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# pragma once
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# ifdef _WIN64
# define GAMEOVERLAY_LIB "gameoverlayrenderer64.dll"
# define STEAMCLIENT_LIB "steamclient64.dll"
# define STEAM_REGISTRY_PATH "Software\\Wow6432Node\\Valve\\Steam"
# else
# define GAMEOVERLAY_LIB "gameoverlayrenderer.dll"
# define STEAMCLIENT_LIB "steamclient.dll"
# define STEAM_REGISTRY_PATH "Software\\Valve\\Steam"
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# define STEAM_REGISTRY_PROCESS_PATH "Software\\Valve\\Steam\\ActiveProcess"
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# endif
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# include "STDInclude.hpp"
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namespace Steam
{
class ISteamClient008
{
public :
virtual void * CreateSteamPipe ( ) = 0 ;
virtual bool ReleaseSteamPipe ( void * hSteamPipe ) = 0 ;
virtual void * ConnectToGlobalUser ( void * hSteamPipe ) = 0 ;
virtual void * CreateLocalUser ( void * * phSteamPipe , int eAccountType ) = 0 ;
virtual void ReleaseUser ( void * hSteamPipe , void * hUser ) = 0 ;
virtual void * GetISteamUser ( void * hSteamUser , void * hSteamPipe , const char * pchVersion ) = 0 ;
virtual void * GetISteamGameServer ( void * hSteamUser , void * hSteamPipe , const char * pchVersion ) = 0 ;
virtual void SetLocalIPBinding ( uint32_t unIP , uint16_t usPort ) = 0 ;
virtual void * GetISteamFriends ( void * hSteamUser , void * hSteamPipe , const char * pchVersion ) = 0 ;
virtual void * GetISteamUtils ( void * hSteamPipe , const char * pchVersion ) = 0 ;
virtual void * GetISteamMatchmaking ( void * hSteamUser , void * hSteamPipe , const char * pchVersion ) = 0 ;
virtual void * GetISteamMasterServerUpdater ( void * hSteamUser , void * hSteamPipe , const char * pchVersion ) = 0 ;
virtual void * GetISteamMatchmakingServers ( void * hSteamUser , void * hSteamPipe , const char * pchVersion ) = 0 ;
virtual void * GetISteamGenericInterface ( void * hSteamUser , void * hSteamPipe , const char * pchVersion ) = 0 ;
virtual void * GetISteamUserStats ( void * hSteamUser , void * hSteamPipe , const char * pchVersion ) = 0 ;
virtual void * GetISteamApps ( void * hSteamUser , void * hSteamPipe , const char * pchVersion ) = 0 ;
virtual void * GetISteamNetworking ( void * hSteamUser , void * hSteamPipe , const char * pchVersion ) = 0 ;
virtual void * GetISteamRemoteStorage ( void * hSteamuser , void * hSteamPipe , const char * pchVersion ) = 0 ;
virtual void RunFrame ( ) = 0 ;
virtual uint32_t GetIPCCallCount ( ) = 0 ;
virtual void SetWarningMessageHook ( void * pFunction ) = 0 ;
} ;
class IClientEngine
{
public :
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virtual unknown_ret CreateSteamPipe ( ) = 0 ;
virtual unknown_ret BReleaseSteamPipe ( int32 ) = 0 ;
virtual unknown_ret CreateGlobalUser ( int32 * ) = 0 ;
virtual unknown_ret ConnectToGlobalUser ( int32 ) = 0 ;
virtual unknown_ret CreateLocalUser ( int32 * , int ) = 0 ;
virtual unknown_ret CreatePipeToLocalUser ( int32 , int32 * ) = 0 ;
virtual unknown_ret ReleaseUser ( int32 , int32 ) = 0 ;
virtual unknown_ret IsValidHSteamUserPipe ( int32 , int32 ) = 0 ;
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virtual unknown_ret GetIClientUser ( int32 , int32 ) = 0 ;
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virtual unknown_ret GetIClientGameServer ( int32 , int32 , const char * ) = 0 ;
virtual unknown_ret SetLocalIPBinding ( uint32 , uint16 ) = 0 ;
virtual unknown_ret GetUniverseName ( int ) = 0 ;
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virtual unknown_ret Placeholder ( int ) = 0 ;
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virtual unknown_ret GetIClientFriends ( int32 , int32 ) = 0 ;
virtual unknown_ret GetIClientUtils ( int32 ) = 0 ;
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virtual unknown_ret GetIClientBilling ( int32 , int32 , const char * ) = 0 ;
virtual unknown_ret GetIClientMatchmaking ( int32 , int32 , const char * ) = 0 ;
