Commit Graph

96 Commits

Author SHA1 Message Date
Edo
024440a55e
[General]: Cleanup usage of outputdebugstring (#733) 2023-01-25 18:59:15 +00:00
Edo
7a438e3409
[Console]: Allow the client console to be opened (#695) 2023-01-03 13:16:44 +01:00
Louve
f91fa0d0b2
Big zonebuilder update (#427) 2022-12-14 08:40:15 +00:00
Edo
ac90714811
[General]: Use std::format more often (#635) 2022-12-11 17:54:24 +00:00
Edo
c72c5c62e8
[RawFiles] Load info strings from raw (#557) 2022-11-09 01:31:46 +00:00
Edo
3246ed1bf5
[Script] Refactor loading code & add pseudo int64 (#419) 2022-08-23 09:12:20 +02:00
Diavolo
034abfe235
[VisionFile] Move zone patch here 2022-07-23 22:16:26 +02:00
Louve
c601a1b97e
Fix fs xmodsurfs (#372)
* This commit cured my crashes!

* Use correct thread for Ents swapping

* Mutex

* Cleanup

* Cleanup2

Co-authored-by: Diavolo <edoardo.sanguineti222@gmail.com>
Co-authored-by: Louvenarde <louve@louve.systems>
2022-07-21 00:22:49 +02:00
Edo
020201ab1f
[Logger] Use c++20 format 2022-06-12 23:07:53 +02:00
FutureRave
809e66cdb1
Remove unnecessary deconstructors 2022-03-16 00:44:59 +00:00
FutureRave
c54981c6df
ISO Core guidelines 2022-02-27 12:53:44 +00:00
Louvenarde
2dd703c037 Another zones::version specific to the map 2021-07-28 18:49:39 +02:00
Louve
434d0e93c9
Merge branch 'develop' into shellshock_parsing 2021-07-06 10:11:18 +02:00
rackover
d563379ab8 Do not check for Zones::Version 2021-07-02 11:49:24 +02:00
rackover
daeaf2e952 Add hooks for ParseShock 2021-07-02 11:44:57 +02:00
GEEKiDoS
2626c75926 Fix 461 weapon loading, add vision file lookup function 2021-07-02 17:34:03 +08:00
rackover
28ced14dd9 Parse shellshock for 461+ CODO maps (only for awp_arena so far ?) 2021-07-01 23:16:31 +02:00
GEEKiDoS
440ae1d9d7 Some change for loading codo maps 2021-06-12 07:58:12 +08:00
Rackover Xiaochad
49a2fc8b70 Fix 332+ maps aswell as 359+ 2021-02-07 11:54:15 +01:00
Rackover Xiaochad
0c462c1152 Fix device recovery issues on CODO maps >359 2021-02-06 21:30:47 +01:00
Joelrau
e8a9dc56b4 [Zones] Show missing soundaliases in debug builds 2020-09-02 13:02:41 +02:00
Dv4L
6381826d1b More fixes to image decryption check. 2020-07-19 16:31:52 +02:00
Dv4L
ce4514d40a - Fix for the game trying to decrypt all read files instead of just encrypted images, also fixes a crash when loading mods due to the game trying to decrypt the gsc files.
- Ugly fix for the game crashing with the latest version of steam (credits to IceNinjaman).
2020-07-12 22:27:56 +02:00
RektInator
530d773d49 [Zones] Added support for FF version 448, 460, 461 2019-10-02 08:08:11 +02:00
momo5502
0ac7f39b05 [IGfxImage] Fix wrong image resolutions 2018-05-10 13:44:11 +02:00
momo5502
33a8baa9b5 [Game] Adapt to correct structures 2018-05-09 14:33:52 +02:00
momo5502
a830fcde97 [General] Adjust shader structures 2017-04-22 21:47:04 +02:00
momo5502
d11f5dee1f [Memory] Use global memory allocator when possible 2017-04-16 11:47:57 +02:00
momo5502
29acb108be [Hooking] Optimizie inline-asm hooks 2017-02-01 15:04:32 +01:00
momo5502
82e9f3864c [General] Refactor all the code
This is the actual refactoring, the last commit was broken
2017-01-20 22:41:03 +01:00
momo5502
74b34f2a6d [LineEndings] Fix them all 2017-01-19 22:55:15 +01:00
sr0
e1a4e3ec27 Remove .gitattributes file 2017-01-18 23:44:36 +01:00
/dev/root
6c9e28ff42 [LineEndings] Fix crlf lineendings
- added gitattributes file to force crlf for hpp/cpp/lua
2017-01-16 17:42:50 +01:00
momo5502
b28df707b4 [IXModel] Correct more structs 2017-01-03 20:09:53 +01:00
momo5502
7d9c588e0e [IXModel] Use correct XModel structure 2017-01-02 22:37:00 +01:00
momo5502
03345e8d21 [General] Correct assettype enum 2016-12-28 21:35:30 +01:00
TheApadayo
3af4082143 [ZoneBuilder] Update with new structures.
Side Note: I changed some stuff in Zones.cpp that could fuck up iw4c map loading so someone needs to test that as I don't have the maps
2016-12-25 16:23:44 -05:00
TheApadayo
fb8f618ddc [IclipMap_t] Store pointers for other structs as well. Should fix other collision related crashes 2016-12-23 22:38:24 -05:00
momo5502
896c3b7068 [ZoneBuilder] Correctly write GfxImages 2016-12-22 02:48:00 +01:00
momo5502
1c82e29871 [XModel] Adapt structure 2016-12-20 18:15:28 +01:00
momo5502
4d517f2895 [ZoneBuilder] Add snd_alias_list_t interface 2016-11-29 21:12:35 +01:00
/dev/root
124e86387b [General] Fixed line endings
- converted all line endings in cpp/hpp files to dos
2016-11-25 13:00:48 +01:00
momo5502
8085e4bd88 [CodeStyle] Refactor the code to match our basic style guidelines 2016-11-20 14:10:57 +01:00
momo5502
aaf9325f07 Fix 2016-11-11 18:05:04 +01:00
momo5502
e51a408b2c Fix some shader constants 2016-11-05 16:33:15 +01:00
momo5502
1a62d96fb7 AntiCheat refactoring part 6 2016-11-04 21:33:56 +01:00
momo5502
764a565bde AntiCheat refactoring part 5 2016-11-04 19:41:03 +01:00
momo5502
c7fd693b85 AntiCheat refactoring part 4 2016-11-03 21:54:00 +01:00
momo5502
c951d98d5f AntiCheat refactoring part 3 2016-11-03 21:47:43 +01:00
momo5502
6afc193778 AntiCheat refactoring part 2 2016-11-03 21:17:37 +01:00