iw4x-client/src/Steam/Proxy.hpp

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#pragma once
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#ifdef _WIN64
#define GAMEOVERLAY_LIB "gameoverlayrenderer64.dll"
#define STEAMCLIENT_LIB "steamclient64.dll"
#define STEAM_REGISTRY_PATH "Software\\Wow6432Node\\Valve\\Steam"
#else
#define GAMEOVERLAY_LIB "gameoverlayrenderer.dll"
#define STEAMCLIENT_LIB "steamclient.dll"
#define STEAM_REGISTRY_PATH "Software\\Valve\\Steam"
#endif
namespace Steam
{
class ISteamClient008
{
public:
virtual void* CreateSteamPipe() = 0;
virtual bool ReleaseSteamPipe(void* hSteamPipe) = 0;
virtual void* ConnectToGlobalUser(void* hSteamPipe) = 0;
virtual void* CreateLocalUser(void* *phSteamPipe, int eAccountType) = 0;
virtual void ReleaseUser(void* hSteamPipe, void* hUser) = 0;
virtual void *GetISteamUser(void* hSteamUser, void* hSteamPipe, const char *pchVersion) = 0;
virtual void *GetISteamGameServer(void* hSteamUser, void* hSteamPipe, const char *pchVersion) = 0;
virtual void SetLocalIPBinding(uint32_t unIP, uint16_t usPort) = 0;
virtual void *GetISteamFriends(void* hSteamUser, void* hSteamPipe, const char *pchVersion) = 0;
virtual void *GetISteamUtils(void* hSteamPipe, const char *pchVersion) = 0;
virtual void *GetISteamMatchmaking(void* hSteamUser, void* hSteamPipe, const char *pchVersion) = 0;
virtual void *GetISteamMasterServerUpdater(void* hSteamUser, void* hSteamPipe, const char *pchVersion) = 0;
virtual void *GetISteamMatchmakingServers(void* hSteamUser, void* hSteamPipe, const char *pchVersion) = 0;
virtual void *GetISteamGenericInterface(void* hSteamUser, void* hSteamPipe, const char *pchVersion) = 0;
virtual void *GetISteamUserStats(void* hSteamUser, void* hSteamPipe, const char *pchVersion) = 0;
virtual void *GetISteamApps(void* hSteamUser, void* hSteamPipe, const char *pchVersion) = 0;
virtual void *GetISteamNetworking(void* hSteamUser, void* hSteamPipe, const char *pchVersion) = 0;
virtual void*GetISteamRemoteStorage(void* hSteamuser, void* hSteamPipe, const char *pchVersion) = 0;
virtual void RunFrame() = 0;
virtual uint32_t GetIPCCallCount() = 0;
virtual void SetWarningMessageHook(void* pFunction) = 0;
};
class IClientEngine
{
public:
virtual void* CreateSteamPipe() = 0;
virtual bool BReleaseSteamPipe(void* hSteamPipe) = 0;
virtual void* CreateGlobalUser(void** phSteamPipe) = 0;
virtual void* ConnectToGlobalUser(void* hSteamPipe) = 0;
virtual void* CreateLocalUser(void** phSteamPipe, int eAccountType) = 0;
virtual void CreatePipeToLocalUser(void* hSteamUser, void** phSteamPipe) = 0;
virtual void ReleaseUser(void* hSteamPipe, void* hUser) = 0;
virtual bool IsValidHSteamUserPipe(void* hSteamPipe, void* hUser) = 0;
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virtual void *GetIClientUser(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0;
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virtual void *GetIClientGameServer(void* hSteamUser, void* hSteamPipe, const char *pchVersion) = 0;
virtual void SetLocalIPBinding(uint32_t unIP, uint16_t usPort) = 0;
virtual char const *GetUniverseName(int eUniverse) = 0;
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virtual void *GetIClientFriends(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0;
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virtual void *GetIClientUtils(void* hSteamPipe, char const* pchVersion) = 0;
virtual void *GetIClientBilling(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0;
virtual void *GetIClientMatchmaking(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0;
virtual void *GetIClientApps(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0;
virtual void *GetIClientMatchmakingServers(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0;
virtual void RunFrame() = 0;
virtual uint32_t GetIPCCallCount() = 0;
virtual void *GetIClientUserStats(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0;
virtual void *GetIClientGameServerStats(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0;
virtual void *GetIClientNetworking(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0;
virtual void *GetIClientRemoteStorage(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0;
virtual void *GetIClientScreenshots(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0;
virtual void SetWarningMessageHook(void* pFunction) = 0;
virtual void *GetIClientGameCoordinator(void* hSteamUser, void* hSteamPipe, const char *pchVersion) = 0;
virtual void SetOverlayNotificationPosition(int eNotificationPosition) = 0;
virtual void SetOverlayNotificationInsert(int32_t, int32_t) = 0;
virtual bool HookScreenshots(bool bHook) = 0;
virtual bool IsOverlayEnabled() = 0;
virtual bool GetAPICallResult(void* hSteamPipe, uint64_t hSteamAPICall, void* pCallback, int cubCallback, int iCallbackExpected, bool* pbFailed) = 0;
virtual void *GetIClientProductBuilder(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0;
virtual void *GetIClientDepotBuilder(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0;
virtual void *GetIClientNetworkDeviceManager(void* hSteamPipe, char const* pchVersion) = 0;
virtual void ConCommandInit(void *pAccessor) = 0;
virtual void *GetIClientAppManager(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0;
virtual void *GetIClientConfigStore(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0;
virtual bool BOverlayNeedsPresent() = 0;
virtual void *GetIClientGameStats(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0;
virtual void *GetIClientHTTP(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0;
virtual bool BShutdownIfAllPipesClosed() = 0;
virtual void *GetIClientAudio(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0;
virtual void *GetIClientMusic(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0;
virtual void *GetIClientUnifiedMessages(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0;
