/dev/urandom
7c8a4c37ec
Fix Base128 encoding.
2016-08-29 07:47:51 +02:00
/dev/urandom
f9e2eeca7b
Base128 encoding of minidumps before uploading.
2016-08-28 22:46:23 +02:00
/dev/urandom
ebba2819d6
Commit local workspace.
...
- Split minidump (upload) and exception handling code
- Smaller minidumps for faster uploads
- Several new build flags (accessible from premake5 with --params)
- BitMessage abstractions
- Some other things I can't remember.
2016-08-28 19:39:39 +02:00
/dev/root
a82aab26fa
updated BITMESSAGE_SIZE_LIMIT
...
added EncodeBase64/DecodeBase64 to Utils::String
2016-08-27 23:46:24 +02:00
/dev/root
6696a57b18
added converttobase64 function
...
added UploadMinidump2BM
2016-08-27 18:18:03 +02:00
momo5502
7f951dadbd
Update dependencies
2016-08-25 13:25:23 +02:00
momo5502
256b463411
Don't ignore warning 4100
2016-08-18 02:18:45 +02:00
momo5502
c0e3a49234
TDES -> DES3
2016-08-17 03:19:17 +02:00
momo5502
9a3b5d48e4
Optimize array access
2016-08-14 16:05:57 +02:00
momo5502
b0df3e0e21
Anticheat fixes and aimbot detection
2016-08-08 01:57:00 +02:00
momo5502
ccd465da54
Minidump upload
2016-08-05 20:30:44 +02:00
momo5502
3c448f173f
Some experiments
2016-07-31 20:46:22 +02:00
momo5502
a343c5ac5b
Optimize localized string allocation
2016-07-22 12:52:12 +02:00
momo5502
b2a9e7af81
Remove unnecessary includes and fix steamauth exploit
2016-07-22 12:12:11 +02:00
momo5502
245cd533d1
Steam proxy
2016-07-12 18:33:25 +02:00
momo5502
2ea490382b
More fixes and optimizations
2016-07-11 17:37:36 +02:00
momo5502
9562285ed7
Use new format library and sort utils
2016-07-11 17:14:58 +02:00
momo5502
fdda6244d3
Optimize toasts
2016-06-28 19:38:14 +02:00
momo5502
9b2d709211
Optimize antishit
2016-06-28 11:30:49 +02:00
momo5502
123d62e1eb
Even more optimizations
2016-06-26 20:46:02 +02:00
momo5502
5c70ca9011
Fixes and stuff
2016-06-19 17:40:30 +02:00
momo5502
4428c063d7
Small optimization
2016-06-14 19:49:27 +02:00
momo5502
80267f8874
Optimize pointer clearing for zonebuilding
2016-06-10 13:52:55 +02:00
momo5502
5a4ddb27d3
XModel import tests
2016-06-09 01:26:33 +02:00
momo5502
276e35e2d2
Some optimization
2016-06-08 17:28:58 +02:00
momo5502
c8962075a4
Add userraw and redirect http requests to the game's filesystem
2016-06-06 13:00:48 +02:00
momo5502
ba93f02379
Anim import
2016-06-05 21:55:38 +02:00
momo5502
367b76b8df
Server info via http
2016-06-05 17:34:55 +02:00
momo5502
18f4bb0a44
Fully
2016-05-16 17:17:25 +02:00
momo5502
1842366f56
Nothing special
2016-05-14 02:00:04 +02:00
momo5502
3c703e6db4
POW optimization and general cleanup
2016-04-11 13:32:11 +02:00
momo5502
72efebb021
Fix fs_game crash
2016-04-09 18:00:28 +02:00
momo5502
19b6a12c92
Add a stack-frame hooking class
2016-04-08 16:15:01 +02:00
momo5502
42cfaccbad
Some more bugfixes
2016-03-14 21:29:21 +01:00
momo5502
2adee27862
Fix unicode shit
2016-03-10 01:52:40 +01:00
momo5502
aee6d1d356
Fix protected data segment bug
2016-03-09 20:38:13 +01:00
momo5502
52d7504437
Optimize includes
2016-03-04 15:19:10 +01:00
momo5502
5fffac5bab
Entirely block dll injections
2016-03-01 13:37:51 +01:00
momo5502
daa87d2a50
Protect .text segment
2016-02-29 15:49:27 +01:00
momo5502
6fdf7f887a
Basic anticheat component
2016-02-29 14:47:21 +01:00
momo5502
bcdc555c4a
POW (aka. hashcash) stuff.
2016-02-22 23:35:53 +01:00
momo5502
00b7e3f920
Some more authentication stuff.
