2022-02-03 14:05:24 -05:00
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#include <std_include.hpp>
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#include "loader/component_loader.hpp"
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2022-03-12 18:56:15 -05:00
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2022-02-03 14:05:24 -05:00
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#include "command.hpp"
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#include "console.hpp"
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#include "game_console.hpp"
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2022-03-13 10:31:57 -04:00
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#include "fastfiles.hpp"
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2022-03-13 16:01:29 -04:00
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#include "scheduler.hpp"
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2022-02-03 14:05:24 -05:00
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2022-02-04 16:17:56 -05:00
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#include "game/game.hpp"
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#include "game/dvars.hpp"
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2022-03-13 16:01:29 -04:00
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#include "game/scripting/execution.hpp"
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2022-02-03 14:05:24 -05:00
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#include <utils/hook.hpp>
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#include <utils/string.hpp>
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#include <utils/memory.hpp>
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#include <utils/io.hpp>
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2022-02-03 14:05:24 -05:00
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namespace command
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{
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namespace
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{
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utils::hook::detour client_command_hook;
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utils::hook::detour parse_commandline_hook;
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std::unordered_map<std::string, std::function<void(params&)>> handlers;
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std::unordered_map<std::string, std::function<void(int, params_sv&)>> handlers_sv;
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void main_handler()
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{
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params params = {};
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const auto command = utils::string::to_lower(params[0]);
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if (handlers.find(command) != handlers.end())
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{
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handlers[command](params);
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}
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}
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2022-03-12 21:07:17 -05:00
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void client_command(const int client_num)
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{
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params_sv params = {};
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const auto command = utils::string::to_lower(params[0]);
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if (handlers_sv.find(command) != handlers_sv.end())
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{
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handlers_sv[command](client_num, params);
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}
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2022-03-12 21:07:17 -05:00
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client_command_hook.invoke<void>(client_num);
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}
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2022-02-04 16:17:56 -05:00
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// Shamelessly stolen from Quake3
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// https://github.com/id-Software/Quake-III-Arena/blob/dbe4ddb10315479fc00086f08e25d968b4b43c49/code/qcommon/common.c#L364
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void parse_command_line()
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{
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static auto parsed = false;
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if (parsed)
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{
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return;
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}
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static std::string comand_line_buffer = GetCommandLineA();
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auto* command_line = comand_line_buffer.data();
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2022-05-18 09:39:04 -04:00
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auto& com_num_console_lines = *reinterpret_cast<int*>(0x35634B8_b);
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auto* com_console_lines = reinterpret_cast<char**>(0x35634C0_b);
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auto inq = false;
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com_console_lines[0] = command_line;
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com_num_console_lines = 0;
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while (*command_line)
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{
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if (*command_line == '"')
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{
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inq = !inq;
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}
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// look for a + separating character
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// if commandLine came from a file, we might have real line seperators
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if ((*command_line == '+' && !inq) || *command_line == '\n' || *command_line == '\r')
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{
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if (com_num_console_lines == 0x20) // MAX_CONSOLE_LINES
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{
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break;
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}
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com_console_lines[com_num_console_lines] = command_line + 1;
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com_num_console_lines++;
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*command_line = '\0';
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}
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command_line++;
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}
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parsed = true;
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}
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void parse_commandline_stub()
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{
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parse_command_line();
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parse_commandline_hook.invoke<void>();
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}
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2022-02-26 15:36:29 -05:00
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game::dvar_t* dvar_command_stub()
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{
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const params args;
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if (args.size() <= 0)
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{
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return 0;
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}
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const auto dvar = game::Dvar_FindVar(args[0]);
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if (dvar)
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{
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if (args.size() == 1)
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{
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const auto current = game::Dvar_ValueToString(dvar, true, dvar->current);
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const auto reset = game::Dvar_ValueToString(dvar, true, dvar->reset);
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2022-02-26 15:36:29 -05:00
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2022-05-19 13:09:17 -04:00
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console::info("\"%s\" is: \"%s\" default: \"%s\" hash: 0x%08lX type: %i\n",
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args[0], current, reset, dvar->hash, dvar->type);
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const auto dvar_info = dvars::dvar_get_description(args[0]);
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console::info("%s\n", dvar_info.data());
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console::info(" %s\n", dvars::dvar_get_domain(dvar->type, dvar->domain).data());
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}
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else
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{
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char command[0x1000] = {0};
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game::Dvar_GetCombinedString(command, 1);
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game::Dvar_SetCommand(dvar->hash, "", command);
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}
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return dvar;
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}
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return 0;
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}
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2022-03-13 16:01:29 -04:00
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void client_println(int client_num, const std::string& text)
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{