virtual unknown_ret GetIClientApps ( int32 , int32 , const char * ) = 0 ;
virtual unknown_ret GetIClientMatchmakingServers ( int32 , int32 , const char * ) = 0 ;
virtual unknown_ret RunFrame ( ) = 0 ;
virtual unknown_ret GetIPCCallCount ( ) = 0 ;
virtual unknown_ret GetIClientUserStats ( int32 , int32 , const char * ) = 0 ;
virtual unknown_ret GetIClientGameServerStats ( int32 , int32 , const char * ) = 0 ;
virtual unknown_ret GetIClientNetworking ( int32 , int32 , const char * ) = 0 ;
virtual unknown_ret GetIClientRemoteStorage ( int32 , int32 , const char * ) = 0 ;
virtual unknown_ret GetIClientScreenshots ( int32 , int32 , const char * ) = 0 ;
virtual unknown_ret SetWarningMessageHook ( void ( * ) ( int32 , const char * ) ) = 0 ;
virtual unknown_ret GetIClientGameCoordinator ( int32 , int32 , const char * ) = 0 ;
virtual unknown_ret SetOverlayNotificationPosition ( int ) = 0 ;
virtual unknown_ret SetOverlayNotificationInset ( int32 , int32 ) = 0 ;
virtual unknown_ret HookScreenshots ( bool ) = 0 ;
virtual unknown_ret IsOverlayEnabled ( ) = 0 ;
virtual unknown_ret GetAPICallResult ( int32 , uint64 , void * , int32 , int32 , bool * ) = 0 ;
virtual unknown_ret GetIClientProductBuilder ( int32 , int32 , const char * ) = 0 ;
virtual unknown_ret GetIClientDepotBuilder ( int32 , int32 , const char * ) = 0 ;
virtual unknown_ret GetIClientNetworkDeviceManager ( int32 , const char * ) = 0 ;
virtual unknown_ret ConCommandInit ( void * ) = 0 ;
virtual unknown_ret GetIClientAppManager ( int32 , int32 , const char * ) = 0 ;
virtual unknown_ret GetIClientConfigStore ( int32 , int32 , const char * ) = 0 ;
virtual unknown_ret BOverlayNeedsPresent ( ) = 0 ;
virtual unknown_ret GetIClientGameStats ( int32 , int32 , const char * ) = 0 ;
virtual unknown_ret GetIClientHTTP ( int32 , int32 , const char * ) = 0 ;
virtual unknown_ret BShutdownIfAllPipesClosed ( ) = 0 ;
virtual unknown_ret GetIClientAudio ( int32 , int32 , const char * ) = 0 ;
virtual unknown_ret GetIClientMusic ( int32 , int32 , const char * ) = 0 ;
virtual unknown_ret GetIClientUnifiedMessages ( int32 , int32 , const char * ) = 0 ;
virtual unknown_ret GetIClientController ( int32 , int32 , const char * ) = 0 ;
virtual unknown_ret GetIClientParentalSettings ( int32 , const char * ) = 0 ;
virtual unknown_ret GetIClientStreamLauncher ( int32 , int32 , const char * ) = 0 ;
virtual unknown_ret GetIClientDeviceAuth ( int32 , int32 , const char * ) = 0 ;
virtual unknown_ret GetIClientRemoteClientManager ( int32 , const char * ) = 0 ;
virtual unknown_ret GetIClientStreamClient ( int32 , int32 , const char * ) = 0 ;
virtual unknown_ret GetIClientShortcuts ( int32 , int32 , const char * ) = 0 ;
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virtual unknown_ret GetIClientRemoteControlManager ( int32 ) = 0 ;
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virtual unknown_ret Set_ClientAPI_CPostAPIResultInProcess ( void ( * ) ( uint64 , void * , uint32 , int32 ) ) = 0 ;
virtual unknown_ret Remove_ClientAPI_CPostAPIResultInProcess ( void ( * ) ( uint64 , void * , uint32 , int32 ) ) = 0 ;
virtual unknown_ret GetIClientUGC ( int32 , int32 , const char * ) = 0 ;
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//virtual unknown_ret GetIClientInventory(int32, int32, const char *) = 0;
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virtual unknown_ret GetIClientVR ( int32 , const char * ) = 0 ;
virtual unknown_ret GetIClientTabletop ( int32 , int32 , const char * ) = 0 ;
virtual unknown_ret GetIClientHTMLSurface ( int32 , int32 , const char * ) = 0 ;
virtual unknown_ret GetIClientVideo ( int32 , int32 , const char * ) = 0 ;
virtual unknown_ret GetIClientControllerSerialized ( int32 , const char * ) = 0 ;
virtual unknown_ret GetIClientAppDisableUpdate ( int32 , int32 , const char * ) = 0 ;
virtual unknown_ret Set_Client_API_CCheckCallbackRegisteredInProcess ( uint32 ( * ) ( int32 ) ) = 0 ;
virtual unknown_ret GetIClientBluetoothManager ( int32 , const char * ) = 0 ;
