2017-01-20 08:36:52 -05:00
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#pragma once
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2017-01-19 16:23:59 -05:00
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namespace Components
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{
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class Dvar : public Component
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{
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public:
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class Flag
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{
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public:
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2022-05-05 10:03:14 -04:00
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Flag(Game::dvar_flag flag) : val(flag) {}
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Flag(unsigned __int16 flag) : Flag(static_cast<Game::dvar_flag>(flag)) {}
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2017-01-19 16:23:59 -05:00
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Game::dvar_flag val;
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};
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class Var
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{
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public:
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2022-05-05 10:03:14 -04:00
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Var() : dvar(nullptr) {}
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Var(const Var& obj) { this->dvar = obj.dvar; }
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Var(Game::dvar_t* _dvar) : dvar(_dvar) {}
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Var(DWORD ppdvar) : Var(*reinterpret_cast<Game::dvar_t**>(ppdvar)) {}
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2018-12-17 08:29:18 -05:00
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Var(const std::string& dvarName);
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2017-01-19 16:23:59 -05:00
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template<typename T> T get();
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void set(const char* string);
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2018-12-17 08:29:18 -05:00
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void set(const std::string& string);
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2017-01-19 16:23:59 -05:00
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void set(int integer);
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void set(float value);
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2021-08-29 11:41:21 -04:00
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void set(bool enabled);
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2017-01-19 16:23:59 -05:00
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2021-09-10 05:40:30 -04:00
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void setRaw(int integer);
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void setRaw(float value);
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void setRaw(bool enabled);
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2017-01-19 16:23:59 -05:00
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private:
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Game::dvar_t* dvar;
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};
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Dvar();
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~Dvar();
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// Only strings and bools use this type of declaration
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2022-03-08 07:20:28 -05:00
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template<typename T> static Var Register(const char* dvarName, T value, Flag flag, const char* description);
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template<typename T> static Var Register(const char* dvarName, T value, T min, T max, Flag flag, const char* description);
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2017-01-19 16:23:59 -05:00
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2021-10-03 16:23:26 -04:00
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static void ResetDvarsValue();
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2017-01-19 16:23:59 -05:00
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private:
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2021-12-04 13:34:19 -05:00
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static const char* ArchiveDvarPath;
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2017-01-19 16:23:59 -05:00
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2022-05-05 10:03:14 -04:00
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static Game::dvar_t* Dvar_RegisterName(const char* name, const char* defaultVal, unsigned __int16 flags, const char* description);
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2017-02-18 05:39:01 -05:00
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2022-02-03 06:44:35 -05:00
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static void SetFromStringByNameExternal(const char* dvar, const char* value);
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static void SetFromStringByNameSafeExternal(const char* dvar, const char* value);
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2021-10-03 16:23:26 -04:00
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2022-06-26 08:58:45 -04:00
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static bool AreArchiveDvarsProtected();
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2021-12-04 13:34:19 -05:00
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static void SaveArchiveDvar(const Game::dvar_t* var);
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static void DvarSetFromStringByNameStub(const char* dvarName, const char* value);
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2017-01-19 16:23:59 -05:00
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};
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}
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