Compare commits

..

84 Commits
2.0 ... 2.2

Author SHA1 Message Date
305817d00c version 2.2 stable 2018-10-12 21:28:22 -05:00
65cf3566db fix publish for release
fix bug with localization issue crashing app if config is wrong
2018-10-12 18:59:17 -05:00
e91d076b41 curtail lost connection messages from RCon
verify still compatible with T6
fix potential null reference exception during configuration reading/setup
2018-10-10 19:22:08 -05:00
b5e9519f0c update shared guid kick plugin
script plugins reload without error using the correct file share mode when opening
increase socket timeout to 10 seconds
2018-10-09 20:19:06 -05:00
7caee55a7e refactored the welcome plugin to use a web api instead of a hard coded file
removed deprecated file class
don't wait for response when setting dvar/sending command in T6
potential fix for duplicate kick message in JS plugin
2018-10-08 21:15:59 -05:00
b289917319 update project to .net core 2.1.5
got rid of "threadsafe" stats service in stats plugin
2018-10-07 21:34:30 -05:00
c8366a22e5 fixed the vpn detection plugin method signature call
added some fixes for stats/ac
2018-10-06 15:31:05 -05:00
de902a58ac write individual server log files and main log file seperately
log writing is thread safe now
2018-10-06 11:47:14 -05:00
c7547f1ad5 clean up publish folder output to have a less cluttered structure.
add migration class to perform the migration on update
2018-10-05 22:10:39 -05:00
9d946d1bad more stability changes 2018-10-03 21:20:49 -05:00
f4ac815d07 hopefully finished with RCon changes.
added more tests.
fixed issues from event changes (there's most definitely still issues related to that)
2018-10-02 12:39:08 -05:00
7fa0b52543 more rcon tweaks, and starting on unit tests for commands bleh 2018-09-29 21:49:12 -05:00
d45729d7e1 clean up rcon, fix a bunch of little things 2018-09-29 14:52:22 -05:00
5d93e7ac57 a ton of stuff and fix migations 2018-09-23 19:45:54 -05:00
0f9d2e92e1 fix for issue #50 2018-09-16 17:51:11 -05:00
4a46abc46d add index to time sent in EFCLientMessage, so we can retrieve faster in context view
set the maximum height of the
add link to profile on client chat
move change history into a seperate service
move around AC penalty processing
2018-09-16 15:34:16 -05:00
7c708f06f3 adds two day ban to drop down on for issue #47 remove IW5 (Pluto) from supported client until it's rewritten 2018-09-13 20:00:41 -05:00
98adfb12d2 update map names for IW4 (issue #48)
only check shared GUID for IW4
optimized get privileged clients query
fine-tuned the version printout to include revision numbers
2018-09-13 14:34:42 -05:00
a786541484 re-implemented auto-upload on publish
fixed the max length migration for MySQL
configure the python projects to be able to be published from command line
optimize find active pentalties query
add feature for issue #38
testing fix for concurrent dict access (in stats plugin)
2018-09-12 19:53:11 -05:00
b9086fd145 fix parsing view angles in exponential form
update RestEase  and CodePages dependencies
optimized the find by name query
add index to name
2018-09-11 14:28:37 -05:00
3d8108f339 fixed profanity bug
fix the shared GUID connect
fix linux  log issue
2018-09-08 20:20:11 -05:00
39596db56e fixed rating and kill streak bug, but uncommenting something I forgot I commented out
Added SharedGUIDKick plugin to kick people with shared GUID
2018-09-08 17:29:30 -05:00
ba5b1e19a6 update readme
add vision average to client stats
other stuff
2018-09-07 22:29:42 -05:00
385879618d add game log server 2018-09-06 13:25:58 -05:00
0c90d02e44 update libraries to pre release
fix remaining issue for issue #32
adds overall ranking to profile page for issue #24
2018-09-04 21:07:34 -05:00
cfbacabb4a fix bug with player not getting updated on disconnect (related to issue #24)
jint version downgraded for better stability (also locked the engine instance as it's not thread safe)
updated readme
remove vpn detection from application configuration as it's now in a seperate plugin
defaulted webfront bind URl to all interfaces
readd the custom say name
added visibility percentage to AC
2018-09-04 12:40:29 -05:00
672d45df7c fix for issue #45 and #37 2018-09-02 22:09:25 -05:00
20d4ab27d3 add warn event
add alert to IW4ScriptCommands
2018-09-02 21:25:09 -05:00
e77ef69ee8 Added additional properties method to allow easier extension to client properties
updated VPN plugin to use WebClient
message is sent to client trying to execute commands before they are authenticated
fixed rare issue with ToAdmins failing
record bullet distance fraction for client kills (_customcallbacks)
change client level/permissions through webfront
ability to tempban through webfront
2018-09-02 16:59:27 -05:00
cc7628d058 fixed broken broadcast events
events don't get out of order when a invalid event line throws exception
handle the stats history update with no change throwing DBConcurrencyException
2018-08-31 22:35:51 -05:00
46bdc2ac33 moved event API stuff around
finally fixed threading issue (which actually had to do with IW4x log outputs being out of sync (not an issue with my code). What a lot of headache over something that wasn't my fault.
2018-08-30 20:53:00 -05:00
bbefd53db4 think I finished reworking the event system
added http log reading support for debugging remotely
started working on unit test framework
2018-08-28 16:32:59 -05:00
56cb8c50e7 reworked event management (again)
almost finished
2018-08-27 17:07:54 -05:00
0538d9f479 started update for readme
start update for version changes
hopefully fixed pesky stat bug
move vpn detection into script plugin
2018-08-26 19:20:47 -05:00
1343d4959e more support for javascript plugins 2018-08-23 16:16:30 -05:00
ac64d8d3c1 fixed unicode crap stuff in webhook
enable preview of tiered compiliation (faster startup)
ban events are sent to the API properly now
add vpn except id configuration
begin work on javascript plugin support
2018-08-22 20:25:34 -05:00
b5939bbdaf add more event types to discord webhook 2018-08-08 15:36:42 -05:00
a0fafe5797 cleaned up some namespace discrepancies
fixed the coloring for custom groups translation
add reserved slots
add webhook project to show notifications in discord
2018-08-07 13:43:09 -05:00
bbade07646 add localized level names
intellisense suggestion junk
2018-08-03 21:11:58 -05:00
3c0e101f14 appeal website is always show on kick
previously banned for recursion fixed
2018-08-03 19:06:47 -05:00
d0be08629d add page list to manager so we can inject pages into the layout view 2018-08-03 17:10:20 -05:00
9d00d5a16a removed event controller, and added status to api controller
get time passed returns weeks after 90 days
and months after 365
2018-08-02 20:52:35 -05:00
396e5c9215 confirmed working for linux
fixed the database access issue
2018-08-01 21:09:22 -05:00
4ec16d3aa2 increased max events for event api to 100
added GameInfo to EventInfo class
make sure score gets updated properly after authentication
2018-07-30 19:31:00 -05:00
f40bcce44f update to .NET Core 2.1
fix bower repo deprecation
2018-07-29 14:43:42 -05:00
6071ad8653 fix bug with AC failing to ban because of EF issue. 2018-07-05 21:04:34 -05:00
16d7ccd590 fix parsing of certain chat messages
print out the correct exception message when a server is not responding.
prevent log reader from reading before the servers have initialized
2018-07-04 21:09:42 -05:00
87541c4a5a more changes to the event management.
bots ip adjusted
2018-07-01 19:30:38 -05:00
af6361144e moved validate command into shared library.
reworked connection system to read from log file for join/quits and authenticate later with polling
2018-06-30 20:55:16 -05:00
454238a192 finer version numbers work correctly.
fix bug with level being reset.
add {{ADMINS}} to message tokens
modified offset threshold calculation
2018-06-26 20:17:24 -05:00
e7c7145da1 Show time passed since ban instead of "forever"
reworked event api to include all events (sans unknown)
2018-06-16 21:11:25 -05:00
5be6b75ccf [webfront] search by ip and name
[application] levels set properly with multiple GUIDs
[stats] require 3 hours of playtime for top stats recognition
[application] configurable rcon polling rate
2018-06-07 21:19:12 -05:00
e60f612f95 [application] added chat context to profile page
[iw4script] reworked balance to balance based on performance rating
[stats] log penalty context to database
2018-06-05 16:31:36 -05:00
ba023ceeb5 [application] added next map command and token 2018-06-02 21:21:01 -05:00
e3dba96d72 [sharedlibrary] add client meta
[application] add gravatar command
2018-06-01 23:48:10 -05:00
6d0f859a93 more updates to top stats page 2018-06-01 19:55:26 -05:00
696e2d12c9 change table design for rating history 2018-05-31 19:17:52 -05:00
bf68e5672f Add automated ban offense for anti-cheat
add EFClientStatHistory and EFClientAverageStatHistory for tracking change of stats over time
2018-05-30 20:50:20 -05:00
2204686b08 added top player stats
fix for some commands returning multiple matches found when target not required
2018-05-28 20:30:31 -05:00
897ec0d0c1 [master] make version info update live instead of requiring a restart in 2018-05-24 21:39:03 -05:00
d9a601328c stats tweaked to scale SPM based on team size
invalid client id results in 404 rather than exception page
performance based on traditional elo rating
fixed @ (broadcast commands)
added reports to penalty list and profile
2018-05-24 14:48:57 -05:00
36d493f05b update file localizations
update custom callbacks
add server count to master
add most played to token list
2018-05-21 16:09:27 -05:00
be68335f70 update change tracking and elo
master shows monitoring server count
master can provide individual localizations
2018-05-20 21:35:56 -05:00
4d585e6ab2 set default elo rating
maybe fix deadlock again :c
changed "skill" to Performance (Skill + Elo / 2)
2018-05-17 18:31:58 -05:00
4006c09045 add most played command
hopefully fixed thread lock?
started work on elo rating
2018-05-15 23:57:37 -05:00
699c19cd4b adding Cod4 support (for steam GUID is truncated to 16 characters)
exit properly whoops
add all linked accounts to drop down
consolidate linked admin accounts to the most recently seen one
limited some waits to 5s to hopefully prevent a rare thread lock
2018-05-14 12:55:10 -05:00
6e5501b32d fix T6 reading
add WaW support
fix stats threading
2018-05-10 23:52:20 -05:00
e964013700 lots of fixes :) 2018-05-10 00:34:29 -05:00
9ff7f39e8d SPM fix for negative/teamdamage
added localization as downloaded from the Master API
interupted network communication no longer treated as unknown exception
topstats prints the right message if no one qualifies
angle adjustments
move unflag to seperate command
2018-05-07 23:58:46 -05:00
a54ea3913d add translation for webfront
discord link has been genericized to social link
2018-05-05 17:52:04 -05:00
e8dff01c41 re-added the kill server command (can only be used if run as admin)
less warns when using a disposed socket
topstats added to tokens as {{TOPSTATS}}
fixed topstats reporting for only a single server
added fix to iw4 regex for negative score
tokens now support multiple lines (using Environment.NewLine to separate)
localization includes culture again
2018-05-05 15:36:26 -05:00
3092a529e9 add penalties for angle info
queue Tell/Say to prevent plugins from throwing exception when server is offlline
fixed CPU usage issue over time
sort penalties by type on webfront
2018-05-03 23:22:10 -05:00
f442f251f6 more stat SPM fixes
prevent null say event from executing when exiting
adjusted rcon and socket timeout
fixed bug with login/setpassword not working after claiming ownership
2018-05-03 00:25:49 -05:00
3a463be7f8 Profanity deterrent kick players with offensive names
status parsing with Regex in IW4 is much cleaner
fixed tempban not always kicking
made plugin event tasks parallel
2018-04-29 15:44:04 -05:00
35e7f57156 fixed up IW5 parser with new event system
changed login alias to li (duplicate)
fixed crashing bug in generic repo
fixed anonymous name in access to web console
2018-04-28 20:11:13 -05:00
8071fb37bc SPM and skill is rounded in profile now
fixed web console not waiting for reponse
fixed password not saving over time
web users level update properly now when promoted/demoted
2018-04-28 16:39:45 -05:00
bb90a807b7 moved heartbeat to timer instead of manual task/thread
GameEventHandler uses ConcurrentQueue for events
exception handlers for events and log reading
added IW4ScriptCommands plugin
fixed stats
lots of little fixes
2018-04-28 00:22:18 -05:00
2c2c442ba7 updated portuguese translation
fixed issue with locale when no config present
changed kick color on webfront
aliased owner to iamgod (for b3 familiar users)
hopefully fixed stats issue
added T5M (V2 BO2) support
made dvar grab at beginning minimal to prevent throttling on older CODS
2018-04-26 19:19:42 -05:00
b6c979beba fixed base controller Manager being null
fixed log reading duplicates with new event processing
added portuguese translation
2018-04-26 15:26:03 -05:00
99390f1f35 fixed issue with status response erroring when incorrect length
view angle vector parse fail is now a handled exception
change local host check to byte array to make it faster than comparing string
kick command now requires moderator level or higher
tempban now requires administrator level or higher
hopefully fixed negative SPM bug
pipelined the events and consolidated them to run through GameEventHandler
uniform console colors
2018-04-26 01:13:04 -05:00
ece519251a added MySQL support
fixed login bug
IW3 official support
2018-04-25 01:38:59 -05:00
0e3d280595 more localization
fixed issue with IW4 parser not reading map changes properly
2018-04-24 17:01:27 -05:00
5dfaa4ebd6 update projects to .NET Core 2.0.7
added instance and client count to api page
removed vestigial ConfigGenerator
2018-04-23 16:03:50 -05:00
02ef5a0bf8 adding IW5m parsers
reduce status polling rate
adding preliminary russian localization
small rcon tweak to attempt to send custom encoded messages
removed exception handling in ConvertLong
throttled servers will still attempt to execute events
2018-04-23 00:43:48 -05:00
445 changed files with 30953 additions and 3844 deletions

10
.gitignore vendored
View File

@ -220,7 +220,13 @@ Thumbs.db
DEPLOY
global.min.css
global.min.js
bootstrap-custom.css
bootstrap-custom.min.css
**/Master/static
**/Master/dev_env
**/Master/dev_env
/WebfrontCore/Views/Plugins/Stats
/WebfrontCore/wwwroot/**/dds
/DiscordWebhook/env
/DiscordWebhook/config.dev.json
/GameLogServer/env
launchSettings.json

View File

@ -1,75 +0,0 @@
using System;
using System.Collections.Generic;
using SharedLibraryCore;
using SharedLibraryCore.Dtos;
using SharedLibraryCore.Interfaces;
using SharedLibraryCore.Objects;
namespace IW4MAdmin.Application.API
{
class EventApi : IEventApi
{
Queue<EventInfo> Events = new Queue<EventInfo>();
DateTime LastFlagEvent;
static string[] FlaggedMessageContains =
{
" wh ",
"hax",
"cheat",
" hack ",
"aim",
"wall",
"cheto",
"hak",
"bot"
};
int FlaggedMessageCount;
public Queue<EventInfo> GetEvents() => Events;
public void OnServerEvent(object sender, GameEvent E)
{
if (E.Type == GameEvent.EventType.Say && E.Origin.Level < Player.Permission.Trusted)
{
bool flaggedMessage = false;
foreach (string msg in FlaggedMessageContains)
flaggedMessage = flaggedMessage ? flaggedMessage : E.Data.ToLower().Contains(msg);
if (flaggedMessage)
FlaggedMessageCount++;
if (FlaggedMessageCount > 3)
{
if (Events.Count > 20)
Events.Dequeue();
FlaggedMessageCount = 0;
E.Owner.Broadcast("If you suspect someone of ^5CHEATING ^7use the ^5!report ^7command").Wait();
Events.Enqueue(new EventInfo(
EventInfo.EventType.ALERT,
EventInfo.EventVersion.IW4MAdmin,
"Chat indicates there may be a cheater",
"Alert",
E.Owner.Hostname, ""));
}
if ((DateTime.UtcNow - LastFlagEvent).Minutes >= 3)
{
FlaggedMessageCount = 0;
LastFlagEvent = DateTime.Now;
}
}
if (E.Type == GameEvent.EventType.Report)
{
Events.Enqueue(new EventInfo(
EventInfo.EventType.ALERT,
EventInfo.EventVersion.IW4MAdmin,
$"**{E.Origin.Name}** has reported **{E.Target.Name}** for: {E.Data.Trim()}",
E.Target.Name, E.Origin.Name, ""));
}
}
}
}

View File

@ -0,0 +1,12 @@
using System.Threading.Tasks;
using RestEase;
namespace IW4MAdmin.Application.API.GameLogServer
{
[Header("User-Agent", "IW4MAdmin-RestEase")]
public interface IGameLogServer
{
[Get("log/{path}")]
Task<LogInfo> Log([Path] string path);
}
}

View File

@ -0,0 +1,17 @@
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Text;
namespace IW4MAdmin.Application.API.GameLogServer
{
public class LogInfo
{
[JsonProperty("success")]
public bool Success { get; set; }
[JsonProperty("length")]
public int Length { get; set; }
[JsonProperty("data")]
public string Data { get; set; }
}
}

View File

@ -8,9 +8,13 @@ using SharedLibraryCore;
namespace IW4MAdmin.Application.API.Master
{
public class HeartbeatState
{
public bool Connected { get; set; }
}
public class Heartbeat
{
public static async Task Send(ApplicationManager mgr, bool firstHeartbeat = false)
{
var api = Endpoint.Get();

View File

@ -8,7 +8,7 @@ using RestEase;
namespace IW4MAdmin.Application.API.Master
{
public class AuthenticationId
{
{
[JsonProperty("id")]
public string Id { get; set; }
}
@ -36,7 +36,7 @@ namespace IW4MAdmin.Application.API.Master
public class Endpoint
{
#if !DEBUG
private static IMasterApi api = RestClient.For<IMasterApi>("http://api.raidmax.org:5000");
private static readonly IMasterApi api = RestClient.For<IMasterApi>("http://api.raidmax.org:5000");
#else
private static IMasterApi api = RestClient.For<IMasterApi>("http://127.0.0.1");
#endif
@ -60,5 +60,11 @@ namespace IW4MAdmin.Application.API.Master
[Get("version")]
Task<VersionInfo> GetVersion();
[Get("localization")]
Task<List<SharedLibraryCore.Localization.Layout>> GetLocalization();
[Get("localization/{languageTag}")]
Task<SharedLibraryCore.Localization.Layout> GetLocalization([Path("languageTag")] string languageTag);
}
}

View File

@ -2,10 +2,11 @@
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>netcoreapp2.0</TargetFramework>
<TargetFramework>netcoreapp2.1</TargetFramework>
<RuntimeFrameworkVersion>2.1.5</RuntimeFrameworkVersion>
<MvcRazorExcludeRefAssembliesFromPublish>false</MvcRazorExcludeRefAssembliesFromPublish>
<PackageId>RaidMax.IW4MAdmin.Application</PackageId>
<Version>2.1.0</Version>
<Version>2.2</Version>
<Authors>RaidMax</Authors>
<Company>Forever None</Company>
<Product>IW4MAdmin</Product>
@ -19,13 +20,21 @@
<AssemblyName>IW4MAdmin</AssemblyName>
<Configurations>Debug;Release;Prerelease</Configurations>
<Win32Resource />
<RootNamespace>IW4MAdmin.Application</RootNamespace>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="RestEase" Version="1.4.5" />
<PackageReference Include="System.Text.Encoding.CodePages" Version="4.4.0" />
<PackageReference Include="RestEase" Version="1.4.7" />
<PackageReference Include="System.Text.Encoding.CodePages" Version="4.5.0" />
</ItemGroup>
<PropertyGroup>
<ServerGarbageCollection>true</ServerGarbageCollection>
<TieredCompilation>true</TieredCompilation>
<AssemblyVersion>2.2.0.0</AssemblyVersion>
<FileVersion>2.2.0.0</FileVersion>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\SharedLibraryCore\SharedLibraryCore.csproj">
<Private>true</Private>
@ -58,18 +67,33 @@
<None Update="Localization\IW4MAdmin.en-US.json">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="Localization\IW4MAdmin.es-EC.json">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="Localization\IW4MAdmin.pt-BR.json">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="Localization\IW4MAdmin.ru-RU.json">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>
<ItemGroup>
<PackageReference Update="Microsoft.NETCore.App" Version="2.1.5" />
</ItemGroup>
<Target Name="PreBuild" BeforeTargets="PreBuildEvent">
<Exec Command="call $(ProjectDir)BuildScripts\PreBuild.bat $(SolutionDir) $(ProjectDir) $(TargetDir) $(OutDir)" />
<Exec Command="call $(ProjectDir)BuildScripts\PreBuild.bat $(ProjectDir)..\ $(ProjectDir) $(TargetDir) $(OutDir)" />
</Target>
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
<Exec Command="call $(ProjectDir)BuildScripts\PostBuild.bat $(SolutionDir) $(ProjectDir) $(TargetDir) $(OutDir)" />
<GetAssemblyIdentity AssemblyFiles="$(TargetPath)">
<Output TaskParameter="Assemblies" ItemName="CurrentAssembly" />
</GetAssemblyIdentity>
<Exec Command="call $(ProjectDir)BuildScripts\PostBuild.bat $(ProjectDir)..\ $(ProjectDir) $(TargetDir) $(OutDir) %(CurrentAssembly.Version)" />
</Target>
<Target Name="PostPublish" AfterTargets="Publish">
<Exec Command="call $(ProjectDir)BuildScripts\PostPublish.bat $(SolutionDir) $(ProjectDir) $(TargetDir) $(OutDir)" />
<Exec Command="call $(ProjectDir)BuildScripts\PostPublish.bat $(ProjectDir)..\ $(ProjectDir) $(TargetDir) $(ConfigurationName)" />
</Target>
</Project>

View File

@ -2,6 +2,9 @@ set SolutionDir=%1
set ProjectDir=%2
set TargetDir=%3
set OutDir=%4
set Version=%5
echo %Version% > "%SolutionDir%DEPLOY\version.txt"
echo Copying dependency configs
copy "%SolutionDir%WebfrontCore\%OutDir%*.deps.json" "%TargetDir%"
@ -15,4 +18,17 @@ if not exist "%TargetDir%Plugins" (
xcopy /y "%SolutionDir%Build\Plugins" "%TargetDir%Plugins\"
echo Copying plugins for publish
xcopy /Y "%SolutionDir%BUILD\Plugins" "%SolutionDir%Publish\Windows\Plugins\"
del %SolutionDir%BUILD\Plugins\Tests.dll
xcopy /Y "%SolutionDir%BUILD\Plugins" "%SolutionDir%Publish\Windows\Plugins\"
xcopy /Y "%SolutionDir%BUILD\Plugins" "%SolutionDir%Publish\WindowsPrerelease\Plugins\"
echo Copying script plugins for publish
xcopy /Y "%SolutionDir%Plugins\ScriptPlugins" "%SolutionDir%Publish\Windows\Plugins\"
xcopy /Y "%SolutionDir%Plugins\ScriptPlugins" "%SolutionDir%Publish\WindowsPrerelease\Plugins\"
echo Copying GSC files for publish
xcopy /Y "%SolutionDir%_customcallbacks.gsc" "%SolutionDir%Publish\Windows\userraw\scripts\"
xcopy /Y "%SolutionDir%_customcallbacks.gsc" "%SolutionDir%Publish\WindowsPrerelease\userraw\scripts\"
xcopy /Y "%SolutionDir%_commands.gsc" "%SolutionDir%Publish\Windows\userraw\scripts\"
xcopy /Y "%SolutionDir%_commands.gsc" "%SolutionDir%Publish\WindowsPrerelease\userraw\scripts\"

View File

@ -1,8 +1,12 @@
set SolutionDir=%1
set ProjectDir=%2
set TargetDir=%3
set CurrentConfiguration=%4
SET COPYCMD=/Y
echo Deleting extra language files
if exist "%SolutionDir%Publish\Windows\en-US\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\en-US'
if exist "%SolutionDir%Publish\Windows\de\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\de'
if exist "%SolutionDir%Publish\Windows\es\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\es'
if exist "%SolutionDir%Publish\Windows\fr\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\fr'
@ -13,6 +17,17 @@ if exist "%SolutionDir%Publish\Windows\ru\" powershell Remove-Item -Force -Recur
if exist "%SolutionDir%Publish\Windows\zh-Hans\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\zh-Hans'
if exist "%SolutionDir%Publish\Windows\zh-Hant\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\zh-Hant'
if exist "%SolutionDir%Publish\WindowsPrerelease\en-US\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\en-US'
if exist "%SolutionDir%Publish\WindowsPrerelease\de\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\de'
if exist "%SolutionDir%Publish\WindowsPrerelease\es\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\es'
if exist "%SolutionDir%Publish\WindowsPrerelease\fr\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\fr'
if exist "%SolutionDir%Publish\WindowsPrerelease\it\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\it'
if exist "%SolutionDir%Publish\WindowsPrerelease\ja\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\ja'
if exist "%SolutionDir%Publish\WindowsPrerelease\ko\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\ko'
if exist "%SolutionDir%Publish\WindowsPrerelease\ru\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\ru'
if exist "%SolutionDir%Publish\WindowsPrerelease\zh-Hans\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\zh-Hans'
if exist "%SolutionDir%Publish\WindowsPrerelease\zh-Hant\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\zh-Hant'
echo Deleting extra runtime files
if exist "%SolutionDir%Publish\Windows\runtimes\linux-arm" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\runtimes\linux-arm'
if exist "%SolutionDir%Publish\Windows\runtimes\linux-arm64" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\runtimes\linux-arm64'
@ -24,6 +39,69 @@ if exist "%SolutionDir%Publish\Windows\runtimes\osx-x64" powershell Remove-Item
if exist "%SolutionDir%Publish\Windows\runtimes\win-arm" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\runtimes\win-arm'
if exist "%SolutionDir%Publish\Windows\runtimes\win-arm64" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\runtimes\win-arm64'
if exist "%SolutionDir%Publish\WindowsPrerelease\runtimes\linux-arm" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\runtimes\linux-arm'
if exist "%SolutionDir%Publish\WindowsPrerelease\runtimes\linux-arm64" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\runtimes\linux-arm64'
if exist "%SolutionDir%Publish\WindowsPrerelease\runtimes\linux-armel" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\runtimes\linux-armel'
if exist "%SolutionDir%Publish\WindowsPrerelease\runtimes\osx" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\runtimes\osx'
if exist "%SolutionDir%Publish\WindowsPrerelease\runtimes\osx-x64" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\runtimes\osx-x64'
if exist "%SolutionDir%Publish\WindowsPrerelease\runtimes\win-arm" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\runtimes\win-arm'
if exist "%SolutionDir%Publish\WindowsPrerelease\runtimes\win-arm64" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\runtimes\win-arm64'
echo Deleting misc files
if exist "%SolutionDir%Publish\Windows\web.config" del "%SolutionDir%Publish\Windows\web.config"
del "%SolutionDir%Publish\Windows\*pdb"
if exist "%SolutionDir%Publish\WindowsPrerelease\web.config" del "%SolutionDir%Publish\WindowsPrerelease\web.config"
del "%SolutionDir%Publish\WindowsPrerelease\*pdb"
echo setting up library folders
if "%CurrentConfiguration%" == "Prerelease" (
echo PR-Config
if not exist "%SolutionDir%Publish\WindowsPrerelease\Configuration" md "%SolutionDir%Publish\WindowsPrerelease\Configuration"
move "%SolutionDir%Publish\WindowsPrerelease\DefaultSettings.json" "%SolutionDir%Publish\WindowsPrerelease\Configuration\"
)
if "%CurrentConfiguration%" == "Release" (
echo R-Config
if not exist "%SolutionDir%Publish\Windows\Configuration" md "%SolutionDir%Publish\Windows\Configuration"
if exist "%SolutionDir%Publish\Windows\DefaultSettings.json" move "%SolutionDir%Publish\Windows\DefaultSettings.json" "%SolutionDir%Publish\Windows\Configuration\DefaultSettings.json"
)
if "%CurrentConfiguration%" == "Prerelease" (
echo PR-LIB
if not exist "%SolutionDir%Publish\WindowsPrerelease\Lib\" md "%SolutionDir%Publish\WindowsPrerelease\Lib\"
move "%SolutionDir%Publish\WindowsPrerelease\*.dll" "%SolutionDir%Publish\WindowsPrerelease\Lib\"
move "%SolutionDir%Publish\WindowsPrerelease\*.json" "%SolutionDir%Publish\WindowsPrerelease\Lib\"
)
if "%CurrentConfiguration%" == "Release" (
echo R-LIB
if not exist "%SolutionDir%Publish\Windows\Lib\" md "%SolutionDir%Publish\Windows\Lib\"
move "%SolutionDir%Publish\Windows\*.dll" "%SolutionDir%Publish\Windows\Lib\"
move "%SolutionDir%Publish\Windows\*.json" "%SolutionDir%Publish\Windows\Lib\"
)
if "%CurrentConfiguration%" == "Prerelease" (
echo PR-RT
move "%SolutionDir%Publish\WindowsPrerelease\runtimes" "%SolutionDir%Publish\WindowsPrerelease\Lib\runtimes"
if exist "%SolutionDir%Publish\WindowsPrerelease\refs" move "%SolutionDir%Publish\WindowsPrerelease\refs" "%SolutionDir%Publish\WindowsPrerelease\Lib\refs"
)
if "%CurrentConfiguration%" == "Release" (
echo R-RT
move "%SolutionDir%Publish\Windows\runtimes" "%SolutionDir%Publish\Windows\Lib\runtimes"
if exist "%SolutionDir%Publish\Windows\refs" move "%SolutionDir%Publish\Windows\refs" "%SolutionDir%Publish\Windows\Lib\refs"
)
echo making start scripts
@(echo dotnet Lib/IW4MAdmin.dll && echo pause) > "%SolutionDir%Publish\WindowsPrerelease\StartIW4MAdmin.cmd"
@(echo dotnet Lib/IW4MAdmin.dll && echo pause) > "%SolutionDir%Publish\Windows\StartIW4MAdmin.cmd"
@(echo #!/bin/bash && echo dotnet Lib\IW4MAdmin.dll) > "%SolutionDir%Publish\WindowsPrerelease\StartIW4MAdmin.sh"
@(echo #!/bin/bash && echo dotnet Lib\IW4MAdmin.dll) > "%SolutionDir%Publish\Windows\StartIW4MAdmin.sh"
eCHO "%CurrentConfiguration%"

View File

@ -1,62 +0,0 @@
using SharedLibraryCore;
using SharedLibraryCore.Configuration;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Text;
using System.Threading.Tasks;
namespace IW4MAdmin.Application
{
class ConfigurationGenerator
{
public static List<ServerConfiguration> GenerateServerConfig(List<ServerConfiguration> configList)
{
var loc = Utilities.CurrentLocalization.LocalizationSet;
var newConfig = new ServerConfiguration();
while (string.IsNullOrEmpty(newConfig.IPAddress))
{
try
{
string input = Utilities.PromptString(loc["SETUP_SERVER_IP"]);
IPAddress.Parse(input);
newConfig.IPAddress = input;
}
catch (Exception)
{
continue;
}
}
while (newConfig.Port == 0)
{
try
{
newConfig.Port = Int16.Parse(Utilities.PromptString(loc["SETUP_SERVER_PORT"]));
}
catch (Exception)
{
continue;
}
}
newConfig.Password = Utilities.PromptString(loc["SETUP_SERVER_RCON"]);
newConfig.AutoMessages = new List<string>();
newConfig.Rules = new List<string>();
newConfig.UseT6MParser = Utilities.PromptBool(loc["SETUP_SERVER_USET6M"]);
configList.Add(newConfig);
if (Utilities.PromptBool(loc["SETUP_SERVER_SAVE"]))
GenerateServerConfig(configList);
return configList;
}
}
}

View File

@ -0,0 +1,82 @@
using SharedLibraryCore.Interfaces;
using SharedLibraryCore.Objects;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace IW4MAdmin.Application.Core
{
class ClientAuthentication : IClientAuthentication
{
private Queue<Player> ClientAuthenticationQueue;
private Dictionary<long, Player> AuthenticatedClients;
public ClientAuthentication()
{
ClientAuthenticationQueue = new Queue<Player>();
AuthenticatedClients = new Dictionary<long, Player>();
}
public void AuthenticateClients(IList<Player> clients)
{
// we need to un-auth all the clients that have disconnected
var clientNetworkIds = clients.Select(c => c.NetworkId);
var clientsToRemove = AuthenticatedClients.Keys.Where(c => !clientNetworkIds.Contains(c));
// remove them
foreach (long Id in clientsToRemove.ToList())
{
AuthenticatedClients.Remove(Id);
}
// loop through the polled clients to see if they've been authenticated yet
foreach (var client in clients)
{
// they've not been authenticated
if (!AuthenticatedClients.TryGetValue(client.NetworkId, out Player value))
{
// authenticate them
client.State = Player.ClientState.Authenticated;
AuthenticatedClients.Add(client.NetworkId, client);
}
else
{
// this update their ping
// todo: this seems kinda hacky
value.Ping = client.Ping;
value.Score = client.Score;
}
}
// empty out the queue of clients detected through log
while (ClientAuthenticationQueue.Count > 0)
{
// grab each client that's connected via log
var clientToAuthenticate = ClientAuthenticationQueue.Dequeue();
// if they're not already authed, auth them
if (!AuthenticatedClients.TryGetValue(clientToAuthenticate.NetworkId, out Player value))
{
// authenticate them
clientToAuthenticate.State = Player.ClientState.Authenticated;
AuthenticatedClients.Add(clientToAuthenticate.NetworkId, clientToAuthenticate);
}
}
}
public IList<Player> GetAuthenticatedClients()
{
if (AuthenticatedClients.Values.Count > 18)
{
Program.ServerManager.GetLogger(0).WriteError($"auth client count is {AuthenticatedClients.Values.Count}, this is bad");
return AuthenticatedClients.Values.Take(18).ToList();
}
return AuthenticatedClients.Values.ToList();
}
public void RequestClientAuthentication(Player client)
{
ClientAuthenticationQueue.Enqueue(client);
}
}
}

View File

@ -3,6 +3,7 @@
"AutoMessages": [
"This server uses ^5IW4M Admin v{{VERSION}} ^7get it at ^5raidmax.org/IW4MAdmin",
"^5IW4M Admin ^7sees ^5YOU!",
"{{TOPSTATS}}",
"This server has seen a total of ^5{{TOTALPLAYERS}} ^7players!",
"Cheaters are ^1unwelcome ^7 on this server",
"Did you know 8/10 people agree with unverified statistics?"
@ -24,11 +25,6 @@
"Name": "mp_rust"
},
{
"Alias": "Highrise",
"Name": "mp_highrise"
},
{
"Alias": "Terminal",
"Name": "mp_terminal"
@ -39,16 +35,6 @@
"Name": "mp_crash"
},
{
"Alias": "Skidrow",
"Name": "mp_nightshift"
},
{
"Alias": "Quarry",
"Name": "mp_quarry"
},
{
"Alias": "Afghan",
"Name": "mp_afghan"
@ -170,7 +156,7 @@
},
{
"Alias": "IW4 Credits",
"Alias": "Test map",
"Name": "iw4_credits"
},
@ -189,6 +175,11 @@
"Name": "mp_cargoship_sh"
},
{
"Alias": "Cargoship",
"Name": "mp_cargoship"
},
{
"Alias": "Shipment",
"Name": "mp_shipment"
@ -215,23 +206,43 @@
},
{
"Alias": "Favela - Tropical",
"Alias": "Tropical Favela",
"Name": "mp_fav_tropical"
},
{
"Alias": "Estate - Tropical",
"Alias": "Tropical Estate",
"Name": "mp_estate_tropical"
},
{
"Alias": "Crash - Tropical",
"Alias": "Tropical Crash",
"Name": "mp_crash_tropical"
},
{
"Alias": "Forgotten City",
"Name": "mp_bloc_sh"
},
{
"Alias": "Crossfire",
"Name": "mp_cross_fire"
},
{
"Alias": "Bloc",
"Name": "mp_bloc"
},
{
"Alias": "Oilrig",
"Name": "oilrig"
},
{
"Name": "Village",
"Alias": "co_hunted"
}
]
},

View File

@ -0,0 +1,11 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace IW4MAdmin.Application.EventParsers
{
class IW3EventParser : IW4EventParser
{
public override string GetGameDir() => "main";
}
}

View File

@ -1,59 +1,185 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text.RegularExpressions;
using SharedLibraryCore;
using SharedLibraryCore.Interfaces;
using SharedLibraryCore.Objects;
namespace Application.EventParsers
namespace IW4MAdmin.Application.EventParsers
{
class IW4EventParser : IEventParser
{
public GameEvent GetEvent(Server server, string logLine)
{
string[] lineSplit = logLine.Split(';');
string cleanedEventLine = Regex.Replace(lineSplit[0], @"[0-9]+:[0-9]+\ ", "").Trim();
private const string SayRegex = @"(say|sayteam);(.{1,32});([0-9]+)(.*);(.*)";
if (cleanedEventLine[0] == 'K')
public virtual GameEvent GetEvent(Server server, string logLine)
{
logLine = Regex.Replace(logLine, @"([0-9]+:[0-9]+ |^[0-9]+ )", "").Trim();
string[] lineSplit = logLine.Split(';');
string eventType = lineSplit[0];
if (eventType == "JoinTeam")
{
var origin = server.GetPlayersAsList().FirstOrDefault(c => c.NetworkId == lineSplit[1].ConvertLong());
return new GameEvent()
{
Type = GameEvent.EventType.JoinTeam,
Data = eventType,
Origin = origin,
Owner = server
};
}
if (eventType == "say" || eventType == "sayteam")
{
var matchResult = Regex.Match(logLine, SayRegex);
if (matchResult.Success)
{
string message = matchResult.Groups[5].ToString()
.Replace("\x15", "")
.Trim();
var origin = server.GetPlayersAsList().First(c => c.ClientNumber == Utilities.ClientIdFromString(lineSplit, 2));
if (message[0] == '!' || message[0] == '@')
{
return new GameEvent()
{
Type = GameEvent.EventType.Command,
Data = message,
Origin = origin,
Owner = server,
Message = message
};
}
return new GameEvent()
{
Type = GameEvent.EventType.Say,
Data = message,
Origin = origin,
Owner = server,
Message = message
};
}
}
if (eventType == "K")
{
if (!server.CustomCallback)
{
var origin = server.GetPlayersAsList().First(c => c.ClientNumber == Utilities.ClientIdFromString(lineSplit, 6));
var target = server.GetPlayersAsList().First(c => c.ClientNumber == Utilities.ClientIdFromString(lineSplit, 2));
return new GameEvent()
{
Type = GameEvent.EventType.Script,
Type = GameEvent.EventType.Kill,
Data = logLine,
Origin = server.GetPlayersAsList().First(c => c.ClientNumber == Utilities.ClientIdFromString(lineSplit, 6)),
Target = server.GetPlayersAsList().First(c => c.ClientNumber == Utilities.ClientIdFromString(lineSplit, 2)),
Origin = origin,
Target = target,
Owner = server
};
}
}
if (cleanedEventLine == "say" || cleanedEventLine == "sayteam")
if (eventType == "ScriptKill")
{
var origin = server.GetPlayersAsList().First(c => c.NetworkId == lineSplit[1].ConvertLong());
var target = server.GetPlayersAsList().First(c => c.NetworkId == lineSplit[2].ConvertLong());
return new GameEvent()
{
Type = GameEvent.EventType.Say,
Data = lineSplit[4].Replace("\x15", ""),
Origin = server.GetPlayersAsList().First(c => c.ClientNumber == Utilities.ClientIdFromString(lineSplit, 2)),
Owner = server,
Message = lineSplit[4].Replace("\x15", "")
};
}
if (cleanedEventLine.Contains("ScriptKill"))
{
return new GameEvent()
{
Type = GameEvent.EventType.Script,
Type = GameEvent.EventType.ScriptKill,
Data = logLine,
Origin = server.GetPlayersAsList().First(c => c.NetworkId == lineSplit[1].ConvertLong()),
Target = server.GetPlayersAsList().First(c => c.NetworkId == lineSplit[2].ConvertLong()),
Origin = origin,
Target = target,
Owner = server
};
}
if (cleanedEventLine.Contains("ExitLevel"))
if (eventType == "ScriptDamage")
{
var origin = server.GetPlayersAsList().First(c => c.NetworkId == lineSplit[1].ConvertLong());
var target = server.GetPlayersAsList().First(c => c.NetworkId == lineSplit[2].ConvertLong());
return new GameEvent()
{
Type = GameEvent.EventType.ScriptDamage,
Data = logLine,
Origin = origin,
Target = target,
Owner = server
};
}
// damage
if (eventType == "D")
{
if (!server.CustomCallback)
{
if (Regex.Match(eventType, @"^(D);((?:bot[0-9]+)|(?:[A-Z]|[0-9])+);([0-9]+);(axis|allies);(.+);((?:[A-Z]|[0-9])+);([0-9]+);(axis|allies);(.+);((?:[0-9]+|[a-z]+|_)+);([0-9]+);((?:[A-Z]|_)+);((?:[a-z]|_)+)$").Success)
{
var origin = server.GetPlayersAsList().First(c => c.NetworkId == lineSplit[5].ConvertLong());
var target = server.GetPlayersAsList().First(c => c.NetworkId == lineSplit[1].ConvertLong());
return new GameEvent()
{
Type = GameEvent.EventType.Damage,
Data = eventType,
Origin = origin,
Target = target,
Owner = server
};
}
}
}
// join
if (eventType == "J")
{
var regexMatch = Regex.Match(logLine, @"^(J;)(.{1,32});([0-9]+);(.*)$");
if (regexMatch.Success)
{
return new GameEvent()
{
Type = GameEvent.EventType.Join,
Data = logLine,
Owner = server,
Origin = new Player()
{
Name = regexMatch.Groups[4].ToString().StripColors(),
NetworkId = regexMatch.Groups[2].ToString().ConvertLong(),
ClientNumber = Convert.ToInt32(regexMatch.Groups[3].ToString()),
State = Player.ClientState.Connecting,
CurrentServer = server
}
};
}
}
//if (eventType == "Q")
//{
// var regexMatch = Regex.Match(logLine, @"^(Q;)(.{1,32});([0-9]+);(.*)$");
// if (regexMatch.Success)
// {
// return new GameEvent()
// {
// Type = GameEvent.EventType.Quit,
// Data = logLine,
// Owner = server,
// Origin = new Player()
// {
// Name = regexMatch.Groups[4].ToString().StripColors(),
// NetworkId = regexMatch.Groups[2].ToString().ConvertLong(),
// ClientNumber = Convert.ToInt32(regexMatch.Groups[3].ToString()),
// State = Player.ClientState.Connecting
// }
// };
// }
//}
if (eventType.Contains("ExitLevel"))
{
return new GameEvent()
{
@ -71,8 +197,10 @@ namespace Application.EventParsers
};
}
if (cleanedEventLine.Contains("InitGame"))
if (eventType.Contains("InitGame"))
{
string dump = eventType.Replace("InitGame: ", "");
return new GameEvent()
{
Type = GameEvent.EventType.MapChange,
@ -85,7 +213,8 @@ namespace Application.EventParsers
{
ClientId = 1
},
Owner = server
Owner = server,
Extra = dump.DictionaryFromKeyValue()
};
}

