Edo
020201ab1f
[Logger] Use c++20 format
2022-06-12 23:07:53 +02:00
Diavolo
9ec081fcb1
Fix some things
2022-06-04 14:59:14 +02:00
FutureRave
8538de0f96
Make game boot for now
2022-06-04 14:06:30 +02:00
FutureRave
b0dfd16759
Attempt to refactor scheduler *gone insane*
2022-06-04 14:06:22 +02:00
m
88a6bd5887
cleanup if statements?
2022-05-10 06:22:36 -05:00
m
dbc30dee6e
only return node frames on non-dedi instances
2022-05-09 20:02:53 -05:00
FutureRave
d28dc6ecc4
[Dedicated] fix sv_lanOnly
2022-05-04 00:03:11 +01:00
m
4e234e88ef
allow storing of nodes whenever
2022-05-03 01:55:30 -05:00
m
102e8862f2
fix stutter, use node as fallback, add toasts
2022-05-03 01:34:57 -05:00
m
44090244bc
use X Labs master server, node fallback
2022-05-03 00:17:31 -05:00
FutureRave
a41d7356cc
Refactor command (changes from s1x)
2022-03-17 18:50:20 +00:00
Dss0
f4ba792dc3
Merge pull request #192 from diamante0018/refactor-iso-core-guidelines
...
ISO Core guidelines
2022-02-27 14:10:31 +01:00
FutureRave
c54981c6df
ISO Core guidelines
2022-02-27 12:53:44 +00:00
FutureRave
a5cc395b65
Refactor some utils
2022-02-26 22:50:53 +00:00
Dss0
8d1b06203e
Merge pull request #46 from ineedbots/bot_scr
...
Bot GSC functions for bots pressing buttons and moving + fix for node system related crash
2020-12-05 02:41:08 +01:00
Joelrau
eb897f9a76
[Node] Use clcState instead of CL_IsCgameInitialized
...
Game::CL_IsCgameInitialized() only returns true when the player is actually in the game. With this clcState returns 0 when in main menu so if clcState isn't 0 we will return.
2020-12-04 23:20:15 +02:00
INeedBots
e5a45023f2
[Node] Fragment the nodeListResponse send messages
2020-11-17 01:06:02 -06:00
momo5502
cdd64ec793
[Node] Don't stop frame work for dedis
2018-12-28 18:45:36 +01:00
momo5502
4fa89722a2
[General] Use const string references
2018-12-17 15:34:28 +01:00
/dev/root
70a60517ee
[Download] Change json
2018-12-03 22:10:55 +01:00
/dev/root
3f9f58d5f6
[Download] Add serverlist info
2018-12-02 19:04:04 +01:00
momo5502
b2c94a7be3
Revert "[DHT] Implement DHT"
2018-10-09 10:53:15 +02:00
momo5502
76b8e299a0
[DHT] Implement DHT
2017-09-02 20:03:51 +02:00
TheApadayo
20048b8d50
[Node] Disable node system while in game to prevent lag spikes on lower end PCs
2017-07-24 19:15:27 -04:00
momo5502
d3930ce19a
[Node] Introduce dvar to control server query rate
2017-07-12 10:12:51 +02:00
momo5502
d153c98408
[Node] Ignore invalid nodes
2017-07-09 20:53:21 +02:00
momo5502
4aba6fa06d
[Submodules] Get rid of zstd
2017-07-03 16:43:48 +02:00
momo5502
e80eb6fb43
[General] Get rid of FPS drops
2017-07-03 15:07:47 +02:00
momo5502
8a1936347f
[Node] Optimize code
2017-06-26 23:23:08 +02:00
momo5502
a011022da5
[ZoneBuilder] Use ZSTD for fastfile compression
2017-06-26 20:30:29 +02:00
momo5502
0051722d94
[Node] Remove empty line
2017-06-26 00:09:05 +02:00
momo5502
72fe016543
[Node] Regularly store nodes
2017-06-26 00:01:58 +02:00
momo5502
b1a91125fc
[Node] Rewrite entire node system
2017-06-25 21:54:35 +02:00
momo5502
e841ca48eb
[Node] Clear default nodes if invalid
2017-06-25 12:44:09 +02:00
momo5502
08bc848267
[General] Small code fixes and optimization
2017-06-14 20:53:54 +02:00
momo5502
17ae11544d
[Node] Introduce net_natFix dvar
2017-05-31 23:45:49 +02:00
momo5502
7af0f7368c
[Node] Check if ports match to get rid of unforwarded nodes
2017-05-31 18:03:05 +02:00
momo5502
7dbfdb8a79
[Scheduler] Fix errors
2017-05-31 16:09:41 +02:00
momo5502
fe6cb2d737
[Scheduler] Introduce scheduler with 80 compile errors
2017-05-31 15:50:32 +02:00
momo5502
eb71cf0ae8
[Node] Fix sync nodes lag
2017-05-30 23:24:55 +02:00
momo5502
15aea4e0bc
[Node] Get serverlist from dedis
2017-05-30 20:31:00 +02:00
momo5502
2e01137ff8
[ServerList] Use recursive mutex
2017-02-28 19:58:21 +01:00
momo5502
89ef10b789
[Monitor] Correctly load stored nodes
2017-02-25 15:59:58 +01:00
momo5502
488706c71d
[Node] Limit servers to 10 per ip
2017-02-14 14:10:57 +01:00
momo5502
14601ebd03
[Node] Safer node deletion
2017-02-10 16:10:48 +01:00
momo5502
74b34f2a6d
[LineEndings] Fix them all
2017-01-19 22:55:15 +01:00
momo5502
06bb09e1f0
[Cryptography] Generate secure challenges
2017-01-19 18:14:30 +01:00
momo5502
ef3fb631d5
[Node] Update protocol to version 4
...
With better thread synchronization!
2017-01-14 11:33:40 +01:00
momo5502
e34958d478
[Node] Only allow 1 node with the same public key
2017-01-14 01:21:39 +01:00
momo5502
428c1f24c3
[Node] Directly query nodes
2017-01-12 18:32:15 +01:00