momo5502
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1d13548829
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[Localization] Fix localization crash
Preserve esi, as it is required by the hooked function
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2016-11-20 14:10:57 +01:00 |
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momo5502
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8085e4bd88
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[CodeStyle] Refactor the code to match our basic style guidelines
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2016-11-20 14:10:57 +01:00 |
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momo5502
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e8b95226a6
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[Localization] Don't restrict str loading to zonebuilder
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2016-11-19 21:22:03 +01:00 |
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momo5502
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b7b7292bd4
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[IO] Use C++17 filesystem features for directory interaction
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2016-11-19 20:40:32 +01:00 |
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momo5502
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45200eba58
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[Localization] Load language specific files
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2016-11-17 18:17:25 +01:00 |
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momo5502
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f68c895286
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[Localization] Remove legacy localizations
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2016-11-16 20:36:19 +01:00 |
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/dev/root
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79f1b2bd44
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[Node] Refactored reloadnodes and syncnodes
- removed reloadnodes
- moved LoadNodeRemotePreset to syncnodes
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2016-11-16 18:37:44 +01:00 |
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/dev/root
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bb34e0416f
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[Node] Add command to trigger reload of remote nodes
- fixed a typo
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2016-11-15 20:53:11 +01:00 |
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momo5502
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e92a2fe7ff
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[WebIO] Handle status code
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2016-11-15 19:43:10 +01:00 |
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momo5502
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f5786d0bbb
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[Node] Load nodes after network start
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2016-11-15 16:56:21 +01:00 |
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momo5502
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3a773df44b
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[Node] Fuck, that typo is stronger than me
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2016-11-15 16:45:49 +01:00 |
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momo5502
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a70c26d697
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[Node] Fix typo in node url
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2016-11-15 16:44:57 +01:00 |
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momo5502
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d4e78a09a5
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[Node] Fallback client implementation
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2016-11-15 16:40:15 +01:00 |
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momo5502
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c638366b8f
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[Console] Update color for ingame console
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2016-11-14 22:34:16 +01:00 |
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momo5502
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755aaa3878
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[Console] New ingame console colors
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2016-11-14 19:26:15 +01:00 |
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momo5502
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4d7be89089
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[ZoneBuilder] Add buildall command
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2016-11-13 20:53:44 +01:00 |
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momo5502
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aa9da9012e
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[Menus] Small fix for unloaded menus
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2016-11-13 20:53:27 +01:00 |
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momo5502
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f75d8cee18
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[FileSystem] Revert back to the initial implementation, but without hunk
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2016-11-13 15:04:34 +01:00 |
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momo5502
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d52d316cd2
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[BitMessage] Small sanity check
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2016-11-13 14:56:34 +01:00 |
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momo5502
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9d3af2cd69
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[Utils] Rename interval update method
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2016-11-13 12:10:51 +01:00 |
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momo5502
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091c604675
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[FileSystem] Even safer filesystem interaction
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2016-11-13 11:58:23 +01:00 |
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momo5502
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4b9d9e11a0
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[Maps] Remove workarounds for broken crash tropical
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2016-11-13 11:15:38 +01:00 |
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momo5502
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6ea6fb50b9
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[Maps] Add initial support for DLC 8
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2016-11-13 11:15:38 +01:00 |
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momo5502
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ba733608f5
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[RawFiles] Fix dumpraw command for files with spaces
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2016-11-13 02:29:56 +01:00 |
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momo5502
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38ee6780c5
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[Zones] Fix vehicles for codol zones
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2016-11-12 22:58:18 +01:00 |
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momo5502
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575607891d
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[ZoneBuilder] Fix verifyzone command
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2016-11-12 20:41:20 +01:00 |
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momo5502
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1439d5fa03
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[Maps] Support for some tropical maps
This adds support for favela and estate tropical
More investigation is needed for crash tropical.
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2016-11-12 20:06:23 +01:00 |
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momo5502
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e41aa1f221
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[BitMessage] Optimize shutdown handler
Optimize the shutdown handler, so that less bugs occur
while waiting for BitMRC to terminate
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2016-11-12 20:06:23 +01:00 |
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momo5502
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9591d7eacd
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[IXModel] Adjust XModel structure for flag support
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2016-11-12 20:06:23 +01:00 |
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momo5502
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ea3660bbf8
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[BitMessage] Shutdown workaround
This starts a thread in the game's shutdown routine
and destroys BitMRC in a separate thread to prevent deadlocks.
This is not a good fix
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2016-11-12 13:07:19 +01:00 |
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momo5502
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72c19cb968
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[FileSystem] Threadsafe filesystem interaction
Replace the ReadFile with a threadsafe variant.
Additionally, this includes a check for memory leaks.
!
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2016-11-12 13:07:19 +01:00 |
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momo5502
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421c221f29
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Model dumping stuff
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2016-11-11 20:35:25 +01:00 |
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momo5502
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d6a9bdfc65
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Fix code analysis warnings
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2016-11-11 19:19:02 +01:00 |
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momo5502
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aaf9325f07
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Fix
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2016-11-11 18:05:04 +01:00 |
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momo5502
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29dcaa242b
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Load mod zone and model stuff
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2016-11-10 20:05:49 +01:00 |
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momo5502
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5dccdc2454
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Model stuff
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2016-11-09 19:38:01 +01:00 |
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momo5502
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19012a6e69
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Fix mod loop
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2016-11-06 23:03:34 +01:00 |
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momo5502
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f46f5590ff
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Fuck those unit-tests on wine.
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2016-11-06 14:26:03 +01:00 |
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momo5502
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5710f30376
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Remove debug stuff
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2016-11-06 14:10:30 +01:00 |
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momo5502
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51bbbdd588
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Model stuff
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2016-11-06 14:03:51 +01:00 |
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momo5502
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e3b96b3586
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Slight StructuredData optimization
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2016-11-06 12:23:20 +01:00 |
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momo5502
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708a739650
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Better StructuredData patching
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2016-11-06 11:50:55 +01:00 |
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momo5502
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000e2177e3
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Rebasing for structureddata stuff required for oma.
Code is ugly. Might think of a better solution.
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2016-11-06 03:22:48 +01:00 |
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momo5502
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6626bc9fc7
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Some model stuff
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2016-11-06 02:24:30 +01:00 |
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sr0
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e482e3765f
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add ui_serverSelectedGametype
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2016-11-06 01:02:54 +01:00 |
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momo5502
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ffd72b6e80
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No debug output for invalid shader constants
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2016-11-05 20:54:09 +01:00 |
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momo5502
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12d96675ba
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DLC7
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2016-11-05 18:17:54 +01:00 |
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momo5502
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b70f9a045c
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Wow, this is dirty! But fuck it for now. Will be fixed later.
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2016-11-05 17:18:10 +01:00 |
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momo5502
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e51a408b2c
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Fix some shader constants
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2016-11-05 16:33:15 +01:00 |
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momo5502
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dbd641fd02
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Better minidumps and playerdata stuff.
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2016-11-05 14:45:38 +01:00 |
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