View File

@ -1,12 +1,53 @@
using SharedLibraryCore.Interfaces;
using SharedLibraryCore;
using SharedLibraryCore.Interfaces;
using SharedLibraryCore.Objects;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
namespace Application.EventParsers
namespace IW4MAdmin.Application.EventParsers
{
class IW5EventParser : IW4EventParser
{
public override string GetGameDir() => "rzodemo";
public override string GetGameDir() => "logs";
public override GameEvent GetEvent(Server server, string logLine)
{
string cleanedEventLine = Regex.Replace(logLine, @"[0-9]+:[0-9]+\ ", "").Trim();
if (cleanedEventLine.Contains("J;"))
{
string[] lineSplit = cleanedEventLine.Split(';');
int clientNum = Int32.Parse(lineSplit[2]);
var player = new Player()
{
NetworkId = lineSplit[1].ConvertLong(),
ClientNumber = clientNum,
Name = lineSplit[3]
};
return new GameEvent()
{
Type = GameEvent.EventType.Join,
Origin = new Player()
{
ClientId = 1
},
Target = new Player()
{
ClientId = 1
},
Owner = server,
Extra = player
};
}
else
return base.GetEvent(server, logLine);
}
}
}

View File

@ -0,0 +1,11 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace IW4MAdmin.Application.EventParsers
{
class T5MEventParser : IW4EventParser
{
public override string GetGameDir() => "v2";
}
}

View File

@ -1,4 +1,5 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text.RegularExpressions;
@ -6,107 +7,10 @@ using SharedLibraryCore;
using SharedLibraryCore.Interfaces;
using SharedLibraryCore.Objects;
namespace Application.EventParsers
namespace IW4MAdmin.Application.EventParsers
{
class T6MEventParser : IEventParser
class T6MEventParser : IW4EventParser
{
public GameEvent GetEvent(Server server, string logLine)
{
string cleanedLogLine = Regex.Replace(logLine, @"^ *[0-9]+:[0-9]+ *", "");
string[] lineSplit = cleanedLogLine.Split(';');
if (lineSplit[0][0] == 'K')
{
return new GameEvent()
{
Type = GameEvent.EventType.Script,
Data = cleanedLogLine,
Origin = server.GetPlayersAsList().First(c => c.ClientNumber == Utilities.ClientIdFromString(lineSplit, 6)),
Target = server.GetPlayersAsList().First(c => c.ClientNumber == Utilities.ClientIdFromString(lineSplit, 2)),
Owner = server
};
}
if (lineSplit[0][0] == 'D')
{
return new GameEvent()
{
Type = GameEvent.EventType.Damage,
Data = cleanedLogLine,
Origin = server.GetPlayersAsList().First(c => c.ClientNumber == Utilities.ClientIdFromString(lineSplit, 6)),
Target = server.GetPlayersAsList().First(c => c.ClientNumber == Utilities.ClientIdFromString(lineSplit, 2)),
Owner = server
};
}
if (lineSplit[0] == "say" || lineSplit[0] == "sayteam")
{
return new GameEvent()
{
Type = GameEvent.EventType.Say,
Data = lineSplit[4],
Origin = server.GetPlayersAsList().First(c => c.ClientNumber == Utilities.ClientIdFromString(lineSplit, 2)),
Owner = server,
Message = lineSplit[4]
};
}
if (lineSplit[0].Contains("ExitLevel"))
{
return new GameEvent()
{
Type = GameEvent.EventType.MapEnd,
Data = lineSplit[0],
Origin = new Player()
{
ClientId = 1
},
Target = new Player()
{
ClientId = 1
},
Owner = server
};
}
/*if (lineSplit[0].Contains("ShutdownGame"))
{
}*/
if (lineSplit[0].Contains("InitGame"))
{
return new GameEvent()
{
Type = GameEvent.EventType.MapChange,
Data = lineSplit[0],
Origin = new Player()
{
ClientId = 1
},
Target = new Player()
{
ClientId = 1
},
Owner = server
};
}
return new GameEvent()
{
Type = GameEvent.EventType.Unknown,
Origin = new Player()
{
ClientId = 1
},
Target = new Player()
{
ClientId = 1
},
Owner = server
};
}
public string GetGameDir() => $"t6r{Path.DirectorySeparatorChar}data";
public override string GetGameDir() => $"t6r{Path.DirectorySeparatorChar}data";
}
}

View File

@ -0,0 +1,23 @@
using SharedLibraryCore;
using SharedLibraryCore.Events;
using SharedLibraryCore.Interfaces;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
namespace IW4MAdmin.Application
{
class GameEventHandler : IEventHandler
{
readonly IManager Manager;
public GameEventHandler(IManager mgr)
{
Manager = mgr;
}
public void AddEvent(GameEvent gameEvent)
{
((Manager as ApplicationManager).OnServerEvent)(this, new GameEventArgs(null, false, gameEvent));
}
}
}

View File

@ -0,0 +1,87 @@
using SharedLibraryCore;
using SharedLibraryCore.Interfaces;
using System;
using System.Collections.Generic;
using System.IO;
using System.Threading;
using System.Threading.Tasks;
namespace IW4MAdmin.Application.IO
{
class GameLogEventDetection
{
Server Server;
long PreviousFileSize;
IGameLogReader Reader;
readonly string GameLogFile;
class EventState
{
public ILogger Log { get; set; }
public string ServerId { get; set; }
}
public GameLogEventDetection(Server server, string gameLogPath, string gameLogName)
{
GameLogFile = gameLogPath;
// todo: abtract this more
if (gameLogPath.StartsWith("http"))
{
Reader = new GameLogReaderHttp(gameLogPath, server.EventParser);
}
else
{
Reader = new GameLogReader(gameLogPath, server.EventParser);
}
Server = server;
}
public void PollForChanges()
{
while (!Server.Manager.ShutdownRequested())
{
if ((Server.Manager as ApplicationManager).IsInitialized)
{
try
{
UpdateLogEvents();
}
catch (Exception e)
{
Server.Logger.WriteWarning($"Failed to update log event for {Server.GetHashCode()}");
Server.Logger.WriteDebug($"Exception: {e.Message}");
Server.Logger.WriteDebug($"StackTrace: {e.StackTrace}");
}
}
Thread.Sleep(Reader.UpdateInterval);
}
}
private void UpdateLogEvents()
{
long fileSize = Reader.Length;
if (PreviousFileSize == 0)
PreviousFileSize = fileSize;
long fileDiff = fileSize - PreviousFileSize;
// this makes the http log get pulled
if (fileDiff < 1 && fileSize != -1)
return;
PreviousFileSize = fileSize;
var events = Reader.ReadEventsFromLog(Server, fileDiff, 0);
foreach (var ev in events)
{
Server.Manager.GetEventHandler().AddEvent(ev);
}
PreviousFileSize = fileSize;
}
}
}

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@ -0,0 +1,68 @@
using SharedLibraryCore;
using SharedLibraryCore.Interfaces;
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
namespace IW4MAdmin.Application.IO
{
class GameLogReader : IGameLogReader
{
IEventParser Parser;
readonly string LogFile;
public long Length => new FileInfo(LogFile).Length;
public int UpdateInterval => 300;
public GameLogReader(string logFile, IEventParser parser)
{
LogFile = logFile;
Parser = parser;
}
public ICollection<GameEvent> ReadEventsFromLog(Server server, long fileSizeDiff, long startPosition)
{
// allocate the bytes for the new log lines
List<string> logLines = new List<string>();
// open the file as a stream
using (var rd = new StreamReader(new FileStream(LogFile, FileMode.Open, FileAccess.Read, FileShare.ReadWrite), Utilities.EncodingType))
{
// take the old start position and go back the number of new characters
rd.BaseStream.Seek(-fileSizeDiff, SeekOrigin.End);
// the difference should be in the range of a int :P
string newLine;
while (!String.IsNullOrEmpty(newLine = rd.ReadLine()))
{
logLines.Add(newLine);
}
}
List<GameEvent> events = new List<GameEvent>();
// parse each line
foreach (string eventLine in logLines)
{
if (eventLine.Length > 0)
{
try
{
// todo: catch elsewhere
events.Add(Parser.GetEvent(server, eventLine));
}
catch (Exception e)
{
server.Logger.WriteWarning("Could not properly parse event line");
server.Logger.WriteDebug(e.Message);
server.Logger.WriteDebug(eventLine);
}
}
}
return events;
}
}
}

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@ -0,0 +1,72 @@
using IW4MAdmin.Application.API.GameLogServer;
using RestEase;
using SharedLibraryCore;
using SharedLibraryCore.Interfaces;
using System;
using System.Collections.Generic;
using System.Net.Http;
using static SharedLibraryCore.Utilities;
namespace IW4MAdmin.Application.IO
{
/// <summary>
/// provides capibility of reading log files over HTTP
/// </summary>
class GameLogReaderHttp : IGameLogReader
{
readonly IEventParser Parser;
readonly IGameLogServer Api;
readonly string LogFile;
public GameLogReaderHttp(string logFile, IEventParser parser)
{
LogFile = logFile;
Parser = parser;
Api = RestClient.For<IGameLogServer>(logFile);
}
public long Length => -1;
public int UpdateInterval => 1000;
public ICollection<GameEvent> ReadEventsFromLog(Server server, long fileSizeDiff, long startPosition)
{
#if DEBUG == true
server.Logger.WriteDebug($"Begin reading {fileSizeDiff} from http log");
#endif
var events = new List<GameEvent>();
string b64Path = server.LogPath.ToBase64UrlSafeString();
var response = Api.Log(b64Path).Result;
if (!response.Success)
{
server.Logger.WriteError($"Could not get log server info of {LogFile}/{b64Path} ({server.LogPath})");
}
// parse each line
foreach (string eventLine in response.Data.Split(Environment.NewLine))
{
if (eventLine.Length > 0)
{
try
{
var e = Parser.GetEvent(server, eventLine);
#if DEBUG == true
server.Logger.WriteDebug($"Parsed event with id {e.Id} from http");
#endif
events.Add(e);
}
catch (Exception e)
{
server.Logger.WriteWarning("Could not properly parse event line");
server.Logger.WriteDebug(e.Message);
server.Logger.WriteDebug(eventLine);
}
}
}
return events;
}
}
}

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@ -1,33 +1,75 @@
using SharedLibraryCore;
using IW4MAdmin.Application.API.Master;
using SharedLibraryCore;
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace IW4MAdmin.Application.Localization
{
public class Configure
{
public static void Initialize()
public static void Initialize(string customLocale)
{
string currentLocal = CultureInfo.CurrentCulture.Name;
string localizationFile = $"Localization{Path.DirectorySeparatorChar}IW4MAdmin.{currentLocal}.json";
string localizationContents;
string currentLocale = string.IsNullOrEmpty(customLocale) ? CultureInfo.CurrentCulture.Name : customLocale;
string[] localizationFiles = Directory.GetFiles(Path.Join(Utilities.OperatingDirectory, "Localization"), $"*.{currentLocale}.json");
if (File.Exists(localizationFile))
try
{
localizationContents = File.ReadAllText(localizationFile);
var api = Endpoint.Get();
var localization = api.GetLocalization(currentLocale).Result;
Utilities.CurrentLocalization = localization;
return;
}
else
catch (Exception)
{
localizationFile = $"Localization{Path.DirectorySeparatorChar}IW4MAdmin.en-US.json";
localizationContents = File.ReadAllText(localizationFile);
// the online localization failed so will default to local files
}
Utilities.CurrentLocalization = Newtonsoft.Json.JsonConvert.DeserializeObject<SharedLibraryCore.Localization.Layout>(localizationContents);
// culture doesn't exist so we just want language
if (localizationFiles.Length == 0)
{
localizationFiles = Directory.GetFiles(Path.Join(Utilities.OperatingDirectory, "Localization"), $"*.{currentLocale.Substring(0, 2)}*.json");
}
// language doesn't exist either so defaulting to english
if (localizationFiles.Length == 0)
{
localizationFiles = Directory.GetFiles(Path.Join(Utilities.OperatingDirectory, "Localization"), "*.en-US.json");
}
// this should never happen unless the localization folder is empty
if (localizationFiles.Length == 0)
{
throw new Exception("No localization files were found");
}
var localizationDict = new Dictionary<string, string>();
foreach (string filePath in localizationFiles)
{
var localizationContents = File.ReadAllText(filePath, Encoding.UTF8);
var eachLocalizationFile = Newtonsoft.Json.JsonConvert.DeserializeObject<SharedLibraryCore.Localization.Layout>(localizationContents);
foreach (var item in eachLocalizationFile.LocalizationIndex.Set)
{
if (!localizationDict.TryAdd(item.Key, item.Value))
{
Program.ServerManager.GetLogger(0).WriteError($"Could not add locale string {item.Key} to localization");
}
}
}
string localizationFile = $"{Path.Join(Utilities.OperatingDirectory, "Localization")}{Path.DirectorySeparatorChar}IW4MAdmin.{currentLocale}-{currentLocale.ToUpper()}.json";
Utilities.CurrentLocalization = new SharedLibraryCore.Localization.Layout(localizationDict)
{
LocalizationName = currentLocale,
};
}
}
}

View File

@ -1,109 +1,269 @@
{
"LocalizationName": "en-US",
"LocalizationSet": {
"MANAGER_VERSION_FAIL": "Could not get latest IW4MAdmin version",
"MANAGER_VERSION_UPDATE": "has an update. Latest version is",
"MANAGER_VERSION_CURRENT": "Your version is",
"MANAGER_VERSION_SUCCESS": "IW4MAdmin is up to date",
"MANAGER_INIT_FAIL": "Fatal error during initialization",
"MANAGER_EXIT": "Press any key to exit...",
"SETUP_ENABLE_WEBFRONT": "Enable webfront",
"SETUP_ENABLE_MULTIOWN": "Enable multiple owners",
"SETUP_ENABLE_STEPPEDPRIV": "Enable stepped privilege hierarchy",
"SETUP_ENABLE_CUSTOMSAY": "Enable custom say name",
"SETUP_SAY_NAME": "Enter custom say name",
"SETUP_USE_CUSTOMENCODING": "Use custom encoding parser",
"SETUP_ENCODING_STRING": "Enter encoding string",
"SETUP_ENABLE_VPNS": "Enable client VPNs",
"SETUP_IPHUB_KEY": "Enter iphub.info api key",
"SETUP_DISPLAY_DISCORD": "Display discord link on webfront",
"SETUP_DISCORD_INVITE": "Enter discord invite link",
"SETUP_SERVER_USET6M": "Use T6M parser",
"SETUP_SERVER_IP": "Enter server IP Address",
"SETUP_SERVER_PORT": "Enter server port",
"SETUP_SERVER_RCON": "Enter server RCon password",
"SETUP_SERVER_SAVE": "Configuration saved, add another",
"SERVER_KICK_VPNS_NOTALLOWED": "VPNs are not allowed on this server",
"SERVER_KICK_TEXT": "You were kicked",
"SERVER_KICK_MINNAME": "Your name must contain at least 3 characters",
"SERVER_KICK_NAME_INUSE": "Your name is being used by someone else",
"SERVER_KICK_GENERICNAME": "Please change your name using /name",
"SERVER_KICK_CONTROLCHARS": "Your name cannot contain control characters",
"SERVER_TB_TEXT": "You're temporarily banned",
"SERVER_TB_REMAIN": "You are temporarily banned",
"SERVER_BAN_TEXT": "You're banned",
"SERVER_BAN_PREV": "Previously banned for",
"SERVER_BAN_APPEAL": "appeal at",
"SERVER_REPORT_COUNT": "There are ^5{0} ^7recent reports",
"SERVER_WARNLIMT_REACHED": "Too many warnings",
"SERVER_WARNING": "Warning",
"SERVER_WEBSITE_GENERIC": "this server's website",
"BROADCAST_ONLINE": "^5IW4MADMIN ^7is now ^2ONLINE",
"BROADCAST_OFFLINE": "IW4MAdmin is going offline",
"COMMAND_HELP_SYNTAX": "syntax:",
"COMMAND_HELP_OPTIONAL": "optional",
"COMMAND_UNKNOWN": "You entered an unknown command",
"COMMAND_NOACCESS": "You do not have access to that command",
"COMMAND_NOTAUTHORIZED": "You are not authorized to execute that command",
"COMMAND_MISSINGARGS": "Not enough arguments supplied",
"COMMAND_TARGET_MULTI": "Multiple players match that name",
"COMMAND_TARGET_NOTFOUND": "Unable to find specified player",
"PLUGIN_IMPORTER_NOTFOUND": "No plugins found to load",
"PLUGIN_IMPORTER_REGISTERCMD": "Registered command",
"COMMANDS_OWNER_SUCCESS": "Congratulations, you have claimed ownership of this server!",
"COMMANDS_OWNER_FAIL": "This server already has an owner",
"COMMANDS_WARN_FAIL": "You do not have the required privileges to warn",
"COMMANDS_WARNCLEAR_SUCCESS": "All warning cleared for",
"COMMANDS_KICK_SUCCESS": "has been kicked",
"COMMANDS_KICK_FAIL": "You do not have the required privileges to kick",
"COMMANDS_TEMPBAN_SUCCESS": "has been temporarily banned for",
"COMMANDS_TEMPBAN_FAIL": "You cannot temporarily ban",
"COMMANDS_BAN_SUCCESS": "has been permanently banned",
"COMMANDS_BAN_FAIL": "You cannot ban",
"COMMANDS_UNBAN_SUCCESS": "Successfully unbanned",
"COMMANDS_UNBAN_FAIL": "is not banned",
"COMMANDS_HELP_NOTFOUND": "Could not find that command",
"COMMANDS_HELP_MOREINFO": "Type !help <command name> to get command usage syntax",
"COMMANDS_FASTRESTART_UNMASKED": "fast restarted the map",
"COMMANDS_FASTRESTART_MASKED": "The map has been fast restarted",
"COMMANDS_MAPROTATE": "Map rotating in ^55 ^7seconds",
"COMMANDS_SETLEVEL_SELF": "You cannot change your own level",
"COMMANDS_SETLEVEL_OWNER": "There can only be 1 owner. Modify your settings if multiple owners are required",
"COMMANDS_SETLEVEL_STEPPEDDISABLED": "This server does not allow you to promote",
"COMMANDS_SETLEVEL_LEVELTOOHIGH": "You can only promote ^5{0} ^7to ^5{1} ^7or lower privilege",
"COMMANDS_SETLEVEL_SUCCESS_TARGET": "Congratulations! You have been promoted to",
"COMMANDS_SETLEVEL_SUCCESS": "was successfully promoted",
"COMMANDS_SETLEVEL_FAIL": "Invalid group specified",
"COMMANDS_ADMINS_NONE": "No visible administrators online",
"COMMANDS_MAP_SUCCESS": "Changing to map",
"COMMANDS_MAP_UKN": "Attempting to change to unknown map",
"COMMANDS_FIND_MIN": "Please enter at least 3 characters",
"COMMANDS_FIND_EMPTY": "No players found",
"COMMANDS_RULES_NONE": "The server owner has not set any rules",
"COMMANDS_FLAG_SUCCESS": "You have flagged",
"COMMANDS_FLAG_UNFLAG": "You have unflagged",
"COMMANDS_FLAG_FAIL": "You cannot flag",
"COMMANDS_REPORT_FAIL_CAMP": "You cannot report an player for camping",
"COMMANDS_REPORT_FAIL_DUPLICATE": "You have already reported this player",
"COMMANDS_REPORT_FAIL_SELF": "You cannot report yourself",
"COMMANDS_REPORT_FAIL": "You cannot report",
"COMMANDS_REPORT_SUCCESS": "Thank you for your report, an administrator has been notified",
"COMMANDS_REPORTS_CLEAR_SUCCESS": "Reports successfully cleared",
"COMMANDS_REPORTS_NONE": "No players reported yet",
"COMMANDS_MASK_ON": "You are now masked",
"COMMANDS_MASK_OFF": "You are now unmasked",
"COMMANDS_BANINFO_NONE": "No active ban was found for that player",
"COMMANDS_BANINO_SUCCESS": "was banned by ^5{0} ^7for:",
"COMMANDS_ALIAS_ALIASES": "Aliases",
"COMMANDS_ALIAS_IPS": "IPs",
"COMMANDS_RCON_SUCCESS": "Successfully sent RCon command",
"COMMANDS_PLUGINS_LOADED": "Loaded Plugins",
"COMMANDS_IP_SUCCESS": "Your external IP is",
"COMMANDS_PRUNE_FAIL": "Invalid number of inactive days",
"COMMANDS_PRUNE_SUCCESS": "inactive privileged users were pruned",
"COMMANDS_PASSWORD_FAIL": "Your password must be at least 5 characters long",
"COMMANDS_PASSWORD_SUCCESS": "Your password has been set successfully",
"COMMANDS_PING_TARGET": "ping is",
"COMMANDS_PING_SELF": "Your ping is"
}
"LocalizationName": "en-US",
"LocalizationIndex": {
"Set": {
"BROADCAST_OFFLINE": "^5IW4MAdmin ^7is going ^1OFFLINE",
"BROADCAST_ONLINE": "^5IW4MADMIN ^7is now ^2ONLINE",
"COMMAND_HELP_OPTIONAL": "optional",
"COMMAND_HELP_SYNTAX": "syntax:",
"COMMAND_MISSINGARGS": "Not enough arguments supplied",
"COMMAND_NOACCESS": "You do not have access to that command",
"COMMAND_NOTAUTHORIZED": "You are not authorized to execute that command",
"COMMAND_TARGET_MULTI": "Multiple players match that name",
"COMMAND_TARGET_NOTFOUND": "Unable to find specified player",
"COMMAND_UNKNOWN": "You entered an unknown command",
"COMMANDS_ADMINS_DESC": "list currently connected privileged clients",
"COMMANDS_ADMINS_NONE": "No visible administrators online",
"COMMANDS_ALIAS_ALIASES": "Aliases",
"COMMANDS_ALIAS_DESC": "get past aliases and ips of a client",
"COMMANDS_ALIAS_IPS": "IPs",
"COMMANDS_ARGS_CLEAR": "clear",
"COMMANDS_ARGS_CLIENTID": "client id",
"COMMANDS_ARGS_COMMANDS": "commands",
"COMMANDS_ARGS_DURATION": "duration (m|h|d|w|y)",
"COMMANDS_ARGS_INACTIVE": "inactive days",
"COMMANDS_ARGS_LEVEL": "level",
"COMMANDS_ARGS_MAP": "map",
"COMMANDS_ARGS_MESSAGE": "message",
"COMMANDS_ARGS_PASSWORD": "password",
"COMMANDS_ARGS_PLAYER": "player",
"COMMANDS_ARGS_REASON": "reason",
"COMMANDS_BAN_DESC": "permanently ban a client from the server",
"COMMANDS_BAN_FAIL": "You cannot ban",
"COMMANDS_BAN_SUCCESS": "has been permanently banned",
"COMMANDS_BANINFO_DESC": "get information about a ban for a client",
"COMMANDS_BANINFO_NONE": "No active ban was found for that player",
"COMMANDS_BANINO_SUCCESS": "was banned by ^5{0} ^7for:",
"COMMANDS_FASTRESTART_DESC": "fast restart current map",
"COMMANDS_FASTRESTART_MASKED": "The map has been fast restarted",
"COMMANDS_FASTRESTART_UNMASKED": "fast restarted the map",
"COMMANDS_FIND_DESC": "find client in database",
"COMMANDS_FIND_EMPTY": "No players found",
"COMMANDS_FIND_MIN": "Please enter at least 3 characters",
"COMMANDS_FLAG_DESC": "flag a suspicious client and announce to admins on join",
"COMMANDS_FLAG_FAIL": "You cannot flag",
"COMMANDS_FLAG_SUCCESS": "You have flagged",
"COMMANDS_FLAG_UNFLAG": "You have unflagged",
"COMMANDS_HELP_DESC": "list all available commands",
"COMMANDS_HELP_MOREINFO": "Type !help <command name> to get command usage syntax",
"COMMANDS_HELP_NOTFOUND": "Could not find that command",
"COMMANDS_IP_DESC": "view your external IP address",
"COMMANDS_IP_SUCCESS": "Your external IP is",
"COMMANDS_KICK_DESC": "kick a client by name",
"COMMANDS_KICK_FAIL": "You do not have the required privileges to kick",
"COMMANDS_KICK_SUCCESS": "has been kicked",
"COMMANDS_LIST_DESC": "list active clients",
"COMMANDS_MAP_DESC": "change to specified map",
"COMMANDS_MAP_SUCCESS": "Changing to map",
"COMMANDS_MAP_UKN": "Attempting to change to unknown map",
"COMMANDS_MAPROTATE": "Map rotating in ^55 ^7seconds",
"COMMANDS_MAPROTATE_DESC": "cycle to the next map in rotation",
"COMMANDS_MASK_DESC": "hide your presence as a privileged client",
"COMMANDS_MASK_OFF": "You are now unmasked",
"COMMANDS_MASK_ON": "You are now masked",
"COMMANDS_OWNER_DESC": "claim ownership of the server",
"COMMANDS_OWNER_FAIL": "This server already has an owner",
"COMMANDS_OWNER_SUCCESS": "Congratulations, you have claimed ownership of this server!",
"COMMANDS_PASSWORD_FAIL": "Your password must be at least 5 characters long",
"COMMANDS_PASSWORD_SUCCESS": "Your password has been set successfully",
"COMMANDS_PING_DESC": "get client's latency",
"COMMANDS_PING_SELF": "Your latency is",
"COMMANDS_PING_TARGET": "latency is",
"COMMANDS_PLUGINS_DESC": "view all loaded plugins",
"COMMANDS_PLUGINS_LOADED": "Loaded Plugins",
"COMMANDS_PM_DESC": "send message to other client",
"COMMANDS_PRUNE_DESC": "demote any privileged clients that have not connected recently (defaults to 30 days)",
"COMMANDS_PRUNE_FAIL": "Invalid number of inactive days",
"COMMANDS_PRUNE_SUCCESS": "inactive privileged users were pruned",
"COMMANDS_QUIT_DESC": "quit IW4MAdmin",
"COMMANDS_RCON_DESC": "send rcon command to server",
"COMMANDS_RCON_SUCCESS": "Successfully sent RCon command",
"COMMANDS_REPORT_DESC": "report a client for suspicious behavior",
"COMMANDS_REPORT_FAIL": "You cannot report",
"COMMANDS_REPORT_FAIL_CAMP": "You cannot report an player for camping",
"COMMANDS_REPORT_FAIL_DUPLICATE": "You have already reported this player",
"COMMANDS_REPORT_FAIL_SELF": "You cannot report yourself",
"COMMANDS_REPORT_SUCCESS": "Thank you for your report, an administrator has been notified",
"COMMANDS_REPORTS_CLEAR_SUCCESS": "Reports successfully cleared",
"COMMANDS_REPORTS_DESC": "get or clear recent reports",
"COMMANDS_REPORTS_NONE": "No players reported yet",
"COMMANDS_RULES_DESC": "list server rules",
"COMMANDS_RULES_NONE": "The server owner has not set any rules",
"COMMANDS_SAY_DESC": "broadcast message to all clients",
"COMMANDS_SETLEVEL_DESC": "set client to specified privilege level",
"COMMANDS_SETLEVEL_FAIL": "Invalid group specified",
"COMMANDS_SETLEVEL_LEVELTOOHIGH": "You can only promote ^5{0} ^7to ^5{1} ^7or lower privilege",
"COMMANDS_SETLEVEL_OWNER": "There can only be 1 owner. Modify your settings if multiple owners are required",
"COMMANDS_SETLEVEL_SELF": "You cannot change your own level",
"COMMANDS_SETLEVEL_STEPPEDDISABLED": "This server does not allow you to promote",
"COMMANDS_SETLEVEL_SUCCESS": "was successfully promoted",
"COMMANDS_SETLEVEL_SUCCESS_TARGET": "Congratulations! You have been promoted to",
"COMMANDS_SETPASSWORD_DESC": "set your authentication password",
"COMMANDS_TEMPBAN_DESC": "temporarily ban a client for specified time (defaults to 1 hour)",
"COMMANDS_TEMPBAN_FAIL": "You cannot temporarily ban",
"COMMANDS_TEMPBAN_SUCCESS": "has been temporarily banned for",
"COMMANDS_UNBAN_DESC": "unban client by client id",
"COMMANDS_UNBAN_FAIL": "is not banned",
"COMMANDS_UNBAN_SUCCESS": "Successfully unbanned",
"COMMANDS_UPTIME_DESC": "get current application running time",
"COMMANDS_UPTIME_TEXT": "has been online for",
"COMMANDS_USAGE_DESC": "get application memory usage",
"COMMANDS_USAGE_TEXT": "is using",
"COMMANDS_WARN_DESC": "warn client for infringing rules",
"COMMANDS_WARN_FAIL": "You do not have the required privileges to warn",
"COMMANDS_WARNCLEAR_DESC": "remove all warnings for a client",
"COMMANDS_WARNCLEAR_SUCCESS": "All warning cleared for",
"COMMANDS_WHO_DESC": "give information about yourself",
"GLOBAL_TIME_DAYS": "days",
"GLOBAL_ERROR": "Error",
"GLOBAL_TIME_HOURS": "hours",
"GLOBAL_INFO": "Info",
"GLOBAL_TIME_MINUTES": "minutes",
"GLOBAL_REPORT": "If you suspect someone of ^5CHEATING ^7use the ^5!report ^7command",
"GLOBAL_VERBOSE": "Verbose",
"GLOBAL_WARNING": "Warning",
"MANAGER_CONNECTION_REST": "Connection has been reestablished with",
"MANAGER_CONSOLE_NOSERV": "No servers are currently being monitored",
"MANAGER_EXIT": "Press any key to exit...",
"MANAGER_INIT_FAIL": "Fatal error during initialization",
"MANAGER_MONITORING_TEXT": "Now monitoring",
"MANAGER_SHUTDOWN_SUCCESS": "Shutdown complete",
"MANAGER_VERSION_CURRENT": "Your version is",
"MANAGER_VERSION_FAIL": "Could not get latest IW4MAdmin version",
"MANAGER_VERSION_SUCCESS": "IW4MAdmin is up to date",
"MANAGER_VERSION_UPDATE": "has an update. Latest version is",
"PLUGIN_IMPORTER_NOTFOUND": "No plugins found to load",
"PLUGIN_IMPORTER_REGISTERCMD": "Registered command",
"PLUGINS_LOGIN_COMMANDS_LOGIN_DESC": "login using password",
"PLUGINS_LOGIN_COMMANDS_LOGIN_FAIL": "Your password is incorrect",
"PLUGINS_LOGIN_COMMANDS_LOGIN_SUCCESS": "You are now logged in",
"PLUGINS_STATS_COMMANDS_RESET_DESC": "reset your stats to factory-new",
"PLUGINS_STATS_COMMANDS_RESET_FAIL": "You must be connected to a server to reset your stats",
"PLUGINS_STATS_COMMANDS_RESET_SUCCESS": "Your stats for this server have been reset",
"PLUGINS_STATS_COMMANDS_TOP_DESC": "view the top 5 players in this server",
"PLUGINS_STATS_COMMANDS_TOP_TEXT": "Top Players",
"PLUGINS_STATS_COMMANDS_VIEW_DESC": "view your stats",
"PLUGINS_STATS_COMMANDS_VIEW_FAIL": "Cannot find the player you specified",
"PLUGINS_STATS_COMMANDS_VIEW_FAIL_INGAME": "The specified player must be ingame",
"PLUGINS_STATS_COMMANDS_VIEW_FAIL_INGAME_SELF": "You must be ingame to view your stats",
"PLUGINS_STATS_COMMANDS_VIEW_SUCCESS": "Stats for",
"PLUGINS_STATS_TEXT_DEATHS": "DEATHS",
"PLUGINS_STATS_TEXT_KILLS": "KILLS",
"PLUGINS_STATS_TEXT_NOQUALIFY": "No players qualify for top stats yet",
"PLUGINS_STATS_TEXT_SKILL": "SKILL",
"SERVER_BAN_APPEAL": "appeal at",
"SERVER_BAN_PREV": "Previously banned for",
"SERVER_BAN_TEXT": "You're banned",
"SERVER_ERROR_ADDPLAYER": "Unable to add player",
"SERVER_ERROR_COMMAND_INGAME": "An internal error occured while processing your command",
"SERVER_ERROR_COMMAND_LOG": "command generated an error",
"SERVER_ERROR_COMMUNICATION": "Could not communicate with",
"SERVER_ERROR_DNE": "does not exist",
"SERVER_ERROR_DVAR": "Could not get the dvar value for",
"SERVER_ERROR_DVAR_HELP": "ensure the server has a map loaded",
"SERVER_ERROR_EXCEPTION": "Unexpected exception on",
"SERVER_ERROR_LOG": "Invalid game log file",
"SERVER_ERROR_PLUGIN": "An error occured loading plugin",
"SERVER_ERROR_POLLING": "reducing polling rate",
"SERVER_ERROR_UNFIXABLE": "Not monitoring server due to uncorrectable errors",
"SERVER_KICK_CONTROLCHARS": "Your name cannot contain control characters",
"SERVER_KICK_GENERICNAME": "Please change your name using /name",
"SERVER_KICK_MINNAME": "Your name must contain at least 3 characters",
"SERVER_KICK_NAME_INUSE": "Your name is being used by someone else",
"SERVER_KICK_TEXT": "You were kicked",
"SERVER_KICK_VPNS_NOTALLOWED": "VPNs are not allowed on this server",
"SERVER_PLUGIN_ERROR": "A plugin generated an error",
"SERVER_REPORT_COUNT": "There are ^5{0} ^7recent reports",
"SERVER_TB_REMAIN": "You are temporarily banned",
"SERVER_TB_TEXT": "You're temporarily banned",
"SERVER_WARNING": "WARNING",
"SERVER_WARNLIMT_REACHED": "Too many warnings",
"SERVER_WEBSITE_GENERIC": "this server's website",
"SETUP_DISPLAY_SOCIAL": "Display social media link on webfront (discord, website, VK, etc..)",
"SETUP_ENABLE_CUSTOMSAY": "Enable custom say name",
"SETUP_ENABLE_MULTIOWN": "Enable multiple owners",
"SETUP_ENABLE_STEPPEDPRIV": "Enable stepped privilege hierarchy",
"SETUP_ENABLE_VPNS": "Enable client VPNs",
"SETUP_ENABLE_WEBFRONT": "Enable webfront",
"SETUP_ENCODING_STRING": "Enter encoding string",
"SETUP_IPHUB_KEY": "Enter iphub.info api key",
"SETUP_SAY_NAME": "Enter custom say name",
"SETUP_SERVER_IP": "Enter server IP Address",
"SETUP_SERVER_MANUALLOG": "Enter manual log file path",
"SETUP_SERVER_PORT": "Enter server port",
"SETUP_SERVER_RCON": "Enter server RCon password",
"SETUP_SERVER_SAVE": "Configuration saved, add another",
"SETUP_SERVER_USEIW5M": "Use Pluto IW5 Parser",
"SETUP_SERVER_USET6M": "Use Pluto T6 parser",
"SETUP_SOCIAL_LINK": "Enter social media link",
"SETUP_SOCIAL_TITLE": "Enter social media name",
"SETUP_USE_CUSTOMENCODING": "Use custom encoding parser",
"WEBFRONT_ACTION_BAN_NAME": "Ban",
"WEBFRONT_ACTION_LABEL_ID": "Client ID",
"WEBFRONT_ACTION_LABEL_PASSWORD": "Password",
"WEBFRONT_ACTION_LABEL_REASON": "Reason",
"WEBFRONT_ACTION_LOGIN_NAME": "Login",
"WEBFRONT_ACTION_UNBAN_NAME": "Unban",
"WEBFRONT_CLIENT_META_FALSE": "Is not",
"WEBFRONT_CLIENT_META_JOINED": "Joined with alias",
"WEBFRONT_CLIENT_META_MASKED": "Masked",
"WEBFRONT_CLIENT_META_TRUE": "Is",
"WEBFRONT_CLIENT_PRIVILEGED_TITLE": "Privileged Clients",
"WEBFRONT_CLIENT_PROFILE_TITLE": "Profile",
"WEBFRONT_CLIENT_SEARCH_MATCHING": "Clients Matching",
"WEBFRONT_CONSOLE_EXECUTE": "Execute",
"WEBFRONT_CONSOLE_TITLE": "Web Console",
"WEBFRONT_ERROR_DESC": "IW4MAdmin encountered an error",
"WEBFRONT_ERROR_GENERIC_DESC": "An error occurred while processing your request",
"WEBFRONT_ERROR_GENERIC_TITLE": "Sorry!",
"WEBFRONT_ERROR_TITLE": "Error!",
"WEBFRONT_HOME_TITLE": "Server Overview",
"WEBFRONT_NAV_CONSOLE": "Console",
"WEBFRONT_NAV_DISCORD": "Discord",
"WEBFRONT_NAV_HOME": "Home",
"WEBFRONT_NAV_LOGOUT": "Logout",
"WEBFRONT_NAV_PENALTIES": "Penalties",
"WEBFRONT_NAV_PRIVILEGED": "Admins",
"WEBFRONT_NAV_PROFILE": "Client Profile",
"WEBFRONT_NAV_SEARCH": "Find Client",
"WEBFRONT_NAV_SOCIAL": "Social",
"WEBFRONT_PENALTY_TEMPLATE_ADMIN": "Admin",
"WEBFRONT_PENALTY_TEMPLATE_AGO": "ago",
"WEBFRONT_PENALTY_TEMPLATE_NAME": "Name",
"WEBFRONT_PENALTY_TEMPLATE_OFFENSE": "Offense",
"WEBFRONT_PENALTY_TEMPLATE_REMAINING": "left",
"WEBFRONT_PENALTY_TEMPLATE_SHOW": "Show",
"WEBFRONT_PENALTY_TEMPLATE_SHOWONLY": "Show only",
"WEBFRONT_PENALTY_TEMPLATE_TIME": "Time/Left",
"WEBFRONT_PENALTY_TEMPLATE_TYPE": "Type",
"WEBFRONT_PENALTY_TITLE": "Client Penalties",
"WEBFRONT_PROFILE_FSEEN": "First seen",
"WEBFRONT_PROFILE_LEVEL": "Level",
"WEBFRONT_PROFILE_LSEEN": "Last seen",
"WEBFRONT_PROFILE_PLAYER": "Played",
"PLUGIN_STATS_SETUP_ENABLEAC": "Enable server-side anti-cheat (IW4 only)",
"PLUGIN_STATS_ERROR_ADD": "Could not add server to server stats",
"PLUGIN_STATS_CHEAT_DETECTED": "You appear to be cheating",
"PLUGINS_STATS_TEXT_KDR": "KDR",
"PLUGINS_STATS_META_SPM": "Score per Minute",
"PLUGINS_WELCOME_USERANNOUNCE": "^5{{ClientName}} ^7hails from ^5{{ClientLocation}}",
"PLUGINS_WELCOME_USERWELCOME": "Welcome ^5{{ClientName}}^7, this is your ^5{{TimesConnected}} ^7time connecting!",
"PLUGINS_WELCOME_PRIVANNOUNCE": "{{ClientLevel}} {{ClientName}} has joined the server",
"PLUGINS_LOGIN_AUTH": "not logged in",
"PLUGINS_PROFANITY_SETUP_ENABLE": "Enable profanity deterring",
"PLUGINS_PROFANITY_WARNMSG": "Please do not use profanity on this server",
"PLUGINS_PROFANITY_KICKMSG": "Excessive use of profanity",
"GLOBAL_DEBUG": "Debug",
"COMMANDS_UNFLAG_DESC": "Remove flag for client",
"COMMANDS_UNFLAG_FAIL": "You cannot unflag",
"COMMANDS_UNFLAG_NOTFLAGGED": "Client is not flagged",
"COMMANDS_FLAG_ALREADYFLAGGED": "Client is already flagged",
"PLUGINS_STATS_COMMANDS_MOSTPLAYED_TEXT": "Most Played",
"PLUGINS_STATS_COMMANDS_MOSTPLAYED_DESC": "view the top 5 dedicated players on the server",
"WEBFRONT_PROFILE_MESSAGES": "Messages",
"WEBFRONT_CLIENT_META_CONNECTIONS": "Connections",
"PLUGINS_STATS_COMMANDS_TOPSTATS_RATING": "Rating",
"PLUGINS_STATS_COMMANDS_PERFORMANCE": "Performance"
}
}
}

