iw4x-client/src/Components/Modules/ServerInfo.cpp

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#include <STDInclude.hpp>
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#include <version.hpp>
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namespace Components
{
ServerInfo::Container ServerInfo::PlayerContainer;
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Game::dvar_t** ServerInfo::CGScoreboardHeight;
Game::dvar_t** ServerInfo::CGScoreboardWidth;
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unsigned int ServerInfo::GetPlayerCount()
{
return ServerInfo::PlayerContainer.playerList.size();
}
const char* ServerInfo::GetPlayerText(unsigned int index, int column)
{
if (index < ServerInfo::PlayerContainer.playerList.size())
{
switch (column)
{
case 0:
return Utils::String::VA("%d", index);
case 1:
return ServerInfo::PlayerContainer.playerList[index].name.data();
case 2:
return Utils::String::VA("%d", ServerInfo::PlayerContainer.playerList[index].score);
case 3:
return Utils::String::VA("%d", ServerInfo::PlayerContainer.playerList[index].ping);
default:
break;
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}
}
return "";
}
void ServerInfo::SelectPlayer(unsigned int index)
{
ServerInfo::PlayerContainer.currentPlayer = index;
}
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void ServerInfo::ServerStatus([[maybe_unused]] const UIScript::Token& token, [[maybe_unused]] const Game::uiInfo_s* info)
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{
ServerInfo::PlayerContainer.currentPlayer = 0;
ServerInfo::PlayerContainer.playerList.clear();
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auto* serverInfo = ServerList::GetCurrentServer();
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if (info)
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{
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Dvar::Var("uiSi_ServerName").set(serverInfo->hostname);
Dvar::Var("uiSi_MaxClients").set(serverInfo->clients);
Dvar::Var("uiSi_Version").set(serverInfo->shortversion);
Dvar::Var("uiSi_SecurityLevel").set(serverInfo->securityLevel);
Dvar::Var("uiSi_isPrivate").set(serverInfo->password ? "@MENU_YES" : "@MENU_NO");
Dvar::Var("uiSi_Hardcore").set(serverInfo->hardcore ? "@MENU_ENABLED" : "@MENU_DISABLED");
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Dvar::Var("uiSi_KillCam").set("@MENU_NO");
Dvar::Var("uiSi_ffType").set("@MENU_DISABLED");
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Dvar::Var("uiSi_MapName").set(serverInfo->mapname);
Dvar::Var("uiSi_MapNameLoc").set(Game::UI_LocalizeMapName(serverInfo->mapname.data()));
Dvar::Var("uiSi_GameType").set(Game::UI_LocalizeGameType(serverInfo->gametype.data()));
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Dvar::Var("uiSi_ModName").set("");
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Dvar::Var("uiSi_aimAssist").set(serverInfo->aimassist ? "@MENU_YES" : "@MENU_NO");
Dvar::Var("uiSi_voiceChat").set(serverInfo->voice ? "@MENU_YES" : "@MENU_NO");
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if (serverInfo->mod.size() > 5)
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{
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Dvar::Var("uiSi_ModName").set(serverInfo->mod.data() + 5);
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}
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ServerInfo::PlayerContainer.target = serverInfo->addr;
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Network::SendCommand(ServerInfo::PlayerContainer.target, "getstatus");
}
}
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void ServerInfo::DrawScoreboardInfo(int localClientNum)
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{
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Game::Font_s* font = Game::R_RegisterFont("fonts/bigfont", 0);
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const auto* cxt = Game::ScrPlace_GetActivePlacement(localClientNum);
auto addressText = Network::Address(*Game::connectedHost).getString();
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if (addressText == "0.0.0.0:0" || addressText == "loopback")
addressText = "Listen Server";
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// Get x positions
auto y = (480.0f - (*ServerInfo::CGScoreboardHeight)->current.value) * 0.5f;
y += (*ServerInfo::CGScoreboardHeight)->current.value + 6.0f;
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const auto x = 320.0f - (*ServerInfo::CGScoreboardWidth)->current.value * 0.5f;
const auto x2 = 320.0f + (*ServerInfo::CGScoreboardWidth)->current.value * 0.5f;
