142 lines
8.5 KiB
INI
142 lines
8.5 KiB
INI
//////////////////////////////////////////////////
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/// T7x Server Configuration //
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//////////////////////////////////////////////////
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//////////////////////////////////////////////////
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// SERVER NAME & COLORS TIPS //
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//////////////////////////////////////////////////
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// //
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// ^1 Red //
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// ^2 Green //
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// ^3 Yellow //
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// ^4 Blue //
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// ^5 Cyan //
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// ^6 Pink //
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// ^7 White //
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// ^8 Depends on the team colors playing. //
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// ^9 Orange //
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// ^0 Black //
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// //
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//////////////////////////////////////////////////
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set live_steam_server_name "Default T7x Server" // Sets the server hostname.
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set live_steam_server_description "My longest YEA T7x ever" // Sets a server description visible on the serverlist
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//////////////////////////////////////////////////
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// NON-GAMEPLAY CONFIGURATION //
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//////////////////////////////////////////////////
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set com_maxclients "18" // Max players in your server.
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set rcon_password "" // Access to your server to change stuff remotely or ingame. (Empty = disabled)
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set g_password "" // Password Protected Server. Leave blank if you want players to join or set password if you want to keep public out.
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set sv_privateClients "0" // Maximum number of private clients allowed on the server (range 0-18 (clamped to sv_maxclients) )
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set sv_timeout "30" // Timeout time period. You will timeout after (30) seconds when attempting to connect or if you are getting connection interruptions
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set sv_reconnectlimit "3" // How many times you can try to reconnect
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set sv_pure "0" // verifying cilent files
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set sv_floodProtect "1" // Chat Spam Protection
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set g_log "t7x/games_mp.log" // Gamelog filename. If you edit this, Make sure you change B3.xml if you have bigbrotherbot.
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set sv_lobby_mode "mp" // Sets the lobby type to multiplayer.
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set sv_skip_lobby "1" // Makes the server load the map immediately instead of waiting at the lobby. Turn this off if you want to use playlists instead(currently required for custom maps).
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set sv_lanonly "0" // Keep your server from bordcasting to the public list and Local LAN only.
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//////////////////////////////////////////////////
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// BOT CONFIGURATION //
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//////////////////////////////////////////////////
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set bot_maxallies "0" // Amount of Bots on the Friendly Team
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set bot_maxAxis "0" // Amount of Bots on the Enemy Team
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set bot_maxFree "0" // Bots free-for-all based modes? Untested.
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set bot_difficulty "1" // Bot Skill. (0 - Easy, 1 - Normal, 2 - Hard, 3 - Veteran)
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//////////////////////////////////////////////////
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// BASE GAME CONFIGURATION //
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//////////////////////////////////////////////////
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// //
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// dm - Free-for-all //
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// tdm - Team Deathmatch //
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// ball - Uplink //
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// sd - Search and Destroy //
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// sr - Search and Rescue //
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// dom - Domination //
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// dem - Demolition //
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// conf - Kill Confirmed //
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// ctf - Capture the Flag //
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// shrp - Sharpshooter //
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// gun - GunGame //
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// sas - Sticks and Stones //
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// koth - Hardpoint //
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// escort - Safeguard //
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// clean - Fracture //
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// prop - Prop Hunt //
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// infect - Infected //
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// sniperonly - Snipers Only //
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// //
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//////////////////////////////////////////////////
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exec "gamedata/gamesettings/mp/gamesettings_tdm.cfg" // Change this to the gametype config of the mode you want to run (e.g. ../gamesettings_conf.cfg, ../gamesettings_escort.cfg)
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//set gametype "tdm" // Set the gametype in the map rotation for now
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set scr_teambalance "1" // Enable or Disable auto balance.
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set cg_thirdPerson "0" // third-person mode
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set g_deadChat "0" // Dead Players' Chat Messages can be seen by everyone
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/////////////////////////////////////////////////////
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// MAP SHORT NAMES ROTATION LIST //
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/////////////////////////////////////////////////////
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// //
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// * - Maps that support Prop Hunt //
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// //
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///////////Base Maps/////////////////////////////////
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// //
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// Aquarium* - mp_biodome //
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// Breach - mp_spire //
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// Combine* - mp_sector //
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// Evac* - mp_apartments //
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// Exodus* - mp_chinatown //
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// Fringe* - mp_veiled //
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// Havoc - mp_havoc //
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// Hunted* - mp_ethiopia //
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// Infection* - mp_infection //
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// Metro - mp_metro //
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// Redwood* - mp_redwood //
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// Stronghold - mp_stronghold //
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// Nuk3town* - mp_nuketown_x //
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// //
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///////////Awakening DLC/////////////////////////////
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// //
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// Gauntlet - mp_crucible //
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// Rise - mp_rise //
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// Skyjacked - mp_skyjacked //
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// Splash - mp_waterpark //
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// //
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///////////Eclipse DLC///////////////////////////////
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// //
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// Knockout - mp_kung_fu //
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// Rift - mp_conduit //
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// Spire* - mp_aerospace //
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// Verge - mp_banzai //
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// //
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///////////Descent DLC///////////////////////////////
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// //
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// Berserk - mp_shrine //
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// Cryogen - mp_cryogen //
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// Empire - mp_rome //
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// Rumble - mp_arena //
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// //
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///////////Salvation DLC/////////////////////////////
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// //
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// Citadel - mp_ruins //
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// Micro - mp_miniature //
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// Outlaw - mp_western //
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// Rupture - mp_city //
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// //
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///////////Bonus Maps////////////////////////////////
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// //
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// Fringe Night - mp_veiled_heyday //
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// Redwood Snow - mp_redwood_ice //
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// //
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/////////////////////////////////////////////////////
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set sv_maprotation "gametype tdm map mp_biodome map mp_spire map mp_sector map mp_apartments map mp_chinatown map mp_veiled map mp_havoc map mp_ethiopia map mp_infection map mp_metro map mp_redwood map mp_stronghold map mp_nuketown_x map mp_shrine map mp_ruins map mp_cryogen map mp_rome map mp_crucible map mp_kung_fu map mp_miniature map mp_western map mp_conduit map mp_rise map mp_arena map mp_city map mp_skyjacked map mp_aerospace map mp_waterpark map mp_banzai map mp_veiled_heyday map mp_redwood_ice"
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