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if (game::environment::is_sp())
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{
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game::CG_GameMessage(0, text.data());
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}
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else
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{
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game::SV_GameSendServerCommand(client_num, game::SV_CMD_RELIABLE,
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utils::string::va("f \"%s\"", text.data()));
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}
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}
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bool check_cheats(int client_num)
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{
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if (!game::Dvar_FindVar("sv_cheats")->current.enabled)
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{
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client_println(client_num, "Cheats are not enabled on this server");
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return false;
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}
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return true;
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}
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void cmd_give_weapon(const int client_num, const std::vector<std::string>& params)
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{
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if (params.size() < 2)
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{
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client_println(client_num, "You did not specify a weapon name");
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return;
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}
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try
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{
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2022-03-13 18:12:34 -04:00
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const auto& arg = params[1];
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const auto player = scripting::entity({static_cast<uint16_t>(client_num), 0});
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auto ps = game::SV_GetPlayerstateForClientNum(client_num);
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if (arg == "ammo")
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{
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const auto weapon = player.call("getcurrentweapon").as<std::string>();
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player.call("givemaxammo", {weapon});
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}
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else if (arg == "allammo")
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{
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const auto weapons = player.call("getweaponslistall").as<scripting::array>();
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for (auto i = 0; i < weapons.size(); i++)
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{
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player.call("givemaxammo", {weapons[i]});
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}
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}
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else if (arg == "health")
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{
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if (params.size() > 2)
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{
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const auto amount = atoi(params[2].data());
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const auto health = player.get("health").as<int>();
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player.set("health", {health + amount});
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}
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else
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{
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const auto amount = SELECT_VALUE(
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game::Dvar_FindVar("g_player_maxhealth")->current.integer,
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atoi(game::Dvar_FindVar("scr_player_maxhealth")->current.string)
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);
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player.set("health", {amount});
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}
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}
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else if (arg == "all")
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{
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const auto type = game::XAssetType::ASSET_TYPE_WEAPON;
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fastfiles::enum_assets(type, [&player, type](const game::XAssetHeader header)
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{
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const auto asset = game::XAsset{type, header};
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const auto asset_name = game::DB_GetXAssetName(&asset);
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player.call("giveweapon", {asset_name});
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}, true);
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}
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else
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{
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const auto wp = game::G_GetWeaponForName(arg.data());
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if (wp)
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{
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if (game::G_GivePlayerWeapon(ps, wp, 0, 0, 0, 0, 0, 0))
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{
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game::G_InitializeAmmo(ps, wp, 0);
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game::G_SelectWeapon(0, wp);
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}
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}
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else
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{
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client_println(client_num, "Weapon does not exist");
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}
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}
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}
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catch (...)
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{
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}
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}
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void cmd_drop_weapon(int client_num)
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{
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try
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{
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2022-03-13 18:12:34 -04:00
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const auto player = scripting::entity({static_cast<uint16_t>(client_num), 0});
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const auto weapon = player.call("getcurrentweapon");
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player.call("dropitem", {weapon});
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}
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catch (...)
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{
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}
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}
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void cmd_take_weapon(int client_num, const std::vector<std::string>& params)
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{
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if (params.size() < 2)
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{
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client_println(client_num, "You did not specify a weapon name");
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return;
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}
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const auto& weapon = params[1];
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try
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{
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const auto player = scripting::entity({static_cast<uint16_t>(client_num), 0});
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if (weapon == "all"s)
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{
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player.call("takeallweapons");
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}
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else
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{
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player.call("takeweapon", {weapon});
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}
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}
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catch (...)
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{
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}
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}
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void cmd_kill(int client_num)
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{
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scheduler::once([client_num]()
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{
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try
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{
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2022-03-13 18:12:34 -04:00
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const auto player = scripting::entity({static_cast<uint16_t>(client_num), 0});
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2022-03-13 16:01:29 -04:00
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player.call(SELECT_VALUE("kill", "suicide"));
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}
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catch (...)
