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AssetInterfaces
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[ZoneBuilder] Add support for empty assets
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2017-01-13 15:47:21 +01:00 |
AntiCheat.cpp
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[General] Get rid of unnecessary submodules
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2017-01-06 15:27:35 +01:00 |
AntiCheat.hpp
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[General] Fixed line endings
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2016-11-25 13:00:48 +01:00 |
ArenaLength.cpp
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[CodeStyle] Refactor the code to match our basic style guidelines
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2016-11-20 14:10:57 +01:00 |
ArenaLength.hpp
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[General] Fixed line endings
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2016-11-25 13:00:48 +01:00 |
AssetHandler.cpp
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[ZoneBuilder] Add support for empty assets
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2017-01-13 15:47:21 +01:00 |
AssetHandler.hpp
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[ZoneBuilder] Add support for empty assets
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2017-01-13 15:47:21 +01:00 |
Auth.cpp
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[Auth] Use all 64 bits of the guid for fingerprints
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2017-01-13 13:58:16 +01:00 |
Auth.hpp
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[Auth] Use all 64 bits of the guid for fingerprints
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2017-01-13 13:58:16 +01:00 |
Bans.cpp
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[General] Get rid of unnecessary submodules
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2017-01-06 15:27:35 +01:00 |
Bans.hpp
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[General] Fixed line endings
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2016-11-25 13:00:48 +01:00 |
BitMessage.cpp
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[Command] Use pointers instead of an abstraction interface for params
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2016-12-07 20:00:24 +01:00 |
BitMessage.hpp
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[CodeStyle] Refactor the code to match our basic style guidelines
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2016-11-20 14:10:57 +01:00 |
Bots.cpp
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[Bots] Fix spawning a second bot
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2016-12-15 20:05:50 +01:00 |
Bots.hpp
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[Bots] Fix spawning a second bot
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2016-12-15 20:05:50 +01:00 |
Colors.cpp
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[CodeStyle] Refactor the code to match our basic style guidelines
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2016-11-20 14:10:57 +01:00 |
Colors.hpp
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[General] Fixed line endings
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2016-11-25 13:00:48 +01:00 |
Command.cpp
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[General] Get rid of unnecessary submodules
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2017-01-06 15:27:35 +01:00 |
Command.hpp
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[General] Get rid of unnecessary submodules
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2017-01-06 15:27:35 +01:00 |
ConnectProtocol.cpp
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[General] Get rid of unnecessary submodules
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2017-01-06 15:27:35 +01:00 |
ConnectProtocol.hpp
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[General] Fixed line endings
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2016-11-25 13:00:48 +01:00 |
Console.cpp
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[CodeStyle] Refactor the code to match our basic style guidelines
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2016-11-20 14:10:57 +01:00 |
Console.hpp
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[CodeStyle] Refactor the code to match our basic style guidelines
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2016-11-20 14:10:57 +01:00 |
D3D9Ex.cpp
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[CodeStyle] Refactor the code to match our basic style guidelines
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2016-11-20 14:10:57 +01:00 |
D3D9Ex.hpp
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[General] Fixed line endings
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2016-11-25 13:00:48 +01:00 |
Dedicated.cpp
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[FrameTime] Introduce safer frame waiting mechanism
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2017-01-14 13:33:58 +01:00 |
Dedicated.hpp
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[General] Get rid of unnecessary submodules
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2017-01-06 15:27:35 +01:00 |
Discovery.cpp
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[General] Get rid of unnecessary submodules
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2017-01-06 15:27:35 +01:00 |
Discovery.hpp
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[General] Fixed line endings
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2016-11-25 13:00:48 +01:00 |
Download.cpp
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[General] Get rid of unnecessary submodules
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2017-01-06 15:27:35 +01:00 |
Download.hpp
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[General] Fixed line endings
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2016-11-25 13:00:48 +01:00 |
Dvar.cpp
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[General] Get rid of unnecessary submodules
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2017-01-06 15:27:35 +01:00 |
Dvar.hpp
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[FrameTime] Introduce safer frame waiting mechanism
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2017-01-14 13:33:58 +01:00 |
Exception.cpp
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[General] Get rid of unnecessary submodules
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2017-01-06 15:27:35 +01:00 |
Exception.hpp
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[CodeStyle] Refactor the code to match our basic style guidelines
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2016-11-20 14:10:57 +01:00 |
FastFiles.cpp
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[General] Get rid of unnecessary submodules
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2017-01-06 15:27:35 +01:00 |
FastFiles.hpp
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[FastFiles] Introduce a new IW4x zone format
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2017-01-01 16:45:30 +01:00 |
FileSystem.cpp
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[FileSystem] Synchronize filesystem start
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2017-01-11 19:38:17 +01:00 |
FileSystem.hpp
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[FileSystem] Synchronize filesystem start
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2017-01-11 19:38:17 +01:00 |
Flags.cpp