//virtual unknown_ret ~CSteamClient() = 0;
//virtual unknown_ret ~CSteamClient() = 0;
virtual unknown_ret GetIPCServerMap ( ) = 0 ;
virtual unknown_ret OnDebugTextArrived ( const char * ) = 0 ;
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} ;
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class Apps7
{
public :
virtual bool BIsSubscribed ( ) = 0 ;
virtual bool BIsLowViolence ( ) = 0 ;
virtual bool BIsCybercafe ( ) = 0 ;
virtual bool BIsVACBanned ( ) = 0 ;
virtual const char * GetCurrentGameLanguage ( ) = 0 ;
virtual const char * GetAvailableGameLanguages ( ) = 0 ;
virtual bool BIsSubscribedApp ( int nAppID ) = 0 ;
virtual bool BIsDlcInstalled ( int nAppID ) = 0 ;
virtual uint32_t GetEarliestPurchaseUnixTime ( int nAppID ) = 0 ;
virtual bool BIsSubscribedFromFreeWeekend ( ) = 0 ;
virtual int GetDLCCount ( ) = 0 ;
virtual bool BGetDLCDataByIndex ( int iDLC , int * pAppID , bool * pbAvailable , char * pchName , int cchNameBufferSize ) = 0 ;
virtual void InstallDLC ( int nAppID ) = 0 ;
virtual void UninstallDLC ( int nAppID ) = 0 ;
virtual void RequestAppProofOfPurchaseKey ( int nAppID ) = 0 ;
virtual bool GetCurrentBetaName ( char * pchName , int cchNameBufferSize ) = 0 ;
virtual bool MarkContentCorrupt ( bool bMissingFilesOnly ) = 0 ;
virtual uint32_t GetInstalledDepots ( int appID , void * pvecDepots , uint32_t cMaxDepots ) = 0 ;
virtual uint32_t GetAppInstallDir ( int appID , char * pchFolder , uint32_t cchFolderBufferSize ) = 0 ;
virtual bool BIsAppInstalled ( int appID ) = 0 ;
virtual SteamID GetAppOwner ( ) = 0 ;
virtual const char * GetLaunchQueryParam ( const char * pchKey ) = 0 ;
virtual bool GetDlcDownloadProgress ( uint32_t , uint64_t * , uint64_t * ) = 0 ;
virtual int GetAppBuildId ( ) = 0 ;
} ;
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class Interface
{
public :
Interface ( ) : interfacePtr ( nullptr ) { }
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Interface ( void * _interfacePtr ) : interfacePtr ( static_cast < VInterface * > ( _interfacePtr ) ) { }
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template < typename T , typename . . . Args >
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T invoke ( const std : : string & methodName , Args . . . args )
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{
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if ( ! this - > interfacePtr )
{
OutputDebugStringA ( : : Utils : : String : : VA ( " Steam interface pointer is invalid (%s)! \n " , methodName . data ( ) ) ) ;
return T ( ) ;
}
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auto method = this - > getMethod ( methodName ) ;
if ( ! method . first )
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{
OutputDebugStringA ( : : Utils : : String : : VA ( " Steam interface method %s not found! \n " , methodName . data ( ) ) ) ;
return T ( ) ;
}
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size_t argc = method . second ;
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constexpr size_t passedArgc = Interface : : AddSizes < sizeof ( Args ) . . . > : : value ;
if ( passedArgc ! = argc )
{
OutputDebugStringA ( : : Utils : : String : : VA ( " Steam interface arguments for method %s do not match (expected %d bytes, but got %d bytes)! \n " , methodName . data ( ) , argc , passedArgc ) ) ;
return T ( ) ;
}
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return reinterpret_cast < T ( __thiscall * ) ( void * , Args . . . ) > ( method . first ) ( this - > interfacePtr , args . . . ) ;
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}
explicit operator bool ( ) const
{
return this - > interfacePtr ! = nullptr ;
}
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size_t paramSize ( const std : : string & methodName )
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{
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auto method = this - > getMethod ( methodName ) ;
return method . second ;