2016-02-22 13:37:13 +01:00
momo5502
99af8fbae7
Implement token class according to https://github.com/IW4x/iw4x-client-node/wikis/technical-information#incrementing-the-token
2016-02-22 00:01:20 +01:00
momo5502
6fbae4461e
Experimental guid authentication
2016-02-21 19:57:56 +01:00
momo5502
0ec1029a89
Optimize RNG and limit packet input
2016-02-19 23:57:06 +01:00
momo5502
d4c7c0fb6f
Optimize rng (ddos protection)
2016-02-18 21:33:19 +01:00
momo5502
a5cca963e0
Seamless integration of our proto address type
2016-02-12 16:29:48 +01:00
momo5502
a11f004a7e
More proto stuff.
...
We should add a version identifier before releasing!
2016-02-12 15:06:06 +01:00
momo5502
02b6dd2f19
Optimize far-jump patches
2016-02-12 00:36:52 +01:00
momo5502
e3904db37c
Rewrite network interface.
2016-02-10 17:18:45 +01:00
momo5502
75e76226d1
Include protobuf. Not sure if we're supposed to commit protoc :S
2016-02-10 14:54:50 +01:00
momo5502
d87a6ced42
Implement client side node synchronization.
2016-02-10 01:22:00 +01:00
momo5502
40d6c6d715
Rewrote node system to register using ECDSA signatures.
2016-02-09 22:13:49 +01:00
momo5502
87c239a1dc
Fix cryptography memory leaks :P
2016-02-08 18:43:31 +01:00
momo5502
4d36a0b9ed
ECDSA and PRGN stuff.
2016-02-08 14:27:15 +01:00
momo5502
c1ef716e5c
Structureddata stuff. Not the best implementation, but better than our old one :P
2016-02-06 13:37:23 +01:00
momo5502
ad6220fa0b
RSA signature stuff.
2016-02-01 10:23:06 +01:00
momo5502
b350c3774b
More node stuff.
2016-01-28 21:37:48 +01:00
momo5502
ba3187ce9e
More optimization.
2016-01-24 21:08:14 +01:00
momo5502
388d5836cd
Optimize loops.
2016-01-24 19:58:13 +01:00
momo5502
d28323f73e
Optimizations
...
- Increase warning level
- Use proper casting
- Fix some more warnings.
2016-01-24 12:19:34 +01:00
momo5502
9449750aab
Allow building custom materials and images.
2016-01-22 16:11:47 +01:00
momo5502
ac4548f4c2
Build materials.
2016-01-22 11:59:43 +01:00
momo5502
32088789ef
^MIght have to reopen issue :/
2016-01-15 23:59:15 +01:00
momo5502
7ca2a13c30
StringTables (aka. )
2016-01-12 21:17:55 +01:00
momo5502
558112166a
ZoneBuilder stuff.
2016-01-12 19:08:26 +01:00
momo5502
10c8dc9ee0
Partially aka. weapon stuff.
2016-01-12 14:27:48 +01:00
momo5502
2101fc28f3
D3D9Ex.
2016-01-12 00:48:27 +01:00
momo5502
99f5d2cd81
Theater done.
2016-01-10 15:48:49 +01:00
momo5502
4a0c4ec609
Fix stack overflow in zlib decompress routine.
2016-01-09 16:02:54 +01:00
momo5502
7974bd5cd0
Move version stuff back to the standard include.
2016-01-09 15:59:18 +01:00
momo5502
8343ce5f13
Playlist stuff.
2016-01-09 15:30:13 +01:00
momo5502
5624390e67
Start implementing download protocol.
2016-01-09 03:21:59 +01:00
sr0
725869c951
added MILESTONE
2016-01-08 13:51:39 +01:00
momo5502
f8a8edde21
Implement steam overlay.
2016-01-07 16:55:10 +01:00
momo5502
b58085810a
Some fastfile stuff.
2016-01-06 01:23:43 +01:00
momo5502
d31b21ab9b
Implement experimental zone building.
2016-01-05 00:49:34 +01:00
/dev/urandom
f753acbe74
premake5: Use precompiled headers.
...
This easily doubles the compilation speed!!1
2016-01-04 20:58:00 +01:00
momo5502
1e3a832be7
Fixes and stuff.
2016-01-04 11:32:05 +01:00
momo5502
c392eba620
Better version.hpp including.
2016-01-04 10:58:58 +01:00
momo5502
58ce9f0d17
Fix fastfile info allocation shit.
2016-01-02 04:51:08 +01:00
momo5502
8fb298ed16
Better hooked function calling.
2016-01-02 02:47:15 +01:00
momo5502
9aec8b2a1b
Playlists.
2016-01-02 02:28:09 +01:00
momo5502
47c874d2b4
Fix names (issue)
2016-01-01 20:01:19 +01:00
momo5502
b3e904115d
Newsticker.
2015-12-31 00:55:08 +01:00
momo5502
49f97a7d67
Fix code-analysis warnings.
2015-12-30 22:22:24 +01:00
momo5502
3000a11785
Some beautifies
2015-12-30 15:37:53 +01:00
momo5502
87c1c36943
Use premake.
2015-12-29 02:52:31 +01:00