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{
"LocalizationName": "es-EC",
"LocalizationIndex": {
"Set": {
"BROADCAST_OFFLINE": "^5IW4MAdmin ^7está ^1DESCONECTANDOSE",
"BROADCAST_ONLINE": "^5IW4MADMIN ^7está ahora ^2en línea",
"COMMAND_HELP_OPTIONAL": "opcional",
"COMMAND_HELP_SYNTAX": "sintaxis:",
"COMMAND_MISSINGARGS": "No se han proporcionado suficientes argumentos",
"COMMAND_NOACCESS": "Tú no tienes acceso a ese comando",
"COMMAND_NOTAUTHORIZED": "Tú no estás autorizado para ejecutar ese comando",
"COMMAND_TARGET_MULTI": "Múltiples jugadores coinciden con ese nombre",
"COMMAND_TARGET_NOTFOUND": "No se puede encontrar el jugador especificado",
"COMMAND_UNKNOWN": "Has ingresado un comando desconocido",
"COMMANDS_ADMINS_DESC": "enlistar clientes privilegiados actualmente conectados",
"COMMANDS_ADMINS_NONE": "No hay administradores visibles en línea",
"COMMANDS_ALIAS_ALIASES": "Aliases",
"COMMANDS_ALIAS_DESC": "obtener alias e ips anteriores de un cliente",
"COMMANDS_ALIAS_IPS": "IPs",
"COMMANDS_ARGS_CLEAR": "borrar",
"COMMANDS_ARGS_CLIENTID": "id del cliente",
"COMMANDS_ARGS_COMMANDS": "comandos",
"COMMANDS_ARGS_DURATION": "duración (m|h|d|w|y)",
"COMMANDS_ARGS_INACTIVE": "días inactivo",
"COMMANDS_ARGS_LEVEL": "nivel",
"COMMANDS_ARGS_MAP": "mapa",
"COMMANDS_ARGS_MESSAGE": "mensaje",
"COMMANDS_ARGS_PASSWORD": "contraseña",
"COMMANDS_ARGS_PLAYER": "jugador",
"COMMANDS_ARGS_REASON": "razón",
"COMMANDS_BAN_DESC": "banear permanentemente un cliente del servidor",
"COMMANDS_BAN_FAIL": "Tú no puedes banear",
"COMMANDS_BAN_SUCCESS": "ha sido baneado permanentemente",
"COMMANDS_BANINFO_DESC": "obtener información sobre el ban de un cliente",
"COMMANDS_BANINFO_NONE": "No se encontró ban activo para ese jugador",
"COMMANDS_BANINO_SUCCESS": "fue baneado por ^5{0} ^7debido a:",
"COMMANDS_FASTRESTART_DESC": "dar reinicio rápido al mapa actial",
"COMMANDS_FASTRESTART_MASKED": "Al mapa se le ha dado un reinicio rápido",
"COMMANDS_FASTRESTART_UNMASKED": "ha dado rápido reinicio al mapa",
"COMMANDS_FIND_DESC": "encontrar cliente en la base de datos",
"COMMANDS_FIND_EMPTY": "No se encontraron jugadores",
"COMMANDS_FIND_MIN": "Por Favor introduzca al menos 3 caracteres",
"COMMANDS_FLAG_DESC": "marcar un cliente sospechoso y anunciar a los administradores al unirse",
"COMMANDS_FLAG_FAIL": "Tú no puedes marcar",
"COMMANDS_FLAG_SUCCESS": "Has marcado a",
"COMMANDS_FLAG_UNFLAG": "Has desmarcado a",
"COMMANDS_HELP_DESC": "enlistar todos los comandos disponibles",
"COMMANDS_HELP_MOREINFO": "Escribe !help <nombre del comando> para obtener la sintaxis de uso del comando",
"COMMANDS_HELP_NOTFOUND": "No se ha podido encontrar ese comando",
"COMMANDS_IP_DESC": "ver tu dirección IP externa",
"COMMANDS_IP_SUCCESS": "Tu IP externa es",
"COMMANDS_KICK_DESC": "expulsar a un cliente por su nombre",
"COMMANDS_KICK_FAIL": "No tienes los privilegios necesarios para expulsar a",
"COMMANDS_KICK_SUCCESS": "ha sido expulsado",
"COMMANDS_LIST_DESC": "enlistar clientes activos",
"COMMANDS_MAP_DESC": "cambiar al mapa especificado",
"COMMANDS_MAP_SUCCESS": "Cambiando al mapa",
"COMMANDS_MAP_UKN": "Intentando cambiar a un mapa desconocido",
"COMMANDS_MAPROTATE": "Rotación de mapa en ^55 ^7segundos",
"COMMANDS_MAPROTATE_DESC": "pasar al siguiente mapa en rotación",
"COMMANDS_MASK_DESC": "esconde tu presencia como un cliente privilegiado",
"COMMANDS_MASK_OFF": "Ahora estás desenmascarado",
"COMMANDS_MASK_ON": "Ahora estás enmascarado",
"COMMANDS_OWNER_DESC": "reclamar la propiedad del servidor",
"COMMANDS_OWNER_FAIL": "Este servidor ya tiene un propietario",
"COMMANDS_OWNER_SUCCESS": "¡Felicidades, has reclamado la propiedad de este servidor!",
"COMMANDS_PASSWORD_FAIL": "Tu contraseña debe tener al menos 5 caracteres de largo",
"COMMANDS_PASSWORD_SUCCESS": "Su contraseña ha sido establecida con éxito",
"COMMANDS_PING_DESC": "obtener ping del cliente",
"COMMANDS_PING_SELF": "Tu ping es",
"COMMANDS_PING_TARGET": "ping es",
"COMMANDS_PLUGINS_DESC": "ver todos los complementos cargados",
"COMMANDS_PLUGINS_LOADED": "Complementos cargados",
"COMMANDS_PM_DESC": "enviar mensaje a otro cliente",
"COMMANDS_PRUNE_DESC": "degradar a los clientes con privilegios que no se hayan conectado recientemente (el valor predeterminado es 30 días)",
"COMMANDS_PRUNE_FAIL": "Número inválido de días inactivos",
"COMMANDS_PRUNE_SUCCESS": "los usuarios privilegiados inactivos fueron podados",
"COMMANDS_QUIT_DESC": "salir de IW4MAdmin",
"COMMANDS_RCON_DESC": "enviar el comando rcon al servidor",
"COMMANDS_RCON_SUCCESS": "Exitosamente enviado el comando RCon",
"COMMANDS_REPORT_DESC": "reportar un cliente por comportamiento sospechoso",
"COMMANDS_REPORT_FAIL": "Tú no puedes reportar",
"COMMANDS_REPORT_FAIL_CAMP": "No puedes reportar a un jugador por campear",
"COMMANDS_REPORT_FAIL_DUPLICATE": "Ya has reportado a este jugador",
"COMMANDS_REPORT_FAIL_SELF": "No puedes reportarte a ti mismo",
"COMMANDS_REPORT_SUCCESS": "Gracias por su reporte, un administrador ha sido notificado",
"COMMANDS_REPORTS_CLEAR_SUCCESS": "Reportes borrados con éxito",
"COMMANDS_REPORTS_DESC": "obtener o borrar informes recientes",
"COMMANDS_REPORTS_NONE": "No hay jugadores reportados aun",
"COMMANDS_RULES_DESC": "enlistar reglas del servidor",
"COMMANDS_RULES_NONE": "El propietario del servidor no ha establecido ninguna regla",
"COMMANDS_SAY_DESC": "transmitir el mensaje a todos los clientes",
"COMMANDS_SETLEVEL_DESC": "establecer el cliente al nivel de privilegio especificado",
"COMMANDS_SETLEVEL_FAIL": "Grupo inválido especificado",
"COMMANDS_SETLEVEL_LEVELTOOHIGH": "Tú solo puedes promover ^5{0} ^7a ^5{1} ^7o menor privilegio",
"COMMANDS_SETLEVEL_OWNER": "Solo puede haber un propietario. Modifica tu configuración si múltiples propietarios son requeridos",
"COMMANDS_SETLEVEL_SELF": "No puedes cambiar tu propio nivel",
"COMMANDS_SETLEVEL_STEPPEDDISABLED": "Este servidor no te permite promover",
"COMMANDS_SETLEVEL_SUCCESS": "fue promovido con éxito",
"COMMANDS_SETLEVEL_SUCCESS_TARGET": "¡Felicitaciones! has ha sido promovido a",
"COMMANDS_SETPASSWORD_DESC": "configura tu contraseña de autenticación",
"COMMANDS_TEMPBAN_DESC": "banear temporalmente a un cliente por el tiempo especificado (predeterminado en 1 hora)",
"COMMANDS_TEMPBAN_FAIL": "Tú no puedes banear temporalmente",
"COMMANDS_TEMPBAN_SUCCESS": "ha sido baneado temporalmente por",
"COMMANDS_UNBAN_DESC": "desbanear al cliente por ID",
"COMMANDS_UNBAN_FAIL": "no está baneado",
"COMMANDS_UNBAN_SUCCESS": "Exitosamente desbaneado",
"COMMANDS_UPTIME_DESC": "obtener el tiempo de ejecución de la aplicación actual",
"COMMANDS_UPTIME_TEXT": "ha estado en línea por",
"COMMANDS_USAGE_DESC": "obtener uso de la memoria de la aplicación",
"COMMANDS_USAGE_TEXT": "está usando",
"COMMANDS_WARN_DESC": "advertir al cliente por infringir las reglas",
"COMMANDS_WARN_FAIL": "No tiene los privilegios necesarios para advertir a",
"COMMANDS_WARNCLEAR_DESC": "eliminar todas las advertencias de un cliente",
"COMMANDS_WARNCLEAR_SUCCESS": "Todas las advertencias borradas para",
"COMMANDS_WHO_DESC": "da información sobre ti",
"GLOBAL_TIME_DAYS": "días",
"GLOBAL_ERROR": "Error",
"GLOBAL_TIME_HOURS": "horas",
"GLOBAL_INFO": "Información",
"GLOBAL_TIME_MINUTES": "minutos",
"GLOBAL_REPORT": "Si sospechas que alguien ^5usa cheats ^7usa el comando ^5!report",
"GLOBAL_VERBOSE": "Detallado",
"GLOBAL_WARNING": "Advertencia",
"MANAGER_CONNECTION_REST": "La conexión ha sido restablecida con",
"MANAGER_CONSOLE_NOSERV": "No hay servidores que estén siendo monitoreados en este momento",
"MANAGER_EXIT": "Presione cualquier tecla para salir...",
"MANAGER_INIT_FAIL": "Error fatal durante la inicialización",
"MANAGER_MONITORING_TEXT": "Ahora monitoreando",
"MANAGER_SHUTDOWN_SUCCESS": "Apagado completo",
"MANAGER_VERSION_CURRENT": "Tu versión es",
"MANAGER_VERSION_FAIL": "No se ha podido conseguir la última versión de IW4MAdmin",
"MANAGER_VERSION_SUCCESS": "IW4MAdmin está actualizado",
"MANAGER_VERSION_UPDATE": "tiene una actualización. La última versión es",
"PLUGIN_IMPORTER_NOTFOUND": "No se encontraron complementos para cargar",
"PLUGIN_IMPORTER_REGISTERCMD": "Comando registrado",
"PLUGINS_LOGIN_COMMANDS_LOGIN_DESC": "iniciar sesión usando la contraseña",
"PLUGINS_LOGIN_COMMANDS_LOGIN_FAIL": "tu contraseña es incorrecta",
"PLUGINS_LOGIN_COMMANDS_LOGIN_SUCCESS": "Ahora está conectado",
"PLUGINS_STATS_COMMANDS_RESET_DESC": "restablece tus estadísticas a las nuevas de fábrica",
"PLUGINS_STATS_COMMANDS_RESET_FAIL": "Debes estar conectado a un servidor para restablecer tus estadísticas",
"PLUGINS_STATS_COMMANDS_RESET_SUCCESS": "Tus estadísticas para este servidor se han restablecido",
"PLUGINS_STATS_COMMANDS_TOP_DESC": "ver los 5 mejores jugadores en este servidor",
"PLUGINS_STATS_COMMANDS_TOP_TEXT": "Mejores Jugadores",
"PLUGINS_STATS_COMMANDS_VIEW_DESC": "ver tus estadísticas",
"PLUGINS_STATS_COMMANDS_VIEW_FAIL": "No se puede encontrar el jugador que especificó",
"PLUGINS_STATS_COMMANDS_VIEW_FAIL_INGAME": "El jugador especificado debe estar dentro del juego",
"PLUGINS_STATS_COMMANDS_VIEW_FAIL_INGAME_SELF": "Debes estar dentro del juego para ver tus estadísticas",
"PLUGINS_STATS_COMMANDS_VIEW_SUCCESS": "Estadísticas para",
"PLUGINS_STATS_TEXT_DEATHS": "Muertes",
"PLUGINS_STATS_TEXT_KILLS": "Asesinatos",
"PLUGINS_STATS_TEXT_NOQUALIFY": "No hay jugadores que califiquen para los primeros lugares aun",
"PLUGINS_STATS_TEXT_SKILL": "Habilidad",
"SERVER_BAN_APPEAL": "apela en",
"SERVER_BAN_PREV": "Baneado anteriormente por",
"SERVER_BAN_TEXT": "Estás baneado",
"SERVER_ERROR_ADDPLAYER": "Incapaz de añadir al jugador",
"SERVER_ERROR_COMMAND_INGAME": "Un error interno ocurrió mientras se procesaba tu comando",
"SERVER_ERROR_COMMAND_LOG": "Comando generó error",
"SERVER_ERROR_COMMUNICATION": "No se ha podido comunicar con",
"SERVER_ERROR_DNE": "No existe",
"SERVER_ERROR_DVAR": "No se pudo obtener el valor dvar",
"SERVER_ERROR_DVAR_HELP": "asegúrate de que el servidor tenga un mapa cargado",
"SERVER_ERROR_EXCEPTION": "Excepción inesperada en",
"SERVER_ERROR_LOG": "Archivo de registro del juego invalido",
"SERVER_ERROR_PLUGIN": "Un error ocurrió mientras se cargaba el complemente",
"SERVER_ERROR_POLLING": "reduciendo la tasa de sondeo",
"SERVER_ERROR_UNFIXABLE": "No se está supervisando el servidor debido a errores incorregibles",
"SERVER_KICK_CONTROLCHARS": "Tu nombre no puede contener caracteres de control",
"SERVER_KICK_GENERICNAME": "Por favor cambia tu nombre usando /name",
"SERVER_KICK_MINNAME": "Tu nombre debe contener al menos 3 caracteres",
"SERVER_KICK_NAME_INUSE": "Tu nombre está siendo usado por alguien más",
"SERVER_KICK_TEXT": "Fuiste expulsado",
"SERVER_KICK_VPNS_NOTALLOWED": "Las VPNs no están permitidas en este servidor",
"SERVER_PLUGIN_ERROR": "Un complemento generó un error",
"SERVER_REPORT_COUNT": "Hay ^5{0} ^7reportes recientes",
"SERVER_TB_REMAIN": "Tú estás temporalmente baneado",
"SERVER_TB_TEXT": "Estás temporalmente baneado",
"SERVER_WARNING": "ADVERTENCIA",
"SERVER_WARNLIMT_REACHED": "Muchas advertencias",
"SERVER_WEBSITE_GENERIC": "el sitio web de este servidor",
"SETUP_DISPLAY_SOCIAL": "Mostrar el link del medio de comunicación en la parte frontal de la web. (discord, website, VK, etc..)",
"SETUP_ENABLE_CUSTOMSAY": "Habilitar nombre a decir personalizado",
"SETUP_ENABLE_MULTIOWN": "Habilitar múltiples propietarios",
"SETUP_ENABLE_STEPPEDPRIV": "Habilitar jerarquía de privilegios por escalones",
"SETUP_ENABLE_VPNS": "Habilitar VPNs clientes",
"SETUP_ENABLE_WEBFRONT": "Habilitar frente de la web",
"SETUP_ENCODING_STRING": "Ingresar cadena de codificación",
"SETUP_IPHUB_KEY": "Ingresar clave api de iphub.info",
"SETUP_SAY_NAME": "Ingresar nombre a decir personalizado",
"SETUP_SERVER_IP": "Ingresar Dirección IP del servidor",
"SETUP_SERVER_MANUALLOG": "Ingresar manualmente la ruta del archivo de registro",
"SETUP_SERVER_PORT": "Ingresar puerto del servidor",
"SETUP_SERVER_RCON": "Ingresar contraseña RCon del servidor",
"SETUP_SERVER_SAVE": "Configuración guardada, añadir otra",
"SETUP_SERVER_USEIW5M": "Usar analizador Pluto IW5",
"SETUP_SERVER_USET6M": "Usar analizador Pluto T6",
"SETUP_SOCIAL_LINK": "Ingresar link del medio de comunicación",
"SETUP_SOCIAL_TITLE": "Ingresa el nombre de la red de comunicación",
"SETUP_USE_CUSTOMENCODING": "Usar analizador de codificación personalizado",
"WEBFRONT_ACTION_BAN_NAME": "Ban",
"WEBFRONT_ACTION_LABEL_ID": "ID del Cliente",
"WEBFRONT_ACTION_LABEL_PASSWORD": "Contraseña",
"WEBFRONT_ACTION_LABEL_REASON": "Razón",
"WEBFRONT_ACTION_LOGIN_NAME": "Inicio de sesión",
"WEBFRONT_ACTION_UNBAN_NAME": "Desban",
"WEBFRONT_CLIENT_META_FALSE": "No está",
"WEBFRONT_CLIENT_META_JOINED": "Se unió con el alias",
"WEBFRONT_CLIENT_META_MASKED": "Enmascarado",
"WEBFRONT_CLIENT_META_TRUE": "Está",
"WEBFRONT_CLIENT_PRIVILEGED_TITLE": "Clientes privilegiados",
"WEBFRONT_CLIENT_PROFILE_TITLE": "Perfil",
"WEBFRONT_CLIENT_SEARCH_MATCHING": "Clientes que concuerdan",
"WEBFRONT_CONSOLE_EXECUTE": "Ejecutar",
"WEBFRONT_CONSOLE_TITLE": "Consola Web",
"WEBFRONT_ERROR_DESC": "IW4MAdmin encontró un error",
"WEBFRONT_ERROR_GENERIC_DESC": "Un error ha ocurrido mientras se procesaba tu solicitud",
"WEBFRONT_ERROR_GENERIC_TITLE": "¡Lo lamento!",
"WEBFRONT_ERROR_TITLE": "¡Error!",
"WEBFRONT_HOME_TITLE": "Vista general del servidor",
"WEBFRONT_NAV_CONSOLE": "Consola",
"WEBFRONT_NAV_DISCORD": "Discord",
"WEBFRONT_NAV_HOME": "Inicio",
"WEBFRONT_NAV_LOGOUT": "Cerrar sesión",
"WEBFRONT_NAV_PENALTIES": "Sanciones",
"WEBFRONT_NAV_PRIVILEGED": "Administradores",
"WEBFRONT_NAV_PROFILE": "Perfil del cliente",
"WEBFRONT_NAV_SEARCH": "Encontrar cliente",
"WEBFRONT_NAV_SOCIAL": "Social",
"WEBFRONT_PENALTY_TEMPLATE_ADMIN": "Administrador",
"WEBFRONT_PENALTY_TEMPLATE_AGO": "atrás",
"WEBFRONT_PENALTY_TEMPLATE_NAME": "Nombre",
"WEBFRONT_PENALTY_TEMPLATE_OFFENSE": "Ofensa",
"WEBFRONT_PENALTY_TEMPLATE_REMAINING": "restante",
"WEBFRONT_PENALTY_TEMPLATE_SHOW": "Mostrar",
"WEBFRONT_PENALTY_TEMPLATE_SHOWONLY": "Mostrar solamente",
"WEBFRONT_PENALTY_TEMPLATE_TIME": "Tiempo/Restante",
"WEBFRONT_PENALTY_TEMPLATE_TYPE": "Tipo",
"WEBFRONT_PENALTY_TITLE": "Faltas del cliente",
"WEBFRONT_PROFILE_FSEEN": "Primera vez visto hace",
"WEBFRONT_PROFILE_LEVEL": "Nivel",
"WEBFRONT_PROFILE_LSEEN": "Última vez visto hace",
"WEBFRONT_PROFILE_PLAYER": "Jugadas",
"PLUGIN_STATS_SETUP_ENABLEAC": "Habilitar anti-trampas junto al servidor (solo IW4)",
"PLUGIN_STATS_ERROR_ADD": "No se puedo añadir servidor a los estados del servidor",
"PLUGIN_STATS_CHEAT_DETECTED": "Pareces estar haciendo trampa",
"PLUGINS_STATS_TEXT_KDR": "KDR",
"PLUGINS_STATS_META_SPM": "Puntaje por minuto",
"PLUGINS_WELCOME_USERANNOUNCE": "^5{{ClientName}} ^7llega desde ^5{{ClientLocation}}",
"PLUGINS_WELCOME_USERWELCOME": "¡Bienvenido ^5{{ClientName}}^7, esta es tu visita numero ^5{{TimesConnected}} ^7 en el servidor!",
"PLUGINS_WELCOME_PRIVANNOUNCE": "{{ClientLevel}} {{ClientName}} Se ha unido al servidor",
"PLUGINS_LOGIN_AUTH": "No registrado",
"PLUGINS_PROFANITY_SETUP_ENABLE": "Habilitar la disuasión de blasfemias",
"PLUGINS_PROFANITY_WARNMSG": "Por favor no uses blasfemias en este servidor",
"PLUGINS_PROFANITY_KICKMSG": "Excesivo uso de blasfemias",
"GLOBAL_DEBUG": "Depurar",
"COMMANDS_UNFLAG_DESC": "Remover marca del cliente",
"COMMANDS_UNFLAG_FAIL": "Tu no puedes desmarcar",
"COMMANDS_UNFLAG_NOTFLAGGED": "El cliente no está marcado",
"COMMANDS_FLAG_ALREADYFLAGGED": "El cliente yá se encuentra marcado",
"PLUGINS_STATS_COMMANDS_MOSTPLAYED_TEXT": "Más jugado",
"PLUGINS_STATS_COMMANDS_MOSTPLAYED_DESC": "ver el Top 5 de jugadores dedicados en el servidor",
"WEBFRONT_PROFILE_MESSAGES": "Mensajes",
"WEBFRONT_CLIENT_META_CONNECTIONS": "Conexiones",
"PLUGINS_STATS_COMMANDS_TOPSTATS_RATING": "Clasificación",
"PLUGINS_STATS_COMMANDS_PERFORMANCE": "Desempeño"
}
}
}

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{
"LocalizationName": "pt-BR",
"LocalizationIndex": {
"Set": {
"BROADCAST_OFFLINE": "IW4MAdmin ficou offline",
"BROADCAST_ONLINE": "^5IW4MADMIN ^7agora está ^2ONLINE",
"COMMAND_HELP_OPTIONAL": "opcional",
"COMMAND_HELP_SYNTAX": "sintaxe:",
"COMMAND_MISSINGARGS": "Não foram oferecidos argumentos suficientes",
"COMMAND_NOACCESS": "Você não tem acesso a este comando",
"COMMAND_NOTAUTHORIZED": "Você não está autorizado a executar este comando",
"COMMAND_TARGET_MULTI": "Vários jogadores correspondem a esse nome",
"COMMAND_TARGET_NOTFOUND": "Não é possível encontrar o jogador especificado",
"COMMAND_UNKNOWN": "Você digitou um comando desconhecido",
"COMMANDS_ADMINS_DESC": "lista os clientes privilegiados conectados no momento",
"COMMANDS_ADMINS_NONE": "Não há administradores visíveis online",
"COMMANDS_ALIAS_ALIASES": "Nomes registrados",
"COMMANDS_ALIAS_DESC": "obtém a lista de histórico de nomes que o jogador usou no servidor",
"COMMANDS_ALIAS_IPS": "IPs",
"COMMANDS_ARGS_CLEAR": "apagar",
"COMMANDS_ARGS_CLIENTID": "id do jogador",
"COMMANDS_ARGS_COMMANDS": "comandos",
"COMMANDS_ARGS_DURATION": "duração (m|h|d|w|y)",
"COMMANDS_ARGS_INACTIVE": "dias inativos",
"COMMANDS_ARGS_LEVEL": "nível",
"COMMANDS_ARGS_MAP": "mapa",
"COMMANDS_ARGS_MESSAGE": "mensagem",
"COMMANDS_ARGS_PASSWORD": "senha",
"COMMANDS_ARGS_PLAYER": "jogador",
"COMMANDS_ARGS_REASON": "razão",
"COMMANDS_BAN_DESC": "banir permanentemente um cliente do servidor",
"COMMANDS_BAN_FAIL": "Você não pode banir permanentemente",
"COMMANDS_BAN_SUCCESS": "foi banido permanentemente",
"COMMANDS_BANINFO_DESC": "obtém informações sobre um banimento para um jogador",
"COMMANDS_BANINFO_NONE": "Nenhum banimento ativo foi encontrado para esse jogador",
"COMMANDS_BANINO_SUCCESS": "foi banido por ^5{0} ^7por:",
"COMMANDS_FASTRESTART_DESC": "reinicializa rapidamente o mapa atual, não recomendável o uso várias vezes seguidas",
"COMMANDS_FASTRESTART_MASKED": "O mapa foi reiniciado rapidamente",
"COMMANDS_FASTRESTART_UNMASKED": "reiniciou rapidamente o mapa",
"COMMANDS_FIND_DESC": "acha o jogador na base de dados",
"COMMANDS_FIND_EMPTY": "Nenhum jogador foi encontrado",
"COMMANDS_FIND_MIN": "Por favor, insira pelo menos 3 caracteres",
"COMMANDS_FLAG_DESC": "sinaliza um cliente suspeito e anuncia aos administradores ao entrar no servidor",
"COMMANDS_FLAG_FAIL": "Você não pode sinalizar",
"COMMANDS_FLAG_SUCCESS": "Você sinalizou",
"COMMANDS_FLAG_UNFLAG": "Você tirou a sinalização de",
"COMMANDS_HELP_DESC": "lista todos os comandos disponíveis",
"COMMANDS_HELP_MOREINFO": "Digite !help <comando> para saber como usar o comando",
"COMMANDS_HELP_NOTFOUND": "Não foi possível encontrar esse comando",
"COMMANDS_IP_DESC": "mostrar o seu endereço IP externo",
"COMMANDS_IP_SUCCESS": "Seu endereço IP externo é",
"COMMANDS_KICK_DESC": "expulsa o jogador pelo nome",
"COMMANDS_KICK_FAIL": "Você não tem os privilégios necessários para expulsar",
"COMMANDS_KICK_SUCCESS": "foi expulso",
"COMMANDS_LIST_DESC": "lista os jogadores ativos na partida",
"COMMANDS_MAP_DESC": "muda para o mapa especificado",
"COMMANDS_MAP_SUCCESS": "Mudando o mapa para",
"COMMANDS_MAP_UKN": "Tentando mudar para o mapa desconhecido",
"COMMANDS_MAPROTATE": "Rotacionando o mapa em ^55 ^7segundos",
"COMMANDS_MAPROTATE_DESC": "avança para o próximo mapa da rotação",
"COMMANDS_MASK_DESC": "esconde a sua presença como um jogador privilegiado",
"COMMANDS_MASK_OFF": "Você foi desmascarado",
"COMMANDS_MASK_ON": "Você agora está mascarado",
"COMMANDS_OWNER_DESC": "reivindica a propriedade do servidor",
"COMMANDS_OWNER_FAIL": "Este servidor já tem um dono",
"COMMANDS_OWNER_SUCCESS": "Parabéns, você reivindicou a propriedade deste servidor!",
"COMMANDS_PASSWORD_FAIL": "Sua senha deve ter pelo menos 5 caracteres",
"COMMANDS_PASSWORD_SUCCESS": "Sua senha foi configurada com sucesso",
"COMMANDS_PING_DESC": "mostra o quanto de latência tem o jogador",
"COMMANDS_PING_SELF": "Sua latência é",
"COMMANDS_PING_TARGET": "latência é",
"COMMANDS_PLUGINS_DESC": "mostra todos os plugins que estão carregados",
"COMMANDS_PLUGINS_LOADED": "Plugins carregados",
"COMMANDS_PM_DESC": "envia a mensagem para o outro jogador de maneira privada, use /!pm para ter efeito, se possível",
"COMMANDS_PRUNE_DESC": "rebaixa qualquer jogador privilegiado que não tenha se conectado recentemente (o padrão é 30 dias)",
"COMMANDS_PRUNE_FAIL": "Número inválido de dias ativo",
"COMMANDS_PRUNE_SUCCESS": "usuários privilegiados inativos foram removidos",
"COMMANDS_QUIT_DESC": "sair do IW4MAdmin",
"COMMANDS_RCON_DESC": "envia o comando Rcon para o servidor",
"COMMANDS_RCON_SUCCESS": "O comando para o RCon foi enviado com sucesso!",
"COMMANDS_REPORT_DESC": "denuncia o jogador por comportamento suspeito",
"COMMANDS_REPORT_FAIL": "Você não pode reportar",
"COMMANDS_REPORT_FAIL_CAMP": "Você não pode denunciar o jogador por camperar",
"COMMANDS_REPORT_FAIL_DUPLICATE": "Você já denunciou o jogador",
"COMMANDS_REPORT_FAIL_SELF": "Você não pode reportar a si mesmo",
"COMMANDS_REPORT_SUCCESS": "Obrigado pela sua denúncia, um administrador foi notificado",
"COMMANDS_REPORTS_CLEAR_SUCCESS": "Lista de denúncias limpa com sucesso",
"COMMANDS_REPORTS_DESC": "obtém ou limpa as denúncias recentes",
"COMMANDS_REPORTS_NONE": "Ninguém foi denunciado ainda",
"COMMANDS_RULES_DESC": "lista as regras do servidor",
"COMMANDS_RULES_NONE": "O proprietário do servidor não definiu nenhuma regra, sinta-se livre",
"COMMANDS_SAY_DESC": "transmite mensagem para todos os jogadores",
"COMMANDS_SETLEVEL_DESC": "define o jogador para o nível de privilégio especificado",
"COMMANDS_SETLEVEL_FAIL": "grupo especificado inválido",
"COMMANDS_SETLEVEL_LEVELTOOHIGH": "Você só pode promover do ^5{0} ^7para ^5{1} ^7ou um nível menor",
"COMMANDS_SETLEVEL_OWNER": "Só pode haver 1 dono. Modifique suas configurações se vários proprietários forem necessários",
"COMMANDS_SETLEVEL_SELF": "Você não pode mudar seu próprio nível",
"COMMANDS_SETLEVEL_STEPPEDDISABLED": "Este servidor não permite que você promova",
"COMMANDS_SETLEVEL_SUCCESS": "foi promovido com sucesso",
"COMMANDS_SETLEVEL_SUCCESS_TARGET": "Parabéns! Você foi promovido para",
"COMMANDS_SETPASSWORD_DESC": "define sua senha de autenticação",
"COMMANDS_TEMPBAN_DESC": "bane temporariamente um jogador por tempo especificado (o padrão é 1 hora)",
"COMMANDS_TEMPBAN_FAIL": "Você não pode banir temporariamente",
"COMMANDS_TEMPBAN_SUCCESS": "foi banido temporariamente por",
"COMMANDS_UNBAN_DESC": "retira o banimento de um jogador pelo seu ID",
"COMMANDS_UNBAN_FAIL": "não está banido",
"COMMANDS_UNBAN_SUCCESS": "Foi retirado o banimento com sucesso",
"COMMANDS_UPTIME_DESC": "obtém o tempo de execução do aplicativo a quando aberto",
"COMMANDS_UPTIME_TEXT": "está online por",
"COMMANDS_USAGE_DESC": "vê quanto o aplicativo está usando de memória RAM do seu computador",
"COMMANDS_USAGE_TEXT": "está usando",
"COMMANDS_WARN_DESC": "adverte o cliente por infringir as regras",
"COMMANDS_WARN_FAIL": "Você não tem os privilégios necessários para advertir",
"COMMANDS_WARNCLEAR_DESC": "remove todos os avisos para um cliente",
"COMMANDS_WARNCLEAR_SUCCESS": "Todos as advertências foram apagados para",
"COMMANDS_WHO_DESC": "dá informações sobre você",
"GLOBAL_TIME_DAYS": "dias",
"GLOBAL_ERROR": "Erro",
"GLOBAL_TIME_HOURS": "horas",
"GLOBAL_INFO": "Informação",
"GLOBAL_TIME_MINUTES": "minutos",
"GLOBAL_REPORT": "Se você está suspeitando alguém de alguma ^5TRAPAÇA ^7use o comando ^5!report",
"GLOBAL_VERBOSE": "Detalhe",
"GLOBAL_WARNING": "AVISO",
"MANAGER_CONNECTION_REST": "A conexão foi reestabelecida com",
"MANAGER_CONSOLE_NOSERV": "Não há servidores sendo monitorados neste momento",
"MANAGER_EXIT": "Pressione qualquer tecla para sair...",
"MANAGER_INIT_FAIL": "Erro fatal durante a inicialização",
"MANAGER_MONITORING_TEXT": "Agora monitorando",
"MANAGER_SHUTDOWN_SUCCESS": "Desligamento concluído",
"MANAGER_VERSION_CURRENT": "Está é a sua versão",
"MANAGER_VERSION_FAIL": "Não foi possível obter a versão mais recente do IW4MAdmin",
"MANAGER_VERSION_SUCCESS": "O IW4MAdmin está atualizado",
"MANAGER_VERSION_UPDATE": "Há uma atualização disponível. A versão mais recente é",
"PLUGIN_IMPORTER_NOTFOUND": "Não foram encontrados plugins para carregar",
"PLUGIN_IMPORTER_REGISTERCMD": "Comando registrado",
"PLUGINS_LOGIN_COMMANDS_LOGIN_DESC": "Inicie a sua sessão usando a senha",
"PLUGINS_LOGIN_COMMANDS_LOGIN_FAIL": "Sua senha está errada",
"PLUGINS_LOGIN_COMMANDS_LOGIN_SUCCESS": "Você agora está conectado",
"PLUGINS_STATS_COMMANDS_RESET_DESC": "reinicia suas estatísticas para uma nova",
"PLUGINS_STATS_COMMANDS_RESET_FAIL": "Você deve estar conectado a um servidor para reiniciar as suas estatísticas",
"PLUGINS_STATS_COMMANDS_RESET_SUCCESS": "Suas estatísticas nesse servidor foram reiniciadas",
"PLUGINS_STATS_COMMANDS_TOP_DESC": "visualiza os 5 melhores jogadores do servidor",
"PLUGINS_STATS_COMMANDS_TOP_TEXT": "Top Jogadores",
"PLUGINS_STATS_COMMANDS_VIEW_DESC": "mostra suas estatísticas",
"PLUGINS_STATS_COMMANDS_VIEW_FAIL": "Não foi encontrado o jogador que você especificou",
"PLUGINS_STATS_COMMANDS_VIEW_FAIL_INGAME": "o jogador especificado deve estar dentro do jogo",
"PLUGINS_STATS_COMMANDS_VIEW_FAIL_INGAME_SELF": "Você deve estar no jogo para ver suas estatísticas",
"PLUGINS_STATS_COMMANDS_VIEW_SUCCESS": "Estatísticas para",
"PLUGINS_STATS_TEXT_DEATHS": "MORTES",
"PLUGINS_STATS_TEXT_KILLS": "BAIXAS",
"PLUGINS_STATS_TEXT_NOQUALIFY": "Não há ainda jogadores qualificados para os primeiros lugares",
"PLUGINS_STATS_TEXT_SKILL": "HABILIDADE",
"SERVER_BAN_APPEAL": "apele em",
"SERVER_BAN_PREV": "Banido preventivamente por",
"SERVER_BAN_TEXT": "Você está banido",
"SERVER_ERROR_ADDPLAYER": "Não foi possível adicionar o jogador",
"SERVER_ERROR_COMMAND_INGAME": "Ocorreu um erro interno ao processar seu comando",
"SERVER_ERROR_COMMAND_LOG": "o comando gerou um erro",
"SERVER_ERROR_COMMUNICATION": "Não foi possível fazer a comunicação com",
"SERVER_ERROR_DNE": "não existe",
"SERVER_ERROR_DVAR": "Não foi possível obter o valor de dvar para",
"SERVER_ERROR_DVAR_HELP": "garanta que o servidor tenha um mapa carregado",
"SERVER_ERROR_EXCEPTION": "Exceção inesperada em",
"SERVER_ERROR_LOG": "Log do jogo inválido",
"SERVER_ERROR_PLUGIN": "Ocorreu um erro ao carregar o plug-in",
"SERVER_ERROR_POLLING": "reduzir a taxa de sondagem do server",
"SERVER_ERROR_UNFIXABLE": "Não monitorando o servidor devido a erros incorrigíveis",
"SERVER_KICK_CONTROLCHARS": "Seu nome não pode conter caracteres de controle",
"SERVER_KICK_GENERICNAME": "Por favor, mude o seu nome usando o comando /name no console",
"SERVER_KICK_MINNAME": "Seu nome deve conter no mínimo três caracteres",
"SERVER_KICK_NAME_INUSE": "Seu nome já está sendo usado por outra pessoa",
"SERVER_KICK_TEXT": "Você foi expulso",
"SERVER_KICK_VPNS_NOTALLOWED": "VPNs não são permitidas neste servidor",
"SERVER_PLUGIN_ERROR": "Um plugin gerou erro",
"SERVER_REPORT_COUNT": "Você tem ^5{0} ^7denúncias recentes",
"SERVER_TB_REMAIN": "Você está banido temporariamente",
"SERVER_TB_TEXT": "Você está banido temporariamente",
"SERVER_WARNING": "AVISO",
"SERVER_WARNLIMT_REACHED": "Avisos demais! Leia o chat da próxima vez",
"SERVER_WEBSITE_GENERIC": "este é o site do servidor",
"SETUP_DISPLAY_SOCIAL": "Digitar link do convite do seu site no módulo da web (Discord, YouTube, etc.)",
"SETUP_ENABLE_CUSTOMSAY": "Habilitar a customização do nome do comando say",
"SETUP_ENABLE_MULTIOWN": "Habilitar vários proprietários",
"SETUP_ENABLE_STEPPEDPRIV": "Ativar hierarquia de privilégios escalonada",
"SETUP_ENABLE_VPNS": "Habilitar que os usuários usem VPN",
"SETUP_ENABLE_WEBFRONT": "Habilitar o módulo da web do IW4MAdmin",
"SETUP_ENCODING_STRING": "Digite sequência de codificação",
"SETUP_IPHUB_KEY": "Digite iphub.info api key",
"SETUP_SAY_NAME": "Habilitar a customização do nome do comando say",
"SETUP_SERVER_IP": "Digite o endereço IP do servidor",
"SETUP_SERVER_MANUALLOG": "Insira o caminho do arquivo de log manualmente",
"SETUP_SERVER_PORT": "Digite a porta do servidor",
"SETUP_SERVER_RCON": "Digite a senha do RCon do servidor",
"SETUP_SERVER_SAVE": "Configuração salva, adicionar outra",
"SETUP_SERVER_USEIW5M": "Usar analisador Pluto IW5 ",
"SETUP_SERVER_USET6M": "Usar analisador Pluto T6 ",
"SETUP_SOCIAL_LINK": "Digite o link da Rede Social",
"SETUP_SOCIAL_TITLE": "Digite o nome da rede social",
"SETUP_USE_CUSTOMENCODING": "Usar o analisador de codificação customizado",
"WEBFRONT_ACTION_BAN_NAME": "Banir",
"WEBFRONT_ACTION_LABEL_ID": "ID do cliente",
"WEBFRONT_ACTION_LABEL_PASSWORD": "Senha",
"WEBFRONT_ACTION_LABEL_REASON": "Razão",
"WEBFRONT_ACTION_LOGIN_NAME": "Iniciar a sessão",
"WEBFRONT_ACTION_UNBAN_NAME": "Retirar o banimento",
"WEBFRONT_CLIENT_META_FALSE": "Não está",
"WEBFRONT_CLIENT_META_JOINED": "Entrou com o nome",
"WEBFRONT_CLIENT_META_MASKED": "Mascarado",
"WEBFRONT_CLIENT_META_TRUE": "Está",
"WEBFRONT_CLIENT_PRIVILEGED_TITLE": "Jogadores Privilegiados",
"WEBFRONT_CLIENT_PROFILE_TITLE": "Pefil",
"WEBFRONT_CLIENT_SEARCH_MATCHING": "Jogadores correspondidos",
"WEBFRONT_CONSOLE_EXECUTE": "Executar",
"WEBFRONT_CONSOLE_TITLE": "Console da Web",
"WEBFRONT_ERROR_DESC": "O IW4MAdmin encontrou um erro",
"WEBFRONT_ERROR_GENERIC_DESC": "Ocorreu um erro ao processar seu pedido",
"WEBFRONT_ERROR_GENERIC_TITLE": "Desculpe!",
"WEBFRONT_ERROR_TITLE": "Erro!",
"WEBFRONT_HOME_TITLE": "Visão geral do servidor",
"WEBFRONT_NAV_CONSOLE": "Console",
"WEBFRONT_NAV_DISCORD": "Discord",
"WEBFRONT_NAV_HOME": "Início",
"WEBFRONT_NAV_LOGOUT": "Encerrar a sessão",
"WEBFRONT_NAV_PENALTIES": "Penalidades",
"WEBFRONT_NAV_PRIVILEGED": "Administradores",
"WEBFRONT_NAV_PROFILE": "Perfil do Jogador",
"WEBFRONT_NAV_SEARCH": "Achar jogador",
"WEBFRONT_NAV_SOCIAL": "Rede Social",
"WEBFRONT_PENALTY_TEMPLATE_ADMIN": "Administrador",
"WEBFRONT_PENALTY_TEMPLATE_AGO": "atrás",
"WEBFRONT_PENALTY_TEMPLATE_NAME": "Nome",
"WEBFRONT_PENALTY_TEMPLATE_OFFENSE": "Ofensa",
"WEBFRONT_PENALTY_TEMPLATE_REMAINING": "restantes",
"WEBFRONT_PENALTY_TEMPLATE_SHOW": "Mostrar",
"WEBFRONT_PENALTY_TEMPLATE_SHOWONLY": "Mostrar somente",
"WEBFRONT_PENALTY_TEMPLATE_TIME": "Tempo/Restante",
"WEBFRONT_PENALTY_TEMPLATE_TYPE": "Tipo",
"WEBFRONT_PENALTY_TITLE": "Penalidades dos jogadores",
"WEBFRONT_PROFILE_FSEEN": "Visto primeiro em",
"WEBFRONT_PROFILE_LEVEL": "Nível",
"WEBFRONT_PROFILE_LSEEN": "Visto por último em",
"WEBFRONT_PROFILE_PLAYER": "Jogou",
"PLUGIN_STATS_SETUP_ENABLEAC": "Habilitar a anti-trapaça no servidor (Somente IW4/MW2)",
"PLUGIN_STATS_ERROR_ADD": "Não foi possível adicionar o servidor para as estatísticas do servidor",
"PLUGIN_STATS_CHEAT_DETECTED": "Aparentemente você está trapaceando",
"PLUGINS_STATS_TEXT_KDR": "KDR",
"PLUGINS_STATS_META_SPM": "Pontuação por minuto",
"PLUGINS_WELCOME_USERANNOUNCE": "^5{{ClientName}} ^7 vem de ^5{{ClientLocation}}",
"PLUGINS_WELCOME_USERWELCOME": "Bem-vindo ^5{{ClientName}}^7, esta é a sua visita de número ^5{{TimesConnected}} ^7 no servidor!",
"PLUGINS_WELCOME_PRIVANNOUNCE": "{{ClientLevel}} {{ClientName}} entrou no servidor",
"PLUGINS_LOGIN_AUTH": "não está registrado",
"PLUGINS_PROFANITY_SETUP_ENABLE": "Habilitar o plugin de anti-palavrão",
"PLUGINS_PROFANITY_WARNMSG": "Por favor, não use palavras ofensivas neste servidor",
"PLUGINS_PROFANITY_KICKMSG": "Uso excessivo de palavrão, lave a boca da próxima vez",
"GLOBAL_DEBUG": "Depuração",
"COMMANDS_UNFLAG_DESC": "Remover a sinalização do jogador",
"COMMANDS_UNFLAG_FAIL": "Você não pode retirar a sinalização do jogador",
"COMMANDS_UNFLAG_NOTFLAGGED": "O jogador não está sinalizado",
"COMMANDS_FLAG_ALREADYFLAGGED": "O jogador já está sinalizado",
"PLUGINS_STATS_COMMANDS_MOSTPLAYED_TEXT": "Mais jogado",
"PLUGINS_STATS_COMMANDS_MOSTPLAYED_DESC": "ver o top 5 de jogadores mais dedicados no servidor",
"WEBFRONT_PROFILE_MESSAGES": "Mensagens",
"WEBFRONT_CLIENT_META_CONNECTIONS": "Conexões",
"PLUGINS_STATS_COMMANDS_TOPSTATS_RATING": "Classificação",
"PLUGINS_STATS_COMMANDS_PERFORMANCE": "Desempenho"
}
}
}

