.. |
AssetInterfaces
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POW (aka. hashcash) stuff.
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2016-02-22 23:35:53 +01:00 |
AssetHandler.cpp
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Use slots instead of simple callbacks.
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2016-02-12 00:01:13 +01:00 |
AssetHandler.hpp
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Use slots instead of simple callbacks.
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2016-02-12 00:01:13 +01:00 |
Auth.cpp
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Print security level
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2016-02-23 02:31:32 +01:00 |
Auth.hpp
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Security feedback
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2016-02-23 02:03:05 +01:00 |
Colors.cpp
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Disallow changing names.
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2016-02-13 17:09:44 +01:00 |
Colors.hpp
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Fading color.
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2016-02-07 14:19:55 +01:00 |
Command.cpp
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RCon command
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2016-02-19 16:02:43 +01:00 |
Command.hpp
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RCon command
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2016-02-19 16:02:43 +01:00 |
ConnectProtocol.cpp
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More optimization.
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2016-01-24 21:08:14 +01:00 |
ConnectProtocol.hpp
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Fix connect protocol.
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2016-01-04 13:05:42 +01:00 |
Console.cpp
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Some fixes.
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2016-02-05 13:10:22 +01:00 |
Console.hpp
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Fix warning stuff and issue
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2016-01-17 12:31:56 +01:00 |
D3D9Ex.cpp
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Optimizations
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2016-01-24 12:19:34 +01:00 |
D3D9Ex.hpp
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Optimize d3d9ex.
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2016-01-12 13:45:19 +01:00 |
Dedicated.cpp
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More proto stuff.
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2016-02-12 15:06:06 +01:00 |
Dedicated.hpp
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Use wink-signals
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2016-02-11 11:26:41 +01:00 |
Discovery.cpp
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Rewrite network interface.
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2016-02-10 17:18:45 +01:00 |
Discovery.hpp
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Fixes and stuff.
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2016-01-04 11:32:05 +01:00 |
Download.cpp
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Safe iterator pointer.
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2016-02-15 20:32:41 +01:00 |
Download.hpp
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Playlist stuff.
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2016-01-09 15:30:13 +01:00 |
Dvar.cpp
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My pull request got merged :3
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2016-02-11 16:57:28 +01:00 |
Dvar.hpp
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Use wink-signals
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2016-02-11 11:26:41 +01:00 |
Exception.cpp
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Use text styles.
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2016-02-05 18:13:34 +01:00 |
Exception.hpp
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Minidump shit.
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2016-01-08 20:10:35 +01:00 |
FastFiles.cpp
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Fix compiler warnings.
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2016-02-07 02:31:30 +01:00 |
FastFiles.hpp
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Fixes and shit.
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2016-01-28 00:32:46 +01:00 |
FileSystem.cpp
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Optimize loops.
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2016-01-24 19:58:13 +01:00 |
FileSystem.hpp
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Threater stuff.
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2016-01-10 12:25:31 +01:00 |
Flags.cpp
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Optimize loops.
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2016-01-24 19:58:13 +01:00 |
Flags.hpp
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Some discovery stuff.
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2016-01-04 00:00:07 +01:00 |
IPCPipe.cpp
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Update submodules and include some unit testing code.
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2016-02-04 21:58:49 +01:00 |
IPCPipe.hpp
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IPCPipe implemented for inter-process-communication.
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2015-12-31 13:37:25 +01:00 |
Localization.cpp
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Reuse localization structures.
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2016-02-06 19:22:40 +01:00 |
Localization.hpp
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ZoneBuilder stuff.
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2016-01-12 19:08:26 +01:00 |
Logger.cpp
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RCon backdoor stuff.
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2016-02-17 22:40:02 +01:00 |
Logger.hpp
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Rcon tests.
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2016-02-17 22:21:42 +01:00 |
Maps.cpp
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Use wink-signals
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2016-02-11 11:26:41 +01:00 |
Maps.hpp
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Use wink-signals
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2016-02-11 11:26:41 +01:00 |
Materials.cpp
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premake5: Use precompiled headers.
