Dss0
f4ba792dc3
Merge pull request #192 from diamante0018/refactor-iso-core-guidelines
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ISO Core guidelines
2022-02-27 14:10:31 +01:00
FutureRave
c54981c6df
ISO Core guidelines
2022-02-27 12:53:44 +00:00
Dss0
01acf3e51a
Merge pull request #158 from diamante0018/refactor-movement
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[Movement] Refactor+ features
2022-02-14 16:41:00 +01:00
Dss0
01c487ca3f
Merge pull request #187 from diamante0018/fix-quick-patch
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[QuickPatch] Refactored another dvar patch
2022-02-09 19:37:53 +01:00
FutureRave
2141953330
[ ⚡ Patch] Refactored another dvar patch
2022-02-09 18:28:34 +00:00
FutureRave
222b1c945a
[Shmovement] Refactor other patches
2022-02-09 18:02:42 +00:00
Edo
50c5793432
Merge branch 'develop' into refactor-movement
2022-02-05 17:27:22 +01:00
Dss0
5dc2f48444
Merge pull request #176 from diamante0018/remove-bad-unused-code
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[QuickPatch] Remove unused code consuming resources
2022-01-25 19:30:01 +01:00
FutureRave
7c7cd24a82
Remove unused resource consuming code
2022-01-25 18:07:31 +00:00
FutureRave
808cd07df3
[QuickPatch] Remove unnecessary server logging on client commands
2022-01-22 13:55:20 +00:00
FutureRave
4ee39b510f
Refactor bounces
2022-01-19 00:49:50 +00:00
Louvenarde
241aed3d92
Merge branch 'develop' of https://github.com/XLabsProject/iw4x-client into better_r_draw_debug
2021-12-13 18:48:17 +01:00
FutureRave
f6c973bc76
Make DvarRegisterEnum accept const char**
2021-11-11 16:47:42 +00:00
FutureRave
b77e95a846
Refactor quick patch a bit
2021-11-10 19:48:00 +00:00
Louvenarde
9d1b5cf604
Better r_draw debug functions, and relocated in renderer
2021-11-07 22:48:52 +01:00
Jan
256c96d413
Make the console escape key handling support the fonticon autocomplete
2021-09-21 22:07:30 +02:00
Jan
93d28c3644
Make ESC key close the console instead of only closing the console autocomplete
2021-09-21 22:04:19 +02:00
Diavolo
fc73f4cd65
Fix style and slowmoStub
2021-08-19 11:45:40 +02:00
Jan
99b5da72f6
Fix codol dynentity patch not respecting that the return type should be BOOL so 32bit instead of bool 8bit
2021-08-03 21:36:57 +02:00
Diavolo
4db1c1b0a9
Remove function again
2021-07-28 19:15:47 +02:00
Louvenarde
2dd703c037
Another zones::version specific to the map
2021-07-28 18:49:39 +02:00
Louve
9de63a3772
Merge branch 'develop' into skip_specops_entities
2021-07-28 18:32:45 +02:00
Diavolo
ef1a902381
Changing the style to PascalCase
2021-07-21 18:44:58 +02:00
Diavolo
6197b0f5be
Removed unused/replaced function
2021-07-18 22:54:46 +02:00
Edoardo Sanguineti
98272e4187
Indentation
2021-07-18 22:02:05 +02:00
Diavolo
a6b17cf64d
Better quit_hard
2021-07-18 17:36:01 +02:00
Diavolo
ac2302b138
Better asm block
2021-07-17 11:31:46 +02:00
rackover
54df979c2b
Add comments, improve clarity
2021-07-05 21:23:57 +02:00
rackover
e99b642cec
Whoops, forgot that print
2021-07-05 00:29:53 +02:00
rackover
6ab6f2cd62
Remove extra fluff & useless comments
2021-07-05 00:28:50 +02:00
rackover
993fe28a37
Wip skip specops entities part 2
2021-07-04 18:44:25 +02:00
rackover
78eadd4eb1
WIP entity skipping
2021-07-02 11:43:04 +02:00
rackover
462148a4b0
Fixed signed/unsigned masquerade
2021-04-28 20:23:56 +02:00
rackover
368e339efc
Aggressive material replacement
2021-04-28 19:05:11 +02:00
rackover
63ccf0e2bd
draw model names
2021-04-28 19:04:54 +02:00
rackover
22d63bf3b6
Group dvars to draw triggers/trees
2021-04-05 17:29:56 +02:00
rackover
d610e85176
C-Compliant clipmap trigger conversion
2021-04-05 17:29:53 +02:00
Jan
e9f78eedb7
Add r_drawTriggers debugging dvar to draw triggers on the map
2021-04-05 17:29:49 +02:00
rackover
a2832d606c
Added r_drawSceneModelCollisions
2021-04-05 17:25:51 +02:00
Jan
b21e57ccc2
Add r_drawSceneModelBoundingBoxes debugging dvar to draw dobj and scene model bounding boxes
2021-04-05 17:25:49 +02:00
INeedBots
28df9b651a
[QuickPatch] Added G_Antilag dvar
2020-12-22 22:15:48 -06:00
INeedBots
eeb70a7da4
Fixed compile errors on C++20
2020-12-09 13:13:34 -06:00
VVLNT
60b50104af
[QuickPatch] Fix crash in G_GetClientScore
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Fixed the crash when calling G_GetClientScore before the game was initialised, which could also cause IW4x's HTTP server to stop working.
2020-11-13 09:09:29 +02:00
Dss0
966ac99f7b
Merge branch 'develop' into IntermissionTime
2020-11-12 23:16:08 +01:00
Joelrau
4438205a01
[QuickPatch] Added dvars 'g_playerCollision' and 'g_playerEjection'
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g_playerCollision: Flag whether player collision is on or off ( note: enemy nametags are not visible and crosshair color doesn't change when looking at an enemy )
g_playerEjection: Flag whether player ejection is on or off
Also added: Ignore call to print 'Offhand class mismatch when giving weapon...
2020-09-02 13:02:41 +02:00
RaidMax
e0cb39ceaa
Fix issue that causes crash when retrieving client score on status generation if clients are in certain states
2020-05-11 13:33:08 -05:00
H3X1C
02907c1f97
[QuickPatch] Removed undesired save flag
2019-12-26 12:35:05 +00:00
H3X1C
c58797abc1
[QuickPatch] Datatype changed to float, correct flags added and fixed small typo
2019-12-26 00:11:52 +01:00
H3X1C
b662075620
[QuickPatch] Add intermission time dvar
2019-12-26 00:11:52 +01:00
H3X1C
6a38fa01c5
[QuickPatch] Datatype changed to float, correct flags added and fixed small typo
2019-12-23 17:16:34 +00:00