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Remove unnecessary includes and fix steamauth exploit
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2016-07-22 12:12:11 +02:00 |
Flags.hpp
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[General] Fixed line endings
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2016-11-25 13:00:48 +01:00 |
FrameTime.cpp
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[FrameTime] Introduce safer frame waiting mechanism
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2017-01-14 13:33:58 +01:00 |
FrameTime.hpp
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[FrameTime] Introduce safer frame waiting mechanism
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2017-01-14 13:33:58 +01:00 |
Gametypes.cpp
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[AntiCheat] Add --ac-disable premake flag
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2016-12-17 12:58:16 +01:00 |
Gametypes.hpp
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[General] Fixed line endings
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2016-11-25 13:00:48 +01:00 |
IPCPipe.cpp
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[General] Get rid of unnecessary submodules
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2017-01-06 15:27:35 +01:00 |
IPCPipe.hpp
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[General] Get rid of unnecessary submodules
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2017-01-06 15:27:35 +01:00 |
Lean.cpp
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[CodeStyle] Refactor the code to match our basic style guidelines
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2016-11-20 14:10:57 +01:00 |
Lean.hpp
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[General] Fixed line endings
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2016-11-25 13:00:48 +01:00 |
Localization.cpp
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[General] Get rid of unnecessary submodules
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2017-01-06 15:27:35 +01:00 |
Localization.hpp
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[ZoneBuilder] Correct XAssetHeader struct
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2016-12-21 17:27:45 +01:00 |
Logger.cpp
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[General] Get rid of unnecessary submodules
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2017-01-06 15:27:35 +01:00 |
Logger.hpp
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[General] Fixed line endings
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2016-11-25 13:00:48 +01:00 |
Maps.cpp
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[Maps] Removed exact download url to dlcs
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2017-01-16 17:28:57 +01:00 |
Maps.hpp
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[ZoneBuilder] Add IGameWorldMp interface
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2016-12-20 20:16:23 +01:00 |
Materials.cpp
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[ZoneBuilder] Add support for empty assets
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2017-01-13 15:47:21 +01:00 |
Materials.hpp
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[Materials] Add material compare hook.
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2016-12-27 10:43:20 -05:00 |
Menus.cpp
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[General] Get rid of unnecessary submodules
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2017-01-06 15:27:35 +01:00 |
Menus.hpp
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[General] Use unordered_map where it makes sense
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2016-12-18 13:24:15 +01:00 |
MinidumpUpload.cpp
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[MinidumpUpload] Fix crash
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2017-01-08 22:36:50 +01:00 |
MinidumpUpload.hpp
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[MinidumpUpload] Correct getName override
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2016-11-29 21:39:03 +01:00 |
ModelSurfs.cpp
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[General] Get rid of unnecessary submodules
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2017-01-06 15:27:35 +01:00 |
ModelSurfs.hpp
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[General] Use unordered_map where it makes sense
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2016-12-18 13:24:15 +01:00 |
ModList.cpp
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[General] Get rid of unnecessary submodules
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2017-01-06 15:27:35 +01:00 |
ModList.hpp
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[General] Get rid of unnecessary submodules
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2017-01-06 15:27:35 +01:00 |
MusicalTalent.cpp
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[ZoneBuilder] Correct XAssetHeader struct
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2016-12-21 17:27:45 +01:00 |
MusicalTalent.hpp
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[General] Use unordered_map where it makes sense
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2016-12-18 13:24:15 +01:00 |
Network.cpp
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[General] Get rid of unnecessary submodules
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2017-01-06 15:27:35 +01:00 |
Network.hpp
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[General] Get rid of unnecessary submodules
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2017-01-06 15:27:35 +01:00 |
News.cpp
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[News] Disable no window flag
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2017-01-15 19:14:50 +01:00 |
News.hpp
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[General] Fixed line endings
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2016-11-25 13:00:48 +01:00 |
Node.cpp
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[Node] Update protocol to version 4
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2017-01-14 11:33:40 +01:00 |
Node.hpp
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[Node] Update protocol to version 4
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2017-01-14 11:33:40 +01:00 |
Party.cpp
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[General] Get rid of unnecessary submodules
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2017-01-06 15:27:35 +01:00 |
Party.hpp
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[Dedicated] Add sv_motd dvar, so serverowners can set motds
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2016-11-27 14:30:21 +01:00 |
PlayerName.cpp
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[CodeStyle] Refactor the code to match our basic style guidelines
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2016-11-20 14:10:57 +01:00 |
PlayerName.hpp
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[General] Fixed line endings
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2016-11-25 13:00:48 +01:00 |
Playlist.cpp
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[General] Get rid of unnecessary submodules
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2017-01-06 15:27:35 +01:00 |
Playlist.hpp
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[General] Use unordered_map where it makes sense
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2016-12-18 13:24:15 +01:00 |
QuickPatch.cpp