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// Draw only when stream friendly ui is not enabled
if (!Friends::UIStreamFriendly.get<bool>())
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{
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constexpr auto fontSize = 0.35f;
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Game::UI_DrawText(cxt, reinterpret_cast<const char*>(0x7ED3F8), 0x7FFFFFFF, font, x, y, 0, 0, fontSize, reinterpret_cast<float*>(0x747F34), 3);
Game::UI_DrawText(cxt, addressText.data(), 0x7FFFFFFF, font, x2 - Game::UI_TextWidth(addressText.data(), 0, font, fontSize), y, 0, 0, fontSize, reinterpret_cast<float*>(0x747F34), 3);
}
}
__declspec(naked) void ServerInfo::DrawScoreboardStub()
{
__asm
{
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pushad
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push eax
call ServerInfo::DrawScoreboardInfo
pop eax
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popad
push 591B70h
retn
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}
}
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Utils::InfoString ServerInfo::GetHostInfo()
{
Utils::InfoString info;
info.set("admin", Dvar::Var("_Admin").get<const char*>());
info.set("website", Dvar::Var("_Website").get<const char*>());
info.set("email", Dvar::Var("_Email").get<const char*>());
info.set("location", Dvar::Var("_Location").get<const char*>());
return info;
}
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Utils::InfoString ServerInfo::GetInfo()
{
auto maxClientCount = *Game::svs_clientCount;
const auto password = Dvar::Var("g_password").get<std::string>();
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if (!maxClientCount)
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{
maxClientCount = Dvar::Var("party_maxplayers").get<int>();
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}
Utils::InfoString info(Game::Dvar_InfoString_Big(Game::DVAR_SERVERINFO));
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info.set("gamename", "IW4");
info.set("sv_maxclients", std::to_string(maxClientCount));
info.set("protocol", std::to_string(PROTOCOL));
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info.set("shortversion", SHORTVERSION);
info.set("version", (*Game::version)->current.string);
info.set("mapname", (*Game::sv_mapname)->current.string);
info.set("isPrivate", password.empty() ? "0" : "1");
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info.set("checksum", Utils::String::VA("%X", Utils::Cryptography::JenkinsOneAtATime::Compute(Utils::String::VA("%u", Game::Sys_Milliseconds()))));
info.set("aimAssist", (Gamepad::sv_allowAimAssist.get<bool>() ? "1" : "0"));
info.set("voiceChat", (Voice::SV_VoiceEnabled() ? "1" : "0"));
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// Ensure mapname is set
if (info.get("mapname").empty())
{
info.set("mapname", Dvar::Var("ui_mapname").get<const char*>());
}
// Set matchtype
// 0 - No match, connecting not possible
// 1 - Party, use Steam_JoinLobby to connect
// 2 - Match, use CL_ConnectFromParty to connect
if (Dvar::Var("party_enable").get<bool>() && Dvar::Var("party_host").get<bool>()) // Party hosting
{
info.set("matchtype", "1");
}
else if (Dedicated::IsRunning()) // Match hosting
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{
info.set("matchtype", "2");
}
else
{
info.set("matchtype", "0");
}
return info;
}
ServerInfo::ServerInfo()
{
ServerInfo::PlayerContainer.currentPlayer = 0;
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ServerInfo::CGScoreboardHeight = reinterpret_cast<Game::dvar_t**>(0x9FD070);
ServerInfo::CGScoreboardWidth = reinterpret_cast<Game::dvar_t**>(0x9FD0AC);
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// Draw IP and hostname on the scoreboard
Utils::Hook(0x4FC6EA, ServerInfo::DrawScoreboardStub, HOOK_CALL).install()->quick();
// Ignore native getStatus implementation
Utils::Hook::Nop(0x62654E, 6);
// Add uiscript
UIScript::Add("ServerStatus", ServerInfo::ServerStatus);
// Add uifeeder
UIFeeder::Add(13.0f, ServerInfo::GetPlayerCount, ServerInfo::GetPlayerText, ServerInfo::SelectPlayer);
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Network::OnClientPacket("getStatus", [](const Network::Address& address, [[maybe_unused]] const std::string& data)
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{
std::string playerList;
Utils::InfoString info = ServerInfo::GetInfo();
info.set("challenge", Utils::ParseChallenge(data));
for (std::size_t i = 0; i < Game::MAX_CLIENTS; ++i)
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{
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auto score = 0;
auto ping = 0;