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{
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}
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}, scheduler::pipeline::server);
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}
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void toggle_entity_flag(int client_num, int value, const std::string& name)
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{
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game::mp::g_entities[client_num].flags ^= value;
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client_println(client_num, utils::string::va("%s %s",
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name.data(),
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game::mp::g_entities[client_num].flags & value
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? "^2on"
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: "^1off"));
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}
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void toggle_entity_flag(int value, const std::string& name)
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{
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game::sp::g_entities[0].flags ^= value;
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client_println(0, utils::string::va("%s %s",
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name.data(),
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game::sp::g_entities[0].flags & value
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? "^2on"
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: "^1off"));
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}
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void toggle_client_flag(int client_num, int value, const std::string& name)
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{
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game::mp::g_entities[client_num].client->flags ^= value;
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client_println(client_num, utils::string::va("%s %s",
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name.data(),
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game::mp::g_entities[client_num].client->flags & value
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? "^2on"
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: "^1off"));
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}
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void toggle_client_flag(int value, const std::string& name)
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{
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game::sp::g_entities[0].client->flags ^= value;
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client_println(0, utils::string::va("%s %s",
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name.data(),
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game::sp::g_entities[0].client->flags & value
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? "^2on"
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: "^1off"));
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}
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2022-02-04 16:17:56 -05:00
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}
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2022-02-03 14:05:24 -05:00
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2022-02-04 16:17:56 -05:00
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void read_startup_variable(const std::string& dvar)
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{
