Remove unused resource consuming code

This commit is contained in:
FutureRave 2022-01-25 18:07:31 +00:00
parent 8736983c46
commit 7c7cd24a82
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GPG Key ID: E883E2BC9657D955
2 changed files with 1 additions and 11 deletions

View File

@ -2,7 +2,6 @@
namespace Components
{
int QuickPatch::FrameTime = 0;
Dvar::Var QuickPatch::r_customAspectRatio;
void QuickPatch::UnlockStats()
@ -433,15 +432,9 @@ namespace Components
jmp ebx
}
}
QuickPatch::QuickPatch()
{
QuickPatch::FrameTime = 0;
Scheduler::OnFrame([]()
{
QuickPatch::FrameTime = Game::Sys_Milliseconds();
});
// quit_hard
Command::Add("quit_hard", [](Command::Params*)
{

View File

@ -11,11 +11,8 @@ namespace Components
bool unitTest() override;
static void UnlockStats();
static int GetFrameTime() { return FrameTime; }
private:
static int FrameTime;
static void SelectStringTableEntryInDvarStub();
static int SVCanReplaceServerCommand(Game::client_t *client, const char *cmd);