momo5502
6335a58bd5
Cleanup dvars.cpp
2023-02-27 18:23:14 +01:00
Liam
59a5550eb0
Update src/client/component/getinfo.cpp
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Co-authored-by: Maurice Heumann <MauriceHeumann@gmail.com>
2023-02-27 11:38:10 +00:00
Lierrmm
c3386b5258
feat: add is_host check to getinfo
2023-02-27 11:32:29 +00:00
Lierrmm
7d4f89b264
fix: remove unused detour
2023-02-27 10:47:54 +00:00
Lierrmm
7bf8abe917
feat: check client state before spawning bots
2023-02-27 10:46:44 +00:00
Lierrmm
b669a37632
revert: remove addtestclient changes from client_patches.cpp
2023-02-27 10:43:36 +00:00
Lierrmm
853266bd0e
Merge branch 'main' of github.com:Lierrmm/boiii
2023-02-27 10:31:36 +00:00
BrentVL-1952840
e6b0995c34
decomposing the subrange
2023-02-27 11:17:22 +01:00
BrentVL-1952840
947318deac
Use std::ranges::remove instead
2023-02-27 11:04:14 +01:00
BrentVL-1952840
885b1449a1
Remove carriage return from file
2023-02-27 10:52:25 +01:00
Liam
582e4966e4
Merge branch 'momo5502:main' into main
2023-02-27 09:02:07 +00:00
Lierrmm
f3b9cd4a39
fix: handle addtestclient when not host
2023-02-27 09:01:57 +00:00
BrentVL-1952840
7c755c106a
dvar stuff
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-Read dvar names and hashes from file and copy dvar name to each known dvar from pool.
-Hook dvar_foreach functions to show them in the ingame client console.
-Patch some dvar flags checks to show them in dvarlist/dvardump command
-Patch a dvar flag check that doesn't allow some dvars to be recognized when typed in console.
2023-02-26 22:45:48 +01:00
BrentVL-1952840
ca3c3a12d7
Potential fix dedicated servers loading offline classes
2023-02-26 14:31:23 +01:00
momo5502
7248ce7990
Enable socket broadcast support
2023-02-26 13:26:41 +01:00
momo5502
e121260701
Don't build dev builds anymore
2023-02-26 13:03:49 +01:00
Maurice Heumann
614200d429
Merge pull request #236 from mjkzy/script-error
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don't make script errors fatal error
2023-02-26 11:18:53 +01:00
m
b26611382f
don't make script errors fatal error
2023-02-26 04:08:38 -06:00
momo5502
ed2609d904
Kill lobby system
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This is a step towards #100
2023-02-26 10:05:48 +01:00
momo5502
86e28acc48
Small cleanup
2023-02-26 10:05:48 +01:00
momo5502
03d0c384f9
Cleanup party.cpp
2023-02-26 10:05:48 +01:00
Maurice Heumann
798ad84ed4
Merge pull request #240 from JariKCoding/main
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Change execution of lua files ingame to after all stock scripts are executed and added lua fix for change teams button
2023-02-26 07:13:01 +01:00
Jari van der Kaap
a6906c51f6
fix: added hook to load new lua scripts after all stock lua scripts are executed
2023-02-26 00:20:39 +01:00
BrentVL-1952840
89f377f586
Make dedicated servers ranked
2023-02-25 19:26:40 +01:00
BrentVL-1952840
47c2a28b49
Fix server/client gametype out of sync
2023-02-25 18:46:00 +01:00
Lierrmm
2b26b507aa
fix: replace const auto with auto
2023-02-24 12:24:08 +00:00
Lierrmm
819550c89f
feat: remove color prefixes from server name in console title
2023-02-24 10:56:39 +00:00
Maurice Heumann
f4047555b3
Merge pull request #226 from Brentdevent/zombie_intro
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Fixes zombies intro & client sided issues with dedicated servers
2023-02-23 20:17:46 +01:00
BrentVL-1952840
1ad875ce8a
Set correct data on client side to join dedis
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- SetGameMode to default seems the way to go here, keeps switching teams available and makes sure online classes get previewed correctly.
- SetGameType needs to be called so it doesn't mix things what you have selected before in private match or played before on another dedicated server.
2023-02-23 20:04:41 +01:00
Maurice Heumann
ef51aac443
Remove pre-load phase
2023-02-23 19:45:10 +01:00
BrentVL-1952840
6aadfd04c7
Fix zombie intro skipping during map rotation
2023-02-23 19:37:38 +01:00
Maurice Heumann
4b0e45fb6a
Load extension library
2023-02-23 17:13:44 +01:00
BrentVL-1952840
f99c9d740e
Merge remote-tracking branch 'upstream/main' into connect
2023-02-23 09:56:00 +01:00
BrentVL-1952840
d1b0ed9e56
Force dedicated servers in online mode
2023-02-23 09:55:36 +01:00
Maurice Heumann
4fbb3fdc11
Fix dedicated server crashes
2023-02-22 19:53:42 +01:00
Maurice Heumann
6716c828db
Merge pull request #218 from Brentdevent/zombie_dedi
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Allow clients to connect to dedicated zombie servers
2023-02-21 21:18:40 +01:00
Maurice Heumann
d3095127a2
Precompute integrity checks
2023-02-21 21:07:45 +01:00
BrentVL-1952840
4c8df5d6cc
woops
2023-02-21 21:06:39 +01:00
BrentVL-1952840
d35c2a99cf
Fix connecting to zombie dedicated servers
2023-02-21 20:49:35 +01:00
Maurice Heumann
373fe1655a
Merge pull request #216 from diamante0018/main
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fix: iw4m compat
2023-02-21 18:15:53 +01:00
Diavolo
a3cc49bd66
feat: iw4m compat
2023-02-21 18:00:59 +01:00
Maurice Heumann
77abb1a7e1
Cleanup
2023-02-21 17:48:00 +01:00
Jari van der Kaap
11516da3af
feat: added lua scripting to dedis
2023-02-20 23:30:56 +01:00
momo5502
7edeedacc8
Only intercept stats transfer when really joining a dedi
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This fixes #137
2023-02-19 17:18:10 +01:00
Jari van der Kaap
e86720535e
feat: added bot count to getinfo
2023-02-18 22:07:45 +01:00
Jari van der Kaap
bba4efda62
fix: initial config.cfg now gets created and dvar strings now get written correctly
2023-02-18 20:19:09 +01:00
momo5502
3d17f984c9
More cleanup
2023-02-18 19:38:29 +01:00
momo5502
825c9da47e
Support new update mechanism
2023-02-18 19:15:47 +01:00
momo5502
228f943983
Extend ui scripting to support loading from appdata
2023-02-18 19:13:56 +01:00
momo5502
ccbb8e411c
Cleanup dedicated info
2023-02-18 19:12:53 +01:00