t7x/src/client/component/getinfo.cpp

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#include <std_include.hpp>
#include "loader/component_loader.hpp"
#include "game/game.hpp"
#include "steam/steam.hpp"
#include "network.hpp"
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#include <utils/hook.hpp>
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#include <utils/string.hpp>
#include <utils/info_string.hpp>
#include <version.hpp>
#include "game/utils.hpp"
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namespace getinfo
{
namespace
{
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int get_max_client_count()
{
return game::get_dvar_int("com_maxclients");
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}
int get_client_count()
{
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int count = 0;
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const auto client_states = *reinterpret_cast<uint64_t*>(game::select(0x1576FB318, 0x14A178E98));
const auto object_length = game::is_server() ? 0xE5110 : 0xE5170;
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for (int i = 0; i < get_max_client_count(); ++i)
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{
const auto client_state = *reinterpret_cast<int*>(client_states + (i * object_length));
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if (client_state > 0)
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{
++count;
}
}
return count;
}
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int Com_SessionMode_GetGameMode()
{
return *reinterpret_cast<int*>(game::select(0x1568EF7F4, 0x14948DB04)) << 14 >> 28;
}
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}
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int get_assigned_team()
{
return (rand() % 2) + 1;
}
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struct component final : generic_component
{
void post_unpack() override
{
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//utils::hook::jump(game::select(0x142254EF0, 0x140537730), get_assigned_team);
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network::on("getInfo", [](const game::netadr_t& target, const network::data_view& data)
{
utils::info_string info{};
info.set("challenge", std::string(data.begin(), data.end()));
info.set("gamename", "T7");
info.set("hostname", game::get_dvar_string(game::is_server() ? "live_steam_server_name" : "sv_hostname"));
info.set("gametype", game::get_dvar_string("g_gametype"));
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//info.set("sv_motd", get_dvar_string("sv_motd"));
info.set("description", game::is_server() ? game::get_dvar_string("live_steam_server_description") : "");
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info.set("xuid", utils::string::va("%llX", steam::SteamUser()->GetSteamID().bits));
info.set("mapname", game::get_dvar_string("mapname"));
info.set("isPrivate", game::get_dvar_string("g_password").empty() ? "0" : "1");
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info.set("clients", utils::string::va("%i", get_client_count()));
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info.set("bots", utils::string::va("%i", /*get_bot_count()*/0));
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info.set("sv_maxclients", utils::string::va("%i", get_max_client_count()));
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info.set("protocol", utils::string::va("%i", PROTOCOL));
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info.set("playmode", utils::string::va("%i", game::Com_SessionMode_GetMode()));
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info.set("gamemode", utils::string::va("%i", Com_SessionMode_GetGameMode()));
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//info.set("sv_running", utils::string::va("%i", get_dvar_bool("sv_running")));
info.set("dedicated", utils::string::va("%i", game::is_server() ? 1 : 0));
info.set("shortversion", SHORTVERSION);
network::send(target, "infoResponse", info.build(), '\n');
});
}
};
}
REGISTER_COMPONENT(getinfo::component)