more rcon tweaks, and starting on unit tests for commands bleh
This commit is contained in:
parent
d45729d7e1
commit
7fa0b52543
@ -268,7 +268,7 @@ namespace IW4MAdmin.Application
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Running = true;
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#region DATABASE
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using (var db = new DatabaseContext(GetApplicationSettings().Configuration()?.ConnectionString, GetApplicationSettings().Configuration().DatabaseProvider))
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using (var db = new DatabaseContext(GetApplicationSettings().Configuration()?.ConnectionString, GetApplicationSettings().Configuration()?.DatabaseProvider))
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{
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await new ContextSeed(db).Seed();
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}
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@ -16,42 +16,6 @@ namespace IW4MAdmin.Application.RconParsers
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{
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public class T6MRConParser : IRConParser
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{
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class T6MResponse
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{
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public class SInfo
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{
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public short Com_maxclients { get; set; }
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public string Game { get; set; }
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public string Gametype { get; set; }
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public string Mapname { get; set; }
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public short NumBots { get; set; }
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public short NumClients { get; set; }
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public short Round { get; set; }
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public string Sv_hostname { get; set; }
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}
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public class PInfo
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{
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public short Assists { get; set; }
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public string Clan { get; set; }
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public short Deaths { get; set; }
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public short Downs { get; set; }
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public short Headshots { get; set; }
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public short Id { get; set; }
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public bool IsBot { get; set; }
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public short Kills { get; set; }
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public string Name { get; set; }
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public short Ping { get; set; }
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public short Revives { get; set; }
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public int Score { get; set; }
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public long Xuid { get; set; }
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public string Ip { get; set; }
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}
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public SInfo Info { get; set; }
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public PInfo[] Players { get; set; }
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}
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private static readonly CommandPrefix Prefixes = new CommandPrefix()
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{
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Tell = "tell {0} {1}",
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@ -73,7 +37,6 @@ namespace IW4MAdmin.Application.RconParsers
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{
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string[] LineSplit = await connection.SendQueryAsync(StaticHelpers.QueryType.COMMAND, $"get {dvarName}");
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if (LineSplit.Length < 2)
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{
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var e = new DvarException($"DVAR \"{dvarName}\" does not exist");
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@ -103,8 +66,6 @@ namespace IW4MAdmin.Application.RconParsers
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{
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string[] response = await connection.SendQueryAsync(StaticHelpers.QueryType.COMMAND, "status");
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return ClientsFromStatus(response);
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//return ClientsFromResponse(connection);
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}
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public async Task<bool> SetDvarAsync(Connection connection, string dvarName, object dvarValue)
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@ -114,41 +75,6 @@ namespace IW4MAdmin.Application.RconParsers
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return true;
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}
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private async Task<List<Player>> ClientsFromResponse(Connection conn)
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{
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using (var client = new HttpClient())
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{
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client.BaseAddress = new Uri($"http://{conn.Endpoint.Address}:{conn.Endpoint.Port}/");
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try
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{
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var parameters = new FormUrlEncodedContent(new[]
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{
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new KeyValuePair<string, string>("rcon_password", conn.RConPassword)
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});
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var serverResponse = await client.PostAsync("/info", parameters);
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var serverResponseObject = Newtonsoft.Json.JsonConvert.DeserializeObject<T6MResponse>(await serverResponse.Content.ReadAsStringAsync());
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return serverResponseObject.Players.Select(p => new Player()
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{
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Name = p.Name,
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NetworkId = p.Xuid,
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ClientNumber = p.Id,
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IPAddress = p.Ip.Split(':')[0].ConvertToIP(),
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Ping = p.Ping,
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Score = p.Score,
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IsBot = p.IsBot,
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}).ToList();
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}
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catch (HttpRequestException e)
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{
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throw new NetworkException(e.Message);
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}
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}
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}
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private List<Player> ClientsFromStatus(string[] status)
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{
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List<Player> StatusPlayers = new List<Player>();
