momo5502
|
951acbb889
|
Fix console crash
|
2016-06-15 12:04:54 +02:00 |
|
momo5502
|
4428c063d7
|
Small optimization
|
2016-06-14 19:49:27 +02:00 |
|
momo5502
|
ef58a174e1
|
Finally
|
2016-06-14 17:00:40 +02:00 |
|
momo5502
|
9e9553eade
|
Update protobuf
|
2016-06-14 15:29:49 +02:00 |
|
momo5502
|
21047a3da3
|
Use develop branch for libtommath
|
2016-06-14 15:28:42 +02:00 |
|
momo5502
|
66671fa817
|
Include protocol in nodes
|
2016-06-14 15:04:58 +02:00 |
|
momo5502
|
9c8904d561
|
Nothing special
|
2016-06-13 18:09:02 +02:00 |
|
momo5502
|
eb6b20e95c
|
Don't rename segments in debug mode
|
2016-06-12 12:30:48 +02:00 |
|
momo5502
|
0e46a3d806
|
Disable telemetry data logging
|
2016-06-12 12:13:31 +02:00 |
|
momo5502
|
6dd08dad5a
|
Detach ingame console from the safearea
|
2016-06-10 19:53:09 +02:00 |
|
momo5502
|
64593aa079
|
Bugfixes
|
2016-06-10 14:50:03 +02:00 |
|
momo5502
|
5fca3fb20f
|
Ignore dirty changes in mongoose
|
2016-06-10 14:09:25 +02:00 |
|
momo5502
|
a7f8527675
|
Add mongoose
|
2016-06-10 14:05:30 +02:00 |
|
momo5502
|
3d65617e3d
|
Remove mongoose
|
2016-06-10 14:03:52 +02:00 |
|
momo5502
|
80267f8874
|
Optimize pointer clearing for zonebuilding
|
2016-06-10 13:52:55 +02:00 |
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momo5502
|
a0e52dc550
|
Fix looped anims and add the long-awaited support for model-tags and quick and ugly fix for textures
|
2016-06-10 00:08:07 +02:00 |
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momo5502
|
06e91f9dd2
|
Some tests
|
2016-06-09 13:44:59 +02:00 |
|
momo5502
|
5a4ddb27d3
|
XModel import tests
|
2016-06-09 01:26:33 +02:00 |
|
momo5502
|
276e35e2d2
|
Some optimization
|
2016-06-08 17:28:58 +02:00 |
|
momo5502
|
2a64c578c7
|
Update premake and protoc
|
2016-06-07 21:08:23 +02:00 |
|
momo5502
|
db40f3b6c2
|
Debug stuff
|
2016-06-06 20:53:25 +02:00 |
|
momo5502
|
c8962075a4
|
Add userraw and redirect http requests to the game's filesystem
|
2016-06-06 13:00:48 +02:00 |
|
momo5502
|
ba93f02379
|
Anim import
|
2016-06-05 21:55:38 +02:00 |
|
momo5502
|
367b76b8df
|
Server info via http
|
2016-06-05 17:34:55 +02:00 |
|
momo5502
|
2b5a171668
|
Experiments
|
2016-06-05 15:09:01 +02:00 |
|
momo5502
|
230c6bdc1c
|
Remove asio
|
2016-06-04 21:28:04 +02:00 |
|
momo5502
|
0c205f0353
|
Server-side moddownload implemented
|
2016-06-04 21:24:03 +02:00 |
|
sr0
|
fea894cd5e
|
added UIScript CreateCurrentServerFavorite to add the current joined server to favourites
|
2016-06-04 20:28:52 +02:00 |
|
momo5502
|
d59e70ff2a
|
Start implementing moddownload
|
2016-06-04 17:06:49 +02:00 |
|
momo5502
|
843580f164
|
Optimize source printing
|
2016-06-04 14:25:55 +02:00 |
|
momo5502
|
74033ad557
|
Fixes and shit
|
2016-06-04 00:06:07 +02:00 |
|
momo5502
|
e8c915374b
|
Thread optimization
|
2016-06-02 15:11:31 +02:00 |
|
momo5502
|
0a0d6ae5e6
|
Script stuff
|
2016-05-29 16:16:15 +02:00 |
|
momo5502
|
b3aacf8731
|
More error messages for playerdatadef parsing
|
2016-05-26 13:33:39 +02:00 |
|
momo5502
|
5c87509849
|
Non-incremental playerdatadef building
|
2016-05-26 13:13:02 +02:00 |
|
momo5502
|
6517f0be76
|
Allow gfx zone loading
|
2016-05-26 01:40:20 +02:00 |
|
momo5502
|
75895199f4
|
Optimize playerdatadef patching (include versioning and updating)
|
2016-05-26 01:39:33 +02:00 |
|
momo5502
|
82fecdb1b9
|
Map ents experiments
|
2016-05-19 18:42:25 +02:00 |
|
momo5502
|
27e9487345
|
map ents fixes
|
2016-05-16 20:50:24 +02:00 |
|
momo5502
|
3a2d64e936
|
Meh :P
|
2016-05-16 17:18:40 +02:00 |
|
momo5502
|
18f4bb0a44
|
Fully
|
2016-05-16 17:17:25 +02:00 |
|
momo5502
|
f637670e52
|
Workaround
|
2016-05-16 15:38:58 +02:00 |
|
momo5502
|
2f8a4dd149
|
resolveAddress network command
|
2016-05-15 19:26:39 +02:00 |
|
momo5502
|
8305115b39
|
Fix NTA's exploit
|
2016-05-15 16:47:57 +02:00 |
|
momo5502
|
70ff5e23ab
|
Optimize stuff
|
2016-05-14 15:37:04 +02:00 |
|
momo5502
|
f2cdd84416
|
|
2016-05-14 15:32:43 +02:00 |
|
momo5502
|
1842366f56
|
Nothing special
|
2016-05-14 02:00:04 +02:00 |
|
momo5502
|
49e92228e7
|
More cleanup of maxclient stuff
|
2016-04-16 13:29:23 +02:00 |
|
momo5502
|
3515402ccc
|
Optimize maxclients patch
|
2016-04-16 12:29:06 +02:00 |
|
momo5502
|
0b3c3154c9
|
the best way possible
As the party system sets the max players according to the playlist, 2 separate dvars are needed!
|
2016-04-13 21:32:17 +02:00 |
|