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@ -0,0 +1,269 @@
{
"LocalizationName": "ru-RU",
"LocalizationIndex": {
"Set": {
"BROADCAST_OFFLINE": "^5IW4MAdmin ^1ВЫКЛЮЧАЕТСЯ",
"BROADCAST_ONLINE": "^5IW4MADMIN ^7сейчас В СЕТИ",
"COMMAND_HELP_OPTIONAL": "опционально",
"COMMAND_HELP_SYNTAX": "Проблема с выражением мысли ( пересмотри слова)",
"COMMAND_MISSINGARGS": "Приведено недостаточно аргументов",
"COMMAND_NOACCESS": "У вас нет доступа к этой команде",
"COMMAND_NOTAUTHORIZED": "Вы не авторизованы для исполнения этой команды",
"COMMAND_TARGET_MULTI": "Несколько игроков соответствуют этому имени",
"COMMAND_TARGET_NOTFOUND": "Невозможно найти указанного игрока",
"COMMAND_UNKNOWN": "Вы ввели неизвестную команду",
"COMMANDS_ADMINS_DESC": "перечислить присоединенных на данный момент игроков с правами",
"COMMANDS_ADMINS_NONE": "Нет видимых администраторов в сети",
"COMMANDS_ALIAS_ALIASES": "Имена",
"COMMANDS_ALIAS_DESC": "получить прошлые имена и IP игрока",
"COMMANDS_ALIAS_IPS": "IP",
"COMMANDS_ARGS_CLEAR": "очистить",
"COMMANDS_ARGS_CLIENTID": "ID игрока",
"COMMANDS_ARGS_COMMANDS": "команды",
"COMMANDS_ARGS_DURATION": "длительность (m|h|d|w|y)",
"COMMANDS_ARGS_INACTIVE": "дни бездействия",
"COMMANDS_ARGS_LEVEL": "уровень",
"COMMANDS_ARGS_MAP": "карта",
"COMMANDS_ARGS_MESSAGE": "сообщение",
"COMMANDS_ARGS_PASSWORD": "пароль",
"COMMANDS_ARGS_PLAYER": "игрок",
"COMMANDS_ARGS_REASON": "причина",
"COMMANDS_BAN_DESC": "навсегда забанить игрока на сервере",
"COMMANDS_BAN_FAIL": "Вы не можете выдавать бан",
"COMMANDS_BAN_SUCCESS": "был забанен навсегда",
"COMMANDS_BANINFO_DESC": "получить информацию о бане игрока",
"COMMANDS_BANINFO_NONE": "Не найдено действующего бана для этого игрока",
"COMMANDS_BANINO_SUCCESS": "был забанен игроком ^5{0} ^7на:",
"COMMANDS_FASTRESTART_DESC": "перезапустить нынешнюю карту",
"COMMANDS_FASTRESTART_MASKED": "Карта была перезапущена",
"COMMANDS_FASTRESTART_UNMASKED": "перезапустил карту",
"COMMANDS_FIND_DESC": "найти игрока в базе данных",
"COMMANDS_FIND_EMPTY": "Не найдено игроков",
"COMMANDS_FIND_MIN": "Пожалуйста, введите хотя бы 3 символа",
"COMMANDS_FLAG_DESC": "отметить подозрительного игрока и сообщить администраторам, чтобы присоединились",
"COMMANDS_FLAG_FAIL": "Вы не можете ставить отметки",
"COMMANDS_FLAG_SUCCESS": "Вы отметили",
"COMMANDS_FLAG_UNFLAG": "Вы сняли отметку",
"COMMANDS_HELP_DESC": "перечислить все доступные команды",
"COMMANDS_HELP_MOREINFO": "Введите !help <имя команды>, чтобы узнать синтаксис для использования команды",
"COMMANDS_HELP_NOTFOUND": "Не удалось найти эту команду",
"COMMANDS_IP_DESC": "просмотреть ваш внешний IP-адрес",
"COMMANDS_IP_SUCCESS": "Ваш внешний IP:",
"COMMANDS_KICK_DESC": "исключить игрока по имени",
"COMMANDS_KICK_FAIL": "У вас нет достаточных прав, чтобы исключать",
"COMMANDS_KICK_SUCCESS": "был исключен",
"COMMANDS_LIST_DESC": "перечислить действующих игроков",
"COMMANDS_MAP_DESC": "сменить на определенную карту",
"COMMANDS_MAP_SUCCESS": "Смена карты на",
"COMMANDS_MAP_UKN": "Попытка сменить на неизвестную карту",
"COMMANDS_MAPROTATE": "Смена карты через ^55 ^7секунд",
"COMMANDS_MAPROTATE_DESC": "переключиться на следующую карту в ротации",
"COMMANDS_MASK_DESC": "скрыть свое присутствие как игрока с правами",
"COMMANDS_MASK_OFF": "Вы теперь демаскированы",
"COMMANDS_MASK_ON": "Вы теперь замаскированы",
"COMMANDS_OWNER_DESC": "утверить владение сервером",
"COMMANDS_OWNER_FAIL": "Этот сервер уже имеет владельца",
"COMMANDS_OWNER_SUCCESS": "Поздравляю, вы утвердили владение этим сервером!",
"COMMANDS_PASSWORD_FAIL": "Ваш пароль должен быть хотя бы 5 символов в длину",
"COMMANDS_PASSWORD_SUCCESS": "Ваш пароль был успешно установлен",
"COMMANDS_PING_DESC": "получить пинг игрока",
"COMMANDS_PING_SELF": "Ваш пинг:",
"COMMANDS_PING_TARGET": "пинг:",
"COMMANDS_PLUGINS_DESC": "просмотреть все загруженные плагины",
"COMMANDS_PLUGINS_LOADED": "Загруженные плагины",
"COMMANDS_PM_DESC": "отправить сообщение другому игроку",
"COMMANDS_PRUNE_DESC": "понизить любых игроков с правами, которые не подключались за последнее время (по умолчанию: 30 дней)",
"COMMANDS_PRUNE_FAIL": "Неверное количество дней бездействия",
"COMMANDS_PRUNE_SUCCESS": "бездействующих пользователей с правами было сокращено",
"COMMANDS_QUIT_DESC": "покинуть IW4MAdmin",
"COMMANDS_RCON_DESC": "отправить RCon команду на сервер",
"COMMANDS_RCON_SUCCESS": "Успешно отправлена команда RCon",
"COMMANDS_REPORT_DESC": "пожаловаться на игрока за подозрительное поведение",
"COMMANDS_REPORT_FAIL": "Вы не можете пожаловаться",
"COMMANDS_REPORT_FAIL_CAMP": "Вы не можете пожаловаться на игрока за кемперство",
"COMMANDS_REPORT_FAIL_DUPLICATE": "Вы уже пожаловались на этого игрока",
"COMMANDS_REPORT_FAIL_SELF": "Вы не можете пожаловаться на самого себя",
"COMMANDS_REPORT_SUCCESS": "Спасибо за вашу жалобу, администратор оповещен",
"COMMANDS_REPORTS_CLEAR_SUCCESS": "Жалобы успешно очищены",
"COMMANDS_REPORTS_DESC": "получить или очистить последние жалобы",
"COMMANDS_REPORTS_NONE": "Пока нет жалоб на игроков",
"COMMANDS_RULES_DESC": "перечислить правила сервера",
"COMMANDS_RULES_NONE": "Владелец сервера не установил никаких правил",
"COMMANDS_SAY_DESC": "транслировать сообщения всем игрокам",
"COMMANDS_SETLEVEL_DESC": "установить особый уровень прав игроку",
"COMMANDS_SETLEVEL_FAIL": "Указана неверная группа",
"COMMANDS_SETLEVEL_LEVELTOOHIGH": "Вы только можете повысить ^5{0} ^7до ^5{1} ^7или понизить в правах",
"COMMANDS_SETLEVEL_OWNER": "Может быть только 1 владелец. Измените настройки, если требуется несколько владельцов",
"COMMANDS_SETLEVEL_SELF": "Вы не можете изменить свой уровень",
"COMMANDS_SETLEVEL_STEPPEDDISABLED": "Этот сервер не разрешает вам повыситься",
"COMMANDS_SETLEVEL_SUCCESS": "был успешно повышен",
"COMMANDS_SETLEVEL_SUCCESS_TARGET": "Поздравляю! Вы были повышены до",
"COMMANDS_SETPASSWORD_DESC": "установить свой пароль аутентификации",
"COMMANDS_TEMPBAN_DESC": "временно забанить игрока на определенное время (по умолчанию: 1 час)",
"COMMANDS_TEMPBAN_FAIL": "Вы не можете выдавать временный бан",
"COMMANDS_TEMPBAN_SUCCESS": "был временно забанен за",
"COMMANDS_UNBAN_DESC": "разбанить игрока по ID игрока",
"COMMANDS_UNBAN_FAIL": "не забанен",
"COMMANDS_UNBAN_SUCCESS": "Успешно разбанен",
"COMMANDS_UPTIME_DESC": "получить время с начала запуска текущего приложения",
"COMMANDS_UPTIME_TEXT": "был в сети",
"COMMANDS_USAGE_DESC": "узнать о потреблении памяти приложением",
"COMMANDS_USAGE_TEXT": "используется",
"COMMANDS_WARN_DESC": "предупредить игрока за нарушение правил",
"COMMANDS_WARN_FAIL": "У вас недостаточно прав, чтобы выносить предупреждения",
"COMMANDS_WARNCLEAR_DESC": "удалить все предупреждения у игрока",
"COMMANDS_WARNCLEAR_SUCCESS": "Все предупреждения очищены у",
"COMMANDS_WHO_DESC": "предоставить информацию о себе",
"GLOBAL_TIME_DAYS": "дней",
"GLOBAL_ERROR": "Ошибка",
"GLOBAL_TIME_HOURS": "часов",
"GLOBAL_INFO": "Информация",
"GLOBAL_TIME_MINUTES": "минут",
"GLOBAL_REPORT": "Если вы подозреваете кого-то в ^5ЧИТЕРСТВЕ^7, используйте команду ^5!report",
"GLOBAL_VERBOSE": "Подробно",
"GLOBAL_WARNING": "Предупреждение",
"MANAGER_CONNECTION_REST": "Соединение было восстановлено с помощью",
"MANAGER_CONSOLE_NOSERV": "На данный момент нет серверов под мониторингом",
"MANAGER_EXIT": "Нажмите любую клавишу, чтобы выйти...",
"MANAGER_INIT_FAIL": "Критическая ошибка во время инициализации",
"MANAGER_MONITORING_TEXT": "Идет мониторинг",
"MANAGER_SHUTDOWN_SUCCESS": "Выключение завершено",
"MANAGER_VERSION_CURRENT": "Ваша версия:",
"MANAGER_VERSION_FAIL": "Не удалось получить последнюю версию IW4MAdmin",
"MANAGER_VERSION_SUCCESS": "IW4MAdmin обновлен",
"MANAGER_VERSION_UPDATE": "- есть обновление. Последняя версия:",
"PLUGIN_IMPORTER_NOTFOUND": "Не найдено плагинов для загрузки",
"PLUGIN_IMPORTER_REGISTERCMD": "Зарегистрированная команда",
"PLUGINS_LOGIN_COMMANDS_LOGIN_DESC": "войти, используя пароль",
"PLUGINS_LOGIN_COMMANDS_LOGIN_FAIL": "Ваш пароль неверный",
"PLUGINS_LOGIN_COMMANDS_LOGIN_SUCCESS": "Вы теперь вошли",
"PLUGINS_STATS_COMMANDS_RESET_DESC": "сбросить вашу статистику под ноль",
"PLUGINS_STATS_COMMANDS_RESET_FAIL": "Вы должны быть подключены к серверу, чтобы сбросить свою статистику",
"PLUGINS_STATS_COMMANDS_RESET_SUCCESS": "Ваша статистика на этом сервере была сброшена",
"PLUGINS_STATS_COMMANDS_TOP_DESC": "показать топ-5 лучших игроков на этом сервере",
"PLUGINS_STATS_COMMANDS_TOP_TEXT": "Лучшие игроки",
"PLUGINS_STATS_COMMANDS_VIEW_DESC": "просмотреть свою статистику",
"PLUGINS_STATS_COMMANDS_VIEW_FAIL": "Не удается найти игрока, которого вы указали.",
"PLUGINS_STATS_COMMANDS_VIEW_FAIL_INGAME": "Указанный игрок должен быть в игре",
"PLUGINS_STATS_COMMANDS_VIEW_FAIL_INGAME_SELF": "Вы должны быть в игре, чтобы просмотреть свою статистику",
"PLUGINS_STATS_COMMANDS_VIEW_SUCCESS": "Статистика",
"PLUGINS_STATS_TEXT_DEATHS": "СМЕРТЕЙ",
"PLUGINS_STATS_TEXT_KILLS": "УБИЙСТВ",
"PLUGINS_STATS_TEXT_NOQUALIFY": "Ещё нет совернующихся игроков за лучшую статистику",
"PLUGINS_STATS_TEXT_SKILL": "МАСТЕРСТВО",
"SERVER_BAN_APPEAL": "оспорить:",
"SERVER_BAN_PREV": "Ранее забанены за",
"SERVER_BAN_TEXT": "Вы забанены",
"SERVER_ERROR_ADDPLAYER": "Не удалось добавить игрока",
"SERVER_ERROR_COMMAND_INGAME": "Произошла внутренняя ошибка при обработке вашей команды",
"SERVER_ERROR_COMMAND_LOG": "команда сгенерировала ошибку",
"SERVER_ERROR_COMMUNICATION": "Не удалось связаться с",
"SERVER_ERROR_DNE": "не существует",
"SERVER_ERROR_DVAR": "Не удалось получить значение dvar:",
"SERVER_ERROR_DVAR_HELP": "убедитесь, что на сервере загружена карта",
"SERVER_ERROR_EXCEPTION": "Неожиданное исключение на",
"SERVER_ERROR_LOG": "Неверный игровой лог-файл",
"SERVER_ERROR_PLUGIN": "Произошла ошибка загрузки плагина",
"SERVER_ERROR_POLLING": "снижение частоты обновления данных",
"SERVER_ERROR_UNFIXABLE": "Мониторинг сервера выключен из-за неисправимых ошибок",
"SERVER_KICK_CONTROLCHARS": "Ваше имя не должно содержать спецсимволы",
"SERVER_KICK_GENERICNAME": "Пожалуйста, смените ваше имя, используя /name",
"SERVER_KICK_MINNAME": "Ваше имя должно содержать хотя бы 3 символа",
"SERVER_KICK_NAME_INUSE": "Ваше имя используется кем-то другим",
"SERVER_KICK_TEXT": "Вы были исключены",
"SERVER_KICK_VPNS_NOTALLOWED": "Использование VPN не разрешено на этом сервере",
"SERVER_PLUGIN_ERROR": "Плагин образовал ошибку",
"SERVER_REPORT_COUNT": "Имеется ^5{0} ^7жалоб за последнее время",
"SERVER_TB_REMAIN": "Вы временно забанены",
"SERVER_TB_TEXT": "Вы временно забанены",
"SERVER_WARNING": "ПРЕДУПРЕЖДЕНИЕ",
"SERVER_WARNLIMT_REACHED": "Слишком много предупреждений",
"SERVER_WEBSITE_GENERIC": "веб-сайт этого сервера",
"SETUP_DISPLAY_SOCIAL": "Отображать ссылку на социальную сеть в веб-интерфейсе (Discord, веб-сайт, ВК, и т.д.)",
"SETUP_ENABLE_CUSTOMSAY": "Включить кастомное имя для чата",
"SETUP_ENABLE_MULTIOWN": "Включить поддержку нескольких владельцев",
"SETUP_ENABLE_STEPPEDPRIV": "Включить последовательную иерархию прав",
"SETUP_ENABLE_VPNS": "Включить поддержку VPN у игроков",
"SETUP_ENABLE_WEBFRONT": "Включить веб-интерфейс",
"SETUP_ENCODING_STRING": "Введите кодировку",
"SETUP_IPHUB_KEY": "Введите iphub.info api-ключ",
"SETUP_SAY_NAME": "Введите кастомное имя для чата",
"SETUP_SERVER_IP": "Введите IP-адрес сервера",
"SETUP_SERVER_MANUALLOG": "Введите путь для лог-файла",
"SETUP_SERVER_PORT": "Введите порт сервера",
"SETUP_SERVER_RCON": "Введите RCon пароль сервера",
"SETUP_SERVER_SAVE": "Настройки сохранены, добавить",
"SETUP_SERVER_USEIW5M": "Использовать парсер Pluto IW5",
"SETUP_SERVER_USET6M": "Использовать парсер Pluto T6",
"SETUP_SOCIAL_LINK": "Ввести ссылку на социальную сеть",
"SETUP_SOCIAL_TITLE": "Ввести имя социальной сети",
"SETUP_USE_CUSTOMENCODING": "Использовать кастомную кодировку парсера",
"WEBFRONT_ACTION_BAN_NAME": "Забанить",
"WEBFRONT_ACTION_LABEL_ID": "ID игрока",
"WEBFRONT_ACTION_LABEL_PASSWORD": "Пароль",
"WEBFRONT_ACTION_LABEL_REASON": "Причина",
"WEBFRONT_ACTION_LOGIN_NAME": "Войти",
"WEBFRONT_ACTION_UNBAN_NAME": "Разбанить",
"WEBFRONT_CLIENT_META_FALSE": "не",
"WEBFRONT_CLIENT_META_JOINED": "Присоединился с именем",
"WEBFRONT_CLIENT_META_MASKED": "Замаскирован",
"WEBFRONT_CLIENT_META_TRUE": "Это",
"WEBFRONT_CLIENT_PRIVILEGED_TITLE": "Игроки с правами",
"WEBFRONT_CLIENT_PROFILE_TITLE": "Профиль",
"WEBFRONT_CLIENT_SEARCH_MATCHING": "Подходящие игроки",
"WEBFRONT_CONSOLE_EXECUTE": "Выполнить",
"WEBFRONT_CONSOLE_TITLE": "Веб-консоль",
"WEBFRONT_ERROR_DESC": "IW4MAdmin столкнулся с ошибкой",
"WEBFRONT_ERROR_GENERIC_DESC": "Произошла ошибка во время обработки вашего запроса",
"WEBFRONT_ERROR_GENERIC_TITLE": "Извините!",
"WEBFRONT_ERROR_TITLE": "Ошибка!",
"WEBFRONT_HOME_TITLE": "Обзор сервера",
"WEBFRONT_NAV_CONSOLE": "Консоль",
"WEBFRONT_NAV_DISCORD": "Дискорд ",
"WEBFRONT_NAV_HOME": "Обзор Серверов ",
"WEBFRONT_NAV_LOGOUT": "Выйти",
"WEBFRONT_NAV_PENALTIES": "Наказания",
"WEBFRONT_NAV_PRIVILEGED": "Админы",
"WEBFRONT_NAV_PROFILE": "Профиль игрока",
"WEBFRONT_NAV_SEARCH": "Найти игрока",
"WEBFRONT_NAV_SOCIAL": "Соц. сети",
"WEBFRONT_PENALTY_TEMPLATE_ADMIN": "Админ",
"WEBFRONT_PENALTY_TEMPLATE_AGO": "назад",
"WEBFRONT_PENALTY_TEMPLATE_NAME": "Имя",
"WEBFRONT_PENALTY_TEMPLATE_OFFENSE": "Нарушение",
"WEBFRONT_PENALTY_TEMPLATE_REMAINING": "осталось",
"WEBFRONT_PENALTY_TEMPLATE_SHOW": "Показывать",
"WEBFRONT_PENALTY_TEMPLATE_SHOWONLY": "Показывать только",
"WEBFRONT_PENALTY_TEMPLATE_TIME": "Время/Осталось",
"WEBFRONT_PENALTY_TEMPLATE_TYPE": "Тип",
"WEBFRONT_PENALTY_TITLE": "Наказания игроков",
"WEBFRONT_PROFILE_FSEEN": "Впервые заходил",
"WEBFRONT_PROFILE_LEVEL": "Уровень",
"WEBFRONT_PROFILE_LSEEN": "Последний раз заходил",
"WEBFRONT_PROFILE_PLAYER": "Наиграл",
"PLUGIN_STATS_SETUP_ENABLEAC": "Включить серверный античит (только IW4)",
"PLUGIN_STATS_ERROR_ADD": "Не удалось добавить сервер в статистику серверов",
"PLUGIN_STATS_CHEAT_DETECTED": "Кажется, вы читерите",
"PLUGINS_STATS_TEXT_KDR": "Вот так ..",
"PLUGINS_STATS_META_SPM": "Счёт за минуту",
"PLUGINS_WELCOME_USERANNOUNCE": "^5{{ClientName}} ^7из ^5{{ClientLocation}}",
"PLUGINS_WELCOME_USERWELCOME": "Добро пожаловать, ^5{{ClientName}}^7. Это ваше ^5{{TimesConnected}} ^7подключение по счёту!",
"PLUGINS_WELCOME_PRIVANNOUNCE": "{{ClientLevel}} {{ClientName}} присоединился к серверу",
"PLUGINS_LOGIN_AUTH": "Сперва Подключись",
"PLUGINS_PROFANITY_SETUP_ENABLE": "Включить сдерживание ненормативной лексики",
"PLUGINS_PROFANITY_WARNMSG": "Пожалуйта, не ругайтесь на этом сервере",
"PLUGINS_PROFANITY_KICKMSG": "Чрезмерное употребление ненормативной лексики",
"GLOBAL_DEBUG": "Отлаживание ",
"COMMANDS_UNFLAG_DESC": "Снять все подозрение с игрока !",
"COMMANDS_UNFLAG_FAIL": "Вы не можете снять подозрения..",
"COMMANDS_UNFLAG_NOTFLAGGED": "Игрок без подозрения !",
"COMMANDS_FLAG_ALREADYFLAGGED": "Игрок помечен ! ",
"PLUGINS_STATS_COMMANDS_MOSTPLAYED_TEXT": "Самые популярные",
"PLUGINS_STATS_COMMANDS_MOSTPLAYED_DESC": "просмотр 5 лучших игроков на сервере",
"WEBFRONT_PROFILE_MESSAGES": "Сообщения",
"WEBFRONT_CLIENT_META_CONNECTIONS": "Подключения",
"PLUGINS_STATS_COMMANDS_TOPSTATS_RATING": "Рейтинг",
"PLUGINS_STATS_COMMANDS_PERFORMANCE": "Эффективность"
}
}
}

View File

@ -1,12 +1,15 @@
using System;
using SharedLibraryCore;
using System;
using System.Collections.Generic;
using System.IO;
using System.Threading;
namespace IW4MAdmin.Application
{
class Logger : SharedLibraryCore.Interfaces.ILogger
{
enum LogType
{
{
Verbose,
Info,
Debug,
@ -15,27 +18,61 @@ namespace IW4MAdmin.Application
Assert
}
string FileName;
object ThreadLock;
readonly string FileName;
readonly SemaphoreSlim OnLogWriting;
static readonly short MAX_LOG_FILES = 10;
public Logger(string fn)
{
FileName = fn;
ThreadLock = new object();
if (File.Exists(fn))
File.Delete(fn);
FileName = Path.Join(Utilities.OperatingDirectory, "Log", $"{fn}.log");
OnLogWriting = new SemaphoreSlim(1, 1);
RotateLogs();
}
/// <summary>
/// rotates logs when log is initialized
/// </summary>
private void RotateLogs()
{
string maxLog = FileName + MAX_LOG_FILES;
if (File.Exists(maxLog))
{
File.Delete(maxLog);
}
for (int i = MAX_LOG_FILES - 1; i >= 0; i--)
{
string logToMove = i == 0 ? FileName : FileName + i;
string movedLogName = FileName + (i + 1);
if (File.Exists(logToMove))
{
File.Move(logToMove, movedLogName);
}
}
}
void Write(string msg, LogType type)
{
string LogLine = $"[{DateTime.Now.ToString("HH:mm:ss")}] - {type}: {msg}";
lock (ThreadLock)
OnLogWriting.Wait();
string stringType = type.ToString();
try
{
stringType = Utilities.CurrentLocalization.LocalizationIndex[$"GLOBAL_{type.ToString().ToUpper()}"];
}
catch (Exception) { }
string LogLine = $"[{DateTime.Now.ToString("MM.dd.yyy HH:mm:ss.fff")}] - {stringType}: {msg}";
try
{
#if DEBUG
// lets keep it simple and dispose of everything quickly as logging wont be that much (relatively)
Console.WriteLine(LogLine);
File.AppendAllText(FileName, LogLine + Environment.NewLine);
// lets keep it simple and dispose of everything quickly as logging wont be that much (relatively)
Console.WriteLine(LogLine);
File.AppendAllText(FileName, LogLine + Environment.NewLine);
#else
if (type == LogType.Error || type == LogType.Verbose)
Console.WriteLine(LogLine);
@ -43,6 +80,14 @@ namespace IW4MAdmin.Application
File.AppendAllText(FileName, $"{LogLine}{Environment.NewLine}");
#endif
}
catch (Exception ex)
{
Console.WriteLine("Well.. It looks like your machine can't event write to the log file. That's something else...");
Console.WriteLine(ex.GetExceptionInfo());
}
OnLogWriting.Release(1);
}
public void WriteVerbose(string msg)

View File

@ -6,40 +6,55 @@ using System.Reflection;
using SharedLibraryCore;
using SharedLibraryCore.Objects;
using SharedLibraryCore.Database;
using System.Text;
using System.Threading;
using System.Collections.Generic;
using SharedLibraryCore.Localization;
using IW4MAdmin.Application.Migration;
namespace IW4MAdmin.Application
{
public class Program
{
static public double Version { get; private set; }
static public ApplicationManager ServerManager = ApplicationManager.GetInstance();
public static string OperatingDirectory = Path.GetDirectoryName(Assembly.GetEntryAssembly().Location) + Path.DirectorySeparatorChar;
static public ApplicationManager ServerManager;
private static ManualResetEventSlim OnShutdownComplete = new ManualResetEventSlim();
public static void Main(string[] args)
{
AppDomain.CurrentDomain.SetData("DataDirectory", OperatingDirectory);
System.Diagnostics.Process.GetCurrentProcess().PriorityClass = System.Diagnostics.ProcessPriorityClass.BelowNormal;
Localization.Configure.Initialize();
var loc = Utilities.CurrentLocalization.LocalizationSet;
AppDomain.CurrentDomain.SetData("DataDirectory", Utilities.OperatingDirectory);
Version = Assembly.GetExecutingAssembly().GetName().Version.Major + Assembly.GetExecutingAssembly().GetName().Version.Minor / 10.0f;
Console.OutputEncoding = Encoding.UTF8;
Console.ForegroundColor = ConsoleColor.Gray;
Version = Utilities.GetVersionAsDouble();
Console.WriteLine("=====================================================");
Console.WriteLine(" IW4M ADMIN");
Console.WriteLine(" by RaidMax ");
Console.WriteLine($" Version {Version.ToString("0.0")}");
Console.WriteLine($" Version {Utilities.GetVersionAsString()}");
Console.WriteLine("=====================================================");
Index loc = null;
try
{
using (var db = new DatabaseContext())
new ContextSeed(db).Seed().Wait();
loc = Utilities.CurrentLocalization.LocalizationIndex;
Console.CancelKeyPress += new ConsoleCancelEventHandler(OnCancelKey);
CheckDirectories();
// do any needed migrations
// todo: move out
ConfigurationMigration.MoveConfigFolder10518(null);
ServerManager = ApplicationManager.GetInstance();
Localization.Configure.Initialize(ServerManager.GetApplicationSettings().Configuration()?.CustomLocale);
ServerManager.Logger.WriteInfo($"Version is {Version}");
var api = API.Master.Endpoint.Get();
var version = new API.Master.VersionInfo()
{
CurrentVersionStable = 99.99f
@ -65,7 +80,7 @@ namespace IW4MAdmin.Application
{
Console.ForegroundColor = ConsoleColor.Red;
Console.WriteLine(loc["MANAGER_VERSION_FAIL"]);
Console.ForegroundColor = ConsoleColor.White;
Console.ForegroundColor = ConsoleColor.Gray;
}
#if !PRERELEASE
@ -74,7 +89,7 @@ namespace IW4MAdmin.Application
Console.ForegroundColor = ConsoleColor.DarkYellow;
Console.WriteLine($"IW4MAdmin {loc["MANAGER_VERSION_UPDATE"]} [v{version.CurrentVersionStable.ToString("0.0")}]");
Console.WriteLine($"{loc["MANAGER_VERSION_CURRENT"]} [v{Version.ToString("0.0")}]");
Console.ForegroundColor = ConsoleColor.White;
Console.ForegroundColor = ConsoleColor.Gray;
}
#else
else if (version.CurrentVersionPrerelease > Version)
@ -82,22 +97,22 @@ namespace IW4MAdmin.Application
Console.ForegroundColor = ConsoleColor.DarkYellow;
Console.WriteLine($"IW4MAdmin-Prerelease {loc["MANAGER_VERSION_UPDATE"]} [v{version.CurrentVersionPrerelease.ToString("0.0")}-pr]");
Console.WriteLine($"{loc["MANAGER_VERSION_CURRENT"]} [v{Version.ToString("0.0")}-pr]");
Console.ForegroundColor = ConsoleColor.White;
Console.ForegroundColor = ConsoleColor.Gray;
}
#endif
else
{
Console.ForegroundColor = ConsoleColor.Green;
Console.WriteLine(loc["MANAGER_VERSION_SUCCESS"]);
Console.ForegroundColor = ConsoleColor.White;
Console.ForegroundColor = ConsoleColor.Gray;
}
ServerManager.Init().Wait();
var consoleTask = Task.Run(() =>
var consoleTask = Task.Run(async () =>
{
String userInput;
Player Origin = ServerManager.GetClientService().Get(1).Result.AsPlayer();
Player Origin = Utilities.IW4MAdminClient(ServerManager.Servers[0]);
do
{
@ -108,26 +123,27 @@ namespace IW4MAdmin.Application
if (ServerManager.Servers.Count == 0)
{
Console.WriteLine("No servers are currently being monitored");
Console.WriteLine(loc["MANAGER_CONSOLE_NOSERV"]);
continue;
}
Origin.CurrentServer = ServerManager.Servers[0];
GameEvent E = new GameEvent(GameEvent.EventType.Say, userInput, Origin, null, ServerManager.Servers[0]);
ServerManager.Servers[0].ExecuteEvent(E);
if (userInput?.Length > 0)
{
GameEvent E = new GameEvent()
{
Type = GameEvent.EventType.Command,
Data = userInput,
Origin = Origin,
Owner = ServerManager.Servers[0]
};
ServerManager.GetEventHandler().AddEvent(E);
await E.WaitAsync(30 * 1000);
}
Console.Write('>');
} while (ServerManager.Running);
});
if (ServerManager.GetApplicationSettings().Configuration().EnableWebFront)
{
Task.Run(() => WebfrontCore.Program.Init(ServerManager));
}
ServerManager.Start();
ServerManager.Logger.WriteVerbose("Shutdown complete");
}
catch (Exception e)
@ -137,18 +153,45 @@ namespace IW4MAdmin.Application
{
e = e.InnerException;
}
Console.WriteLine($"Exception: {e.Message}");
Console.WriteLine(e.Message);
Console.WriteLine(loc["MANAGER_EXIT"]);
Console.ReadKey();
return;
}
if (ServerManager.GetApplicationSettings().Configuration().EnableWebFront)
{
Task.Run(() => WebfrontCore.Program.Init(ServerManager));
}
OnShutdownComplete.Reset();
ServerManager.Start();
ServerManager.Logger.WriteVerbose(loc["MANAGER_SHUTDOWN_SUCCESS"]);
OnShutdownComplete.Set();
}
private static void OnCancelKey(object sender, ConsoleCancelEventArgs e)
{
ServerManager.Stop();
OnShutdownComplete.Wait();
}
static void CheckDirectories()
{
string curDirectory = Path.GetDirectoryName(Assembly.GetEntryAssembly().Location) + Path.DirectorySeparatorChar;
if (!Directory.Exists(Path.Join(Utilities.OperatingDirectory, "Plugins")))
{
Directory.CreateDirectory(Path.Join(Utilities.OperatingDirectory, "Plugins"));
}
if (!Directory.Exists($"{curDirectory}Plugins"))
Directory.CreateDirectory($"{curDirectory}Plugins");
if (!Directory.Exists(Path.Join(Utilities.OperatingDirectory, "Database")))
{
Directory.CreateDirectory(Path.Join(Utilities.OperatingDirectory, "Database"));
}
if (!Directory.Exists(Path.Join(Utilities.OperatingDirectory, "Log")))
{
Directory.CreateDirectory(Path.Join(Utilities.OperatingDirectory, "Log"));
}
}
}
}