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std::string name;
if (Dedicated::IsRunning())
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{
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if (Game::svs_clients[i].header.state < Game::CS_CONNECTED) continue;
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score = Game::SV_GameClientNum_Score(static_cast<int>(i));
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ping = Game::svs_clients[i].ping;
name = Game::svs_clients[i].name;
}
else
{
// Score and ping are irrelevant
const auto* namePtr = Game::PartyHost_GetMemberName(reinterpret_cast<Game::PartyData*>(0x1081C00), i);
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if (!namePtr || !namePtr[0]) continue;
name = namePtr;
}
playerList.append(Utils::String::VA("%i %i \"%s\"\n", score, ping, name.data()));
}
Network::SendCommand(address, "statusResponse", "\\" + info.build() + "\n" + playerList + "\n");
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});
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Network::OnClientPacket("statusResponse", [](const Network::Address& address, [[maybe_unused]] const std::string& data)
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{
if (ServerInfo::PlayerContainer.target != address)
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{
return;
}
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const Utils::InfoString info(data.substr(0, data.find_first_of("\n")));
Dvar::Var("uiSi_ServerName").set(info.get("sv_hostname"));
Dvar::Var("uiSi_MaxClients").set(info.get("sv_maxclients"));
Dvar::Var("uiSi_Version").set(info.get("shortversion"));
Dvar::Var("uiSi_SecurityLevel").set(info.get("sv_securityLevel"));
Dvar::Var("uiSi_isPrivate").set(info.get("isPrivate") == "0" ? "@MENU_NO" : "@MENU_YES");
Dvar::Var("uiSi_Hardcore").set(info.get("g_hardcore") == "0" ? "@MENU_DISABLED" : "@MENU_ENABLED");
Dvar::Var("uiSi_KillCam").set(info.get("scr_game_allowkillcam") == "0" ? "@MENU_NO" : "@MENU_YES");
Dvar::Var("uiSi_MapName").set(info.get("mapname"));
Dvar::Var("uiSi_MapNameLoc").set(Game::UI_LocalizeMapName(info.get("mapname").data()));
Dvar::Var("uiSi_GameType").set(Game::UI_LocalizeGameType(info.get("g_gametype").data()));
Dvar::Var("uiSi_ModName").set("");
Dvar::Var("uiSi_aimAssist").set(info.get("aimAssist") == "0" ? "@MENU_DISABLED" : "@MENU_ENABLED");
Dvar::Var("uiSi_voiceChat").set(info.get("voiceChat") == "0" ? "@MENU_DISABLED" : "@MENU_ENABLED");
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switch (atoi(info.get("scr_team_fftype").data()))
{
default:
Dvar::Var("uiSi_ffType").set("@MENU_DISABLED");
break;
case 1:
Dvar::Var("uiSi_ffType").set("@MENU_ENABLED");
break;
case 2:
Dvar::Var("uiSi_ffType").set("@MPUI_RULES_REFLECT");
break;
case 3:
Dvar::Var("uiSi_ffType").set("@MPUI_RULES_SHARED");
break;
}
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if (info.get("fs_game").size() > 5)
{
Dvar::Var("uiSi_ModName").set(info.get("fs_game").data() + 5);
}
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auto lines = Utils::String::Split(data, '\n');
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if (lines.size() <= 1) return;
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for (std::size_t i = 1; i < lines.size(); ++i)
{
ServerInfo::Container::Player player;
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std::string currentData = lines[i];
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if (currentData.size() < 3) continue;
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// Insert score
player.score = atoi(currentData.substr(0, currentData.find_first_of(" ")).data());
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// Remove score
currentData = currentData.substr(currentData.find_first_of(" ") + 1);
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// Insert ping
player.ping = atoi(currentData.substr(0, currentData.find_first_of(" ")).data());
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// Remove ping
currentData = currentData.substr(currentData.find_first_of(" ") + 1);
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if (currentData[0] == '\"')
{
currentData = currentData.substr(1);
}
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if (currentData.back() == '\"')
{
currentData.pop_back();
}
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player.name = currentData;
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ServerInfo::PlayerContainer.playerList.push_back(player);
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}
});
}
ServerInfo::~ServerInfo()
{
ServerInfo::PlayerContainer.playerList.clear();
}
}