Commit Graph

49 Commits

Author SHA1 Message Date
sr0
aa2562e420 [SteamProxy] Do not load Steam-Overlay when running a dedicated server or zonebuilder 2017-02-03 23:25:57 +01:00
momo5502
29b3acfacb [Friends] Fix fps drops 2017-01-31 20:58:12 +01:00
TheApadayo
358822d560 [StartupMessages] Added startup messages for the user to let us warn them of things that we need to (steam not being on, not having correct combo of DLC installed). Menu still needs some work though 2017-01-30 21:57:31 -05:00
momo5502
0820e55f45 [Proxy] Run callbacks 2017-01-30 22:13:57 +01:00
momo5502
deb2508b8d [Friends] Friends without worker 2017-01-30 21:13:30 +01:00
momo5502
7d24aa8fe0 [Friends] Transmit rank 2017-01-29 15:10:54 +01:00
momo5502
4271e3b108 [SteamCallbacks] Transmit callbacks from the worker to the client 2017-01-28 22:01:49 +01:00
momo5502
d79493d6d7 [Steam] Only handle overlay related operations in the client 2017-01-27 22:04:11 +01:00
momo5502
c211fe7fa2 [Friends] Use feeder 6, this should be the best choice 2017-01-26 22:14:44 +01:00
momo5502
c8a41139cf [Steam] Add native callback interface 2017-01-25 22:38:38 +01:00
momo5502
9b88a19e35 [Steam] Delete destructors 2017-01-22 23:21:52 +01:00
momo5502
2de95b4a3b [General] Fix protobuf and other memory leaks 2017-01-22 21:38:57 +01:00
momo5502
1a0fedf591 [Steam] Fix compile error 2017-01-22 15:01:08 +01:00
momo5502
8807d31221 [Steam] Add -nosteam flag 2017-01-22 03:06:53 +01:00
momo5502
82e9f3864c [General] Refactor all the code
This is the actual refactoring, the last commit was broken
2017-01-20 22:41:03 +01:00
momo5502
079bc920a8 [General] Basic refactoring 2017-01-20 14:37:52 +01:00
momo5502
74b34f2a6d [LineEndings] Fix them all 2017-01-19 22:55:15 +01:00
sr0
e1a4e3ec27 Remove .gitattributes file 2017-01-18 23:44:36 +01:00
/dev/root
6c9e28ff42 [LineEndings] Fix crlf lineendings
- added gitattributes file to force crlf for hpp/cpp/lua
2017-01-16 17:42:50 +01:00
momo5502
c21ef7452a [Steam] Show playing game 2017-01-15 15:18:31 +01:00
momo5502
5c43859044 [Auth] Use all 64 bits of the guid for fingerprints 2017-01-13 13:58:16 +01:00
momo5502
ba14a60429 [Proxy] Don't release steam structs, as they cause deadlocks 2016-12-11 13:31:59 +01:00
momo5502
6b86d4a807 [Proxy] Basic steam proxy 2016-12-10 13:07:45 +01:00
/dev/root
124e86387b [General] Fixed line endings
- converted all line endings in cpp/hpp files to dos
2016-11-25 13:00:48 +01:00
momo5502
8085e4bd88 [CodeStyle] Refactor the code to match our basic style guidelines 2016-11-20 14:10:57 +01:00
momo5502
25585fc9a4 Introduce library util 2016-09-17 00:14:59 +02:00
momo5502
256b463411 Don't ignore warning 4100 2016-08-18 02:18:45 +02:00
momo5502
1db207497b ´ 2016-08-13 17:34:54 +02:00
momo5502
b2a9e7af81 Remove unnecessary includes and fix steamauth exploit 2016-07-22 12:12:11 +02:00
momo5502
245cd533d1 Steam proxy 2016-07-12 18:33:25 +02:00
momo5502
2ea490382b More fixes and optimizations 2016-07-11 17:37:36 +02:00
momo5502
9562285ed7 Use new format library and sort utils 2016-07-11 17:14:58 +02:00
momo5502
9451964046 Some optimization 2016-06-30 12:11:51 +02:00
momo5502
ef58a174e1 Finally 2016-06-14 17:00:40 +02:00
momo5502
41c0d171c0 Remove unnecessary include 2016-03-10 20:46:54 +01:00
momo5502
2adee27862 Fix unicode shit 2016-03-10 01:52:40 +01:00
momo5502
60cd705153 Fix crash 2016-02-27 14:46:18 +01:00
momo5502
bcdc555c4a POW (aka. hashcash) stuff. 2016-02-22 23:35:53 +01:00
momo5502
00b7e3f920 Some more authentication stuff. 2016-02-22 13:37:13 +01:00
momo5502
6fbae4461e Experimental guid authentication 2016-02-21 19:57:56 +01:00
momo5502
ba3187ce9e More optimization. 2016-01-24 21:08:14 +01:00
momo5502
d28323f73e Optimizations
- Increase warning level
- Use proper casting
- Fix some more warnings.
2016-01-24 12:19:34 +01:00
momo5502
7c411438b1 Ensure guid is unsigned. 2016-01-12 14:42:04 +01:00
momo5502
577d0c0637 2016-01-12 14:38:33 +01:00
momo5502
8f9b703dbb Temporary fix for invalid hardware guids. 2016-01-08 22:33:47 +01:00
momo5502
f8a8edde21 Implement steam overlay. 2016-01-07 16:55:10 +01:00
/dev/urandom
f753acbe74
premake5: Use precompiled headers.
This easily doubles the compilation speed!!1
2016-01-04 20:58:00 +01:00
momo5502
66ef54791a DATA_BLOB cleaning. 2016-01-01 20:08:45 +01:00
momo5502
87c1c36943 Use premake. 2015-12-29 02:52:31 +01:00