Commit Graph

18 Commits

Author SHA1 Message Date
RaidMax
2fcbab9a37 implement initial url request functionality for game interface 2023-06-03 16:48:03 -05:00
RaidMax
e843f839f5 adjust last seen format in game interface 2023-06-02 16:35:00 -05:00
INSANEMODE
e4535e09a0 Patch game interface (#305)
* remove extra set of parentheses in call to DisplaypopupsWaiter()

* add missing event argument in call to GotoCoordImpl()

* remove event arg from GotoCoordImpl() in t6 to match other game interface scripts
2023-06-02 11:44:36 -05:00
RaidMax
b4f93602ef update t5zm game interface gsc game end event 2023-06-01 21:11:08 -05:00
RaidMax
bc34211e43 more game interface gsc tweaks 2023-06-01 21:09:18 -05:00
RaidMax
7323c6e3d7 clean-up and make game interface gsc consistent 2023-06-01 20:45:05 -05:00
xerxes-at
7d436ac0c5 Fix Game Interface / AC Callbacks + support for T5ZM, T6MP and T6ZM for the Game Interface. (#288)
* Fix trying to write to a struct before its initialized.

Same issue on IW4, IW5 and T5 game modules.

* Fix path issues in the scripts + add support for t5zm.

* Fix deploy.bat
* Change paths inside the gsc scripts used to call functions in other scripts
* Remove mp includes from base gsc file.
#include maps\mp\_utility;
#include maps\mp\gametypes\_hud_util;
* Define GetXuid as overrideMethod as t5zm doesn't have it.
* Define GetPlayerFromClientNum as getting all players is slightly different on t5zm.

* Remove the precompiled gsc file for T6 as PlutoT6 can load uncompiled GSC now.

* Fix _customcallbacks.gsc for T6

* Add T6 support to the game interface.

* Update _integration_base.gsc

use camelCase for functionName

* Make sure the Setup functions are always called in the right order.

Base -> shared -> game
Otherwise we might write to structs before they are created.

* Move functions interacting with the game from _base to _shared

GetPlayerFromClientNum
OnPlayerJoinedTeam
OnPlayerJoinedSpectators
GenerateJoinTeamString
PlayerTrackingOnInterval
SaveTrackingMetrics

* Block execution until game specific setup is done

Block _shared execution until the game specific file finished.
This allows the game specific file to override the events in _shared.

* Fix setup event flow

Move check of sv_iw4madmin_integration_enabled dvar after waittill in _shared so _base has a chance to set it to 1.
Move check of sv_iw4madmin_autobalance dvar to OnPlayerConnect in _shared so the game specific script has a chance to set the dvar.

* ignore bots

* add more spaces
2023-05-28 20:15:52 -05:00
Edo
c348283c94 fix iw4x, integration. improve scripts overall (#287)
* fix(scripts): correct usage of notifyOnPlayerCommand

* fix(scripts): correct iw4x usage of is bot

* fix(scripts): correct iw4x usage of is bot

* fix(scripts): fix noclip on iw4x

* fix(scripts): ident

* iw5 too
2023-04-07 20:42:18 -05:00
RaidMax
9a08997825 remove unused method in shared integration 2022-10-23 14:40:14 -05:00
RaidMax
9cf91d030d fix indentation on shared integration 2022-10-23 14:39:39 -05:00
RaidMax
565f22b42e create shared integration for performance-based autobalance support 2022-10-23 13:29:01 -05:00
RaidMax
bdb5a1c5f8 Merge branch 'release/pre' of github.com:RaidMax/IW4M-Admin into release/pre 2022-10-05 09:51:24 -05:00
xerxes-at
5d9e2b3bf1 Game Interface ported to T5. (#254)
* Implement game interface for IW5 and T5
2022-10-05 09:49:00 -05:00
RaidMax
12da0f463b add client tag to default game interface data 2022-09-24 10:06:07 -05:00
Amos
d5cf4451a2 NoClip Fix - Removed NoClipOff - Toggle Hide (#263)
* Usage of Hide is now consistent with NoClip; toggleable
Removed obsolete !NoClipOff
2022-09-11 11:51:10 -05:00
RaidMax
1e1e8bbe7b fix issue with game interface meta/provide full example 2022-09-11 11:46:13 -05:00
RaidMax
ca35fbb19f iw4x integration - add delay before sending up persistent data 2022-08-31 16:17:02 -05:00
RaidMax
6f086ac565 modularize the game integration files and better organize the anticheat folder structure 2022-08-20 10:57:03 -05:00