View File

@ -2,8 +2,9 @@
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.IO;
using System.Threading.Tasks;
using System.Text;
using System.Reflection;
using SharedLibraryCore;
using SharedLibraryCore.Interfaces;
@ -12,13 +13,12 @@ using SharedLibraryCore.Helpers;
using SharedLibraryCore.Exceptions;
using SharedLibraryCore.Objects;
using SharedLibraryCore.Services;
using IW4MAdmin.Application.API;
using Microsoft.Extensions.Configuration;
using WebfrontCore;
using SharedLibraryCore.Configuration;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using System.Text;
using SharedLibraryCore.Database;
using SharedLibraryCore.Events;
using IW4MAdmin.Application.API.Master;
using IW4MAdmin.Application.Migration;
namespace IW4MAdmin.Application
{
@ -27,29 +27,32 @@ namespace IW4MAdmin.Application
private List<Server> _servers;
public List<Server> Servers => _servers.OrderByDescending(s => s.ClientNum).ToList();
public Dictionary<int, Player> PrivilegedClients { get; set; }
public ILogger Logger { get; private set; }
public ILogger Logger => GetLogger(0);
public bool Running { get; private set; }
public EventHandler<GameEvent> ServerEventOccurred { get; private set; }
public bool IsInitialized { get; private set; }
// define what the delagate function looks like
public delegate void OnServerEventEventHandler(object sender, GameEventArgs e);
// expose the event handler so we can execute the events
public OnServerEventEventHandler OnServerEvent { get; set; }
public DateTime StartTime { get; private set; }
public string Version => Assembly.GetEntryAssembly().GetName().Version.ToString();
static ApplicationManager Instance;
List<AsyncStatus> TaskStatuses;
readonly List<AsyncStatus> TaskStatuses;
List<Command> Commands;
List<MessageToken> MessageTokens;
readonly List<MessageToken> MessageTokens;
ClientService ClientSvc;
AliasService AliasSvc;
PenaltyService PenaltySvc;
BaseConfigurationHandler<ApplicationConfiguration> ConfigHandler;
EventApi Api;
#if FTP_LOG
const int UPDATE_FREQUENCY = 700;
#else
const int UPDATE_FREQUENCY = 450;
#endif
readonly AliasService AliasSvc;
readonly PenaltyService PenaltySvc;
public BaseConfigurationHandler<ApplicationConfiguration> ConfigHandler;
GameEventHandler Handler;
ManualResetEventSlim OnQuit;
readonly IPageList PageList;
readonly SemaphoreSlim ProcessingEvent = new SemaphoreSlim(1, 1);
readonly Dictionary<int, ILogger> Loggers = new Dictionary<int, ILogger>();
private ApplicationManager()
{
Logger = new Logger($@"{Utilities.OperatingDirectory}IW4MAdmin.log");
_servers = new List<Server>();
Commands = new List<Command>();
TaskStatuses = new List<AsyncStatus>();
@ -58,18 +61,142 @@ namespace IW4MAdmin.Application
AliasSvc = new AliasService();
PenaltySvc = new PenaltyService();
PrivilegedClients = new Dictionary<int, Player>();
Api = new EventApi();
ServerEventOccurred += Api.OnServerEvent;
ConfigHandler = new BaseConfigurationHandler<ApplicationConfiguration>("IW4MAdminSettings");
Console.CancelKeyPress += new ConsoleCancelEventHandler(OnCancelKey);
StartTime = DateTime.UtcNow;
OnQuit = new ManualResetEventSlim();
PageList = new PageList();
OnServerEvent += OnGameEvent;
OnServerEvent += EventApi.OnGameEvent;
}
private void OnCancelKey(object sender, ConsoleCancelEventArgs args)
private async void OnGameEvent(object sender, GameEventArgs args)
{
Stop();
}
#if DEBUG == true
Logger.WriteDebug($"Entering event process for {args.Event.Id}");
#endif
var newEvent = args.Event;
// the event has failed already
if (newEvent.Failed)
{
goto skip;
}
try
{
// if the origin client is not in an authorized state (detected by RCon) don't execute the event
if (GameEvent.ShouldOriginEventBeDelayed(newEvent))
{
Logger.WriteDebug($"Delaying origin execution of event type {newEvent.Type} for {newEvent.Origin} because they are not authed");
if (newEvent.Type == GameEvent.EventType.Command)
{
newEvent.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["SERVER_DELAYED_EVENT_WAIT"]);
}
// offload it to the player to keep
newEvent.Origin.DelayedEvents.Enqueue(newEvent);
}
// if the target client is not in an authorized state (detected by RCon) don't execute the event
else if (GameEvent.ShouldTargetEventBeDelayed(newEvent))
{
Logger.WriteDebug($"Delaying target execution of event type {newEvent.Type} for {newEvent.Target} because they are not authed");
// offload it to the player to keep
newEvent.Target.DelayedEvents.Enqueue(newEvent);
}
else
{
await newEvent.Owner.ExecuteEvent(newEvent);
// save the event info to the database
var changeHistorySvc = new ChangeHistoryService();
await changeHistorySvc.Add(args.Event);
// todo: this is a hacky mess
if (newEvent.Origin?.DelayedEvents.Count > 0 &&
(//newEvent.Origin?.State == Player.ClientState.Connected ||
newEvent.Type == GameEvent.EventType.Connect))
{
var events = newEvent.Origin.DelayedEvents;
// add the delayed event to the queue
while (events.Count > 0)
{
var oldEvent = events.Dequeue();
var e = new GameEvent()
{
Type = oldEvent.Type,
Origin = newEvent.Origin,
Data = oldEvent.Data,
Extra = oldEvent.Extra,
Owner = oldEvent.Owner,
Message = oldEvent.Message,
Target = oldEvent.Target,
Remote = oldEvent.Remote
};
e.Origin = newEvent.Origin;
// check if the target was assigned
if (e.Target != null)
{
// update the target incase they left or have newer info
e.Target = newEvent.Owner.GetPlayersAsList()
.FirstOrDefault(p => p.NetworkId == e.Target.NetworkId);
// we have to throw out the event because they left
if (e.Target == null)
{
Logger.WriteWarning($"Delayed event for {e.Origin} was ignored because the target has left");
// hack: don't do anything with the event because the target is invalid
e.Type = GameEvent.EventType.Unknown;
}
}
Logger.WriteDebug($"Adding delayed event of type {e.Type} for {e.Origin} back for processing");
this.GetEventHandler().AddEvent(e);
}
}
}
#if DEBUG
Logger.WriteDebug($"Processed event with id {newEvent.Id}");
#endif
}
// this happens if a plugin requires login
catch (AuthorizationException ex)
{
newEvent.FailReason = GameEvent.EventFailReason.Permission;
newEvent.Origin.Tell($"{Utilities.CurrentLocalization.LocalizationIndex["COMMAND_NOTAUTHORIZED"]} - {ex.Message}");
}
catch (NetworkException ex)
{
newEvent.FailReason = GameEvent.EventFailReason.Exception;
Logger.WriteError(ex.Message);
Logger.WriteDebug(ex.GetExceptionInfo());
}
catch (ServerException ex)
{
newEvent.FailReason = GameEvent.EventFailReason.Exception;
Logger.WriteWarning(ex.Message);
}
catch (Exception ex)
{
newEvent.FailReason = GameEvent.EventFailReason.Exception;
Logger.WriteError($"{Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_EXCEPTION"]} {newEvent.Owner}");
Logger.WriteDebug(ex.GetExceptionInfo());
}
skip:
// tell anyone waiting for the output that we're done
newEvent.OnProcessed.Set();
}
public IList<Server> GetServers()
{
@ -86,9 +213,80 @@ namespace IW4MAdmin.Application
return Instance ?? (Instance = new ApplicationManager());
}
public async Task UpdateServerStates()
{
// store the server hash code and task for it
var runningUpdateTasks = new Dictionary<int, Task>();
while (Running)
{
// select the server ids that have completed the update task
var serverTasksToRemove = runningUpdateTasks
.Where(ut => ut.Value.Status == TaskStatus.RanToCompletion ||
ut.Value.Status == TaskStatus.Canceled ||
ut.Value.Status == TaskStatus.Faulted)
.Select(ut => ut.Key)
.ToList();
// this is to prevent the log reader from starting before the initial
// query of players on the server
if (serverTasksToRemove.Count > 0)
{
IsInitialized = true;
}
// remove the update tasks as they have completd
foreach (int serverId in serverTasksToRemove)
{
runningUpdateTasks.Remove(serverId);
}
// select the servers where the tasks have completed
var serverIds = Servers.Select(s => s.GetHashCode()).Except(runningUpdateTasks.Select(r => r.Key)).ToList();
foreach (var server in Servers.Where(s => serverIds.Contains(s.GetHashCode())))
{
runningUpdateTasks.Add(server.GetHashCode(), Task.Run(async () =>
{
try
{
await server.ProcessUpdatesAsync(new CancellationToken());
}
catch (Exception e)
{
Logger.WriteWarning($"Failed to update status for {server}");
Logger.WriteDebug(e.GetExceptionInfo());
}
}));
}
#if DEBUG
Logger.WriteDebug($"{runningUpdateTasks.Count} servers queued for stats updates");
ThreadPool.GetMaxThreads(out int workerThreads, out int n);
ThreadPool.GetAvailableThreads(out int availableThreads, out int m);
Logger.WriteDebug($"There are {workerThreads - availableThreads} active threading tasks");
#endif
#if DEBUG
await Task.Delay(10000);
#else
await Task.Delay(ConfigHandler.Configuration().RConPollRate);
#endif
}
// trigger the event processing loop to end
SetHasEvent();
}
public async Task Init()
{
Running = true;
#region DATABASE
using (var db = new DatabaseContext(GetApplicationSettings().Configuration()?.ConnectionString, GetApplicationSettings().Configuration()?.DatabaseProvider))
{
await new ContextSeed(db).Seed();
}
// todo: optimize this (or replace it)
var ipList = (await ClientSvc.Find(c => c.Level > Player.Permission.Trusted))
.Select(c => new
{
@ -138,7 +336,13 @@ namespace IW4MAdmin.Application
if (newConfig.Servers == null)
{
ConfigHandler.Set(newConfig);
newConfig.Servers = ConfigurationGenerator.GenerateServerConfig(new List<ServerConfiguration>());
newConfig.Servers = new List<ServerConfiguration>();
do
{
newConfig.Servers.Add((ServerConfiguration)new ServerConfiguration().Generate());
} while (Utilities.PromptBool(Utilities.CurrentLocalization.LocalizationIndex["SETUP_SERVER_SAVE"]));
config = newConfig;
await ConfigHandler.Save();
}
@ -154,7 +358,7 @@ namespace IW4MAdmin.Application
if (string.IsNullOrEmpty(config.WebfrontBindUrl))
{
config.WebfrontBindUrl = "http://127.0.0.1:1624";
config.WebfrontBindUrl = "http://0.0.0.0:1624";
await ConfigHandler.Save();
}
}
@ -176,11 +380,10 @@ namespace IW4MAdmin.Application
await Plugin.OnLoadAsync(this);
}
catch (Exception e)
catch (Exception ex)
{
Logger.WriteError($"An error occured loading plugin {Plugin.Name}");
Logger.WriteDebug($"Exception: {e.Message}");
Logger.WriteDebug($"Stack Trace: {e.StackTrace}");
Logger.WriteError($"{Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_PLUGIN"]} {Plugin.Name}");
Logger.WriteDebug(ex.GetExceptionInfo());
}
}
#endregion
@ -211,6 +414,7 @@ namespace IW4MAdmin.Application
Commands.Add(new CListRules());
Commands.Add(new CPrivateMessage());
Commands.Add(new CFlag());
Commands.Add(new CUnflag());
Commands.Add(new CReport());
Commands.Add(new CListReports());
Commands.Add(new CListBanInfo());
@ -223,6 +427,8 @@ namespace IW4MAdmin.Application
Commands.Add(new CKillServer());
Commands.Add(new CSetPassword());
Commands.Add(new CPing());
Commands.Add(new CSetGravatar());
Commands.Add(new CNextMap());
foreach (Command C in SharedLibraryCore.Plugins.PluginImporter.ActiveCommands)
Commands.Add(C);
@ -231,6 +437,8 @@ namespace IW4MAdmin.Application
#region INIT
async Task Init(ServerConfiguration Conf)
{
// setup the event handler after the class is initialized
Handler = new GameEventHandler(this);
try
{
var ServerInstance = new IW4MServer(this, Conf);
@ -241,21 +449,24 @@ namespace IW4MAdmin.Application
_servers.Add(ServerInstance);
}
Logger.WriteVerbose($"Now monitoring {ServerInstance.Hostname}");
Logger.WriteVerbose($"{Utilities.CurrentLocalization.LocalizationIndex["MANAGER_MONITORING_TEXT"]} {ServerInstance.Hostname}");
// add the start event for this server
// this way we can keep track of execution time and see if problems arise.
var Status = new AsyncStatus(ServerInstance, UPDATE_FREQUENCY);
lock (TaskStatuses)
var e = new GameEvent()
{
TaskStatuses.Add(Status);
}
Type = GameEvent.EventType.Start,
Data = $"{ServerInstance.GameName} started",
Owner = ServerInstance
};
Handler.AddEvent(e);
}
catch (ServerException e)
{
Logger.WriteError($"Not monitoring server {Conf.IPAddress}:{Conf.Port} due to uncorrectable errors");
Logger.WriteError($"{Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_UNFIXABLE"]} [{Conf.IPAddress}:{Conf.Port}]");
if (e.GetType() == typeof(DvarException))
Logger.WriteDebug($"Could not get the dvar value for {(e as DvarException).Data["dvar_name"]} (ensure the server has a map loaded)");
Logger.WriteDebug($"{Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_DVAR"]} {(e as DvarException).Data["dvar_name"]} ({Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_DVAR_HELP"]})");
else if (e.GetType() == typeof(NetworkException))
{
Logger.WriteDebug(e.Message);
@ -267,126 +478,116 @@ namespace IW4MAdmin.Application
}
await Task.WhenAll(config.Servers.Select(c => Init(c)).ToArray());
#endregion
Running = true;
}
private void HeartBeatThread()
private async Task SendHeartbeat(object state)
{
bool successfulConnection = false;
restartConnection:
while (!successfulConnection)
{
try
{
API.Master.Heartbeat.Send(this, true).Wait();
successfulConnection = true;
}
catch (Exception e)
{
successfulConnection = false;
Logger.WriteWarning($"Could not connect to heartbeat server - {e.Message}");
}
Thread.Sleep(30000);
}
var heartbeatState = (HeartbeatState)state;
while (Running)
{
Logger.WriteDebug("Sending heartbeat...");
try
if (!heartbeatState.Connected)
{
API.Master.Heartbeat.Send(this).Wait();
}
catch (System.Net.Http.HttpRequestException e)
{
Logger.WriteWarning($"Could not send heartbeat - {e.Message}");
}
catch (AggregateException e)
{
Logger.WriteWarning($"Could not send heartbeat - {e.Message}");
var exceptions = e.InnerExceptions.Where(ex => ex.GetType() == typeof(RestEase.ApiException));
foreach (var ex in exceptions)
try
{
if (((RestEase.ApiException)ex).StatusCode == System.Net.HttpStatusCode.Unauthorized)
await Heartbeat.Send(this, true);
heartbeatState.Connected = true;
}
catch (Exception e)
{
heartbeatState.Connected = false;
Logger.WriteWarning($"Could not connect to heartbeat server - {e.Message}");
}
}
else
{
try
{
await Heartbeat.Send(this);
}
catch (System.Net.Http.HttpRequestException e)
{
Logger.WriteWarning($"Could not send heartbeat - {e.Message}");
}
catch (AggregateException e)
{
Logger.WriteWarning($"Could not send heartbeat - {e.Message}");
var exceptions = e.InnerExceptions.Where(ex => ex.GetType() == typeof(RestEase.ApiException));
foreach (var ex in exceptions)
{
successfulConnection = false;
goto restartConnection;
if (((RestEase.ApiException)ex).StatusCode == System.Net.HttpStatusCode.Unauthorized)
{
heartbeatState.Connected = false;
}
}
}
}
catch (RestEase.ApiException e)
{
Logger.WriteWarning($"Could not send heartbeat - {e.Message}");
if (e.StatusCode == System.Net.HttpStatusCode.Unauthorized)
catch (RestEase.ApiException e)
{
successfulConnection = false;
goto restartConnection;
Logger.WriteWarning($"Could not send heartbeat - {e.Message}");
if (e.StatusCode == System.Net.HttpStatusCode.Unauthorized)
{
heartbeatState.Connected = false;
}
}
catch (Exception e)
{
Logger.WriteWarning($"Could not send heartbeat - {e.Message}");
}
}
Thread.Sleep(30000);
}
await Task.Delay(30000);
}
}
public void Start()
{
Task.Run(() => HeartBeatThread());
while (Running || TaskStatuses.Count > 0)
// this needs to be run seperately from the main thread
var _ = Task.Run(() => SendHeartbeat(new HeartbeatState()));
_ = Task.Run(() => UpdateServerStates());
while (Running)
{
for (int i = 0; i < TaskStatuses.Count; i++)
{
var Status = TaskStatuses[i];
// task is read to be rerun
if (Status.RequestedTask == null || Status.RequestedTask.Status == TaskStatus.RanToCompletion)
{
// remove the task when we want to quit and last run has finished
if (!Running)
{
TaskStatuses.RemoveAt(i);
continue;
}
// normal operation
else
{
Status.Update(new Task<bool>(() => { return (Status.Dependant as Server).ProcessUpdatesAsync(Status.GetToken()).Result; }));
if (Status.RunAverage > 1000 + UPDATE_FREQUENCY && !(Status.Dependant as Server).Throttled)
Logger.WriteWarning($"Update task average execution is longer than desired for {(Status.Dependant as Server)} [{Status.RunAverage}ms]");
}
}
if (Status.RequestedTask.Status == TaskStatus.Faulted)
{
Logger.WriteWarning($"Update task for {(Status.Dependant as Server)} faulted, restarting");
Status.Abort();
}
}
Thread.Sleep(UPDATE_FREQUENCY);
OnQuit.Wait();
OnQuit.Reset();
}
#if !DEBUG
foreach (var S in Servers)
S.Broadcast(Utilities.CurrentLocalization.LocalizationSet["BROADCAST_OFFLINE"]).Wait();
#endif
_servers.Clear();
}
public void Stop()
{
Running = false;
}
public ILogger GetLogger()
public ILogger GetLogger(int serverId)
{
return Logger;
if (Loggers.ContainsKey(serverId))
{
return Loggers[serverId];
}
else
{
Logger newLogger;
if (serverId == 0)
{
newLogger = new Logger("IW4MAdmin-Manager");
}
else
{
newLogger = new Logger($"IW4MAdmin-Server-{serverId}");
}
Loggers.Add(serverId, newLogger);
return newLogger;
}
}
public IList<MessageToken> GetMessageTokens()
@ -394,22 +595,23 @@ namespace IW4MAdmin.Application
return MessageTokens;
}
public IList<Player> GetActiveClients()
{
var ActiveClients = new List<Player>();
foreach (var server in _servers)
ActiveClients.AddRange(server.Players.Where(p => p != null));
return ActiveClients;
}
public IList<Player> GetActiveClients() => _servers.SelectMany(s => s.Players).Where(p => p != null).ToList();
public ClientService GetClientService() => ClientSvc;
public AliasService GetAliasService() => AliasSvc;
public PenaltyService GetPenaltyService() => PenaltySvc;
public IConfigurationHandler<ApplicationConfiguration> GetApplicationSettings() => ConfigHandler;
public IDictionary<int, Player> GetPrivilegedClients() => PrivilegedClients;
public IEventApi GetEventApi() => Api;
public bool ShutdownRequested() => !Running;
public IEventHandler GetEventHandler() => Handler;
public void SetHasEvent()
{
OnQuit.Set();
}
public IList<Assembly> GetPluginAssemblies() => SharedLibraryCore.Plugins.PluginImporter.PluginAssemblies;
public IPageList GetPageList() => PageList;
}
}

View File

@ -0,0 +1,60 @@
using SharedLibraryCore;
using SharedLibraryCore.Interfaces;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
namespace IW4MAdmin.Application.Migration
{
/// <summary>
/// helps facilitate the migration of configs from one version and or location
/// to another
/// </summary>
class ConfigurationMigration
{
/// <summary>
/// moves existing configs from the root folder into a configs folder
/// </summary>
public static void MoveConfigFolder10518(ILogger log)
{
string currentDirectory = Utilities.OperatingDirectory;
// we don't want to do this for migrations or tests where the
// property isn't initialized or it's wrong
if (currentDirectory != null)
{
string configDirectory = Path.Join(currentDirectory, "Configuration");
if (!Directory.Exists(configDirectory))
{
log?.WriteDebug($"Creating directory for configs {configDirectory}");
Directory.CreateDirectory(configDirectory);
}
var configurationFiles = Directory.EnumerateFiles(currentDirectory, "*.json")
.Select(f => f.Split(Path.DirectorySeparatorChar).Last())
.Where(f => f.Count(c => c == '.') == 1);
foreach (var configFile in configurationFiles)
{
log?.WriteDebug($"Moving config file {configFile}");
string destinationPath = Path.Join("Configuration", configFile);
if (!File.Exists(destinationPath))
{
File.Move(configFile, destinationPath);
}
}
if (!File.Exists(Path.Join("Database", "Database.db")) &&
File.Exists("Database.db"))
{
log?.WriteDebug("Moving database file");
File.Move("Database.db", Path.Join("Database", "Database.db"));
}
}
}
}
}

View File

@ -1,37 +0,0 @@
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace Application.Misc
{
public class VPNCheck
{
public static async Task<bool> UsingVPN(string ip, string apiKey)
{
#if DEBUG
return await Task.FromResult(false);
#else
try
{
using (var RequestClient = new System.Net.Http.HttpClient())
{
RequestClient.DefaultRequestHeaders.Add("X-Key", apiKey);
string response = await RequestClient.GetStringAsync($"http://v2.api.iphub.info/ip/{ip}");
var responseJson = JsonConvert.DeserializeObject<JObject>(response);
int blockType = Convert.ToInt32(responseJson["block"]);
return blockType == 1;
}
}
catch (Exception)
{
return false;
}
#endif
}
}
}

26
Application/PageList.cs Normal file
View File

@ -0,0 +1,26 @@
using SharedLibraryCore.Interfaces;
using System;
using System.Collections.Generic;
using System.Text;
namespace IW4MAdmin.Application
{
/// <summary>
/// implementatin of IPageList that supports basic
/// pages title and page location for webfront
/// </summary>
class PageList : IPageList
{
/// <summary>
/// Pages dictionary
/// Key = page name
/// Value = page location (url)
/// </summary>
public IDictionary<string, string> Pages { get; set; }
public PageList()
{
Pages = new Dictionary<string, string>();
}
}
}

View File

@ -1,12 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
https://go.microsoft.com/fwlink/?LinkID=208121.
-->
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<PublishProtocol>FileSystem</PublishProtocol>
<Configuration>Release</Configuration>
<TargetFramework>netcoreapp2.0</TargetFramework>
<PublishDir>C:\Projects\IW4M-Admin\Publish\Windows</PublishDir>
</PropertyGroup>
</Project>

View File

@ -0,0 +1,21 @@
using SharedLibraryCore.RCon;
using System;
using System.Collections.Generic;
using System.Text;
namespace IW4MAdmin.Application.RconParsers
{
class IW3RConParser : IW4RConParser
{
private static readonly CommandPrefix Prefixes = new CommandPrefix()
{
Tell = "tell {0} {1}",
Say = "say {0}",
Kick = "clientkick {0} \"{1}\"",
Ban = "clientkick {0} \"{1}\"",
TempBan = "tempbanclient {0} \"{1}\""
};
public override CommandPrefix GetCommandPrefixes() => Prefixes;
}
}

View File

@ -10,11 +10,11 @@ using SharedLibraryCore;
using SharedLibraryCore.RCon;
using SharedLibraryCore.Exceptions;
namespace Application.RconParsers
namespace IW4MAdmin.Application.RconParsers
{
class IW4RConParser : IRConParser
{
private static CommandPrefix Prefixes = new CommandPrefix()
private static readonly CommandPrefix Prefixes = new CommandPrefix()
{
Tell = "tellraw {0} {1}",
Say = "sayraw {0}",
@ -22,10 +22,13 @@ namespace Application.RconParsers
Ban = "clientkick {0} \"{1}\"",
TempBan = "tempbanclient {0} \"{1}\""
};
private static readonly string StatusRegex = @"^( *[0-9]+) +-*([0-9]+) +((?:[A-Z]+|[0-9]+)) +((?:[a-z]|[0-9]){16}|(?:[a-z]|[0-9]){32}|bot[0-9]+|(?:[0-9]+)) *(.{0,32}) +([0-9]+) +(\d+\.\d+\.\d+.\d+\:-*\d{1,5}|0+.0+:-*\d{1,5}|loopback) +(-*[0-9]+) +([0-9]+) *$";
public async Task<string[]> ExecuteCommandAsync(Connection connection, string command)
{
return (await connection.SendQueryAsync(StaticHelpers.QueryType.COMMAND, command)).Skip(1).ToArray();
var response = await connection.SendQueryAsync(StaticHelpers.QueryType.COMMAND, command);
return response.Skip(1).ToArray();
}
public async Task<Dvar<T>> GetDvarAsync<T>(Connection connection, string dvarName)
@ -69,7 +72,7 @@ namespace Application.RconParsers
return (await connection.SendQueryAsync(StaticHelpers.QueryType.COMMAND, $"set {dvarName} {dvarValue}")).Length > 0;
}
public CommandPrefix GetCommandPrefixes() => Prefixes;
public virtual CommandPrefix GetCommandPrefixes() => Prefixes;
private List<Player> ClientsFromStatus(string[] Status)
{
@ -78,37 +81,52 @@ namespace Application.RconParsers
if (Status.Length < 4)
throw new ServerException("Unexpected status response received");
int validMatches = 0;
foreach (String S in Status)
{
String responseLine = S.Trim();
if (Regex.Matches(responseLine, @" *^\d+", RegexOptions.IgnoreCase).Count > 0)
var regex = Regex.Match(responseLine, StatusRegex, RegexOptions.IgnoreCase);
if (regex.Success)
{
String[] playerInfo = responseLine.Split(new char[] { ' ' }, StringSplitOptions.RemoveEmptyEntries);
int cID = -1;
int Ping = -1;
Int32.TryParse(playerInfo[2], out Ping);
String cName = Encoding.UTF8.GetString(Encoding.Convert(Utilities.EncodingType, Encoding.UTF8, Utilities.EncodingType.GetBytes(responseLine.Substring(46, 18).StripColors().Trim())));
long npID = Regex.Match(responseLine, @"([a-z]|[0-9]){16}", RegexOptions.IgnoreCase).Value.ConvertLong();
int.TryParse(playerInfo[0], out cID);
var regex = Regex.Match(responseLine, @"\d+\.\d+\.\d+.\d+\:\d{1,5}");
int cIP = regex.Value.Split(':')[0].ConvertToIP();
regex = Regex.Match(responseLine, @"[0-9]{1,2}\s+[0-9]+\s+");
int score = Int32.Parse(regex.Value.Split(new char[] { ' ' }, StringSplitOptions.RemoveEmptyEntries)[1]);
validMatches++;
int clientNumber = int.Parse(regex.Groups[1].Value);
int score = int.Parse(regex.Groups[2].Value);
int ping = 999;
// their state can be CNCT, ZMBI etc
if (regex.Groups[3].Value.Length <= 3)
{
ping = int.Parse(regex.Groups[3].Value);
}
long networkId = regex.Groups[4].Value.ConvertLong();
string name = regex.Groups[5].Value.StripColors().Trim();
int ip = regex.Groups[7].Value.Split(':')[0].ConvertToIP();
Player P = new Player()
{
Name = cName,
NetworkId = npID,
ClientNumber = cID,
IPAddress = cIP,
Ping = Ping,
Name = name,
NetworkId = networkId,
ClientNumber = clientNumber,
IPAddress = ip == 0 ? int.MinValue : ip,
Ping = ping,
Score = score,
IsBot = npID == -1
IsBot = ip == 0,
State = Player.ClientState.Connecting
};
StatusPlayers.Add(P);
}
}
// this happens if status is requested while map is rotating
if (Status.Length > 5 && validMatches == 0)
{
throw new ServerException("Server is rotating map");
}
return StatusPlayers;
}
}

View File

@ -0,0 +1,170 @@
using System;
using System.Collections.Generic;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using System.Text;
using SharedLibraryCore;
using SharedLibraryCore.Interfaces;
using SharedLibraryCore.Objects;
using SharedLibraryCore.RCon;
using SharedLibraryCore.Exceptions;
namespace IW4MAdmin.Application.RconParsers
{
public class IW5MRConParser : IRConParser
{
private static readonly CommandPrefix Prefixes = new CommandPrefix()
{
Tell = "tell {0} {1}",
Say = "say {0}",
Kick = "dropClient {0} \"{1}\"",
Ban = "dropClient {0} \"{1}\"",
TempBan = "dropClient {0} \"{1}\""
};
public CommandPrefix GetCommandPrefixes() => Prefixes;
public async Task<string[]> ExecuteCommandAsync(Connection connection, string command)
{
await connection.SendQueryAsync(StaticHelpers.QueryType.COMMAND, command, false);
return new string[] { "Command Executed" };
}
public async Task<Dvar<T>> GetDvarAsync<T>(Connection connection, string dvarName)
{
// why can't this be real :(
if (dvarName == "version")
return new Dvar<T>(dvarName)
{
Value = (T)Convert.ChangeType("IW5 MP 1.9 build 461 Fri Sep 14 00:04:28 2012 win-x86", typeof(T))
};
if (dvarName == "shortversion")
return new Dvar<T>(dvarName)
{
Value = (T)Convert.ChangeType("1.9", typeof(T))
};
if (dvarName == "mapname")
return new Dvar<T>(dvarName)
{
Value = (T)Convert.ChangeType("Unknown", typeof(T))
};
if (dvarName == "g_gametype")
return new Dvar<T>(dvarName)
{
Value = (T)Convert.ChangeType("Unknown", typeof(T))
};
if (dvarName == "fs_game")
return new Dvar<T>(dvarName)
{
Value = (T)Convert.ChangeType("", typeof(T))
};
if (dvarName == "g_logsync")
return new Dvar<T>(dvarName)
{
Value = (T)Convert.ChangeType(1, typeof(T))
};
if (dvarName == "fs_basepath")
return new Dvar<T>(dvarName)
{
Value = (T)Convert.ChangeType("", typeof(T))
};
string[] LineSplit = await connection.SendQueryAsync(StaticHelpers.QueryType.DVAR, dvarName);
if (LineSplit.Length < 4)
{
var e = new DvarException($"DVAR \"{dvarName}\" does not exist");
e.Data["dvar_name"] = dvarName;
throw e;
}
string[] ValueSplit = LineSplit[1].Split(new char[] { '"' });
if (ValueSplit.Length == 0)
{
var e = new DvarException($"DVAR \"{dvarName}\" does not exist");
e.Data["dvar_name"] = dvarName;
throw e;
}
string DvarName = dvarName;
string DvarCurrentValue = Regex.Replace(ValueSplit[3].StripColors(), @"\^[0-9]", "");
return new Dvar<T>(DvarName)
{
Value = (T)Convert.ChangeType(DvarCurrentValue, typeof(T))
};
}
public async Task<List<Player>> GetStatusAsync(Connection connection)
{
string[] response = await connection.SendQueryAsync(StaticHelpers.QueryType.COMMAND, "status");
return ClientsFromStatus(response);
}
public async Task<bool> SetDvarAsync(Connection connection, string dvarName, object dvarValue)
{
// T6M doesn't respond with anything when a value is set, so we can only hope for the best :c
await connection.SendQueryAsync(StaticHelpers.QueryType.DVAR, $"set {dvarName} {dvarValue}", false);
return true;
}
private List<Player> ClientsFromStatus(string[] status)
{
List<Player> StatusPlayers = new List<Player>();
foreach (string statusLine in status)
{
String responseLine = statusLine;
if (Regex.Matches(responseLine, @"^ *\d+", RegexOptions.IgnoreCase).Count > 0) // its a client line!
{
String[] playerInfo = responseLine.Split(new char[] { ' ' }, StringSplitOptions.RemoveEmptyEntries);
// this happens when the client is in a zombie state
if (playerInfo.Length < 5)
continue;
int clientId = -1;
int Ping = -1;
Int32.TryParse(playerInfo[2], out Ping);
string name = Encoding.UTF8.GetString(Encoding.Convert(Utilities.EncodingType, Encoding.UTF8, Utilities.EncodingType.GetBytes(responseLine.Substring(23, 15).StripColors().Trim())));
long networkId = 0;//playerInfo[4].ConvertLong();
int.TryParse(playerInfo[0], out clientId);
var regex = Regex.Match(responseLine, @"\d+\.\d+\.\d+.\d+\:\d{1,5}");
int ipAddress = regex.Value.Split(':')[0].ConvertToIP();
regex = Regex.Match(responseLine, @" +(\d+ +){3}");
int score = Int32.Parse(regex.Value.Split(' ', StringSplitOptions.RemoveEmptyEntries)[0]);
var p = new Player()
{
Name = name,
NetworkId = networkId,
ClientNumber = clientId,
IPAddress = ipAddress,
Ping = Ping,
Score = score,
IsBot = false,
State = Player.ClientState.Connecting
};
StatusPlayers.Add(p);
if (p.IsBot)
p.NetworkId = -p.ClientNumber;
}
}
return StatusPlayers;
}
}
}

View File

@ -9,50 +9,12 @@ using SharedLibraryCore.Objects;
using SharedLibraryCore.RCon;
using SharedLibraryCore.Exceptions;
using System.Text;
using System.Linq;
using System.Net.Http;
namespace Application.RconParsers
namespace IW4MAdmin.Application.RconParsers
{
public class T6MRConParser : IRConParser
{
class T6MResponse
{
public class SInfo
{
public short Com_maxclients { get; set; }
public string Game { get; set; }
public string Gametype { get; set; }
public string Mapname { get; set; }
public short NumBots { get; set; }
public short NumClients { get; set; }
public short Round { get; set; }
public string Sv_hostname { get; set; }
}
public class PInfo
{
public short Assists { get; set; }
public string Clan { get; set; }
public short Deaths { get; set; }
public short Downs { get; set; }
public short Headshots { get; set; }
public short Id { get; set; }
public bool IsBot { get; set; }
public short Kills { get; set; }
public string Name { get; set; }
public short Ping { get; set; }
public short Revives { get; set; }
public int Score { get; set; }
public long Xuid { get; set; }
public string Ip { get; set; }
}
public SInfo Info { get; set; }
public PInfo[] Players { get; set; }
}
private static CommandPrefix Prefixes = new CommandPrefix()
private static readonly CommandPrefix Prefixes = new CommandPrefix()
{
Tell = "tell {0} {1}",
Say = "say {0}",
@ -73,7 +35,6 @@ namespace Application.RconParsers
{
string[] LineSplit = await connection.SendQueryAsync(StaticHelpers.QueryType.COMMAND, $"get {dvarName}");
if (LineSplit.Length < 2)
{
var e = new DvarException($"DVAR \"{dvarName}\" does not exist");
@ -103,8 +64,6 @@ namespace Application.RconParsers
{
string[] response = await connection.SendQueryAsync(StaticHelpers.QueryType.COMMAND, "status");
return ClientsFromStatus(response);
//return ClientsFromResponse(connection);
}
public async Task<bool> SetDvarAsync(Connection connection, string dvarName, object dvarValue)
@ -114,42 +73,6 @@ namespace Application.RconParsers
return true;
}
private async Task<List<Player>> ClientsFromResponse(Connection conn)
{
using (var client = new HttpClient())
{
client.BaseAddress = new Uri($"http://{conn.Endpoint.Address}:{conn.Endpoint.Port}/");
try
{
var parameters = new FormUrlEncodedContent(new[]
{
new KeyValuePair<string, string>("rcon_password", conn.RConPassword)
});
var serverResponse = await client.PostAsync("/info", parameters);
var serverResponseObject = Newtonsoft.Json.JsonConvert.DeserializeObject<T6MResponse>(await serverResponse.Content.ReadAsStringAsync());
return serverResponseObject.Players.Select(p => new Player()
{
Name = p.Name,
NetworkId = p.Xuid,
ClientNumber = p.Id,
IPAddress = p.Ip.Split(':')[0].ConvertToIP(),
Ping = p.Ping,
Score = p.Score,
IsBot = p.IsBot,
}).ToList();
}
catch (HttpRequestException e)
{
throw new NetworkException(e.Message);
}
}
}
private List<Player> ClientsFromStatus(string[] status)
{
List<Player> StatusPlayers = new List<Player>();
@ -175,20 +98,22 @@ namespace Application.RconParsers
#endif
int ipAddress = regex.Value.Split(':')[0].ConvertToIP();
regex = Regex.Match(responseLine, @"[0-9]{1,2}\s+[0-9]+\s+");
int score = 0;
// todo: fix this when T6M score is valid ;)
//int score = Int32.Parse(playerInfo[1]);
StatusPlayers.Add(new Player()
var p = new Player()
{
Name = name,
NetworkId = networkId,
ClientNumber = clientId,
IPAddress = ipAddress,
Ping = Ping,
Score = score,
IsBot = networkId < 1
});
Score = 0,
State = Player.ClientState.Connecting,
IsBot = networkId == 0
};
if (p.IsBot)
p.NetworkId = -p.ClientNumber;
StatusPlayers.Add(p);
}
}

