momo5502
25585fc9a4
Introduce library util
2016-09-17 00:14:59 +02:00
momo5502
52487aa224
Finish surface loading, but not test ready
2016-09-14 23:01:53 +02:00
momo5502
af21b8a6d9
Optimize moddownload
2016-09-08 21:41:01 +02:00
momo5502
8fb6ea0b63
Use lock guards for mutex locking
2016-09-05 21:58:59 +02:00
momo5502
e94d9788d0
Fix code analysis warnings
2016-09-04 13:06:44 +02:00
momo5502
243ddc400d
Experimental moddownload
2016-08-31 17:54:23 +02:00
momo5502
8d2d825be6
Fix code analysis warnings
2016-08-31 02:00:01 +02:00
momo5502
b0ffeeb334
Obfuscate default nodes
2016-08-30 17:51:30 +02:00
momo5502
0c978d9980
Clean minidump code
2016-08-30 12:23:53 +02:00
/dev/urandom
3f04d9d2d4
Fix build with DISABLE_BASE128 set.
2016-08-29 10:18:58 +02:00
/dev/urandom
3b9134422d
Fix Base128 utility function.
2016-08-29 10:11:03 +02:00
/dev/urandom
7c8a4c37ec
Fix Base128 encoding.
2016-08-29 07:47:51 +02:00
/dev/urandom
f9e2eeca7b
Base128 encoding of minidumps before uploading.
2016-08-28 22:46:23 +02:00
/dev/urandom
ebba2819d6
Commit local workspace.
...
- Split minidump (upload) and exception handling code
- Smaller minidumps for faster uploads
- Several new build flags (accessible from premake5 with --params)
- BitMessage abstractions
- Some other things I can't remember.
2016-08-28 19:39:39 +02:00
/dev/root
a82aab26fa
updated BITMESSAGE_SIZE_LIMIT
...
added EncodeBase64/DecodeBase64 to Utils::String
2016-08-27 23:46:24 +02:00
/dev/root
6696a57b18
added converttobase64 function
...
added UploadMinidump2BM
2016-08-27 18:18:03 +02:00
momo5502
7f951dadbd
Update dependencies
2016-08-25 13:25:23 +02:00
momo5502
256b463411
Don't ignore warning 4100
2016-08-18 02:18:45 +02:00
momo5502
c0e3a49234
TDES -> DES3
2016-08-17 03:19:17 +02:00
momo5502
9a3b5d48e4
Optimize array access
2016-08-14 16:05:57 +02:00
momo5502
b0df3e0e21
Anticheat fixes and aimbot detection
2016-08-08 01:57:00 +02:00
momo5502
ccd465da54
Minidump upload
2016-08-05 20:30:44 +02:00
momo5502
3c448f173f
Some experiments
2016-07-31 20:46:22 +02:00
momo5502
a343c5ac5b
Optimize localized string allocation
2016-07-22 12:52:12 +02:00
momo5502
b2a9e7af81
Remove unnecessary includes and fix steamauth exploit
2016-07-22 12:12:11 +02:00
momo5502
245cd533d1
Steam proxy
2016-07-12 18:33:25 +02:00
momo5502
2ea490382b
More fixes and optimizations
2016-07-11 17:37:36 +02:00
momo5502
9562285ed7
Use new format library and sort utils
2016-07-11 17:14:58 +02:00
momo5502
fdda6244d3
Optimize toasts
2016-06-28 19:38:14 +02:00
momo5502
9b2d709211
Optimize antishit
2016-06-28 11:30:49 +02:00
momo5502
123d62e1eb
Even more optimizations
2016-06-26 20:46:02 +02:00
momo5502
5c70ca9011
Fixes and stuff
2016-06-19 17:40:30 +02:00
momo5502
4428c063d7
Small optimization
2016-06-14 19:49:27 +02:00
momo5502
80267f8874
Optimize pointer clearing for zonebuilding
2016-06-10 13:52:55 +02:00
momo5502
5a4ddb27d3
XModel import tests
2016-06-09 01:26:33 +02:00
momo5502
276e35e2d2
Some optimization
2016-06-08 17:28:58 +02:00
momo5502
c8962075a4
Add userraw and redirect http requests to the game's filesystem
2016-06-06 13:00:48 +02:00
momo5502
ba93f02379
Anim import
2016-06-05 21:55:38 +02:00
momo5502
367b76b8df
Server info via http
2016-06-05 17:34:55 +02:00
momo5502
18f4bb0a44
Fully
2016-05-16 17:17:25 +02:00
momo5502
1842366f56
Nothing special
2016-05-14 02:00:04 +02:00
momo5502
3c703e6db4
POW optimization and general cleanup
2016-04-11 13:32:11 +02:00
momo5502
72efebb021
Fix fs_game crash
2016-04-09 18:00:28 +02:00
momo5502
19b6a12c92
Add a stack-frame hooking class
2016-04-08 16:15:01 +02:00
momo5502
42cfaccbad
Some more bugfixes
2016-03-14 21:29:21 +01:00
momo5502
2adee27862
Fix unicode shit
2016-03-10 01:52:40 +01:00
momo5502
aee6d1d356
Fix protected data segment bug
2016-03-09 20:38:13 +01:00
momo5502
52d7504437
Optimize includes
2016-03-04 15:19:10 +01:00
momo5502
5fffac5bab
Entirely block dll injections
2016-03-01 13:37:51 +01:00
momo5502
daa87d2a50
Protect .text segment
2016-02-29 15:49:27 +01:00