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@ -174,9 +100,6 @@ namespace IW4MAdmin.Application.RconParsers
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#endif
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int ipAddress = regex.Value.Split(':')[0].ConvertToIP();
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regex = Regex.Match(responseLine, @"[0-9]{1,2}\s+[0-9]+\s+");
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int score = 0;
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// todo: fix this when T6M score is valid ;)
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//int score = Int32.Parse(playerInfo[1]);
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var p = new Player()
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{
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Name = name,
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@ -184,7 +107,7 @@ namespace IW4MAdmin.Application.RconParsers
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ClientNumber = clientId,
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IPAddress = ipAddress,
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Ping = Ping,
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Score = score,
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Score = 0,
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State = Player.ClientState.Connecting,
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IsBot = networkId == 0
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};
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@ -855,7 +855,6 @@ namespace IW4MAdmin
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return;
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}
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Target.Warnings++;
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String message = $"^1{loc["SERVER_WARNING"]} ^7[^3{Target.Warnings}^7]: ^3{Target.Name}^7, {Reason}";
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Target.CurrentServer.Broadcast(message);
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}
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@ -1,13 +1,26 @@
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using SharedLibraryCore.Objects;
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using IW4MAdmin.Application;
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using SharedLibraryCore;
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using SharedLibraryCore.Objects;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using Xunit;
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namespace Tests
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{
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[Collection("ManagerCollection")]
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public class ClientTests
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{
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readonly ApplicationManager Manager;
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const int TestTimeout = 5000;
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public ClientTests(ManagerFixture fixture)
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{
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Manager = fixture.Manager;
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}
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[Fact]
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public void SetAdditionalPropertyShouldSucceed()
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{
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@ -25,5 +38,68 @@ namespace Tests
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Assert.True(client.GetAdditionalProperty<int>("NewProp") == 5, "added property does not match retrieved property");
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}
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[Fact]
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public void WarnPlayerShouldSucceed()
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{
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while (!Manager.IsInitialized)
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{
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Thread.Sleep(100);
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}
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var client = Manager.Servers.First().GetPlayersAsList().FirstOrDefault();
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Assert.False(client == null, "no client found to warn");
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var warnEvent = client.Warn("test warn", new Player() { ClientId = 1, Level = Player.Permission.Console });
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warnEvent.OnProcessed.Wait(TestTimeout);
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Assert.True(client.Warnings == 1 ||
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warnEvent.Failed, "warning did not get applied");
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warnEvent = client.Warn("test warn", new Player() { ClientId = 1, Level = Player.Permission.Banned });
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warnEvent.OnProcessed.Wait(TestTimeout);
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Assert.True(warnEvent.FailReason == GameEvent.EventFailReason.Permission &&
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client.Warnings == 1, "warning was applied without proper permissions");
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}
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[Fact]
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public void ReportPlayerShouldSucceed()
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{
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while (!Manager.IsInitialized)
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{
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Thread.Sleep(100);
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}
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var client = Manager.Servers.First().GetPlayersAsList().FirstOrDefault();
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Assert.False(client == null, "no client found to report");
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// succeed
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var reportEvent = client.Report("test report", new Player() { ClientId = 1, Level = Player.Permission.Console });
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reportEvent.OnProcessed.Wait(TestTimeout);
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Assert.True(!reportEvent.Failed &&
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client.CurrentServer.Reports.Count(r => r.Target.NetworkId == client.NetworkId) == 1, $"report was not applied [{reportEvent.FailReason.ToString()}]");
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// fail
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reportEvent = client.Report("test report", new Player() { ClientId = 2, Level = Player.Permission.Banned });
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Assert.True(reportEvent.FailReason == GameEvent.EventFailReason.Permission &&
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client.CurrentServer.Reports.Count(r => r.Target.NetworkId == client.NetworkId) == 1, $"report was applied without proper permission");
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// fail
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reportEvent = client.Report("test report", client);
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Assert.True(reportEvent.FailReason == GameEvent.EventFailReason.Invalid &&
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client.CurrentServer.Reports.Count(r => r.Target.NetworkId == client.NetworkId) == 1, $"report was applied to self");
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// fail
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reportEvent = client.Report("test report", new Player() { ClientId = 1, Level = Player.Permission.Console});
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Assert.True(reportEvent.FailReason == GameEvent.EventFailReason.Exception &&