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,214 @@
import requests
import time
import json
import collections
import os
# the following classes model the discord webhook api parameters
class WebhookAuthor():
def __init__(self, name=None, url=None, icon_url=None):
if name:
self.name = name
if url:
self.url = url
if icon_url:
self.icon_url = icon_url
class WebhookField():
def __init__(self, name=None, value=None, inline=False):
if name:
self.name = name
if value:
self.value = value
if inline:
self.inline = inline
class WebhookEmbed():
def __init__(self):
self.author = ''
self.title = ''
self.url = ''
self.description = ''
self.color = 0
self.fields = []
self.thumbnail = {}
class WebhookParams():
def __init__(self, username=None, avatar_url=None, content=None):
self.username = ''
self.avatar_url = ''
self.content = ''
self.embeds = []
# quick way to convert all the objects to a nice json object
def to_json(self):
return json.dumps(self, default=lambda o: o.__dict__, sort_keys=True)
# gets the relative link to a user's profile
def get_client_profile(profile_id):
return u'{}/Client/ProfileAsync/{}'.format(base_url, profile_id)
def get_client_profile_markdown(client_name, profile_id):
return u'[{}]({})'.format(client_name, get_client_profile(profile_id))
#todo: exception handling for opening the file
if os.getenv("DEBUG"):
config_file_name = 'config.dev.json'
else:
config_file_name = 'config.json'
with open(config_file_name) as json_config_file:
json_config = json.load(json_config_file)
# this should be an URL to an IP or FQN to an IW4MAdmin instance
# ie http://127.0.0.1 or http://IW4MAdmin.com
base_url = json_config['IW4MAdminUrl']
end_point = '/api/event'
request_url = base_url + end_point
# this should be the full discord webhook url
# ie https://discordapp.com/api/webhooks/<id>/<token>
discord_webhook_notification_url = json_config['DiscordWebhookNotificationUrl']
discord_webhook_information_url = json_config['DiscordWebhookInformationUrl']
# this should be the numerical id of the discord group
# 12345678912345678
notify_role_ids = json_config['NotifyRoleIds']
def get_new_events():
events = []
response = requests.get(request_url)
data = response.json()
should_notify = False
for event in data:
# commonly used event info items
event_type = event['eventType']['name']
server_name = event['ownerEntity']['name']
if event['originEntity']:
origin_client_name = event['originEntity']['name']
origin_client_id = int(event['originEntity']['id'])
if event['targetEntity']:
target_client_name = event['targetEntity']['name'] or ''
target_client_id = int(event['targetEntity']['id']) or 0
webhook_item = WebhookParams()
webhook_item_embed = WebhookEmbed()
#todo: the following don't need to be generated every time, as it says the same
webhook_item.username = 'IW4MAdmin'
webhook_item.avatar_url = 'https://raidmax.org/IW4MAdmin/img/iw4adminicon-3.png'
webhook_item_embed.color = 31436
webhook_item_embed.url = base_url
webhook_item_embed.thumbnail = { 'url' : 'https://raidmax.org/IW4MAdmin/img/iw4adminicon-3.png' }
webhook_item.embeds.append(webhook_item_embed)
# the server should be visible on all event types
server_field = WebhookField('Server', server_name)
webhook_item_embed.fields.append(server_field)
role_ids_string = ''
for id in notify_role_ids:
role_ids_string += '\r\n<@&{}>\r\n'.format(id)
if event_type == 'Report':
report_reason = event['extraInfo']
report_reason_field = WebhookField('Reason', report_reason)
reported_by_field = WebhookField('By', get_client_profile_markdown(origin_client_name, origin_client_id))
reported_field = WebhookField('Reported Player',get_client_profile_markdown(target_client_name, target_client_id))
# add each fields to the embed
webhook_item_embed.title = 'Player Reported'
webhook_item_embed.fields.append(reported_field)
webhook_item_embed.fields.append(reported_by_field)
webhook_item_embed.fields.append(report_reason_field)
should_notify = True
elif event_type == 'Ban':
ban_reason = event['extraInfo']
ban_reason_field = WebhookField('Reason', ban_reason)
banned_by_field = WebhookField('By', get_client_profile_markdown(origin_client_name, origin_client_id))
banned_field = WebhookField('Banned Player', get_client_profile_markdown(target_client_name, target_client_id))
# add each fields to the embed
webhook_item_embed.title = 'Player Banned'
webhook_item_embed.fields.append(banned_field)
webhook_item_embed.fields.append(banned_by_field)
webhook_item_embed.fields.append(ban_reason_field)
should_notify = True
elif event_type == 'Connect':
connected_field = WebhookField('Connected Player', get_client_profile_markdown(origin_client_name, origin_client_id))
webhook_item_embed.title = 'Player Connected'
webhook_item_embed.fields.append(connected_field)
elif event_type == 'Disconnect':
disconnected_field = WebhookField('Disconnected Player', get_client_profile_markdown(origin_client_name, origin_client_id))
webhook_item_embed.title = 'Player Disconnected'
webhook_item_embed.fields.append(disconnected_field)
elif event_type == 'Say':
say_client_field = WebhookField('Player', get_client_profile_markdown(origin_client_name, origin_client_id))
message_field = WebhookField('Message', event['extraInfo'])
webhook_item_embed.title = 'Message From Player'
webhook_item_embed.fields.append(say_client_field)
webhook_item_embed.fields.append(message_field)
#if event_type == 'ScriptKill' or event_type == 'Kill':
# kill_str = '{} killed {}'.format(get_client_profile_markdown(origin_client_name, origin_client_id),
# get_client_profile_markdown(target_client_name, target_client_id))
# killed_field = WebhookField('Kill Information', kill_str)
# webhook_item_embed.title = 'Player Killed'
# webhook_item_embed.fields.append(killed_field)
#todo: handle other events
else:
continue
#make sure there's at least one group to notify
if len(notify_role_ids) > 0:
# unfortunately only the content can be used to to notify members in groups
#embed content shows the role but doesn't notify
webhook_item.content = role_ids_string
events.append({'item' : webhook_item, 'notify' : should_notify})
return events
# sends the data to the webhook location
def execute_webhook(data):
for event in data:
event_json = event['item'].to_json()
url = None
if event['notify']:
url = discord_webhook_notification_url
else:
if len(discord_webhook_information_url) > 0:
url = discord_webhook_information_url
if url :
response = requests.post(url,
data=event_json,
headers={'Content-type' : 'application/json'})
# grabs new events and executes the webhook fo each valid event
def run():
failed_count = 1
print('starting polling for events')
while True:
try:
new_events = get_new_events()
execute_webhook(new_events)
except Exception as e:
print('failed to get new events ({})'.format(failed_count))
print(e)
failed_count += 1
time.sleep(5)
if __name__ == "__main__":
run()

View File

@ -0,0 +1,95 @@
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>15a81d6e-7502-46ce-8530-0647a380b5f4</ProjectGuid>
<ProjectHome>.</ProjectHome>
<StartupFile>DiscordWebhook.py</StartupFile>
<SearchPath>
</SearchPath>
<WorkingDirectory>.</WorkingDirectory>
<OutputPath>.</OutputPath>
<Name>DiscordWebhook</Name>
<SuppressCollectPythonCloudServiceFiles>true</SuppressCollectPythonCloudServiceFiles>
<RootNamespace>DiscordWebhook</RootNamespace>
<InterpreterId>MSBuild|env|$(MSBuildProjectFullPath)</InterpreterId>
<IsWindowsApplication>False</IsWindowsApplication>
<LaunchProvider>Standard Python launcher</LaunchProvider>
<EnableNativeCodeDebugging>False</EnableNativeCodeDebugging>
<Environment>DEBUG=True</Environment>
<PublishUrl>C:\Projects\IW4M-Admin\Publish\WindowsPrerelease\DiscordWebhook</PublishUrl>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
<DebugSymbols>true</DebugSymbols>
<EnableUnmanagedDebugging>false</EnableUnmanagedDebugging>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
<DebugSymbols>true</DebugSymbols>
<EnableUnmanagedDebugging>false</EnableUnmanagedDebugging>
</PropertyGroup>
<ItemGroup>
<Compile Include="DiscordWebhook.py" />
</ItemGroup>
<ItemGroup>
<Interpreter Include="env\">
<Id>env</Id>
<Version>3.6</Version>
<Description>env (Python 3.6 (64-bit))</Description>
<InterpreterPath>Scripts\python.exe</InterpreterPath>
<WindowsInterpreterPath>Scripts\pythonw.exe</WindowsInterpreterPath>
<PathEnvironmentVariable>PYTHONPATH</PathEnvironmentVariable>
<Architecture>X64</Architecture>
</Interpreter>
</ItemGroup>
<ItemGroup>
<Content Include="config.dev.json" />
<Content Include="config.json">
<Publish>True</Publish>
</Content>
<Content Include="requirements.txt">
<Publish>True</Publish>
</Content>
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\Python Tools\Microsoft.PythonTools.Web.targets" />
<!-- Uncomment the CoreCompile target to enable the Build command in
Visual Studio and specify your pre- and post-build commands in
the BeforeBuild and AfterBuild targets below. -->
<!--<Target Name="CoreCompile" />-->
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
<ProjectExtensions>
<VisualStudio>
<FlavorProperties GUID="{349c5851-65df-11da-9384-00065b846f21}">
<WebProjectProperties>
<AutoAssignPort>True</AutoAssignPort>
<UseCustomServer>True</UseCustomServer>
<CustomServerUrl>http://localhost</CustomServerUrl>
<SaveServerSettingsInUserFile>False</SaveServerSettingsInUserFile>
</WebProjectProperties>
</FlavorProperties>
<FlavorProperties GUID="{349c5851-65df-11da-9384-00065b846f21}" User="">
<WebProjectProperties>
<StartPageUrl>
</StartPageUrl>
<StartAction>CurrentPage</StartAction>
<AspNetDebugging>True</AspNetDebugging>
<SilverlightDebugging>False</SilverlightDebugging>
<NativeDebugging>False</NativeDebugging>
<SQLDebugging>False</SQLDebugging>
<ExternalProgram>
</ExternalProgram>
<StartExternalURL>
</StartExternalURL>
<StartCmdLineArguments>
</StartCmdLineArguments>
<StartWorkingDirectory>
</StartWorkingDirectory>
<EnableENC>False</EnableENC>
<AlwaysStartWebServerOnDebug>False</AlwaysStartWebServerOnDebug>
</WebProjectProperties>
</FlavorProperties>
</VisualStudio>
</ProjectExtensions>
</Project>

View File

@ -0,0 +1,6 @@
{
"IW4MAdminUrl": "",
"DiscordWebhookNotificationUrl": "",
"DiscordWebhookInformationUrl": "",
"NotifyRoleIds": []
}

View File

@ -0,0 +1,7 @@
certifi>=2018.4.16
chardet>=3.0.4
idna>=2.7
pip>=18.0
requests>=2.19.1
setuptools>=39.0.1
urllib3>=1.23

View File

@ -0,0 +1,99 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
<PropertyGroup>
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>42efda12-10d3-4c40-a210-9483520116bc</ProjectGuid>
<ProjectHome>.</ProjectHome>
<ProjectTypeGuids>{789894c7-04a9-4a11-a6b5-3f4435165112};{1b580a1a-fdb3-4b32-83e1-6407eb2722e6};{349c5851-65df-11da-9384-00065b846f21};{888888a0-9f3d-457c-b088-3a5042f75d52}</ProjectTypeGuids>
<StartupFile>runserver.py</StartupFile>
<SearchPath>
</SearchPath>
<WorkingDirectory>.</WorkingDirectory>
<LaunchProvider>Web launcher</LaunchProvider>
<WebBrowserUrl>http://localhost</WebBrowserUrl>
<OutputPath>.</OutputPath>
<SuppressCollectPythonCloudServiceFiles>true</SuppressCollectPythonCloudServiceFiles>
<Name>GameLogServer</Name>
<RootNamespace>GameLogServer</RootNamespace>
<InterpreterId>MSBuild|env|$(MSBuildProjectFullPath)</InterpreterId>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
<DebugSymbols>true</DebugSymbols>
<EnableUnmanagedDebugging>false</EnableUnmanagedDebugging>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
<DebugSymbols>true</DebugSymbols>
<EnableUnmanagedDebugging>false</EnableUnmanagedDebugging>
</PropertyGroup>
<ItemGroup>
<Compile Include="GameLogServer\log_reader.py">
<SubType>Code</SubType>
</Compile>
<Compile Include="GameLogServer\server.py">
<SubType>Code</SubType>
</Compile>
<Compile Include="runserver.py" />
<Compile Include="GameLogServer\__init__.py" />
<Compile Include="GameLogServer\log_resource.py" />
</ItemGroup>
<ItemGroup>
<Folder Include="GameLogServer\" />
</ItemGroup>
<ItemGroup>
<None Include="FolderProfile.pubxml" />
<Content Include="requirements.txt" />
</ItemGroup>
<ItemGroup>
<Interpreter Include="env\">
<Id>env</Id>
<Version>3.6</Version>
<Description>env (Python 3.6 (64-bit))</Description>
<InterpreterPath>Scripts\python.exe</InterpreterPath>
<WindowsInterpreterPath>Scripts\pythonw.exe</WindowsInterpreterPath>
<PathEnvironmentVariable>PYTHONPATH</PathEnvironmentVariable>
<Architecture>X64</Architecture>
</Interpreter>
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\Python Tools\Microsoft.PythonTools.Web.targets" />
<!-- Specify pre- and post-build commands in the BeforeBuild and
AfterBuild targets below. -->
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
<ProjectExtensions>
<VisualStudio>
<FlavorProperties GUID="{349c5851-65df-11da-9384-00065b846f21}">
<WebProjectProperties>
<AutoAssignPort>True</AutoAssignPort>
<UseCustomServer>True</UseCustomServer>
<CustomServerUrl>http://localhost</CustomServerUrl>
<SaveServerSettingsInUserFile>False</SaveServerSettingsInUserFile>
</WebProjectProperties>
</FlavorProperties>
<FlavorProperties GUID="{349c5851-65df-11da-9384-00065b846f21}" User="">
<WebProjectProperties>
<StartPageUrl>
</StartPageUrl>
<StartAction>CurrentPage</StartAction>
<AspNetDebugging>True</AspNetDebugging>
<SilverlightDebugging>False</SilverlightDebugging>
<NativeDebugging>False</NativeDebugging>
<SQLDebugging>False</SQLDebugging>
<ExternalProgram>
</ExternalProgram>
<StartExternalURL>
</StartExternalURL>
<StartCmdLineArguments>
</StartCmdLineArguments>
<StartWorkingDirectory>
</StartWorkingDirectory>
<EnableENC>False</EnableENC>
<AlwaysStartWebServerOnDebug>False</AlwaysStartWebServerOnDebug>
</WebProjectProperties>
</FlavorProperties>
</VisualStudio>
</ProjectExtensions>
</Project>

View File

@ -0,0 +1,9 @@
"""
The flask application package.
"""
from flask import Flask
from flask_restful import Api
app = Flask(__name__)
api = Api(app)

View File

@ -0,0 +1,75 @@
import re
import os
import time
class LogReader(object):
def __init__(self):
self.log_file_sizes = {}
# (if the file changes more than this, ignore ) - 1 MB
self.max_file_size_change = 1000000
# (if the time between checks is greater, ignore ) - 5 minutes
self.max_file_time_change = 1000
def read_file(self, path):
# prevent traversing directories
if re.search('r^.+\.\.\\.+$', path):
return False
# must be a valid log path and log file
if not re.search(r'^.+[\\|\/](userraw|mods)[\\|\/].+.log$', path):
return False
# set the initialze size to the current file size
file_size = 0
if path not in self.log_file_sizes:
self.log_file_sizes[path] = {
'length' : self.file_length(path),
'read': time.time()
}
return ''
# grab the previous values
last_length = self.log_file_sizes[path]['length']
last_read = self.log_file_sizes[path]['read']
# the file is being tracked already
new_file_size = self.file_length(path)
# the log size was unable to be read (probably the wrong path)
if new_file_size < 0:
return False
now = time.time()
file_size_difference = new_file_size - last_length
time_difference = now - last_read
# update the new size and actually read the data
self.log_file_sizes[path] = {
'length': new_file_size,
'read': now
}
# if it's been too long since we read and the amount changed is too great, discard it
# todo: do we really want old events? maybe make this an "or"
if file_size_difference > self.max_file_size_change and time_difference > self.max_file_time_change:
return ''
new_log_info = self.get_file_lines(path, file_size_difference)
return new_log_info
def get_file_lines(self, path, length):
try:
file_handle = open(path, 'rb')
file_handle.seek(-length, 2)
file_data = file_handle.read(length)
file_handle.close()
return file_data.decode('utf-8')
except:
return False
def file_length(self, path):
try:
return os.stat(path).st_size
except:
return -1
reader = LogReader()

View File

@ -0,0 +1,17 @@
from flask_restful import Resource
from GameLogServer.log_reader import reader
from base64 import urlsafe_b64decode
class LogResource(Resource):
def get(self, path):
path = urlsafe_b64decode(path).decode('utf-8')
log_info = reader.read_file(path)
if log_info is False:
print('could not read log file ' + path)
return {
'success' : log_info is not False,
'length': -1 if log_info is False else len(log_info),
'data': log_info
}

View File

@ -0,0 +1,9 @@
from flask import Flask
from flask_restful import Api
from .log_resource import LogResource
app = Flask(__name__)
def init():
api = Api(app)
api.add_resource(LogResource, '/log/<string:path>')

View File

@ -0,0 +1,12 @@
Flask==1.0.2
aniso8601==3.0.2
click==6.7
Flask-RESTful==0.3.6
itsdangerous==0.24
Jinja2==2.10
MarkupSafe==1.0
pip==9.0.3
pytz==2018.5
setuptools==39.0.1
six==1.11.0
Werkzeug==0.14.1

View File

@ -0,0 +1,15 @@
"""
This script runs the GameLogServer application using a development server.
"""
from os import environ
from GameLogServer.server import app, init
if __name__ == '__main__':
HOST = environ.get('SERVER_HOST', '0.0.0.0')
try:
PORT = int(environ.get('SERVER_PORT', '1625'))
except ValueError:
PORT = 5555
init()
app.run(HOST, PORT, debug=True)

View File

@ -7,8 +7,11 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Plugins", "Plugins", "{26E8
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{8C8F3945-0AEF-4949-A1F7-B18E952E50BC}"
ProjectSection(SolutionItems) = preProject
_commands.gsc = _commands.gsc
_customcallbacks.gsc = _customcallbacks.gsc
README.md = README.md
RunPublishPre.cmd = RunPublishPre.cmd
RunPublishRelease.cmd = RunPublishRelease.cmd
version.txt = version.txt
EndProjectSection
EndProject
@ -28,7 +31,19 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Login", "Plugins\Login\Logi
EndProject
Project("{888888A0-9F3D-457C-B088-3A5042F75D52}") = "Master", "Master\Master.pyproj", "{F5051A32-6BD0-4128-ABBA-C202EE15FC5C}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Tests", "Plugins\Tests\Tests.csproj", "{B72DEBFB-9D48-4076-8FF5-1FD72A830845}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Tests", "Plugins\Tests\Tests.csproj", "{B72DEBFB-9D48-4076-8FF5-1FD72A830845}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "IW4ScriptCommands", "Plugins\IW4ScriptCommands\IW4ScriptCommands.csproj", "{6C706CE5-A206-4E46-8712-F8C48D526091}"
EndProject
Project("{888888A0-9F3D-457C-B088-3A5042F75D52}") = "DiscordWebhook", "DiscordWebhook\DiscordWebhook.pyproj", "{15A81D6E-7502-46CE-8530-0647A380B5F4}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "ScriptPlugins", "ScriptPlugins", "{3F9ACC27-26DB-49FA-BCD2-50C54A49C9FA}"
ProjectSection(SolutionItems) = preProject
Plugins\ScriptPlugins\SharedGUIDKick.js = Plugins\ScriptPlugins\SharedGUIDKick.js
Plugins\ScriptPlugins\VPNDetection.js = Plugins\ScriptPlugins\VPNDetection.js
EndProjectSection
EndProject
Project("{888888A0-9F3D-457C-B088-3A5042F75D52}") = "GameLogServer", "GameLogServer\GameLogServer.pyproj", "{42EFDA12-10D3-4C40-A210-9483520116BC}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
@ -260,6 +275,66 @@ Global
{B72DEBFB-9D48-4076-8FF5-1FD72A830845}.Release|x64.Build.0 = Release|Any CPU
{B72DEBFB-9D48-4076-8FF5-1FD72A830845}.Release|x86.ActiveCfg = Release|Any CPU
{B72DEBFB-9D48-4076-8FF5-1FD72A830845}.Release|x86.Build.0 = Release|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Debug|Any CPU.Build.0 = Debug|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Debug|x64.ActiveCfg = Debug|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Debug|x64.Build.0 = Debug|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Debug|x86.ActiveCfg = Debug|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Debug|x86.Build.0 = Debug|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Prerelease|Any CPU.ActiveCfg = Debug|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Prerelease|Any CPU.Build.0 = Debug|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Prerelease|Mixed Platforms.ActiveCfg = Debug|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Prerelease|Mixed Platforms.Build.0 = Debug|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Prerelease|x64.ActiveCfg = Debug|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Prerelease|x64.Build.0 = Debug|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Prerelease|x86.ActiveCfg = Debug|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Prerelease|x86.Build.0 = Debug|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Release|Any CPU.ActiveCfg = Release|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Release|Any CPU.Build.0 = Release|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Release|x64.ActiveCfg = Release|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Release|x64.Build.0 = Release|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Release|x86.ActiveCfg = Release|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Release|x86.Build.0 = Release|Any CPU
{15A81D6E-7502-46CE-8530-0647A380B5F4}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{15A81D6E-7502-46CE-8530-0647A380B5F4}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
{15A81D6E-7502-46CE-8530-0647A380B5F4}.Debug|x64.ActiveCfg = Debug|Any CPU
{15A81D6E-7502-46CE-8530-0647A380B5F4}.Debug|x86.ActiveCfg = Debug|Any CPU
{15A81D6E-7502-46CE-8530-0647A380B5F4}.Prerelease|Any CPU.ActiveCfg = Release|Any CPU
{15A81D6E-7502-46CE-8530-0647A380B5F4}.Prerelease|Mixed Platforms.ActiveCfg = Release|Any CPU
{15A81D6E-7502-46CE-8530-0647A380B5F4}.Prerelease|x64.ActiveCfg = Release|Any CPU
{15A81D6E-7502-46CE-8530-0647A380B5F4}.Prerelease|x86.ActiveCfg = Release|Any CPU
{15A81D6E-7502-46CE-8530-0647A380B5F4}.Release|Any CPU.ActiveCfg = Release|Any CPU
{15A81D6E-7502-46CE-8530-0647A380B5F4}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{15A81D6E-7502-46CE-8530-0647A380B5F4}.Release|x64.ActiveCfg = Release|Any CPU
{15A81D6E-7502-46CE-8530-0647A380B5F4}.Release|x86.ActiveCfg = Release|Any CPU
{42EFDA12-10D3-4C40-A210-9483520116BC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{42EFDA12-10D3-4C40-A210-9483520116BC}.Debug|Any CPU.Build.0 = Debug|Any CPU
{42EFDA12-10D3-4C40-A210-9483520116BC}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
{42EFDA12-10D3-4C40-A210-9483520116BC}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
{42EFDA12-10D3-4C40-A210-9483520116BC}.Debug|x64.ActiveCfg = Debug|Any CPU
{42EFDA12-10D3-4C40-A210-9483520116BC}.Debug|x64.Build.0 = Debug|Any CPU
{42EFDA12-10D3-4C40-A210-9483520116BC}.Debug|x86.ActiveCfg = Debug|Any CPU
{42EFDA12-10D3-4C40-A210-9483520116BC}.Debug|x86.Build.0 = Debug|Any CPU
{42EFDA12-10D3-4C40-A210-9483520116BC}.Prerelease|Any CPU.ActiveCfg = Release|Any CPU
{42EFDA12-10D3-4C40-A210-9483520116BC}.Prerelease|Any CPU.Build.0 = Release|Any CPU
{42EFDA12-10D3-4C40-A210-9483520116BC}.Prerelease|Mixed Platforms.ActiveCfg = Release|Any CPU
{42EFDA12-10D3-4C40-A210-9483520116BC}.Prerelease|Mixed Platforms.Build.0 = Release|Any CPU
{42EFDA12-10D3-4C40-A210-9483520116BC}.Prerelease|x64.ActiveCfg = Release|Any CPU
{42EFDA12-10D3-4C40-A210-9483520116BC}.Prerelease|x64.Build.0 = Release|Any CPU
{42EFDA12-10D3-4C40-A210-9483520116BC}.Prerelease|x86.ActiveCfg = Release|Any CPU
{42EFDA12-10D3-4C40-A210-9483520116BC}.Prerelease|x86.Build.0 = Release|Any CPU
{42EFDA12-10D3-4C40-A210-9483520116BC}.Release|Any CPU.ActiveCfg = Release|Any CPU
{42EFDA12-10D3-4C40-A210-9483520116BC}.Release|Any CPU.Build.0 = Release|Any CPU
{42EFDA12-10D3-4C40-A210-9483520116BC}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{42EFDA12-10D3-4C40-A210-9483520116BC}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{42EFDA12-10D3-4C40-A210-9483520116BC}.Release|x64.ActiveCfg = Release|Any CPU
{42EFDA12-10D3-4C40-A210-9483520116BC}.Release|x64.Build.0 = Release|Any CPU
{42EFDA12-10D3-4C40-A210-9483520116BC}.Release|x86.ActiveCfg = Release|Any CPU
{42EFDA12-10D3-4C40-A210-9483520116BC}.Release|x86.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@ -270,6 +345,8 @@ Global
{958FF7EC-0226-4E85-A85B-B84EC768197D} = {26E8B310-269E-46D4-A612-24601F16065F}
{D9F2ED28-6FA5-40CA-9912-E7A849147AB1} = {26E8B310-269E-46D4-A612-24601F16065F}
{B72DEBFB-9D48-4076-8FF5-1FD72A830845} = {26E8B310-269E-46D4-A612-24601F16065F}
{6C706CE5-A206-4E46-8712-F8C48D526091} = {26E8B310-269E-46D4-A612-24601F16065F}
{3F9ACC27-26DB-49FA-BCD2-50C54A49C9FA} = {26E8B310-269E-46D4-A612-24601F16065F}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {84F8F8E0-1F73-41E0-BD8D-BB6676E2EE87}

View File

@ -7,7 +7,7 @@
<ProjectGuid>f5051a32-6bd0-4128-abba-c202ee15fc5c</ProjectGuid>
<ProjectHome>.</ProjectHome>
<ProjectTypeGuids>{789894c7-04a9-4a11-a6b5-3f4435165112};{1b580a1a-fdb3-4b32-83e1-6407eb2722e6};{349c5851-65df-11da-9384-00065b846f21};{888888a0-9f3d-457c-b088-3a5042f75d52}</ProjectTypeGuids>
<StartupFile>runserver.py</StartupFile>
<StartupFile>master\runserver.py</StartupFile>
<SearchPath>
</SearchPath>
<WorkingDirectory>.</WorkingDirectory>
@ -18,6 +18,13 @@
<Name>Master</Name>
<RootNamespace>Master</RootNamespace>
<InterpreterId>MSBuild|dev_env|$(MSBuildProjectFullPath)</InterpreterId>
<IsWindowsApplication>False</IsWindowsApplication>
<PythonRunWebServerCommand>
</PythonRunWebServerCommand>
<PythonDebugWebServerCommand>
</PythonDebugWebServerCommand>
<PythonRunWebServerCommandType>script</PythonRunWebServerCommandType>
<PythonDebugWebServerCommandType>script</PythonDebugWebServerCommandType>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
<DebugSymbols>true</DebugSymbols>
@ -51,27 +58,36 @@
<Compile Include="master\models\__init__.py">
<SubType>Code</SubType>
</Compile>
<Compile Include="Master\resources\authenticate.py">
<Compile Include="master\resources\authenticate.py">
<SubType>Code</SubType>
</Compile>
<Compile Include="master\resources\history_graph.py">
<SubType>Code</SubType>
</Compile>
<Compile Include="Master\resources\instance.py">
<Compile Include="master\resources\instance.py">
<SubType>Code</SubType>
</Compile>
<Compile Include="Master\resources\null.py">
<Compile Include="master\resources\localization.py">
<SubType>Code</SubType>
</Compile>
<Compile Include="Master\resources\version.py">
<Compile Include="master\resources\null.py">
<SubType>Code</SubType>
</Compile>
<Compile Include="Master\resources\__init__.py">
<Compile Include="Master\resources\server.py">
<SubType>Code</SubType>
</Compile>
<Compile Include="master\resources\version.py">
<SubType>Code</SubType>
</Compile>
<Compile Include="master\resources\__init__.py">
<SubType>Code</SubType>
</Compile>
<Compile Include="master\routes.py">
<SubType>Code</SubType>
</Compile>
<Compile Include="master\runserver.py">
<SubType>Code</SubType>
</Compile>
<Compile Include="master\schema\instanceschema.py">
<SubType>Code</SubType>
</Compile>
@ -81,27 +97,26 @@
<Compile Include="master\schema\__init__.py">
<SubType>Code</SubType>
</Compile>
<Compile Include="runserver.py" />
<Compile Include="master\__init__.py" />
<Compile Include="master\views.py" />
</ItemGroup>
<ItemGroup>
<Folder Include="C:\Projects\IW4M-Admin\Master\master\" />
<Folder Include="master\" />
<Folder Include="master\context\" />
<Folder Include="master\models\" />
<Folder Include="master\config\" />
<Folder Include="master\schema\" />
<Folder Include="Master\resources\" />
<Folder Include="Master\static\" />
<Folder Include="Master\templates\" />
<Folder Include="master\static\" />
<Folder Include="master\templates\" />
</ItemGroup>
<ItemGroup>
<None Include="FolderProfile.pubxml" />
<Content Include="master\config\master.json" />
<Content Include="master\templates\serverlist.html" />
<Content Include="requirements.txt" />
<Content Include="Master\templates\index.html" />
<Content Include="Master\templates\layout.html" />
<Content Include="master\templates\index.html" />
<Content Include="master\templates\layout.html" />
</ItemGroup>
<ItemGroup>
<Interpreter Include="dev_env\">

View File

@ -6,7 +6,6 @@ from flask import Flask
from flask_restful import Resource, Api
from flask_jwt_extended import JWTManager
from master.context.base import Base
import json
app = Flask(__name__)
app.config['JWT_SECRET_KEY'] = 'my key!'
@ -14,7 +13,7 @@ app.config['PROPAGATE_EXCEPTIONS'] = True
jwt = JWTManager(app)
api = Api(app)
ctx = Base()
config = json.load(open('./master/config/master.json'))
#config = json.load(open('./master/config/master.json'))
import master.routes
import master.views

View File

@ -1,4 +1,4 @@
{
"current-version-stable": 2.0,
"current-version-prerelease": 2.0
"current-version-stable": 2.1,
"current-version-prerelease": 2.1
}

View File

@ -15,9 +15,9 @@ class Base():
self.scheduler.start()
self.scheduler.add_job(
func=self._remove_staleinstances,
trigger=IntervalTrigger(seconds=120),
trigger=IntervalTrigger(seconds=60),
id='stale_instance_remover',
name='Remove stale instances if no heartbeat in 120 seconds',
name='Remove stale instances if no heartbeat in 60 seconds',
replace_existing=True
)
self.scheduler.add_job(
@ -37,10 +37,11 @@ class Base():
client_num += server.clientnum
self.history.add_client_history(client_num)
self.history.add_instance_history(len(self.instance_list))
self.history.add_server_history(len(servers))
def _remove_staleinstances(self):
for key, value in list(self.instance_list.items()):
if int(time.time()) - value.last_heartbeat > 120:
if int(time.time()) - value.last_heartbeat > 60:
print('[_remove_staleinstances] removing stale instance {id}'.format(id=key))
del self.instance_list[key]
del self.token_list[key]

View File

@ -5,17 +5,26 @@ class History():
def __init__(self):
self.client_history = list()
self.instance_history = list()
self.server_history = list()
def add_client_history(self, client_num):
if len(self.client_history) > 1440:
if len(self.client_history) > 2880:
self.client_history = self.client_history[1:]
self.client_history.append({
'count' : client_num,
'time' : int(time.time())
})
def add_server_history(self, server_num):
if len(self.server_history) > 2880:
self.server_history = self.server_history[1:]
self.server_history.append({
'count' : server_num,
'time' : int(time.time())
})
def add_instance_history(self, instance_num):
if len(self.instance_history) > 1440:
if len(self.instance_history) > 2880:
self.instance_history = self.instance_history[1:]
self.instance_history.append({
'count' : instance_num,

View File

@ -1,6 +1,6 @@
class ServerModel(object):
def __init__(self, id, port, game, hostname, clientnum, maxclientnum, map, gametype):
def __init__(self, id, port, game, hostname, clientnum, maxclientnum, map, gametype, ip):
self.id = id
self.port = port
self.game = game
@ -9,6 +9,7 @@ class ServerModel(object):
self.maxclientnum = maxclientnum
self.map = map
self.gametype = gametype
self.ip = ip
def __repr__(self):
return '<ServerModel(id={id})>'.format(id=self.id)

View File

@ -8,10 +8,11 @@ import datetime
class Authenticate(Resource):
def post(self):
instance_id = request.json['id']
if ctx.get_token(instance_id) is not False:
return { 'message' : 'that id already has a token'}, 401
else:
expires = datetime.timedelta(days=1)
token = create_access_token(instance_id, expires_delta=expires)
ctx.add_token(instance_id, token)
return { 'access_token' : token }, 200
#todo: see why this is failing
#if ctx.get_token(instance_id) is not False:
# return { 'message' : 'that id already has a token'}, 401
#else:
expires = datetime.timedelta(days=30)
token = create_access_token(instance_id, expires_delta=expires)
ctx.add_token(instance_id, token)
return { 'access_token' : token }, 200

View File

@ -11,22 +11,18 @@ class HistoryGraph(Resource):
custom_style = Style(
background='transparent',
plot_background='transparent',
foreground='rgba(109, 118, 126, 0.3)',
foreground_strong='rgba(109, 118, 126, 0.3)',
foreground_subtle='rgba(109, 118, 126, 0.3)',
foreground='#6c757d',
foreground_strong='#6c757d',
foreground_subtle='#6c757d',
opacity='0.1',
opacity_hover='0.2',
transition='100ms ease-in',
colors=('#007acc', '#749363')
transition='0ms',
colors=('#749363','#007acc'),
)
graph = pygal.StackedLine(
interpolate='cubic',
interpolation_precision=3,
#x_labels_major_every=100,
#x_labels_major_count=500,
graph = pygal.Line(
stroke_style={'width': 0.4},
show_dots=False,
#show_dots=False,
show_legend=False,
fill=True,
style=custom_style,
@ -37,10 +33,17 @@ class HistoryGraph(Resource):
if len(instance_count) > 0:
graph.x_labels = [ timeago.format(instance_count[0])]
graph.add('Instance Count', [history['count'] for history in ctx.history.instance_history][-history_count:])
graph.add('Client Count', [history['count'] for history in ctx.history.client_history][-history_count:])
return { 'message' : graph.render(),
'data_points' : len(instance_count)
instance_counts = [history['count'] for history in ctx.history.instance_history][-history_count:]
client_counts = [history['count'] for history in ctx.history.client_history][-history_count:]
server_counts = [history['count'] for history in ctx.history.server_history][-history_count:]
graph.add('Client Count', client_counts)
graph.add('Instance Count', instance_counts)
return { 'message' : graph.render().replace("<title>Pygal</title>", ""),
'data_points' : len(instance_count),
'instance_count' : 0 if len(instance_counts) is 0 else instance_counts[-1],
'client_count' : 0 if len(client_counts) is 0 else client_counts[-1],
'server_count' : 0 if len(server_counts) is 0 else server_counts[-1]
}, 200
except Exception as e:
return { 'message' : str(e) }, 500

View File

@ -4,6 +4,7 @@ from flask_jwt_extended import jwt_required
from marshmallow import ValidationError
from master.schema.instanceschema import InstanceSchema
from master import ctx
import json
class Instance(Resource):
def get(self, id=None):
@ -21,6 +22,8 @@ class Instance(Resource):
@jwt_required
def put(self, id):
try:
for server in request.json['servers']:
server['ip'] = request.remote_addr
instance = InstanceSchema().load(request.json)
except ValidationError as err:
return {'message' : err.messages }, 400
@ -30,6 +33,8 @@ class Instance(Resource):
@jwt_required
def post(self):
try:
for server in request.json['servers']:
server['ip'] = request.remote_addr
instance = InstanceSchema().load(request.json)
except ValidationError as err:
return {'message' : err.messages }, 400

View File

@ -0,0 +1,59 @@
from flask_restful import Resource
from flask import request, jsonify
from flask_jwt_extended import create_access_token
from master import app, ctx
import datetime
import urllib.request
import csv
from io import StringIO
class Localization(Resource):
def list(self):
response = urllib.request.urlopen('https://docs.google.com/spreadsheets/d/e/2PACX-1vRQjCqPvd0Xqcn86WqpFqp_lx4KKpel9O4OV13NycmV8rmqycorgJQm-8qXMfw37QJHun3pqVZFUKG-/pub?gid=0&single=true&output=csv')
data = response.read().decode('utf-8')
localization = []
csv_data = csv.DictReader(StringIO(data))
for language in csv_data.fieldnames[1:]:
localization.append({
'LocalizationName' : language,
'LocalizationIndex' : {
'Set' : {}
}
})
for row in csv_data:
localization_string = row['STRING']
count = 0
for language in csv_data.fieldnames[1:]:
localization[count]['LocalizationIndex']['Set'][localization_string] = row[language]
count += 1
return localization, 200
def get(self, language_tag=None):
response = urllib.request.urlopen('https://docs.google.com/spreadsheets/d/e/2PACX-1vRQjCqPvd0Xqcn86WqpFqp_lx4KKpel9O4OV13NycmV8rmqycorgJQm-8qXMfw37QJHun3pqVZFUKG-/pub?gid=0&single=true&output=csv')
data = response.read().decode('utf-8')
csv_data = csv.DictReader(StringIO(data))
if language_tag != None:
valid_language_tag = next((l for l in csv_data.fieldnames[1:] if l == language_tag), None)
if valid_language_tag is None:
valid_language_tag = next((l for l in csv_data.fieldnames[1:] if l.startswith(language_tag[:2])), None)
if valid_language_tag is None:
valid_language_tag = 'en-US'
localization = {
'LocalizationName' : valid_language_tag,
'LocalizationIndex' : {
'Set' : {}
}
}
for row in csv_data:
localization_string = row['STRING']
localization['LocalizationIndex']['Set'][localization_string] = row[valid_language_tag]
return localization, 200
else:
return self.list()[0][0], 200

View File

@ -0,0 +1,6 @@
from flask_restful import Resource
class Server(Resource):
"""description of class"""

View File

@ -1,8 +1,9 @@
from flask_restful import Resource
from master import config
import json
class Version(Resource):
def get(self):
config = json.load(open('./master/config/master.json'))
return {
'current-version-stable' : config['current-version-stable'],
'current-version-prerelease' : config['current-version-prerelease']

View File

@ -5,9 +5,13 @@ from master.resources.instance import Instance
from master.resources.authenticate import Authenticate
from master.resources.version import Version
from master.resources.history_graph import HistoryGraph
from master.resources.localization import Localization
from master.resources.server import Server
api.add_resource(Null, '/null')
api.add_resource(Instance, '/instance/', '/instance/<string:id>')
api.add_resource(Version, '/version')
api.add_resource(Authenticate, '/authenticate')
api.add_resource(HistoryGraph, '/history/', '/history/<int:history_count>')
api.add_resource(HistoryGraph, '/history/', '/history/<int:history_count>')
api.add_resource(Localization, '/localization/', '/localization/<string:language_tag>')
api.add_resource(Server, '/server')

View File

@ -6,4 +6,4 @@ from os import environ
from master import app
if __name__ == '__main__':
app.run(host='0.0.0.0', port=80, debug=True)
app.run(host='0.0.0.0', port=80, debug=True)

View File

@ -6,17 +6,20 @@ class ServerSchema(Schema):
required=True,
validate=validate.Range(1, 2147483647, 'invalid id')
)
ip = fields.Str(
required=True
)
port = fields.Int(
required=True,
validate=validate.Range(1, 665535, 'invalid port')
validate=validate.Range(1, 65535, 'invalid port')
)
game = fields.String(
required=True,
validate=validate.Length(1, 8, 'invalid game name')
validate=validate.Length(1, 5, 'invalid game name')
)
hostname = fields.String(
required=True,
validate=validate.Length(1, 48, 'invalid hostname')
validate=validate.Length(1, 64, 'invalid hostname')
)
clientnum = fields.Int(
required=True,

View File

@ -5,43 +5,60 @@
<div class="col-12">
<figure>
<div id="history_graph">{{history_graph|safe}}</div>
<figcaption class="float-right pr-3 mr-4">
<figcaption class="float-right">
<span id="history_graph_zoom_out" class="h4 oi oi-zoom-out text-muted" style="cursor:pointer;"></span>
<span id="history_graph_zoom_in" class="h4 oi oi-zoom-in text-muted" style="cursor:pointer;"></span>
</figcaption>
<figcaption class="float-left">
<span class="h4 text-muted">{{instance_count}} instances</span>
<span class="h4 text-muted">&mdash; {{client_count}} clients</span>
<span class="h4 text-muted">&mdash; {{server_count}} servers</span>
</figcaption>
</figure>
</div>
<div class="col-12">
</div>
</div>
{% endblock %}
{% block scripts %}
<script type="text/javascript" src="http://kozea.github.com/pygal.js/latest/pygal-tooltips.min.js"></script>
<script>
let dataPoints = {{data_points}};
let zoomLevel = Math.ceil(dataPoints / 2);
//console.log(dataPoints);
<script type="text/javascript" src="http://kozea.github.com/pygal.js/latest/pygal-tooltips.min.js"></script>
<script>
let dataPoints = {{data_points}};
let maxPoints = 2880;
maxPoints = Math.min(maxPoints, dataPoints);
let zoomLevel = Math.floor(maxPoints);
let performingZoom = false;
function updateHistoryGraph() {
$.get('/history/' + zoomLevel)
.done(function (content) {
$('#history_graph').html(content.message);
dataPoints = content.data_points
});
function updateHistoryGraph() {
perfomingZoom = true;
$.get('/history/' + zoomLevel)
.done(function (content) {
$('#history_graph').html(content.message);
//maxPoints = Math.min(maxPoints, dataPoints);
perfomingZoom = false;
});
}
//setInterval(updateHistoryGraph, 30000);
$('#history_graph_zoom_out').click(function () {
if (performingZoom === true) {
return false;
}
setInterval(updateHistoryGraph, 30000);
zoomLevel = Math.floor(zoomLevel * 2) <= maxPoints ? Math.floor(zoomLevel * 2) : maxPoints;
updateHistoryGraph();
});
$('#history_graph_zoom_out').click(function () {
// console.log(zoomLevel);
zoomLevel = zoomLevel * 2 <= 1440 ? Math.ceil(zoomLevel * 2) : dataPoints;
updateHistoryGraph();
});
$('#history_graph_zoom_in').click(function () {
if (performingZoom === true) {
return false;
}
zoomLevel = zoomLevel / 2 > 2 ? Math.ceil(zoomLevel / 2) : 2;
updateHistoryGraph();
});
$('#history_graph_zoom_in').click(function () {
// console.log(zoomLevel);
zoomLevel = zoomLevel / 2 > 2 ? Math.ceil(zoomLevel / 2) : 2;
updateHistoryGraph();
});
</script>
</script>
{% endblock %}

