40 lines
780 B
C++
40 lines
780 B
C++
#include <std_include.hpp>
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#include "../steam.hpp"
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namespace steam
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{
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uint64_t screenshots::WriteScreenshot(void* pubRGB, uint32_t cubRGB, int nWidth, int nHeight)
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{
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return 0;
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}
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uint64_t screenshots::AddScreenshotToLibrary(const char* pchFilename, const char* pchThumbnailFilename, int nWidth,
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int nHeight)
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{
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return 0;
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}
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void screenshots::TriggerScreenshot()
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{
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}
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void screenshots::HookScreenshots(bool bHook)
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{
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}
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bool screenshots::SetLocation(uint64_t hScreenshot, const char* pchLocation)
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{
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return false;
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}
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bool screenshots::TagUser(uint64_t hScreenshot, steam_id steamID)
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{
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return false;
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}
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bool screenshots::TagPublishedFile(uint64_t hScreenshot, uint64_t unPublishedFileID)
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{
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return false;
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}
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}
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