[Proxy] Adapt process spawning for different api versions

This commit is contained in:
momo5502 2017-02-19 02:00:45 +01:00
parent 66d0fef6fe
commit 760debe648
2 changed files with 90 additions and 19 deletions

View File

@ -53,9 +53,24 @@ namespace Steam
return nullptr;
}
size_t Interface::getMethodParamSize(void* method)
{
unsigned char* methodPtr = static_cast<unsigned char*>(method);
for (; !IsBadReadPtr(methodPtr, 3); ++methodPtr)
{
if (methodPtr[0] == 0xC2 && methodPtr[2] == 0) // __stdcall return
{
return (static_cast<size_t>(methodPtr[1])/* / sizeof(void*)*/);
}
}
return 0;
}
std::string Interface::getMethodName(unsigned char* methodPtr)
{
for(;!IsBadReadPtr(methodPtr, 1); ++methodPtr)
for(;!IsBadReadPtr(methodPtr, 3); ++methodPtr)
{
if(methodPtr[0] == 0x68) // Push
{
@ -100,21 +115,21 @@ namespace Steam
gameID.appID = Proxy::AppId & 0xFFFFFF;
gameID.modID = 0xBAADF00D;
Interface clientApps(Proxy::ClientEngine->GetIClientApps(Proxy::SteamUser, Proxy::SteamPipe, "CLIENTAPPS_INTERFACE_VERSION001"));
Interface clientShortcuts(Proxy::ClientEngine->GetIClientShortcuts(Proxy::SteamUser, Proxy::SteamPipe, "CLIENTSHORTCUTS_INTERFACE_VERSION001"));
if (!clientApps || !clientShortcuts) return;
KeyValuesBuilder builder;
builder.packString("name", mod.data());
builder.packUint64("gameid", gameID.bits);
builder.packString("installed", "1");
builder.packString("gamedir", "IW4x");
builder.packString("serverbrowsername", "IW4x");
builder.packEnd();
std::string str = builder.getString();
uint32_t uniqueId = clientShortcuts.invoke<uint32_t>("GetUniqueLocalAppId");
if (clientApps.invoke<bool>("SetLocalAppConfig", uniqueId, str.data(), static_cast<uint32_t>(str.size())))
// Interface clientApps(Proxy::ClientEngine->GetIClientApps(Proxy::SteamUser, Proxy::SteamPipe, "CLIENTAPPS_INTERFACE_VERSION001"));
// Interface clientShortcuts(Proxy::ClientEngine->GetIClientShortcuts(Proxy::SteamUser, Proxy::SteamPipe, "CLIENTSHORTCUTS_INTERFACE_VERSION001"));
// if (!clientApps || !clientShortcuts) return;
//
// KeyValuesBuilder builder;
// builder.packString("name", mod.data());
// builder.packUint64("gameid", gameID.bits);
// builder.packString("installed", "1");
// builder.packString("gamedir", "IW4x");
// builder.packString("serverbrowsername", "IW4x");
// builder.packEnd();
//
// std::string str = builder.getString();
// uint32_t uniqueId = clientShortcuts.invoke<uint32_t>("GetUniqueLocalAppId");
// if (clientApps.invoke<bool>("SetLocalAppConfig", uniqueId, str.data(), static_cast<uint32_t>(str.size())))
{
Interface clientUtils(Proxy::ClientEngine->GetIClientUtils(Proxy::SteamPipe, "CLIENTUTILS_INTERFACE_VERSION001"));
clientUtils.invoke<void>("SetAppIDForCurrentPipe", Proxy::AppId, false);
@ -126,7 +141,30 @@ namespace Steam
GetCurrentDirectoryA(sizeof(ourDirectory), ourDirectory);
std::string cmdline = ::Utils::String::VA("\"%s\" -proc %d", ourPath, GetCurrentProcessId());
Proxy::ClientUser.invoke<bool>("SpawnProcess", ourPath, cmdline.data(), 0, ourDirectory, gameID.bits, Proxy::AppId, mod.data(), 0, 0);
// As of 02/19/2017, the SpawnProcess method doesn't require the app id anymore,
// but only for those who participate in the beta.
// Therefore we have to check how many bytes the method expects as arguments
// and adapt our call accordingly!
size_t expectedParams = Proxy::ClientUser.paramSize("SpawnProcess");
if(expectedParams == 40) // Release
{
Proxy::ClientUser.invoke<bool>("SpawnProcess", ourPath, cmdline.data(), 0, ourDirectory, gameID.bits, Proxy::AppId, mod.data(), 0, 0);
}
else if(expectedParams == 36) // Beta
{
Proxy::ClientUser.invoke<bool>("SpawnProcess", ourPath, cmdline.data(), 0, ourDirectory, gameID.bits, mod.data(), 0, 0);
}
else if (expectedParams == 48) // Legacy, expects VAC blob
{
char blob[8] = { 0 };
Proxy::ClientUser.invoke<bool>("SpawnProcess", blob, 0, ourPath, cmdline.data(), 0, ourDirectory, gameID.bits, Proxy::AppId, mod.data(), 0, 0);
}
else
{
OutputDebugStringA("Steam proxy was unable to match the arguments for SpawnProcess!\n");
}
}
}

View File

@ -111,10 +111,26 @@ namespace Steam
template<typename T, typename... Args>
T invoke(std::string methodName, Args... args)
{
if(!this->interfacePtr) throw std::runtime_error("No valid interface provided!");
if(!this->interfacePtr)
{
OutputDebugStringA(::Utils::String::VA("Steam interface pointer is invalid (%s)!\n", methodName.data()));
return T();
}
void* method = this->getMethod(methodName);
if (!method) throw std::runtime_error("Method not found!");
if (!method)
{
OutputDebugStringA(::Utils::String::VA("Steam interface method %s not found!\n", methodName.data()));
return T();
}
size_t argc = this->getMethodParamSize(method);
constexpr size_t passedArgc = Interface::AddSizes<sizeof(Args)...>::value;
if(passedArgc != argc)
{
OutputDebugStringA(::Utils::String::VA("Steam interface arguments for method %s do not match (expected %d bytes, but got %d bytes)!\n", methodName.data(), argc, passedArgc));
return T();
}
return reinterpret_cast<T(__thiscall*)(void*, Args ...)>(method)(this->interfacePtr, args...);
}
@ -124,11 +140,28 @@ namespace Steam
return this->interfacePtr != nullptr;
}
size_t paramSize(std::string methodName)
{
void* method = this->getMethod(methodName);
if (method) return this->getMethodParamSize(method);
return 0;
}
private:
// TODO: Use fold expressions in C++17 once available
template<std::size_t ...>
struct AddSizes : std::integral_constant<std::size_t, 0> {};
// This recursively adds the sizes of the individual arguments while respecting the architecture of the CPU
template<std::size_t X, std::size_t ... Xs>
struct AddSizes<X, Xs...> : std::integral_constant<std::size_t, X + ((AddSizes<Xs...>::value + (sizeof(void*) - 1)) & ~(sizeof(void*) - 1))> {};
void* interfacePtr;
std::unordered_map<std::string, void*> methodCache;
void* getMethod(std::string method);
void* lookupMethod(std::string method);
size_t getMethodParamSize(void* method);
std::string getMethodName(unsigned char* methodPtr);
};