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}
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private :
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// TODO: Use fold expressions once available (C++17)
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template < std : : size_t . . . >
struct AddSizes : std : : integral_constant < std : : size_t , 0 > { } ;
// This recursively adds the sizes of the individual arguments while respecting the architecture of the CPU
template < std : : size_t X , std : : size_t . . . Xs >
struct AddSizes < X , Xs . . . > : std : : integral_constant < std : : size_t , X + ( ( AddSizes < Xs . . . > : : value + ( sizeof ( void * ) - 1 ) ) & ~ ( sizeof ( void * ) - 1 ) ) > { } ;
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struct VInterface
{
union VMethod
{
unsigned char * data ;
unsigned int value ;
FARPROC func ;
} * vftbl ;
} ;
VInterface * interfacePtr ;
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std : : unordered_map < std : : string , std : : pair < void * , uint16_t > > methodCache ;
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std : : pair < void * , uint16_t > getMethod ( const std : : string & method ) ;
std : : pair < void * , uint16_t > lookupMethod ( const std : : string & method ) ;
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bool getMethodData ( VInterface : : VMethod method , std : : string * name , uint16_t * params ) ;
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} ;
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class KeyValuesBuilder
{
private :
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std : : string buffer ;
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inline void packBytes ( const void * bytes , size_t size )
{
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this - > buffer . append ( reinterpret_cast < const char * > ( bytes ) , size ) ;
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}
inline void packDataType ( uint8_t type )
{
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this - > packBytes ( & type , 1 ) ;
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}
inline void packNullTerminated ( const char * string )
{
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this - > packBytes ( string , strlen ( string ) + 1 ) ;
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}
public :
inline void packString ( const char * key , const char * value )
{
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this - > packDataType ( 1 ) ;
this - > packNullTerminated ( key ) ;
this - > packNullTerminated ( value ) ;
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}
inline void packUint64 ( const char * key , uint64_t value )
{
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this - > packDataType ( 7 ) ;
this - > packNullTerminated ( key ) ;
this - > packBytes ( & value , sizeof ( value ) ) ;
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}
inline void packEnd ( )
{
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this - > packDataType ( 8 ) ;
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}
inline std : : string getString ( )
{
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return this - > buffer ;
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}
} ;
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class Proxy
{
public :
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static bool Inititalize ( ) ;
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static void Uninititalize ( ) ;
static void SetGame ( uint32_t appId ) ;
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static void RunGame ( ) ;
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static void SetMod ( const std : : string & mod ) ;
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static void RunMod ( ) ;
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//Overlay related proxies
static void SetOverlayNotificationPosition ( uint32_t eNotificationPosition ) ;