virtual void *GetIClientController(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0;
virtual void *GetIClientParentalSettings(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0;
virtual void *GetIClientStreamLauncher(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0;
virtual void *GetIClientDeviceAuth(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0;
virtual void *GetIClientRemoteClientManager(void* hSteamPipe, char const* pchVersion) = 0;
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virtual void test() = 0; // Too lazy to correct the struct
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virtual void *GetIClientStreamClient(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0;
virtual void *GetIClientShortcuts(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0;
virtual void *GetIClientRemoteControlManager(void* hSteamPipe, char const* pchVersion) = 0;
virtual void Set_ClientAPI_CPostAPIResultInProcess(void(*)(uint64_t ulUnk, void * pUnk, uint32_t uUnk, int32_t iUnk)) = 0;
virtual void Remove_ClientAPI_CPostAPIResultInProcess(void(*)(uint64_t ulUnk, void * pUnk, uint32_t uUnk, int32_t iUnk)) = 0;
virtual void *GetIClientUGC(void* hSteamUser, void* hSteamPipe, char const* pchVersion) = 0;
virtual void *GetIClientVR(char const * pchVersion) = 0;
};
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class Interface
{
public:
Interface() : interfacePtr(nullptr) {}
Interface(void* _interfacePtr) : interfacePtr(_interfacePtr) {}
template<typename T, typename... Args>
T invoke(std::string methodName, Args... args)
{
if(!this->interfacePtr) throw std::runtime_error("No valid interface provided!");
void* method = this->getMethod(methodName);
if (!method) throw std::runtime_error("Method not found!");
return reinterpret_cast<T(__thiscall*)(void*, Args ...)>(method)(this->interfacePtr, args...);
}
explicit operator bool() const
{
return this->interfacePtr != nullptr;
}
private:
void* interfacePtr;
std::unordered_map<std::string, void*> methodCache;
void* getMethod(std::string method);
void* lookupMethod(std::string method);
std::string getMethodName(unsigned char* methodPtr);
};
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class KeyValuesBuilder
{
private:
std::stringstream m_buffer;
inline void packBytes(const void* bytes, size_t size)
{
m_buffer << std::string(reinterpret_cast<const char*>(bytes), size);
}
inline void packDataType(uint8_t type)
{
packBytes(&type, 1);
}
inline void packNullTerminated(const char* string)
{
packBytes(string, strlen(string) + 1);
}
public:
inline void packString(const char* key, const char* value)
{
packDataType(1);
packNullTerminated(key);
packNullTerminated(value);
}
inline void packUint64(const char* key, uint64_t value)
{
packDataType(7);
packNullTerminated(key);
packBytes(&value, sizeof(value));
}
inline void packEnd()
{
packDataType(8);
}
inline std::string getString()
{
return m_buffer.str();
}
};
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class Proxy
{
public:
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static bool Inititalize();
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static void Uninititalize();
static void SetGame(uint32_t appId);
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static void SetMod(std::string mod);
static void RunMod();
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//Overlay related proxies
static void SetOverlayNotificationPosition(uint32_t eNotificationPosition);
static bool IsOverlayEnabled();
static bool BOverlayNeedsPresent();
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static void RunFrame();
static void RegisterCall(int32_t callId, uint32_t size, uint64_t call);
static void RegisterCallback(int32_t callId, void* callback);
static inline void RegisterCallback(int32_t callId, void(*callback)(void*)) { RegisterCallback(callId, static_cast<void*>(callback)); }
static void UnregisterCallback(int32_t callId);
static Friends15* SteamFriends;
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static Friends2* SteamLegacyFriends;
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static Utils* SteamUtils;
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static User* SteamUser_;
static Interface ClientFriends;
static uint32_t AppId;
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private:
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typedef bool(SteamBGetCallbackFn)(void* hpipe, void *pCallbackMsg);
typedef void(SteamFreeLastCallbackFn)(void* hpipe);
typedef bool(SteamGetAPICallResultFn)(void* hpipe, uint64_t hSteamAPICall, void* pCallback, int cubCallback, int iCallbackExpected, bool* pbFailed);
struct CallContainer
{
uint64_t call;
bool handled;
int32_t callId;
uint32_t dataSize;
};
struct CallbackMsg
{
int32_t m_hSteamUser;
int m_iCallback;
uint8_t *m_pubParam;
int m_cubParam;
};
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static ::Utils::Library Client;
static ::Utils::Library Overlay;
static ISteamClient008* SteamClient;
static IClientEngine* ClientEngine;
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static Interface ClientUser;
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static void* SteamPipe;
static void* SteamUser;
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static std::recursive_mutex CallMutex;
static std::vector<CallContainer> Calls;
static std::unordered_map<int32_t, void*> Callbacks;
static std::function<SteamBGetCallbackFn> SteamBGetCallback;
static std::function<SteamFreeLastCallbackFn> SteamFreeLastCallback;
static std::function<SteamGetAPICallResultFn> SteamGetAPICallResult;
static void RunCallback(int32_t callId, void* data, size_t size);
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static void UnregisterCalls();
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static std::string GetSteamDirectory();
};
}