||
}
|
||||
|
||||
$(document).ready(function () {
|
||||
$.getJSON('@Url.Action("Map", "Radar", new { serverId = ViewBag.ActiveServerId })', function (_map) {
|
||||
stateInfo.mapInfo = _map;
|
||||
updateRadarData();
|
||||
setInterval(updateRadarData, stateInfo.updateFrequency);
|
||||
window.requestAnimationFrame(updateMap);
|
||||
});
|
||||
})
|
||||
|
||||
</script>
|
||||
}
|
3
Plugins/LiveRadar/Views/_ViewImports.cshtml
Normal file
@ -0,0 +1,3 @@
|
||||
@using SharedLibraryCore
|
||||
@addTagHelper *, Microsoft.AspNetCore.Mvc.TagHelpers
|
||||
@addTagHelper *, SharedLibraryCore
|
BIN
Plugins/LiveRadar/wwwroot/images/radar/death.png
Normal file
After Width: | Height: | Size: 4.5 KiB |
BIN
Plugins/LiveRadar/wwwroot/images/radar/hud_weapons/hud_aa12.png
Normal file
After Width: | Height: | Size: 3.5 KiB |
BIN
Plugins/LiveRadar/wwwroot/images/radar/hud_weapons/hud_ak47.png
Normal file
After Width: | Height: | Size: 3.4 KiB |
After Width: | Height: | Size: 4.1 KiB |
BIN
Plugins/LiveRadar/wwwroot/images/radar/hud_weapons/hud_at4.png
Normal file
After Width: | Height: | Size: 3.5 KiB |
After Width: | Height: | Size: 3.5 KiB |
After Width: | Height: | Size: 3.2 KiB |
After Width: | Height: | Size: 4.5 KiB |
After Width: | Height: | Size: 3.6 KiB |
After Width: | Height: | Size: 3.6 KiB |
After Width: | Height: | Size: 3.6 KiB |
After Width: | Height: | Size: 3.1 KiB |
After Width: | Height: | Size: 3.3 KiB |
BIN
Plugins/LiveRadar/wwwroot/images/radar/hud_weapons/hud_famas.png
Normal file
After Width: | Height: | Size: 5.0 KiB |
After Width: | Height: | Size: 3.9 KiB |
BIN
Plugins/LiveRadar/wwwroot/images/radar/hud_weapons/hud_fnfal.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
BIN
Plugins/LiveRadar/wwwroot/images/radar/hud_weapons/hud_glock.png
Normal file
After Width: | Height: | Size: 2.7 KiB |
After Width: | Height: | Size: 3.4 KiB |
After Width: | Height: | Size: 3.8 KiB |
BIN
Plugins/LiveRadar/wwwroot/images/radar/hud_weapons/hud_kriss.png
Normal file
After Width: | Height: | Size: 4.6 KiB |
After Width: | Height: | Size: 4.2 KiB |
BIN
Plugins/LiveRadar/wwwroot/images/radar/hud_weapons/hud_m16a4.png
Normal file
After Width: | Height: | Size: 3.7 KiB |
BIN
Plugins/LiveRadar/wwwroot/images/radar/hud_weapons/hud_m240.png
Normal file
After Width: | Height: | Size: 4.6 KiB |