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client.CurrentServer.Reports.Count(r => r.Target.NetworkId == client.NetworkId) == 1, $"duplicate report was applied");
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}
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}
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}
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public ManagerFixture()
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{
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File.WriteAllText("test_mp.log", "TEST_LOG_FILE");
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Manager = Program.ServerManager;
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@ -32,7 +31,7 @@ namespace Tests
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Password = "test",
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Port = 28963,
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Rules = new List<string>(),
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ManualLogPath = "https://raidmax.org/IW4MAdmin/getlog.php"
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ManualLogPath = "http://google.com"
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}
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},
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AutoMessages = new List<string>(),
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@ -69,12 +69,14 @@ namespace SharedLibraryCore.Commands
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})
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{ }
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public override async Task ExecuteAsync(GameEvent E)
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public override Task ExecuteAsync(GameEvent E)
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{
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if (!await E.Target.Warn(E.Data, E.Origin).WaitAsync())
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if (E.Target.Warn(E.Data, E.Origin).Failed)
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{
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E.Origin.Tell($"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_WARN_FAIL"]} {E.Target.Name}");
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}
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return Task.CompletedTask;
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}
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}
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@ -91,12 +93,14 @@ namespace SharedLibraryCore.Commands
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})
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{ }
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public override async Task ExecuteAsync(GameEvent E)
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public override Task ExecuteAsync(GameEvent E)
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{
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if (await E.Target.WarnClear(E.Origin).WaitAsync())
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if (!E.Target.WarnClear(E.Origin).Failed)
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{
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E.Owner.Broadcast($"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_WARNCLEAR_SUCCESS"]} {E.Target.Name}");
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}
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return Task.CompletedTask;
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}
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}
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@ -839,8 +843,6 @@ namespace SharedLibraryCore.Commands
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else
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{
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commandEvent.Owner.Reports.Add(new Report(commandEvent.Target, commandEvent.Origin, commandEvent.Data));
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Penalty newReport = new Penalty()
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{
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Type = Penalty.PenaltyType.Report,
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@ -128,6 +128,8 @@ namespace SharedLibraryCore.Objects
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return e;
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}
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this.Warnings++;
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CurrentServer.Manager.GetEventHandler().AddEvent(e);
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return e;
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}
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@ -150,7 +152,7 @@ namespace SharedLibraryCore.Objects
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Owner = this.CurrentServer
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};
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if (this.Level < sender.Level)
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if (this.Level > sender.Level)
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{
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e.FailReason = GameEvent.EventFailReason.Permission;
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return e;
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@ -162,13 +164,14 @@ namespace SharedLibraryCore.Objects
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return e;
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}
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if (CurrentServer.Reports.Count(rep => (rep.Origin == sender &&
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if (CurrentServer.Reports.Count(rep => (rep.Origin.NetworkId == sender.NetworkId &&
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rep.Target.NetworkId == this.NetworkId)) > 0)
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{
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e.FailReason = GameEvent.EventFailReason.Exception;
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return e;
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}
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CurrentServer.Reports.Add(new Report(this, sender, reportReason));
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CurrentServer.Manager.GetEventHandler().AddEvent(e);
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return e;
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}
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@ -17,6 +17,7 @@ namespace SharedLibraryCore.RCon
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const int BufferSize = 4096;
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public readonly byte[] ReceiveBuffer = new byte[BufferSize];
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public readonly SemaphoreSlim OnComplete = new SemaphoreSlim(1, 1);
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public DateTime LastQuery { get; set; } = DateTime.Now;
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}
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public class Connection
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@ -42,9 +43,19 @@ namespace SharedLibraryCore.RCon
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var connectionState = ActiveQueries[this.Endpoint];
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var timeLeft = (DateTime.Now - connectionState.LastQuery).TotalMilliseconds;
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if (timeLeft > 0)
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{
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await Task.Delay((int)timeLeft);
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}
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connectionState.LastQuery = DateTime.Now;
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#if DEBUG == true
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Log.WriteDebug($"Waiting for semaphore to be released [${this.Endpoint}]");
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#endif
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// enter the semaphore so only one query is sent at a time per server.
