Commit Graph

198 Commits

Author SHA1 Message Date
FutureRave
a41d7356cc
Refactor command (changes from s1x) 2022-03-17 18:50:20 +00:00
Dss0
f4ba792dc3
Merge pull request #192 from diamante0018/refactor-iso-core-guidelines
ISO Core guidelines
2022-02-27 14:10:31 +01:00
FutureRave
c54981c6df
ISO Core guidelines 2022-02-27 12:53:44 +00:00
Dss0
01acf3e51a
Merge pull request #158 from diamante0018/refactor-movement
[Movement] Refactor+ features
2022-02-14 16:41:00 +01:00
Dss0
01c487ca3f
Merge pull request #187 from diamante0018/fix-quick-patch
[QuickPatch] Refactored another dvar patch
2022-02-09 19:37:53 +01:00
FutureRave
2141953330
[Patch] Refactored another dvar patch 2022-02-09 18:28:34 +00:00
FutureRave
222b1c945a
[Shmovement] Refactor other patches 2022-02-09 18:02:42 +00:00
Edo
50c5793432
Merge branch 'develop' into refactor-movement 2022-02-05 17:27:22 +01:00
Dss0
5dc2f48444
Merge pull request #176 from diamante0018/remove-bad-unused-code
[QuickPatch] Remove unused code consuming resources
2022-01-25 19:30:01 +01:00
FutureRave
7c7cd24a82
Remove unused resource consuming code 2022-01-25 18:07:31 +00:00
FutureRave
808cd07df3
[QuickPatch] Remove unnecessary server logging on client commands 2022-01-22 13:55:20 +00:00
FutureRave
4ee39b510f
Refactor bounces 2022-01-19 00:49:50 +00:00
Louvenarde
241aed3d92 Merge branch 'develop' of https://github.com/XLabsProject/iw4x-client into better_r_draw_debug 2021-12-13 18:48:17 +01:00
FutureRave
f6c973bc76
Make DvarRegisterEnum accept const char** 2021-11-11 16:47:42 +00:00
FutureRave
b77e95a846
Refactor quick patch a bit 2021-11-10 19:48:00 +00:00
Louvenarde
9d1b5cf604 Better r_draw debug functions, and relocated in renderer 2021-11-07 22:48:52 +01:00
Jan
256c96d413 Make the console escape key handling support the fonticon autocomplete 2021-09-21 22:07:30 +02:00
Jan
93d28c3644 Make ESC key close the console instead of only closing the console autocomplete 2021-09-21 22:04:19 +02:00
Diavolo
fc73f4cd65
Fix style and slowmoStub 2021-08-19 11:45:40 +02:00
Jan
99b5da72f6 Fix codol dynentity patch not respecting that the return type should be BOOL so 32bit instead of bool 8bit 2021-08-03 21:36:57 +02:00
Diavolo
4db1c1b0a9
Remove function again 2021-07-28 19:15:47 +02:00
Louvenarde
2dd703c037 Another zones::version specific to the map 2021-07-28 18:49:39 +02:00
Louve
9de63a3772
Merge branch 'develop' into skip_specops_entities 2021-07-28 18:32:45 +02:00
Diavolo
ef1a902381
Changing the style to PascalCase 2021-07-21 18:44:58 +02:00
Diavolo
6197b0f5be
Removed unused/replaced function 2021-07-18 22:54:46 +02:00
Edoardo Sanguineti
98272e4187
Indentation 2021-07-18 22:02:05 +02:00
Diavolo
a6b17cf64d Better quit_hard 2021-07-18 17:36:01 +02:00
Diavolo
ac2302b138 Better asm block 2021-07-17 11:31:46 +02:00
rackover
54df979c2b Add comments, improve clarity 2021-07-05 21:23:57 +02:00
rackover
e99b642cec Whoops, forgot that print 2021-07-05 00:29:53 +02:00
rackover
6ab6f2cd62 Remove extra fluff & useless comments 2021-07-05 00:28:50 +02:00
rackover
993fe28a37 Wip skip specops entities part 2 2021-07-04 18:44:25 +02:00
rackover
78eadd4eb1 WIP entity skipping 2021-07-02 11:43:04 +02:00
rackover
462148a4b0 Fixed signed/unsigned masquerade 2021-04-28 20:23:56 +02:00
rackover
368e339efc Aggressive material replacement 2021-04-28 19:05:11 +02:00
rackover
63ccf0e2bd draw model names 2021-04-28 19:04:54 +02:00
rackover
22d63bf3b6 Group dvars to draw triggers/trees 2021-04-05 17:29:56 +02:00
rackover
d610e85176 C-Compliant clipmap trigger conversion 2021-04-05 17:29:53 +02:00
Jan
e9f78eedb7 Add r_drawTriggers debugging dvar to draw triggers on the map 2021-04-05 17:29:49 +02:00
rackover
a2832d606c Added r_drawSceneModelCollisions 2021-04-05 17:25:51 +02:00
Jan
b21e57ccc2 Add r_drawSceneModelBoundingBoxes debugging dvar to draw dobj and scene model bounding boxes 2021-04-05 17:25:49 +02:00
INeedBots
28df9b651a [QuickPatch] Added G_Antilag dvar 2020-12-22 22:15:48 -06:00
INeedBots
eeb70a7da4 Fixed compile errors on C++20 2020-12-09 13:13:34 -06:00
VVLNT
60b50104af [QuickPatch] Fix crash in G_GetClientScore
Fixed the crash when calling G_GetClientScore before the game was initialised, which could also cause IW4x's HTTP server to stop working.
2020-11-13 09:09:29 +02:00
Dss0
966ac99f7b
Merge branch 'develop' into IntermissionTime 2020-11-12 23:16:08 +01:00
Joelrau
4438205a01 [QuickPatch] Added dvars 'g_playerCollision' and 'g_playerEjection'
g_playerCollision: Flag whether player collision is on or off ( note: enemy nametags are not visible and crosshair color doesn't change when looking at an enemy )
g_playerEjection: Flag whether player ejection is on or off

Also added: Ignore call to print 'Offhand class mismatch when giving weapon...
2020-09-02 13:02:41 +02:00
RaidMax
e0cb39ceaa Fix issue that causes crash when retrieving client score on status generation if clients are in certain states 2020-05-11 13:33:08 -05:00
H3X1C
02907c1f97 [QuickPatch] Removed undesired save flag 2019-12-26 12:35:05 +00:00
H3X1C
c58797abc1 [QuickPatch] Datatype changed to float, correct flags added and fixed small typo 2019-12-26 00:11:52 +01:00
H3X1C
b662075620 [QuickPatch] Add intermission time dvar 2019-12-26 00:11:52 +01:00