View File

@ -14,6 +14,18 @@
.oi:hover {
color: #fff !important;
}
.dot {
opacity: 0;
padding: 5px;
}
.dot:hover {
opacity: 1;
}
.tooltip-box {
fill: #343a40 !important;
}
</style>
</head>
@ -27,6 +39,7 @@
<script src="https://code.jquery.com/jquery-3.3.1.min.js"
integrity="sha256-FgpCb/KJQlLNfOu91ta32o/NMZxltwRo8QtmkMRdAu8="
crossorigin="anonymous"></script>
<script src="https://maxcdn.bootstrapcdn.com/bootstrap/4.0.0/js/bootstrap.min.js" integrity="sha384-JZR6Spejh4U02d8jOt6vLEHfe/JQGiRRSQQxSfFWpi1MquVdAyjUar5+76PVCmYl" crossorigin="anonymous"></script>
{% block scripts %}{% endblock %}
</body>
</html>

View File

@ -0,0 +1,113 @@
{% extends "layout.html" %}
{% block content %}
<!-- todo: move this! -->
<style>
.server-row {
cursor: pointer;
}
.modal-content, .nav-item {
background-color: #212529;
color: #fff;
}
.modal-header, .modal-footer {
border-color: #32383e !important;
}
.modal-dark button.close, a.nav-link {
color: #fff;
}
</style>
<div class="modal modal-dark" id="serverModalCenter" tabindex="-1" role="dialog" aria-labelledby="serverModalCenterTitle" aria-hidden="true">
<div class="modal-dialog modal-dialog-centered" role="document">
<div class="modal-content">
<div class="modal-header">
<h5 class="modal-title" id="serverModalTitle">Modal title</h5>
<button type="button" class="close" data-dismiss="modal" aria-label="Close">
<span aria-hidden="true">&times;</span>
</button>
</div>
<div class="modal-body">
<div class="h5" id="server_socket"></div>
</div>
<div class="modal-footer">
<button id="connect_button" type="button" class="btn btn-dark">Connect</button>
<button type="button" class="btn btn-dark" data-dismiss="modal">Close</button>
</div>
</div>
</div>
</div>
<div class="row">
<div class="col-12">
<nav>
<div class="nav nav-tabs" id="server_game_tabs" role="tablist">
{% for game in games %}
<a class="nav-item nav-link {{'active' if loop.first else ''}}" id="{{game}}_servers_tab" data-toggle="tab" href="#{{game}}_servers" role="tab" aria-controls="{{game}}_servers" aria-selected="{{'true' if loop.first else 'false' }}">{{game}}</a>
{% endfor %}
</div>
</nav>
<div class="tab-content" id="server_game_tabs_content">
{% for game, servers in games.items() %}
<div class="tab-pane {{'show active' if loop.first else ''}}" id="{{game}}_servers" role="tabpanel" aria-labelledby="{{game}}_servers_tab">
<table class="table table-dark table-striped table-hover table-responsive-lg">
<thead>
<tr>
<th>Server Name</th>
<th>Map Name</th>
<th>Players</th>
<th>Mode</th>
<th class="text-center">Connect</th>
</tr>
</thead>
<tbody>
{% for server in servers %}
<tr class="server-row" data-toggle="modal" data-target="#serverModalCenter"
data-ip="{{server.ip}}" data-port="{{server.port}}">
<td data-hostname="{{server.hostname}}" class="server-hostname">{{server.hostname}}</td>
<td data-map="{{server.map}} " class="server-map">{{server.map}}</td>
<td data-clientnum="{{server.clientnum}}" data-maxclientnum="{{server.maxclientnum}}"
class="server-clientnum">
{{server.clientnum}}/{{server.maxclientnum}}
</td>
<td data-gametype="{{server.gametype}}" class="server-gametype">{{server.gametype}}</td>
<td class="text-center"><span class="oi oi-play-circle"></span></td>
</tr>
{% endfor %}
</tbody>
</table>
</div>
{% endfor %}
</div>
<div class="w-100 small text-right text-muted">
<span>Developed by RaidMax</span><br />
<span>PRERELEASE</span>
</div>
</div>
</div>
{% endblock %}
{% block scripts %}
<script>
$(document).ready(() => {
$('.server-row').off('click');
$('.server-row').on('click', function (e) {
$('#serverModalTitle').text($(this).find('.server-hostname').text());
$('#server_socket').text(`/connect ${$(this).data('ip')}:${$(this).data('port')}`);
});
$('#connect_button').off('click');
$('#connect_button').on('click', (e) => alert('soon...'));
});
</script>
{% endblock %}

View File

@ -4,15 +4,32 @@ Routes and views for the flask application.
from datetime import datetime
from flask import render_template
from master import app
from master import app, ctx
from master.resources.history_graph import HistoryGraph
from collections import defaultdict
@app.route('/')
def home():
_history_graph = HistoryGraph().get(500)
_history_graph = HistoryGraph().get(2880)
return render_template(
'index.html',
title='API Overview',
history_graph = _history_graph[0]['message'],
data_points = _history_graph[0]['data_points']
data_points = _history_graph[0]['data_points'],
instance_count = _history_graph[0]['instance_count'],
client_count = _history_graph[0]['client_count'],
server_count = _history_graph[0]['server_count']
)
@app.route('/servers')
def servers():
servers = defaultdict(list)
if len(ctx.instance_list.values()) > 0:
ungrouped_servers = [server for instance in ctx.instance_list.values() for server in instance.servers]
for server in ungrouped_servers:
servers[server.game].append(server)
return render_template(
'serverlist.html',
title = 'Server List',
games = servers
)

View File

@ -0,0 +1,14 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace IW4ScriptCommands
{
class CommandInfo
{
public string Command { get; set; }
public int ClientNumber { get; set; }
public List<string> CommandArguments { get; set; } = new List<string>();
public override string ToString() => $"{Command};{ClientNumber},{string.Join(',', CommandArguments)}";
}
}

View File

@ -0,0 +1,197 @@
//using SharedLibraryCore;
//using SharedLibraryCore.Objects;
//using System;
//using System.Collections.Generic;
//using System.Linq;
//using System.Text;
//using System.Threading.Tasks;
//namespace IW4ScriptCommands.Commands
//{
// class Balance : Command
// {
// private class TeamAssignment
// {
// public IW4MAdmin.Plugins.Stats.IW4Info.Team CurrentTeam { get; set; }
// public int Num { get; set; }
// public IW4MAdmin.Plugins.Stats.Models.EFClientStatistics Stats { get; set; }
// }
// public Balance() : base("balance", "balance teams", "bal", Player.Permission.Trusted, false, null)
// {
// }
// public override async Task ExecuteAsync(GameEvent E)
// {
// string teamsString = (await E.Owner.GetDvarAsync<string>("sv_iw4madmin_teams")).Value;
// var scriptClientTeams = teamsString.Split(';', StringSplitOptions.RemoveEmptyEntries)
// .Select(c => c.Split(','))
// .Select(c => new TeamAssignment()
// {
// CurrentTeam = (IW4MAdmin.Plugins.Stats.IW4Info.Team)Enum.Parse(typeof(IW4MAdmin.Plugins.Stats.IW4Info.Team), c[1]),
// Num = E.Owner.Players.FirstOrDefault(p => p?.NetworkId == c[0].ConvertLong())?.ClientNumber ?? -1,
// Stats = IW4MAdmin.Plugins.Stats.Plugin.Manager.GetClientStats(E.Owner.Players.FirstOrDefault(p => p?.NetworkId == c[0].ConvertLong()).ClientId, E.Owner.GetHashCode())
// })
// .ToList();
// // at least one team is full so we can't balance
// if (scriptClientTeams.Count(ct => ct.CurrentTeam == IW4MAdmin.Plugins.Stats.IW4Info.Team.Axis) >= Math.Floor(E.Owner.MaxClients / 2.0)
// || scriptClientTeams.Count(ct => ct.CurrentTeam == IW4MAdmin.Plugins.Stats.IW4Info.Team.Allies) >= Math.Floor(E.Owner.MaxClients / 2.0))
// {
// await E.Origin?.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_BALANCE_FAIL"]);
// return;
// }
// List<string> teamAssignments = new List<string>();
// var activeClients = E.Owner.GetPlayersAsList().Select(c => new TeamAssignment()
// {
// Num = c.ClientNumber,
// Stats = IW4MAdmin.Plugins.Stats.Plugin.Manager.GetClientStats(c.ClientId, E.Owner.GetHashCode()),
// CurrentTeam = IW4MAdmin.Plugins.Stats.Plugin.Manager.GetClientStats(c.ClientId, E.Owner.GetHashCode()).Team
// })
// .Where(c => scriptClientTeams.FirstOrDefault(sc => sc.Num == c.Num)?.CurrentTeam != IW4MAdmin.Plugins.Stats.IW4Info.Team.Spectator)
// .Where(c => c.CurrentTeam != scriptClientTeams.FirstOrDefault(p => p.Num == c.Num)?.CurrentTeam)
// .OrderByDescending(c => c.Stats.Performance)
// .ToList();
// var alliesTeam = scriptClientTeams
// .Where(c => c.CurrentTeam == IW4MAdmin.Plugins.Stats.IW4Info.Team.Allies)
// .Where(c => activeClients.Count(t => t.Num == c.Num) == 0)
// .ToList();
// var axisTeam = scriptClientTeams
// .Where(c => c.CurrentTeam == IW4MAdmin.Plugins.Stats.IW4Info.Team.Axis)
// .Where(c => activeClients.Count(t => t.Num == c.Num) == 0)
// .ToList();
// while (activeClients.Count() > 0)
// {
// int teamSizeDifference = alliesTeam.Count - axisTeam.Count;
// double performanceDisparity = alliesTeam.Count > 0 ? alliesTeam.Average(t => t.Stats.Performance) : 0 -
// axisTeam.Count > 0 ? axisTeam.Average(t => t.Stats.Performance) : 0;
// if (teamSizeDifference == 0)
// {
// if (performanceDisparity == 0)
// {
// alliesTeam.Add(activeClients.First());
// activeClients.RemoveAt(0);
// }
// else
// {
// if (performanceDisparity > 0)
// {
// axisTeam.Add(activeClients.First());
// activeClients.RemoveAt(0);
// }
// else
// {
// alliesTeam.Add(activeClients.First());
// activeClients.RemoveAt(0);
// }
// }
// }
// else if (teamSizeDifference > 0)
// {
// if (performanceDisparity > 0)
// {
// axisTeam.Add(activeClients.First());
// activeClients.RemoveAt(0);
// }
// else
// {
// axisTeam.Add(activeClients.Last());
// activeClients.RemoveAt(activeClients.Count - 1);
// }
// }
// else
// {
// if (performanceDisparity > 0)
// {
// alliesTeam.Add(activeClients.First());
// activeClients.RemoveAt(0);
// }
// else
// {
// alliesTeam.Add(activeClients.Last());
// activeClients.RemoveAt(activeClients.Count - 1);
// }
// }
// }
// alliesTeam = alliesTeam.OrderByDescending(t => t.Stats.Performance)
// .ToList();
// axisTeam = axisTeam.OrderByDescending(t => t.Stats.Performance)
// .ToList();
// while (Math.Abs(alliesTeam.Count - axisTeam.Count) > 1)
// {
// int teamSizeDifference = alliesTeam.Count - axisTeam.Count;
// double performanceDisparity = alliesTeam.Count > 0 ? alliesTeam.Average(t => t.Stats.Performance) : 0 -
// axisTeam.Count > 0 ? axisTeam.Average(t => t.Stats.Performance) : 0;
// if (teamSizeDifference > 0)
// {
// if (performanceDisparity > 0)
// {
// axisTeam.Add(alliesTeam.First());
// alliesTeam.RemoveAt(0);
// }
// else
// {
// axisTeam.Add(alliesTeam.Last());
// alliesTeam.RemoveAt(axisTeam.Count - 1);
// }
// }
// else
// {
// if (performanceDisparity > 0)
// {
// alliesTeam.Add(axisTeam.Last());
// axisTeam.RemoveAt(axisTeam.Count - 1);
// }
// else
// {
// alliesTeam.Add(axisTeam.First());
// axisTeam.RemoveAt(0);
// }
// }
// }
// foreach (var assignment in alliesTeam)
// {
// teamAssignments.Add($"{assignment.Num},2");
// assignment.Stats.Team = IW4MAdmin.Plugins.Stats.IW4Info.Team.Allies;
// }
// foreach (var assignment in axisTeam)
// {
// teamAssignments.Add($"{assignment.Num},3");
// assignment.Stats.Team = IW4MAdmin.Plugins.Stats.IW4Info.Team.Axis;
// }
// if (alliesTeam.Count(ac => scriptClientTeams.First(sc => sc.Num == ac.Num).CurrentTeam != ac.CurrentTeam) == 0 &&
// axisTeam.Count(ac => scriptClientTeams.First(sc => sc.Num == ac.Num).CurrentTeam != ac.CurrentTeam) == 0)
// {
// await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_BALANCE_FAIL_BALANCED"]);
// return;
// }
// if (E.Origin?.Level > Player.Permission.Administrator)
// {
// await E.Origin.Tell($"Allies Elo: {(alliesTeam.Count > 0 ? alliesTeam.Average(t => t.Stats.Performance) : 0)}");
// await E.Origin.Tell($"Axis Elo: {(axisTeam.Count > 0 ? axisTeam.Average(t => t.Stats.Performance) : 0)}");
// }
// string args = string.Join(",", teamAssignments);
// await E.Owner.ExecuteCommandAsync($"sv_iw4madmin_command \"balance:{args}\"");
// await E.Origin.Tell("Balance command sent");
// }
// }
//}

View File

@ -0,0 +1,24 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Library</OutputType>
<TargetFramework>netcoreapp2.1</TargetFramework>
<RuntimeFrameworkVersion>2.1.5</RuntimeFrameworkVersion>
<ApplicationIcon />
<StartupObject />
</PropertyGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
<Exec Command="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)BUILD\Plugins&quot;" />
</Target>
<ItemGroup>
<ProjectReference Include="..\..\SharedLibraryCore\SharedLibraryCore.csproj" />
<ProjectReference Include="..\Stats\Stats.csproj" />
</ItemGroup>
<ItemGroup>
<PackageReference Update="Microsoft.NETCore.App" Version="2.1.5" />
</ItemGroup>
</Project>

View File

@ -0,0 +1,54 @@
using SharedLibraryCore;
using SharedLibraryCore.Interfaces;
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading.Tasks;
namespace IW4ScriptCommands
{
class Plugin : IPlugin
{
public string Name => "IW4 Script Commands";
public float Version => 1.0f;
public string Author => "RaidMax";
public Task OnEventAsync(GameEvent E, Server S)
{
//if (E.Type == GameEvent.EventType.JoinTeam || E.Type == GameEvent.EventType.Disconnect)
//{
// E.Origin = new SharedLibraryCore.Objects.Player()
// {
// ClientId = 1,
// CurrentServer = E.Owner
// };
// return new Commands.Balance().ExecuteAsync(E);
//}
if (E.Type == GameEvent.EventType.Warn)
{
return S.SetDvarAsync("sv_iw4madmin_command", new CommandInfo()
{
ClientNumber = E.Target.ClientNumber,
Command = "alert",
CommandArguments = new List<string>()
{
"Warning",
"ui_mp_nukebomb_timer",
E.Data
}
}.ToString());
}
return Task.CompletedTask;
}
public Task OnLoadAsync(IManager manager) => Task.CompletedTask;
public Task OnTickAsync(Server S) => Task.CompletedTask;
public Task OnUnloadAsync() => Task.CompletedTask;
}
}

View File

@ -8,14 +8,15 @@ namespace IW4MAdmin.Plugins.Login.Commands
{
public class CLogin : Command
{
public CLogin() : base("login", "login using password", "l", Player.Permission.Trusted, false, new CommandArgument[]
public CLogin() : base("login", Utilities.CurrentLocalization.LocalizationIndex["PLUGINS_LOGIN_COMMANDS_LOGIN_DESC"], "li", Player.Permission.Trusted, false, new CommandArgument[]
{
new CommandArgument()
{
Name = "password",
Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_PASSWORD"],
Required = true
}
}){ }
})
{ }
public override async Task ExecuteAsync(GameEvent E)
{
@ -25,12 +26,12 @@ namespace IW4MAdmin.Plugins.Login.Commands
if (hashedPassword[0] == client.Password)
{
Plugin.AuthorizedClients[E.Origin.ClientId] = true;
await E.Origin.Tell("You are now logged in");
E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["PLUGINS_LOGIN_COMMANDS_LOGIN_SUCCESS"]);
}
else
{
await E.Origin.Tell("Your password is incorrect");
E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["PLUGINS_LOGIN_COMMANDS_LOGIN_FAIL"]);
}
}
}

View File

@ -1,8 +1,9 @@
<Project Sdk="Microsoft.NET.Sdk">
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Library</OutputType>
<TargetFramework>netcoreapp2.0</TargetFramework>
<TargetFramework>netcoreapp2.1</TargetFramework>
<RuntimeFrameworkVersion>2.1.5</RuntimeFrameworkVersion>
<ApplicationIcon />
<StartupObject />
<PackageId>RaidMax.IW4MAdmin.Plugins.Login</PackageId>
@ -20,6 +21,10 @@
<ProjectReference Include="..\..\SharedLibraryCore\SharedLibraryCore.csproj" />
</ItemGroup>
<ItemGroup>
<PackageReference Update="Microsoft.NETCore.App" Version="2.1.5" />
</ItemGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
<Exec Command="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)BUILD\Plugins&quot;" />
</Target>

View File

@ -5,6 +5,7 @@ using SharedLibraryCore;
using SharedLibraryCore.Configuration;
using SharedLibraryCore.Exceptions;
using SharedLibraryCore.Interfaces;
using SharedLibraryCore.Objects;
namespace IW4MAdmin.Plugins.Login
{
@ -36,18 +37,21 @@ namespace IW4MAdmin.Plugins.Login
if (E.Type == GameEvent.EventType.Command)
{
if (E.Origin.Level < SharedLibraryCore.Objects.Player.Permission.Moderator)
if (E.Origin.Level < Player.Permission.Moderator ||
E.Origin.Level == Player.Permission.Console)
return Task.CompletedTask;
E.Owner.Manager.GetPrivilegedClients().TryGetValue(E.Origin.ClientId, out Player client);
if (((Command)E.Extra).Name == new SharedLibraryCore.Commands.CSetPassword().Name &&
E.Owner.Manager.GetPrivilegedClients()[E.Origin.ClientId].Password == null)
client?.Password == null)
return Task.CompletedTask;
if (((Command)E.Extra).Name == new Commands.CLogin().Name)
return Task.CompletedTask;
if (!AuthorizedClients[E.Origin.ClientId])
throw new AuthorizationException("not logged in");
throw new AuthorizationException(Utilities.CurrentLocalization.LocalizationIndex["PLUGINS_LOGIN_AUTH"]);
}
return Task.CompletedTask;
@ -67,12 +71,8 @@ namespace IW4MAdmin.Plugins.Login
Config = cfg.Configuration();
}
public Task OnTickAsync(Server S) => Utilities.CompletedTask;
public Task OnTickAsync(Server S) => Task.CompletedTask;
public Task OnUnloadAsync()
{
AuthorizedClients.Clear();
return Utilities.CompletedTask;
}
public Task OnUnloadAsync() => Task.CompletedTask;
}
}

View File

@ -16,14 +16,16 @@ namespace IW4MAdmin.Plugins.ProfanityDeterment
{
OffensiveWords = new List<string>()
{
"nigger",
"nigga",
"fuck"
@"\s*n+.*i+.*g+.*e+.*r+\s*",
@"\s*n+.*i+.*g+.*a+\s*",
@"\s*f+u+.*c+.*k+.*\s*"
};
EnableProfanityDeterment = Utilities.PromptBool("Enable profanity deterring");
ProfanityWarningMessage = "Please do not use profanity on this server";
ProfanityKickMessage = "Excessive use of profanity";
var loc = Utilities.CurrentLocalization.LocalizationIndex;
EnableProfanityDeterment = Utilities.PromptBool(loc["PLUGINS_PROFANITY_SETUP_ENABLE"]);
ProfanityWarningMessage = loc["PLUGINS_PROFANITY_WARNMSG"];
ProfanityKickMessage = loc["PLUGINS_PROFANITY_KICKMSG"];
KickAfterInfringementCount = 2;
return this;

View File

@ -1,6 +1,7 @@
using System.Collections.Concurrent;
using System.Linq;
using System.Reflection;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using SharedLibraryCore;
using SharedLibraryCore.Configuration;
@ -20,12 +21,11 @@ namespace IW4MAdmin.Plugins.ProfanityDeterment
BaseConfigurationHandler<Configuration> Settings;
ConcurrentDictionary<int, Tracking> ProfanityCounts;
IManager Manager;
Task CompletedTask = Task.FromResult(false);
public async Task OnEventAsync(GameEvent E, Server S)
public Task OnEventAsync(GameEvent E, Server S)
{
if (!Settings.Configuration().EnableProfanityDeterment)
return;
return Task.CompletedTask;
if (E.Type == GameEvent.EventType.Connect)
{
@ -34,6 +34,26 @@ namespace IW4MAdmin.Plugins.ProfanityDeterment
S.Logger.WriteWarning("Could not add client to profanity tracking");
}
var objectionalWords = Settings.Configuration().OffensiveWords;
bool containsObjectionalWord = objectionalWords.FirstOrDefault(w => E.Origin.Name.ToLower().Contains(w)) != null;
// we want to run regex against it just incase
if (!containsObjectionalWord)
{
foreach (string word in objectionalWords)
{
containsObjectionalWord |= Regex.IsMatch(E.Origin.Name.ToLower(), word, RegexOptions.IgnoreCase);
}
}
if (containsObjectionalWord)
{
E.Origin.Kick(Settings.Configuration().ProfanityKickMessage, new Player()
{
ClientId = 1,
CurrentServer = E.Owner
});
};
}
if (E.Type == GameEvent.EventType.Disconnect)
@ -47,16 +67,28 @@ namespace IW4MAdmin.Plugins.ProfanityDeterment
if (E.Type == GameEvent.EventType.Say)
{
var objectionalWords = Settings.Configuration().OffensiveWords;
bool containsObjectionalWord = objectionalWords.FirstOrDefault(w => E.Data.ToLower().Contains(w)) != null;
bool containsObjectionalWord = false;
foreach (string word in objectionalWords)
{
containsObjectionalWord |= Regex.IsMatch(E.Data.ToLower(), word, RegexOptions.IgnoreCase);
// break out early because there's at least one objectional word
if (containsObjectionalWord)
{
break;
}
}
if (containsObjectionalWord)
{
var clientProfanity = ProfanityCounts[E.Origin.ClientId];
if (clientProfanity.Infringements >= Settings.Configuration().KickAfterInfringementCount)
{
await clientProfanity.Client.Kick(Settings.Configuration().ProfanityKickMessage, new Player()
clientProfanity.Client.Kick(Settings.Configuration().ProfanityKickMessage, new Player()
{
ClientId = 1
ClientId = 1,
CurrentServer = E.Owner
});
}
@ -64,13 +96,15 @@ namespace IW4MAdmin.Plugins.ProfanityDeterment
{
clientProfanity.Infringements++;
await clientProfanity.Client.Warn(Settings.Configuration().ProfanityWarningMessage, new Player()
clientProfanity.Client.Warn(Settings.Configuration().ProfanityWarningMessage, new Player()
{
ClientId = 1
ClientId = 1,
CurrentServer = E.Owner
});
}
}
}
return Task.CompletedTask;
}
public async Task OnLoadAsync(IManager manager)
@ -87,8 +121,8 @@ namespace IW4MAdmin.Plugins.ProfanityDeterment
Manager = manager;
}
public Task OnTickAsync(Server S) => CompletedTask;
public Task OnTickAsync(Server S) => Task.CompletedTask;
public Task OnUnloadAsync() => CompletedTask;
public Task OnUnloadAsync() => Task.CompletedTask;
}
}

View File

@ -1,8 +1,9 @@
<Project Sdk="Microsoft.NET.Sdk">
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Library</OutputType>
<TargetFramework>netcoreapp2.0</TargetFramework>
<TargetFramework>netcoreapp2.1</TargetFramework>
<RuntimeFrameworkVersion>2.1.5</RuntimeFrameworkVersion>
<ApplicationIcon />
<StartupObject />
<PackageId>RaidMax.IW4MAdmin.Plugins.ProfanityDeterment</PackageId>
@ -18,6 +19,10 @@
<ProjectReference Include="..\..\SharedLibraryCore\SharedLibraryCore.csproj" />
</ItemGroup>
<ItemGroup>
<PackageReference Update="Microsoft.NETCore.App" Version="2.1.5" />
</ItemGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
<Exec Command="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)BUILD\Plugins&quot;" />
</Target>

View File

@ -0,0 +1,29 @@
var plugin = {
author: 'RaidMax',
version: 1.1,
name: 'Shared GUID Kicker Plugin',
onEventAsync: function (gameEvent, server) {
// make sure we only check for IW4(x)
if (server.GameName !== 2) {
return false;
}
// connect or join event
if (gameEvent.Type === 3) {
// this GUID seems to have been packed in a IW4 torrent and results in an unreasonable amount of people using the same GUID
if (gameEvent.Origin.NetworkId === -805366929435212061) {
gameEvent.Origin.Kick('Your GUID is generic. Delete players/guids.dat and rejoin', _IW4MAdminClient);
}
}
},
onLoadAsync: function (manager) {
},
onUnloadAsync: function () {
},
onTickAsync: function (server) {
}
};

View File

@ -0,0 +1,62 @@
var plugin = {
author: 'RaidMax',
version: 1.0,
name: 'VPN Detection Plugin',
manager: null,
logger: null,
vpnExceptionIds: [],
checkForVpn: function (origin) {
var exempt = false;
// prevent players that are exempt from being kicked
this.vpnExceptionIds.forEach(function (id) {
if (id === origin.ClientId) {
exempt = true;
return false;
}
});
if (exempt) {
return;
}
var usingVPN = false;
try {
var cl = new System.Net.Http.HttpClient();
var re = cl.GetAsync('https://api.xdefcon.com/proxy/check/?ip=' + origin.IPAddressString).Result;
var co = re.Content;
var parsedJSON = JSON.parse(co.ReadAsStringAsync().Result);
co.Dispose();
re.Dispose();
cl.Dispose();
usingVPN = parsedJSON.success && parsedJSON.proxy;
} catch (e) {
this.logger.WriteError(e.message);
}
if (usingVPN) {
this.logger.WriteInfo(origin + ' is using a VPN (' + origin.IPAddressString + ')');
origin.Kick(_localization.LocalizationIndex["SERVER_KICK_VPNS_NOTALLOWED"], _IW4MAdminClient);
}
},
onEventAsync: function (gameEvent, server) {
// connect event
if (gameEvent.Type === 3) {
this.checkForVpn(gameEvent.Origin);
}
},
onLoadAsync: function (manager) {
this.manager = manager;
this.logger = manager.GetLogger(0);
},
onUnloadAsync: function () {
},
onTickAsync: function (server) {
}
};