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// parse the commandline if it's not parsed
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parse_command_line();
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2022-02-03 14:05:24 -05:00
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2022-05-18 09:39:04 -04:00
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auto& com_num_console_lines = *reinterpret_cast<int*>(0x35634B8_b);
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auto* com_console_lines = reinterpret_cast<char**>(0x35634C0_b);
|
2022-02-04 16:17:56 -05:00
|
|
|
|
|
|
|
for (int i = 0; i < com_num_console_lines; i++)
|
|
|
|
{
|
2022-05-18 09:39:04 -04:00
|
|
|
game::Cmd_TokenizeString(com_console_lines[i]); // need to re-create this function
|
2022-02-04 16:17:56 -05:00
|
|
|
|
|
|
|
// only +set dvar value
|
|
|
|
if (game::Cmd_Argc() >= 3 && game::Cmd_Argv(0) == "set"s && game::Cmd_Argv(1) == dvar)
|
|
|
|
{
|
2022-02-26 15:36:29 -05:00
|
|
|
game::Dvar_SetCommand(game::generateHashValue(game::Cmd_Argv(1)), "", game::Cmd_Argv(2));
|
2022-02-03 14:05:24 -05:00
|
|
|
}
|
|
|
|
|
2022-05-18 09:39:04 -04:00
|
|
|
game::Cmd_EndTokenizeString(); // need to re-create this function
|
2022-02-03 14:05:24 -05:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
params::params()
|
|
|
|
: nesting_(game::cmd_args->nesting)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
int params::size() const
|
|
|
|
{
|
|
|
|
return game::cmd_args->argc[this->nesting_];
|
|
|
|
}
|
|
|
|
|
|
|
|
const char* params::get(const int index) const
|
|
|
|
{
|
|
|
|
if (index >= this->size())
|
|
|
|
{
|
|
|
|
return "";
|
|
|
|
}
|
|
|
|
|
|
|
|
return game::cmd_args->argv[this->nesting_][index];
|
|
|
|
}
|
|
|
|
|
|
|
|
std::string params::join(const int index) const
|
|
|
|
{
|
|
|
|
std::string result = {};
|
|
|
|
|
|
|
|
for (auto i = index; i < this->size(); i++)
|
|
|
|
{
|
|
|
|
if (i > index) result.append(" ");
|
|
|
|
result.append(this->get(i));
|
|
|
|
}
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
2022-03-13 16:01:29 -04:00
|
|
|
std::vector<std::string> params::get_all() const
|
|
|
|
{
|
|
|
|
std::vector<std::string> params_;
|
|
|
|
for (auto i = 0; i < this->size(); i++)
|
|
|
|
{
|
|
|
|
params_.push_back(this->get(i));
|
|
|
|
}
|
|
|
|
return params_;
|
|
|
|
}
|
|
|
|
|
2022-02-03 14:05:24 -05:00
|
|
|
params_sv::params_sv()
|
|
|
|
: nesting_(game::sv_cmd_args->nesting)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
int params_sv::size() const
|
|
|
|
{
|
|
|
|
return game::sv_cmd_args->argc[this->nesting_];
|
|
|
|
}
|
|
|
|
|
|
|
|
const char* params_sv::get(const int index) const
|
|
|
|
{
|
|
|
|
if (index >= this->size())
|
|
|
|
{
|
|
|
|
return "";
|
|
|
|
}
|
|
|
|
|
|
|
|
return game::sv_cmd_args->argv[this->nesting_][index];
|
|
|
|
}
|
|
|
|
|
|
|
|
std::string params_sv::join(const int index) const
|
|
|
|
{
|
|
|
|
std::string result = {};
|
|
|
|
|
|
|
|
for (auto i = index; i < this->size(); i++)
|
|
|
|
{
|
|
|
|
if (i > index) result.append(" ");
|
|
|
|
result.append(this->get(i));
|
|
|
|
}
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
2022-03-13 16:01:29 -04:00
|
|
|
std::vector<std::string> params_sv::get_all() const
|
|
|
|
{
|
|
|
|
std::vector<std::string> params_;
|
|
|
|
for (auto i = 0; i < this->size(); i++)
|
|
|
|
{
|
|
|
|
params_.push_back(this->get(i));
|
|
|
|
}
|
|
|
|
return params_;
|
|
|
|
}
|
|
|
|
|
2022-02-03 14:05:24 -05:00
|
|
|
void add_raw(const char* name, void (*callback)())
|
|
|
|
{
|
|
|
|