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await connectionState.OnComplete.WaitAsync();
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#if DEBUG == true
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@ -73,40 +84,41 @@ namespace SharedLibraryCore.RCon
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byte[] response = null;
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retrySend:
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#if DEBUG == true
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Log.WriteDebug($"Sending {payload.Length} bytes to [${this.Endpoint}] ({connectionState.ConnectionAttempts++}/{StaticHelpers.AllowedConnectionFails})");
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Log.WriteDebug($"Sending {payload.Length} bytes to [{this.Endpoint}] ({connectionState.ConnectionAttempts++}/{StaticHelpers.AllowedConnectionFails})");
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#endif
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try
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{
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response = await SendPayloadAsync(payload);
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connectionState.OnComplete.Release(1);
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}
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catch (Exception ex)
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{
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if(connectionState.ConnectionAttempts < StaticHelpers.AllowedConnectionFails)
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if (connectionState.ConnectionAttempts < StaticHelpers.AllowedConnectionFails)
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{
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connectionState.ConnectionAttempts++;
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Log.WriteWarning($"{Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_COMMUNICATION"]} [{this.Endpoint}] ({connectionState.ConnectionAttempts++}/{StaticHelpers.AllowedConnectionFails})");
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await Task.Delay(StaticHelpers.SocketTimeout.Milliseconds);
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await Task.Delay(StaticHelpers.FloodProtectionInterval);
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goto retrySend;
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}
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ActiveQueries.TryRemove(this.Endpoint, out _);
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// the next thread can go ahead and enter
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connectionState.OnComplete.Release(1);
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Log.WriteDebug(ex.GetExceptionInfo());
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throw new NetworkException($"{Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_COMMUNICATION"]} [{this.Endpoint}]");
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}
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ActiveQueries.TryRemove(this.Endpoint, out _);
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connectionState.ConnectionAttempts = 0;
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string responseString = Utilities.EncodingType.GetString(response, 0, response.Length).TrimEnd('\0') + '\n';
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if (responseString.Contains("Invalid password"))
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{
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// todo: localize this
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throw new NetworkException("RCON password is invalid");
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throw new NetworkException(Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_RCON_INVALID"]);
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}
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if (responseString.ToString().Contains("rcon_password"))
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{
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throw new NetworkException("RCON password has not been set");
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throw new NetworkException(Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_RCON_NOTSET"]);
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}
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string[] splitResponse = responseString.Split(new char[] { '\n' }, StringSplitOptions.RemoveEmptyEntries)
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@ -147,6 +159,10 @@ namespace SharedLibraryCore.RCon
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if (!await connectionState.OnComplete.WaitAsync(StaticHelpers.SocketTimeout.Milliseconds))
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{
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// we no longer care about the data because the server is being too slow
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incomingDataArgs.Completed -= OnDataReceived;
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// the next thread can go ahead and make a query
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connectionState.OnComplete.Release(1);
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throw new NetworkException("Timed out waiting for response", rconSocket);
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}
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@ -159,7 +175,10 @@ namespace SharedLibraryCore.RCon
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#if DEBUG == true
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Log.WriteDebug($"Read {e.BytesTransferred} bytes from {e.RemoteEndPoint.ToString()}");
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#endif
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ActiveQueries[this.Endpoint].OnComplete.Release(1);
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if (ActiveQueries[this.Endpoint].OnComplete.CurrentCount == 0)
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{
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ActiveQueries[this.Endpoint].OnComplete.Release(1);
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}
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}
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private void OnDataSent(object sender, SocketAsyncEventArgs e)
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@ -39,7 +39,7 @@ namespace SharedLibraryCore.RCon
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/// <summary>
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/// timeout in seconds to wait for a socket send or receive before giving up
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/// </summary>
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public static readonly TimeSpan SocketTimeout = new TimeSpan(0, 0, 0, 0, 150);
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public static readonly TimeSpan SocketTimeout = new TimeSpan(0, 0, 0, 0,150);
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/// <summary>
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/// interval in milliseconds to wait before sending the next RCon request
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/// </summary>
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