2021-09-09 21:21:51 -04:00
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#include <std_include.hpp>
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#include "loader/component_loader.hpp"
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#include "game/game.hpp"
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#include "game/dvars.hpp"
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#include "chat.hpp"
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#include "scheduler.hpp"
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#include "command.hpp"
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2021-09-19 12:20:15 -04:00
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#include "game_console.hpp"
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#include "fps.hpp"
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#include "branding.hpp"
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2021-09-09 21:21:51 -04:00
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#include "ui_scripting.hpp"
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#include "game/ui_scripting/lua/engine.hpp"
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#include <utils/string.hpp>
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2021-09-26 19:37:48 -04:00
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#include <utils/hook.hpp>
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namespace ui_scripting
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{
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std::unordered_map<std::string, std::unordered_map<std::string, game::hks::lua_function>> libs;
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namespace
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{
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utils::hook::detour hksi_open_lib_hook;
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utils::hook::detour hksi_lual_error_hook;
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utils::hook::detour hks_start_hook;
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utils::hook::detour hks_shutdown_hook;
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bool error_hook_enabled = false;
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void* hksi_open_lib_stub(game::hks::lua_State* s, const char* libname, game::hks::luaL_Reg* l)
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{
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if (libname)
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{
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libs[libname] = {};
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for (auto i = l; i->name; ++i)
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{
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libs[libname][i->name] = i->function;
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}
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}
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return hksi_open_lib_hook.invoke<void*>(s, libname, l);
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}
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void hksi_lual_error_stub(game::hks::lua_State* s, const char* fmt, ...)
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{
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char va_buffer[0x200] = { 0 };
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va_list ap;
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va_start(ap, fmt);
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vsprintf_s(va_buffer, fmt, ap);
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va_end(ap);
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const auto formatted = std::string(va_buffer);
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if (!error_hook_enabled)
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{
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return hksi_lual_error_hook.invoke<void>(s, formatted.data());
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}
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else
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{
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throw std::runtime_error(formatted);
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}
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}
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void* hks_start_stub(char a1)
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{
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const auto _ = gsl::finally([]()
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{
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ui_scripting::lua::engine::start();
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});
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libs = {};
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return hks_start_hook.invoke<void*>(a1);
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}
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void hks_shutdown_stub()
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{
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ui_scripting::lua::engine::stop();
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hks_shutdown_hook.invoke<void*>();
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}
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}
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void enable_error_hook()
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{
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error_hook_enabled = true;
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}
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void disable_error_hook()
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{
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error_hook_enabled = false;
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}
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game::hks::lua_function find_function(const std::string& name)
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{
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const auto lower = utils::string::to_lower(name);
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for (const auto lib : libs)
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{
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for (const auto func : lib.second)
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{
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const auto lower_ = utils::string::to_lower(func.first);
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if (lower == lower_)
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{
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return func.second;
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}
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}
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}
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return 0;
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}
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class component final : public component_interface
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{
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public:
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void post_unpack() override
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{
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scheduler::loop([]()
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{
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ui_scripting::lua::engine::run_frame();
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fps::draw();
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branding::draw();
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game_console::draw_console();
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}, scheduler::pipeline::renderer);
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command::add("reloadmenus", []()
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{
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scheduler::once([]()
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{
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ui_scripting::lua::engine::start();
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}, scheduler::pipeline::renderer);
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});
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command::add("openluamenu", [](const command::params& params)
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{
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const std::string name = params.get(1);
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scheduler::once([name]()
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{
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ui_scripting::lua::engine::open_menu(name);
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}, scheduler::pipeline::renderer);
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});
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command::add("closeluamenu", [](const command::params& params)
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{
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const std::string name = params.get(1);
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scheduler::once([name]()
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{
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ui_scripting::lua::engine::close_menu(name);
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}, scheduler::pipeline::renderer);
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});
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2021-09-26 19:37:48 -04:00
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hks_start_hook.create(game::base_address + 0x328BE0, hks_start_stub);
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hks_shutdown_hook.create(game::base_address + 0x3203B0, hks_shutdown_stub);
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hksi_open_lib_hook.create(game::base_address + 0x2E4530, hksi_open_lib_stub);
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hksi_lual_error_hook.create(game::base_address + 0x2E3E40, hksi_lual_error_stub);
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}
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};
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}
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REGISTER_COMPONENT(ui_scripting::component)
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