static bool IsOverlayEnabled ( ) ;
static bool BOverlayNeedsPresent ( ) ;
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static void RunFrame ( ) ;
static void RegisterCall ( int32_t callId , uint32_t size , uint64_t call ) ;
static void RegisterCallback ( int32_t callId , void * callback ) ;
static inline void RegisterCallback ( int32_t callId , void ( * callback ) ( void * ) ) { RegisterCallback ( callId , static_cast < void * > ( callback ) ) ; }
static void UnregisterCallback ( int32_t callId ) ;
static Friends15 * SteamFriends ;
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static Apps7 * SteamApps ;
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static Utils * SteamUtils ;
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static User * SteamUser_ ;
static Interface ClientFriends ;
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static Interface Placeholder ;
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static uint32_t AppId ;
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private :
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typedef bool ( SteamBGetCallbackFn ) ( void * hpipe , void * pCallbackMsg ) ;
typedef void ( SteamFreeLastCallbackFn ) ( void * hpipe ) ;
typedef bool ( SteamGetAPICallResultFn ) ( void * hpipe , uint64_t hSteamAPICall , void * pCallback , int cubCallback , int iCallbackExpected , bool * pbFailed ) ;
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class CallContainer
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{
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public :
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uint64_t call ;
bool handled ;
int32_t callId ;
uint32_t dataSize ;
} ;
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class CallbackMsg
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{
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public :
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int32_t m_hSteamUser ;
int m_iCallback ;
uint8_t * m_pubParam ;
int m_cubParam ;
} ;
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class Handle
{
public :
Handle ( void * _handle ) : handle ( _handle ) { }
Handle ( int32_t _handle ) : Handle ( reinterpret_cast < void * > ( _handle ) ) { }
Handle ( ) : Handle ( nullptr ) { }
operator int32_t ( ) const { return reinterpret_cast < int32_t > ( this - > handle ) ; }
operator void * ( ) const { return this - > handle ; }
private :
void * handle ;
} ;
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static : : Utils : : Library Client ;
static : : Utils : : Library Overlay ;
static ISteamClient008 * SteamClient ;
static IClientEngine * ClientEngine ;
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static Interface ClientUser ;
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static Handle SteamPipe ;
static Handle SteamUser ;
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static HANDLE Process ;
static HANDLE CancelHandle ;
static std : : thread WatchGuard ;
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static std : : recursive_mutex CallMutex ;
static std : : vector < CallContainer > Calls ;
static std : : unordered_map < int32_t , void * > Callbacks ;
static std : : function < SteamBGetCallbackFn > SteamBGetCallback ;
static std : : function < SteamFreeLastCallbackFn > SteamFreeLastCallback ;
static std : : function < SteamGetAPICallResultFn > SteamGetAPICallResult ;
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static void RunCallback ( int32_t callId , void * data , size_t size ) ;
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static void UnregisterCalls ( ) ;
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static void LaunchWatchGuard ( ) ;
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static void ResetActiveUser ( ) ;
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static uint32_t GetActiveUser ( ) ;
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static std : : string GetSteamDirectory ( ) ;
} ;
}