2022-09-17 08:13:06 +02:00

23 lines
972 B
C++

#pragma once
namespace demonware
{
class bdLeague final : public service
{
public:
bdLeague();
private:
void getTeamID(service_server* server, byte_buffer* buffer) const;
void getTeamIDsForUser(service_server* server, byte_buffer* buffer) const;
void getTeamSubdivisions(service_server* server, byte_buffer* buffer) const;
void setTeamName(service_server* server, byte_buffer* buffer) const;
void setTeamIcon(service_server* server, byte_buffer* buffer) const;
void getTeamInfos(service_server* server, byte_buffer* buffer) const;
void getTeamLeaguesAndSubdivisions(service_server* server, byte_buffer* buffer) const;
void getTeamMemberInfos(service_server* server, byte_buffer* buffer) const;
void incrementGamesPlayedCount(service_server* server, byte_buffer* buffer) const;
void getSubdivisionInfos(service_server* server, byte_buffer* buffer) const;
void getTeamSubdivisionHistory(service_server* server, byte_buffer* buffer) const;
};
}