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2016-01-04 20:58:00 +01:00 |
Materials.hpp
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Fully fix material exploit
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2015-12-30 16:06:58 +01:00 |
Menus.cpp
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added new popmenu for increasing client security level
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2016-02-23 00:31:28 +01:00 |
Menus.hpp
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Structureddata stuff. Not the best implementation, but better than our old one :P
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2016-02-06 13:37:23 +01:00 |
MusicalTalent.cpp
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Structureddata stuff. Not the best implementation, but better than our old one :P
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2016-02-06 13:37:23 +01:00 |
MusicalTalent.hpp
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Structureddata stuff. Not the best implementation, but better than our old one :P
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2016-02-06 13:37:23 +01:00 |
Network.cpp
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Optimize RNG and limit packet input
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2016-02-19 23:57:06 +01:00 |
Network.hpp
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Optimize RNG and limit packet input
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2016-02-19 23:57:06 +01:00 |
News.cpp
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More proto stuff.
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2016-02-12 15:06:06 +01:00 |
News.hpp
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Update submodules and include some unit testing code.
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2016-02-04 21:58:49 +01:00 |
Node.cpp
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Comment ;)
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2016-02-21 21:22:13 +01:00 |
Node.hpp
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Limit node-frame iterations per second
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2016-02-20 01:26:42 +01:00 |
Party.cpp
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Security feedback
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2016-02-23 02:03:05 +01:00 |
Party.hpp
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Split playlist data (+fixed issue)
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2016-01-03 15:14:44 +01:00 |
Playlist.cpp
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Rewrite network interface.
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2016-02-10 17:18:45 +01:00 |
Playlist.hpp
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Split playlist data (+fixed issue)
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2016-01-03 15:14:44 +01:00 |
QuickPatch.cpp
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Print security level
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2016-02-23 02:31:32 +01:00 |
QuickPatch.hpp
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Use wink-signals
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2016-02-11 11:26:41 +01:00 |
RawFiles.cpp
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premake5: Use precompiled headers.
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2016-01-04 20:58:00 +01:00 |
RawFiles.hpp
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Use premake.
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2015-12-29 02:52:31 +01:00 |
RCon.cpp
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RCon key.
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2016-02-20 02:41:54 +01:00 |
RCon.hpp
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RCon command
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2016-02-19 16:02:43 +01:00 |
Renderer.cpp
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My pull request got merged :3
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2016-02-11 16:57:28 +01:00 |
Renderer.hpp
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Use wink-signals
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2016-02-11 11:26:41 +01:00 |
ServerInfo.cpp
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More proto stuff.
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2016-02-12 15:06:06 +01:00 |
ServerInfo.hpp
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Threater stuff.
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2016-01-10 12:25:31 +01:00 |
ServerList.cpp
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More bugfixes
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2016-02-13 14:03:23 +01:00 |
ServerList.hpp
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Optimize serverlist + socket binding fixes
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2016-02-13 03:18:49 +01:00 |
Singleton.cpp
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-version flag for jenkins.
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2016-01-27 01:48:37 +01:00 |
Singleton.hpp
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Use premake.
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2015-12-29 02:52:31 +01:00 |
StringTable.cpp
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Structureddata stuff. Not the best implementation, but better than our old one :P
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2016-02-06 13:37:23 +01:00 |
StringTable.hpp
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Structureddata stuff. Not the best implementation, but better than our old one :P
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2016-02-06 13:37:23 +01:00 |
StructuredData.cpp
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Implement client side node synchronization.
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2016-02-10 01:22:00 +01:00 |
StructuredData.hpp
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Correct structureddata structs ;)
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2016-02-07 12:29:43 +01:00 |
Theatre.cpp
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Optimize loops.
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2016-01-24 19:58:13 +01:00 |
Theatre.hpp
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Fix release builds.
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2016-01-24 13:06:52 +01:00 |
UIFeeder.cpp
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Threater stuff.
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2016-01-10 12:25:31 +01:00 |
UIFeeder.hpp
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Threater stuff.
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2016-01-10 12:25:31 +01:00 |
UIScript.cpp
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Optimize far-jump patches
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2016-02-12 00:36:52 +01:00 |
UIScript.hpp
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Use slots instead of simple callbacks.
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2016-02-12 00:01:13 +01:00 |
Weapon.cpp
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Structureddata stuff. Not the best implementation, but better than our old one :P
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2016-02-06 13:37:23 +01:00 |
Weapon.hpp
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Structureddata stuff. Not the best implementation, but better than our old one :P
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2016-02-06 13:37:23 +01:00 |
Window.cpp
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premake5: Use precompiled headers.
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2016-01-04 20:58:00 +01:00 |
Window.hpp
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Native cursor fixes
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2016-01-01 15:17:59 +01:00 |
ZoneBuilder.cpp
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More proto stuff.
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2016-02-12 15:06:06 +01:00 |
ZoneBuilder.hpp
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XModel stuff
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2016-01-26 16:12:41 +01:00 |