game::Cmd_AddCommandInternal(name, callback, utils::memory::get_allocator()->allocate<game::cmd_function_s>());
|
|
|
|
}
|
|
|
|
|
2022-02-04 16:17:56 -05:00
|
|
|
void add_test(const char* name, void (*callback)())
|
|
|
|
{
|
|
|
|
static game::cmd_function_s cmd_test;
|
|
|
|
return game::Cmd_AddCommandInternal(name, callback, &cmd_test);
|
|
|
|
}
|
|
|
|
|
2022-02-03 14:05:24 -05:00
|
|
|
void add(const char* name, const std::function<void(const params&)>& callback)
|
|
|
|
{
|
|
|
|
const auto command = utils::string::to_lower(name);
|
|
|
|
|
|
|
|
if (handlers.find(command) == handlers.end())
|
|
|
|
add_raw(name, main_handler);
|
|
|
|
|
|
|
|
handlers[command] = callback;
|
|
|
|
}
|
|
|
|
|
|
|
|
void add(const char* name, const std::function<void()>& callback)
|
|
|
|
{
|
|
|
|
add(name, [callback](const params&)
|
2022-03-12 21:07:17 -05:00
|
|
|
{
|
|
|
|
callback();
|
|
|
|
});
|
2022-02-03 14:05:24 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
void add_sv(const char* name, std::function<void(int, const params_sv&)> callback)
|
|
|
|
{
|
|
|
|
// doing this so the sv command would show up in the console
|
|
|
|
add_raw(name, nullptr);
|
|
|
|
|
|
|
|
const auto command = utils::string::to_lower(name);
|
|
|
|
|
|
|
|
if (handlers_sv.find(command) == handlers_sv.end())
|
|
|
|
handlers_sv[command] = std::move(callback);
|
|
|
|
}
|
|
|
|
|
|
|
|
void execute(std::string command, const bool sync)
|
|
|
|
{
|
|
|
|
command += "\n";
|
|
|
|
|
|
|
|
if (sync)
|
|
|
|
{
|
|
|
|
game::Cmd_ExecuteSingleCommand(0, 0, command.data());
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2022-05-18 07:35:39 -04:00
|
|
|
game::Cbuf_AddText(0, 0, command.data());
|
2022-02-03 14:05:24 -05:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-02-04 16:17:56 -05:00
|
|
|
class component final : public component_interface
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
void post_unpack() override
|
2022-02-03 14:05:24 -05:00
|
|
|
{
|
2022-02-04 16:17:56 -05:00
|
|
|
if (game::environment::is_sp())
|
2022-02-03 14:05:24 -05:00
|
|
|
{
|
2022-02-04 16:17:56 -05:00
|
|
|
add_commands_sp();
|
2022-02-03 14:05:24 -05:00
|
|
|
}
|
2022-02-04 16:17:56 -05:00
|
|
|
else
|
2022-02-03 14:05:24 -05:00
|
|
|
{
|
2022-05-21 19:52:00 -04:00
|
|
|
parse_commandline_hook.create(0x157D50_b, parse_commandline_stub);
|
2022-05-18 13:00:16 -04:00
|
|
|
utils::hook::jump(0x4E9F40_b, dvar_command_stub, true);
|
2022-02-04 16:17:56 -05:00
|
|
|
|
|
|
|
add_commands_mp();
|
2022-02-03 14:05:24 -05:00
|
|
|
}
|
2022-02-23 15:23:00 -05:00
|
|
|
|
2022-02-04 16:17:56 -05:00
|
|
|
add_commands_generic();
|
2022-02-03 14:05:24 -05:00
|
|
|
}
|
|
|
|
|
2022-02-04 16:17:56 -05:00
|
|
|
private:
|
|
|
|
static void add_commands_generic()
|
|
|
|
{
|
2022-02-26 16:09:23 -05:00
|
|
|
add("quit", game::Quit);
|
2022-02-04 16:17:56 -05:00
|
|
|
add("crash", []()
|
2022-02-23 15:23:00 -05:00
|
|
|
{
|
|
|
|
*reinterpret_cast<int*>(1) = 0;
|
|
|
|
});
|
2022-02-03 14:05:24 -05:00
|
|
|
|
2022-02-04 16:17:56 -05:00
|
|
|
add("commandDump", [](const params& argument)
|
2022-02-23 15:23:00 -05:00
|
|
|
{
|
|
|
|
console::info("================================ COMMAND DUMP =====================================\n");
|
|
|
|
game::cmd_function_s* cmd = (*game::cmd_functions);
|
|
|
|
std::string filename;
|
|
|
|
if (argument.size() == 2)
|
2022-02-04 16:17:56 -05:00
|
|
|
{
|
2022-02-23 15:23:00 -05:00
|
|
|
filename = "h1-mod/";
|
|
|
|
filename.append(argument[1]);
|
|
|
|
if (!filename.ends_with(".txt"))
|
2022-02-04 16:17:56 -05:00
|
|
|
{
|
2022-02-23 15:23:00 -05:00
|
|
|
filename.append(".txt");
|
2022-02-04 16:17:56 -05:00
|
|
