remove unused method in shared integration
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@ -71,7 +71,6 @@ OnPlayerConnect()
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player thread OnClientFirstSpawn();
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player thread OnClientJoinedTeam();
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player thread OnClientDisconnect();
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player thread WaitForClientEvents();
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}
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}
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@ -450,18 +449,3 @@ GetClientPerformanceOrDefault()
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return performance;
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}
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WaitForClientEvents()
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{
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self endon( level.eventTypes.disconnect );
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for ( ;; )
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{
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self waittill( level.eventTypes.localClientEvent, event );
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if ( event.type == level.eventTypes.clientDataReceived )
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{
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clientData = self.pers[level.clientDataKey];
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}
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}
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}
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