t7x/src/client/steam/interfaces/controller.cpp
2022-05-23 17:58:03 +02:00

85 lines
1.8 KiB
C++

#include <std_include.hpp>
#include "../steam.hpp"
namespace steam
{
bool controller::Init()
{
return true;
}
bool controller::Shutdown()
{
return true;
}
void controller::RunFrame()
{
}
int controller::GetConnectedControllers(ControllerHandle_t* handlesOut)
{
return 0;
}
bool controller::ShowBindingPanel(ControllerHandle_t controllerHandle)
{
return false;
}
uint64_t controller::GetActionSetHandle(const char* pszActionSetName)
{
return 0;
}
void controller::ActivateActionSet(ControllerHandle_t controllerHandle, uint64_t actionSetHandle)
{
}
uint64_t controller::GetCurrentActionSet(ControllerHandle_t controllerHandle)
{
return 0;
}
uint64_t controller::GetDigitalActionHandle(const char* pszActionName)
{
return 0;
}
uint64_t controller::GetDigitalActionData(ControllerHandle_t controllerHandle, uint64_t digitalActionHandle)
{
return 0;
}
int controller::GetDigitalActionOrigins(ControllerHandle_t controllerHandle, uint64_t actionSetHandle,
uint64_t digitalActionHandle, uint64_t* originsOut)
{
return 0;
}
uint64_t controller::GetAnalogActionHandle(const char* pszActionName)
{
return 0;
}
uint64_t controller::GetAnalogActionData(ControllerHandle_t controllerHandle, uint64_t analogActionHandle)
{
return 0;
}
int controller::GetAnalogActionOrigins(ControllerHandle_t controllerHandle, uint64_t actionSetHandle,
uint64_t analogActionHandle, uint64_t* originsOut)
{
return 0;
}
void controller::StopAnalogActionMomentum(ControllerHandle_t controllerHandle, uint64_t eAction)
{
}
void controller::TriggerHapticPulse(ControllerHandle_t controllerHandle, uint64_t eTargetPad,
unsigned short usDurationMicroSec)
{
}
}