|
}
|
2022-02-23 15:23:00 -05:00
|
|
|
}
|
|
|
|
int i = 0;
|
|
|
|
while (cmd)
|
|
|
|
{
|
|
|
|
if (cmd->name)
|
2022-02-04 16:17:56 -05:00
|
|
|
{
|
2022-02-23 15:23:00 -05:00
|
|
|
if (!filename.empty())
|
2022-02-04 16:17:56 -05:00
|
|
|
{
|
2022-02-23 15:23:00 -05:00
|
|
|
const auto line = std::format("{}\r\n", cmd->name);
|
|
|
|
utils::io::write_file(filename, line, i != 0);
|
2022-02-04 16:17:56 -05:00
|
|
|
}
|
2022-02-23 15:23:00 -05:00
|
|
|
console::info("%s\n", cmd->name);
|
|
|
|
i++;
|
2022-02-04 16:17:56 -05:00
|
|
|
}
|
2022-02-23 15:23:00 -05:00
|
|
|
cmd = cmd->next;
|
|
|
|
}
|
|
|
|
console::info("\n%i commands\n", i);
|
|
|
|
console::info("================================ END COMMAND DUMP =================================\n");
|
|
|
|
});
|
2022-02-17 00:11:35 -05:00
|
|
|
|
2022-03-13 08:45:20 -04:00
|
|
|
add("listassetpool", [](const params& params)
|
2022-02-23 15:23:00 -05:00
|
|
|
{
|
|
|
|
if (params.size() < 2)
|
2022-02-04 16:17:56 -05:00
|
|
|
{
|
2022-02-23 15:23:00 -05:00
|
|
|
console::info("listassetpool <poolnumber> [filter]: list all the assets in the specified pool\n");
|
|
|
|
|
|
|
|
for (auto i = 0; i < game::XAssetType::ASSET_TYPE_COUNT; i++)
|
2022-02-04 16:17:56 -05:00
|
|
|
{
|
2022-02-23 15:23:00 -05:00
|
|
|
console::info("%d %s\n", i, game::g_assetNames[i]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
const auto type = static_cast<game::XAssetType>(atoi(params.get(1)));
|
2022-02-04 16:17:56 -05:00
|
|
|
|
2022-02-23 15:23:00 -05:00
|
|
|
if (type < 0 || type >= game::XAssetType::ASSET_TYPE_COUNT)
|
|
|
|
{
|
|
|
|
console::error("Invalid pool passed must be between [%d, %d]\n", 0, game::XAssetType::ASSET_TYPE_COUNT - 1);
|
|
|
|
return;
|
2022-02-04 16:17:56 -05:00
|
|
|
}
|
2022-02-23 15:23:00 -05:00
|
|
|
|
|
|
|
console::info("Listing assets in pool %s\n", game::g_assetNames[type]);
|
|
|
|
|
|
|
|
const std::string filter = params.get(2);
|
2022-03-13 10:31:57 -04:00
|
|
|
fastfiles::enum_assets(type, [type, filter](const game::XAssetHeader header)
|
2022-02-04 16:17:56 -05:00
|
|
|
{
|
2022-02-23 15:23:00 -05:00
|
|
|
const auto asset = game::XAsset{type, header};
|
|
|
|
const auto* const asset_name = game::DB_GetXAssetName(&asset);
|
|
|
|
//const auto entry = game::DB_FindXAssetEntry(type, asset_name);
|
|
|
|
//TODO: display which zone the asset is from
|
2022-02-04 16:17:56 -05:00
|
|
|
|
2022-03-13 10:31:57 -04:00
|
|
|
if (!filter.empty() && !utils::string::match_compare(filter, asset_name, false))
|
2022-02-04 16:17:56 -05:00
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2022-02-23 15:23:00 -05:00
|
|
|
console::info("%s\n", asset_name);
|
|
|
|
}, true);
|
|
|
|
}
|
2022-03-13 08:45:20 -04:00
|
|
|
});
|
2022-02-04 16:17:56 -05:00
|
|
|
|
|
|
|
add("vstr", [](const params& params)
|
2022-02-23 15:23:00 -05:00
|
|
|
{
|
|
|
|
if (params.size() < 2)
|
2022-02-04 16:17:56 -05:00
|
|
|
{
|
2022-02-23 15:23:00 -05:00
|
|
|
console::info("vstr <variablename> : execute a variable command\n");
|
|
|
|
return;
|
|
|
|
}
|
2022-02-04 16:17:56 -05:00
|
|
|
|
2022-03-12 21:07:17 -05:00
|
|
|
const auto name = params.get(1);
|
|
|
|
const auto dvar = game::Dvar_FindVar(name);
|
2022-02-04 16:17:56 -05:00
|
|
|
|
2022-02-23 15:23:00 -05:00
|
|
|
if (dvar == nullptr)
|
|
|
|
{
|
2022-03-12 21:07:17 -05:00
|
|
|
console::info("%s doesn't exist\n", name);
|
2022-02-23 15:23:00 -05:00
|
|
|
return;
|
|
|
|
}
|
2022-02-04 16:17:56 -05:00
|
|
|
|
2022-02-23 15:23:00 -05:00
|
|
|
if (dvar->type != game::dvar_type::string
|
|
|
|
&& dvar->type != game::dvar_type::enumeration)
|
|
|
|
{
|
|
|
|