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[Dedicated] Add com_logFilter dvar
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2017-01-14 13:33:58 +01:00 |
QuickPatch.hpp
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[QuickPatch] Fix relay crash (we don't need it, so nopping it is fine)
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2017-01-12 19:29:27 +01:00 |
RawFiles.cpp
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[Command] Use pointers instead of an abstraction interface for params
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2016-12-07 20:00:24 +01:00 |
RawFiles.hpp
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[General] Fixed line endings
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2016-11-25 13:00:48 +01:00 |
RCon.cpp
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[General] Get rid of unnecessary submodules
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2017-01-06 15:27:35 +01:00 |
RCon.hpp
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[General] Fixed line endings
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2016-11-25 13:00:48 +01:00 |
Renderer.cpp
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[General] Get rid of unnecessary submodules
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2017-01-06 15:27:35 +01:00 |
Renderer.hpp
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[General] Get rid of unnecessary submodules
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2017-01-06 15:27:35 +01:00 |
Script.cpp
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[CodeStyle] Refactor the code to match our basic style guidelines
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2016-11-20 14:10:57 +01:00 |
Script.hpp
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[General] Fixed line endings
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2016-11-25 13:00:48 +01:00 |
ServerInfo.cpp
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[General] Get rid of unnecessary submodules
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2017-01-06 15:27:35 +01:00 |
ServerInfo.hpp
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[General] Get rid of unnecessary submodules
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2017-01-06 15:27:35 +01:00 |
ServerList.cpp
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[General] Get rid of unnecessary submodules
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2017-01-06 15:27:35 +01:00 |
ServerList.hpp
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[General] Get rid of unnecessary submodules
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2017-01-06 15:27:35 +01:00 |
Singleton.cpp
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Print revision in version flag and better GfxWorld struct
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2016-10-09 21:40:21 +02:00 |
Singleton.hpp
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[General] Fixed line endings
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2016-11-25 13:00:48 +01:00 |
Slowmotion.cpp
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[Dedicated] Fix frame handler
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2016-12-13 19:26:30 +01:00 |
Slowmotion.hpp
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[General] Fixed line endings
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2016-11-25 13:00:48 +01:00 |
StringTable.cpp
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[General] Use unordered_map where it makes sense
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2016-12-18 13:24:15 +01:00 |
StringTable.hpp
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[General] Use unordered_map where it makes sense
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2016-12-18 13:24:15 +01:00 |
StructuredData.cpp
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[General] Get rid of unnecessary submodules
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2017-01-06 15:27:35 +01:00 |
StructuredData.hpp
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[General] Fixed line endings
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2016-11-25 13:00:48 +01:00 |
Theatre.cpp
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[General] Get rid of unnecessary submodules
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2017-01-06 15:27:35 +01:00 |
Theatre.hpp
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[General] Get rid of unnecessary submodules
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2017-01-06 15:27:35 +01:00 |
Threading.cpp
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[Threading] Make the game run single-threaded
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2016-12-05 20:43:16 +01:00 |
Threading.hpp
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[Threading] Make the game run single-threaded
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2016-12-05 20:43:16 +01:00 |
Toast.cpp
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[Command] Use pointers instead of an abstraction interface for params
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2016-12-07 20:00:24 +01:00 |
Toast.hpp
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[General] Fixed line endings
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2016-11-25 13:00:48 +01:00 |
UIFeeder.cpp
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[General] Use unordered_map where it makes sense
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2016-12-18 13:24:15 +01:00 |
UIFeeder.hpp
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[General] Use unordered_map where it makes sense
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2016-12-18 13:24:15 +01:00 |
UIScript.cpp
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[General] Get rid of unnecessary submodules
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2017-01-06 15:27:35 +01:00 |
UIScript.hpp
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[General] Get rid of unnecessary submodules
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2017-01-06 15:27:35 +01:00 |
Weapon.cpp
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[General] Get rid of unnecessary submodules
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2017-01-06 15:27:35 +01:00 |
Weapon.hpp
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[General] Fixed line endings
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2016-11-25 13:00:48 +01:00 |
Window.cpp
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[CodeStyle] Refactor the code to match our basic style guidelines
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2016-11-20 14:10:57 +01:00 |
Window.hpp
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[General] Fixed line endings
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2016-11-25 13:00:48 +01:00 |
ZoneBuilder.cpp
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[FrameTime] Introduce safer frame waiting mechanism
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2017-01-14 13:33:58 +01:00 |
ZoneBuilder.hpp
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[ZoneBuilder] Add support for empty assets
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2017-01-13 15:47:21 +01:00 |
Zones.cpp
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[IXModel] Correct more structs
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2017-01-03 20:09:53 +01:00 |
Zones.hpp
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[General] Fixed line endings
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2016-11-25 13:00:48 +01:00 |