Commit Graph

108 Commits

Author SHA1 Message Date
momo5502
7ca3b49f1e [Game] Fix structure changes 2018-05-09 12:04:20 +02:00
momo5502
c3dc8814eb [AssetHandler] Move asset related reallocations 2017-06-21 21:14:00 +02:00
momo5502
08bc848267 [General] Small code fixes and optimization 2017-06-14 20:53:54 +02:00
momo5502
e1c85f81d6 [ZoneBuilder] Load native XModels when not explicitly specified in the csv
aka 'primary asset'
2017-06-05 21:03:04 +02:00
momo5502
2680ed2981 [AssetHandler] Don't enable missing hook for ZB 2017-06-04 18:57:43 +02:00
momo5502
f0db0f2114 [AssetHandler] Don't display missing techset errors for dedis 2017-06-04 16:53:29 +02:00
momo5502
fe6cb2d737 [Scheduler] Introduce scheduler with 80 compile errors 2017-05-31 15:50:32 +02:00
RektInator
d0663eaefc [AssetHandler] Visual bugs fixed. 2017-05-30 01:36:24 +02:00
momo5502
66bf02ba43 [AssetHandler] Optimize bypass state handling 2017-05-04 12:30:22 +02:00
momo5502
a830fcde97 [General] Adjust shader structures 2017-04-22 21:47:04 +02:00
momo5502
360729120c [General] Allow building custom maps 2017-04-15 16:48:43 +02:00
momo5502
deaf269808 [General] Fix compiler warnings 2017-03-30 14:05:37 +02:00
TheApadayo
d8e0958a9b [Materials] Lets try this one again... only modify sort keys in codol fastfiles 2017-03-27 21:26:43 -04:00
TheApadayo
d7c6786781 [Materials] only apply sort key fix when loading iw4c fast files 2017-03-26 20:44:46 -04:00
momo5502
590fe1c0fb [AssetHandler] Fix sortkey issue 2017-03-09 22:09:45 +01:00
RektInator
f6d367e28b [IFont_s] Font_s interface added 2017-02-26 12:57:02 +01:00
RektInator
dafd117d07 [ImenuDef_t] Renamed IMenu to ImenuDef_t. 2017-02-25 21:01:06 +01:00
RektInator
e1c3ecdf4d [IMenu] Initial commit 2017-02-25 20:55:04 +01:00
RektInator
bd8a746811 [IMenuList] Initial commit 2017-02-25 19:41:54 +01:00
momo5502
d8ab3ab422 [AssetHandler] 'Properly' reset bypass state 2017-02-14 11:38:44 +01:00
momo5502
3825f8fba7 [MusicalTalent] Disable musical talent for dedis 2017-02-14 10:49:09 +01:00
momo5502
954cd227ce [AssetHandler] Count bypass states 2017-02-13 22:33:15 +01:00
momo5502
29acb108be [Hooking] Optimizie inline-asm hooks 2017-02-01 15:04:32 +01:00
momo5502
82e9f3864c [General] Refactor all the code
This is the actual refactoring, the last commit was broken
2017-01-20 22:41:03 +01:00
momo5502
079bc920a8 [General] Basic refactoring 2017-01-20 14:37:52 +01:00
momo5502
74b34f2a6d [LineEndings] Fix them all 2017-01-19 22:55:15 +01:00
sr0
e1a4e3ec27 Remove .gitattributes file 2017-01-18 23:44:36 +01:00
/dev/root
6c9e28ff42 [LineEndings] Fix crlf lineendings
- added gitattributes file to force crlf for hpp/cpp/lua
2017-01-16 17:42:50 +01:00
momo5502
b8aa24b19d [ZoneBuilder] Add support for empty assets 2017-01-13 15:47:21 +01:00
momo5502
7a8176238f [General] Enable custom map code only in debug mode 2017-01-08 19:37:07 +01:00
momo5502
c9d160c72a [General] Get rid of unnecessary submodules 2017-01-06 15:27:35 +01:00
momo5502
03345e8d21 [General] Correct assettype enum 2016-12-28 21:35:30 +01:00
momo5502
61339350c1 [ZoneBuilder] Add IGameWorldSp interface (WIP) 2016-12-24 17:29:19 +01:00
momo5502
fd3af1a965 [ZoneBuilder] Add GfxLightDef interface 2016-12-24 14:06:41 +01:00
momo5502
39f9c73a38 [ZoneBuilder] Optimize nested asset writing 2016-12-23 22:10:11 +01:00
momo5502
a4ad38c4d9 [IFxWorld] Structure fixes 2016-12-22 12:58:12 +01:00
TheApadayo
296af1716a [ZoneBuilder] Added IFxWorld interface, should work fully 2016-12-22 00:42:53 -05:00
momo5502
64e76c905e [General] Use pre-incrementation in for loops 2016-12-22 01:32:07 +01:00
momo5502
e93831319f [ZoneBuilder] IGfxWorld and IclipMap_t fixes 2016-12-22 00:35:05 +01:00
momo5502
48557d02d1 [ZoneBuilder] Add ComWorld interface 2016-12-21 17:51:51 +01:00
momo5502
3e69704aed [ZoneBuilder] Correct XAssetHeader struct 2016-12-21 17:27:45 +01:00
momo5502
fac7f0ef4c [AssetHandler] Use thread_local declaration instead of mutex 2016-12-21 17:08:15 +01:00
momo5502
c216929687 [IclipMap_t] Structure fixes 2016-12-20 22:26:58 +01:00
TheApadayo
89fc89275f [ZoneBuilder] Added clipMap_t asset interface (untested) 2016-12-20 16:22:20 -05:00
momo5502
58073404cc [ZoneBuilder] Add IGameWorldMp interface 2016-12-20 20:16:23 +01:00
momo5502
3597bc7bfa [IGfxWorld] Correct formatting 2016-12-20 17:42:15 +01:00
TheApadayo
8b7c990a53 [ZoneBuilder] Added GfxWorld asset interface but is completely untested
i have no idea if any of it works so try it out whenever
2016-12-20 01:47:10 -05:00
momo5502
28767e9b56 [AssetHandler] Controll bypass for each thread individually 2016-12-19 20:55:38 +01:00
momo5502
bac3f4cd44 [AssetHandler] Use mutex to synchronize DB_FXAH access 2016-12-19 19:41:29 +01:00
momo5502
241915d37b [General] Use unordered_map where it makes sense 2016-12-18 13:24:15 +01:00