View File

@ -1,7 +1,6 @@
using SharedLibraryCore.Helpers;
using SharedLibraryCore.Interfaces;
using SharedLibraryCore.Objects;
using IW4MAdmin.Plugins.Stats.Helpers;
using IW4MAdmin.Plugins.Stats.Models;
using System;
using System.Collections.Generic;
@ -12,13 +11,26 @@ namespace IW4MAdmin.Plugins.Stats.Cheat
{
class Detection
{
public enum DetectionType
{
Bone,
Chest,
Offset,
Strain
};
public ChangeTracking<EFACSnapshot> Tracker { get; private set; }
int Kills;
int AboveThresholdCount;
double AverageKillTime;
int HitCount;
Dictionary<IW4Info.HitLocation, int> HitLocationCount;
double AngleDifferenceAverage;
EFClientStatistics ClientStats;
DateTime LastKill;
long LastOffset;
IW4Info.WeaponName LastWeapon;
ILogger Log;
Strain Strain;
readonly DateTime ConnectionTime = DateTime.UtcNow;
public Detection(ILogger log, EFClientStatistics clientStats)
{
@ -26,8 +38,9 @@ namespace IW4MAdmin.Plugins.Stats.Cheat
HitLocationCount = new Dictionary<IW4Info.HitLocation, int>();
foreach (var loc in Enum.GetValues(typeof(IW4Info.HitLocation)))
HitLocationCount.Add((IW4Info.HitLocation)loc, 0);
LastKill = DateTime.UtcNow;
ClientStats = clientStats;
Strain = new Strain();
Tracker = new ChangeTracking<EFACSnapshot>();
}
/// <summary>
@ -35,66 +48,145 @@ namespace IW4MAdmin.Plugins.Stats.Cheat
/// </summary>
/// <param name="kill">kill performed by the player</param>
/// <returns>true if detection reached thresholds, false otherwise</returns>
public DetectionPenaltyResult ProcessKill(EFClientKill kill)
public DetectionPenaltyResult ProcessKill(EFClientKill kill, bool isDamage)
{
if ((kill.DeathType != IW4Info.MeansOfDeath.MOD_PISTOL_BULLET &&
kill.DeathType != IW4Info.MeansOfDeath.MOD_RIFLE_BULLET &&
kill.DeathType != IW4Info.MeansOfDeath.MOD_HEAD_SHOT) ||
kill.HitLoc == IW4Info.HitLocation.none)
kill.HitLoc == IW4Info.HitLocation.none || kill.TimeOffset - LastOffset < 0 ||
// hack: prevents false positives
(LastWeapon != kill.Weapon && (kill.TimeOffset - LastOffset) == 50))
return new DetectionPenaltyResult()
{
ClientPenalty = Penalty.PenaltyType.Any,
RatioAmount = 0
};
DetectionPenaltyResult result = null;
LastWeapon = kill.Weapon;
HitLocationCount[kill.HitLoc]++;
Kills++;
AverageKillTime = (AverageKillTime + (DateTime.UtcNow - LastKill).TotalSeconds) / Kills;
#region VIEWANGLES
double distance = Vector3.Distance(kill.KillOrigin, kill.DeathOrigin);
double x = kill.KillOrigin.X + distance * Math.Cos(kill.ViewAngles.X.ToRadians()) * Math.Cos(kill.ViewAngles.Y.ToRadians());
double y = kill.KillOrigin.Y + (distance * Math.Sin(kill.ViewAngles.X.ToRadians()) * Math.Cos(kill.ViewAngles.Y.ToRadians()));
double z = kill.KillOrigin.Z + distance * Math.Sin((360.0f - kill.ViewAngles.Y).ToRadians());
var trueVector = Vector3.Subtract(kill.KillOrigin, kill.DeathOrigin);
var calculatedVector = Vector3.Subtract(kill.KillOrigin, new Vector3((float)x, (float)y, (float)z));
double angle = trueVector.AngleBetween(calculatedVector);
if (kill.AdsPercent > 0.5 && kill.Distance > 3)
if (!isDamage)
{
Kills++;
}
HitCount++;
#region VIEWANGLES
if (kill.AnglesList.Count >= 2)
{
double realAgainstPredict = Vector3.ViewAngleDistance(kill.AnglesList[0], kill.AnglesList[1], kill.ViewAngles);
// LIFETIME
var hitLoc = ClientStats.HitLocations
.First(hl => hl.Location == kill.HitLoc);
float previousAverage = hitLoc.HitOffsetAverage;
double newAverage = (previousAverage * (hitLoc.HitCount - 1) + angle) / hitLoc.HitCount;
double newAverage = (previousAverage * (hitLoc.HitCount - 1) + realAgainstPredict) / hitLoc.HitCount;
hitLoc.HitOffsetAverage = (float)newAverage;
if (double.IsNaN(hitLoc.HitOffsetAverage))
if (hitLoc.HitOffsetAverage > Thresholds.MaxOffset(hitLoc.HitCount) &&
hitLoc.HitCount > 100)
{
Log.WriteWarning("[Detection::ProcessKill] HitOffsetAvgerage NaN");
Log.WriteDebug($"{previousAverage}-{hitLoc.HitCount}-{hitLoc}-{newAverage}");
hitLoc.HitOffsetAverage = 0f;
Log.WriteDebug("*** Reached Max Lifetime Average for Angle Difference ***");
Log.WriteDebug($"Lifetime Average = {newAverage}");
Log.WriteDebug($"Bone = {hitLoc.Location}");
Log.WriteDebug($"HitCount = {hitLoc.HitCount}");
Log.WriteDebug($"ID = {kill.AttackerId}");
result = new DetectionPenaltyResult()
{
ClientPenalty = Penalty.PenaltyType.Ban,
Value = hitLoc.HitOffsetAverage,
HitCount = hitLoc.HitCount,
Type = DetectionType.Offset
};
}
// SESSION
double sessAverage = (AngleDifferenceAverage * (HitCount - 1) + realAgainstPredict) / HitCount;
AngleDifferenceAverage = sessAverage;
if (sessAverage > Thresholds.MaxOffset(HitCount) &&
HitCount > 30)
{
Log.WriteDebug("*** Reached Max Session Average for Angle Difference ***");
Log.WriteDebug($"Session Average = {sessAverage}");
Log.WriteDebug($"HitCount = {HitCount}");
Log.WriteDebug($"ID = {kill.AttackerId}");
result = new DetectionPenaltyResult()
{
ClientPenalty = Penalty.PenaltyType.Ban,
Value = sessAverage,
HitCount = HitCount,
Type = DetectionType.Offset,
Location = hitLoc.Location
};
}
#if DEBUG
Log.WriteDebug($"PredictVsReal={realAgainstPredict}");
#endif
}
double currentStrain = Strain.GetStrain(isDamage, kill.Damage, kill.Distance / 0.0254, kill.ViewAngles, Math.Max(50, kill.TimeOffset - LastOffset));
LastOffset = kill.TimeOffset;
if (currentStrain > ClientStats.MaxStrain)
{
ClientStats.MaxStrain = currentStrain;
}
// flag
if (currentStrain > Thresholds.MaxStrainFlag &&
HitCount >= 10)
{
result = new DetectionPenaltyResult()
{
ClientPenalty = Penalty.PenaltyType.Flag,
Value = currentStrain,
HitCount = HitCount,
Type = DetectionType.Strain
};
}
// ban
if (currentStrain > Thresholds.MaxStrainBan &&
HitCount >= 15)
{
result = new DetectionPenaltyResult()
{
ClientPenalty = Penalty.PenaltyType.Ban,
Value = currentStrain,
HitCount = HitCount,
Type = DetectionType.Strain
};
}
#if DEBUG
Log.WriteDebug($"Current Strain: {currentStrain}");
#endif
#endregion
#region SESSION_RATIOS
if (Kills >= Thresholds.LowSampleMinKills)
{
double marginOfError = Thresholds.GetMarginOfError(Kills);
double marginOfError = Thresholds.GetMarginOfError(HitCount);
// determine what the max headshot percentage can be for current number of kills
double lerpAmount = Math.Min(1.0, (Kills - Thresholds.LowSampleMinKills) / (double)(Thresholds.HighSampleMinKills - Thresholds.LowSampleMinKills));
double lerpAmount = Math.Min(1.0, (HitCount - Thresholds.LowSampleMinKills) / (double)(/*Thresholds.HighSampleMinKills*/ 60 - Thresholds.LowSampleMinKills));
double maxHeadshotLerpValueForFlag = Thresholds.Lerp(Thresholds.HeadshotRatioThresholdLowSample(2.0), Thresholds.HeadshotRatioThresholdHighSample(2.0), lerpAmount) + marginOfError;
double maxHeadshotLerpValueForBan = Thresholds.Lerp(Thresholds.HeadshotRatioThresholdLowSample(3.0), Thresholds.HeadshotRatioThresholdHighSample(3.0), lerpAmount) + marginOfError;
double maxHeadshotLerpValueForBan = Thresholds.Lerp(Thresholds.HeadshotRatioThresholdLowSample(3.5), Thresholds.HeadshotRatioThresholdHighSample(3.5), lerpAmount) + marginOfError;
// determine what the max bone percentage can be for current number of kills
double maxBoneRatioLerpValueForFlag = Thresholds.Lerp(Thresholds.BoneRatioThresholdLowSample(2.25), Thresholds.BoneRatioThresholdHighSample(2.25), lerpAmount) + marginOfError;
double maxBoneRatioLerpValueForBan = Thresholds.Lerp(Thresholds.BoneRatioThresholdLowSample(3.25), Thresholds.BoneRatioThresholdHighSample(3.25), lerpAmount) + marginOfError;
// calculate headshot ratio
double currentHeadshotRatio = ((HitLocationCount[IW4Info.HitLocation.head] + HitLocationCount[IW4Info.HitLocation.helmet]) / (double)Kills);
double currentHeadshotRatio = ((HitLocationCount[IW4Info.HitLocation.head] + HitLocationCount[IW4Info.HitLocation.helmet] + HitLocationCount[IW4Info.HitLocation.neck]) / (double)HitCount);
// calculate maximum bone
double currentMaxBoneRatio = (HitLocationCount.Values.Select(v => v / (double)Kills).Max());
double currentMaxBoneRatio = (HitLocationCount.Values.Select(v => v / (double)HitCount).Max());
var bone = HitLocationCount.FirstOrDefault(b => b.Value == HitLocationCount.Values.Max()).Key;
#region HEADSHOT_RATIO
@ -102,48 +194,46 @@ namespace IW4MAdmin.Plugins.Stats.Cheat
if (currentHeadshotRatio > maxHeadshotLerpValueForFlag)
{
// ban on headshot
if (currentHeadshotRatio > maxHeadshotLerpValueForFlag)
if (currentHeadshotRatio > maxHeadshotLerpValueForBan)
{
AboveThresholdCount++;
Log.WriteDebug("**Maximum Headshot Ratio Reached For Ban**");
Log.WriteDebug($"ClientId: {kill.AttackerId}");
Log.WriteDebug($"**Kills: {Kills}");
Log.WriteDebug($"**HitCount: {HitCount}");
Log.WriteDebug($"**Ratio {currentHeadshotRatio}");
Log.WriteDebug($"**MaxRatio {maxHeadshotLerpValueForFlag}");
var sb = new StringBuilder();
foreach (var kvp in HitLocationCount)
sb.Append($"HitLocation: {kvp.Key} -> {kvp.Value}\r\n");
Log.WriteDebug(sb.ToString());
Log.WriteDebug($"ThresholdReached: {AboveThresholdCount}");
return new DetectionPenaltyResult()
result = new DetectionPenaltyResult()
{
ClientPenalty = Penalty.PenaltyType.Ban,
RatioAmount = currentHeadshotRatio,
Bone = IW4Info.HitLocation.head,
KillCount = Kills
Value = currentHeadshotRatio,
Location = IW4Info.HitLocation.head,
HitCount = HitCount,
Type = DetectionType.Bone
};
}
else
{
AboveThresholdCount++;
Log.WriteDebug("**Maximum Headshot Ratio Reached For Flag**");
Log.WriteDebug($"ClientId: {kill.AttackerId}");
Log.WriteDebug($"**Kills: {Kills}");
Log.WriteDebug($"**HitCount: {HitCount}");
Log.WriteDebug($"**Ratio {currentHeadshotRatio}");
Log.WriteDebug($"**MaxRatio {maxHeadshotLerpValueForFlag}");
var sb = new StringBuilder();
foreach (var kvp in HitLocationCount)
sb.Append($"HitLocation: {kvp.Key} -> {kvp.Value}\r\n");
Log.WriteDebug(sb.ToString());
Log.WriteDebug($"ThresholdReached: {AboveThresholdCount}");
return new DetectionPenaltyResult()
result = new DetectionPenaltyResult()
{
ClientPenalty = Penalty.PenaltyType.Flag,
RatioAmount = currentHeadshotRatio,
Bone = IW4Info.HitLocation.head,
KillCount = Kills
Value = currentHeadshotRatio,
Location = IW4Info.HitLocation.head,
HitCount = HitCount,
Type = DetectionType.Bone
};
}
}
@ -158,7 +248,7 @@ namespace IW4MAdmin.Plugins.Stats.Cheat
{
Log.WriteDebug("**Maximum Bone Ratio Reached For Ban**");
Log.WriteDebug($"ClientId: {kill.AttackerId}");
Log.WriteDebug($"**Kills: {Kills}");
Log.WriteDebug($"**HitCount: {HitCount}");
Log.WriteDebug($"**Ratio {currentMaxBoneRatio}");
Log.WriteDebug($"**MaxRatio {maxBoneRatioLerpValueForBan}");
var sb = new StringBuilder();
@ -166,19 +256,20 @@ namespace IW4MAdmin.Plugins.Stats.Cheat
sb.Append($"HitLocation: {kvp.Key} -> {kvp.Value}\r\n");
Log.WriteDebug(sb.ToString());
return new DetectionPenaltyResult()
result = new DetectionPenaltyResult()
{
ClientPenalty = Penalty.PenaltyType.Ban,
RatioAmount = currentMaxBoneRatio,
Bone = bone,
KillCount = Kills
Value = currentMaxBoneRatio,
Location = bone,
HitCount = HitCount,
Type = DetectionType.Bone
};
}
else
{
Log.WriteDebug("**Maximum Bone Ratio Reached For Flag**");
Log.WriteDebug($"ClientId: {kill.AttackerId}");
Log.WriteDebug($"**Kills: {Kills}");
Log.WriteDebug($"**HitCount: {HitCount}");
Log.WriteDebug($"**Ratio {currentMaxBoneRatio}");
Log.WriteDebug($"**MaxRatio {maxBoneRatioLerpValueForFlag}");
var sb = new StringBuilder();
@ -186,12 +277,13 @@ namespace IW4MAdmin.Plugins.Stats.Cheat
sb.Append($"HitLocation: {kvp.Key} -> {kvp.Value}\r\n");
Log.WriteDebug(sb.ToString());
return new DetectionPenaltyResult()
result = new DetectionPenaltyResult()
{
ClientPenalty = Penalty.PenaltyType.Flag,
RatioAmount = currentMaxBoneRatio,
Bone = bone,
KillCount = Kills
Value = currentMaxBoneRatio,
Location = bone,
HitCount = HitCount,
Type = DetectionType.Bone
};
}
}
@ -199,12 +291,12 @@ namespace IW4MAdmin.Plugins.Stats.Cheat
}
#region CHEST_ABDOMEN_RATIO_SESSION
int chestKills = HitLocationCount[IW4Info.HitLocation.torso_upper];
int chestHits = HitLocationCount[IW4Info.HitLocation.torso_upper];
if (chestKills >= Thresholds.MediumSampleMinKills)
if (chestHits >= Thresholds.MediumSampleMinKills)
{
double marginOfError = Thresholds.GetMarginOfError(chestKills);
double lerpAmount = Math.Min(1.0, (chestKills - Thresholds.MediumSampleMinKills) / (double)(Thresholds.HighSampleMinKills - Thresholds.LowSampleMinKills));
double marginOfError = Thresholds.GetMarginOfError(chestHits);
double lerpAmount = Math.Min(1.0, (chestHits - Thresholds.MediumSampleMinKills) / (double)(Thresholds.HighSampleMinKills - Thresholds.LowSampleMinKills));
// determine max acceptable ratio of chest to abdomen kills
double chestAbdomenRatioLerpValueForFlag = Thresholds.Lerp(Thresholds.ChestAbdomenRatioThresholdLowSample(3), Thresholds.ChestAbdomenRatioThresholdHighSample(3), lerpAmount) + marginOfError;
double chestAbdomenLerpValueForBan = Thresholds.Lerp(Thresholds.ChestAbdomenRatioThresholdLowSample(4), Thresholds.ChestAbdomenRatioThresholdHighSample(4), lerpAmount) + marginOfError;
@ -214,32 +306,32 @@ namespace IW4MAdmin.Plugins.Stats.Cheat
if (currentChestAbdomenRatio > chestAbdomenRatioLerpValueForFlag)
{
if (currentChestAbdomenRatio > chestAbdomenLerpValueForBan && chestKills >= Thresholds.MediumSampleMinKills + 30)
if (currentChestAbdomenRatio > chestAbdomenLerpValueForBan && chestHits >= Thresholds.MediumSampleMinKills + 30)
{
Log.WriteDebug("**Maximum Chest/Abdomen Ratio Reached For Ban**");
Log.WriteDebug($"ClientId: {kill.AttackerId}");
Log.WriteDebug($"**Chest Kills: {chestKills}");
Log.WriteDebug($"**Chest Hits: {chestHits}");
Log.WriteDebug($"**Ratio {currentChestAbdomenRatio}");
Log.WriteDebug($"**MaxRatio {chestAbdomenLerpValueForBan}");
var sb = new StringBuilder();
foreach (var kvp in HitLocationCount)
sb.Append($"HitLocation: {kvp.Key} -> {kvp.Value}\r\n");
Log.WriteDebug(sb.ToString());
// Log.WriteDebug($"ThresholdReached: {AboveThresholdCount}");
return new DetectionPenaltyResult()
result = new DetectionPenaltyResult()
{
ClientPenalty = Penalty.PenaltyType.Ban,
RatioAmount = currentChestAbdomenRatio,
Bone = 0,
KillCount = chestKills
Value = currentChestAbdomenRatio,
Location = IW4Info.HitLocation.torso_upper,
Type = DetectionType.Chest,
HitCount = chestHits
};
}
else
{
Log.WriteDebug("**Maximum Chest/Abdomen Ratio Reached For Flag**");
Log.WriteDebug($"ClientId: {kill.AttackerId}");
Log.WriteDebug($"**Chest Kills: {chestKills}");
Log.WriteDebug($"**Chest Hits: {chestHits}");
Log.WriteDebug($"**Ratio {currentChestAbdomenRatio}");
Log.WriteDebug($"**MaxRatio {chestAbdomenRatioLerpValueForFlag}");
var sb = new StringBuilder();
@ -248,38 +340,68 @@ namespace IW4MAdmin.Plugins.Stats.Cheat
Log.WriteDebug(sb.ToString());
// Log.WriteDebug($"ThresholdReached: {AboveThresholdCount}");
return new DetectionPenaltyResult()
result = new DetectionPenaltyResult()
{
ClientPenalty = Penalty.PenaltyType.Flag,
RatioAmount = currentChestAbdomenRatio,
Bone = 0,
KillCount = chestKills
Value = currentChestAbdomenRatio,
Location = IW4Info.HitLocation.torso_upper,
Type = DetectionType.Chest,
HitCount = chestHits
};
}
}
}
#endregion
#endregion
return new DetectionPenaltyResult()
Tracker.OnChange(new EFACSnapshot()
{
When = kill.When,
ClientId = ClientStats.ClientId,
SessionAngleOffset = AngleDifferenceAverage,
CurrentSessionLength = (int)(DateTime.UtcNow - ConnectionTime).TotalSeconds,
CurrentStrain = currentStrain,
CurrentViewAngle = kill.ViewAngles,
Hits = HitCount,
Kills = Kills,
Deaths = ClientStats.SessionDeaths,
HitDestinationId = kill.DeathOrigin.Vector3Id,
HitDestination = kill.DeathOrigin,
HitOriginId = kill.KillOrigin.Vector3Id,
HitOrigin = kill.KillOrigin,
EloRating = ClientStats.EloRating,
HitLocation = kill.HitLoc,
LastStrainAngle = Strain.LastAngle,
PredictedViewAngles = kill.AnglesList,
// this is in "meters"
Distance = kill.Distance,
SessionScore = ClientStats.SessionScore,
HitType = kill.DeathType,
SessionSPM = ClientStats.SessionSPM,
StrainAngleBetween = Strain.LastDistance,
TimeSinceLastEvent = (int)Strain.LastDeltaTime,
WeaponId = kill.Weapon
});
return result ?? new DetectionPenaltyResult()
{
ClientPenalty = Penalty.PenaltyType.Any,
RatioAmount = 0
};
}
public DetectionPenaltyResult ProcessTotalRatio(EFClientStatistics stats)
{
int totalChestKills = stats.HitLocations.Single(c => c.Location == IW4Info.HitLocation.torso_upper).HitCount;
int totalChestHits = stats.HitLocations.Single(c => c.Location == IW4Info.HitLocation.torso_upper).HitCount;
if (totalChestKills >= 60)
if (totalChestHits >= 60)
{
double marginOfError = Thresholds.GetMarginOfError(totalChestKills);
double lerpAmount = Math.Min(1.0, (totalChestKills - 60) / 250.0);
double marginOfError = Thresholds.GetMarginOfError(totalChestHits);
double lerpAmount = Math.Min(1.0, (totalChestHits - 60) / 250.0);
// determine max acceptable ratio of chest to abdomen kills
double chestAbdomenRatioLerpValueForFlag = Thresholds.Lerp(Thresholds.ChestAbdomenRatioThresholdHighSample(3.0), Thresholds.ChestAbdomenRatioThresholdHighSample(2), lerpAmount) + marginOfError;
double chestAbdomenLerpValueForBan = Thresholds.Lerp(Thresholds.ChestAbdomenRatioThresholdHighSample(4.0), Thresholds.ChestAbdomenRatioThresholdHighSample(4.0), lerpAmount) + marginOfError;
double chestAbdomenRatioLerpValueForFlag = Thresholds.Lerp(Thresholds.ChestAbdomenRatioThresholdHighSample(3.0), Thresholds.ChestAbdomenRatioThresholdHighSample(2.0), lerpAmount) + marginOfError;
double chestAbdomenLerpValueForBan = Thresholds.Lerp(Thresholds.ChestAbdomenRatioThresholdHighSample(4.0), Thresholds.ChestAbdomenRatioThresholdHighSample(3.0), lerpAmount) + marginOfError;
double currentChestAbdomenRatio = totalChestKills /
double currentChestAbdomenRatio = totalChestHits /
stats.HitLocations.Single(hl => hl.Location == IW4Info.HitLocation.torso_lower).HitCount;
if (currentChestAbdomenRatio > chestAbdomenRatioLerpValueForFlag)
@ -289,42 +411,42 @@ namespace IW4MAdmin.Plugins.Stats.Cheat
{
Log.WriteDebug("**Maximum Lifetime Chest/Abdomen Ratio Reached For Ban**");
Log.WriteDebug($"ClientId: {stats.ClientId}");
Log.WriteDebug($"**Total Chest Kills: {totalChestKills}");
Log.WriteDebug($"**Total Chest Hits: {totalChestHits}");
Log.WriteDebug($"**Ratio {currentChestAbdomenRatio}");
Log.WriteDebug($"**MaxRatio {chestAbdomenLerpValueForBan}");
var sb = new StringBuilder();
foreach (var location in stats.HitLocations)
sb.Append($"HitLocation: {location.Location} -> {location.HitCount}\r\n");
Log.WriteDebug(sb.ToString());
// Log.WriteDebug($"ThresholdReached: {AboveThresholdCount}");
return new DetectionPenaltyResult()
{
ClientPenalty = Penalty.PenaltyType.Ban,
RatioAmount = currentChestAbdomenRatio,
Bone = IW4Info.HitLocation.torso_upper,
KillCount = totalChestKills
Value = currentChestAbdomenRatio,
Location = IW4Info.HitLocation.torso_upper,
HitCount = totalChestHits,
Type = DetectionType.Chest
};
}
else
{
Log.WriteDebug("**Maximum Lifetime Chest/Abdomen Ratio Reached For Flag**");
Log.WriteDebug($"ClientId: {stats.ClientId}");
Log.WriteDebug($"**Total Chest Kills: {totalChestKills}");
Log.WriteDebug($"**Total Chest Hits: {totalChestHits}");
Log.WriteDebug($"**Ratio {currentChestAbdomenRatio}");
Log.WriteDebug($"**MaxRatio {chestAbdomenRatioLerpValueForFlag}");
var sb = new StringBuilder();
foreach (var location in stats.HitLocations)
sb.Append($"HitLocation: {location.Location} -> {location.HitCount}\r\n");
Log.WriteDebug(sb.ToString());
// Log.WriteDebug($"ThresholdReached: {AboveThresholdCount}");
return new DetectionPenaltyResult()
{
ClientPenalty = Penalty.PenaltyType.Flag,
RatioAmount = currentChestAbdomenRatio,
Bone = IW4Info.HitLocation.torso_upper,
KillCount = totalChestKills
Value = currentChestAbdomenRatio,
Location = IW4Info.HitLocation.torso_upper,
HitCount = totalChestHits,
Type = DetectionType.Chest
};
}
}
@ -332,7 +454,6 @@ namespace IW4MAdmin.Plugins.Stats.Cheat
return new DetectionPenaltyResult()
{
Bone = IW4Info.HitLocation.none,
ClientPenalty = Penalty.PenaltyType.Any
};
}

View File

@ -1,17 +1,13 @@
using SharedLibraryCore.Objects;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace IW4MAdmin.Plugins.Stats.Cheat
{
class DetectionPenaltyResult
{
public Detection.DetectionType Type { get; set; }
public Penalty.PenaltyType ClientPenalty { get; set; }
public double RatioAmount { get; set; }
public IW4Info.HitLocation Bone { get; set; }
public int KillCount { get; set; }
public double Value { get; set; }
public IW4Info.HitLocation Location { get; set; }
public int HitCount { get; set; }
}
}

View File

@ -0,0 +1,58 @@
using SharedLibraryCore.Helpers;
using SharedLibraryCore.Interfaces;
using System;
using System.Collections.Generic;
using System.Text;
namespace IW4MAdmin.Plugins.Stats.Cheat
{
class Strain
{
private const double StrainDecayBase = 0.9;
private double CurrentStrain;
public double LastDistance { get; private set; }
public Vector3 LastAngle { get; private set; }
public double LastDeltaTime { get; private set; }
public int TimesReachedMaxStrain { get; private set; }
public double GetStrain(bool isDamage, int damage, double killDistance, Vector3 newAngle, double deltaTime)
{
if (LastAngle == null)
LastAngle = newAngle;
LastDeltaTime = deltaTime;
double decayFactor = GetDecay(deltaTime);
CurrentStrain *= decayFactor;
#if DEBUG
Console.WriteLine($"Decay Factor = {decayFactor} ");
#endif
double[] distance = Helpers.Extensions.AngleStuff(newAngle, LastAngle);
LastDistance = distance[0] + distance[1];
// this happens on first kill
if ((distance[0] == 0 && distance[1] == 0) ||
deltaTime == 0 ||
double.IsNaN(CurrentStrain))
{
return CurrentStrain;
}
double newStrain = Math.Pow(distance[0] + distance[1], 0.99) / deltaTime;
newStrain *= killDistance / 1000.0;
CurrentStrain += newStrain;
if (CurrentStrain > Thresholds.MaxStrainBan)
TimesReachedMaxStrain++;
LastAngle = newAngle;
return CurrentStrain;
}
private double GetDecay(double deltaTime) => Math.Pow(StrainDecayBase, Math.Pow(2.0, deltaTime / 250.0) / 1000.0);
}
}

View File

@ -1,8 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace IW4MAdmin.Plugins.Stats.Cheat
{
@ -31,6 +27,12 @@ namespace IW4MAdmin.Plugins.Stats.Cheat
public const int HighSampleMinKills = 100;
public const double KillTimeThreshold = 0.2;
public const double MaxStrainBan = 1.12;
//=exp((MAX(-3.07+(-3.07/sqrt(J20)),-3.07-(-3.07/sqrt(J20))))+(4*(0.869)))
public static double MaxOffset(int sampleSize) => Math.Exp(Math.Max(-3.07 + (-3.07 / Math.Sqrt(sampleSize)), -3.07 - (-3.07 / Math.Sqrt(sampleSize))) + 4 * (0.869));
public const double MaxStrainFlag = 0.36;
public static double GetMarginOfError(int numKills) => 1.6455 / Math.Sqrt(numKills);
public static double Lerp(double v1, double v2, double amount)

View File

@ -0,0 +1,79 @@
using Microsoft.EntityFrameworkCore;
using System;
using System.Linq;
using System.Threading.Tasks;
using SharedLibraryCore;
using SharedLibraryCore.Objects;
using IW4MAdmin.Plugins.Stats.Models;
using SharedLibraryCore.Database;
using System.Collections.Generic;
namespace IW4MAdmin.Plugins.Stats.Commands
{
class MostPlayed : Command
{
public static async Task<List<string>> GetMostPlayed(Server s)
{
int serverId = s.GetHashCode();
List<string> mostPlayed = new List<string>()
{
$"^5--{Utilities.CurrentLocalization.LocalizationIndex["PLUGINS_STATS_COMMANDS_MOSTPLAYED_TEXT"]}--"
};
using (var db = new DatabaseContext())
{
db.ChangeTracker.AutoDetectChangesEnabled = false;
db.ChangeTracker.QueryTrackingBehavior = QueryTrackingBehavior.NoTracking;
var thirtyDaysAgo = DateTime.UtcNow.AddMonths(-1);
var iqStats = (from stats in db.Set<EFClientStatistics>()
join client in db.Clients
on stats.ClientId equals client.ClientId
join alias in db.Aliases
on client.CurrentAliasId equals alias.AliasId
where stats.ServerId == serverId
where client.Level != Player.Permission.Banned
where client.LastConnection >= thirtyDaysAgo
orderby stats.Kills descending
select new
{
alias.Name,
client.TotalConnectionTime,
stats.Kills
})
.Take(5);
var iqList = await iqStats.ToListAsync();
mostPlayed.AddRange(iqList.Select(stats =>
$"^3{stats.Name}^7 - ^5{stats.Kills} ^7{Utilities.CurrentLocalization.LocalizationIndex["PLUGINS_STATS_TEXT_KILLS"]} | ^5{Utilities.GetTimePassed(DateTime.UtcNow.AddSeconds(-stats.TotalConnectionTime), false)} ^7{Utilities.CurrentLocalization.LocalizationIndex["WEBFRONT_PROFILE_PLAYER"].ToLower()}"));
}
return mostPlayed;
}
public MostPlayed() : base("mostplayed", Utilities.CurrentLocalization.LocalizationIndex["PLUGINS_STATS_COMMANDS_MOSTPLAYED_DESC"], "mp", Player.Permission.User, false) { }
public override async Task ExecuteAsync(GameEvent E)
{
var topStats = await GetMostPlayed(E.Owner);
if (!E.Message.IsBroadcastCommand())
{
foreach (var stat in topStats)
{
E.Origin.Tell(stat);
}
}
else
{
foreach (var stat in topStats)
{
E.Owner.Broadcast(stat);
}
}
}
}
}

View File

@ -6,37 +6,49 @@ using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using SharedLibraryCore.Database;
using Microsoft.EntityFrameworkCore;
namespace IW4MAdmin.Plugins.Stats.Commands
{
public class ResetStats : Command
{
public ResetStats() : base("resetstats", "reset your stats to factory-new", "rs", Player.Permission.User, false) { }
public ResetStats() : base("resetstats", Utilities.CurrentLocalization.LocalizationIndex["PLUGINS_STATS_COMMANDS_RESET_DESC"], "rs", Player.Permission.User, false) { }
public override async Task ExecuteAsync(GameEvent E)
{
if (E.Origin.ClientNumber >= 0)
{
var svc = new SharedLibraryCore.Services.GenericRepository<EFClientStatistics>();
int serverId = E.Owner.GetHashCode();
var stats = svc.Find(s => s.ClientId == E.Origin.ClientId && s.ServerId == serverId).First();
stats.Deaths = 0;
stats.Kills = 0;
stats.SPM = 0.0;
stats.Skill = 0.0;
EFClientStatistics clientStats;
using (var ctx = new DatabaseContext(disableTracking: true))
{
clientStats = await ctx.Set<EFClientStatistics>()
.Where(s => s.ClientId == E.Origin.ClientId && s.ServerId == serverId)
.FirstAsync();
// reset the cached version
Plugin.Manager.ResetStats(E.Origin.ClientId, E.Owner.GetHashCode());
clientStats.Deaths = 0;
clientStats.Kills = 0;
clientStats.SPM = 0.0;
clientStats.Skill = 0.0;
clientStats.TimePlayed = 0;
// todo: make this more dynamic
clientStats.EloRating = 200.0;
// fixme: this doesn't work properly when another context exists
await svc.SaveChangesAsync();
await E.Origin.Tell("Your stats for this server have been reset");
// reset the cached version
Plugin.Manager.ResetStats(E.Origin.ClientId, E.Owner.GetHashCode());
// fixme: this doesn't work properly when another context exists
await ctx.SaveChangesAsync();
}
E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["PLUGINS_STATS_COMMANDS_RESET_SUCCESS"]);
}
else
{
await E.Origin.Tell("You must be connected to a server to reset your stats");
E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["PLUGINS_STATS_COMMANDS_RESET_FAIL"]);
}
}
}

View File

@ -8,52 +8,83 @@ using SharedLibraryCore.Objects;
using SharedLibraryCore.Services;
using IW4MAdmin.Plugins.Stats.Models;
using SharedLibraryCore.Database;
using System.Collections.Generic;
namespace IW4MAdmin.Plugins.Stats.Commands
{
class TopStats : Command
{
public TopStats() : base("topstats", "view the top 5 players on this server", "ts", Player.Permission.User, false) { }
public static async Task<List<string>> GetTopStats(Server s)
{
int serverId = s.GetHashCode();
List<string> topStatsText = new List<string>()
{
$"^5--{Utilities.CurrentLocalization.LocalizationIndex["PLUGINS_STATS_COMMANDS_TOP_TEXT"]}--"
};
using (var db = new DatabaseContext(true))
{
var fifteenDaysAgo = DateTime.UtcNow.AddDays(-15);
var iqStats = (from stats in db.Set<EFClientStatistics>()
join client in db.Clients
on stats.ClientId equals client.ClientId
join alias in db.Aliases
on client.CurrentAliasId equals alias.AliasId
where stats.ServerId == serverId
where stats.TimePlayed >= Plugin.Config.Configuration().TopPlayersMinPlayTime
where client.Level != Player.Permission.Banned
where client.LastConnection >= fifteenDaysAgo
orderby stats.Performance descending
select new
{
stats.KDR,
stats.Performance,
alias.Name
})
.Take(5);
#if DEBUG == true
var statsSql = iqStats.ToSql();
#endif
var statsList = (await iqStats.ToListAsync())
.Select(stats => $"^3{stats.Name}^7 - ^5{stats.KDR} ^7{Utilities.CurrentLocalization.LocalizationIndex["PLUGINS_STATS_TEXT_KDR"]} | ^5{stats.Performance} ^7{Utilities.CurrentLocalization.LocalizationIndex["PLUGINS_STATS_COMMANDS_PERFORMANCE"]}");
topStatsText.AddRange(statsList);
}
// no one qualified
if (topStatsText.Count == 1)
{
topStatsText = new List<string>()
{
Utilities.CurrentLocalization.LocalizationIndex["PLUGINS_STATS_TEXT_NOQUALIFY"]
};
}
return topStatsText;
}
public TopStats() : base("topstats", Utilities.CurrentLocalization.LocalizationIndex["PLUGINS_STATS_COMMANDS_TOP_DESC"], "ts", Player.Permission.User, false) { }
public override async Task ExecuteAsync(GameEvent E)
{
var statsSvc = new GenericRepository<EFClientStatistics>();
int serverId = E.Owner.GetHashCode();
using (var db = new DatabaseContext())
var topStats = await GetTopStats(E.Owner);
if (!E.Message.IsBroadcastCommand())
{
var thirtyDaysAgo = DateTime.UtcNow.AddMonths(-1);
var topStats = await (from stats in db.Set<EFClientStatistics>()
join client in db.Clients
on stats.ClientId equals client.ClientId
join alias in db.Aliases
on client.CurrentAliasId equals alias.AliasId
where stats.TimePlayed >= 3600
where client.Level != Player.Permission.Banned
where client.LastConnection >= thirtyDaysAgo
orderby stats.Skill descending
select new
{
alias.Name,
stats.KDR,
stats.Skill
})
.Take(5)
.ToListAsync();
if (!E.Message.IsBroadcastCommand())
foreach (var stat in topStats)
{
await E.Origin.Tell("^5--Top Players--");
E.Origin.Tell(stat);
foreach (var stat in topStats)
await E.Origin.Tell($"^3{stat.Name}^7 - ^5{stat.KDR} ^7KDR | ^5{stat.Skill} ^7SKILL");
}
else
}
else
{
foreach (var stat in topStats)
{
await E.Owner.Broadcast("^5--Top Players--");
foreach (var stat in topStats)
await E.Owner.Broadcast($"^3{stat.Name}^7 - ^5{stat.KDR} ^7KDR | ^5{stat.Skill} ^7SKILL");
E.Owner.Broadcast(stat);
}
}
}

View File

@ -7,12 +7,14 @@ using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using SharedLibraryCore.Database;
using Microsoft.EntityFrameworkCore;
namespace IW4MAdmin.Plugins.Stats.Commands
{
public class CViewStats : Command
{
public CViewStats() : base("stats", "view your stats", "xlrstats", Player.Permission.User, false, new CommandArgument[]
public CViewStats() : base("stats", Utilities.CurrentLocalization.LocalizationIndex["PLUGINS_STATS_COMMANDS_VIEW_DESC"], "xlrstats", Player.Permission.User, false, new CommandArgument[]
{
new CommandArgument()
{
@ -24,54 +26,53 @@ namespace IW4MAdmin.Plugins.Stats.Commands
public override async Task ExecuteAsync(GameEvent E)
{
if (E.Target?.ClientNumber < 0)
{
await E.Origin.Tell("The specified player must be ingame");
return;
}
if (E.Origin.ClientNumber < 0 && E.Target == null)
{
await E.Origin.Tell("You must be ingame to view your stats");
return;
}
var loc = Utilities.CurrentLocalization.LocalizationIndex;
String statLine;
EFClientStatistics pStats;
if (E.Data.Length > 0 && E.Target == null)
{
await E.Origin.Tell("Cannot find the player you specified");
return;
E.Target = E.Owner.GetClientByName(E.Data).FirstOrDefault();
if (E.Target == null)
{
E.Origin.Tell(loc["PLUGINS_STATS_COMMANDS_VIEW_FAIL"]);
}
}
var clientStats = new GenericRepository<EFClientStatistics>();
int serverId = E.Owner.GetHashCode();
if (E.Target != null)
using (var ctx = new DatabaseContext(disableTracking: true))
{
pStats = clientStats.Find(c => c.ServerId == serverId && c.ClientId == E.Target.ClientId).First();
statLine = String.Format("^5{0} ^7KILLS | ^5{1} ^7DEATHS | ^5{2} ^7KDR | ^5{3} ^7SKILL", pStats.Kills, pStats.Deaths, pStats.KDR, pStats.Skill);
}
if (E.Target != null)
{
pStats = (await ctx.Set<EFClientStatistics>().FirstAsync(c => c.ServerId == serverId && c.ClientId == E.Target.ClientId));
statLine = $"^5{pStats.Kills} ^7{loc["PLUGINS_STATS_TEXT_KILLS"]} | ^5{pStats.Deaths} ^7{loc["PLUGINS_STATS_TEXT_DEATHS"]} | ^5{pStats.KDR} ^7KDR | ^5{pStats.Performance} ^7{loc["PLUGINS_STATS_COMMANDS_PERFORMANCE"].ToUpper()}";
}
else
{
pStats = pStats = clientStats.Find(c => c.ServerId == serverId && c.ClientId == E.Origin.ClientId).First();
statLine = String.Format("^5{0} ^7KILLS | ^5{1} ^7DEATHS | ^5{2} ^7KDR | ^5{3} ^7SKILL", pStats.Kills, pStats.Deaths, pStats.KDR, pStats.Skill);
else
{
pStats = (await ctx.Set<EFClientStatistics>().FirstAsync((c => c.ServerId == serverId && c.ClientId == E.Origin.ClientId)));
statLine = $"^5{pStats.Kills} ^7{loc["PLUGINS_STATS_TEXT_KILLS"]} | ^5{pStats.Deaths} ^7{loc["PLUGINS_STATS_TEXT_DEATHS"]} | ^5{pStats.KDR} ^7KDR | ^5{pStats.Performance} ^7{loc["PLUGINS_STATS_COMMANDS_PERFORMANCE"].ToUpper()}";
}
}
if (E.Message.IsBroadcastCommand())
{
string name = E.Target == null ? E.Origin.Name : E.Target.Name;
await E.Owner.Broadcast($"Stats for ^5{name}^7");
await E.Owner.Broadcast(statLine);
E.Owner.Broadcast($"{loc["PLUGINS_STATS_COMMANDS_VIEW_SUCCESS"]} ^5{name}^7");
E.Owner.Broadcast(statLine);
}
else
{
if (E.Target != null)
await E.Origin.Tell($"Stats for ^5{E.Target.Name}^7");
await E.Origin.Tell(statLine);
{
E.Origin.Tell($"{loc["PLUGINS_STATS_COMMANDS_VIEW_SUCCESS"]} ^5{E.Target.Name}^7");
}
E.Origin.Tell(statLine);
}
}
}

View File

@ -1,27 +1,21 @@
using SharedLibraryCore.Configuration;
using SharedLibraryCore;
using SharedLibraryCore.Interfaces;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace IW4MAdmin.Plugins.Stats.Config
{
class StatsConfiguration : IBaseConfiguration
public class StatsConfiguration : IBaseConfiguration
{
public bool EnableAntiCheat { get; set; }
public List<StreakMessageConfiguration> KillstreakMessages { get; set; }
public List<StreakMessageConfiguration> DeathstreakMessages { get; set; }
public int TopPlayersMinPlayTime { get; set; }
public bool StoreClientKills { get; set; }
public string Name() => "Stats";
public IBaseConfiguration Generate()
{
var config = new StatsConfiguration();
Console.Write("Enable server-side anti-cheat? [y/n]: ");
config.EnableAntiCheat = (Console.ReadLine().ToLower().FirstOrDefault() as char?) == 'y';
config.KillstreakMessages = new List<StreakMessageConfiguration>()
EnableAntiCheat = Utilities.PromptBool(Utilities.CurrentLocalization.LocalizationIndex["PLUGIN_STATS_SETUP_ENABLEAC"]);
KillstreakMessages = new List<StreakMessageConfiguration>()
{
new StreakMessageConfiguration(){
Count = -1,
@ -42,7 +36,7 @@ namespace IW4MAdmin.Plugins.Stats.Config
}
};
config.DeathstreakMessages = new List<StreakMessageConfiguration>()
DeathstreakMessages = new List<StreakMessageConfiguration>()
{
new StreakMessageConfiguration()
{
@ -55,7 +49,10 @@ namespace IW4MAdmin.Plugins.Stats.Config
},
};
return config;
TopPlayersMinPlayTime = 3600 * 3;
StoreClientKills = false;
return this;
}
}
}

View File

@ -22,5 +22,13 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
public static float ToRadians(this float value) => (float)Math.PI * value / 180.0f;
public static float ToDegrees(this float value) => value * 180.0f / (float)Math.PI;
public static double[] AngleStuff(Vector3 a, Vector3 b)
{
double deltaX = 180.0 - Math.Abs(Math.Abs(a.X - b.X) - 180.0);
double deltaY = 180.0 - Math.Abs(Math.Abs(a.Y - b.Y) - 180.0);
return new[] { deltaX, deltaY };
}
}
}

View File

@ -1,12 +1,8 @@
using SharedLibraryCore;
using IW4MAdmin.Plugins.Stats.Cheat;
using IW4MAdmin.Plugins.Stats.Cheat;
using IW4MAdmin.Plugins.Stats.Models;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace IW4MAdmin.Plugins.Stats.Helpers
{
@ -15,6 +11,7 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
public ConcurrentDictionary<int, Detection> PlayerDetections { get; set; }
public EFServerStatistics ServerStatistics { get; private set; }
public EFServer Server { get; private set; }
public bool IsTeamBased { get; set; }
public ServerStats(EFServer sv, EFServerStatistics st)
{
@ -23,5 +20,18 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
ServerStatistics = st;
Server = sv;
}
public int TeamCount(IW4Info.Team teamName)
{
if (PlayerStats.Count(p => p.Value.Team == IW4Info.Team.None) / (double)PlayerStats.Count <= 0.25)
{
return IsTeamBased ? Math.Max(PlayerStats.Count(p => p.Value.Team == teamName), 1) : Math.Max(PlayerStats.Count - 1, 1);
}
else
{
return IsTeamBased ? (int)Math.Max(Math.Floor(PlayerStats.Count / 2.0), 1) : Math.Max(PlayerStats.Count - 1, 1);
}
}
}
}

File diff suppressed because it is too large Load Diff

View File

@ -1,28 +0,0 @@
using SharedLibraryCore.Services;
using IW4MAdmin.Plugins.Stats.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace IW4MAdmin.Plugins.Stats.Helpers
{
public class ThreadSafeStatsService
{
public GenericRepository<EFClientStatistics> ClientStatSvc { get; private set; }
public GenericRepository<EFServer> ServerSvc { get; private set; }
public GenericRepository<EFClientKill> KillStatsSvc { get; private set; }
public GenericRepository<EFServerStatistics> ServerStatsSvc { get; private set; }
public GenericRepository<EFClientMessage> MessageSvc { get; private set; }
public ThreadSafeStatsService()
{
ClientStatSvc = new GenericRepository<EFClientStatistics>();
ServerSvc = new GenericRepository<EFServer>();
KillStatsSvc = new GenericRepository<EFClientKill>();
ServerStatsSvc = new GenericRepository<EFServerStatistics>();
MessageSvc = new GenericRepository<EFClientMessage>();
}
}
}

View File

@ -8,6 +8,14 @@ namespace IW4MAdmin.Plugins.Stats
{
public class IW4Info
{
public enum Team
{
None,
Spectator,
Allies,
Axis
}
public enum MeansOfDeath
{
NONE,
@ -57,6 +65,7 @@ namespace IW4MAdmin.Plugins.Stats
right_foot,
left_foot,
gun,
shield
}
public enum WeaponName
@ -1361,7 +1370,9 @@ namespace IW4MAdmin.Plugins.Stats
dragunov_mp,
cobra_player_minigun_mp,
destructible_car,
sentry_minigun_mp
sentry_minigun_mp,
cobra_20mm_mp,
shield
}
public enum MapName

View File

@ -0,0 +1,51 @@
using SharedLibraryCore.Database.Models;
using SharedLibraryCore.Helpers;
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
namespace IW4MAdmin.Plugins.Stats.Models
{
/// <summary>
/// This class houses the information for anticheat snapshots (used for validating a ban)
/// </summary>
public class EFACSnapshot : SharedEntity
{
[Key]
public int SnapshotId { get; set; }
public int ClientId { get; set; }
[ForeignKey("ClientId")]
public EFClient Client { get; set; }
public DateTime When { get; set; }
public int CurrentSessionLength { get; set; }
public int TimeSinceLastEvent { get; set; }
public double EloRating { get; set; }
public int SessionScore { get; set; }
public double SessionSPM { get; set; }
public int Hits { get; set; }
public int Kills { get; set; }
public int Deaths { get; set; }
public double CurrentStrain { get; set; }
public double StrainAngleBetween { get; set; }
public double SessionAngleOffset { get; set; }
public int LastStrainAngleId { get; set; }
[ForeignKey("LastStrainAngleId")]
public Vector3 LastStrainAngle { get; set; }
public int HitOriginId { get; set; }
[ForeignKey("HitOriginId")]
public Vector3 HitOrigin { get; set; }
public int HitDestinationId { get; set; }
[ForeignKey("HitDestinationId")]
public Vector3 HitDestination { get; set; }
public double Distance { get; set; }
public int CurrentViewAngleId { get; set; }
[ForeignKey("CurrentViewAngleId")]
public Vector3 CurrentViewAngle { get; set; }
public IW4Info.WeaponName WeaponId { get; set; }
public IW4Info.HitLocation HitLocation { get; set; }
public IW4Info.MeansOfDeath HitType { get; set; }
public virtual ICollection<Vector3> PredictedViewAngles { get; set; }
}
}

View File

@ -4,6 +4,7 @@ using SharedLibraryCore.Database.Models;
using System.ComponentModel.DataAnnotations.Schema;
using SharedLibraryCore.Helpers;
using System.ComponentModel.DataAnnotations;
using System.Collections.Generic;
namespace IW4MAdmin.Plugins.Stats.Models
{
@ -28,6 +29,9 @@ namespace IW4MAdmin.Plugins.Stats.Models
public Vector3 DeathOrigin { get; set; }
public Vector3 ViewAngles { get; set; }
public DateTime When { get; set; }
public double Fraction { get; set; }
public bool IsKill { get; set; }
public double VisibilityPercentage { get; set; }
// http://wiki.modsrepository.com/index.php?title=Call_of_Duty_5:_Gameplay_standards for conversion to meters
[NotMapped]
public double Distance => Vector3.Distance(KillOrigin, DeathOrigin) * 0.0254;
@ -38,5 +42,7 @@ namespace IW4MAdmin.Plugins.Stats.Models
public bool IsKillstreakKill { get; set; }
[NotMapped]
public float AdsPercent { get; set; }
[NotMapped]
public List<Vector3> AnglesList { get; set; }
}
}

View File

@ -0,0 +1,20 @@
using IW4MAdmin.Plugins.Stats.Models;
using SharedLibraryCore.Database.Models;
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using System.Text;
namespace IW4MAdmin.Plugins.Stats.Models
{
public class EFClientRatingHistory : SharedEntity
{
[Key]
public int RatingHistoryId { get; set; }
public int ClientId { get; set; }
[ForeignKey("ClientId")]
public virtual EFClient Client { get; set; }
public virtual ICollection<EFRating> Ratings { get; set; }
}
}

View File

@ -22,9 +22,15 @@ namespace IW4MAdmin.Plugins.Stats.Models
public int Kills { get; set; }
[Required]
public int Deaths { get; set; }
public double EloRating { get; set; }
public virtual ICollection<EFHitLocationCount> HitLocations { get; set; }
public double RollingWeightedKDR { get; set; }
public double VisionAverage { get; set; }
[NotMapped]
public double Performance
{
get => Math.Round((EloRating + Skill) / 2.0, 2);
}
[NotMapped]
public double KDR
{
@ -36,6 +42,8 @@ namespace IW4MAdmin.Plugins.Stats.Models
public double Skill { get; set; }
[Required]
public int TimePlayed { get; set; }
[Required]
public double MaxStrain { get; set; }
[NotMapped]
public float AverageHitOffset
@ -57,6 +65,42 @@ namespace IW4MAdmin.Plugins.Stats.Models
[NotMapped]
public DateTime LastActive { get; set; }
[NotMapped]
public int SessionScore { get; set; }
public double MaxSessionStrain { get; set; }
public void StartNewSession()
{
KillStreak = 0;
DeathStreak = 0;
LastScore = 0;
SessionScores.Add(0);
Team = IW4Info.Team.None;
}
[NotMapped]
public int SessionScore
{
set
{
SessionScores[SessionScores.Count - 1] = value;
}
get
{
return SessionScores.Sum();
}
}
[NotMapped]
public int RoundScore
{
get
{
return SessionScores[SessionScores.Count - 1];
}
}
[NotMapped]
private List<int> SessionScores = new List<int>() { 0 };
[NotMapped]
public IW4Info.Team Team { get; set; }
[NotMapped]
public DateTime LastStatHistoryUpdate { get; set; } = DateTime.UtcNow;
[NotMapped]
public double SessionSPM { get; set; }
}
}

View File

@ -14,12 +14,14 @@ namespace IW4MAdmin.Plugins.Stats.Models
public int HitCount { get; set; }
[Required]
public float HitOffsetAverage { get; set; }
[Required]
public float MaxAngleDistance { get; set; }
[Required]
public int ClientId { get; set; }
[ForeignKey("ClientId"), Column(Order = 0 )]
public EFClient Client { get; set; }
public int ServerId { get; set; }
[ForeignKey("ServerId"), Column(Order = 1)]
public EFServer Server { get; set; }
}
}

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