console::info("%s is not a string-based dvar\n", dvar->hash);
|
|
|
|
return;
|
|
|
|
}
|
2022-02-04 16:17:56 -05:00
|
|
|
|
2022-02-23 15:23:00 -05:00
|
|
|
execute(dvar->current.string);
|
2022-03-12 21:07:17 -05:00
|
|
|
});
|
2022-02-03 14:05:24 -05:00
|
|
|
}
|
|
|
|
|
2022-02-04 16:17:56 -05:00
|
|
|
static void add_commands_sp()
|
2022-02-03 14:05:24 -05:00
|
|
|
{
|
2022-02-04 16:17:56 -05:00
|
|
|
add("god", []()
|
2022-02-23 15:23:00 -05:00
|
|
|
{
|
|
|
|
if (!game::SV_Loaded())
|
2022-02-04 16:17:56 -05:00
|
|
|
{
|
2022-02-23 15:23:00 -05:00
|
|
|
return;
|
|
|
|
}
|
2022-02-03 14:05:24 -05:00
|
|
|
|
2022-03-13 16:01:29 -04:00
|
|
|
toggle_entity_flag(1, "godmode");
|
2022-02-23 15:23:00 -05:00
|
|
|
});
|
2022-02-03 14:05:24 -05:00
|
|
|
|
2022-02-11 22:21:53 -05:00
|
|
|
add("demigod", []()
|
2022-02-23 15:23:00 -05:00
|
|
|
{
|
|
|
|
if (!game::SV_Loaded())
|
2022-02-04 16:17:56 -05:00
|
|
|
{
|
2022-02-23 15:23:00 -05:00
|
|
|
return;
|
|
|
|
}
|
2022-02-03 14:05:24 -05:00
|
|
|
|
2022-03-13 16:01:29 -04:00
|
|
|
toggle_entity_flag(2, "demigod mode");
|
2022-02-23 15:23:00 -05:00
|
|
|
});
|
2022-02-03 14:05:24 -05:00
|
|
|
|
2022-02-04 16:17:56 -05:00
|
|
|
add("notarget", []()
|
2022-02-23 15:23:00 -05:00
|
|
|
{
|
|
|
|
if (!game::SV_Loaded())
|
2022-02-04 16:17:56 -05:00
|
|
|
{
|
2022-02-23 15:23:00 -05:00
|
|
|
return;
|
|
|
|
}
|
2022-02-03 14:05:24 -05:00
|
|
|
|
2022-03-13 16:01:29 -04:00
|
|
|
toggle_entity_flag(4, "notarget");
|
2022-02-23 15:23:00 -05:00
|
|
|
});
|
2022-02-03 14:05:24 -05:00
|
|
|
|
2022-02-04 16:17:56 -05:00
|
|
|
add("noclip", []()
|
2022-02-23 15:23:00 -05:00
|
|
|
{
|
|
|
|
if (!game::SV_Loaded())
|
2022-02-04 16:17:56 -05:00
|
|
|
{
|
2022-02-23 15:23:00 -05:00
|
|
|
return;
|
|
|
|
}
|
2022-02-03 14:05:24 -05:00
|
|
|
|
2022-03-13 16:01:29 -04:00
|
|
|
toggle_client_flag(1, "noclip");
|
2022-02-23 15:23:00 -05:00
|
|
|
});
|
2022-02-03 14:05:24 -05:00
|
|
|
|
2022-02-04 16:17:56 -05:00
|
|
|
add("ufo", []()
|
2022-02-23 15:23:00 -05:00
|
|
|
{
|
|
|
|
if (!game::SV_Loaded())
|
2022-02-04 16:17:56 -05:00
|
|
|
{
|
2022-02-23 15:23:00 -05:00
|
|
|
return;
|
|
|
|
}
|
2022-02-04 16:17:56 -05:00
|
|
|
|
2022-03-13 16:01:29 -04:00
|
|
|
toggle_client_flag(2, "ufo");
|
|
|
|
});
|
|
|
|
|
|
|
|
add("give", [](const params& params)
|
|
|
|
{
|
|
|
|
if (!game::SV_Loaded())
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
cmd_give_weapon(0, params.get_all());
|
|
|
|
});
|
|
|
|
|
|
|
|
add("dropweapon", [](const params& params)
|
|
|
|
{
|
|
|
|
if (!game::SV_Loaded())
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
cmd_drop_weapon(0);
|
|
|
|
});
|
|
|
|
|
|
|
|
add("take", [](const params& params)
|
|
|
|
{
|
|
|
|
if (!game::SV_Loaded())
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
cmd_take_weapon(0, params.get_all());
|
|
|
|
});
|
|
|
|
|
|
|
|
add("kill", [](const params& params)
|
|
|
|
{
|
|
|
|
if (!game::SV_Loaded())
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
cmd_kill(0);
|
2022-02-23 15:23:00 -05:00
|
|
|
});
|
2022-02-04 16:17:56 -05:00
|
|
|
}
|
2022-02-03 14:05:24 -05:00
|
|
|
|
2022-02-04 16:17:56 -05:00
|
|
|
static void add_commands_mp()
|
|
|
|
{
|
2022-05-18 09:39:04 -04:00
|
|
|
client_command_hook.create(0x4132E0_b, &client_command);
|
2022-02-03 14:05:24 -05:00
|
|
|
|
2022-03-12 21:07:17 -05:00
|
|
|
add_sv("god", [](const int client_num, const params_sv&)
|
2022-02-23 15:23:00 -05:00
|
|
|
{
|
2022-03-13 16:01:29 -04:00
|
|
|
if (!check_cheats(client_num))
|
2022-02-04 16:17:56 -05:00
|
|
|
{
|
2022-02-23 15:23:00 -05:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2022-03-13 16:01:29 -04:00
