momo5502
2a9c293472
Get things to work with the latest steam update
2023-03-04 10:41:20 +01:00
momo5502
b8505abef1
Switch to -unsafe-lua commandline argument
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This fixes #264
2023-03-02 21:06:52 +01:00
momo5502
7ff229537b
Always trigger updates
2023-03-01 20:10:24 +01:00
momo5502
8a13480695
Fix updater overwriting game binaries
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This fixes #262
2023-03-01 19:41:08 +01:00
momo5502
ab25c7ce7c
Adapt memory allocation to the allocation granularity of the system
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Maybe a fix for #265
2023-03-01 19:01:37 +01:00
momo5502
37d067a401
More cleanup
2023-03-01 06:58:20 +01:00
momo5502
6d6fcf5e65
Small cleanup
2023-03-01 06:54:41 +01:00
Jari van der Kaap
5735344152
fix: Fixed casting error
2023-03-01 00:13:25 +01:00
Jari van der Kaap
6baee87d6e
Added compiled GSC loading by overriding existing scripts & implemented fix for change team not being available
2023-02-28 23:58:07 +01:00
Brentdevent
340ed7b671
Merge branch 'momo5502:main' into dvar_hash
2023-02-28 20:27:46 +01:00
BrentVL-1952840
e4735d0337
Forgot to add server address
2023-02-28 20:27:03 +01:00
momo5502
7fdbfc2370
Only schedule dvar save for archive dvars
2023-02-28 19:46:19 +01:00
BrentVL-1952840
f33f30a2de
Fix only write archive dvars and use new dvar list
2023-02-28 19:33:29 +01:00
momo5502
2d2f1d2968
Prevent spawning bots when not being host
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Fixes #253
2023-02-28 07:35:35 +01:00
momo5502
d09c545f03
Schedule dvar write only every 5s
2023-02-27 18:23:25 +01:00
momo5502
6335a58bd5
Cleanup dvars.cpp
2023-02-27 18:23:14 +01:00
Liam
59a5550eb0
Update src/client/component/getinfo.cpp
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Co-authored-by: Maurice Heumann <MauriceHeumann@gmail.com>
2023-02-27 11:38:10 +00:00
Lierrmm
c3386b5258
feat: add is_host check to getinfo
2023-02-27 11:32:29 +00:00
Lierrmm
7d4f89b264
fix: remove unused detour
2023-02-27 10:47:54 +00:00
Lierrmm
7bf8abe917
feat: check client state before spawning bots
2023-02-27 10:46:44 +00:00
Lierrmm
b669a37632
revert: remove addtestclient changes from client_patches.cpp
2023-02-27 10:43:36 +00:00
Lierrmm
853266bd0e
Merge branch 'main' of github.com:Lierrmm/boiii
2023-02-27 10:31:36 +00:00
BrentVL-1952840
e6b0995c34
decomposing the subrange
2023-02-27 11:17:22 +01:00
BrentVL-1952840
947318deac
Use std::ranges::remove instead
2023-02-27 11:04:14 +01:00
BrentVL-1952840
885b1449a1
Remove carriage return from file
2023-02-27 10:52:25 +01:00
Liam
582e4966e4
Merge branch 'momo5502:main' into main
2023-02-27 09:02:07 +00:00
Lierrmm
f3b9cd4a39
fix: handle addtestclient when not host
2023-02-27 09:01:57 +00:00
BrentVL-1952840
7c755c106a
dvar stuff
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-Read dvar names and hashes from file and copy dvar name to each known dvar from pool.
-Hook dvar_foreach functions to show them in the ingame client console.
-Patch some dvar flags checks to show them in dvarlist/dvardump command
-Patch a dvar flag check that doesn't allow some dvars to be recognized when typed in console.
2023-02-26 22:45:48 +01:00
BrentVL-1952840
ca3c3a12d7
Potential fix dedicated servers loading offline classes
2023-02-26 14:31:23 +01:00
momo5502
7248ce7990
Enable socket broadcast support
2023-02-26 13:26:41 +01:00
momo5502
e121260701
Don't build dev builds anymore
2023-02-26 13:03:49 +01:00
Maurice Heumann
614200d429
Merge pull request #236 from mjkzy/script-error
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don't make script errors fatal error
2023-02-26 11:18:53 +01:00
m
b26611382f
don't make script errors fatal error
2023-02-26 04:08:38 -06:00
momo5502
ed2609d904
Kill lobby system
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This is a step towards #100
2023-02-26 10:05:48 +01:00
momo5502
86e28acc48
Small cleanup
2023-02-26 10:05:48 +01:00
momo5502
03d0c384f9
Cleanup party.cpp
2023-02-26 10:05:48 +01:00
Maurice Heumann
4b7291cfb0
Merge pull request #238 from counter185/main
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Lock game modes that are not installed
2023-02-26 08:55:54 +01:00
counter185
285f11c272
change get_path to get_folder
2023-02-26 08:01:59 +01:00
counter185
55fea07fef
do the requested changes
2023-02-26 07:54:30 +01:00
Maurice Heumann
798ad84ed4
Merge pull request #240 from JariKCoding/main
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Change execution of lua files ingame to after all stock scripts are executed and added lua fix for change teams button
2023-02-26 07:13:01 +01:00
Jari van der Kaap
a6906c51f6
fix: added hook to load new lua scripts after all stock lua scripts are executed
2023-02-26 00:20:39 +01:00
BrentVL-1952840
89f377f586
Make dedicated servers ranked
2023-02-25 19:26:40 +01:00
BrentVL-1952840
47c2a28b49
Fix server/client gametype out of sync
2023-02-25 18:46:00 +01:00
counter185
85df6c253f
apps interface check if parts of the game are installed
2023-02-25 15:15:02 +01:00
Lierrmm
2b26b507aa
fix: replace const auto with auto
2023-02-24 12:24:08 +00:00
Lierrmm
17eca76f0a
feat: change const char* to char*
2023-02-24 12:14:16 +00:00
Lierrmm
cdcb1f474b
feat: remove whitespace
2023-02-24 12:13:12 +00:00
Lierrmm
819550c89f
feat: remove color prefixes from server name in console title
2023-02-24 10:56:39 +00:00
Maurice Heumann
f4047555b3
Merge pull request #226 from Brentdevent/zombie_intro
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Fixes zombies intro & client sided issues with dedicated servers
2023-02-23 20:17:46 +01:00
BrentVL-1952840
1ad875ce8a
Set correct data on client side to join dedis
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- SetGameMode to default seems the way to go here, keeps switching teams available and makes sure online classes get previewed correctly.
- SetGameType needs to be called so it doesn't mix things what you have selected before in private match or played before on another dedicated server.
2023-02-23 20:04:41 +01:00