Comment ;)
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@ -263,6 +263,8 @@ namespace Components
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// But wouldn't it send a registration request to us?
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// Not sure if the code below is necessary...
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// Well, it might be possible that this node doesn't know use anymore. Anyways, just keep that code here...
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// Nvm, this is required for clients, as nodes don't send registration requests to clients.
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else if (node.state == STATE_INVALID && (Game::Com_Milliseconds() - node.lastTime) >(NODE_QUERY_INTERVAL))
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{
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registerCount++;
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