Commit Graph

1080 Commits

Author SHA1 Message Date
64593aa079 Bugfixes 2016-06-10 14:50:03 +02:00
80267f8874 Optimize pointer clearing for zonebuilding 2016-06-10 13:52:55 +02:00
a0e52dc550 Fix looped anims and add the long-awaited support for model-tags and quick and ugly fix for textures 2016-06-10 00:08:07 +02:00
06e91f9dd2 Some tests 2016-06-09 13:44:59 +02:00
5a4ddb27d3 XModel import tests 2016-06-09 01:26:33 +02:00
276e35e2d2 Some optimization 2016-06-08 17:28:58 +02:00
2a64c578c7 Update premake and protoc 2016-06-07 21:08:23 +02:00
db40f3b6c2 Debug stuff 2016-06-06 20:53:25 +02:00
c8962075a4 Add userraw and redirect http requests to the game's filesystem 2016-06-06 13:00:48 +02:00
ba93f02379 Anim import 2016-06-05 21:55:38 +02:00
367b76b8df Server info via http 2016-06-05 17:34:55 +02:00
2b5a171668 Experiments 2016-06-05 15:09:01 +02:00
0c205f0353 Server-side moddownload implemented 2016-06-04 21:24:03 +02:00
sr0
fea894cd5e added UIScript CreateCurrentServerFavorite to add the current joined server to favourites 2016-06-04 20:28:52 +02:00
d59e70ff2a Start implementing moddownload 2016-06-04 17:06:49 +02:00
843580f164 Optimize source printing 2016-06-04 14:25:55 +02:00
74033ad557 Fixes and shit 2016-06-04 00:06:07 +02:00
e8c915374b Thread optimization 2016-06-02 15:11:31 +02:00
0a0d6ae5e6 Script stuff 2016-05-29 16:16:15 +02:00
b3aacf8731 More error messages for playerdatadef parsing 2016-05-26 13:33:39 +02:00
5c87509849 Non-incremental playerdatadef building 2016-05-26 13:13:02 +02:00
6517f0be76 Allow gfx zone loading 2016-05-26 01:40:20 +02:00
75895199f4 Optimize playerdatadef patching (include versioning and updating) 2016-05-26 01:39:33 +02:00
82fecdb1b9 Map ents experiments 2016-05-19 18:42:25 +02:00
27e9487345 map ents fixes 2016-05-16 20:50:24 +02:00
3a2d64e936 Meh :P 2016-05-16 17:18:40 +02:00
18f4bb0a44 Fully 2016-05-16 17:17:25 +02:00
f637670e52 Workaround 2016-05-16 15:38:58 +02:00
2f8a4dd149 resolveAddress network command 2016-05-15 19:26:39 +02:00
8305115b39 Fix NTA's exploit 2016-05-15 16:47:57 +02:00
70ff5e23ab Optimize stuff 2016-05-14 15:37:04 +02:00
f2cdd84416 2016-05-14 15:32:43 +02:00
1842366f56 Nothing special 2016-05-14 02:00:04 +02:00
49e92228e7 More cleanup of maxclient stuff 2016-04-16 13:29:23 +02:00
3515402ccc Optimize maxclients patch 2016-04-16 12:29:06 +02:00
0b3c3154c9 the best way possible
As the party system sets the max players according to the playlist, 2 separate dvars are needed!
2016-04-13 21:32:17 +02:00
44e6d6acc8 Optimize playlist transfer 2016-04-13 20:57:44 +02:00
377ba8d4cb Fix memory leak and implement sv_lanOnly 2016-04-13 19:31:16 +02:00
1e0fe1c060 Remove profile menu aka. fix 2016-04-13 11:31:26 +02:00
3c703e6db4 POW optimization and general cleanup 2016-04-11 13:32:11 +02:00
4cb3e04c88 Small optimizations 2016-04-11 11:25:08 +02:00
3c15e41585 Fully fix filesystem restart 2016-04-09 20:31:00 +02:00
72efebb021 Fix fs_game crash 2016-04-09 18:00:28 +02:00
19b6a12c92 Add a stack-frame hooking class 2016-04-08 16:15:01 +02:00
b912eb618b Ompimize modlist 2016-04-04 17:18:57 +02:00
883f71b7bb Implement ModList.
Code is mainly ported from the old client. The mod listing works but loading mods depends on several other places in the code that need to be fully implemented yet.
2016-04-04 00:11:56 +02:00
2e2b58cff7 Fix TableLookup typo. 2016-04-04 00:03:42 +02:00
887892d50b Change initial changelog text 2016-03-17 19:11:59 +01:00
e3e222611d Introduce REVISION_SUFFIX and integrate it in-game.
REVISION_SUFFIX is either empty or contains a "*" to indicate if a revision is clean or not (see previous commit regarding REVISION_CLEAN for explanation).
2016-03-15 03:22:32 +01:00
6b65a4d521 Fix earlier changes to FILEVERSION and PRODUCTVERSION.
Use the VERSION define again, it caused an error in an earlier commit where the Resource file could not always be opened properly. But with all the current changes it should be back working just fine.
2016-03-15 01:18:10 +01:00