|
|
|
toggle_entity_flag(client_num, 1, "godmode");
|
2022-02-23 15:23:00 -05:00
|
|
|
});
|
2022-02-04 16:17:56 -05:00
|
|
|
|
|
|
|
add_sv("demigod", [](const int client_num, const params_sv&)
|
2022-02-23 15:23:00 -05:00
|
|
|
{
|
2022-03-13 16:01:29 -04:00
|
|
|
if (!check_cheats(client_num))
|
2022-02-04 16:17:56 -05:00
|
|
|
{
|
2022-02-23 15:23:00 -05:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2022-03-13 16:01:29 -04:00
|
|
|
toggle_entity_flag(client_num, 2, "demigod mode");
|
2022-02-23 15:23:00 -05:00
|
|
|
});
|
2022-02-04 16:17:56 -05:00
|
|
|
|
|
|
|
add_sv("notarget", [](const int client_num, const params_sv&)
|
2022-02-23 15:23:00 -05:00
|
|
|
{
|
2022-03-13 16:01:29 -04:00
|
|
|
if (!check_cheats(client_num))
|
2022-02-04 16:17:56 -05:00
|
|
|
{
|
2022-02-23 15:23:00 -05:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2022-03-13 16:01:29 -04:00
|
|
|
toggle_entity_flag(client_num, 4, "notarget");
|
2022-02-23 15:23:00 -05:00
|
|
|
});
|
2022-02-04 16:17:56 -05:00
|
|
|
|
|
|
|
add_sv("noclip", [](const int client_num, const params_sv&)
|
2022-02-23 15:23:00 -05:00
|
|
|
{
|
2022-03-13 16:01:29 -04:00
|
|
|
if (!check_cheats(client_num))
|
2022-02-04 16:17:56 -05:00
|
|
|
{
|
2022-02-23 15:23:00 -05:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2022-03-13 16:01:29 -04:00
|
|
|
toggle_client_flag(client_num, 1, "noclip");
|
2022-02-23 15:23:00 -05:00
|
|
|
});
|
2022-02-04 16:17:56 -05:00
|
|
|
|
|
|
|
add_sv("ufo", [](const int client_num, const params_sv&)
|
2022-02-23 15:23:00 -05:00
|
|
|
{
|
2022-03-13 16:01:29 -04:00
|
|
|
if (!check_cheats(client_num))
|
2022-02-04 16:17:56 -05:00
|
|
|
{
|
2022-02-23 15:23:00 -05:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2022-03-13 16:01:29 -04:00
|
|
|
toggle_client_flag(client_num, 2, "noclip");
|
2022-02-23 15:23:00 -05:00
|
|
|
});
|
2022-02-04 16:17:56 -05:00
|
|
|
|
2022-03-13 08:45:20 -04:00
|
|
|
add_sv("give", [](const int client_num, const params_sv& params)
|
2022-02-23 15:23:00 -05:00
|
|
|
{
|
2022-03-13 16:01:29 -04:00
|
|
|
if (!check_cheats(client_num))
|
2022-02-04 16:17:56 -05:00
|
|
|
{
|
2022-02-23 15:23:00 -05:00
|
|
|
return;
|
|
|
|
}
|
2022-02-04 16:17:56 -05:00
|
|
|
|
2022-03-13 16:01:29 -04:00
|
|
|
cmd_give_weapon(client_num, params.get_all());
|
|
|
|
});
|
|
|
|
|
|
|
|
add_sv("dropweapon", [](const int client_num, const params_sv& params)
|
|
|
|
{
|
|
|
|
if (!check_cheats(client_num))
|
2022-02-23 15:23:00 -05:00
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
2022-02-04 16:17:56 -05:00
|
|
|
|
2022-03-13 16:01:29 -04:00
|
|
|
cmd_drop_weapon(client_num);
|
2022-02-23 15:23:00 -05:00
|
|
|
});
|
2022-02-04 16:17:56 -05:00
|
|
|
|
|
|
|
add_sv("take", [](const int client_num, const params_sv& params)
|
2022-02-23 15:23:00 -05:00
|
|
|
{
|
2022-03-13 16:01:29 -04:00
|
|
|
if (!check_cheats(client_num))
|
2022-02-04 16:17:56 -05:00
|
|
|
{
|
2022-02-23 15:23:00 -05:00
|
|
|
return;
|
|
|
|
}
|
2022-02-04 16:17:56 -05:00
|
|
|
|
2022-03-13 16:01:29 -04:00
|
|
|
cmd_take_weapon(client_num, params.get_all());
|
|
|
|
});
|
|
|
|
|
|
|
|
add_sv("kill", [](const int client_num, const params_sv& params)
|
|
|
|
{
|
|
|
|
if (!check_cheats(client_num))
|
2022-02-23 15:23:00 -05:00
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
2022-02-04 16:17:56 -05:00
|
|
|
|
2022-03-13 16:01:29 -04:00
|
|
|
cmd_kill(client_num);
|
2022-03-13 08:45:20 -04:00
|
|
|
});
|
2022-02-03 14:05:24 -05:00
|
|
|
}
|
|
|
|
};
|
|
|
|
}
|
|
|
|
|
2022-05-18 09:39:04 -04:00
|
|
|
REGISTER_COMPONENT(command::component)
|